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1 /*
2  * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21  * SOFTWARE.
22  *
23  * Authors:
24  *    Rob Clark <robclark@freedesktop.org>
25  */
26 
27 #include "pipe/p_defines.h"
28 #include "pipe/p_screen.h"
29 #include "pipe/p_state.h"
30 
31 #include "util/format/u_format.h"
32 #include "util/format/u_format_s3tc.h"
33 #include "util/u_debug.h"
34 #include "util/u_inlines.h"
35 #include "util/u_memory.h"
36 #include "util/u_screen.h"
37 #include "util/u_string.h"
38 #include "util/xmlconfig.h"
39 
40 #include "util/os_time.h"
41 
42 #include <errno.h>
43 #include <stdio.h>
44 #include <stdlib.h>
45 #include "drm-uapi/drm_fourcc.h"
46 #include <sys/sysinfo.h>
47 
48 #include "freedreno_fence.h"
49 #include "freedreno_perfetto.h"
50 #include "freedreno_query.h"
51 #include "freedreno_resource.h"
52 #include "freedreno_screen.h"
53 #include "freedreno_util.h"
54 
55 #include "a2xx/fd2_screen.h"
56 #include "a3xx/fd3_screen.h"
57 #include "a4xx/fd4_screen.h"
58 #include "a5xx/fd5_screen.h"
59 #include "a6xx/fd6_screen.h"
60 
61 /* for fd_get_driver/device_uuid() */
62 #include "common/freedreno_uuid.h"
63 
64 #include "a2xx/ir2.h"
65 #include "ir3/ir3_descriptor.h"
66 #include "ir3/ir3_gallium.h"
67 #include "ir3/ir3_nir.h"
68 
69 /* clang-format off */
70 static const struct debug_named_value fd_debug_options[] = {
71    {"msgs",      FD_DBG_MSGS,     "Print debug messages"},
72    {"disasm",    FD_DBG_DISASM,   "Dump TGSI and adreno shader disassembly (a2xx only, see IR3_SHADER_DEBUG)"},
73    {"dclear",    FD_DBG_DCLEAR,   "Mark all state dirty after clear"},
74    {"ddraw",     FD_DBG_DDRAW,    "Mark all state dirty after draw"},
75    {"noscis",    FD_DBG_NOSCIS,   "Disable scissor optimization"},
76    {"direct",    FD_DBG_DIRECT,   "Force inline (SS_DIRECT) state loads"},
77    {"gmem",      FD_DBG_GMEM,     "Use gmem rendering when it is permitted"},
78    {"perf",      FD_DBG_PERF,     "Enable performance warnings"},
79    {"nobin",     FD_DBG_NOBIN,    "Disable hw binning"},
80    {"sysmem",    FD_DBG_SYSMEM,   "Use sysmem only rendering (no tiling)"},
81    {"serialc",   FD_DBG_SERIALC,  "Disable asynchronous shader compile"},
82    {"shaderdb",  FD_DBG_SHADERDB, "Enable shaderdb output"},
83    {"flush",     FD_DBG_FLUSH,    "Force flush after every draw"},
84    {"deqp",      FD_DBG_DEQP,     "Enable dEQP hacks"},
85    {"inorder",   FD_DBG_INORDER,  "Disable reordering for draws/blits"},
86    {"bstat",     FD_DBG_BSTAT,    "Print batch stats at context destroy"},
87    {"nogrow",    FD_DBG_NOGROW,   "Disable \"growable\" cmdstream buffers, even if kernel supports it"},
88    {"lrz",       FD_DBG_LRZ,      "Enable experimental LRZ support (a5xx)"},
89    {"noindirect",FD_DBG_NOINDR,   "Disable hw indirect draws (emulate on CPU)"},
90    {"noblit",    FD_DBG_NOBLIT,   "Disable blitter (fallback to generic blit path)"},
91    {"hiprio",    FD_DBG_HIPRIO,   "Force high-priority context"},
92    {"ttile",     FD_DBG_TTILE,    "Enable texture tiling (a2xx/a3xx/a5xx)"},
93    {"perfcntrs", FD_DBG_PERFC,    "Expose performance counters"},
94    {"noubwc",    FD_DBG_NOUBWC,   "Disable UBWC for all internal buffers"},
95    {"nolrz",     FD_DBG_NOLRZ,    "Disable LRZ (a6xx)"},
96    {"notile",    FD_DBG_NOTILE,   "Disable tiling for all internal buffers"},
97    {"layout",    FD_DBG_LAYOUT,   "Dump resource layouts"},
98    {"nofp16",    FD_DBG_NOFP16,   "Disable mediump precision lowering"},
99    {"nohw",      FD_DBG_NOHW,     "Disable submitting commands to the HW"},
100    {"nosbin",    FD_DBG_NOSBIN,   "Execute GMEM bins in raster order instead of 'S' pattern"},
101    DEBUG_NAMED_VALUE_END
102 };
103 /* clang-format on */
104 
105 DEBUG_GET_ONCE_FLAGS_OPTION(fd_mesa_debug, "FD_MESA_DEBUG", fd_debug_options, 0)
106 
107 int fd_mesa_debug = 0;
108 bool fd_binning_enabled = true;
109 
110 static const char *
fd_screen_get_name(struct pipe_screen * pscreen)111 fd_screen_get_name(struct pipe_screen *pscreen)
112 {
113    return fd_dev_name(fd_screen(pscreen)->dev_id);
114 }
115 
116 static const char *
fd_screen_get_vendor(struct pipe_screen * pscreen)117 fd_screen_get_vendor(struct pipe_screen *pscreen)
118 {
119    return "freedreno";
120 }
121 
122 static const char *
fd_screen_get_device_vendor(struct pipe_screen * pscreen)123 fd_screen_get_device_vendor(struct pipe_screen *pscreen)
124 {
125    return "Qualcomm";
126 }
127 
128 static void
fd_get_sample_pixel_grid(struct pipe_screen * pscreen,unsigned sample_count,unsigned * out_width,unsigned * out_height)129 fd_get_sample_pixel_grid(struct pipe_screen *pscreen, unsigned sample_count,
130                          unsigned *out_width, unsigned *out_height)
131 {
132    *out_width = 1;
133    *out_height = 1;
134 }
135 
136 static uint64_t
fd_screen_get_timestamp(struct pipe_screen * pscreen)137 fd_screen_get_timestamp(struct pipe_screen *pscreen)
138 {
139    struct fd_screen *screen = fd_screen(pscreen);
140 
141    if (screen->has_timestamp) {
142       uint64_t n;
143       fd_pipe_get_param(screen->pipe, FD_TIMESTAMP, &n);
144       return ticks_to_ns(n);
145    } else {
146       int64_t cpu_time = os_time_get_nano();
147       return cpu_time + screen->cpu_gpu_time_delta;
148    }
149 }
150 
151 static void
fd_screen_destroy(struct pipe_screen * pscreen)152 fd_screen_destroy(struct pipe_screen *pscreen)
153 {
154    struct fd_screen *screen = fd_screen(pscreen);
155 
156    if (screen->aux_ctx)
157       screen->aux_ctx->destroy(screen->aux_ctx);
158 
159    if (screen->tess_bo)
160       fd_bo_del(screen->tess_bo);
161 
162    if (screen->pipe)
163       fd_pipe_del(screen->pipe);
164 
165    if (screen->dev) {
166       fd_device_purge(screen->dev);
167       fd_device_del(screen->dev);
168    }
169 
170    if (screen->ro)
171       screen->ro->destroy(screen->ro);
172 
173    fd_bc_fini(&screen->batch_cache);
174    fd_gmem_screen_fini(pscreen);
175 
176    slab_destroy_parent(&screen->transfer_pool);
177 
178    simple_mtx_destroy(&screen->lock);
179 
180    util_idalloc_mt_fini(&screen->buffer_ids);
181 
182    u_transfer_helper_destroy(pscreen->transfer_helper);
183 
184    if (screen->compiler)
185       ir3_screen_fini(pscreen);
186 
187    free(screen->perfcntr_queries);
