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1#!amber
2# Copyright 2020 The Amber Authors.
3#
4# Licensed under the Apache License, Version 2.0 (the "License");
5# you may not use this file except in compliance with the License.
6# You may obtain a copy of the License at
7#
8#     https://www.apache.org/licenses/LICENSE-2.0
9#
10# Unless required by applicable law or agreed to in writing, software
11# distributed under the License is distributed on an "AS IS" BASIS,
12# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13# See the License for the specific language governing permissions and
14# limitations under the License.
15
16SHADER compute compute_shader GLSL
17#version 430
18layout(local_size_x=4,local_size_y=1) in;
19uniform layout(set=0, binding=0) samplerBuffer texelsIn;
20uniform layout(set=0, binding=1, rgba32f) imageBuffer texelsOut_0[2];
21uniform layout(set=0, binding=2, rgba32f) imageBuffer texelsOut_1[2];
22
23void main ()
24{
25    vec4 color = texelFetch(texelsIn, int(gl_GlobalInvocationID));
26    imageStore(texelsOut_0[0], int(gl_GlobalInvocationID), color);
27    imageStore(texelsOut_0[1], int(gl_GlobalInvocationID), color * 2.0);
28    if (int(gl_GlobalInvocationID) < 2) {
29      imageStore(texelsOut_1[0], int(gl_GlobalInvocationID), color * 3.0);
30    }
31    else {
32      imageStore(texelsOut_1[1], int(gl_GlobalInvocationID), color * 4.0);
33    }
34}
35END
36
37BUFFER texel_buffer_in DATA_TYPE R8G8B8A8_UNORM DATA
38255   0   0 255
39  0 255   0 255
40  0   0 255 255
41  0 255 255 255
42END
43
44BUFFER texel_buffer_out0 DATA_TYPE R32G32B32A32_SFLOAT SIZE 4 FILL 0
45BUFFER texel_buffer_out1 DATA_TYPE R32G32B32A32_SFLOAT SIZE 4 FILL 0
46BUFFER texel_buffer_out2 DATA_TYPE R32G32B32A32_SFLOAT SIZE 4 FILL 0
47
48BUFFER ref0 DATA_TYPE R32G32B32A32_SFLOAT DATA
491.0 0.0 0.0 1.0
500.0 1.0 0.0 1.0
510.0 0.0 1.0 1.0
520.0 1.0 1.0 1.0
53END
54
55BUFFER ref1 DATA_TYPE R32G32B32A32_SFLOAT DATA
562.0 0.0 0.0 2.0
570.0 2.0 0.0 2.0
580.0 0.0 2.0 2.0
590.0 2.0 2.0 2.0
60END
61
62BUFFER ref2 DATA_TYPE R32G32B32A32_SFLOAT DATA
633.0 0.0 0.0 3.0
640.0 3.0 0.0 3.0
650.0 0.0 4.0 4.0
660.0 4.0 4.0 4.0
67END
68
69PIPELINE compute pipeline
70  ATTACH compute_shader
71  BIND BUFFER texel_buffer_in AS uniform_texel_buffer DESCRIPTOR_SET 0 BINDING 0
72  BIND BUFFER_ARRAY texel_buffer_out0 texel_buffer_out1 AS storage_texel_buffer DESCRIPTOR_SET 0 BINDING 1
73  BIND BUFFER_ARRAY texel_buffer_out2 texel_buffer_out2 AS storage_texel_buffer DESCRIPTOR_SET 0 BINDING 2
74END
75
76RUN pipeline 1 1 1
77
78EXPECT texel_buffer_out0 EQ_BUFFER ref0
79EXPECT texel_buffer_out1 EQ_BUFFER ref1
80EXPECT texel_buffer_out2 EQ_BUFFER ref2
81