1 /*
2 * Copyright © 2019, VideoLAN and dav1d authors
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 *
8 * 1. Redistributions of source code must retain the above copyright notice, this
9 * list of conditions and the following disclaimer.
10 *
11 * 2. Redistributions in binary form must reproduce the above copyright notice,
12 * this list of conditions and the following disclaimer in the documentation
13 * and/or other materials provided with the distribution.
14 *
15 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
16 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
17 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
18 * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
19 * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
20 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
21 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
22 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
24 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25 */
26
27 #include "config.h"
28 #include "vcs_version.h"
29
30 #include <getopt.h>
31 #include <stdbool.h>
32
33 #include <SDL.h>
34
35 #include "dav1d/dav1d.h"
36
37 #include "common/attributes.h"
38 #include "tools/input/input.h"
39 #include "dp_fifo.h"
40 #include "dp_renderer.h"
41
42 #define FRAME_OFFSET_TO_PTS(foff) \
43 (uint64_t)(((foff) * rd_ctx->spf) * 1000000000.0 + .5)
44 #define TS_TO_PTS(ts) \
45 (uint64_t)(((ts) * rd_ctx->timebase) * 1000000000.0 + .5)
46
47 // Selected renderer callbacks and cookie
48 static const Dav1dPlayRenderInfo *renderer_info = { NULL };
49
50 /**
51 * Render context structure
52 * This structure contains informations necessary
53 * to be shared between the decoder and the renderer
54 * threads.
55 */
56 typedef struct render_context
57 {
58 Dav1dPlaySettings settings;
59 Dav1dSettings lib_settings;
60
61 // Renderer private data (passed to callbacks)
62 void *rd_priv;
63
64 // Lock to protect access to the context structure
65 SDL_mutex *lock;
66
67 // Timestamp of last displayed frame (in timebase unit)
68 int64_t last_ts;
69 // Timestamp of last decoded frame (in timebase unit)
70 int64_t current_ts;
71 // Ticks when last frame was received
72 uint32_t last_ticks;
73 // PTS time base
74 double timebase;
75 // Seconds per frame
76 double spf;
77 // Number of frames
78 uint32_t total;
79
80 // Fifo
81 Dav1dPlayPtrFifo *fifo;
82
83 // Custom SDL2 event types
84 uint32_t event_types;
85
86 // User pause state
87 uint8_t user_paused;
88 // Internal pause state
89 uint8_t paused;
90 // Start of internal pause state
91 uint32_t pause_start;
92 // Duration of internal pause state
93 uint32_t pause_time;
94
95 // Seek accumulator
96 int seek;
97
98 // Indicates if termination of the decoder thread was requested
99 uint8_t dec_should_terminate;
100 } Dav1dPlayRenderContext;
101
dp_settings_print_usage(const char * const app,const char * const reason,...)102 static void dp_settings_print_usage(const char *const app,
103 const char *const reason, ...)
