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1 /*
2  * Copyright © 2010 Intel Corporation
3  * Copyright © 2018 Broadcom
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the "Software"),
7  * to deal in the Software without restriction, including without limitation
8  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9  * and/or sell copies of the Software, and to permit persons to whom the
10  * Software is furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice (including the next
13  * paragraph) shall be included in all copies or substantial portions of the
14  * Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22  * DEALINGS IN THE SOFTWARE.
23  */
24 
25 #include "nir.h"
26 #include "nir_builder.h"
27 
28 /** nir_lower_alu.c
29  *
30  * NIR's home for miscellaneous ALU operation lowering implementations.
31  *
32  * Most NIR ALU lowering occurs in nir_opt_algebraic.py, since it's generally
33  * easy to write them there.  However, if terms appear multiple times in the
34  * lowered code, it can get very verbose and cause a lot of work for CSE, so
35  * it may end up being easier to write out in C code.
36  *
37  * The shader must be in SSA for this pass.
38  */
39 
40 #define LOWER_MUL_HIGH (1 << 0)
41 
42 static bool
lower_alu_instr(nir_builder * b,nir_instr * instr_,UNUSED void * cb_data)43 lower_alu_instr(nir_builder *b, nir_instr *instr_, UNUSED void *cb_data)
44 {
45    if (instr_->type != nir_instr_type_alu)
46       return false;
47 
48    nir_alu_instr *instr = nir_instr_as_alu(instr_);
49 
50    nir_def *lowered = NULL;
51 
52    b->cursor = nir_before_instr(&instr->instr);
53    b->exact = instr->exact;
54 
55    switch (instr->op) {
56    case nir_op_bitfield_reverse:
57       if (b->shader->options->lower_bitfield_reverse) {
58          /* For more details, see:
59           *
60           * http://graphics.stanford.edu/~seander/bithacks.html#ReverseParallel
61           */
62          nir_def *c1 = nir_imm_int(b, 1);
63          nir_def *c2 = nir_imm_int(b, 2);
64          nir_def *c4 = nir_imm_int(b, 4);
65          nir_def *c8 = nir_imm_int(b, 8);
66          nir_def *c16 = nir_imm_int(b, 16);
67          nir_def *c33333333 = nir_imm_int(b, 0x33333333);
68          nir_def *c55555555 = nir_imm_int(b, 0x55555555);
69          nir_def *c0f0f0f0f = nir_imm_int(b, 0x0f0f0f0f);
70          nir_def *c00ff00ff = nir_imm_int(b, 0x00ff00ff);
71 
72          lowered = nir_ssa_for_alu_src(b, instr, 0);
73 
74          /* Swap odd and even bits. */
75          lowered = nir_ior(b,
76                            nir_iand(b, nir_ushr(b, lowered, c1), c55555555),
77                            nir_ishl(b, nir_iand(b, lowered, c55555555), c1));
78 
79          /* Swap consecutive pairs. */
80          lowered = nir_ior(b,
81                            nir_iand(b, nir_ushr(b, lowered, c2), c33333333),
82                            nir_ishl(b, nir_iand(b, lowered, c33333333), c2));
83 
84          /* Swap nibbles. */
85          lowered = nir_ior(b,
86                            nir_iand(b, nir_ushr(b, lowered, c4), c0f0f0f0f),
87                            nir_ishl(b, nir_iand(b, lowered, c0f0f0f0f), c4));
88 
89          /* Swap bytes. */
90          lowered = nir_ior(b,
91                            nir_iand(b, nir_ushr(b, lowered, c8), c00ff00ff),
92                            nir_ishl(b, nir_iand(b, lowered, c00ff00ff), c8));
93 
94          lowered = nir_ior(b,
95                            nir_ushr(b, lowered, c16),
96                            nir_ishl(b, lowered, c16));
97       }
98       break;
99 
100    case nir_op_bit_count:
101       if (b->shader->options->lower_bit_count) {
102          /* For more details, see:
103           *
104           * http://graphics.stanford.edu/~seander/bithacks.html#CountBitsSetParallel
105           */
106          nir_def *c1 = nir_imm_int(b, 1);
107          nir_def *c2 = nir_imm_int(b, 2);
108          nir_def *c4 = nir_imm_int(b, 4);
109          nir_def *c24 = nir_imm_int(b, 24);
110          nir_def *c33333333 = nir_imm_int(b, 0x33333333);
111          nir_def *c55555555 = nir_imm_int(b, 0x55555555);
112          nir_def *c0f0f0f0f = nir_imm_int(b, 0x0f0f0f0f);
113          nir_def *c01010101 = nir_imm_int(b, 0x01010101);
114 
115          lowered = nir_ssa_for_alu_src(b, instr, 0);
116 
117          lowered = nir_isub(b, lowered,
118                             nir_iand(b, nir_ushr(b, lowered, c1), c55555555));
119 
120          lowered = nir_iadd(b,
121                             nir_iand(b, lowered, c33333333),
122                             nir_iand(b, nir_ushr(b, lowered, c2), c33333333));
123 
124          lowered = nir_ushr(b,
125                             nir_imul(b,
126                                      nir_iand(b,
127                                               nir_iadd(b,
