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1 /**************************************************************************
2  *
3  * Copyright 2008 VMware, Inc.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 #include "compiler/nir/nir.h"
29 #include "draw/draw_context.h"
30 #include "nir/nir_to_tgsi.h"
31 #include "util/format/u_format.h"
32 #include "util/format/u_format_s3tc.h"
33 #include "util/os_misc.h"
34 #include "util/u_inlines.h"
35 #include "util/u_memory.h"
36 #include "util/u_screen.h"
37 #include "util/u_string.h"
38 
39 #include "i915_context.h"
40 #include "i915_debug.h"
41 #include "i915_fpc.h"
42 #include "i915_public.h"
43 #include "i915_reg.h"
44 #include "i915_resource.h"
45 #include "i915_screen.h"
46 #include "i915_winsys.h"
47 
48 /*
49  * Probe functions
50  */
51 
52 static const char *
i915_get_vendor(struct pipe_screen * screen)53 i915_get_vendor(struct pipe_screen *screen)
54 {
55    return "Mesa Project";
56 }
57 
58 static const char *
i915_get_device_vendor(struct pipe_screen * screen)59 i915_get_device_vendor(struct pipe_screen *screen)
60 {
61    return "Intel";
62 }
63 
64 static const char *
i915_get_name(struct pipe_screen * screen)65 i915_get_name(struct pipe_screen *screen)
66 {
67    static char buffer[128];
68    const char *chipset;
69 
70    switch (i915_screen(screen)->iws->pci_id) {
71    case PCI_CHIP_I915_G:
72       chipset = "915G";
73       break;
74    case PCI_CHIP_I915_GM:
75       chipset = "915GM";
76       break;
77    case PCI_CHIP_I945_G:
78       chipset = "945G";
79       break;
80    case PCI_CHIP_I945_GM:
81       chipset = "945GM";
82       break;
83    case PCI_CHIP_I945_GME:
84       chipset = "945GME";
85       break;
86    case PCI_CHIP_G33_G:
87       chipset = "G33";
88       break;
89    case PCI_CHIP_Q35_G:
90       chipset = "Q35";
91       break;
92    case PCI_CHIP_Q33_G:
93       chipset = "Q33";
94       break;
95    case PCI_CHIP_PINEVIEW_G:
96       chipset = "Pineview G";
97       break;
98    case PCI_CHIP_PINEVIEW_M:
99       chipset = "Pineview M";
100       break;
101    default:
102       chipset = "unknown";
103       break;
104    }
105 
106    snprintf(buffer, sizeof(buffer), "i915 (chipset: %s)", chipset);
107    return buffer;
108 }
109 
110 static const nir_shader_compiler_options i915_compiler_options = {
111    .fdot_replicates = true,
112    .fuse_ffma32 = true,
113    .lower_bitops = true, /* required for !CAP_INTEGERS nir_to_tgsi */
114    .lower_extract_byte = true,
115    .lower_extract_word = true,
116    .lower_fdiv = true,
117    .lower_fdph = true,
118    .lower_flrp32 = true,
119    .lower_fmod = true,
120    .lower_sincos = true,
121    .lower_uniforms_to_ubo = true,
122    .lower_vector_cmp = true,
123    .use_interpolated_input_intrinsics = true,
124    .force_indirect_unrolling = nir_var_all,
125    .force_indirect_unrolling_sampler = true,
126    .max_unroll_iterations = 32,
127    .no_integers = true,
128    .has_fused_comp_and_csel = true,
129 };
130 
131 static const struct nir_shader_compiler_options gallivm_nir_options = {
132    .fdot_replicates = true,
133    .lower_bitops = true, /* required for !CAP_INTEGERS nir_to_tgsi */
134    .lower_scmp = true,
135    .lower_flrp32 = true,
136    .lower_flrp64 = true,