104 {
105 if (reason) {
106 va_list args;
107
108 va_start(args, reason);
109 vfprintf(stderr, reason, args);
110 va_end(args);
111 fprintf(stderr, "\n\n");
112 }
113 fprintf(stderr, "Usage: %s [options]\n\n", app);
114 fprintf(stderr, "Supported options:\n"
115 " --input/-i $file: input file\n"
116 " --untimed/-u: ignore PTS, render as fast as possible\n"
117 " --threads $num: number of threads (default: 0)\n"
118 " --framedelay $num: maximum frame delay, capped at $threads (default: 0);\n"
119 " set to 1 for low-latency decoding\n"
120 " --highquality: enable high quality rendering\n"
121 " --zerocopy/-z: enable zero copy upload path\n"
122 " --gpugrain/-g: enable GPU grain synthesis\n"
123 " --version/-v: print version and exit\n"
124 " --renderer/-r: select renderer backend (default: auto)\n");
125 exit(1);
126 }
127
parse_unsigned(const char * const optarg,const int option,const char * const app)128 static unsigned parse_unsigned(const char *const optarg, const int option,
129 const char *const app)
130 {
131 char *end;
132 const unsigned res = (unsigned) strtoul(optarg, &end, 0);
133 if (*end || end == optarg)
134 dp_settings_print_usage(app, "Invalid argument \"%s\" for option %s; should be an integer",
135 optarg, option);
136 return res;
137 }
138
dp_rd_ctx_parse_args(Dav1dPlayRenderContext * rd_ctx,const int argc,char * const * const argv)139 static void dp_rd_ctx_parse_args(Dav1dPlayRenderContext *rd_ctx,
140 const int argc, char *const *const argv)
141 {
142 int o;
143 Dav1dPlaySettings *settings = &rd_ctx->settings;
144 Dav1dSettings *lib_settings = &rd_ctx->lib_settings;
145
146 // Short options
147 static const char short_opts[] = "i:vuzgr:";
148
149 enum {
150 ARG_THREADS = 256,
151 ARG_FRAME_DELAY,
152 ARG_HIGH_QUALITY,
153 };
154
155 // Long options
156 static const struct option long_opts[] = {
157 { "input", 1, NULL, 'i' },
158 { "version", 0, NULL, 'v' },
159 { "untimed", 0, NULL, 'u' },
160 { "threads", 1, NULL, ARG_THREADS },
161 { "framedelay", 1, NULL, ARG_FRAME_DELAY },
162 { "highquality", 0, NULL, ARG_HIGH_QUALITY },
163 { "zerocopy", 0, NULL, 'z' },
164 { "gpugrain", 0, NULL, 'g' },
165 { "renderer", 0, NULL, 'r'},
166 { NULL, 0, NULL, 0 },
167 };
168
169 while ((o = getopt_long(argc, argv, short_opts, long_opts, NULL)) != -1) {
170 switch (o) {
171 case 'i':
172 settings->inputfile = optarg;
173 break;
174 case 'v':
175 fprintf(stderr, "%s\n", dav1d_version());
176 exit(0);
177 case 'u':
178 settings->untimed = true;
179 break;
180 case ARG_HIGH_QUALITY:
181 settings->highquality = true;
182 break;
183 case 'z':
184 settings->zerocopy = true;
185 break;
186 case 'g':
187 settings->gpugrain = true;
188 break;
189 case 'r':
190 settings->renderer_name = optarg;
191 break;
192 case ARG_THREADS:
193 lib_settings->n_threads =
194 parse_unsigned(optarg, ARG_THREADS, argv[0]);
195 break;
196 case ARG_FRAME_DELAY:
197 lib_settings->max_frame_delay =
198 parse_unsigned(optarg, ARG_FRAME_DELAY, argv[0]);
199 break;
200 default:
201 dp_settings_print_usage(argv[0], NULL);
202 }
203 }
204
205 if (optind < argc)
206 dp_settings_print_usage(argv[0],
207 "Extra/unused arguments found, e.g. '%s'\n", argv[optind]);
208 if (!settings->inputfile)
209 dp_settings_print_usage(argv[0], "Input file (-i/--input) is required");
210 if (settings->renderer_name && strcmp(settings->renderer_name, "auto") == 0)
211 settings->renderer_name = NULL;
212 }
213
214 /**
215 * Destroy a Dav1dPlayRenderContext
216 */
dp_rd_ctx_destroy(Dav1dPlayRenderContext * rd_ctx)217 static void dp_rd_ctx_destroy(Dav1dPlayRenderContext *rd_ctx)
218 {
219 assert(rd_ctx != NULL);
220
221 renderer_info->destroy_renderer(rd_ctx->rd_priv);
222 dp_fifo_destroy(rd_ctx->fifo);
223 SDL_DestroyMutex(rd_ctx->lock);
224 free(rd_ctx);
225 }
226
227 /**
228 * Create a Dav1dPlayRenderContext
229 *
230 * \note The Dav1dPlayRenderContext must be destroyed
231 * again by using dp_rd_ctx_destroy.