188    free(screen);
189 }
190 
191 static uint64_t
get_memory_size(struct fd_screen * screen)192 get_memory_size(struct fd_screen *screen)
193 {
194    uint64_t system_memory;
195 
196    if (!os_get_total_physical_memory(&system_memory))
197       return 0;
198    if (fd_device_version(screen->dev) >= FD_VERSION_VA_SIZE) {
199       uint64_t va_size;
200       if (!fd_pipe_get_param(screen->pipe, FD_VA_SIZE, &va_size)) {
201          system_memory = MIN2(system_memory, va_size);
202       }
203    }
204 
205    return system_memory;
206 }
207 
208 static void
fd_query_memory_info(struct pipe_screen * pscreen,struct pipe_memory_info * info)209 fd_query_memory_info(struct pipe_screen *pscreen,
210                      struct pipe_memory_info *info)
211 {
212    unsigned mem = get_memory_size(fd_screen(pscreen)) >> 10;
213 
214    memset(info, 0, sizeof(*info));
215 
216    info->total_device_memory = mem;
217    info->avail_device_memory = mem;
218 }
219 
220 
221 /*
222 TODO either move caps to a2xx/a3xx specific code, or maybe have some
223 tables for things that differ if the delta is not too much..
224  */
225 static int
fd_screen_get_param(struct pipe_screen * pscreen,enum pipe_cap param)226 fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
227 {
228    struct fd_screen *screen = fd_screen(pscreen);
229 
230    /* this is probably not totally correct.. but it's a start: */
231    switch (param) {
232    /* Supported features (boolean caps). */
233    case PIPE_CAP_NPOT_TEXTURES:
234    case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
235    case PIPE_CAP_ANISOTROPIC_FILTER:
236    case PIPE_CAP_BLEND_EQUATION_SEPARATE:
237    case PIPE_CAP_TEXTURE_SWIZZLE:
238    case PIPE_CAP_FS_COORD_ORIGIN_UPPER_LEFT:
239    case PIPE_CAP_SEAMLESS_CUBE_MAP:
240    case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
241    case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
242    case PIPE_CAP_STRING_MARKER:
243    case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
244    case PIPE_CAP_TEXTURE_BARRIER:
245    case PIPE_CAP_INVALIDATE_BUFFER:
246    case PIPE_CAP_GLSL_TESS_LEVELS_AS_INPUTS:
247    case PIPE_CAP_NIR_COMPACT_ARRAYS:
248    case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
249    case PIPE_CAP_GL_SPIRV:
250    case PIPE_CAP_FBFETCH_COHERENT:
251    case PIPE_CAP_HAS_CONST_BW:
252       return 1;
253 
254    case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
255    case PIPE_CAP_MULTI_DRAW_INDIRECT:
256    case PIPE_CAP_DRAW_PARAMETERS:
257    case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
258    case PIPE_CAP_DEPTH_BOUNDS_TEST:
259       return is_a6xx(screen);
260 
261    case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
262    case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
263    case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
264       return is_a2xx(screen);
265 
266    case PIPE_CAP_FS_COORD_PIXEL_CENTER_INTEGER:
267       return is_a2xx(screen);
268    case PIPE_CAP_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
269       return !is_a2xx(screen);
270 
271    case PIPE_CAP_PACKED_UNIFORMS:
272       return !is_a2xx(screen);
273 
274    case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
275    case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
276       return screen->has_robustness;
277 
278    case PIPE_CAP_COMPUTE:
279       return has_compute(screen);
280 
281    case PIPE_CAP_TEXTURE_TRANSFER_MODES:
282    case PIPE_CAP_PCI_GROUP:
283    case PIPE_CAP_PCI_BUS:
284    case PIPE_CAP_PCI_DEVICE:
285    case PIPE_CAP_PCI_FUNCTION:
286       return 0;
287 
288    case PIPE_CAP_SUPPORTED_PRIM_MODES:
289    case PIPE_CAP_SUPPORTED_PRIM_MODES_WITH_RESTART:
290       return screen->primtypes_mask;
291 
292    case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
293    case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
294    case PIPE_CAP_PRIMITIVE_RESTART:
295    case PIPE_CAP_PRIMITIVE_RESTART_FIXED_INDEX:
296    case PIPE_CAP_VS_INSTANCEID:
297    case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
298    case PIPE_CAP_INDEP_BLEND_ENABLE:
299    case PIPE_CAP_INDEP_BLEND_FUNC:
300    case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
301    case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
302    case PIPE_CAP_CONDITIONAL_RENDER:
303    case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
304    case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
305    case PIPE_CAP_CLIP_HALFZ:
306       return is_a3xx(screen) || is_a4xx(screen) || is_a5xx(screen) ||
307              is_a6xx(screen);
308 
309    case PIPE_CAP_FAKE_SW_MSAA:
310       return !fd_screen_get_param(pscreen, PIPE_CAP_TEXTURE_MULTISAMPLE);
311 
312    case PIPE_CAP_TEXTURE_MULTISAMPLE:
313    case PIPE_CAP_IMAGE_STORE_FORMATTED:
314    case PIPE_CAP_IMAGE_LOAD_FORMATTED:
315       return is_a5xx(screen) || is_a6xx(screen);
316 
317    case PIPE_CAP_SURFACE_SAMPLE_COUNT:
318       return is_a6xx(screen);
319 
320    case PIPE_CAP_DEPTH_CLIP_DISABLE:
321       return is_a3xx(screen) || is_a4xx(screen) || is_a6xx(screen);
322 
323    case PIPE_CAP_POST_DEPTH_COVERAGE:
324    case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
325    case PIPE_CAP_DEMOTE_TO_HELPER_INVOCATION:
326       return is_a6xx(screen);
327 
328    case PIPE_CAP_SAMPLER_REDUCTION_MINMAX:
329    case PIPE_CAP_SAMPLER_REDUCTION_MINMAX_ARB:
330       return is_a6xx(screen) && screen->info->a6xx.has_sampler_minmax;
331 
332    case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
333       return is_a6xx(screen) && screen->info->a6xx.has_sample_locations;
334 
335    case PIPE_CAP_POLYGON_OFFSET_CLAMP:
336       return is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen);
337 
338    case PIPE_CAP_PREFER_IMM_ARRAYS_AS_CONSTBUF:
339       return 0;
340 
341    case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
342       if (is_a3xx(screen))
343          return 16;
344       if (is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen))
345          return 64;
346       return 0;
347    case PIPE_CAP_MAX_TEXEL_BUFFER_ELEMENTS_UINT:
348       /* We could possibly emulate more by pretending 2d/rect textures and
349        * splitting high bits of index into 2nd dimension..
