1 /*
2 * Copyright © Microsoft Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include "d3d12_video_buffer.h"
25 #include "d3d12_resource.h"
26 #include "d3d12_video_dec.h"
27 #include "d3d12_residency.h"
28
29 #include "util/format/u_format.h"
30 #include "util/u_inlines.h"
31 #include "util/u_memory.h"
32 #include "util/u_video.h"
33 #include "vl/vl_video_buffer.h"
34 #include "util/u_sampler.h"
35 #include "frontend/winsys_handle.h"
36 #include "d3d12_format.h"
37 #include "d3d12_screen.h"
38
39 static struct pipe_video_buffer *
d3d12_video_buffer_create_impl(struct pipe_context * pipe,const struct pipe_video_buffer * tmpl,struct winsys_handle * handle,unsigned usage)40 d3d12_video_buffer_create_impl(struct pipe_context *pipe,
41 const struct pipe_video_buffer *tmpl,
42 struct winsys_handle *handle,
43 unsigned usage)
44 {
45 assert(pipe);
46 assert(tmpl);
47
48 ///
49 /// Initialize d3d12_video_buffer
50 ///
51
52 // Not using new doesn't call ctor and the initializations in the class declaration are lost
53 struct d3d12_video_buffer *pD3D12VideoBuffer = new d3d12_video_buffer;
54
55 // Fill base template
56 pD3D12VideoBuffer->base = *tmpl;
57 pD3D12VideoBuffer->base.buffer_format = tmpl->buffer_format;
58 pD3D12VideoBuffer->base.context = pipe;
59 pD3D12VideoBuffer->base.width = tmpl->width;
60 pD3D12VideoBuffer->base.height = tmpl->height;
61 pD3D12VideoBuffer->base.interlaced = tmpl->interlaced;
62 pD3D12VideoBuffer->base.associated_data = nullptr;
63 pD3D12VideoBuffer->base.bind = PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_RENDER_TARGET | PIPE_BIND_DISPLAY_TARGET | PIPE_BIND_CUSTOM;
64
65 // Fill vtable
66 pD3D12VideoBuffer->base.destroy = d3d12_video_buffer_destroy;
67 pD3D12VideoBuffer->base.get_resources = d3d12_video_buffer_resources;
68 pD3D12VideoBuffer->base.get_sampler_view_planes = d3d12_video_buffer_get_sampler_view_planes;
69 pD3D12VideoBuffer->base.get_sampler_view_components = d3d12_video_buffer_get_sampler_view_components;
70 pD3D12VideoBuffer->base.get_surfaces = d3d12_video_buffer_get_surfaces;
71 pD3D12VideoBuffer->base.destroy_associated_data = d3d12_video_buffer_destroy_associated_data;
72
73 struct pipe_resource templ;
74 memset(&templ, 0, sizeof(templ));
75 templ.target = PIPE_TEXTURE_2D;
76 templ.bind = pD3D12VideoBuffer->base.bind;
77 templ.format = pD3D12VideoBuffer->base.buffer_format;
78 if (handle)
79 {
80 // YUV 4:2:0 formats in D3D12 always require multiple of 2 dimensions
81 // We must respect the input dimensions of the imported resource handle (e.g no extra aligning)
82 templ.width0 = align(pD3D12VideoBuffer->base.width, 2);
83 templ.height0 = align(pD3D12VideoBuffer->base.height, 2);
84 }
85 else
86 {
87 // When creating (e.g not importing) resources we allocate
88 // with a higher alignment to maximize HW compatibility
89 templ.width0 = align(pD3D12VideoBuffer->base.width, 2);
90 templ.height0 = align(pD3D12VideoBuffer->base.height, 16);