137    .lower_fsat = true,
138    .lower_bitfield_insert = true,
139    .lower_bitfield_extract = true,
140    .lower_fdph = true,
141    .lower_ffma16 = true,
142    .lower_ffma32 = true,
143    .lower_ffma64 = true,
144    .lower_fmod = true,
145    .lower_hadd = true,
146    .lower_uadd_sat = true,
147    .lower_usub_sat = true,
148    .lower_iadd_sat = true,
149    .lower_ldexp = true,
150    .lower_pack_snorm_2x16 = true,
151    .lower_pack_snorm_4x8 = true,
152    .lower_pack_unorm_2x16 = true,
153    .lower_pack_unorm_4x8 = true,
154    .lower_pack_half_2x16 = true,
155    .lower_pack_split = true,
156    .lower_unpack_snorm_2x16 = true,
157    .lower_unpack_snorm_4x8 = true,
158    .lower_unpack_unorm_2x16 = true,
159    .lower_unpack_unorm_4x8 = true,
160    .lower_unpack_half_2x16 = true,
161    .lower_extract_byte = true,
162    .lower_extract_word = true,
163    .lower_uadd_carry = true,
164    .lower_usub_borrow = true,
165    .lower_mul_2x32_64 = true,
166    .lower_ifind_msb = true,
167    .max_unroll_iterations = 32,
168    .use_interpolated_input_intrinsics = true,
169    .lower_cs_local_index_to_id = true,
170    .lower_uniforms_to_ubo = true,
171    .lower_vector_cmp = true,
172    .lower_device_index_to_zero = true,
173    /* .support_16bit_alu = true, */
174 };
175 
176 static const void *
i915_get_compiler_options(struct pipe_screen * pscreen,enum pipe_shader_ir ir,enum pipe_shader_type shader)177 i915_get_compiler_options(struct pipe_screen *pscreen, enum pipe_shader_ir ir,
178                           enum pipe_shader_type shader)
179 {
180    assert(ir == PIPE_SHADER_IR_NIR);
181    if (shader == PIPE_SHADER_FRAGMENT)
182       return &i915_compiler_options;
183    else
184       return &gallivm_nir_options;
185 }
186 
187 static void
i915_optimize_nir(struct nir_shader * s)188 i915_optimize_nir(struct nir_shader *s)
189 {
190    bool progress;
191 
192    do {
193       progress = false;
194 
195       NIR_PASS_V(s, nir_lower_vars_to_ssa);
196 
197       NIR_PASS(progress, s, nir_copy_prop);
198       NIR_PASS(progress, s, nir_opt_algebraic);
199       NIR_PASS(progress, s, nir_opt_constant_folding);
200       NIR_PASS(progress, s, nir_opt_remove_phis);
201       NIR_PASS(progress, s, nir_opt_conditional_discard);
202       NIR_PASS(progress, s, nir_opt_dce);
203       NIR_PASS(progress, s, nir_opt_dead_cf);
204       NIR_PASS(progress, s, nir_opt_cse);
205       NIR_PASS(progress, s, nir_opt_find_array_copies);
206       NIR_PASS(progress, s, nir_opt_if, nir_opt_if_optimize_phi_true_false);
207       NIR_PASS(progress, s, nir_opt_peephole_select, ~0 /* flatten all IFs. */,
208                true, true);
209       NIR_PASS(progress, s, nir_opt_algebraic);
210       NIR_PASS(progress, s, nir_opt_constant_folding);
211       NIR_PASS(progress, s, nir_opt_shrink_stores, true);
212       NIR_PASS(progress, s, nir_opt_shrink_vectors);
213       NIR_PASS(progress, s, nir_opt_loop);
214       NIR_PASS(progress, s, nir_opt_undef);
215       NIR_PASS(progress, s, nir_opt_loop_unroll);
216 
217    } while (progress);
218 
219    NIR_PASS(progress, s, nir_remove_dead_variables, nir_var_function_temp,
220             NULL);
221 
222    /* Group texture loads together to try to avoid hitting the
223     * texture indirection phase limit.
