1 /**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "util/u_memory.h"
30 #include "util/u_math.h"
31 #include "util/u_cpu_detect.h"
32 #include "util/format/u_format.h"
33 #include "util/u_screen.h"
34 #include "util/u_string.h"
35 #include "util/format/u_format_s3tc.h"
36 #include "pipe/p_defines.h"
37 #include "pipe/p_screen.h"
38 #include "draw/draw_context.h"
39 #include "gallivm/lp_bld_type.h"
40 #include "gallivm/lp_bld_nir.h"
41 #include "util/disk_cache.h"
42 #include "util/hex.h"
43 #include "util/os_misc.h"
44 #include "util/os_time.h"
45 #include "util/u_helpers.h"
46 #include "lp_texture.h"
47 #include "lp_fence.h"
48 #include "lp_jit.h"
49 #include "lp_screen.h"
50 #include "lp_context.h"
51 #include "lp_debug.h"
52 #include "lp_public.h"
53 #include "lp_limits.h"
54 #include "lp_rast.h"
55 #include "lp_cs_tpool.h"
56 #include "lp_flush.h"
57
58 #include "frontend/sw_winsys.h"
59
60 #include "nir.h"
61
62
63 int LP_DEBUG = 0;
64
65 static const struct debug_named_value lp_debug_flags[] = {
66 { "pipe", DEBUG_PIPE, NULL },
67 { "tgsi", DEBUG_TGSI, NULL },
68 { "tex", DEBUG_TEX, NULL },
69 { "setup", DEBUG_SETUP, NULL },
70 { "rast", DEBUG_RAST, NULL },
71 { "query", DEBUG_QUERY, NULL },
72 { "screen", DEBUG_SCREEN, NULL },
73 { "counters", DEBUG_COUNTERS, NULL },
74 { "scene", DEBUG_SCENE, NULL },
75 { "fence", DEBUG_FENCE, NULL },
76 { "no_fastpath", DEBUG_NO_FASTPATH, NULL },
77 { "linear", DEBUG_LINEAR, NULL },
78 { "linear2", DEBUG_LINEAR2, NULL },
79 { "mem", DEBUG_MEM, NULL },
80 { "fs", DEBUG_FS, NULL },
81 { "cs", DEBUG_CS, NULL },
82 { "accurate_a0", DEBUG_ACCURATE_A0 },
83 { "mesh", DEBUG_MESH },
84 DEBUG_NAMED_VALUE_END
85 };
86
87 int LP_PERF = 0;
88 static const struct debug_named_value lp_perf_flags[] = {
89 { "texmem", PERF_TEX_MEM, NULL },
90 { "no_mipmap", PERF_NO_MIPMAPS, NULL },
91 { "no_linear", PERF_NO_LINEAR, NULL },
92 { "no_mip_linear", PERF_NO_MIP_LINEAR, NULL },
93 { "no_tex", PERF_NO_TEX, NULL },
94 { "no_blend", PERF_NO_BLEND, NULL },
95 { "no_depth", PERF_NO_DEPTH, NULL },
96 { "no_alphatest", PERF_NO_ALPHATEST, NULL },
97 { "no_rast_linear", PERF_NO_RAST_LINEAR, NULL },
98 { "no_shade", PERF_NO_SHADE, NULL },
99 DEBUG_NAMED_VALUE_END
100 };
101
102
103 static const char *
llvmpipe_get_vendor(struct pipe_screen * screen)104 llvmpipe_get_vendor(struct pipe_screen *screen)
105 {
106 return "Mesa";
107 }
108
109
110 static const char *
llvmpipe_get_name(struct pipe_screen * screen)111 llvmpipe_get_name(struct pipe_screen *screen)
112 {
113 struct llvmpipe_screen *lscreen = llvmpipe_screen(screen);
114 return lscreen->renderer_string;
115 }
116
117
118 static int
llvmpipe_get_param(struct pipe_screen * screen,enum pipe_cap param)119 llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
120 {
121 switch (param) {
122 case PIPE_CAP_NPOT_TEXTURES:
123 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
124 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
125 case PIPE_CAP_ANISOTROPIC_FILTER:
126 return 1;
127 case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
128 case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
129 return 1;
130 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
131 return 1;
132 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
133 return PIPE_MAX_SO_BUFFERS;
134 case PIPE_CAP_MAX_RENDER_TARGETS:
