Home
last modified time | relevance | path

Searched refs:compileShader (Results 1 – 3 of 3) sorted by relevance

/hardware/google/gfxstream/host/tests/
DShaderUtils.cpp44 GLuint compileShader(GLenum shaderType, const char* src) { in compileShader() function
68 GLuint vshader = compileShader(GL_VERTEX_SHADER, vshaderSrc); in compileAndLinkShaderProgram()
69 GLuint fshader = compileShader(GL_FRAGMENT_SHADER, fshaderSrc); in compileAndLinkShaderProgram()
DShaderUtils.h25 GLuint compileShader(GLenum shaderType, const char* src);
/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DGLESv2Imp.cpp4443 static GLuint compileShader(GLDispatch* gl, in compileShader() function
4468 GLuint vshader = compileShader(gl, GL_VERTEX_SHADER, vshaderSrc); in compileAndLinkShaderProgram()
4469 GLuint fshader = compileShader(gl, GL_FRAGMENT_SHADER, fshaderSrc); in compileAndLinkShaderProgram()