1 /*
2 * Copyright (C) 2012-2018 Rob Clark <robclark@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors:
24 * Rob Clark <robclark@freedesktop.org>
25 */
26
27 #ifndef FREEDRENO_PRIV_H_
28 #define FREEDRENO_PRIV_H_
29
30 #include <errno.h>
31 #include <fcntl.h>
32 #include <stdio.h>
33 #include <stdlib.h>
34 #include <string.h>
35 #include <unistd.h>
36 #include <sys/ioctl.h>
37 #include <sys/mman.h>
38
39 #include <xf86drm.h>
40
41 #include "util/hash_table.h"
42 #include "util/list.h"
43 #include "util/log.h"
44 #include "util/perf/cpu_trace.h"
45 #include "util/simple_mtx.h"
46 #include "util/slab.h"
47 #include "util/u_atomic.h"
48 #include "util/u_debug.h"
49 #include "util/u_math.h"
50 #include "util/vma.h"
51
52 #include "freedreno_common.h"
53 #include "freedreno_dev_info.h"
54 #include "freedreno_drmif.h"
55 #include "freedreno_ringbuffer.h"
56
57 extern simple_mtx_t table_lock;
58 extern simple_mtx_t fence_lock;
59
60 #define SUBALLOC_SIZE (32 * 1024)
61 /* Maximum known alignment requirement is a6xx's TEX_CONST at 16 dwords */
62 #define SUBALLOC_ALIGNMENT 64
63 #define RING_FLAGS (FD_BO_GPUREADONLY | FD_BO_CACHED_COHERENT)
64
65 /*
66 * Stupid/simple growable array implementation:
67 */
68
69 #define MAX_ARRAY_SIZE ((unsigned short)~0)
70
71 static inline void
grow(void ** ptr,uint16_t nr,uint16_t * max,uint16_t sz)72 grow(void **ptr, uint16_t nr, uint16_t *max, uint16_t sz)
73 {
74 assert((nr + 1) < MAX_ARRAY_SIZE);
75 if ((nr + 1) > *max) {
76 if (*max > MAX_ARRAY_SIZE/2)
77 *max = MAX_ARRAY_SIZE;
78 else if ((*max * 2) < (nr + 1))
79 *max = nr + 5;
80 else
81 *max = *max * 2;
82 *ptr = realloc(*ptr, *max * sz);
83 }
84 }
85
86 #define DECLARE_ARRAY(type, name) \
87 unsigned short nr_##name, max_##name; \
88 type *name;
89
90 #define APPEND(x, name, ...) \
91 ({ \
92 grow((void **)&(x)->name, (x)->nr_##name, &(x)->max_##name, \
93 sizeof((x)->name[0])); \
94 (x)->name[(x)->nr_##name] = __VA_ARGS__; \
95 (x)->nr_##name++; \
96 })
97
98 #define READ_ONCE(x) (*(volatile __typeof__(x) *)&(x))
99
100
101 struct fd_device_funcs {
102 /* Create a new buffer object:
103 */
104 struct fd_bo *(*bo_new)(struct fd_device *dev, uint32_t size, uint32_t flags);
105
106 /* Create a new buffer object from existing handle (ie. dma-buf or
107 * flink import):
108 */
109 struct fd_bo *(*bo_from_handle)(struct fd_device *dev, uint32_t size,
110 uint32_t handle);
111 uint32_t (*handle_from_dmabuf)(struct fd_device *dev, int fd);
112 struct fd_bo *(*bo_from_dmabuf)(struct fd_device *dev, int fd);
113 void (*bo_close_handle)(struct fd_bo *bo);
114
115 struct fd_pipe *(*pipe_new)(struct fd_device *dev, enum fd_pipe_id id,
116 unsigned prio);
117 int (*flush)(struct fd_device *dev);
118 void (*destroy)(struct fd_device *dev);
119 };
120
121 struct fd_bo_bucket {
122 uint32_t size;
123 int count, hits, misses, expired;
124 struct list_head list;
125 };
126
127 struct fd_bo_cache {
128 const char *name;
129 simple_mtx_t lock;
130 struct fd_bo_bucket cache_bucket[14 * 4];
131 int num_buckets;
132 time_t time;
133 };
134
135 /* Probably good for the block size to be a multiple of an available
136 * large-page size. For overlap of what both the MMU (with 4kb granule)
137 * and SMMU support, 2MB is that overlap. (Well, 4kb is as well, but
138 * too small to be practical ;-))
139 */
140 #define FD_BO_HEAP_BLOCK_SIZE (4 * 1024 * 1024)
141
142 /* Zero is an invalid handle, use it to indicate buffers that have been sub-
143 * allocated from a larger backing heap block buffer.