135 return PIPE_MAX_COLOR_BUFS;
136 case PIPE_CAP_OCCLUSION_QUERY:
137 case PIPE_CAP_QUERY_TIMESTAMP:
138 case PIPE_CAP_TIMER_RESOLUTION:
139 case PIPE_CAP_QUERY_TIME_ELAPSED:
140 return 1;
141 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
142 return 1;
143 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
144 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
145 return 1;
146 case PIPE_CAP_TEXTURE_SWIZZLE:
147 case PIPE_CAP_TEXTURE_SHADOW_LOD:
148 return 1;
149 case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
150 return 1 << (LP_MAX_TEXTURE_2D_LEVELS - 1);
151 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
152 return LP_MAX_TEXTURE_3D_LEVELS;
153 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
154 return LP_MAX_TEXTURE_CUBE_LEVELS;
155 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
156 return LP_MAX_TEXTURE_ARRAY_LAYERS;
157 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
158 return 1;
159 case PIPE_CAP_INDEP_BLEND_ENABLE:
160 return 1;
161 case PIPE_CAP_INDEP_BLEND_FUNC:
162 return 1;
163 case PIPE_CAP_FS_COORD_ORIGIN_UPPER_LEFT:
164 case PIPE_CAP_FS_COORD_PIXEL_CENTER_INTEGER:
165 case PIPE_CAP_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
166 return 1;
167 case PIPE_CAP_PRIMITIVE_RESTART:
168 case PIPE_CAP_PRIMITIVE_RESTART_FIXED_INDEX:
169 return 1;
170 case PIPE_CAP_DEPTH_CLIP_DISABLE:
171 return 1;
172 case PIPE_CAP_DEPTH_CLAMP_ENABLE:
173 return 1;
174 case PIPE_CAP_SHADER_STENCIL_EXPORT:
175 return 1;
176 case PIPE_CAP_VS_INSTANCEID:
177 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
178 case PIPE_CAP_START_INSTANCE:
179 return 1;
180 case PIPE_CAP_SEAMLESS_CUBE_MAP:
181 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
182 return 1;
183 /* this is a lie could support arbitrary large offsets */
184 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
185 case PIPE_CAP_MIN_TEXEL_OFFSET:
186 return -32;
187 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
188 case PIPE_CAP_MAX_TEXEL_OFFSET:
189 return 31;
190 case PIPE_CAP_CONDITIONAL_RENDER:
191 case PIPE_CAP_TEXTURE_BARRIER:
192 return 1;
193 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
194 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
195 return 16*4;
196 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
197 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
198 return 1024;
199 case PIPE_CAP_MAX_VERTEX_STREAMS:
200 return 4;
201 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
202 return 2048;
203 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
204 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
205 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
206 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
207 return 1;
208 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
209 case PIPE_CAP_GLSL_FEATURE_LEVEL:
210 return 450;
211 case PIPE_CAP_COMPUTE:
212 return GALLIVM_COROUTINES;
213 case PIPE_CAP_USER_VERTEX_BUFFERS:
214 return 1;
215 case PIPE_CAP_TGSI_TEXCOORD:
216 case PIPE_CAP_DRAW_INDIRECT:
217 return 1;
218
219 case PIPE_CAP_CUBE_MAP_ARRAY:
220 return 1;
221 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
222 return 16;
223 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
224 return 64;
225 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
226 return 1;
227 case PIPE_CAP_LINEAR_IMAGE_PITCH_ALIGNMENT:
228 return 1;