350        */
351       if (is_a3xx(screen))
352          return A3XX_MAX_TEXEL_BUFFER_ELEMENTS_UINT;
353 
354       /* Note that the Vulkan blob on a540 and 640 report a
355        * maxTexelBufferElements of just 65536 (the GLES3.2 and Vulkan
356        * minimum).
357        */
358       if (is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen))
359          return A4XX_MAX_TEXEL_BUFFER_ELEMENTS_UINT;
360 
361       return 0;
362 
363    case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
364       return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_FREEDRENO;
365 
366    case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
367    case PIPE_CAP_CUBE_MAP_ARRAY:
368    case PIPE_CAP_SAMPLER_VIEW_TARGET:
369    case PIPE_CAP_TEXTURE_QUERY_LOD:
370       return is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen);
371 
372    case PIPE_CAP_START_INSTANCE:
373       /* Note that a5xx can do this, it just can't (at least with
374        * current firmware) do draw_indirect with base_instance.
375        * Since draw_indirect is needed sooner (gles31 and gl40 vs
376        * gl42), hide base_instance on a5xx.  :-/
377        */
378       return is_a4xx(screen) || is_a6xx(screen);
379 
380    case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
381       return 64;
382 
383    case PIPE_CAP_INT64:
384    case PIPE_CAP_DOUBLES:
385       return is_ir3(screen);
386 
387    case PIPE_CAP_GLSL_FEATURE_LEVEL:
388    case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
389       if (is_a6xx(screen))
390          return 460;
391       else if (is_ir3(screen))
392          return 140;
393       else
394          return 120;
395 
396    case PIPE_CAP_ESSL_FEATURE_LEVEL:
397       if (is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen))
398          return 320;
399       if (is_ir3(screen))
400          return 300;
401       return 120;
402 
403    case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
404       if (is_a6xx(screen))
405          return 64;
406       if (is_a5xx(screen))
407          return 4;
408       if (is_a4xx(screen))
409          return 4;
410       return 0;
411 
412    case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
413       if (is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen))
414          return 4;
415       return 0;
416 
417    /* TODO if we need this, do it in nir/ir3 backend to avoid breaking
418     * precompile: */
419    case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
420       return 0;
421 
422    case PIPE_CAP_FBFETCH:
423       if (fd_device_version(screen->dev) >= FD_VERSION_GMEM_BASE &&
424           is_a6xx(screen))
425          return screen->max_rts;
426       return 0;
427    case PIPE_CAP_SAMPLE_SHADING:
428       if (is_a6xx(screen))
429          return 1;
430       return 0;
431 
432    case PIPE_CAP_CONTEXT_PRIORITY_MASK:
433       return screen->priority_mask;
434 
435    case PIPE_CAP_DRAW_INDIRECT:
436       if (is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen))
437          return 1;
438       return 0;
439 
440    case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
441       if (is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen))
442          return 1;
443       return 0;
444 
445    case PIPE_CAP_LOAD_CONSTBUF:
446       /* name is confusing, but this turns on std430 packing */
447       if (is_ir3(screen))
448          return 1;
449       return 0;
450 
451    case PIPE_CAP_NIR_IMAGES_AS_DEREF:
452       return 0;
453 
454    case PIPE_CAP_VS_LAYER_VIEWPORT:
455    case PIPE_CAP_TES_LAYER_VIEWPORT:
456       return is_a6xx(screen);
457 
458    case PIPE_CAP_MAX_VIEWPORTS:
459       if (is_a6xx(screen))
460          return 16;
461       return 1;
462 
463    case PIPE_CAP_MAX_VARYINGS:
464       return is_a6xx(screen) ? 31 : 16;
465 
466    case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
467       /* We don't really have a limit on this, it all goes into the main
468        * memory buffer. Needs to be at least 120 / 4 (minimum requirement
469        * for GL_MAX_TESS_PATCH_COMPONENTS).
470        */
471       return 128;
472 
473    case PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET:
474       return 64 * 1024 * 1024;
475 
476    case PIPE_CAP_SHAREABLE_SHADERS:
477       if (is_ir3(screen))
478          return 1;
479       return 0;
480 
481    /* Geometry shaders.. */
482    case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
483       return 256;
484    case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
485       return 2048;
486    case PIPE_CAP_MAX_GS_INVOCATIONS:
487       return 32;
488 
489    /* Only a2xx has the half-border clamp mode in HW, just have mesa/st lower
490     * it for later HW.
491     */
492    case PIPE_CAP_GL_CLAMP:
493       return is_a2xx(screen);
494 
495    case PIPE_CAP_CLIP_PLANES:
496       /* Gens that support GS, have GS lowered into a quasi-VS which confuses
497        * the frontend clip-plane lowering.  So we handle this in the backend
498        *
499        */
500       if (pscreen->get_shader_param(pscreen, PIPE_SHADER_GEOMETRY,
501                                     PIPE_SHADER_CAP_MAX_INSTRUCTIONS))
502          return 1;
503 
504       /* On a3xx, there is HW support for GL user clip planes that
505        * occasionally has to fall back to shader key-based lowering to clip
506        * distances in the VS, and we don't support clip distances so that is
507        * always shader-based lowering in the FS.