224     */
225    NIR_PASS_V(s, nir_group_loads, nir_group_all, ~0);
226 }
227 
228 static char *
i915_check_control_flow(nir_shader * s)229 i915_check_control_flow(nir_shader *s)
230 {
231    if (s->info.stage == MESA_SHADER_FRAGMENT) {
232       nir_function_impl *impl = nir_shader_get_entrypoint(s);
233       nir_block *first = nir_start_block(impl);
234       nir_cf_node *next = nir_cf_node_next(&first->cf_node);
235 
236       if (next) {
237          switch (next->type) {
238          case nir_cf_node_if:
239             return "if/then statements not supported by i915 fragment shaders, "
240                    "should have been flattened by peephole_select.";
241          case nir_cf_node_loop:
242             return "looping not supported i915 fragment shaders, all loops "
243                    "must be statically unrollable.";
244          default:
245             return "Unknown control flow type";
246          }
247       }
248    }
249 
250    return NULL;
251 }
252 
253 static char *
i915_finalize_nir(struct pipe_screen * pscreen,void * nir)254 i915_finalize_nir(struct pipe_screen *pscreen, void *nir)
255 {
256    nir_shader *s = nir;
257 
258    if (s->info.stage == MESA_SHADER_FRAGMENT)
259       i915_optimize_nir(s);
260 
261    /* st_program.c's parameter list optimization requires that future nir
262     * variants don't reallocate the uniform storage, so we have to remove
263     * uniforms that occupy storage.  But we don't want to remove samplers,
264     * because they're needed for YUV variant lowering.
265     */
266    nir_remove_dead_derefs(s);
267    nir_foreach_uniform_variable_safe (var, s) {
268       if (var->data.mode == nir_var_uniform &&
269           (glsl_type_get_image_count(var->type) ||
270            glsl_type_get_sampler_count(var->type)))
271          continue;
272 
273       exec_node_remove(&var->node);
274    }
275    nir_validate_shader(s, "after uniform var removal");
276 
277    nir_sweep(s);
278 
279    char *msg = i915_check_control_flow(s);
280    if (msg) {
281       if (I915_DBG_ON(DBG_FS) && (!s->info.internal || NIR_DEBUG(PRINT_INTERNAL))) {
282          mesa_logi("failing shader:");
283          nir_log_shaderi(s);
284       }
285       return strdup(msg);
286    }
287 
288    if (s->info.stage == MESA_SHADER_FRAGMENT)
289       return i915_test_fragment_shader_compile(pscreen, s);
290    else
291       return NULL;
292 }
293 
294 static int
i915_get_shader_param(struct pipe_screen * screen,enum pipe_shader_type shader,enum pipe_shader_cap cap)295 i915_get_shader_param(struct pipe_screen *screen, enum pipe_shader_type shader,
296                       enum pipe_shader_cap cap)
297 {
298    switch (cap) {
299    case PIPE_SHADER_CAP_SUPPORTED_IRS:
300       return (1 << PIPE_SHADER_IR_NIR) | (1 << PIPE_SHADER_IR_TGSI);
301 
302    case PIPE_SHADER_CAP_INTEGERS:
303       /* mesa/st requires that this cap is the same across stages, and the FS
304        * can't do ints.
305        */
306       return 0;
307 
308    /* i915 can't do these, and even if gallivm NIR can we call nir_to_tgsi
309     * manually and TGSI can't.
310     */
311    case PIPE_SHADER_CAP_INT16:
312    case PIPE_SHADER_CAP_FP16:
313    case PIPE_SHADER_CAP_FP16_DERIVATIVES:
314    case PIPE_SHADER_CAP_FP16_CONST_BUFFERS:
315       return 0;
316 
317    case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
318       /* While draw could normally handle this for the VS, the NIR lowering
319        * to regs can't handle our non-native-integers, so we have to lower to
320        * if ladders.