232 */
dp_rd_ctx_create(int argc,char ** argv)233 static Dav1dPlayRenderContext *dp_rd_ctx_create(int argc, char **argv)
234 {
235 Dav1dPlayRenderContext *rd_ctx;
236
237 // Alloc
238 rd_ctx = calloc(1, sizeof(Dav1dPlayRenderContext));
239 if (rd_ctx == NULL) {
240 return NULL;
241 }
242
243 // Register a custom event to notify our SDL main thread
244 // about new frames
245 rd_ctx->event_types = SDL_RegisterEvents(3);
246 if (rd_ctx->event_types == UINT32_MAX) {
247 fprintf(stderr, "Failure to create custom SDL event types!\n");
248 free(rd_ctx);
249 return NULL;
250 }
251
252 rd_ctx->fifo = dp_fifo_create(5);
253 if (rd_ctx->fifo == NULL) {
254 fprintf(stderr, "Failed to create FIFO for output pictures!\n");
255 free(rd_ctx);
256 return NULL;
257 }
258
259 rd_ctx->lock = SDL_CreateMutex();
260 if (rd_ctx->lock == NULL) {
261 fprintf(stderr, "SDL_CreateMutex failed: %s\n", SDL_GetError());
262 dp_fifo_destroy(rd_ctx->fifo);
263 free(rd_ctx);
264 return NULL;
265 }
266
267 // Parse and validate arguments
268 dav1d_default_settings(&rd_ctx->lib_settings);
269 memset(&rd_ctx->settings, 0, sizeof(rd_ctx->settings));
270 dp_rd_ctx_parse_args(rd_ctx, argc, argv);
271
272 // Select renderer
273 renderer_info = dp_get_renderer(rd_ctx->settings.renderer_name);
274
275 if (renderer_info == NULL) {
276 printf("No suitable renderer matching %s found.\n",
277 (rd_ctx->settings.renderer_name) ? rd_ctx->settings.renderer_name : "auto");
278 } else {
279 printf("Using %s renderer\n", renderer_info->name);
280 }
281
282 rd_ctx->rd_priv = (renderer_info) ? renderer_info->create_renderer() : NULL;
283 if (rd_ctx->rd_priv == NULL) {
284 SDL_DestroyMutex(rd_ctx->lock);
285 dp_fifo_destroy(rd_ctx->fifo);
286 free(rd_ctx);
287 return NULL;
288 }
289
290 return rd_ctx;
291 }
292
293 /**
294 * Notify about new event
295 */
dp_rd_ctx_post_event(Dav1dPlayRenderContext * rd_ctx,uint32_t type)296 static void dp_rd_ctx_post_event(Dav1dPlayRenderContext *rd_ctx, uint32_t type)
297 {
298 SDL_Event event;
299 SDL_zero(event);
300 event.type = type;
301 SDL_PushEvent(&event);
302 }
303
304 /**
305 * Update the decoder context with a new dav1d picture
306 *
307 * Once the decoder decoded a new picture, this call can be used
308 * to update the internal texture of the render context with the
309 * new picture.