91 }
92 templ.depth0 = 1;
93 templ.array_size = 1;
94 templ.flags = 0;
95
96 // This calls d3d12_create_resource as the function ptr is set in d3d12_screen.resource_create
97 if(handle)
98 {
99 // WINSYS_HANDLE_TYPE_D3D12_RES implies taking ownership of the reference
100 if(handle->type == WINSYS_HANDLE_TYPE_D3D12_RES)
101 ((IUnknown *)handle->com_obj)->AddRef();
102 pD3D12VideoBuffer->texture = (struct d3d12_resource *) pipe->screen->resource_from_handle(pipe->screen, &templ, handle, usage);
103 }
104 else
105 pD3D12VideoBuffer->texture = (struct d3d12_resource *) pipe->screen->resource_create(pipe->screen, &templ);
106
107 if (pD3D12VideoBuffer->texture == nullptr) {
108 debug_printf("[d3d12_video_buffer] d3d12_video_buffer_create - Call to resource_create() to create "
109 "d3d12_resource failed\n");
110 goto failed;
111 }
112
113 d3d12_promote_to_permanent_residency((struct d3d12_screen*) pipe->screen, pD3D12VideoBuffer->texture);
114
115 pD3D12VideoBuffer->num_planes = util_format_get_num_planes(pD3D12VideoBuffer->texture->overall_format);
116 return &pD3D12VideoBuffer->base;
117
118 failed:
119 d3d12_video_buffer_destroy((struct pipe_video_buffer *) pD3D12VideoBuffer);
120
121 return nullptr;
122 }
123
124 /**
125 * creates a video buffer from a handle
126 */
127 struct pipe_video_buffer *
d3d12_video_buffer_from_handle(struct pipe_context * pipe,const struct pipe_video_buffer * tmpl,struct winsys_handle * handle,unsigned usage)128 d3d12_video_buffer_from_handle(struct pipe_context *pipe,
129 const struct pipe_video_buffer *tmpl,
130 struct winsys_handle *handle,
131 unsigned usage)
132 {
133 struct pipe_video_buffer updated_template = {};
134 if ((handle->format == PIPE_FORMAT_NONE) || (tmpl == nullptr) || (tmpl->buffer_format == PIPE_FORMAT_NONE) ||
135 (tmpl->width == 0) || (tmpl->height == 0)) {
136 ID3D12Resource *d3d12_res = nullptr;
137 if (handle->type == WINSYS_HANDLE_TYPE_D3D12_RES) {
138 d3d12_res = (ID3D12Resource *) handle->com_obj;
139 } else if (handle->type == WINSYS_HANDLE_TYPE_FD) {
140 #ifdef _WIN32
141 HANDLE d3d_handle = handle->handle;
142 #else
143 HANDLE d3d_handle = (HANDLE) (intptr_t) handle->handle;
144 #endif
145 if (FAILED(d3d12_screen(pipe->screen)->dev->OpenSharedHandle(d3d_handle, IID_PPV_ARGS(&d3d12_res)))) {
146 return NULL;
147 }
148 }
149 D3D12_RESOURCE_DESC res_desc = GetDesc(d3d12_res);
150 updated_template.width = res_desc.Width;
151 updated_template.height = res_desc.Height;
152 updated_template.buffer_format = d3d12_get_pipe_format(res_desc.Format);
153 handle->format = updated_template.buffer_format;
154
155 // if passed an external com_ptr (e.g WINSYS_HANDLE_TYPE_D3D12_RES) do not release it
156 if (handle->type == WINSYS_HANDLE_TYPE_FD)
157 d3d12_res->Release();
158 } else {
159 updated_template = *tmpl;
160 }
161
162 return d3d12_video_buffer_create_impl(pipe, &updated_template, handle, usage);
163 }
164
165 /**
