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1 // Copyright 2012 The Chromium Authors
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef NET_WEBSOCKETS_WEBSOCKET_STREAM_H_
6 #define NET_WEBSOCKETS_WEBSOCKET_STREAM_H_
7 
8 #include <memory>
9 #include <string>
10 #include <vector>
11 
12 #include "base/functional/callback.h"
13 #include "base/memory/scoped_refptr.h"
14 #include "base/time/time.h"
15 #include "net/base/completion_once_callback.h"
16 #include "net/base/isolation_info.h"
17 #include "net/base/net_export.h"
18 #include "net/cookies/site_for_cookies.h"
19 #include "net/log/net_log_with_source.h"
20 #include "net/websockets/websocket_event_interface.h"
21 #include "net/websockets/websocket_handshake_request_info.h"
22 #include "net/websockets/websocket_handshake_response_info.h"
23 #include "third_party/abseil-cpp/absl/types/optional.h"
24 
25 class GURL;
26 
27 namespace base {
28 class OneShotTimer;
29 class Time;
30 }
31 
32 namespace url {
33 class Origin;
34 }  // namespace url
35 
36 namespace net {
37 
38 class AuthChallengeInfo;
39 class AuthCredentials;
40 class HttpRequestHeaders;
41 class HttpResponseHeaders;
42 class IPEndPoint;
43 class IsolationInfo;
44 class NetLogWithSource;
45 class SSLInfo;
46 class SiteForCookies;
47 class URLRequest;
48 class URLRequestContext;
49 class WebSocketBasicHandshakeStream;
50 class WebSocketHttp2HandshakeStream;
51 class WebSocketHttp3HandshakeStream;
52 struct NetworkTrafficAnnotationTag;
53 struct WebSocketFrame;
54 struct WebSocketHandshakeRequestInfo;
55 struct WebSocketHandshakeResponseInfo;
56 
57 // WebSocketStreamRequest is the caller's handle to the process of creation of a
58 // WebSocketStream. Deleting the object before the ConnectDelegate OnSuccess or
59 // OnFailure callbacks are called will cancel the request (and neither callback
60 // will be called). After OnSuccess or OnFailure have been called, this object
61 // may be safely deleted without side-effects.
62 class NET_EXPORT_PRIVATE WebSocketStreamRequest {
63  public:
64   virtual ~WebSocketStreamRequest();
65 };
66 
67 // A subclass of WebSocketStreamRequest that exposes methods that are used as
68 // part of the handshake.
69 class NET_EXPORT_PRIVATE WebSocketStreamRequestAPI
70     : public WebSocketStreamRequest {
71  public:
72   virtual void OnBasicHandshakeStreamCreated(
73       WebSocketBasicHandshakeStream* handshake_stream) = 0;
74   virtual void OnHttp2HandshakeStreamCreated(
75       WebSocketHttp2HandshakeStream* handshake_stream) = 0;
76   virtual void OnHttp3HandshakeStreamCreated(
77       WebSocketHttp3HandshakeStream* handshake_stream) = 0;
78   virtual void OnFailure(const std::string& message,
79                          int net_error,
80                          absl::optional<int> response_code) = 0;
81 };
82 
83 // WebSocketStream is a transport-agnostic interface for reading and writing
84 // WebSocket frames. This class provides an abstraction for WebSocket streams
85 // based on various transport layers, such as normal WebSocket connections
86 // (WebSocket protocol upgraded from HTTP handshake), SPDY transports, or
87 // WebSocket connections with multiplexing extension. Subtypes of
88 // WebSocketStream are responsible for managing the underlying transport
89 // appropriately.
90 //
91 // All functions except Close() can be asynchronous. If an operation cannot
92 // be finished synchronously, the function returns ERR_IO_PENDING, and
93 // |callback| will be called when the operation is finished. Non-null |callback|
94 // must be provided to these functions.
95 
96 class NET_EXPORT_PRIVATE WebSocketStream {
97  public:
98   // A concrete object derived from ConnectDelegate is supplied by the caller to
99   // CreateAndConnectStream() to receive the result of the connection.
100   class NET_EXPORT_PRIVATE ConnectDelegate {
101    public:
102     virtual ~ConnectDelegate();
103     // Called when the URLRequest is created.
104     virtual void OnCreateRequest(URLRequest* url_request) = 0;
105 
106     // Called on successful connection. The parameter is an object derived from
107     // WebSocketStream.
108     virtual void OnSuccess(
109         std::unique_ptr<WebSocketStream> stream,
110         std::unique_ptr<WebSocketHandshakeResponseInfo> response) = 0;
111 
112     // Called on failure to connect.