310 */
dp_rd_ctx_update_with_dav1d_picture(Dav1dPlayRenderContext * rd_ctx,Dav1dPicture * dav1d_pic)311 static void dp_rd_ctx_update_with_dav1d_picture(Dav1dPlayRenderContext *rd_ctx,
312 Dav1dPicture *dav1d_pic)
313 {
314 rd_ctx->current_ts = dav1d_pic->m.timestamp;
315 renderer_info->update_frame(rd_ctx->rd_priv, dav1d_pic, &rd_ctx->settings);
316 }
317
318 /**
319 * Toggle pause state
320 */
dp_rd_ctx_toggle_pause(Dav1dPlayRenderContext * rd_ctx)321 static void dp_rd_ctx_toggle_pause(Dav1dPlayRenderContext *rd_ctx)
322 {
323 SDL_LockMutex(rd_ctx->lock);
324 rd_ctx->user_paused = !rd_ctx->user_paused;
325 if (rd_ctx->seek)
326 goto out;
327 rd_ctx->paused = rd_ctx->user_paused;
328 uint32_t now = SDL_GetTicks();
329 if (rd_ctx->paused)
330 rd_ctx->pause_start = now;
331 else {
332 rd_ctx->pause_time += now - rd_ctx->pause_start;
333 rd_ctx->pause_start = 0;
334 rd_ctx->last_ticks = now;
335 }
336 out:
337 SDL_UnlockMutex(rd_ctx->lock);
338 }
339
340 /**
341 * Query pause state
342 */
dp_rd_ctx_is_paused(Dav1dPlayRenderContext * rd_ctx)343 static int dp_rd_ctx_is_paused(Dav1dPlayRenderContext *rd_ctx)
344 {
345 int ret;
346 SDL_LockMutex(rd_ctx->lock);
347 ret = rd_ctx->paused;
348 SDL_UnlockMutex(rd_ctx->lock);
349 return ret;
350 }
351
352 /**
353 * Request seeking, in seconds
354 */
dp_rd_ctx_seek(Dav1dPlayRenderContext * rd_ctx,int sec)355 static void dp_rd_ctx_seek(Dav1dPlayRenderContext *rd_ctx, int sec)
356 {
357 SDL_LockMutex(rd_ctx->lock);
358 rd_ctx->seek += sec;
359 if (!rd_ctx->paused)
360 rd_ctx->pause_start = SDL_GetTicks();
361 rd_ctx->paused = 1;
362 SDL_UnlockMutex(rd_ctx->lock);
363 }
364
365 static int decode_frame(Dav1dPicture **p, Dav1dContext *c,
366 Dav1dData *data, DemuxerContext *in_ctx);
367 static inline void destroy_pic(void *a);
368
369 /**
370 * Seek the stream, if requested
371 */
dp_rd_ctx_handle_seek(Dav1dPlayRenderContext * rd_ctx,DemuxerContext * in_ctx,Dav1dContext * c,Dav1dData * data)372 static int dp_rd_ctx_handle_seek(Dav1dPlayRenderContext *rd_ctx,
373 DemuxerContext *in_ctx,
374 Dav1dContext *c, Dav1dData *data)
375 {
376 int res = 0;
377 SDL_LockMutex(rd_ctx->lock);
378 if (!rd_ctx->seek)
379 goto out;
380 int64_t seek = rd_ctx->seek * 1000000000ULL;
381 uint64_t pts = TS_TO_PTS(rd_ctx->current_ts);
382 pts = ((int64_t)pts > -seek) ? pts + seek : 0;
383 int end = pts >= FRAME_OFFSET_TO_PTS(rd_ctx->total);
384 if (end)
385 pts = FRAME_OFFSET_TO_PTS(rd_ctx->total - 1);
386 uint64_t target_pts = pts;
387 dav1d_flush(c);
388 uint64_t shift = FRAME_OFFSET_TO_PTS(5);
389 while (1) {
390 if (shift > pts)
391 shift = pts;
392 if ((res = input_seek(in_ctx, pts - shift)))
393 goto out;
394 Dav1dSequenceHeader seq;
395 uint64_t cur_pts;
396 do {
397 if ((res = input_read(in_ctx, data)))
398 break;
399 cur_pts = TS_TO_PTS(data->m.timestamp);
