Searched refs:GLESv2Validate (Results 1 – 9 of 9) sorted by relevance
/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/ |
D | GLESv2Validate.cpp | 159 bool GLESv2Validate::renderbufferParam(GLEScontext* ctx, GLenum pname){ in renderbufferParam() 178 bool GLESv2Validate::framebufferTarget(GLEScontext* ctx, GLenum target) { in framebufferTarget() 190 bool GLESv2Validate::framebufferAttachment(GLEScontext* ctx, GLenum attachment) { in framebufferAttachment() 218 bool GLESv2Validate::bufferTarget(GLEScontext* ctx, GLenum target) { in bufferTarget() 248 bool GLESv2Validate::bufferUsage(GLEScontext* ctx, GLenum usage) { in bufferUsage() 268 bool GLESv2Validate::bufferParam(GLEScontext* ctx, GLenum pname) { in bufferParam() 285 bool GLESv2Validate::blendEquationMode(GLEScontext* ctx, GLenum mode){ in blendEquationMode() 299 bool GLESv2Validate::blendSrc(GLenum s) { in blendSrc() 322 bool GLESv2Validate::blendDst(GLenum d) { in blendDst() 344 bool GLESv2Validate::textureTarget(GLEScontext* ctx, GLenum target) { in textureTarget() [all …]
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D | GLESv2Imp.cpp | 495 …SET_ERROR_IF (!GLESv2Validate::textureEnum(texture,ctx->getMaxCombinedTexUnits()),GL_INVALID_ENUM); in glActiveTexture() 532 SET_ERROR_IF(!GLESv2Validate::attribName(name),GL_INVALID_OPERATION); in glBindAttribLocation() 533 …SET_ERROR_IF(!GLESv2Validate::attribIndex(index, ctx->getCaps()->maxVertexAttribs),GL_INVALID_VALU… in glBindAttribLocation() 554 SET_ERROR_IF(!GLESv2Validate::bufferTarget(ctx, target), GL_INVALID_ENUM); in glBindBuffer() 675 SET_ERROR_IF(!GLESv2Validate::framebufferTarget(ctx, target),GL_INVALID_ENUM); in glBindFramebuffer() 708 SET_ERROR_IF(!GLESv2Validate::renderbufferTarget(target),GL_INVALID_ENUM); in glBindRenderbuffer() 746 SET_ERROR_IF(!GLESv2Validate::textureTarget(ctx, target), GL_INVALID_ENUM); in glBindTexture() 800 SET_ERROR_IF(!GLESv2Validate::blendEquationMode(ctx, mode), GL_INVALID_ENUM); in glBlendEquation() 807 SET_ERROR_IF(!(GLESv2Validate::blendEquationMode(ctx, modeRGB) && in glBlendEquationSeparate() 808 GLESv2Validate::blendEquationMode(ctx, modeAlpha)), GL_INVALID_ENUM); in glBlendEquationSeparate() [all …]
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D | GLESv30Imp.cpp | 25 RET_AND_SET_ERROR_IF(!GLESv2Validate::bufferTarget(ctx, target),GL_INVALID_ENUM,0); in glMapBufferRange() 32 RET_AND_SET_ERROR_IF(!GLESv2Validate::bufferTarget(ctx, target),GL_INVALID_ENUM,0); in glUnmapBuffer() 39 SET_ERROR_IF(!GLESv2Validate::bufferTarget(ctx, target),GL_INVALID_ENUM); in glFlushMappedBufferRange() 45 SET_ERROR_IF(!GLESv2Validate::bufferTarget(ctx, target),GL_INVALID_ENUM); in glBindBufferRange() 56 SET_ERROR_IF(!GLESv2Validate::bufferTarget(ctx, target),GL_INVALID_ENUM); in glBindBufferBase() 92 SET_ERROR_IF(!GLESv2Validate::bufferTarget(ctx, target),GL_INVALID_ENUM); in glGetBufferParameteri64v() 98 SET_ERROR_IF(!GLESv2Validate::bufferTarget(ctx, target),GL_INVALID_ENUM); in glGetBufferPointerv() 293 SET_ERROR_IF((!GLESv2Validate::arrayIndex(ctx,index)),GL_INVALID_VALUE); in glVertexAttribIPointerWithDataSize() 303 SET_ERROR_IF((!GLESv2Validate::arrayIndex(ctx,index)),GL_INVALID_VALUE); in glVertexAttribIPointer() 322 SET_ERROR_IF((!GLESv2Validate::arrayIndex(ctx,index)),GL_INVALID_VALUE); in glVertexAttribDivisor() [all …]
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D | meson.build | 8 'GLESv2Validate.cpp',
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D | CMakeLists.txt | 6 GLESv2Validate.cpp
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D | Android.bp | 29 "GLESv2Validate.cpp",
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D | BUILD.bazel | 7 "GLESv2Validate.cpp",
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D | GLESv2Validate.h | 26 struct GLESv2Validate : public GLESvalidate { struct
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D | GLESv31Imp.cpp | 642 GLESv2Validate::getCompatibleFormatTypeForInternalFormat(internalformat, &format, &type); in glTexStorage2DMultisample()
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