Searched refs:SHADER_OR_PROGRAM (Results 1 – 12 of 12) sorted by relevance
/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/ |
D | GLESv31Imp.cpp | 55 ctx->shareGroup()->getLocalName(NamedObjectType::SHADER_OR_PROGRAM, programName); in glGetProgramPipelineiv() 87 … globalProgramName = ctx->shareGroup()->getGlobalName(NamedObjectType::SHADER_OR_PROGRAM, program); in glUseProgramStages() 96 … globalProgramName = ctx->shareGroup()->getGlobalName(NamedObjectType::SHADER_OR_PROGRAM, program); in glActiveShaderProgram() 118 …ctx->shareGroup()->setObjectData(NamedObjectType::SHADER_OR_PROGRAM, localProgramName, ObjectDataP… in glCreateShaderProgramv() 130 NamedObjectType::SHADER_OR_PROGRAM, program); in glProgramUniform1f() 142 NamedObjectType::SHADER_OR_PROGRAM, program); in glProgramUniform2f() 154 NamedObjectType::SHADER_OR_PROGRAM, program); in glProgramUniform3f() 166 NamedObjectType::SHADER_OR_PROGRAM, program); in glProgramUniform4f() 178 NamedObjectType::SHADER_OR_PROGRAM, program); in glProgramUniform1i() 190 NamedObjectType::SHADER_OR_PROGRAM, program); in glProgramUniform2i() [all …]
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D | GLESv2Imp.cpp | 458 NamedObjectType::SHADER_OR_PROGRAM, shader); in s_detachShader() 464 ctx->shareGroup()->deleteName(NamedObjectType::SHADER_OR_PROGRAM, shader); in s_detachShader() 504 NamedObjectType::SHADER_OR_PROGRAM, program); in glAttachShader() 507 NamedObjectType::SHADER_OR_PROGRAM, shader); in glAttachShader() 511 NamedObjectType::SHADER_OR_PROGRAM, program); in glAttachShader() 513 NamedObjectType::SHADER_OR_PROGRAM, shader); in glAttachShader() 536 NamedObjectType::SHADER_OR_PROGRAM, program); in glBindAttribLocation() 539 NamedObjectType::SHADER_OR_PROGRAM, program); in glBindAttribLocation() 894 NamedObjectType::SHADER_OR_PROGRAM, shader); in glCompileShader() 897 NamedObjectType::SHADER_OR_PROGRAM, shader); in glCompileShader() [all …]
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D | ShaderParser.cpp | 39 return GenNameInfo(NamedObjectType::SHADER_OR_PROGRAM); in getGenNameInfo() 87 int globalName = getGlobalName(NamedObjectType::SHADER_OR_PROGRAM, in restore()
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D | GLESv30Imp.cpp | 105 … globalProgramName = ctx->shareGroup()->getGlobalName(NamedObjectType::SHADER_OR_PROGRAM, program); in glUniformBlockBinding() 113 … globalProgramName = ctx->shareGroup()->getGlobalName(NamedObjectType::SHADER_OR_PROGRAM, program); in glGetUniformBlockIndex() 122 … globalProgramName = ctx->shareGroup()->getGlobalName(NamedObjectType::SHADER_OR_PROGRAM, program); in glGetUniformIndices() 130 … globalProgramName = ctx->shareGroup()->getGlobalName(NamedObjectType::SHADER_OR_PROGRAM, program); in glGetActiveUniformBlockiv() 138 … globalProgramName = ctx->shareGroup()->getGlobalName(NamedObjectType::SHADER_OR_PROGRAM, program); in glGetActiveUniformBlockName() 246 … globalProgramName = ctx->shareGroup()->getGlobalName(NamedObjectType::SHADER_OR_PROGRAM, program); in glGetUniformuiv() 250 NamedObjectType::SHADER_OR_PROGRAM, program); in glGetUniformuiv() 266 … globalProgramName = ctx->shareGroup()->getGlobalName(NamedObjectType::SHADER_OR_PROGRAM, program); in glGetActiveUniformsiv() 801 … globalProgramName = ctx->shareGroup()->getGlobalName(NamedObjectType::SHADER_OR_PROGRAM, program); in glTransformFeedbackVaryings() 809 … globalProgramName = ctx->shareGroup()->getGlobalName(NamedObjectType::SHADER_OR_PROGRAM, program); in glGetTransformFeedbackVarying() [all …]
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D | GLESv2Context.cpp | 242 NamedObjectType::SHADER_OR_PROGRAM, m_useProgram); in postLoadRestoreCtx() 244 NamedObjectType::SHADER_OR_PROGRAM, m_useProgram); in postLoadRestoreCtx() 417 case NamedObjectType::SHADER_OR_PROGRAM: in loadObject()
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D | ProgramData.cpp | 375 NamedObjectType::SHADER_OR_PROGRAM, s.localName).get(); in postLoad() 383 int globalName = getGlobalName(NamedObjectType::SHADER_OR_PROGRAM, in restore() 620 NamedObjectType::SHADER_OR_PROGRAM, s.localName); in restore()
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/hardware/google/gfxstream/host/gl/glestranslator/include/GLcommon/ |
D | NamedObject.h | 28 SHADER_OR_PROGRAM, enumerator 69 assert(type != NamedObjectType::SHADER_OR_PROGRAM); in GenNameInfo() 74 m_type(NamedObjectType::SHADER_OR_PROGRAM), in m_type()
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/hardware/google/aemu/base/ |
D | GLObjectCounter.cpp | 29 SHADER_OR_PROGRAM, enumerator 76 << mCounter[toIndex(NamedObjectType::SHADER_OR_PROGRAM)].load(); in printUsage()
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/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/ |
D | NamedObject.cpp | 54 case NamedObjectType::SHADER_OR_PROGRAM: in NamedObject() 109 case NamedObjectType::SHADER_OR_PROGRAM: in ~NamedObject()
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D | ObjectData.cpp | 23 return NamedObjectType::SHADER_OR_PROGRAM; in ObjectDataType2NamedObjectType()
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D | ObjectNameSpace.cpp | 124 int numPasses = m_type == NamedObjectType::SHADER_OR_PROGRAM in postLoadRestore()
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D | GLEScontext.cpp | 3028 NamedObjectType::SHADER_OR_PROGRAM, m_useProgram); in blitFromReadBufferToTextureFlipped() 3154 NamedObjectType::SHADER_OR_PROGRAM, m_useProgram); in blitFromReadBufferToEGLImage()
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