508        *
509        * On a4xx, there is no HW support for clip planes, so they are
510        * always lowered to clip distances.  We also lack SW support for the
511        * HW's clip distances in HW, so we do shader-based lowering in the FS
512        * in the driver backend.
513        *
514        * On a5xx-a6xx, we have the HW clip distances hooked up, so we just let
515        * mesa/st lower desktop GL's clip planes to clip distances in the last
516        * vertex shader stage.
517        *
518        * NOTE: but see comment above about geometry shaders
519        */
520       return !is_a5xx(screen);
521 
522    /* Stream output. */
523    case PIPE_CAP_MAX_VERTEX_STREAMS:
524       if (is_a6xx(screen))  /* has SO + GS */
525          return PIPE_MAX_SO_BUFFERS;
526       return 0;
527    case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
528       if (is_ir3(screen))
529          return PIPE_MAX_SO_BUFFERS;
530       return 0;
531    case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
532    case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
533    case PIPE_CAP_FS_POSITION_IS_SYSVAL:
534    case PIPE_CAP_TGSI_TEXCOORD:
535    case PIPE_CAP_SHADER_ARRAY_COMPONENTS:
536    case PIPE_CAP_TEXTURE_QUERY_SAMPLES:
537    case PIPE_CAP_FS_FINE_DERIVATIVE:
538       if (is_ir3(screen))
539          return 1;
540       return 0;
541    case PIPE_CAP_SHADER_GROUP_VOTE:
542       return is_a6xx(screen);
543    case PIPE_CAP_FS_FACE_IS_INTEGER_SYSVAL:
544       return 1;
545    case PIPE_CAP_FS_POINT_IS_SYSVAL:
546       return is_a2xx(screen);
547    case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
548    case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
549       if (is_ir3(screen))
550          return 16 * 4; /* should only be shader out limit? */
551       return 0;
552 
553    /* Texturing. */
554    case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
555       if (is_a6xx(screen) || is_a5xx(screen) || is_a4xx(screen))
556          return 16384;
557       else
558          return 8192;
559    case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
560       if (is_a6xx(screen) || is_a5xx(screen) || is_a4xx(screen))
561          return 15;
562       else
563          return 14;
564 
565    case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
566       if (is_a3xx(screen))
567          return 11;
568       return 12;
569 
570    case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
571       if (is_a6xx(screen))
572          return 2048;
573       return (is_a3xx(screen) || is_a4xx(screen) || is_a5xx(screen))
574                 ? 256
575                 : 0;
576 
577    /* Render targets. */
578    case PIPE_CAP_MAX_RENDER_TARGETS:
579       return screen->max_rts;
580    case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
581       return (is_a3xx(screen) || is_a6xx(screen)) ? 1 : 0;
582 
583    /* Queries. */
584    case PIPE_CAP_OCCLUSION_QUERY:
585       return is_a3xx(screen) || is_a4xx(screen) || is_a5xx(screen) ||
586              is_a6xx(screen);
587    case PIPE_CAP_QUERY_TIMESTAMP:
588    case PIPE_CAP_QUERY_TIME_ELAPSED:
589       /* only a4xx, requires new enough kernel so we know max_freq: */
590       return (screen->max_freq > 0) &&
591              (is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen));
592    case PIPE_CAP_TIMER_RESOLUTION:
593       return ticks_to_ns(1);
594    case PIPE_CAP_QUERY_BUFFER_OBJECT:
595    case PIPE_CAP_QUERY_SO_OVERFLOW:
596    case PIPE_CAP_QUERY_PIPELINE_STATISTICS_SINGLE:
597       return is_a6xx(screen);
598 
599    case PIPE_CAP_VENDOR_ID:
600       return 0x5143;
601    case PIPE_CAP_DEVICE_ID:
602       return 0xFFFFFFFF;
603    case PIPE_CAP_ACCELERATED:
604       return 1;
605 
606    case PIPE_CAP_VIDEO_MEMORY:
607       return (int)(get_memory_size(screen) >> 20);
608 
609    case PIPE_CAP_QUERY_MEMORY_INFO: /* Enables GL_ATI_meminfo */
610       return get_memory_size(screen) != 0;
611 
612    case PIPE_CAP_UMA:
613       return 1;
614    case PIPE_CAP_MEMOBJ:
615       return fd_device_version(screen->dev) >= FD_VERSION_MEMORY_FD;
616    case PIPE_CAP_NATIVE_FENCE_FD:
617       return fd_device_version(screen->dev) >= FD_VERSION_FENCE_FD;
618    case PIPE_CAP_FENCE_SIGNAL:
619       return screen->has_syncobj;
620    case PIPE_CAP_CULL_DISTANCE:
621       return is_a6xx(screen);
622    case PIPE_CAP_SHADER_STENCIL_EXPORT:
623       return is_a6xx(screen);
624    case PIPE_CAP_TWO_SIDED_COLOR:
625       return 0;
626    case PIPE_CAP_THROTTLE:
627       return screen->driconf.enable_throttling;
628    default:
629       return u_pipe_screen_get_param_defaults(pscreen, param);
630    }
631 }
632 
633 static float
fd_screen_get_paramf(struct pipe_screen * pscreen,enum pipe_capf param)634 fd_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
635 {
636    switch (param) {
637    case PIPE_CAPF_MIN_LINE_WIDTH:
638    case PIPE_CAPF_MIN_LINE_WIDTH_AA:
639    case PIPE_CAPF_MIN_POINT_SIZE:
640    case PIPE_CAPF_MIN_POINT_SIZE_AA:
641       return 1;
642    case PIPE_CAPF_POINT_SIZE_GRANULARITY:
643    case PIPE_CAPF_LINE_WIDTH_GRANULARITY:
644       return 0.1f;
645    case PIPE_CAPF_MAX_LINE_WIDTH:
646    case PIPE_CAPF_MAX_LINE_WIDTH_AA:
647       /* NOTE: actual value is 127.0f, but this is working around a deqp
648        * bug.. dEQP-GLES3.functional.rasterization.primitives.lines_wide
649        * uses too small of a render target size, and gets confused when
650        * the lines start going offscreen.