144 */
145 #define FD_BO_SUBALLOC_HANDLE 0
146
147 static inline bool
suballoc_bo(struct fd_bo * bo)148 suballoc_bo(struct fd_bo *bo)
149 {
150 return bo->handle == FD_BO_SUBALLOC_HANDLE;
151 }
152
153 /**
154 * A heap is a virtual range of memory that is backed by N physical buffers,
155 * from which buffers can be suballocated. This requires kernel support for
156 * userspace allocated iova.
157 */
158 struct fd_bo_heap {
159 struct fd_device *dev;
160
161 int cnt;
162
163 /**
164 * Buffer allocation flags for buffers allocated from this heap.
165 */
166 uint32_t flags;
167
168 simple_mtx_t lock;
169
170 /**
171 * Ranges of the backing buffer are allocated at a granularity of
172 * SUBALLOC_ALIGNMENT
173 */
174 struct util_vma_heap heap;
175
176 /**
177 * List of recently freed suballocated BOs from this allocator until they
178 * become idle. Backend should periodically call fd_bo_suballoc_clean()
179 * to check for newly idle entries on the freelist, so that the memory can
180 * be returned to the free heap.
181 */
182 struct list_head freelist;
183
184 /**
185 * The backing buffers. Maximum total heap size is:
186 * FD_BO_HEAP_BLOCK_SIZE * ARRAY_SIZE(heap->blocks)
187 */
188 struct fd_bo *blocks[256];
189 };
190
191 struct fd_bo_heap *fd_bo_heap_new(struct fd_device *dev, uint32_t flags);
192 void fd_bo_heap_destroy(struct fd_bo_heap *heap);
193
194 struct fd_bo *fd_bo_heap_block(struct fd_bo *bo);
195 struct fd_bo *fd_bo_heap_alloc(struct fd_bo_heap *heap, uint32_t size);
196
197 static inline uint32_t
submit_offset(struct fd_bo * bo,uint32_t offset)198 submit_offset(struct fd_bo *bo, uint32_t offset)
199 {
200 if (suballoc_bo(bo)) {
201 offset += bo->iova - fd_bo_heap_block(bo)->iova;
202 }
203 return offset;
204 }
205
206 struct fd_device {
207 int fd;
208 enum fd_version version;
209 int32_t refcnt;
210
211 /* tables to keep track of bo's, to avoid "evil-twin" fd_bo objects:
212 *
213 * handle_table: maps handle to fd_bo
214 * name_table: maps flink name to fd_bo
215 *
216 * We end up needing two tables, because DRM_IOCTL_GEM_OPEN always
217 * returns a new handle. So we need to figure out if the bo is already
218 * open in the process first, before calling gem-open.
219 */
220 struct hash_table *handle_table, *name_table;
221
222 const struct fd_device_funcs *funcs;
223
224 struct fd_bo_cache bo_cache;
225 struct fd_bo_cache ring_cache;
226
227 /**
228 * Heap for mappable + cached-coherent + gpu-readonly (ie. cmdstream)
229 */
230 struct fd_bo_heap *ring_heap;
231
232 /**
233 * Heap for mappable (ie. majority of small buffer allocations, etc)
234 */
235 struct fd_bo_heap *default_heap;
236
237 bool has_cached_coherent;
238
239 bool closefd; /* call close(fd) upon destruction */
240
241 /* just for valgrind: */
242 int bo_size;
243
244 /**
245 * List of deferred submits, protected by submit_lock. The deferred
246 * submits are tracked globally per-device, even if they execute in
247 * different order on the kernel side (ie. due to different priority
248 * submitqueues, etc) to preserve the order that they are passed off
249 * to the kernel. Once the kernel has them, it is the fences' job
250 * to preserve correct order of execution.
251 */
252 struct list_head deferred_submits;
253 struct fd_fence *deferred_submits_fence;
254 unsigned deferred_cmds;
255 simple_mtx_t submit_lock;
256
257 /**
258 * BO for suballocating long-lived state objects.
259 *
260 * Note: one would be tempted to put this in fd_pipe to avoid locking.
261 * But that is a bad idea for a couple of reasons:
262 *
263 * 1) With TC, stateobj allocation can happen in either frontend thread
264 * (ie. most CSOs), and also driver thread (a6xx cached tex state)
265 * 2) It is best for fd_pipe to not hold a reference to a BO that can
266 * be free'd to bo cache, as that can cause unexpected re-entrancy
267 * (fd_bo_cache_alloc() -> find_in_bucket() -> fd_bo_state() ->
268 * cleanup_fences() -> drop pipe ref which free's bo's).