229 case PIPE_CAP_LINEAR_IMAGE_BASE_ADDRESS_ALIGNMENT:
230 return 1;
231 /* Adressing that many 64bpp texels fits in an i32 so this is a reasonable value */
232 case PIPE_CAP_MAX_TEXEL_BUFFER_ELEMENTS_UINT:
233 return LP_MAX_TEXEL_BUFFER_ELEMENTS;
234 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
235 return 16;
236 case PIPE_CAP_TEXTURE_TRANSFER_MODES:
237 return 0;
238 case PIPE_CAP_MAX_VIEWPORTS:
239 return PIPE_MAX_VIEWPORTS;
240 case PIPE_CAP_ENDIANNESS:
241 return PIPE_ENDIAN_NATIVE;
242 case PIPE_CAP_TES_LAYER_VIEWPORT:
243 case PIPE_CAP_VS_LAYER_VIEWPORT:
244 return 1;
245 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
246 return 4;
247 case PIPE_CAP_VS_WINDOW_SPACE_POSITION:
248 return 1;
249 case PIPE_CAP_FS_FINE_DERIVATIVE:
250 return 1;
251 case PIPE_CAP_TGSI_TEX_TXF_LZ:
252 case PIPE_CAP_SAMPLER_VIEW_TARGET:
253 return 1;
254 case PIPE_CAP_FAKE_SW_MSAA:
255 return 0;
256 case PIPE_CAP_TEXTURE_QUERY_LOD:
257 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
258 case PIPE_CAP_SHADER_ARRAY_COMPONENTS:
259 case PIPE_CAP_DOUBLES:
260 case PIPE_CAP_INT64:
261 case PIPE_CAP_QUERY_SO_OVERFLOW:
262 case PIPE_CAP_TGSI_DIV:
263 return 1;
264 case PIPE_CAP_VENDOR_ID:
265 return 0xFFFFFFFF;
266 case PIPE_CAP_DEVICE_ID:
267 return 0xFFFFFFFF;
268 case PIPE_CAP_ACCELERATED:
269 return 0;
270 case PIPE_CAP_VIDEO_MEMORY: {
271 /* XXX: Do we want to return the full amount fo system memory ? */
272 uint64_t system_memory;
273
274 if (!os_get_total_physical_memory(&system_memory))
275 return 0;
276
277 if (sizeof(void *) == 4)
278 /* Cap to 2 GB on 32 bits system. We do this because llvmpipe does
279 * eat application memory, which is quite limited on 32 bits. App
280 * shouldn't expect too much available memory. */
281 system_memory = MIN2(system_memory, 2048 << 20);
282
283 return (int)(system_memory >> 20);
284 }
285 case PIPE_CAP_UMA:
286 return 1;
287 case PIPE_CAP_QUERY_MEMORY_INFO:
288 return 1;
289 case PIPE_CAP_CLIP_HALFZ:
290 return 1;
291 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
292 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
293 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
294 return 1;
295 case PIPE_CAP_CULL_DISTANCE:
296 return 1;
297 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
298 return 1;
299 case PIPE_CAP_MAX_VARYINGS:
300 return 32;
301 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
302 return 16;
303 case PIPE_CAP_QUERY_BUFFER_OBJECT:
304 return 1;
305 case PIPE_CAP_DRAW_PARAMETERS:
306 return 1;
307 case PIPE_CAP_FBFETCH:
308 return 8;
309 case PIPE_CAP_FBFETCH_COHERENT:
310 case PIPE_CAP_FBFETCH_ZS:
311 case PIPE_CAP_MULTI_DRAW_INDIRECT:
312 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
313 return 1;
314 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
315 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
316 return 1;
317 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
318 return 32;
319 case PIPE_CAP_RASTERIZER_SUBPIXEL_BITS:
320 return 8;
321 case PIPE_CAP_PCI_GROUP:
322 case PIPE_CAP_PCI_BUS:
323 case PIPE_CAP_PCI_DEVICE:
324 case PIPE_CAP_PCI_FUNCTION:
325 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
326 return 0;
327
328 case PIPE_CAP_SHAREABLE_SHADERS:
329 /* Can't expose shareable shaders because the draw shaders reference the
330 * draw module's state, which is per-context.