166 * creates a video buffer
167 */
168 struct pipe_video_buffer *
d3d12_video_buffer_create(struct pipe_context * pipe,const struct pipe_video_buffer * tmpl)169 d3d12_video_buffer_create(struct pipe_context *pipe, const struct pipe_video_buffer *tmpl)
170 {
171 return d3d12_video_buffer_create_impl(pipe, tmpl, NULL, 0);
172 }
173
174 /**
175 * destroy this video buffer
176 */
177 void
d3d12_video_buffer_destroy(struct pipe_video_buffer * buffer)178 d3d12_video_buffer_destroy(struct pipe_video_buffer *buffer)
179 {
180 struct d3d12_video_buffer *pD3D12VideoBuffer = (struct d3d12_video_buffer *) buffer;
181
182 // Destroy pD3D12VideoBuffer->texture (if any)
183 if (pD3D12VideoBuffer->texture) {
184 pipe_resource *pBaseResource = &pD3D12VideoBuffer->texture->base.b;
185 pipe_resource_reference(&pBaseResource, NULL);
186 }
187
188 // Destroy associated data (if any)
189 if (pD3D12VideoBuffer->base.associated_data != nullptr) {
190 d3d12_video_buffer_destroy_associated_data(pD3D12VideoBuffer->base.associated_data);
191 // Set to nullptr after cleanup, no dangling pointers
192 pD3D12VideoBuffer->base.associated_data = nullptr;
193 }
194
195 for (uint i = 0; i < pD3D12VideoBuffer->surfaces.size(); ++i) {
196 if (pD3D12VideoBuffer->surfaces[i] != NULL) {
197 pipe_surface_reference(&pD3D12VideoBuffer->surfaces[i], NULL);
198 }
199 }
200
201 for (uint i = 0; i < pD3D12VideoBuffer->sampler_view_planes.size(); ++i) {
202 if (pD3D12VideoBuffer->sampler_view_planes[i] != NULL) {
203 pipe_sampler_view_reference(&pD3D12VideoBuffer->sampler_view_planes[i], NULL);
204 }
205 }
206
207 for (uint i = 0; i < pD3D12VideoBuffer->sampler_view_components.size(); ++i) {
208 if (pD3D12VideoBuffer->sampler_view_components[i] != NULL) {
209 pipe_sampler_view_reference(&pD3D12VideoBuffer->sampler_view_components[i], NULL);
210 }
211 }
212
213 delete pD3D12VideoBuffer;
214 }
215
216 /*
217 * destroy the associated data
218 */
219 void
d3d12_video_buffer_destroy_associated_data(void * associated_data)220 d3d12_video_buffer_destroy_associated_data(void *associated_data)
221 { }
222
223 /**
224 * get an individual surfaces for each plane
225 */
226 struct pipe_surface **
d3d12_video_buffer_get_surfaces(struct pipe_video_buffer * buffer)227 d3d12_video_buffer_get_surfaces(struct pipe_video_buffer *buffer)
228 {
229 assert(buffer);
230 struct d3d12_video_buffer *pD3D12VideoBuffer = (struct d3d12_video_buffer *) buffer;
231 struct pipe_context * pipe = pD3D12VideoBuffer->base.context;
232 struct pipe_surface surface_template = {};
233
234 // Some video frameworks iterate over [0..VL_MAX_SURFACES) and ignore the nullptr entries
235 // So we have to null initialize the other surfaces not used from [num_planes..VL_MAX_SURFACES)
236 // Like in src/gallium/frontends/va/surface.c
237 pD3D12VideoBuffer->surfaces.resize(VL_MAX_SURFACES, nullptr);
238
239 // pCurPlaneResource refers to the planar resource, not the overall resource.