269 */
270 struct fd_bo *suballoc_bo;
271 uint32_t suballoc_offset;
272 simple_mtx_t suballoc_lock;
273
274 struct util_queue submit_queue;
275 };
276
277 static inline bool
fd_device_threaded_submit(struct fd_device * dev)278 fd_device_threaded_submit(struct fd_device *dev)
279 {
280 return util_queue_is_initialized(&dev->submit_queue);
281 }
282
283 #define foreach_submit(name, list) \
284 list_for_each_entry(struct fd_submit, name, list, node)
285 #define foreach_submit_safe(name, list) \
286 list_for_each_entry_safe(struct fd_submit, name, list, node)
287 #define last_submit(list) \
288 list_last_entry(list, struct fd_submit, node)
289
290 #define foreach_bo(name, list) \
291 list_for_each_entry(struct fd_bo, name, list, node)
292 #define foreach_bo_safe(name, list) \
293 list_for_each_entry_safe(struct fd_bo, name, list, node)
294 #define first_bo(list) \
295 list_first_entry(list, struct fd_bo, node)
296
297
298 void fd_bo_cache_init(struct fd_bo_cache *cache, int coarse, const char *name);
299 void fd_bo_cache_cleanup(struct fd_bo_cache *cache, time_t time);
300 struct fd_bo *fd_bo_cache_alloc(struct fd_bo_cache *cache, uint32_t *size,
301 uint32_t flags);
302 int fd_bo_cache_free(struct fd_bo_cache *cache, struct fd_bo *bo);
303
304 /* for where @fence_lock is already held: */
305 void fd_pipe_del_locked(struct fd_pipe *pipe);
306
307 struct fd_pipe_funcs {
308 struct fd_ringbuffer *(*ringbuffer_new_object)(struct fd_pipe *pipe,
309 uint32_t size);
310 struct fd_submit *(*submit_new)(struct fd_pipe *pipe);
311
312 /**
313 * Flush any deferred submits (if deferred submits are supported by
314 * the pipe implementation)
315 */
316 void (*flush)(struct fd_pipe *pipe, uint32_t fence);
317
318 int (*get_param)(struct fd_pipe *pipe, enum fd_param_id param,
319 uint64_t *value);
320 int (*set_param)(struct fd_pipe *pipe, enum fd_param_id param,
321 uint64_t value);
322 int (*wait)(struct fd_pipe *pipe, const struct fd_fence *fence,
323 uint64_t timeout);
324 void (*destroy)(struct fd_pipe *pipe);
325 };
326
327 struct fd_pipe_control {
328 uint32_t fence;
329 };
330 #define control_ptr(pipe, member) \
331 (pipe)->control_mem, offsetof(struct fd_pipe_control, member), 0, 0
332
333 struct fd_pipe {
334 struct fd_device *dev;
335 enum fd_pipe_id id;
336 struct fd_dev_id dev_id;
337
338 /**
339 * Note refcnt is *not* atomic, but protected by fence_lock, since the
340 * fence_lock is held in fd_bo_add_fence(), which is the hotpath.
341 */
342 int32_t refcnt;
343
344 /**
345 * Previous fence seqno allocated for this pipe. The fd_pipe represents
346 * a single timeline, fences allocated by this pipe can be compared to
347 * each other, but fences from different pipes are not comparable (as
348 * there could be preemption of multiple priority level submitqueues at
349 * play)
350 */
351 uint32_t last_fence;
352
353 /**
354 * The last fence seqno that was flushed to kernel (doesn't mean that it
355 * is complete, just that the kernel knows about it)
356 */
357 uint32_t last_submit_fence;
358
359 uint32_t last_enqueue_fence; /* just for debugging */
360
361 /**
362 * Counter for assigning each submit a unique seqno.
363 */
364 seqno_t submit_seqno;
365
366 /**
367 * If we *ever* see an in-fence-fd, assume that userspace is
368 * not relying on implicit fences.