128                                                        lowered,
129                                                        nir_ushr(b, lowered, c4)),
130                                               c0f0f0f0f),
131                                      c01010101),
132                             c24);
133       }
134       break;
135 
136    case nir_op_imul_high:
137    case nir_op_umul_high:
138       if (b->shader->options->lower_mul_high) {
139          nir_def *src0 = nir_ssa_for_alu_src(b, instr, 0);
140          nir_def *src1 = nir_ssa_for_alu_src(b, instr, 1);
141          if (src0->bit_size < 32) {
142             /* Just do the math in 32-bit space and shift the result */
143             nir_alu_type base_type = nir_op_infos[instr->op].output_type;
144 
145             nir_def *src0_32 = nir_type_convert(b, src0, base_type, base_type | 32, nir_rounding_mode_undef);
146             nir_def *src1_32 = nir_type_convert(b, src1, base_type, base_type | 32, nir_rounding_mode_undef);
147             nir_def *dest_32 = nir_imul(b, src0_32, src1_32);
148             nir_def *dest_shifted = nir_ishr_imm(b, dest_32, src0->bit_size);
149             lowered = nir_type_convert(b, dest_shifted, base_type, base_type | src0->bit_size, nir_rounding_mode_undef);
150          } else {
151             nir_def *cshift = nir_imm_int(b, src0->bit_size / 2);
152             nir_def *cmask = nir_imm_intN_t(b, (1ull << (src0->bit_size / 2)) - 1, src0->bit_size);
153             nir_def *different_signs = NULL;
154             if (instr->op == nir_op_imul_high) {
155                nir_def *c0 = nir_imm_intN_t(b, 0, src0->bit_size);
156                different_signs = nir_ixor(b,
157                                           nir_ilt(b, src0, c0),
158                                           nir_ilt(b, src1, c0));
159                src0 = nir_iabs(b, src0);
160                src1 = nir_iabs(b, src1);
161             }
162 
163             /*   ABCD
164              * * EFGH
165              * ======
166              * (GH * CD) + (GH * AB) << 16 + (EF * CD) << 16 + (EF * AB) << 32
167              *
168              * Start by splitting into the 4 multiplies.
169              */
170             nir_def *src0l = nir_iand(b, src0, cmask);
171             nir_def *src1l = nir_iand(b, src1, cmask);
172             nir_def *src0h = nir_ushr(b, src0, cshift);
173             nir_def *src1h = nir_ushr(b, src1, cshift);
174 
175             nir_def *lo = nir_imul(b, src0l, src1l);
176             nir_def *m1 = nir_imul(b, src0l, src1h);
177             nir_def *m2 = nir_imul(b, src0h, src1l);
178             nir_def *hi = nir_imul(b, src0h, src1h);
179 
180             nir_def *tmp;
181 
182             tmp = nir_ishl(b, m1, cshift);
183             hi = nir_iadd(b, hi, nir_uadd_carry(b, lo, tmp));
184             lo = nir_iadd(b, lo, tmp);
185             hi = nir_iadd(b, hi, nir_ushr(b, m1, cshift));
186 
187             tmp = nir_ishl(b, m2, cshift);
188             hi = nir_iadd(b, hi, nir_uadd_carry(b, lo, tmp));
189             lo = nir_iadd(b, lo, tmp);
190             hi = nir_iadd(b, hi, nir_ushr(b, m2, cshift));
191 
192             if (instr->op == nir_op_imul_high) {
193                /* For channels where different_signs is set we have to perform a
194                 * 64-bit negation.  This is *not* the same as just negating the
195                 * high 32-bits.  Consider -3 * 2.  The high 32-bits is 0, but the
196                 * desired result is -1, not -0!  Recall -x == ~x + 1.
197                 */
198                nir_def *c1 = nir_imm_intN_t(b, 1, src0->bit_size);
199                hi = nir_bcsel(b, different_signs,
200                               nir_iadd(b,
201                                        nir_inot(b, hi),
202                                        nir_uadd_carry(b, nir_inot(b, lo), c1)),
203                               hi);
204             }
205 
206             lowered = hi;
207          }
208       }
209       break;
210 
211    default:
212       break;
213    }
214 
215    if (lowered) {
216       nir_def_rewrite_uses(&instr->def, lowered);
217       nir_instr_remove(&instr->instr);
218       return true;
219    } else {
220       return false;
221    }
222 }
223 
224 bool
nir_lower_alu(nir_shader * shader)225 nir_lower_alu(nir_shader *shader)
226 {
227    if (!shader->options->lower_bitfield_reverse &&
228        !shader->options->lower_bit_count &&
229        !shader->options->lower_mul_high)
230       return false;
231 
232    return nir_shader_instructions_pass(shader, lower_alu_instr,
233                                        nir_metadata_block_index |
234                                           nir_metadata_dominance,
235                                        NULL);
236 }
237