331 */
332 return 0;
333 case PIPE_CAP_MAX_GS_INVOCATIONS:
334 return 32;
335 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE_UINT:
336 return LP_MAX_TGSI_SHADER_BUFFER_SIZE;
337 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
338 case PIPE_CAP_TGSI_TG4_COMPONENT_IN_SWIZZLE:
339 case PIPE_CAP_FS_FACE_IS_INTEGER_SYSVAL:
340 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
341 case PIPE_CAP_IMAGE_STORE_FORMATTED:
342 case PIPE_CAP_IMAGE_LOAD_FORMATTED:
343 return 1;
344 #ifdef PIPE_MEMORY_FD
345 case PIPE_CAP_MEMOBJ:
346 return 1;
347 #endif
348 case PIPE_CAP_SAMPLER_REDUCTION_MINMAX:
349 case PIPE_CAP_TEXTURE_QUERY_SAMPLES:
350 case PIPE_CAP_SHADER_GROUP_VOTE:
351 case PIPE_CAP_SHADER_BALLOT:
352 case PIPE_CAP_IMAGE_ATOMIC_FLOAT_ADD:
353 case PIPE_CAP_LOAD_CONSTBUF:
354 case PIPE_CAP_TEXTURE_MULTISAMPLE:
355 case PIPE_CAP_SAMPLE_SHADING:
356 case PIPE_CAP_GL_SPIRV:
357 case PIPE_CAP_POST_DEPTH_COVERAGE:
358 case PIPE_CAP_SHADER_CLOCK:
359 case PIPE_CAP_PACKED_UNIFORMS:
360 return 1;
361 case PIPE_CAP_SYSTEM_SVM:
362 return 1;
363 case PIPE_CAP_ATOMIC_FLOAT_MINMAX:
364 return LLVM_VERSION_MAJOR >= 15;
365 case PIPE_CAP_NIR_IMAGES_AS_DEREF:
366 return 0;
367 default:
368 return u_pipe_screen_get_param_defaults(screen, param);
369 }
370 }
371
372
373 static int
llvmpipe_get_shader_param(struct pipe_screen * screen,enum pipe_shader_type shader,enum pipe_shader_cap param)374 llvmpipe_get_shader_param(struct pipe_screen *screen,
375 enum pipe_shader_type shader,
376 enum pipe_shader_cap param)
377 {
378 struct llvmpipe_screen *lscreen = llvmpipe_screen(screen);
379 switch (shader) {
380 case PIPE_SHADER_COMPUTE:
381 if ((lscreen->allow_cl) && param == PIPE_SHADER_CAP_SUPPORTED_IRS)
382 return ((1 << PIPE_SHADER_IR_TGSI) |
383 (1 << PIPE_SHADER_IR_NIR) |
384 (1 << PIPE_SHADER_IR_NIR_SERIALIZED));
385 FALLTHROUGH;
386 case PIPE_SHADER_MESH:
387 case PIPE_SHADER_TASK:
388 case PIPE_SHADER_FRAGMENT:
389 return gallivm_get_shader_param(param);
390 case PIPE_SHADER_TESS_CTRL:
391 case PIPE_SHADER_TESS_EVAL:
392 /* Tessellation shader needs llvm coroutines support */
393 if (!GALLIVM_COROUTINES)
394 return 0;
395 FALLTHROUGH;
396 case PIPE_SHADER_VERTEX:
397 case PIPE_SHADER_GEOMETRY:
398 switch (param) {
399 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
400 /* At this time, the draw module and llvmpipe driver only
401 * support vertex shader texture lookups when LLVM is enabled in
402 * the draw module.