400 res = dav1d_parse_sequence_header(&seq, data->data, data->sz);
401 } while (res && cur_pts < pts);
402 if (!res && cur_pts <= pts)
403 break;
404 if (shift > pts)
405 shift = pts;
406 pts -= shift;
407 }
408 if (!res) {
409 pts = TS_TO_PTS(data->m.timestamp);
410 while (pts < target_pts) {
411 Dav1dPicture *p;
412 if ((res = decode_frame(&p, c, data, in_ctx)))
413 break;
414 if (p) {
415 pts = TS_TO_PTS(p->m.timestamp);
416 if (pts < target_pts)
417 destroy_pic(p);
418 else {
419 dp_fifo_push(rd_ctx->fifo, p);
420 uint32_t type = rd_ctx->event_types + DAV1D_EVENT_SEEK_FRAME;
421 dp_rd_ctx_post_event(rd_ctx, type);
422 }
423 }
424 }
425 if (!res) {
426 rd_ctx->last_ts = data->m.timestamp - rd_ctx->spf / rd_ctx->timebase;
427 rd_ctx->current_ts = data->m.timestamp;
428 }
429 }
430 out:
431 rd_ctx->paused = rd_ctx->user_paused;
432 if (!rd_ctx->paused && rd_ctx->seek) {
433 uint32_t now = SDL_GetTicks();
434 rd_ctx->pause_time += now - rd_ctx->pause_start;
435 rd_ctx->pause_start = 0;
436 rd_ctx->last_ticks = now;
437 }
438 rd_ctx->seek = 0;
439 SDL_UnlockMutex(rd_ctx->lock);
440 if (res)
441 fprintf(stderr, "Error seeking, aborting\n");
442 return res;
443 }
444
445 /**
446 * Terminate decoder thread (async)
447 */
dp_rd_ctx_request_shutdown(Dav1dPlayRenderContext * rd_ctx)448 static void dp_rd_ctx_request_shutdown(Dav1dPlayRenderContext *rd_ctx)
449 {
450 SDL_LockMutex(rd_ctx->lock);
451 rd_ctx->dec_should_terminate = 1;
452 SDL_UnlockMutex(rd_ctx->lock);
453 }
454
455 /**
456 * Query state of decoder shutdown request
457 */
dp_rd_ctx_should_terminate(Dav1dPlayRenderContext * rd_ctx)458 static int dp_rd_ctx_should_terminate(Dav1dPlayRenderContext *rd_ctx)
459 {
460 int ret = 0;
461 SDL_LockMutex(rd_ctx->lock);
462 ret = rd_ctx->dec_should_terminate;
463 SDL_UnlockMutex(rd_ctx->lock);
464 return ret;
465 }
466
467 /**
468 * Render the currently available texture
469 *
470 * Renders the currently available texture, if any.
471 */
dp_rd_ctx_render(Dav1dPlayRenderContext * rd_ctx)472 static void dp_rd_ctx_render(Dav1dPlayRenderContext *rd_ctx)
473 {
474 SDL_LockMutex(rd_ctx->lock);
475 // Calculate time since last frame was received
476 uint32_t ticks_now = SDL_GetTicks();
477 uint32_t ticks_diff = (rd_ctx->last_ticks != 0) ? ticks_now - rd_ctx->last_ticks : 0;
478
479 // Calculate when to display the frame
480 int64_t ts_diff = rd_ctx->current_ts - rd_ctx->last_ts;
481 int32_t pts_diff = (ts_diff * rd_ctx->timebase) * 1000.0 + .5;
482 int32_t wait_time = pts_diff - ticks_diff;
483
484 // In untimed mode, simply don't wait
485 if (rd_ctx->settings.untimed)
486 wait_time = 0;
487
488 // This way of timing the playback is not accurate, as there is no guarantee
489 // that SDL_Delay will wait for exactly the requested amount of time so in a
490 // accurate player this would need to be done in a better way.
