1 /*
2 * Copyright 2022 Alyssa Rosenzweig
3 * SPDX-License-Identifier: MIT
4 */
5
6 #include "agx_nir_lower_vbo.h"
7 #include "asahi/compiler/agx_internal_formats.h"
8 #include "compiler/nir/nir_builder.h"
9 #include "compiler/nir/nir_format_convert.h"
10 #include "util/bitset.h"
11 #include "util/u_math.h"
12 #include "shader_enums.h"
13
14 static bool
is_rgb10_a2(const struct util_format_description * desc)15 is_rgb10_a2(const struct util_format_description *desc)
16 {
17 return desc->channel[0].shift == 0 && desc->channel[0].size == 10 &&
18 desc->channel[1].shift == 10 && desc->channel[1].size == 10 &&
19 desc->channel[2].shift == 20 && desc->channel[2].size == 10 &&
20 desc->channel[3].shift == 30 && desc->channel[3].size == 2;
21 }
22
23 static enum pipe_format
agx_vbo_internal_format(enum pipe_format format)24 agx_vbo_internal_format(enum pipe_format format)
25 {
26 const struct util_format_description *desc = util_format_description(format);
27
28 /* RGB10A2 formats are native for UNORM and unpacked otherwise */
29 if (is_rgb10_a2(desc)) {
30 if (desc->is_unorm)
31 return PIPE_FORMAT_R10G10B10A2_UNORM;
32 else
33 return PIPE_FORMAT_R32_UINT;
34 }
35
36 /* R11G11B10F is native and special */
37 if (format == PIPE_FORMAT_R11G11B10_FLOAT)
38 return format;
39
40 /* No other non-array formats handled */
41 if (!desc->is_array)
42 return PIPE_FORMAT_NONE;
43
44 /* Otherwise look at one (any) channel */
45 int idx = util_format_get_first_non_void_channel(format);
46 if (idx < 0)
47 return PIPE_FORMAT_NONE;
48
49 /* We only handle RGB formats (we could do SRGB if we wanted though?) */
50 if ((desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB) ||
51 (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN))
52 return PIPE_FORMAT_NONE;
53
54 /* We have native 8-bit and 16-bit normalized formats */
55 struct util_format_channel_description chan = desc->channel[idx];
56
57 if (chan.normalized) {
58 if (chan.size == 8)
59 return desc->is_unorm ? PIPE_FORMAT_R8_UNORM : PIPE_FORMAT_R8_SNORM;
60 else if (chan.size == 16)
61 return desc->is_unorm ? PIPE_FORMAT_R16_UNORM : PIPE_FORMAT_R16_SNORM;
62 }
63
64 /* Otherwise map to the corresponding integer format */
65 switch (chan.size) {
66 case 32:
67 return PIPE_FORMAT_R32_UINT;
68 case 16:
69 return PIPE_FORMAT_R16_UINT;
70 case 8:
71 return PIPE_FORMAT_R8_UINT;
72 default:
73 return PIPE_FORMAT_NONE;
74 }
75 }
76
77 bool
agx_vbo_supports_format(enum pipe_format format)78 agx_vbo_supports_format(enum pipe_format format)
79 {
80 return agx_vbo_internal_format(format) != PIPE_FORMAT_NONE;
81 }
82
83 static nir_def *
apply_swizzle_channel(nir_builder * b,nir_def * vec,unsigned swizzle,bool is_int)84 apply_swizzle_channel(nir_builder *b, nir_def *vec, unsigned swizzle,
85 bool is_int)
86 {
87 switch (swizzle) {
88 case PIPE_SWIZZLE_X:
89 return nir_channel(b, vec, 0);
90 case PIPE_SWIZZLE_Y:
91 return nir_channel(b, vec, 1);
92 case PIPE_SWIZZLE_Z:
93 return nir_channel(b, vec, 2);
94 case PIPE_SWIZZLE_W:
95 return nir_channel(b, vec, 3);
96 case PIPE_SWIZZLE_0:
97 return nir_imm_intN_t(b, 0, vec->bit_size);
98 case PIPE_SWIZZLE_1:
99 return is_int ? nir_imm_intN_t(b, 1, vec->bit_size)
100 : nir_imm_floatN_t(b, 1.0, vec->bit_size);
101 default:
102 unreachable("Invalid swizzle channel");
103 }
104 }
105
106 static bool
pass(struct nir_builder * b,nir_intrinsic_instr * intr,void * data)107 pass(struct nir_builder *b, nir_intrinsic_instr *intr, void *data)
108 {
109 if (intr->intrinsic != nir_intrinsic_load_input)
110 return false;
111
112 struct agx_attribute *attribs = data;