113     // |message| contains defails of the failure.
114     virtual void OnFailure(const std::string& message,
115                            int net_error,
116                            absl::optional<int> response_code) = 0;
117 
118     // Called when the WebSocket Opening Handshake starts.
119     virtual void OnStartOpeningHandshake(
120         std::unique_ptr<WebSocketHandshakeRequestInfo> request) = 0;
121 
122     // Called when there is an SSL certificate error. Should call
123     // ssl_error_callbacks->ContinueSSLRequest() or
124     // ssl_error_callbacks->CancelSSLRequest().
125     virtual void OnSSLCertificateError(
126         std::unique_ptr<WebSocketEventInterface::SSLErrorCallbacks>
127             ssl_error_callbacks,
128         int net_error,
129         const SSLInfo& ssl_info,
130         bool fatal) = 0;
131 
132     // Called when authentication is required. Returns a net error. The opening
133     // handshake is blocked when this function returns ERR_IO_PENDING.
134     // In that case calling |callback| resumes the handshake. |callback| can be
135     // called during the opening handshake. An implementation can rewrite
136     // |*credentials| (in the sync case) or provide new credentials (in the
137     // async case).
138     // Providing null credentials (nullopt in the sync case and nullptr in the
139     // async case) cancels authentication. Otherwise the new credentials are set
140     // and the opening handshake will be retried with the credentials.
141     virtual int OnAuthRequired(
142         const AuthChallengeInfo& auth_info,
143         scoped_refptr<HttpResponseHeaders> response_headers,
144         const IPEndPoint& remote_endpoint,
145         base::OnceCallback<void(const AuthCredentials*)> callback,
146         absl::optional<AuthCredentials>* credentials) = 0;
147   };
148 
149   // Create and connect a WebSocketStream of an appropriate type. The actual
150   // concrete type returned depends on whether multiplexing or SPDY are being
151   // used to communicate with the remote server. If the handshake completed
152   // successfully, then connect_delegate->OnSuccess() is called with a
153   // WebSocketStream instance. If it failed, then connect_delegate->OnFailure()
154   // is called with a WebSocket result code corresponding to the error. Deleting
155   // the returned WebSocketStreamRequest object will cancel the connection, in
156   // which case the |connect_delegate| object that the caller passed will be
157   // deleted without any of its methods being called. Unless cancellation is
158   // required, the caller should keep the WebSocketStreamRequest object alive
159   // until connect_delegate->OnSuccess() or OnFailure() have been called, then
160   // it is safe to delete.
161   static std::unique_ptr<WebSocketStreamRequest> CreateAndConnectStream(
162       const GURL& socket_url,
163       const std::vector<std::string>& requested_subprotocols,
164       const url::Origin& origin,
165       const SiteForCookies& site_for_cookies,
166       bool has_storage_access,
167       const IsolationInfo& isolation_info,
168       const HttpRequestHeaders& additional_headers,
169       URLRequestContext* url_request_context,
170       const NetLogWithSource& net_log,
171       NetworkTrafficAnnotationTag traffic_annotation,
172       std::unique_ptr<ConnectDelegate> connect_delegate);
173 
174   // Alternate version of CreateAndConnectStream() for testing use only. It
175   // takes |timer| as the handshake timeout timer, and for methods on
176   // WebSocketStreamRequestAPI calls the |api_delegate| object before the
177   // in-built behaviour if non-null.
178   static std::unique_ptr<WebSocketStreamRequest>
179   CreateAndConnectStreamForTesting(
180       const GURL& socket_url,
181       const std::vector<std::string>& requested_subprotocols,
182       const url::Origin& origin,
183       const SiteForCookies& site_for_cookies,
184       bool has_storage_access,
185       const IsolationInfo& isolation_info,
186       const HttpRequestHeaders& additional_headers,
187       URLRequestContext* url_request_context,
188       const NetLogWithSource& net_log,
189       NetworkTrafficAnnotationTag traffic_annotation,
190       std::unique_ptr<ConnectDelegate> connect_delegate,
191       std::unique_ptr<base::OneShotTimer> timer,
192       std::unique_ptr<WebSocketStreamRequestAPI> api_delegate);
193 
194   WebSocketStream(const WebSocketStream&) = delete;
195   WebSocketStream& operator=(const WebSocketStream&) = delete;
196 
197   // Derived classes must make sure Close() is called when the stream is not
198   // closed on destruction.
199   virtual ~WebSocketStream();
200 
201   // Reads WebSocket frame data. This operation finishes when new frame data
202   // becomes available.
