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Searched refs:GLESv2Validate (Results 1 – 9 of 9) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DGLESv2Validate.cpp159 bool GLESv2Validate::renderbufferParam(GLEScontext* ctx, GLenum pname){ in renderbufferParam()
178 bool GLESv2Validate::framebufferTarget(GLEScontext* ctx, GLenum target) { in framebufferTarget()
190 bool GLESv2Validate::framebufferAttachment(GLEScontext* ctx, GLenum attachment) { in framebufferAttachment()
218 bool GLESv2Validate::bufferTarget(GLEScontext* ctx, GLenum target) { in bufferTarget()
248 bool GLESv2Validate::bufferUsage(GLEScontext* ctx, GLenum usage) { in bufferUsage()
268 bool GLESv2Validate::bufferParam(GLEScontext* ctx, GLenum pname) { in bufferParam()
285 bool GLESv2Validate::blendEquationMode(GLEScontext* ctx, GLenum mode){ in blendEquationMode()
299 bool GLESv2Validate::blendSrc(GLenum s) { in blendSrc()
322 bool GLESv2Validate::blendDst(GLenum d) { in blendDst()
344 bool GLESv2Validate::textureTarget(GLEScontext* ctx, GLenum target) { in textureTarget()
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DGLESv2Imp.cpp495 …SET_ERROR_IF (!GLESv2Validate::textureEnum(texture,ctx->getMaxCombinedTexUnits()),GL_INVALID_ENUM); in glActiveTexture()
532 SET_ERROR_IF(!GLESv2Validate::attribName(name),GL_INVALID_OPERATION); in glBindAttribLocation()
533 …SET_ERROR_IF(!GLESv2Validate::attribIndex(index, ctx->getCaps()->maxVertexAttribs),GL_INVALID_VALU… in glBindAttribLocation()
554 SET_ERROR_IF(!GLESv2Validate::bufferTarget(ctx, target), GL_INVALID_ENUM); in glBindBuffer()
675 SET_ERROR_IF(!GLESv2Validate::framebufferTarget(ctx, target),GL_INVALID_ENUM); in glBindFramebuffer()
708 SET_ERROR_IF(!GLESv2Validate::renderbufferTarget(target),GL_INVALID_ENUM); in glBindRenderbuffer()
746 SET_ERROR_IF(!GLESv2Validate::textureTarget(ctx, target), GL_INVALID_ENUM); in glBindTexture()
800 SET_ERROR_IF(!GLESv2Validate::blendEquationMode(ctx, mode), GL_INVALID_ENUM); in glBlendEquation()
807 SET_ERROR_IF(!(GLESv2Validate::blendEquationMode(ctx, modeRGB) && in glBlendEquationSeparate()
808 GLESv2Validate::blendEquationMode(ctx, modeAlpha)), GL_INVALID_ENUM); in glBlendEquationSeparate()
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DGLESv30Imp.cpp25 RET_AND_SET_ERROR_IF(!GLESv2Validate::bufferTarget(ctx, target),GL_INVALID_ENUM,0); in glMapBufferRange()
32 RET_AND_SET_ERROR_IF(!GLESv2Validate::bufferTarget(ctx, target),GL_INVALID_ENUM,0); in glUnmapBuffer()
39 SET_ERROR_IF(!GLESv2Validate::bufferTarget(ctx, target),GL_INVALID_ENUM); in glFlushMappedBufferRange()
45 SET_ERROR_IF(!GLESv2Validate::bufferTarget(ctx, target),GL_INVALID_ENUM); in glBindBufferRange()
56 SET_ERROR_IF(!GLESv2Validate::bufferTarget(ctx, target),GL_INVALID_ENUM); in glBindBufferBase()
92 SET_ERROR_IF(!GLESv2Validate::bufferTarget(ctx, target),GL_INVALID_ENUM); in glGetBufferParameteri64v()
98 SET_ERROR_IF(!GLESv2Validate::bufferTarget(ctx, target),GL_INVALID_ENUM); in glGetBufferPointerv()
293 SET_ERROR_IF((!GLESv2Validate::arrayIndex(ctx,index)),GL_INVALID_VALUE); in glVertexAttribIPointerWithDataSize()
303 SET_ERROR_IF((!GLESv2Validate::arrayIndex(ctx,index)),GL_INVALID_VALUE); in glVertexAttribIPointer()
322 SET_ERROR_IF((!GLESv2Validate::arrayIndex(ctx,index)),GL_INVALID_VALUE); in glVertexAttribDivisor()
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Dmeson.build8 'GLESv2Validate.cpp',
DCMakeLists.txt6 GLESv2Validate.cpp
DAndroid.bp29 "GLESv2Validate.cpp",
DBUILD.bazel7 "GLESv2Validate.cpp",
DGLESv2Validate.h26 struct GLESv2Validate : public GLESvalidate { struct
DGLESv31Imp.cpp642 GLESv2Validate::getCompatibleFormatTypeForInternalFormat(internalformat, &format, &type); in glTexStorage2DMultisample()