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Searched refs:GLClientState (Results 1 – 11 of 11) sorted by relevance

/hardware/google/gfxstream/guest/OpenglCodecCommon/
DGLClientState.cpp42 void GLClientState::init() { in init()
150 GLClientState::GLClientState() in GLClientState() function in gfxstream::guest::GLClientState
155 GLClientState::GLClientState(int majorVersion, int minorVersion) : in GLClientState() function in gfxstream::guest::GLClientState
161 GLClientState::~GLClientState() in ~GLClientState()
165 void GLClientState::enable(int location, int state) in enable()
177 void GLClientState::setVertexAttribState(int location, int size, GLenum type, GLboolean normalized,… in setVertexAttribState()
198 void GLClientState::setVertexBindingDivisor(int bindingindex, GLuint divisor) { in setVertexBindingDivisor()
202 const GLClientState::BufferBinding& GLClientState::getCurrAttributeBindingInfo(int attribindex) { in getCurrAttributeBindingInfo()
206 void GLClientState::setVertexAttribBinding(int attribindex, int bindingindex) { in setVertexAttribBinding()
213 void GLClientState::setVertexAttribFormat(int location, int size, GLenum type, GLboolean normalized… in setVertexAttribFormat()
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DMakefile6 CXXFILES = GLClientState.cpp glUtils.cpp
DAndroid.bp70 "GLClientState.cpp",
/hardware/google/gfxstream/guest/OpenglCodecCommon/include/gfxstream/guest/
DGLClientState.h143 class GLClientState {
252 GLClientState();
253 GLClientState(int majorVersion, int minorVersion);
254 ~GLClientState();
818 … const GLClientState::VertexAttribState& state = getState(GLClientState::VERTEX_LOCATION); in getClientStateParameter()
824 … const GLClientState::VertexAttribState& state = getState(GLClientState::VERTEX_LOCATION); in getClientStateParameter()
830 … const GLClientState::VertexAttribState& state = getState(GLClientState::VERTEX_LOCATION); in getClientStateParameter()
836 const GLClientState::VertexAttribState& state = getState(GLClientState::COLOR_LOCATION); in getClientStateParameter()
842 const GLClientState::VertexAttribState& state = getState(GLClientState::COLOR_LOCATION); in getClientStateParameter()
848 const GLClientState::VertexAttribState& state = getState(GLClientState::COLOR_LOCATION); in getClientStateParameter()
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/hardware/google/gfxstream/guest/GLESv1_enc/
DGLEncoder.cpp25 using gfxstream::guest::GLClientState;
80 GLClientState* state = ctx->m_state; in s_glGetIntegerv()
95 *ptr = MIN(*ptr, GLClientState::MAX_TEXTURE_UNITS); in s_glGetIntegerv()
123 GLClientState* state = ctx->m_state; in s_glGetFloatv()
139 *ptr = MIN(*ptr, (GLfloat)GLClientState::MAX_TEXTURE_UNITS); in s_glGetFloatv()
162 GLClientState* state = ctx->m_state; in s_glGetFixedv()
178 *ptr = MIN(*ptr, GLClientState::MAX_TEXTURE_UNITS << 16); in s_glGetFixedv()
201 GLClientState* state = ctx->m_state; in s_glGetBooleanv()
280 …ctx->m_state->setVertexAttribState(GLClientState::VERTEX_LOCATION, size, type, false, stride, data… in s_glVertexPointer()
287 … ctx->m_state->setVertexAttribState(GLClientState::NORMAL_LOCATION, 3, type, false, stride, data); in s_glNormalPointer()
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DGLEncoder.h32 void setClientState(gfxstream::guest::GLClientState *state) { in setClientState()
55 gfxstream::guest::GLClientState *m_state;
/hardware/google/gfxstream/guest/egl/
DeglContext.h53 gfxstream::guest::GLClientState * getClientState(){ return clientState; } in getClientState()
57 gfxstream::guest::GLClientState * clientState;
Degl.cpp53 using gfxstream::guest::GLClientState;
240 clientState = new GLClientState(majorVersion, minorVersion); in EGLContext_t()
1999 GLClientState* contextState = in eglMakeCurrent()
/hardware/google/gfxstream/host/apigen-codec-common/
DMakefile6 CXXFILES = GLClientState.cpp glUtils.cpp
/hardware/google/gfxstream/guest/GLESv2_enc/
DGL2Encoder.cpp39 using gfxstream::guest::GLClientState;
786 GLClientState* state = ctx->m_state; in s_glGetIntegerv()
1029 GLClientState* state = ctx->m_state; in s_glGetFloatv()
1093 GLClientState* state = ctx->m_state; in s_glGetBooleanv()
1329 const GLClientState::VAOState& vaoState = m_state->currentVaoState(); in sendVertexAttributes()
1334 const GLClientState::VertexAttribState& state = vaoState.attribState[i]; in sendVertexAttributes()
1337 … const GLClientState::BufferBinding& curr_binding = m_state->getCurrAttributeBindingInfo(i); in sendVertexAttributes()
2253 GLClientState* state = ctx->m_state; in updateHostTexture2DBindingsFromProgramData()
2262 if (samplerVal < 0 || samplerVal >= GLClientState::MAX_TEXTURE_UNITS) in updateHostTexture2DBindingsFromProgramData()
2317 GLClientState* state = ctx->m_state; in s_glUniform1i()
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DGL2Encoder.h53 void setClientState(gfxstream::guest::GLClientState* state) { m_state = state; } in setClientState()
60 void setClientStateMakeCurrent(gfxstream::guest::GLClientState *state, in setClientStateMakeCurrent()
96 const gfxstream::guest::GLClientState *state() { return m_state; } in state()
135 gfxstream::guest::GLClientState *m_state;