403 */
404 if (debug_get_bool_option("DRAW_USE_LLVM", true))
405 return PIPE_MAX_SAMPLERS;
406 else
407 return 0;
408 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
409 if (debug_get_bool_option("DRAW_USE_LLVM", true))
410 return PIPE_MAX_SHADER_SAMPLER_VIEWS;
411 else
412 return 0;
413 default:
414 return draw_get_shader_param(shader, param);
415 }
416 default:
417 return 0;
418 }
419 }
420
421
422 static float
llvmpipe_get_paramf(struct pipe_screen * screen,enum pipe_capf param)423 llvmpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
424 {
425 switch (param) {
426 case PIPE_CAPF_MIN_LINE_WIDTH:
427 case PIPE_CAPF_MIN_LINE_WIDTH_AA:
428 case PIPE_CAPF_MIN_POINT_SIZE:
429 case PIPE_CAPF_MIN_POINT_SIZE_AA:
430 return 1.0;
431 case PIPE_CAPF_POINT_SIZE_GRANULARITY:
432 case PIPE_CAPF_LINE_WIDTH_GRANULARITY:
433 return 0.1;
434 case PIPE_CAPF_MAX_LINE_WIDTH:
435 FALLTHROUGH;
436 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
437 return 255.0; /* arbitrary */
438 case PIPE_CAPF_MAX_POINT_SIZE:
439 FALLTHROUGH;
440 case PIPE_CAPF_MAX_POINT_SIZE_AA:
441 return LP_MAX_POINT_WIDTH; /* arbitrary */
442 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
443 return 16.0; /* not actually signficant at this time */
444 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
445 return 16.0; /* arbitrary */
446 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
447 return 0.0;
448 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
449 return 0.0;
450 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
451 return 0.0;
452 }
453 /* should only get here on unhandled cases */
454 debug_printf("Unexpected PIPE_CAP %d query\n", param);
455 return 0.0;
456 }
457
458
459 static int
llvmpipe_get_compute_param(struct pipe_screen * _screen,enum pipe_shader_ir ir_type,enum pipe_compute_cap param,void * ret)460 llvmpipe_get_compute_param(struct pipe_screen *_screen,
461 enum pipe_shader_ir ir_type,
462 enum pipe_compute_cap param,
463 void *ret)
464 {
465 switch (param) {
466 case PIPE_COMPUTE_CAP_IR_TARGET:
467 return 0;
468 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
469 if (ret) {
470 uint64_t *grid_size = ret;
471 grid_size[0] = 65535;
472 grid_size[1] = 65535;
473 grid_size[2] = 65535;
474 }
475 return 3 * sizeof(uint64_t) ;
476 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
477 if (ret) {
478 uint64_t *block_size = ret;
479 block_size[0] = 1024;
480 block_size[1] = 1024;
481 block_size[2] = 1024;
482 }
483 return 3 * sizeof(uint64_t);
484 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
485 if (ret) {
486 uint64_t *max_threads_per_block = ret;
487 *max_threads_per_block = 1024;
488 }
489 return sizeof(uint64_t);
490 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
491 if (ret) {
492 uint64_t *max_local_size = ret;
493 *max_local_size = 32768;
494 }
495 return sizeof(uint64_t);
496 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
497 if (ret) {
498 uint64_t *grid_dim = ret;
499 *grid_dim = 3;
500 }
501 return sizeof(uint64_t);
502 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE:
503 if (ret) {
504 uint64_t *max_global_size = ret;
