Searched refs:textureTargetEx (Results 1 – 6 of 6) sorted by relevance
/hardware/google/gfxstream/host/gl/glestranslator/include/GLcommon/ |
D | GLESvalidate.h | 34 static bool textureTargetEx(GLenum target);
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/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/ |
D | GLESv2Validate.h | 57 static bool textureTargetEx(GLEScontext* ctx, GLenum textarget);
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D | GLESv2Validate.cpp | 841 bool GLESv2Validate::textureTargetEx(GLEScontext* ctx, GLenum textarget) { in textureTargetEx() function in GLESv2Validate 848 return GLESvalidate::textureTargetEx(textarget); in textureTargetEx()
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D | GLESv2Imp.cpp | 933 SET_ERROR_IF(!GLESv2Validate::textureTargetEx(ctx, target),GL_INVALID_ENUM); in glCompressedTexImage2D() 961 SET_ERROR_IF(!GLESv2Validate::textureTargetEx(ctx, target),GL_INVALID_ENUM); in glCompressedTexSubImage2D() 1090 GLESv2Validate::textureTargetEx(ctx, target))), GL_INVALID_ENUM); in glCopyTexImage2D() 1120 GLESv2Validate::textureTargetEx(ctx, target)), GL_INVALID_ENUM); in glCopyTexSubImage2D() 1386 GLESv2Validate::textureTargetEx(ctx, textarget)) { in s_detachFromFramebuffer() 1775 GLESv2Validate::textureTargetEx(ctx, textarget) && in glFramebufferTexture2D() 3565 GLESv2Validate::textureTargetEx(ctx, target)), GL_INVALID_ENUM); in sPrepareTexImage2D() 3723 GLESv2Validate::textureTargetEx(ctx, target)), GL_INVALID_ENUM); in glGetTexImage() 3876 GLESv2Validate::textureTargetEx(ctx, target)), GL_INVALID_ENUM); in glTexSubImage2D()
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/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/ |
D | GLESvalidate.cpp | 122 bool GLESvalidate::textureTargetEx(GLenum target) { in textureTargetEx() function in GLESvalidate
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/hardware/google/gfxstream/host/gl/glestranslator/GLES_CM/ |
D | GLEScmImp.cpp | 731 SET_ERROR_IF(!GLEScmValidate::textureTargetEx(target),GL_INVALID_ENUM); in glCompressedTexImage2D() 756 …SET_ERROR_IF(!(GLEScmValidate::texCompImgFrmt(format) && GLEScmValidate::textureTargetEx(target)),… in glCompressedTexSubImage2D() 781 && GLEScmValidate::textureTargetEx(target)),GL_INVALID_ENUM); in glCopyTexImage2D() 810 SET_ERROR_IF(!GLEScmValidate::textureTargetEx(target),GL_INVALID_ENUM); in glCopyTexSubImage2D() 1969 SET_ERROR_IF(!(GLEScmValidate::textureTargetEx(target) && in glTexImage2D() 2130 SET_ERROR_IF(!(GLEScmValidate::textureTargetEx(target) && in glTexSubImage2D() 2587 !GLEScmValidate::textureTargetEx(textarget),GL_INVALID_ENUM); in glFramebufferTexture2DOES()
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