240 // in d3d12_resource this is handled by having a linked list of planes with
241 // d3dRes->base.next ptr to next plane resource
242 // starting with the plane 0 being the overall resource
243 struct pipe_resource *pCurPlaneResource = &pD3D12VideoBuffer->texture->base.b;
244
245 for (uint PlaneSlice = 0; PlaneSlice < pD3D12VideoBuffer->num_planes; ++PlaneSlice) {
246 if (!pD3D12VideoBuffer->surfaces[PlaneSlice]) {
247 memset(&surface_template, 0, sizeof(surface_template));
248 surface_template.format =
249 util_format_get_plane_format(pD3D12VideoBuffer->texture->overall_format, PlaneSlice);
250
251 pD3D12VideoBuffer->surfaces[PlaneSlice] =
252 pipe->create_surface(pipe, pCurPlaneResource, &surface_template);
253
254 if (!pD3D12VideoBuffer->surfaces[PlaneSlice]) {
255 goto error;
256 }
257 }
258 pCurPlaneResource = pCurPlaneResource->next;
259 }
260
261 return pD3D12VideoBuffer->surfaces.data();
262
263 error:
264 for (uint PlaneSlice = 0; PlaneSlice < pD3D12VideoBuffer->num_planes; ++PlaneSlice) {
265 pipe_surface_reference(&pD3D12VideoBuffer->surfaces[PlaneSlice], NULL);
266 }
267
268 return nullptr;
269 }
270
271 /**
272 * get an individual resource for each plane,
273 * only returns existing resources by reference
274 */
275 void
d3d12_video_buffer_resources(struct pipe_video_buffer * buffer,struct pipe_resource ** resources)276 d3d12_video_buffer_resources(struct pipe_video_buffer *buffer,
277 struct pipe_resource **resources)
278 {
279 struct d3d12_video_buffer *pD3D12VideoBuffer = (struct d3d12_video_buffer *) buffer;
280 assert(pD3D12VideoBuffer);
281
282 // pCurPlaneResource refers to the planar resource, not the overall resource.
283 // in d3d12_resource this is handled by having a linked list of planes with
284 // d3dRes->base.next ptr to next plane resource
285 // starting with the plane 0 being the overall resource
286 struct pipe_resource *pCurPlaneResource = &pD3D12VideoBuffer->texture->base.b;
287
288 for (uint i = 0; i < pD3D12VideoBuffer->num_planes; ++i) {
289 assert(pCurPlaneResource); // the d3d12_resource has a linked list with the exact name of number of elements
290 // as planes
291
292 resources[i] = pCurPlaneResource;
293 pCurPlaneResource = pCurPlaneResource->next;
294 }
295 }
296
297 /**
298 * get an individual sampler view for each plane
299 */
300 struct pipe_sampler_view **
d3d12_video_buffer_get_sampler_view_planes(struct pipe_video_buffer * buffer)301 d3d12_video_buffer_get_sampler_view_planes(struct pipe_video_buffer *buffer)
302 {
303 assert(buffer);
304 struct d3d12_video_buffer *pD3D12VideoBuffer = (struct d3d12_video_buffer *) buffer;
305 struct pipe_context * pipe = pD3D12VideoBuffer->base.context;
306 struct pipe_sampler_view samplerViewTemplate;
307
308 // Some video frameworks iterate over [0..VL_MAX_SURFACES) and ignore the nullptr entries
309 // So we have to null initialize the other surfaces not used from [num_planes..VL_MAX_SURFACES)
310 // Like in src/gallium/frontends/vdpau/surface.c
311 pD3D12VideoBuffer->sampler_view_planes.resize(VL_MAX_SURFACES, nullptr);
312
313 // pCurPlaneResource refers to the planar resource, not the overall resource.