505 *max_global_size = (1ULL << 31);
506 }
507 return sizeof(uint64_t);
508 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
509 if (ret) {
510 uint64_t *max_mem_alloc_size = ret;
511 *max_mem_alloc_size = (1ULL << 31);
512 }
513 return sizeof(uint64_t);
514 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE:
515 if (ret) {
516 uint64_t *max_private = ret;
517 *max_private = (1UL << 31);
518 }
519 return sizeof(uint64_t);
520 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE:
521 if (ret) {
522 uint64_t *max_input = ret;
523 *max_input = 1576;
524 }
525 return sizeof(uint64_t);
526 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
527 if (ret) {
528 uint32_t *images = ret;
529 *images = LP_MAX_TGSI_SHADER_IMAGES;
530 }
531 return sizeof(uint32_t);
532 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
533 return 0;
534 case PIPE_COMPUTE_CAP_SUBGROUP_SIZES:
535 if (ret) {
536 uint32_t *subgroup_size = ret;
537 *subgroup_size = lp_native_vector_width / 32;
538 }
539 return sizeof(uint32_t);
540 case PIPE_COMPUTE_CAP_MAX_SUBGROUPS:
541 if (ret) {
542 uint32_t *subgroup_size = ret;
543 *subgroup_size = 1024 / (lp_native_vector_width / 32);
544 }
545 return sizeof(uint32_t);
546 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
547 if (ret) {
548 uint32_t *max_compute_units = ret;
549 *max_compute_units = 8;
550 }
551 return sizeof(uint32_t);
552 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
553 if (ret) {
554 uint32_t *max_clock_freq = ret;
555 *max_clock_freq = 300;
556 }
557 return sizeof(uint32_t);
558 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
559 if (ret) {
560 uint32_t *address_bits = ret;
561 *address_bits = sizeof(void*) * 8;
562 }
563 return sizeof(uint32_t);
564 }
565 return 0;
566 }
567
568
569 static void
llvmpipe_get_driver_uuid(struct pipe_screen * pscreen,char * uuid)570 llvmpipe_get_driver_uuid(struct pipe_screen *pscreen, char *uuid)
571 {
572 memset(uuid, 0, PIPE_UUID_SIZE);
573 snprintf(uuid, PIPE_UUID_SIZE, "llvmpipeUUID");
574 }
575
576
577 static void
llvmpipe_get_device_uuid(struct pipe_screen * pscreen,char * uuid)578 llvmpipe_get_device_uuid(struct pipe_screen *pscreen, char *uuid)
579 {
580 memset(uuid, 0, PIPE_UUID_SIZE);
581 snprintf(uuid, PIPE_UUID_SIZE, "mesa" PACKAGE_VERSION);
582 }
583
584
585 static const struct nir_shader_compiler_options gallivm_nir_options = {
586 .lower_scmp = true,
587 .lower_flrp32 = true,
588 .lower_flrp64 = true,
589 .lower_fsat = true,
590 .lower_bitfield_insert = true,
591 .lower_bitfield_extract = true,
592 .lower_fdot = true,
593 .lower_fdph = true,
594 .lower_ffma16 = true,
595 .lower_ffma32 = true,
596 .lower_ffma64 = true,
597 .lower_flrp16 = true,
598 .lower_fmod = true,
599 .lower_hadd = true,
600 .lower_uadd_sat = true,
601 .lower_usub_sat = true,
602 .lower_iadd_sat = true,
603 .lower_ldexp = true,
604 .lower_pack_snorm_2x16 = true,
605 .lower_pack_snorm_4x8 = true,
606 .lower_pack_unorm_2x16 = true,
607 .lower_pack_unorm_4x8 = true,
608 .lower_pack_half_2x16 = true,
609 .lower_pack_split = true,
610 .lower_unpack_snorm_2x16 = true,
611 .lower_unpack_snorm_4x8 = true,
612 .lower_unpack_unorm_2x16 = true,