651        *
652        * See: https://code.google.com/p/android/issues/detail?id=206513
653        */
654       if (FD_DBG(DEQP))
655          return 48.0f;
656       return 127.0f;
657    case PIPE_CAPF_MAX_POINT_SIZE:
658    case PIPE_CAPF_MAX_POINT_SIZE_AA:
659       return 4092.0f;
660    case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
661       return 16.0f;
662    case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
663       return 15.0f;
664    case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
665    case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
666    case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
667       return 0.0f;
668    }
669    mesa_loge("unknown paramf %d", param);
670    return 0;
671 }
672 
673 static int
fd_screen_get_shader_param(struct pipe_screen * pscreen,enum pipe_shader_type shader,enum pipe_shader_cap param)674 fd_screen_get_shader_param(struct pipe_screen *pscreen,
675                            enum pipe_shader_type shader,
676                            enum pipe_shader_cap param)
677 {
678    struct fd_screen *screen = fd_screen(pscreen);
679 
680    switch (shader) {
681    case PIPE_SHADER_FRAGMENT:
682    case PIPE_SHADER_VERTEX:
683       break;
684    case PIPE_SHADER_TESS_CTRL:
685    case PIPE_SHADER_TESS_EVAL:
686    case PIPE_SHADER_GEOMETRY:
687       if (is_a6xx(screen))
688          break;
689       return 0;
690    case PIPE_SHADER_COMPUTE:
691       if (has_compute(screen))
692          break;
693       return 0;
694    case PIPE_SHADER_TASK:
695    case PIPE_SHADER_MESH:
696       return 0;
697    default:
698       mesa_loge("unknown shader type %d", shader);
699       return 0;
700    }
701 
702    /* this is probably not totally correct.. but it's a start: */
703    switch (param) {
704    case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
705    case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
706    case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
707    case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
708       return 16384;
709    case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
710       return 8; /* XXX */
711    case PIPE_SHADER_CAP_MAX_INPUTS:
712       if (shader == PIPE_SHADER_GEOMETRY && is_a6xx(screen))
713          return 16;
714       return is_a6xx(screen) ?
715          (screen->info->a6xx.vs_max_inputs_count) : 16;
716    case PIPE_SHADER_CAP_MAX_OUTPUTS:
717       return is_a6xx(screen) ? 32 : 16;
718    case PIPE_SHADER_CAP_MAX_TEMPS:
719       return 64; /* Max native temporaries. */
720    case PIPE_SHADER_CAP_MAX_CONST_BUFFER0_SIZE:
721       /* NOTE: seems to be limit for a3xx is actually 512 but
722        * split between VS and FS.  Use lower limit of 256 to
723        * avoid getting into impossible situations:
724        */
725       return ((is_a3xx(screen) || is_a4xx(screen) || is_a5xx(screen) ||
726                is_a6xx(screen))
727                  ? 4096
728                  : 64) *
729              sizeof(float[4]);
730    case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
731       return is_ir3(screen) ? 16 : 1;
732    case PIPE_SHADER_CAP_CONT_SUPPORTED:
733       return 1;
734    case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
735    case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
736    case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
737    case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
738       /* a2xx compiler doesn't handle indirect: */
739       return is_ir3(screen) ? 1 : 0;
740    case PIPE_SHADER_CAP_SUBROUTINES:
741    case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
742    case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
743    case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
744       return 0;
745    case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
746       return 1;
747    case PIPE_SHADER_CAP_INTEGERS:
748       return is_ir3(screen) ? 1 : 0;
749    case PIPE_SHADER_CAP_INT64_ATOMICS:
750    case PIPE_SHADER_CAP_FP16_DERIVATIVES:
751    case PIPE_SHADER_CAP_FP16_CONST_BUFFERS:
752    case PIPE_SHADER_CAP_GLSL_16BIT_CONSTS:
753       return 0;
754    case PIPE_SHADER_CAP_INT16:
755    case PIPE_SHADER_CAP_FP16:
756       return (
757          (is_a5xx(screen) || is_a6xx(screen)) &&
758          (shader == PIPE_SHADER_COMPUTE || shader == PIPE_SHADER_FRAGMENT) &&
759          !FD_DBG(NOFP16));
760    case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
761    case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
762       return 16;
763    case PIPE_SHADER_CAP_SUPPORTED_IRS:
764       return (1 << PIPE_SHADER_IR_NIR) |
765              COND(has_compute(screen) && (shader == PIPE_SHADER_COMPUTE),
766                   (1 << PIPE_SHADER_IR_NIR_SERIALIZED)) |
767              /* tgsi_to_nir doesn't support all stages: */
768              COND((shader == PIPE_SHADER_VERTEX) ||
769                   (shader == PIPE_SHADER_FRAGMENT) ||
770                   (shader == PIPE_SHADER_COMPUTE),
771                   (1 << PIPE_SHADER_IR_TGSI));
772    case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
773    case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
774       if (is_a6xx(screen)) {
775          if (param == PIPE_SHADER_CAP_MAX_SHADER_BUFFERS) {
776             return IR3_BINDLESS_SSBO_COUNT;
777          } else {
778             return IR3_BINDLESS_IMAGE_COUNT;
779          }
780       } else if (is_a4xx(screen) || is_a5xx(screen) || is_a6xx(screen)) {
781          /* a5xx (and a4xx for that matter) has one state-block
782           * for compute-shader SSBO's and another that is shared
783           * by VS/HS/DS/GS/FS..  so to simplify things for now
784           * just advertise SSBOs for FS and CS.  We could possibly
785           * do what blob does, and partition the space for
786           * VS/HS/DS/GS/FS.  The blob advertises:
787           *
788           *   GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS: 4
789           *   GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS: 4
790           *   GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS: 4
791           *   GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS: 4
792           *   GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS: 4
793           *   GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS: 24
794           *   GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS: 24
795           *
796           * I think that way we could avoid having to patch shaders
797           * for actual SSBO indexes by using a static partitioning.
798           *
799           * Note same state block is used for images and buffers,
800           * but images also need texture state for read access
801           * (isam/isam.3d)
802           */
803          switch (shader) {
804          case PIPE_SHADER_FRAGMENT:
805          case PIPE_SHADER_COMPUTE:
806             return 24;
807          default:
808             return 0;
809          }
810       }
811       return 0;
812    }
813    mesa_loge("unknown shader param %d", param);
814    return 0;
815 }
816 
817 /* TODO depending on how much the limits differ for a3xx/a4xx, maybe move this
818  * into per-generation backend?