491 if (wait_time > 0) {
492 SDL_Delay(wait_time);
493 } else if (wait_time < -10 && !rd_ctx->paused) { // Do not warn for minor time drifts
494 fprintf(stderr, "Frame displayed %f seconds too late\n", wait_time / 1000.0);
495 }
496
497 renderer_info->render(rd_ctx->rd_priv, &rd_ctx->settings);
498
499 rd_ctx->last_ts = rd_ctx->current_ts;
500 rd_ctx->last_ticks = SDL_GetTicks();
501
502 SDL_UnlockMutex(rd_ctx->lock);
503 }
504
decode_frame(Dav1dPicture ** p,Dav1dContext * c,Dav1dData * data,DemuxerContext * in_ctx)505 static int decode_frame(Dav1dPicture **p, Dav1dContext *c,
506 Dav1dData *data, DemuxerContext *in_ctx)
507 {
508 int res;
509 // Send data packets we got from the demuxer to dav1d
510 if ((res = dav1d_send_data(c, data)) < 0) {
511 // On EAGAIN, dav1d can not consume more data and
512 // dav1d_get_picture needs to be called first, which
513 // will happen below, so just keep going in that case
514 // and do not error out.
515 if (res != DAV1D_ERR(EAGAIN)) {
516 dav1d_data_unref(data);
517 goto err;
518 }
519 }
520 *p = calloc(1, sizeof(**p));
521 // Try to get a decoded frame
522 if ((res = dav1d_get_picture(c, *p)) < 0) {
523 // In all error cases, even EAGAIN, p needs to be freed as
524 // it is never added to the queue and would leak.
525 free(*p);
526 *p = NULL;
527 // On EAGAIN, it means dav1d has not enough data to decode
528 // therefore this is not a decoding error but just means
529 // we need to feed it more data, which happens in the next
530 // run of the decoder loop.
531 if (res != DAV1D_ERR(EAGAIN))
532 goto err;
533 }
534 return data->sz == 0 ? input_read(in_ctx, data) : 0;
535 err:
536 fprintf(stderr, "Error decoding frame: %s\n",
537 strerror(-res));
538 return res;
539 }
540
destroy_pic(void * a)541 static inline void destroy_pic(void *a)
542 {
543 Dav1dPicture *p = (Dav1dPicture *)a;
544 dav1d_picture_unref(p);
545 free(p);
546 }
547
548 /* Decoder thread "main" function */
decoder_thread_main(void * cookie)549 static int decoder_thread_main(void *cookie)
550 {
551 Dav1dPlayRenderContext *rd_ctx = cookie;
552
553 Dav1dPicture *p;
554 Dav1dContext *c = NULL;
555 Dav1dData data;
556 DemuxerContext *in_ctx = NULL;
557 int res = 0;
558 unsigned total, timebase[2], fps[2];
559
560 Dav1dPlaySettings settings = rd_ctx->settings;
561
562 if ((res = input_open(&in_ctx, "ivf",
563 settings.inputfile,
564 fps, &total, timebase)) < 0)
565 {
566 fprintf(stderr, "Failed to open demuxer\n");
567 res = 1;
568 goto cleanup;
569 }
570
571 rd_ctx->timebase = (double)timebase[1] / timebase[0];
572 rd_ctx->spf = (double)fps[1] / fps[0];
573 rd_ctx->total = total;
574
575 if ((res = dav1d_open(&c, &rd_ctx->lib_settings))) {
576 fprintf(stderr, "Failed opening dav1d decoder\n");
577 res = 1;
578 goto cleanup;
579 }
580
581 if ((res = input_read(in_ctx, &data)) < 0) {
582 fprintf(stderr, "Failed demuxing input\n");
583 res = 1;
584 goto cleanup;
585 }
586
587 // Decoder loop
588 while (1) {
589 if (dp_rd_ctx_should_terminate(rd_ctx) ||
590 (res = dp_rd_ctx_handle_seek(rd_ctx, in_ctx, c, &data)) ||
591 (res = decode_frame(&p, c, &data, in_ctx)))
592 {
593 break;
594 }
595 else if (p) {
596 // Queue frame
597 SDL_LockMutex(rd_ctx->lock);
598 int seek = rd_ctx->seek;
599 SDL_UnlockMutex(rd_ctx->lock);
600 if (!seek) {
601 dp_fifo_push(rd_ctx->fifo, p);
602 uint32_t type = rd_ctx->event_types + DAV1D_EVENT_NEW_FRAME;
603 dp_rd_ctx_post_event(rd_ctx, type);
604 }
605 }
606 }
607
608 // Release remaining data
609 if (data.sz > 0)
610 dav1d_data_unref(&data);
611 // Do not drain in case an error occured and caused us to leave the
612 // decoding loop early.