321        */
322       return 0;
323 
324    default:
325       break;
326    }
327 
328    switch (shader) {
329    case PIPE_SHADER_VERTEX:
330       switch (cap) {
331       case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
332       case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
333          return 0;
334       case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
335       case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
336          return 0;
337       default:
338          return draw_get_shader_param(shader, cap);
339       }
340    case PIPE_SHADER_FRAGMENT:
341       /* XXX: some of these are just shader model 2.0 values, fix this! */
342       switch (cap) {
343       case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
344          return I915_MAX_ALU_INSN + I915_MAX_TEX_INSN;
345       case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
346          return I915_MAX_ALU_INSN;
347       case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
348          return I915_MAX_TEX_INSN;
349       case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
350          return 4;
351       case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
352          return 0;
353       case PIPE_SHADER_CAP_MAX_INPUTS:
354          return 10;
355       case PIPE_SHADER_CAP_MAX_OUTPUTS:
356          return 1;
357       case PIPE_SHADER_CAP_MAX_CONST_BUFFER0_SIZE:
358          return 32 * sizeof(float[4]);
359       case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
360          return 1;
361       case PIPE_SHADER_CAP_MAX_TEMPS:
362          /* 16 inter-phase temps, 3 intra-phase temps.  i915c reported 16. too. */
363          return 16;
364       case PIPE_SHADER_CAP_CONT_SUPPORTED:
365       case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
366          return 0;
367       case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
368       case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
369       case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
370       case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
371       case PIPE_SHADER_CAP_SUBROUTINES:
372          return 0;
373       case PIPE_SHADER_CAP_INT64_ATOMICS:
374       case PIPE_SHADER_CAP_INT16:
375       case PIPE_SHADER_CAP_GLSL_16BIT_CONSTS:
376          return 0;
377       case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
378       case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
379          return I915_TEX_UNITS;
380       case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
381       case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
382       case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
383       case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
384       case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
385          return 0;
386 
387       default:
388          debug_printf("%s: Unknown cap %u.\n", __func__, cap);
389          return 0;
390       }
391       break;
392    default:
393       return 0;
394    }
395 }
396 
397 static int
i915_get_param(struct pipe_screen * screen,enum pipe_cap cap)398 i915_get_param(struct pipe_screen *screen, enum pipe_cap cap)
399 {
400    struct i915_screen *is = i915_screen(screen);
401 
402    switch (cap) {
403    /* Supported features (boolean caps). */
404    case PIPE_CAP_ANISOTROPIC_FILTER:
405    case PIPE_CAP_NPOT_TEXTURES:
406    case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
407    case PIPE_CAP_PRIMITIVE_RESTART: /* draw module */
408    case PIPE_CAP_PRIMITIVE_RESTART_FIXED_INDEX:
409    case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
410    case PIPE_CAP_BLEND_EQUATION_SEPARATE:
411    case PIPE_CAP_VS_INSTANCEID:
412    case PIPE_CAP_VERTEX_COLOR_CLAMPED:
413    case PIPE_CAP_USER_VERTEX_BUFFERS:
414    case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
415    case PIPE_CAP_TGSI_TEXCOORD:
416       return 1;
417 
418    case PIPE_CAP_TEXTURE_TRANSFER_MODES:
419    case PIPE_CAP_PCI_GROUP:
420    case PIPE_CAP_PCI_BUS:
421    case PIPE_CAP_PCI_DEVICE:
422    case PIPE_CAP_PCI_FUNCTION:
423       return 0;
424 
425    case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
426       return 0;
427 
428    case PIPE_CAP_SHAREABLE_SHADERS:
429       /* Can't expose shareable shaders because the draw shaders reference the
430        * draw module's state, which is per-context.