819  */
820 static int
fd_get_compute_param(struct pipe_screen * pscreen,enum pipe_shader_ir ir_type,enum pipe_compute_cap param,void * ret)821 fd_get_compute_param(struct pipe_screen *pscreen, enum pipe_shader_ir ir_type,
822                      enum pipe_compute_cap param, void *ret)
823 {
824    struct fd_screen *screen = fd_screen(pscreen);
825    const char *const ir = "ir3";
826 
827    if (!has_compute(screen))
828       return 0;
829 
830    struct ir3_compiler *compiler = screen->compiler;
831 
832 #define RET(x)                                                                 \
833    do {                                                                        \
834       if (ret)                                                                 \
835          memcpy(ret, x, sizeof(x));                                            \
836       return sizeof(x);                                                        \
837    } while (0)
838 
839    switch (param) {
840    case PIPE_COMPUTE_CAP_ADDRESS_BITS:
841       if (screen->gen >= 5)
842          RET((uint32_t[]){64});
843       RET((uint32_t[]){32});
844 
845    case PIPE_COMPUTE_CAP_IR_TARGET:
846       if (ret)
847          sprintf(ret, "%s", ir);
848       return strlen(ir) * sizeof(char);
849 
850    case PIPE_COMPUTE_CAP_GRID_DIMENSION:
851       RET((uint64_t[]){3});
852 
853    case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
854       RET(((uint64_t[]){65535, 65535, 65535}));
855 
856    case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
857       RET(((uint64_t[]){1024, 1024, 64}));
858 
859    case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
860       RET((uint64_t[]){1024});
861 
862    case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE:
863       RET((uint64_t[]){screen->ram_size});
864 
865    case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
866       RET((uint64_t[]){screen->info->cs_shared_mem_size});
867 
868    case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE:
869    case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE:
870       RET((uint64_t[]){4096});
871 
872    case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
873       RET((uint64_t[]){screen->ram_size});
874 
875    case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
876       RET((uint32_t[]){screen->max_freq / 1000000});
877 
878    case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
879       RET((uint32_t[]){9999}); // TODO
880 
881    case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
882       RET((uint32_t[]){1});
883 
884    case PIPE_COMPUTE_CAP_SUBGROUP_SIZES:
885       RET((uint32_t[]){32}); // TODO
886 
887    case PIPE_COMPUTE_CAP_MAX_SUBGROUPS:
888       RET((uint32_t[]){0}); // TODO
889 
890    case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
891       RET((uint64_t[]){ compiler->max_variable_workgroup_size });
892    }
893 
894    return 0;
895 }
896 
897 static const void *
fd_get_compiler_options(struct pipe_screen * pscreen,enum pipe_shader_ir ir,enum pipe_shader_type shader)898 fd_get_compiler_options(struct pipe_screen *pscreen, enum pipe_shader_ir ir,
899                         enum pipe_shader_type shader)
900 {
901    struct fd_screen *screen = fd_screen(pscreen);
902 
903    if (is_ir3(screen))
904       return ir3_get_compiler_options(screen->compiler);
905 
906    return ir2_get_compiler_options();
907 }
908 
909 static struct disk_cache *
fd_get_disk_shader_cache(struct pipe_screen * pscreen)910 fd_get_disk_shader_cache(struct pipe_screen *pscreen)
911 {
912    struct fd_screen *screen = fd_screen(pscreen);
913 
914    if (is_ir3(screen)) {
915       struct ir3_compiler *compiler = screen->compiler;
916       return compiler->disk_cache;
917    }
918 
919    return NULL;
920 }
921 
922 bool
fd_screen_bo_get_handle(struct pipe_screen * pscreen,struct fd_bo * bo,struct renderonly_scanout * scanout,unsigned stride,struct winsys_handle * whandle)923 fd_screen_bo_get_handle(struct pipe_screen *pscreen, struct fd_bo *bo,
924                         struct renderonly_scanout *scanout, unsigned stride,
925                         struct winsys_handle *whandle)
926 {
927    struct fd_screen *screen = fd_screen(pscreen);
928 
929    whandle->stride = stride;
930 
931    if (whandle->type == WINSYS_HANDLE_TYPE_SHARED) {
932       return fd_bo_get_name(bo, &whandle->handle) == 0;
933    } else if (whandle->type == WINSYS_HANDLE_TYPE_KMS) {
934       if (screen->ro) {
935          return renderonly_get_handle(scanout, whandle);
936       } else {
937          uint32_t handle = fd_bo_handle(bo);
938          if (!handle)
939             return false;
940          whandle->handle = handle;
941          return true;
942       }
943    } else if (whandle->type == WINSYS_HANDLE_TYPE_FD) {
944       int fd = fd_bo_dmabuf(bo);
945       if (fd < 0)
946          return false;
947       whandle->handle = fd;
948       return true;
949    } else {
950       return false;
951    }
952 }
953 
954 static bool
is_format_supported(struct pipe_screen * pscreen,enum pipe_format format,uint64_t modifier)955 is_format_supported(struct pipe_screen *pscreen,
956                     enum pipe_format format,
957                     uint64_t modifier)
958 {
959    struct fd_screen *screen = fd_screen(pscreen);
960    if (screen->is_format_supported)
961       return screen->is_format_supported(pscreen, format, modifier);
962    return modifier == DRM_FORMAT_MOD_LINEAR;
963 }
964 
965 static void
fd_screen_query_dmabuf_modifiers(struct pipe_screen * pscreen,enum pipe_format format,int max,uint64_t * modifiers,unsigned int * external_only,int * count)966 fd_screen_query_dmabuf_modifiers(struct pipe_screen *pscreen,
967                                  enum pipe_format format, int max,
968                                  uint64_t *modifiers,
969                                  unsigned int *external_only, int *count)
970 {
971    const uint64_t all_modifiers[] = {
972       DRM_FORMAT_MOD_LINEAR,
973       DRM_FORMAT_MOD_QCOM_COMPRESSED,
974       DRM_FORMAT_MOD_QCOM_TILED3,
975    };
976 
977    int num = 0;
978 
979    for (int i = 0; i < ARRAY_SIZE(all_modifiers); i++) {