369 */
370 bool no_implicit_sync;
371
372 bool is_64bit;
373
374 struct fd_bo *control_mem;
375 volatile struct fd_pipe_control *control;
376
377 struct slab_parent_pool ring_pool;
378
379 const struct fd_pipe_funcs *funcs;
380 };
381
382 uint32_t fd_pipe_emit_fence(struct fd_pipe *pipe, struct fd_ringbuffer *ring);
383
384 static inline void
fd_pipe_flush(struct fd_pipe * pipe,uint32_t fence)385 fd_pipe_flush(struct fd_pipe *pipe, uint32_t fence)
386 {
387 if (!pipe->funcs->flush)
388 return;
389 pipe->funcs->flush(pipe, fence);
390 }
391
392 struct fd_submit_funcs {
393 struct fd_ringbuffer *(*new_ringbuffer)(struct fd_submit *submit,
394 uint32_t size,
395 enum fd_ringbuffer_flags flags);
396 struct fd_fence *(*flush)(struct fd_submit *submit, int in_fence_fd,
397 bool use_fence_fd);
398 void (*destroy)(struct fd_submit *submit);
399 };
400
401 struct fd_submit {
402 int32_t refcnt;
403 struct fd_pipe *pipe;
404 struct fd_device *dev;
405 const struct fd_submit_funcs *funcs;
406
407 struct fd_ringbuffer *primary;
408 uint32_t fence;
409 struct list_head node; /* node in fd_pipe::deferred_submits */
410 };
411
412 static inline unsigned
fd_dev_count_deferred_cmds(struct fd_device * dev)413 fd_dev_count_deferred_cmds(struct fd_device *dev)
414 {
415 unsigned nr = 0;
416
417 simple_mtx_assert_locked(&dev->submit_lock);
418
419 list_for_each_entry (struct fd_submit, submit, &dev->deferred_submits, node) {
420 nr += fd_ringbuffer_cmd_count(submit->primary);
421 }
422
423 return nr;
424 }
425
426 struct fd_bo_funcs {
427 int (*offset)(struct fd_bo *bo, uint64_t *offset);
428 void *(*map)(struct fd_bo *bo);
429 int (*cpu_prep)(struct fd_bo *bo, struct fd_pipe *pipe, uint32_t op);
430 int (*madvise)(struct fd_bo *bo, int willneed);
431 uint64_t (*iova)(struct fd_bo *bo);
432 void (*set_name)(struct fd_bo *bo, const char *fmt, va_list ap);
433 int (*dmabuf)(struct fd_bo *bo);
434
435 /**
436 * Optional hook that is called before ->destroy(). In the case of
437 * batch deletes (such as BO cache cleanup or cleaning up a submit)
438 * the ->finalize() hook will be called for all of the BOs being
439 * destroyed followed by dev->flush() and then bo->destroy(). This
440 * allows the backend to batch up processing. (Ie. this is for
441 * virtio backend to batch ccmds to the host)
442 *
443 * In all cases, dev->flush() will happen after bo->finalize() and
444 * bo->destroy().
445 */
446 void (*finalize)(struct fd_bo *bo);
447 void (*destroy)(struct fd_bo *bo);
448
449 /**
450 * Optional, copy data into bo, falls back to mmap+memcpy. If not
451 * implemented, it must be possible to mmap all buffers
452 */
453 void (*upload)(struct fd_bo *bo, void *src, unsigned off, unsigned len);
454
455 /**
456 * Optional, if upload is supported, should upload be preferred?
457 */
458 bool (*prefer_upload)(struct fd_bo *bo, unsigned len);
459
460 void (*set_metadata)(struct fd_bo *bo, void *metadata, uint32_t metadata_size);
461 int (*get_metadata)(struct fd_bo *bo, void *metadata, uint32_t metadata_size);
462 };
463
464 void fd_bo_add_fence(struct fd_bo *bo, struct fd_fence *fence);
465 void *fd_bo_map_os_mmap(struct fd_bo *bo);
466
467 enum fd_bo_state {
468 FD_BO_STATE_IDLE,
469 FD_BO_STATE_BUSY,
470 FD_BO_STATE_UNKNOWN,
471 };
472 enum fd_bo_state fd_bo_state(struct fd_bo *bo);
473
474 void fd_bo_init_common(struct fd_bo *bo, struct fd_device *dev);
475 void fd_bo_fini_fences(struct fd_bo *bo);
476 void fd_bo_fini_common(struct fd_bo *bo);
477
