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Searched refs:textureIsCubeMap (Results 1 – 3 of 3) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DGLESv2Validate.h56 static bool textureIsCubeMap(GLenum target);
DGLESv2Validate.cpp828 bool GLESv2Validate::textureIsCubeMap(GLenum target){ in textureIsCubeMap() function in GLESv2Validate
DGLESv2Imp.cpp1091 SET_ERROR_IF((GLESv2Validate::textureIsCubeMap(target) && width != height), GL_INVALID_VALUE); in glCopyTexImage2D()
3570 VALIDATE((GLESv2Validate::textureIsCubeMap(target) && width != height), GL_INVALID_VALUE); in sPrepareTexImage2D()