113 b->cursor = nir_before_instr(&intr->instr);
114
115 nir_src *offset_src = nir_get_io_offset_src(intr);
116 assert(nir_src_is_const(*offset_src) && "no attribute indirects");
117 unsigned index = nir_intrinsic_base(intr) + nir_src_as_uint(*offset_src);
118
119 struct agx_attribute attrib = attribs[index];
120 uint32_t stride = attrib.stride;
121 uint16_t offset = attrib.src_offset;
122
123 const struct util_format_description *desc =
124 util_format_description(attrib.format);
125 int chan = util_format_get_first_non_void_channel(attrib.format);
126 assert(chan >= 0);
127
128 bool is_float = desc->channel[chan].type == UTIL_FORMAT_TYPE_FLOAT;
129 bool is_unsigned = desc->channel[chan].type == UTIL_FORMAT_TYPE_UNSIGNED;
130 bool is_signed = desc->channel[chan].type == UTIL_FORMAT_TYPE_SIGNED;
131 bool is_fixed = desc->channel[chan].type == UTIL_FORMAT_TYPE_FIXED;
132 bool is_int = util_format_is_pure_integer(attrib.format);
133
134 assert((is_float ^ is_unsigned ^ is_signed ^ is_fixed) && "Invalid format");
135
136 enum pipe_format interchange_format = agx_vbo_internal_format(attrib.format);
137 assert(interchange_format != PIPE_FORMAT_NONE);
138
139 unsigned interchange_align = util_format_get_blocksize(interchange_format);
140 unsigned interchange_comps = util_format_get_nr_components(attrib.format);
141
142 /* In the hardware, uint formats zero-extend and float formats convert.
143 * However, non-uint formats using a uint interchange format shouldn't be
144 * zero extended.
145 */
146 unsigned interchange_register_size =
147 util_format_is_pure_uint(interchange_format) &&
148 !util_format_is_pure_uint(attrib.format)
149 ? (interchange_align * 8)
150 : intr->def.bit_size;
151
152 /* Non-UNORM R10G10B10A2 loaded as a scalar and unpacked */
153 if (interchange_format == PIPE_FORMAT_R32_UINT && !desc->is_array)
154 interchange_comps = 1;
155
156 /* Calculate the element to fetch the vertex for. Divide the instance ID by
157 * the divisor for per-instance data. Divisor=0 specifies per-vertex data.
158 */
159 nir_def *el;
160 if (attrib.divisor) {
161 el = nir_udiv_imm(b, nir_load_instance_id(b), attrib.divisor);
162 el = nir_iadd(b, el, nir_load_base_instance(b));
163
164 BITSET_SET(b->shader->info.system_values_read,
165 SYSTEM_VALUE_BASE_INSTANCE);
166 } else {
167 el = nir_load_vertex_id(b);
168 }
169
170 /* VBO bases are per-attribute, otherwise they're per-buffer. This allows
171 * memory sinks to work properly with robustness, allows folding
172 * the src_offset into the VBO base to save an add in the shader, and reduces
173 * the size of the vertex fetch key. That last piece allows reusing a linked
174 * VS with both separate and interleaved attributes.
175 */
176 nir_def *buf_handle = nir_imm_int(b, index);
177
178 /* Robustness is handled at the ID level */
179 nir_def *bounds = nir_load_attrib_clamp_agx(b, buf_handle);
180
181 /* For now, robustness is always applied. This gives GL robustness semantics.
182 * For robustBufferAccess2, we'll want to check for out-of-bounds access
183 * (where el > bounds), and replace base with the address of a zero sink.
184 * With soft fault and a large enough sink, we don't need to clamp the index,
185 * allowing that robustness behaviour to be implemented in 2 cmpsel
186 * before the load. That is faster than the 4 cmpsel required after the load,
187 * and it avoids waiting on the load which should help prolog performance.
188 *
189 * TODO: Plumb through soft fault information to skip this.
190 *
191 * TODO: Add a knob for robustBufferAccess2 semantics.
