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1 /*
2  *  Copyright (c) 2024, Alliance for Open Media. All Rights Reserved.
3  *
4  *  Use of this source code is governed by a BSD-style license
5  *  that can be found in the LICENSE file in the root of the source
6  *  tree. An additional intellectual property rights grant can be found
7  *  in the file PATENTS.  All contributing project authors may
8  *  be found in the AUTHORS file in the root of the source tree.
9  */
10 
11 #ifndef AOM_AOM_DSP_ARM_AOM_NEON_SVE2_BRIDGE_H_
12 #define AOM_AOM_DSP_ARM_AOM_NEON_SVE2_BRIDGE_H_
13 
14 #include <arm_neon_sve_bridge.h>
15 
16 #include "config/aom_dsp_rtcd.h"
17 #include "config/aom_config.h"
18 
19 // We can access instructions exclusive to the SVE2 instruction set from a
20 // predominantly Neon context by making use of the Neon-SVE bridge intrinsics
21 // to reinterpret Neon vectors as SVE vectors - with the high part of the SVE
22 // vector (if it's longer than 128 bits) being "don't care".
23 
24 // While sub-optimal on machines that have SVE vector length > 128-bit - as the
25 // remainder of the vector is unused - this approach is still beneficial when
26 // compared to a Neon-only solution.
27 
aom_tbl2_s16(int16x8_t s0,int16x8_t s1,uint16x8_t tbl)28 static INLINE int16x8_t aom_tbl2_s16(int16x8_t s0, int16x8_t s1,
29                                      uint16x8_t tbl) {
30   svint16x2_t samples = svcreate2_s16(svset_neonq_s16(svundef_s16(), s0),
31                                       svset_neonq_s16(svundef_s16(), s1));
32   return svget_neonq_s16(
33       svtbl2_s16(samples, svset_neonq_u16(svundef_u16(), tbl)));
34 }
35 
36 #endif  // AOM_AOM_DSP_ARM_AOM_NEON_SVE2_BRIDGE_H_
37