980       if (!is_format_supported(pscreen, format, all_modifiers[i]))
981          continue;
982 
983       if (num < max) {
984          if (modifiers)
985             modifiers[num] = all_modifiers[i];
986 
987          if (external_only)
988             external_only[num] = false;
989       }
990 
991       num++;
992    }
993 
994    *count = num;
995 }
996 
997 static bool
fd_screen_is_dmabuf_modifier_supported(struct pipe_screen * pscreen,uint64_t modifier,enum pipe_format format,bool * external_only)998 fd_screen_is_dmabuf_modifier_supported(struct pipe_screen *pscreen,
999                                        uint64_t modifier,
1000                                        enum pipe_format format,
1001                                        bool *external_only)
1002 {
1003    return is_format_supported(pscreen, format, modifier);
1004 }
1005 
1006 struct fd_bo *
fd_screen_bo_from_handle(struct pipe_screen * pscreen,struct winsys_handle * whandle)1007 fd_screen_bo_from_handle(struct pipe_screen *pscreen,
1008                          struct winsys_handle *whandle)
1009 {
1010    struct fd_screen *screen = fd_screen(pscreen);
1011    struct fd_bo *bo;
1012 
1013    if (whandle->type == WINSYS_HANDLE_TYPE_SHARED) {
1014       bo = fd_bo_from_name(screen->dev, whandle->handle);
1015    } else if (whandle->type == WINSYS_HANDLE_TYPE_KMS) {
1016       bo = fd_bo_from_handle(screen->dev, whandle->handle, 0);
1017    } else if (whandle->type == WINSYS_HANDLE_TYPE_FD) {
1018       bo = fd_bo_from_dmabuf(screen->dev, whandle->handle);
1019    } else {
1020       DBG("Attempt to import unsupported handle type %d", whandle->type);
1021       return NULL;
1022    }
1023 
1024    if (!bo) {
1025       DBG("ref name 0x%08x failed", whandle->handle);
1026       return NULL;
1027    }
1028 
1029    return bo;
1030 }
1031 
1032 static void
_fd_fence_ref(struct pipe_screen * pscreen,struct pipe_fence_handle ** ptr,struct pipe_fence_handle * pfence)1033 _fd_fence_ref(struct pipe_screen *pscreen, struct pipe_fence_handle **ptr,
1034               struct pipe_fence_handle *pfence)
1035 {
1036    fd_pipe_fence_ref(ptr, pfence);
1037 }
1038 
1039 static void
fd_screen_get_device_uuid(struct pipe_screen * pscreen,char * uuid)1040 fd_screen_get_device_uuid(struct pipe_screen *pscreen, char *uuid)
1041 {
1042    struct fd_screen *screen = fd_screen(pscreen);
1043 
1044    fd_get_device_uuid(uuid, screen->dev_id);
1045 }
1046 
1047 static void
fd_screen_get_driver_uuid(struct pipe_screen * pscreen,char * uuid)1048 fd_screen_get_driver_uuid(struct pipe_screen *pscreen, char *uuid)
1049 {
1050    fd_get_driver_uuid(uuid);
1051 }
1052 
1053 static int
fd_screen_get_fd(struct pipe_screen * pscreen)1054 fd_screen_get_fd(struct pipe_screen *pscreen)
1055 {
1056    struct fd_screen *screen = fd_screen(pscreen);
1057    return fd_device_fd(screen->dev);
1058 }
1059 
1060 struct pipe_screen *
fd_screen_create(int fd,const struct pipe_screen_config * config,struct renderonly * ro)1061 fd_screen_create(int fd,
1062                  const struct pipe_screen_config *config,
1063                  struct renderonly *ro)
1064 {
1065    struct fd_device *dev = fd_device_new_dup(fd);
1066    if (!dev)
1067       return NULL;
1068 
1069    struct fd_screen *screen = CALLOC_STRUCT(fd_screen);
1070    struct pipe_screen *pscreen;
1071    uint64_t val;
1072 
1073    fd_mesa_debug = debug_get_option_fd_mesa_debug();
1074 
1075    if (FD_DBG(NOBIN))
1076       fd_binning_enabled = false;
1077 
1078    if (!screen)
1079       return NULL;
1080 
1081 #ifdef HAVE_PERFETTO
1082    fd_perfetto_init();
1083 #endif
1084 
1085    util_gpuvis_init();
1086 
1087    pscreen = &screen->base;
1088 
1089    screen->dev = dev;
1090    screen->ro = ro;
1091 
1092    // maybe this should be in context?
1093    screen->pipe = fd_pipe_new(screen->dev, FD_PIPE_3D);
1094    if (!screen->pipe) {
1095       DBG("could not create 3d pipe");
1096       goto fail;
1097    }
1098 
1099    if (fd_pipe_get_param(screen->pipe, FD_GMEM_SIZE, &val)) {
1100       DBG("could not get GMEM size");
1101       goto fail;
1102    }
1103    screen->gmemsize_bytes = debug_get_num_option("FD_MESA_GMEM", val);
1104 
1105    if (fd_device_version(dev) >= FD_VERSION_GMEM_BASE) {
1106       fd_pipe_get_param(screen->pipe, FD_GMEM_BASE, &screen->gmem_base);
1107    }
1108 
1109    if (fd_pipe_get_param(screen->pipe, FD_MAX_FREQ, &val)) {
1110       DBG("could not get gpu freq");
1111       /* this limits what performance related queries are
1112        * supported but is not fatal
1113        */
1114       screen->max_freq = 0;
1115    } else {
1116       screen->max_freq = val;
1117    }
1118 
1119    if (fd_pipe_get_param(screen->pipe, FD_TIMESTAMP, &val) == 0)
1120       screen->has_timestamp = true;
1121 
1122    screen->dev_id = fd_pipe_dev_id(screen->pipe);
1123 
1124    if (fd_pipe_get_param(screen->pipe, FD_GPU_ID, &val)) {
1125       DBG("could not get gpu-id");
1126       goto fail;
1127    }
1128    screen->gpu_id = val;
1129 
1130    if (fd_pipe_get_param(screen->pipe, FD_CHIP_ID, &val)) {
1131       DBG("could not get chip-id");
1132       /* older kernels may not have this property: */
1133       unsigned core = screen->gpu_id / 100;
1134       unsigned major = (screen->gpu_id % 100) / 10;
1135       unsigned minor = screen->gpu_id % 10;
1136       unsigned patch = 0; /* assume the worst */
1137       val = (patch & 0xff) | ((minor & 0xff) << 8) | ((major & 0xff) << 16) |
1138             ((core & 0xff) << 24);
1139    }
1140    screen->chip_id = val;
1141    screen->gen = fd_dev_gen(screen->dev_id);
1142 
1143    if (fd_pipe_get_param(screen->pipe, FD_NR_PRIORITIES, &val)) {
1144       DBG("could not get # of rings");
1145       screen->priority_mask = 0;
1146    } else {
1147       /* # of rings equates to number of unique priority values: */
1148       screen->priority_mask = (1 << val) - 1;
1149 
1150       /* Lowest numerical value (ie. zero) is highest priority: */
1151       screen->prio_high = 0;
1152 
1153       /* Highest numerical value is lowest priority: */
1154       screen->prio_low = val - 1;
1155 
1156       /* Pick midpoint for normal priority.. note that whatever the