192 */
193 bool robust = true;
194 if (robust) {
195 el = nir_umin(b, el, bounds);
196 }
197
198 nir_def *base = nir_load_vbo_base_agx(b, buf_handle);
199
200 assert((stride % interchange_align) == 0 && "must be aligned");
201 assert((offset % interchange_align) == 0 && "must be aligned");
202
203 unsigned stride_el = stride / interchange_align;
204 unsigned offset_el = offset / interchange_align;
205 unsigned shift = 0;
206
207 /* Try to use the small shift on the load itself when possible. This can save
208 * an instruction. Shifts are only available for regular interchange formats,
209 * i.e. the set of formats that support masking.
210 */
211 if (offset_el == 0 && (stride_el == 2 || stride_el == 4) &&
212 agx_internal_format_supports_mask(
213 (enum agx_internal_formats)interchange_format)) {
214
215 shift = util_logbase2(stride_el);
216 stride_el = 1;
217 }
218
219 nir_def *stride_offset_el =
220 nir_iadd_imm(b, nir_imul_imm(b, el, stride_el), offset_el);
221
222 /* Load the raw vector */
223 nir_def *memory = nir_load_constant_agx(
224 b, interchange_comps, interchange_register_size, base, stride_offset_el,
225 .format = interchange_format, .base = shift);
226
227 unsigned dest_size = intr->def.bit_size;
228
229 /* Unpack but do not convert non-native non-array formats */
230 if (is_rgb10_a2(desc) && interchange_format == PIPE_FORMAT_R32_UINT) {
231 unsigned bits[] = {10, 10, 10, 2};
232
233 if (is_signed)
234 memory = nir_format_unpack_sint(b, memory, bits, 4);
235 else
236 memory = nir_format_unpack_uint(b, memory, bits, 4);
237 }
238
239 if (desc->channel[chan].normalized) {
240 /* 8/16-bit normalized formats are native, others converted here */
241 if (is_rgb10_a2(desc) && is_signed) {
242 unsigned bits[] = {10, 10, 10, 2};
243 memory = nir_format_snorm_to_float(b, memory, bits);
244 } else if (desc->channel[chan].size == 32) {
245 assert(desc->is_array && "no non-array 32-bit norm formats");
246 unsigned bits[] = {32, 32, 32, 32};
247
248 if (is_signed)
249 memory = nir_format_snorm_to_float(b, memory, bits);
250 else
251 memory = nir_format_unorm_to_float(b, memory, bits);
252 }
253 } else if (desc->channel[chan].pure_integer) {
254 /* Zero-extension is native, may need to sign extend */
255 if (is_signed)
256 memory = nir_i2iN(b, memory, dest_size);
257 } else {
258 if (is_unsigned)
259 memory = nir_u2fN(b, memory, dest_size);
260 else if (is_signed || is_fixed)
261 memory = nir_i2fN(b, memory, dest_size);
262 else
263 memory = nir_f2fN(b, memory, dest_size);
264
265 /* 16.16 fixed-point weirdo GL formats need to be scaled */
266 if (is_fixed) {
267 assert(desc->is_array && desc->channel[chan].size == 32);
268 assert(dest_size == 32 && "overflow if smaller");
269 memory = nir_fmul_imm(b, memory, 1.0 / 65536.0);
270 }
271 }
272
273 /* We now have a properly formatted vector of the components in memory. Apply
274 * the format swizzle forwards to trim/pad/reorder as needed.
275 */
276 nir_def *channels[4] = {NULL};
277
278 for (unsigned i = 0; i < intr->num_components; ++i) {
279 unsigned c = nir_intrinsic_component(intr) + i;
280 channels[i] = apply_swizzle_channel(b, memory, desc->swizzle[c], is_int);
281 }
282
283 nir_def *logical = nir_vec(b, channels, intr->num_components);
284 nir_def_rewrite_uses(&intr->def, logical);
285 return true;
286 }
287
288 bool
agx_nir_lower_vbo(nir_shader * shader,struct agx_attribute * attribs)289 agx_nir_lower_vbo(nir_shader *shader, struct agx_attribute *attribs)
290 {
291 assert(shader->info.stage == MESA_SHADER_VERTEX);
292 return nir_shader_intrinsics_pass(
293 shader, pass, nir_metadata_block_index | nir_metadata_dominance, attribs);
294 }
295