478 struct fd_bo *fd_bo_new_ring(struct fd_device *dev, uint32_t size);
479
480 uint32_t fd_handle_from_dmabuf_drm(struct fd_device *dev, int fd);
481 struct fd_bo *fd_bo_from_dmabuf_drm(struct fd_device *dev, int fd);
482 void fd_bo_close_handle_drm(struct fd_bo *bo);
483
484 #define enable_debug 0 /* TODO make dynamic */
485
486 bool fd_dbg(void);
487
488 #define INFO_MSG(fmt, ...) \
489 do { \
490 if (fd_dbg()) \
491 mesa_logi("%s:%d: " fmt, __func__, __LINE__, ##__VA_ARGS__); \
492 } while (0)
493 #define DEBUG_MSG(fmt, ...) \
494 do \
495 if (enable_debug) { \
496 mesa_logd("%s:%d: " fmt, __func__, __LINE__, ##__VA_ARGS__); \
497 } \
498 while (0)
499 #define WARN_MSG(fmt, ...) \
500 do { \
501 mesa_logw("%s:%d: " fmt, __func__, __LINE__, ##__VA_ARGS__); \
502 } while (0)
503 #define ERROR_MSG(fmt, ...) \
504 do { \
505 mesa_loge("%s:%d: " fmt, __func__, __LINE__, ##__VA_ARGS__); \
506 } while (0)
507
508 #define U642VOID(x) ((void *)(unsigned long)(x))
509 #define VOID2U64(x) ((uint64_t)(unsigned long)(x))
510
511 #ifdef HAVE_VALGRIND
512 #include <memcheck.h>
513
514 /*
515 * For tracking the backing memory (if valgrind enabled, we force a mmap
516 * for the purposes of tracking)
517 */
518 static inline void
VG_BO_ALLOC(struct fd_bo * bo)519 VG_BO_ALLOC(struct fd_bo *bo)
520 {
521 if (bo && RUNNING_ON_VALGRIND) {
522 VALGRIND_MALLOCLIKE_BLOCK(fd_bo_map(bo), bo->size, 0, 1);
523 }
524 }
525
526 static inline void
VG_BO_FREE(struct fd_bo * bo)527 VG_BO_FREE(struct fd_bo *bo)
528 {
529 VALGRIND_FREELIKE_BLOCK(bo->map, 0);
530 }
531
532 /*
533 * For tracking bo structs that are in the buffer-cache, so that valgrind
534 * doesn't attribute ownership to the first one to allocate the recycled
535 * bo.
536 *
537 * Note that the list_head in fd_bo is used to track the buffers in cache
538 * so disable error reporting on the range while they are in cache so
539 * valgrind doesn't squawk about list traversal.
540 *
541 */
542 static inline void
VG_BO_RELEASE(struct fd_bo * bo)543 VG_BO_RELEASE(struct fd_bo *bo)
544 {
545 if (RUNNING_ON_VALGRIND) {
546 VALGRIND_DISABLE_ADDR_ERROR_REPORTING_IN_RANGE(bo, bo->dev->bo_size);
547 VALGRIND_MAKE_MEM_NOACCESS(bo, bo->dev->bo_size);
548 VALGRIND_FREELIKE_BLOCK(bo->map, 0);
549 }
550 }
551 static inline void
VG_BO_OBTAIN(struct fd_bo * bo)552 VG_BO_OBTAIN(struct fd_bo *bo)
553 {
554 if (RUNNING_ON_VALGRIND) {
555 VALGRIND_MAKE_MEM_DEFINED(bo, bo->dev->bo_size);
556 VALGRIND_ENABLE_ADDR_ERROR_REPORTING_IN_RANGE(bo, bo->dev->bo_size);
557 VALGRIND_MALLOCLIKE_BLOCK(bo->map, bo->size, 0, 1);
558 }
559 }
560 /* special case for fd_bo_upload */
561 static inline void
VG_BO_MAPPED(struct fd_bo * bo)562 VG_BO_MAPPED(struct fd_bo *bo)
563 {
564 VALGRIND_MALLOCLIKE_BLOCK(bo->map, bo->size, 0, 1);
565 }
566 #else
567 static inline void
VG_BO_ALLOC(struct fd_bo * bo)568 VG_BO_ALLOC(struct fd_bo *bo)
569 {
570 }
571 static inline void
VG_BO_FREE(struct fd_bo * bo)572 VG_BO_FREE(struct fd_bo *bo)
573 {
574 }
575 static inline void
VG_BO_RELEASE(struct fd_bo * bo)576 VG_BO_RELEASE(struct fd_bo *bo)
577 {
578 }
579 static inline void
VG_BO_OBTAIN(struct fd_bo * bo)580 VG_BO_OBTAIN(struct fd_bo *bo)
581 {
582 }
583 static inline void
VG_BO_MAPPED(struct fd_bo * bo)584 VG_BO_MAPPED(struct fd_bo *bo)
585 {
586 }
587 #endif
588
589 #define FD_DEFINE_CAST(parent, child) \
590 static inline struct child *to_##child(struct parent *x) \
591 { \
592 return (struct child *)x; \
593 }
594
595 #endif /* FREEDRENO_PRIV_H_ */
596