314 // in d3d12_resource this is handled by having a linked list of planes with
315 // d3dRes->base.next ptr to next plane resource
316 // starting with the plane 0 being the overall resource
317 struct pipe_resource *pCurPlaneResource = &pD3D12VideoBuffer->texture->base.b;
318
319 for (uint i = 0; i < pD3D12VideoBuffer->num_planes; ++i) {
320 if (!pD3D12VideoBuffer->sampler_view_planes[i]) {
321 assert(pCurPlaneResource); // the d3d12_resource has a linked list with the exact name of number of elements
322 // as planes
323
324 memset(&samplerViewTemplate, 0, sizeof(samplerViewTemplate));
325 u_sampler_view_default_template(&samplerViewTemplate, pCurPlaneResource, pCurPlaneResource->format);
326
327 pD3D12VideoBuffer->sampler_view_planes[i] =
328 pipe->create_sampler_view(pipe, pCurPlaneResource, &samplerViewTemplate);
329
330 if (!pD3D12VideoBuffer->sampler_view_planes[i]) {
331 goto error;
332 }
333 }
334
335 pCurPlaneResource = pCurPlaneResource->next;
336 }
337
338 return pD3D12VideoBuffer->sampler_view_planes.data();
339
340 error:
341 for (uint i = 0; i < pD3D12VideoBuffer->num_planes; ++i) {
342 pipe_sampler_view_reference(&pD3D12VideoBuffer->sampler_view_planes[i], NULL);
343 }
344
345 return nullptr;
346 }
347
348 /**
349 * get an individual sampler view for each component
350 */
351 struct pipe_sampler_view **
d3d12_video_buffer_get_sampler_view_components(struct pipe_video_buffer * buffer)352 d3d12_video_buffer_get_sampler_view_components(struct pipe_video_buffer *buffer)
353 {
354 assert(buffer);
355 struct d3d12_video_buffer *pD3D12VideoBuffer = (struct d3d12_video_buffer *) buffer;
356 struct pipe_context * pipe = pD3D12VideoBuffer->base.context;
357 struct pipe_sampler_view samplerViewTemplate;
358
359 // pCurPlaneResource refers to the planar resource, not the overall resource.
360 // in d3d12_resource this is handled by having a linked list of planes with
361 // d3dRes->base.next ptr to next plane resource
362 // starting with the plane 0 being the overall resource
363 struct pipe_resource *pCurPlaneResource = &pD3D12VideoBuffer->texture->base.b;
364
365 const uint32_t MAX_NUM_COMPONENTS = 4; // ie. RGBA formats
366 // At the end of the loop, "component" will have the total number of items valid in sampler_view_components
367 // since component can end up being <= MAX_NUM_COMPONENTS, we assume MAX_NUM_COMPONENTS first and then resize/adjust to
368 // fit the container size pD3D12VideoBuffer->sampler_view_components to the actual components number
369 pD3D12VideoBuffer->sampler_view_components.resize(MAX_NUM_COMPONENTS, nullptr);
370 uint component = 0;
371
372 for (uint i = 0; i < pD3D12VideoBuffer->num_planes; ++i) {
373 // For example num_components would be 1 for the Y plane (R8 in NV12), 2 for the UV plane (R8G8 in NV12)
374 unsigned num_components = util_format_get_nr_components(pCurPlaneResource->format);
375
376 for (uint j = 0; j < num_components; ++j, ++component) {
377
378 if (!pD3D12VideoBuffer->sampler_view_components[component]) {
379 memset(&samplerViewTemplate, 0, sizeof(samplerViewTemplate));
380 u_sampler_view_default_template(&samplerViewTemplate, pCurPlaneResource, pCurPlaneResource->format);
381 samplerViewTemplate.swizzle_r = samplerViewTemplate.swizzle_g = samplerViewTemplate.swizzle_b =
382 PIPE_SWIZZLE_X + j;
383 samplerViewTemplate.swizzle_a = PIPE_SWIZZLE_1;
384
385 pD3D12VideoBuffer->sampler_view_components[component] =
386 pipe->create_sampler_view(pipe, pCurPlaneResource, &samplerViewTemplate);
387 if (!pD3D12VideoBuffer->sampler_view_components[component]) {
388 goto error;
389 }
390 }
391 }
392
393 pCurPlaneResource = pCurPlaneResource->next;
394 }
395
396 // Adjust size to fit component <= VL_NUM_COMPONENTS
397 pD3D12VideoBuffer->sampler_view_components.resize(component);
398
399 return pD3D12VideoBuffer->sampler_view_components.data();
400
401 error:
402 for (uint i = 0; i < pD3D12VideoBuffer->num_planes; ++i) {
403 pipe_sampler_view_reference(&pD3D12VideoBuffer->sampler_view_components[i], NULL);
404 }
405
406 return nullptr;
407 }
408