Searched refs:compileShader (Results 1 – 3 of 3) sorted by relevance
44 GLuint compileShader(GLenum shaderType, const char* src) { in compileShader() function68 GLuint vshader = compileShader(GL_VERTEX_SHADER, vshaderSrc); in compileAndLinkShaderProgram()69 GLuint fshader = compileShader(GL_FRAGMENT_SHADER, fshaderSrc); in compileAndLinkShaderProgram()
25 GLuint compileShader(GLenum shaderType, const char* src);
4443 static GLuint compileShader(GLDispatch* gl, in compileShader() function4468 GLuint vshader = compileShader(gl, GL_VERTEX_SHADER, vshaderSrc); in compileAndLinkShaderProgram()4469 GLuint fshader = compileShader(gl, GL_FRAGMENT_SHADER, fshaderSrc); in compileAndLinkShaderProgram()