613 if (res < 0)
614 goto cleanup;
615
616 // Drain decoder
617 // When there is no more data to feed to the decoder, for example
618 // because the file ended, we still need to request pictures, as
619 // even though we do not have more data, there can be frames decoded
620 // from data we sent before. So we need to call dav1d_get_picture until
621 // we get an EAGAIN error.
622 do {
623 if (dp_rd_ctx_should_terminate(rd_ctx))
624 break;
625 p = calloc(1, sizeof(*p));
626 res = dav1d_get_picture(c, p);
627 if (res < 0) {
628 free(p);
629 if (res != DAV1D_ERR(EAGAIN)) {
630 fprintf(stderr, "Error decoding frame: %s\n",
631 strerror(-res));
632 break;
633 }
634 } else {
635 // Queue frame
636 dp_fifo_push(rd_ctx->fifo, p);
637 uint32_t type = rd_ctx->event_types + DAV1D_EVENT_NEW_FRAME;
638 dp_rd_ctx_post_event(rd_ctx, type);
639 }
640 } while (res != DAV1D_ERR(EAGAIN));
641
642 cleanup:
643 dp_rd_ctx_post_event(rd_ctx, rd_ctx->event_types + DAV1D_EVENT_DEC_QUIT);
644
645 if (in_ctx)
646 input_close(in_ctx);
647 if (c)
648 dav1d_close(&c);
649
650 return (res != DAV1D_ERR(EAGAIN) && res < 0);
651 }
652
main(int argc,char ** argv)653 int main(int argc, char **argv)
654 {
655 SDL_Thread *decoder_thread;
656
657 // Check for version mismatch between library and tool
658 const char *version = dav1d_version();
659 if (strcmp(version, DAV1D_VERSION)) {
660 fprintf(stderr, "Version mismatch (library: %s, executable: %s)\n",
661 version, DAV1D_VERSION);
662 return 1;
663 }
664
665 // Init SDL2 library
666 if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER) < 0)
667 return 10;
668
669 // Create render context
670 Dav1dPlayRenderContext *rd_ctx = dp_rd_ctx_create(argc, argv);
671 if (rd_ctx == NULL) {
672 fprintf(stderr, "Failed creating render context\n");
673 return 5;
674 }
675
676 if (rd_ctx->settings.zerocopy) {
677 if (renderer_info->alloc_pic) {
678 rd_ctx->lib_settings.allocator = (Dav1dPicAllocator) {
679 .cookie = rd_ctx->rd_priv,
680 .alloc_picture_callback = renderer_info->alloc_pic,
681 .release_picture_callback = renderer_info->release_pic,
682 };
683 } else {
684 fprintf(stderr, "--zerocopy unsupported by selected renderer\n");
685 }
686 }
687
688 if (rd_ctx->settings.gpugrain) {
689 if (renderer_info->supports_gpu_grain) {
690 rd_ctx->lib_settings.apply_grain = 0;
691 } else {
692 fprintf(stderr, "--gpugrain unsupported by selected renderer\n");
693 }
694 }
695
696 // Start decoder thread
697 decoder_thread = SDL_CreateThread(decoder_thread_main, "Decoder thread", rd_ctx);
698
699 // Main loop
700 #define NUM_MAX_EVENTS 8
701 SDL_Event events[NUM_MAX_EVENTS];
702 int num_frame_events = 0;
703 uint32_t start_time = 0, n_out = 0;
704 while (1) {
705 int num_events = 0;