431        */
432       return 0;
433 
434    case PIPE_CAP_MAX_GS_INVOCATIONS:
435       return 32;
436 
437    case PIPE_CAP_MAX_SHADER_BUFFER_SIZE_UINT:
438       return 1 << 27;
439 
440    case PIPE_CAP_MAX_VIEWPORTS:
441       return 1;
442 
443    case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
444       return 64;
445 
446    case PIPE_CAP_GLSL_FEATURE_LEVEL:
447    case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
448       return 120;
449 
450    case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
451       return 16;
452 
453    /* Texturing. */
454    case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
455       return 1 << (I915_MAX_TEXTURE_2D_LEVELS - 1);
456    case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
457       return I915_MAX_TEXTURE_3D_LEVELS;
458    case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
459       return 1 << (I915_MAX_TEXTURE_2D_LEVELS - 1);
460 
461    /* Render targets. */
462    case PIPE_CAP_MAX_RENDER_TARGETS:
463       return 1;
464 
465    case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
466       return 2048;
467 
468    /* Fragment coordinate conventions. */
469    case PIPE_CAP_FS_COORD_ORIGIN_UPPER_LEFT:
470    case PIPE_CAP_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
471       return 1;
472    case PIPE_CAP_ENDIANNESS:
473       return PIPE_ENDIAN_LITTLE;
474    case PIPE_CAP_MAX_VARYINGS:
475       return 10;
476 
477    case PIPE_CAP_NIR_IMAGES_AS_DEREF:
478       return 0;
479 
480    case PIPE_CAP_VENDOR_ID:
481       return 0x8086;
482    case PIPE_CAP_DEVICE_ID:
483       return is->iws->pci_id;
484    case PIPE_CAP_ACCELERATED:
485       return 1;
486    case PIPE_CAP_VIDEO_MEMORY: {
487       /* Once a batch uses more than 75% of the maximum mappable size, we
488        * assume that there's some fragmentation, and we start doing extra
489        * flushing, etc.  That's the big cliff apps will care about.
490        */
491       const int gpu_mappable_megabytes =
492          is->iws->aperture_size(is->iws) * 3 / 4;
493       uint64_t system_memory;
494 
495       if (!os_get_total_physical_memory(&system_memory))
496          return 0;
497 
498       return MIN2(gpu_mappable_megabytes, (int)(system_memory >> 20));
499    }
500    case PIPE_CAP_UMA:
501       return 1;
502 
503    default:
504       return u_pipe_screen_get_param_defaults(screen, cap);
505    }
506 }
507 
508 static float
i915_get_paramf(struct pipe_screen * screen,enum pipe_capf cap)509 i915_get_paramf(struct pipe_screen *screen, enum pipe_capf cap)
510 {
511    switch (cap) {
512    case PIPE_CAPF_MIN_LINE_WIDTH:
513    case PIPE_CAPF_MIN_LINE_WIDTH_AA:
514    case PIPE_CAPF_MIN_POINT_SIZE:
515    case PIPE_CAPF_MIN_POINT_SIZE_AA:
516       return 1;
517 
518    case PIPE_CAPF_POINT_SIZE_GRANULARITY:
519    case PIPE_CAPF_LINE_WIDTH_GRANULARITY:
520       return 0.1;
521 
522    case PIPE_CAPF_MAX_LINE_WIDTH:
523       FALLTHROUGH;
524    case PIPE_CAPF_MAX_LINE_WIDTH_AA:
525       return 7.5;
526 
527    case PIPE_CAPF_MAX_POINT_SIZE:
528       FALLTHROUGH;
529    case PIPE_CAPF_MAX_POINT_SIZE_AA:
530       return 255.0;
531 
532    case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
533       return 4.0;
534 
535    case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
536       return 16.0;
537 
538    case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
539       FALLTHROUGH;
540    case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
541       FALLTHROUGH;
542    case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
543       return 0.0f;
544 
545    default:
546       debug_printf("%s: Unknown cap %u.\n", __func__, cap);
547       return 0;
548    }
549 }
550 
551 bool
i915_is_format_supported(struct pipe_screen * screen,enum pipe_format format,enum pipe_texture_target target,unsigned sample_count,unsigned storage_sample_count,unsigned tex_usage)552 i915_is_format_supported(struct pipe_screen *screen, enum pipe_format format,
553                          enum pipe_texture_target target, unsigned sample_count,
554                          unsigned storage_sample_count, unsigned tex_usage)
555 {
556    static const enum pipe_format tex_supported[] = {
557       PIPE_FORMAT_B8G8R8A8_UNORM, PIPE_FORMAT_B8G8R8A8_SRGB,
558       PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_FORMAT_R8G8B8A8_UNORM,
559       PIPE_FORMAT_R8G8B8X8_UNORM, PIPE_FORMAT_B4G4R4A4_UNORM,
560       PIPE_FORMAT_B5G6R5_UNORM, PIPE_FORMAT_B5G5R5A1_UNORM,
561       PIPE_FORMAT_B10G10R10A2_UNORM, PIPE_FORMAT_L8_UNORM, PIPE_FORMAT_A8_UNORM,
562       PIPE_FORMAT_I8_UNORM, PIPE_FORMAT_L8A8_UNORM, PIPE_FORMAT_UYVY,
563       PIPE_FORMAT_YUYV,
564       /* XXX why not?
565       PIPE_FORMAT_Z16_UNORM, */
566       PIPE_FORMAT_DXT1_RGB, PIPE_FORMAT_DXT1_SRGB, PIPE_FORMAT_DXT1_RGBA,
567       PIPE_FORMAT_DXT1_SRGBA, PIPE_FORMAT_DXT3_RGBA, PIPE_FORMAT_DXT3_SRGBA,
568       PIPE_FORMAT_DXT5_RGBA, PIPE_FORMAT_DXT5_SRGBA, PIPE_FORMAT_Z24X8_UNORM,
569       PIPE_FORMAT_FXT1_RGB, PIPE_FORMAT_FXT1_RGBA,
570       PIPE_FORMAT_Z24_UNORM_S8_UINT, PIPE_FORMAT_NONE /* list terminator */
571    };
572    static const enum pipe_format render_supported[] = {
573       PIPE_FORMAT_B8G8R8A8_UNORM, PIPE_FORMAT_B8G8R8X8_UNORM,
574       PIPE_FORMAT_R8G8B8A8_UNORM, PIPE_FORMAT_R8G8B8X8_UNORM,
575       PIPE_FORMAT_B5G6R5_UNORM,   PIPE_FORMAT_B5G5R5A1_UNORM,
576       PIPE_FORMAT_B4G4R4A4_UNORM, PIPE_FORMAT_B10G10R10A2_UNORM,
577       PIPE_FORMAT_L8_UNORM,       PIPE_FORMAT_A8_UNORM,
578       PIPE_FORMAT_I8_UNORM,       PIPE_FORMAT_NONE /* list terminator */
579    };
580    static const enum pipe_format depth_supported[] = {
581       /* XXX why not?