203   //
204   // |frames| remains owned by the caller and must be valid until the
205   // operation completes or Close() is called. |frames| must be empty on
206   // calling.
207   //
208   // This function should not be called while the previous call of ReadFrames()
209   // is still pending.
210   //
211   // Returns net::OK or one of the net::ERR_* codes.
212   //
213   // frames->size() >= 1 if the result is OK.
214   //
215   // Only frames with complete header information are inserted into |frames|. If
216   // the currently available bytes of a new frame do not form a complete frame
217   // header, then the implementation will buffer them until all the fields in
218   // the WebSocketFrameHeader object can be filled. If ReadFrames() is freshly
219   // called in this situation, it will return ERR_IO_PENDING exactly as if no
220   // data was available.
221   //
222   // Original frame boundaries are not preserved. In particular, if only part of
223   // a frame is available, then the frame will be split, and the available data
224   // will be returned immediately.
225   //
226   // When the socket is closed on the remote side, this method will return
227   // ERR_CONNECTION_CLOSED. It will not return OK with an empty vector.
228   //
229   // If the connection is closed in the middle of receiving an incomplete frame,
230   // ReadFrames may discard the incomplete frame. Since the renderer will
231   // discard any incomplete messages when the connection is closed, this makes
232   // no difference to the overall semantics.
233   //
234   // Implementations of ReadFrames() must be able to handle being deleted during
235   // the execution of callback.Run(). In practice this means that the method
236   // calling callback.Run() (and any calling methods in the same object) must
237   // return immediately without any further method calls or access to member
238   // variables. Implementors should write test(s) for this case.
239   //
240   // Extensions which use reserved header bits should clear them when they are
241   // set correctly. If the reserved header bits are set incorrectly, it is okay
242   // to leave it to the caller to report the error.
243   //
244   // Each WebSocketFrame.data is owned by WebSocketStream and must be valid
245   // until next ReadFrames() call.
246   virtual int ReadFrames(std::vector<std::unique_ptr<WebSocketFrame>>* frames,
247                          CompletionOnceCallback callback) = 0;
248 
249   // Writes WebSocket frame data.
250   //
251   // |frames| must be valid until the operation completes or Close() is called.
252   //
253   // This function must not be called while a previous call of WriteFrames() is
254   // still pending.
255   //
256   // This method will only return OK if all frames were written completely.
257   // Otherwise it will return an appropriate net error code.
258   //
259   // The callback implementation is permitted to delete this
260   // object. Implementations of WriteFrames() should be robust against
261   // this. This generally means returning to the event loop immediately after
262   // calling the callback.
263   virtual int WriteFrames(std::vector<std::unique_ptr<WebSocketFrame>>* frames,
264                           CompletionOnceCallback callback) = 0;
265 
266   // Closes the stream. All pending I/O operations (if any) are cancelled
267   // at this point, so |frames| can be freed.
268   virtual void Close() = 0;
269 
270   // The subprotocol that was negotiated for the stream. If no protocol was
271   // negotiated, then the empty string is returned.
272   virtual std::string GetSubProtocol() const = 0;
273 
274   // The extensions that were negotiated for the stream. Since WebSocketStreams
275   // can be layered, this may be different from what this particular
276   // WebSocketStream implements. The primary purpose of this accessor is to make
277   // the data available to Javascript. The format of the string is identical to
278   // the contents of the Sec-WebSocket-Extensions header supplied by the server,
279   // with some canonicalisations applied (leading and trailing whitespace
280   // removed, multiple headers concatenated into one comma-separated list). See
281   // RFC6455 section 9.1 for the exact format specification. If no
282   // extensions were negotiated, the empty string is returned.
283   virtual std::string GetExtensions() const = 0;
284 
285   virtual const NetLogWithSource& GetNetLogWithSource() const = 0;
286 
287  protected:
288   WebSocketStream();
289 };
290 
291 // A helper function used in the implementation of CreateAndConnectStream() and
292 // WebSocketBasicHandshakeStream. It creates a WebSocketHandshakeResponseInfo
293 // object and dispatches it to the OnFinishOpeningHandshake() method of the
294 // supplied |connect_delegate|.
295 void WebSocketDispatchOnFinishOpeningHandshake(
296     WebSocketStream::ConnectDelegate* connect_delegate,
297     const GURL& gurl,
298     const scoped_refptr<HttpResponseHeaders>& headers,
299     const IPEndPoint& remote_endpoint,
300     base::Time response_time);
301 
302 }  // namespace net
303 
304 #endif  // NET_WEBSOCKETS_WEBSOCKET_STREAM_H_
305