1157        * range of possible priorities, since we divide by 2 the
1158        * result will either be an integer or an integer plus 0.5,
1159        * in which case it will round down to an integer, so int
1160        * division will give us an appropriate result in either
1161        * case:
1162        */
1163       screen->prio_norm = val / 2;
1164    }
1165 
1166    if (fd_device_version(dev) >= FD_VERSION_ROBUSTNESS)
1167       screen->has_robustness = true;
1168 
1169    screen->has_syncobj = fd_has_syncobj(screen->dev);
1170 
1171    /* parse driconf configuration now for device specific overrides: */
1172    driParseConfigFiles(config->options, config->options_info, 0, "msm",
1173                        NULL, fd_dev_name(screen->dev_id), NULL, 0, NULL, 0);
1174 
1175    screen->driconf.conservative_lrz =
1176          !driQueryOptionb(config->options, "disable_conservative_lrz");
1177    screen->driconf.enable_throttling =
1178          !driQueryOptionb(config->options, "disable_throttling");
1179 
1180    struct sysinfo si;
1181    sysinfo(&si);
1182    screen->ram_size = si.totalram;
1183 
1184    DBG("Pipe Info:");
1185    DBG(" GPU-id:          %s", fd_dev_name(screen->dev_id));
1186    DBG(" Chip-id:         0x%016"PRIx64, screen->chip_id);
1187    DBG(" GMEM size:       0x%08x", screen->gmemsize_bytes);
1188 
1189    const struct fd_dev_info info = fd_dev_info(screen->dev_id);
1190    if (!info.chip) {
1191       mesa_loge("unsupported GPU: a%03d", screen->gpu_id);
1192       goto fail;
1193    }
1194 
1195    screen->dev_info = info;
1196    screen->info = &screen->dev_info;
1197 
1198    /* explicitly checking for GPU revisions that are known to work.  This
1199     * may be overly conservative for a3xx, where spoofing the gpu_id with
1200     * the blob driver seems to generate identical cmdstream dumps.  But
1201     * on a2xx, there seem to be small differences between the GPU revs
1202     * so it is probably better to actually test first on real hardware
1203     * before enabling:
1204     *
1205     * If you have a different adreno version, feel free to add it to one
1206     * of the cases below and see what happens.  And if it works, please
1207     * send a patch ;-)
1208     */
1209    switch (screen->gen) {
1210    case 2:
1211       fd2_screen_init(pscreen);
1212       break;
1213    case 3:
1214       fd3_screen_init(pscreen);
1215       break;
1216    case 4:
1217       fd4_screen_init(pscreen);
1218       break;
1219    case 5:
1220       fd5_screen_init(pscreen);
1221       break;
1222    case 6:
1223       fd6_screen_init(pscreen);
1224       break;
1225    default:
1226       mesa_loge("unsupported GPU generation: a%uxx", screen->gen);
1227       goto fail;
1228    }
1229 
1230    /* fdN_screen_init() should set this: */
1231    assert(screen->primtypes);
1232    screen->primtypes_mask = 0;
1233    for (unsigned i = 0; i <= MESA_PRIM_COUNT; i++)
1234       if (screen->primtypes[i])
1235          screen->primtypes_mask |= (1 << i);
1236 
1237    if (FD_DBG(PERFC)) {
1238       screen->perfcntr_groups =
1239          fd_perfcntrs(screen->dev_id, &screen->num_perfcntr_groups);
1240    }
1241 
1242    /* NOTE: don't enable if we have too old of a kernel to support
1243     * growable cmdstream buffers, since memory requirement for cmdstream
1244     * buffers would be too much otherwise.
1245     */
1246    if (fd_device_version(dev) >= FD_VERSION_UNLIMITED_CMDS)
1247       screen->reorder = !FD_DBG(INORDER);
1248 
1249    fd_bc_init(&screen->batch_cache);
1250 
1251    list_inithead(&screen->context_list);
1252 
1253    util_idalloc_mt_init_tc(&screen->buffer_ids);
1254 
1255    (void)simple_mtx_init(&screen->lock, mtx_plain);
1256 
1257    pscreen->destroy = fd_screen_destroy;
1258    pscreen->get_screen_fd = fd_screen_get_fd;
1259    pscreen->query_memory_info = fd_query_memory_info;
1260    pscreen->get_param = fd_screen_get_param;
1261    pscreen->get_paramf = fd_screen_get_paramf;
1262    pscreen->get_shader_param = fd_screen_get_shader_param;
1263    pscreen->get_compute_param = fd_get_compute_param;
1264    pscreen->get_compiler_options = fd_get_compiler_options;
1265    pscreen->get_disk_shader_cache = fd_get_disk_shader_cache;
1266 
1267    fd_resource_screen_init(pscreen);
1268    fd_query_screen_init(pscreen);
1269    fd_gmem_screen_init(pscreen);
1270 
1271    pscreen->get_name = fd_screen_get_name;
1272    pscreen->get_vendor = fd_screen_get_vendor;
1273    pscreen->get_device_vendor = fd_screen_get_device_vendor;
1274 
1275    pscreen->get_sample_pixel_grid = fd_get_sample_pixel_grid;
1276 
1277    pscreen->get_timestamp = fd_screen_get_timestamp;
1278 
1279    pscreen->fence_reference = _fd_fence_ref;
1280    pscreen->fence_finish = fd_pipe_fence_finish;
1281    pscreen->fence_get_fd = fd_pipe_fence_get_fd;
1282 
1283    pscreen->query_dmabuf_modifiers = fd_screen_query_dmabuf_modifiers;
1284    pscreen->is_dmabuf_modifier_supported =
1285       fd_screen_is_dmabuf_modifier_supported;
1286 
1287    pscreen->get_device_uuid = fd_screen_get_device_uuid;
1288    pscreen->get_driver_uuid = fd_screen_get_driver_uuid;
1289 
1290    slab_create_parent(&screen->transfer_pool, sizeof(struct fd_transfer), 16);
1291 
1292    simple_mtx_init(&screen->aux_ctx_lock, mtx_plain);
1293 
1294    return pscreen;
1295 
1296 fail:
1297    fd_screen_destroy(pscreen);
1298    return NULL;
1299 }
1300 
1301 struct fd_context *
fd_screen_aux_context_get(struct pipe_screen * pscreen)1302 fd_screen_aux_context_get(struct pipe_screen *pscreen)
1303 {
1304    struct fd_screen *screen = fd_screen(pscreen);
1305 
1306    simple_mtx_lock(&screen->aux_ctx_lock);
1307 
1308    if (!screen->aux_ctx) {
1309       screen->aux_ctx = pscreen->context_create(pscreen, NULL, 0);
1310    }
1311 
1312    return fd_context(screen->aux_ctx);
1313 }
1314 
1315 void
fd_screen_aux_context_put(struct pipe_screen * pscreen)1316 fd_screen_aux_context_put(struct pipe_screen *pscreen)
1317 {
1318    struct fd_screen *screen = fd_screen(pscreen);
1319 
1320    screen->aux_ctx->flush(screen->aux_ctx, NULL, 0);
1321    simple_mtx_unlock(&screen->aux_ctx_lock);
1322 }
1323