706 SDL_WaitEvent(NULL);
707 while (num_events < NUM_MAX_EVENTS && SDL_PollEvent(&events[num_events++]))
708 break;
709 for (int i = 0; i < num_events; ++i) {
710 SDL_Event *e = &events[i];
711 if (e->type == SDL_QUIT) {
712 dp_rd_ctx_request_shutdown(rd_ctx);
713 dp_fifo_flush(rd_ctx->fifo, destroy_pic);
714 SDL_FlushEvent(rd_ctx->event_types + DAV1D_EVENT_NEW_FRAME);
715 SDL_FlushEvent(rd_ctx->event_types + DAV1D_EVENT_SEEK_FRAME);
716 num_frame_events = 0;
717 } else if (e->type == SDL_WINDOWEVENT) {
718 if (e->window.event == SDL_WINDOWEVENT_SIZE_CHANGED) {
719 // TODO: Handle window resizes
720 } else if(e->window.event == SDL_WINDOWEVENT_EXPOSED) {
721 dp_rd_ctx_render(rd_ctx);
722 }
723 } else if (e->type == SDL_KEYDOWN) {
724 SDL_KeyboardEvent *kbde = (SDL_KeyboardEvent *)e;
725 if (kbde->keysym.sym == SDLK_SPACE) {
726 dp_rd_ctx_toggle_pause(rd_ctx);
727 } else if (kbde->keysym.sym == SDLK_LEFT ||
728 kbde->keysym.sym == SDLK_RIGHT)
729 {
730 if (kbde->keysym.sym == SDLK_LEFT)
731 dp_rd_ctx_seek(rd_ctx, -5);
732 else if (kbde->keysym.sym == SDLK_RIGHT)
733 dp_rd_ctx_seek(rd_ctx, +5);
734 dp_fifo_flush(rd_ctx->fifo, destroy_pic);
735 SDL_FlushEvent(rd_ctx->event_types + DAV1D_EVENT_NEW_FRAME);
736 num_frame_events = 0;
737 }
738 } else if (e->type == rd_ctx->event_types + DAV1D_EVENT_NEW_FRAME) {
739 num_frame_events++;
740 // Store current ticks for stats calculation
741 if (start_time == 0)
742 start_time = SDL_GetTicks();
743 } else if (e->type == rd_ctx->event_types + DAV1D_EVENT_SEEK_FRAME) {
744 // Dequeue frame and update the render context with it
745 Dav1dPicture *p = dp_fifo_shift(rd_ctx->fifo);
746 // Do not update textures during termination
747 if (!dp_rd_ctx_should_terminate(rd_ctx)) {
748 dp_rd_ctx_update_with_dav1d_picture(rd_ctx, p);
749 n_out++;
750 }
751 destroy_pic(p);
752 } else if (e->type == rd_ctx->event_types + DAV1D_EVENT_DEC_QUIT) {
753 goto out;
754 }
755 }
756 if (num_frame_events && !dp_rd_ctx_is_paused(rd_ctx)) {
757 // Dequeue frame and update the render context with it
758 Dav1dPicture *p = dp_fifo_shift(rd_ctx->fifo);
759 // Do not update textures during termination
760 if (!dp_rd_ctx_should_terminate(rd_ctx)) {
761 dp_rd_ctx_update_with_dav1d_picture(rd_ctx, p);
762 dp_rd_ctx_render(rd_ctx);
763 n_out++;
764 }
765 destroy_pic(p);
766 num_frame_events--;
767 }
768 }
769
770 out:;
771 // Print stats
772 uint32_t time_ms = SDL_GetTicks() - start_time - rd_ctx->pause_time;
773 printf("Decoded %u frames in %d seconds, avg %.02f fps\n",
774 n_out, time_ms / 1000, n_out/ (time_ms / 1000.0));
775
776 int decoder_ret = 0;
777 SDL_WaitThread(decoder_thread, &decoder_ret);
778 dp_rd_ctx_destroy(rd_ctx);
779 return decoder_ret;
780 }
781