1 /* 2 * Copyright 2011 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef GLES_V2_VALIDATE_H 18 #define GLES_V2_VALIDATE_H 19 20 #include <GLES2/gl2.h> 21 #include <GLES2/gl2ext.h> 22 #include <GLES3/gl3.h> 23 #include <GLES3/gl31.h> 24 #include <GLcommon/GLESvalidate.h> 25 26 struct GLESv2Validate : public GLESvalidate { 27 28 static bool renderbufferParam(GLEScontext* ctx, GLenum param); 29 static bool framebufferTarget(GLEScontext* ctx, GLenum target); 30 static bool framebufferAttachment(GLEScontext* ctx, GLenum attachment); 31 static bool bufferTarget(GLEScontext* ctx, GLenum target); 32 static bool bufferUsage(GLEScontext* ctx, GLenum usage); 33 static bool bufferParam(GLEScontext* ctx, GLenum pname); 34 static bool blendEquationMode(GLEScontext* ctx, GLenum mode); 35 static bool blendSrc(GLenum s); 36 static bool blendDst(GLenum d); 37 static bool textureTarget(GLEScontext* ctx, GLenum param); 38 static bool textureParams(GLEScontext* ctx, GLenum param); 39 static bool hintTargetMode(GLenum target,GLenum mode); 40 static bool capability(GLenum cap); 41 static bool pixelStoreParam(GLEScontext* ctx, GLenum param); 42 static bool readPixelFrmt(GLenum format); 43 static bool shaderType(GLEScontext* ctx, GLenum type); 44 static bool precisionType(GLenum type); 45 static bool arrayIndex(GLEScontext * ctx,GLuint index); 46 static bool pixelType(GLEScontext * ctx,GLenum type); 47 static bool pixelFrmt(GLEScontext* ctx,GLenum format); 48 static bool pixelItnlFrmt(GLEScontext* ctx, GLenum internalformat); 49 static bool pixelSizedFrmt(GLEScontext* ctx, GLenum internalformat, 50 GLenum format, GLenum type); 51 static bool isCompressedFormat(GLenum format); 52 static void getCompatibleFormatTypeForInternalFormat(GLenum internalformat, GLenum* format_out, GLenum* type_out); 53 static bool attribName(const GLchar* name); 54 static bool attribIndex(int index, int max); 55 static bool programParam(GLEScontext* ctx, GLenum pname); 56 static bool textureIsCubeMap(GLenum target); 57 static bool textureTargetEx(GLEScontext* ctx, GLenum textarget); 58 59 static int sizeOfType(GLenum type); 60 }; 61 62 #endif 63