582       PIPE_FORMAT_Z16_UNORM, */
583       PIPE_FORMAT_Z24X8_UNORM, PIPE_FORMAT_Z24_UNORM_S8_UINT,
584       PIPE_FORMAT_NONE /* list terminator */
585    };
586    const enum pipe_format *list;
587    uint32_t i;
588 
589    if (sample_count > 1)
590       return false;
591 
592    if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
593       return false;
594 
595    if (tex_usage & PIPE_BIND_DEPTH_STENCIL)
596       list = depth_supported;
597    else if (tex_usage & PIPE_BIND_RENDER_TARGET)
598       list = render_supported;
599    else if (tex_usage & PIPE_BIND_SAMPLER_VIEW)
600       list = tex_supported;
601    else
602       return true; /* PIPE_BIND_{VERTEX,INDEX}_BUFFER */
603 
604    for (i = 0; list[i] != PIPE_FORMAT_NONE; i++) {
605       if (list[i] == format)
606          return true;
607    }
608 
609    return false;
610 }
611 
612 /*
613  * Fence functions
614  */
615 
616 static void
i915_fence_reference(struct pipe_screen * screen,struct pipe_fence_handle ** ptr,struct pipe_fence_handle * fence)617 i915_fence_reference(struct pipe_screen *screen, struct pipe_fence_handle **ptr,
618                      struct pipe_fence_handle *fence)
619 {
620    struct i915_screen *is = i915_screen(screen);
621 
622    is->iws->fence_reference(is->iws, ptr, fence);
623 }
624 
625 static bool
i915_fence_finish(struct pipe_screen * screen,struct pipe_context * ctx,struct pipe_fence_handle * fence,uint64_t timeout)626 i915_fence_finish(struct pipe_screen *screen, struct pipe_context *ctx,
627                   struct pipe_fence_handle *fence, uint64_t timeout)
628 {
629    struct i915_screen *is = i915_screen(screen);
630 
631    if (!timeout)
632       return is->iws->fence_signalled(is->iws, fence) == 1;
633 
634    return is->iws->fence_finish(is->iws, fence) == 1;
635 }
636 
637 /*
638  * Generic functions
639  */
640 
641 static void
i915_destroy_screen(struct pipe_screen * screen)642 i915_destroy_screen(struct pipe_screen *screen)
643 {
644    struct i915_screen *is = i915_screen(screen);
645 
646    if (is->iws)
647       is->iws->destroy(is->iws);
648 
649    FREE(is);
650 }
651 
652 static int
i915_screen_get_fd(struct pipe_screen * screen)653 i915_screen_get_fd(struct pipe_screen *screen)
654 {
655    struct i915_screen *is = i915_screen(screen);
656 
657    return is->iws->get_fd(is->iws);
658 }
659 
660 /**
661  * Create a new i915_screen object
662  */
663 struct pipe_screen *
i915_screen_create(struct i915_winsys * iws)664 i915_screen_create(struct i915_winsys *iws)
665 {
666    struct i915_screen *is = CALLOC_STRUCT(i915_screen);
667 
668    if (!is)
669       return NULL;
670 
671    switch (iws->pci_id) {
672    case PCI_CHIP_I915_G:
673    case PCI_CHIP_I915_GM:
674       is->is_i945 = false;
675       break;
676 
677    case PCI_CHIP_I945_G:
678    case PCI_CHIP_I945_GM:
679    case PCI_CHIP_I945_GME:
680    case PCI_CHIP_G33_G:
681    case PCI_CHIP_Q33_G:
682    case PCI_CHIP_Q35_G:
683    case PCI_CHIP_PINEVIEW_G:
684    case PCI_CHIP_PINEVIEW_M:
685       is->is_i945 = true;
686       break;
687 
688    default:
689       debug_printf("%s: unknown pci id 0x%x, cannot create screen\n", __func__,
690                    iws->pci_id);
691       FREE(is);
692       return NULL;
693    }
694 
695    is->iws = iws;
696 
697    is->base.destroy = i915_destroy_screen;
698 
699    is->base.get_name = i915_get_name;
700    is->base.get_vendor = i915_get_vendor;
701    is->base.get_device_vendor = i915_get_device_vendor;
702    is->base.get_screen_fd = i915_screen_get_fd;
703    is->base.get_param = i915_get_param;
704    is->base.get_shader_param = i915_get_shader_param;
705    is->base.get_paramf = i915_get_paramf;
706    is->base.get_compiler_options = i915_get_compiler_options;
707    is->base.finalize_nir = i915_finalize_nir;
708    is->base.is_format_supported = i915_is_format_supported;
709 
710    is->base.context_create = i915_create_context;
711 
712    is->base.fence_reference = i915_fence_reference;
713    is->base.fence_finish = i915_fence_finish;
714 
715    i915_init_screen_resource_functions(is);
716 
717    i915_debug_init(is);
718 
719    return &is->base;
720 }
721