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Searched refs:parsedLines (Results 1 – 3 of 3) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DShaderParser.cpp93 GLEScontext::dispatcher().glShaderSource(globalName, 1, parsedLines(), NULL); in restore()
152 const GLchar** ShaderParser::parsedLines() { in parsedLines() function in ShaderParser
DShaderParser.h37 const GLchar** parsedLines();
DGLESv2Imp.cpp3497 sp->parsedLines()[i]); in glShaderSource()
3500 ctx->dispatcher().glShaderSource(globalShaderName, 1, sp->parsedLines(), in glShaderSource()