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1 /*
2  * Copyright (c) 2020, Alliance for Open Media. All rights reserved
3  *
4  * This source code is subject to the terms of the BSD 2 Clause License and
5  * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License
6  * was not distributed with this source code in the LICENSE file, you can
7  * obtain it at www.aomedia.org/license/software. If the Alliance for Open
8  * Media Patent License 1.0 was not distributed with this source code in the
9  * PATENTS file, you can obtain it at www.aomedia.org/license/patent.
10  */
11 
12 #include <arm_neon.h>
13 
14 #include "aom_dsp/txfm_common.h"
15 
transpose4x4(int16x8_t in[2],int16x4_t out[4])16 static void transpose4x4(int16x8_t in[2], int16x4_t out[4]) {
17   int32x4x2_t b0 =
18       vtrnq_s32(vreinterpretq_s32_s16(in[0]), vreinterpretq_s32_s16(in[1]));
19   int16x4x2_t c0 = vtrn_s16(vreinterpret_s16_s32(vget_low_s32(b0.val[0])),
20                             vreinterpret_s16_s32(vget_high_s32(b0.val[0])));
21   int16x4x2_t c1 = vtrn_s16(vreinterpret_s16_s32(vget_low_s32(b0.val[1])),
22                             vreinterpret_s16_s32(vget_high_s32(b0.val[1])));
23   out[0] = c0.val[0];
24   out[1] = c0.val[1];
25   out[2] = c1.val[0];
26   out[3] = c1.val[1];
27 }
28 
av1_fwht4x4_neon(const int16_t * input,tran_low_t * output,int stride)29 void av1_fwht4x4_neon(const int16_t *input, tran_low_t *output, int stride) {
30   // Load the 4x4 source in transposed form.
31   int16x4_t a1, b1, c1, d1, e;
32   a1 = vld1_s16(&input[0]);
33   b1 = vld1_s16(&input[1 * stride]);
34   c1 = vld1_s16(&input[2 * stride]);
35   d1 = vld1_s16(&input[3 * stride]);
36 
37   // WHT.
38 
39   // Row transforms.
40   a1 = vadd_s16(a1, b1);
41   d1 = vsub_s16(d1, c1);
42   e = vhsub_s16(a1, d1);
43   b1 = vsub_s16(e, b1);
44   c1 = vsub_s16(e, c1);
45   a1 = vsub_s16(a1, c1);
46   d1 = vadd_s16(d1, b1);
47 
48   int16x8_t x[2];
49   x[0] = vcombine_s16(a1, c1);
50   x[1] = vcombine_s16(d1, b1);
51 
52   int16x4_t s[4];
53   transpose4x4(x, s);
54 
55   a1 = s[0];
56   b1 = s[1];
57   c1 = s[2];
58   d1 = s[3];
59 
60   // Row transforms.
61   a1 = vadd_s16(a1, b1);
62   d1 = vsub_s16(d1, c1);
63   e = vhsub_s16(a1, d1);
64   b1 = vsub_s16(e, b1);
65   c1 = vsub_s16(e, c1);
66   a1 = vsub_s16(a1, c1);
67   d1 = vadd_s16(d1, b1);
68 
69   vst1q_s32(&output[0], vshll_n_s16(a1, UNIT_QUANT_SHIFT));
70   vst1q_s32(&output[4], vshll_n_s16(c1, UNIT_QUANT_SHIFT));
71   vst1q_s32(&output[8], vshll_n_s16(d1, UNIT_QUANT_SHIFT));
72   vst1q_s32(&output[12], vshll_n_s16(b1, UNIT_QUANT_SHIFT));
73 }
74