/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/ |
D | ObjectData.cpp | 41 ObjectData::ObjectData(android::base::Stream* stream) { in ObjectData() function in ObjectData 46 void ObjectData::onSave(android::base::Stream* stream, unsigned int globalName) const { in onSave() 50 void ObjectData::postLoad(const getObjDataPtr_t& getObjDataPtr) { in postLoad() 54 void ObjectData::restore(ObjectLocalName localName, in restore() 61 bool ObjectData::needRestore() const { in needRestore() 65 GenNameInfo ObjectData::getGenNameInfo() const { in getGenNameInfo()
|
D | GLESbuffer.cpp | 60 GLESbuffer::GLESbuffer(android::base::Stream* stream) : ObjectData(stream) { in GLESbuffer() 74 ObjectData::onSave(stream, globalName); in onSave() 119 ObjectData::restore(localName, getGlobalName); in restore()
|
D | TextureData.cpp | 29 TextureData::TextureData(android::base::Stream* stream) : ObjectData(stream) { in TextureData() 57 ObjectData::onSave(stream, globalName); in onSave() 87 ObjectData::restore(localName, getGlobalName); in restore()
|
D | FramebufferData.cpp | 27 ObjectData(stream) { in RenderbufferData() 39 ObjectData::onSave(stream, globalName); in onSave() 56 ObjectData::restore(localName, getGlobalName); in restore() 75 FramebufferData::FramebufferData(GLuint name, GLuint globalName) : ObjectData(FRAMEBUFFER_DATA) in FramebufferData() 80 ObjectData(stream) { in FramebufferData() 106 ObjectData::onSave(stream, globalName); in onSave() 146 ObjectData::restore(localName, getGlobalName); in restore()
|
D | meson.build | 15 'ObjectData.cpp',
|
D | ShareGroup.cpp | 47 const ObjectData::loadObject_t& loadObject) : in ShareGroup() 298 ObjectData* ShareGroup::getObjectData(NamedObjectType p_type, in getObjectData() 384 android::base::Stream* stream, const ObjectData::loadObject_t& loadObject) in createShareGroup() 450 const ObjectData::loadObject_t& loadObject) { in attachOrCreateShareGroup()
|
D | Android.bp | 40 "ObjectData.cpp",
|
D | ObjectNameSpace.cpp | 39 android::base::Stream* stream, const ObjectData::loadObject_t& loadObject) : in NameSpace() 74 void NameSpace::postLoad(const ObjectData::getObjDataPtr_t& getObjDataPtr) { in postLoad() 114 void NameSpace::postLoadRestore(const ObjectData::getGlobalName_t& getGlobalName) { in postLoadRestore()
|
D | CMakeLists.txt | 13 ObjectData.cpp
|
/hardware/google/gfxstream/host/gl/glestranslator/include/GLcommon/ |
D | ObjectData.h | 37 class ObjectData; variable 38 typedef std::shared_ptr<ObjectData> ObjectDataPtr; 42 class ObjectData 45 ObjectData(ObjectDataType type = UNDEFINED_DATA): m_dataType(type) {} in m_dataType() 46 ObjectData(android::base::Stream* stream); 48 virtual ~ObjectData() = default;
|
D | ShareGroup.h | 111 ObjectData* getObjectData(NamedObjectType p_type, ObjectLocalName p_localName); 124 const ObjectData::loadObject_t& loadObject); 186 android::base::Stream* stream, const ObjectData::loadObject_t& loadObject); 196 const ObjectData::loadObject_t& loadObject);
|
D | GLESbuffer.h | 25 class GLESbuffer: public ObjectData { 27 GLESbuffer():ObjectData(BUFFER_DATA) {} in GLESbuffer()
|
D | ObjectNameSpace.h | 55 const ObjectData::loadObject_t& loadObject); 112 void postLoad(const ObjectData::getObjDataPtr_t& getObjDataPtr); 113 void postLoadRestore(const ObjectData::getGlobalName_t& getGlobalName);
|
D | FramebufferData.h | 28 class RenderbufferData : public ObjectData 31 RenderbufferData() : ObjectData(RENDERBUFFER_DATA) { }; in RenderbufferData() 60 class FramebufferData : public ObjectData
|
D | TextureData.h | 30 class TextureData : public ObjectData 33 TextureData(): ObjectData(TEXTURE_DATA), in TextureData()
|
/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/ |
D | TransformFeedbackData.cpp | 23 : ObjectData(stream) { in TransformFeedbackData() 35 ObjectData::onSave(stream, globalName); in onSave() 41 ObjectData::restore(localName, getGlobalName); in restore()
|
D | SamplerData.h | 23 class SamplerData : public ObjectData { 25 SamplerData() : ObjectData(SAMPLER_DATA) {} in SamplerData()
|
D | TransformFeedbackData.h | 24 class TransformFeedbackData : public ObjectData { 26 TransformFeedbackData() : ObjectData(TRANSFORMFEEDBACK_DATA) {} in TransformFeedbackData()
|
D | SamplerData.cpp | 23 : ObjectData(stream) { in SamplerData() 41 ObjectData::onSave(stream, globalName); in onSave() 58 ObjectData::restore(localName, getGlobalName); in restore()
|
D | ShaderParser.cpp | 27 ShaderParser::ShaderParser(GLenum type, bool coreProfile) : ObjectData(SHADER_DATA), m_type(type), … in ShaderParser() 43 ShaderParser::ShaderParser(android::base::Stream* stream) : ObjectData(stream) { in ShaderParser() 65 ObjectData::onSave(stream, globalName); in onSave() 85 ObjectData::restore(localName, getGlobalName); in restore()
|
D | ShaderParser.h | 27 class ShaderParser : public ObjectData {
|
D | ProgramData.h | 57 class ProgramData : public ObjectData {
|
D | ProgramData.cpp | 71 : ObjectData(PROGRAM_DATA), in ProgramData() 81 ObjectData(stream) { in ProgramData() 296 ObjectData::onSave(stream, globalName); in onSave() 382 ObjectData::restore(localName, getGlobalName); in restore()
|
D | GLESv2Context.cpp | 180 ObjectData::loadObject_t loader = [this](NamedObjectType type, in GLESv2Context()
|
/hardware/google/gfxstream/host/gl/ |
D | BUILD.bazel | 129 "glestranslator/GLcommon/ObjectData.cpp",
|