613 .lower_unpack_unorm_4x8 = true,
614 .lower_unpack_half_2x16 = true,
615 .lower_extract_byte = true,
616 .lower_extract_word = true,
617 .lower_insert_byte = true,
618 .lower_insert_word = true,
619 .lower_uadd_carry = true,
620 .lower_usub_borrow = true,
621 .lower_mul_2x32_64 = true,
622 .lower_ifind_msb = true,
623 .lower_int64_options = nir_lower_imul_2x32_64,
624 .lower_doubles_options = nir_lower_dround_even,
625 .max_unroll_iterations = 32,
626 .use_interpolated_input_intrinsics = true,
627 .lower_to_scalar = true,
628 .lower_uniforms_to_ubo = true,
629 .lower_vector_cmp = true,
630 .lower_device_index_to_zero = true,
631 .support_16bit_alu = true,
632 .lower_fisnormal = true,
633 .lower_fquantize2f16 = true,
634 .driver_functions = true,
635 };
636
637
638 static char *
llvmpipe_finalize_nir(struct pipe_screen * screen,void * nirptr)639 llvmpipe_finalize_nir(struct pipe_screen *screen,
640 void *nirptr)
641 {
642 struct nir_shader *nir = (struct nir_shader *)nirptr;
643 lp_build_opt_nir(nir);
644 return NULL;
645 }
646
647
648 static inline const void *
llvmpipe_get_compiler_options(struct pipe_screen * screen,enum pipe_shader_ir ir,enum pipe_shader_type shader)649 llvmpipe_get_compiler_options(struct pipe_screen *screen,
650 enum pipe_shader_ir ir,
651 enum pipe_shader_type shader)
652 {
653 assert(ir == PIPE_SHADER_IR_NIR);
654 return &gallivm_nir_options;
655 }
656
657
658 bool
lp_storage_render_image_format_supported(enum pipe_format format)659 lp_storage_render_image_format_supported(enum pipe_format format)
660 {
661 const struct util_format_description *format_desc = util_format_description(format);
662
663 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) {
664 /* this is a lie actually other formats COULD exist where we would fail */
665 if (format_desc->nr_channels < 3)
666 return false;
667 } else if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB) {
668 return false;
669 }
670
671 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN &&
672 format != PIPE_FORMAT_R11G11B10_FLOAT)
673 return false;
674
675 assert(format_desc->block.width == 1);
676 assert(format_desc->block.height == 1);
677
678 if (format_desc->is_mixed)
679 return false;
680
681 if (!format_desc->is_array && !format_desc->is_bitmask &&
682 format != PIPE_FORMAT_R11G11B10_FLOAT)
683 return false;
684
685 return true;
686 }
687
688
689 bool
lp_storage_image_format_supported(enum pipe_format format)690 lp_storage_image_format_supported(enum pipe_format format)
691 {
692 switch (format) {
693 case PIPE_FORMAT_R32G32B32A32_FLOAT:
694 case PIPE_FORMAT_R16G16B16A16_FLOAT:
695 case PIPE_FORMAT_R32G32_FLOAT:
696 case PIPE_FORMAT_R16G16_FLOAT:
697 case PIPE_FORMAT_R11G11B10_FLOAT:
698 case PIPE_FORMAT_R32_FLOAT:
699 case PIPE_FORMAT_R16_FLOAT:
700 case PIPE_FORMAT_R32G32B32A32_UINT:
701 case PIPE_FORMAT_R16G16B16A16_UINT:
702 case PIPE_FORMAT_R10G10B10A2_UINT:
703 case PIPE_FORMAT_R8G8B8A8_UINT:
704 case PIPE_FORMAT_R32G32_UINT:
705 case PIPE_FORMAT_R16G16_UINT:
706 case PIPE_FORMAT_R8G8_UINT:
707 case PIPE_FORMAT_R32_UINT:
708 case PIPE_FORMAT_R16_UINT:
709 case PIPE_FORMAT_R8_UINT:
710 case PIPE_FORMAT_R32G32B32A32_SINT:
711 case PIPE_FORMAT_R16G16B16A16_SINT:
712 case PIPE_FORMAT_R8G8B8A8_SINT:
713 case PIPE_FORMAT_R32G32_SINT:
714 case PIPE_FORMAT_R16G16_SINT:
715 case PIPE_FORMAT_R8G8_SINT:
716 case PIPE_FORMAT_R32_SINT:
717 case PIPE_FORMAT_R16_SINT:
718 case PIPE_FORMAT_R8_SINT:
719 case PIPE_FORMAT_R16G16B16A16_UNORM:
720 case PIPE_FORMAT_R10G10B10A2_UNORM:
721 case PIPE_FORMAT_R8G8B8A8_UNORM:
722 case PIPE_FORMAT_R16G16_UNORM:
723 case PIPE_FORMAT_R8G8_UNORM:
724 case PIPE_FORMAT_R16_UNORM:
725 case PIPE_FORMAT_R8_UNORM:
726 case PIPE_FORMAT_R16G16B16A16_SNORM:
727 case PIPE_FORMAT_R8G8B8A8_SNORM:
728 case PIPE_FORMAT_R16G16_SNORM:
729 case PIPE_FORMAT_R8G8_SNORM:
730 case PIPE_FORMAT_R16_SNORM:
731 case PIPE_FORMAT_R8_SNORM:
732 case PIPE_FORMAT_B8G8R8A8_UNORM:
733 case PIPE_FORMAT_A8_UNORM:
734 return true;
735 default:
736 return false;
737 }
738 }
739
740
741 /**
742 * Query format support for creating a texture, drawing surface, etc.
743 * \param format the format to test
744 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
745 */
746 static bool
llvmpipe_is_format_supported(struct pipe_screen * _screen,enum pipe_format format,enum pipe_texture_target target,unsigned sample_count,unsigned storage_sample_count,unsigned bind)747 llvmpipe_is_format_supported(struct pipe_screen *_screen,
748 enum pipe_format format,
749 enum pipe_texture_target target,
750 unsigned sample_count,
751 unsigned storage_sample_count,
752 unsigned bind)
753 {
754 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
755 struct sw_winsys *winsys = screen->winsys;
756 const struct util_format_description *format_desc =
757 util_format_description(format);
758
759 assert(target == PIPE_BUFFER ||
760 target == PIPE_TEXTURE_1D ||
761 target == PIPE_TEXTURE_1D_ARRAY ||
762 target == PIPE_TEXTURE_2D ||
763 target == PIPE_TEXTURE_2D_ARRAY ||
764 target == PIPE_TEXTURE_RECT ||
765 target == PIPE_TEXTURE_3D ||
766 target == PIPE_TEXTURE_CUBE ||
767 target == PIPE_TEXTURE_CUBE_ARRAY);
768
769 if (sample_count != 0 && sample_count != 1 && sample_count != 4)
770 return false;
771
772 if (bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SHADER_IMAGE))
773 if (!lp_storage_render_image_format_supported(format))
774 return false;
775
776 if (bind & PIPE_BIND_SHADER_IMAGE) {
777 if (!lp_storage_image_format_supported(format))
778 return false;
779 }
780
781 if ((bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW)) &&
782 ((bind & PIPE_BIND_DISPLAY_TARGET) == 0)) {
783 /* Disable all 3-channel formats, where channel size != 32 bits.
784 * In some cases we run into crashes (in generate_unswizzled_blend()),
785 * for 3-channel RGB16 variants, there was an apparent LLVM bug.
786 * In any case, disabling the shallower 3-channel formats avoids a
787 * number of issues with GL_ARB_copy_image support.
788 */
789 if (format_desc->is_array &&
790 format_desc->nr_channels == 3 &&
791 format_desc->block.bits != 96) {
792 return false;
793 }
794
795 /* Disable 64-bit integer formats for RT/samplers.
796 * VK CTS crashes with these and they don't make much sense.
797 */
798 int c = util_format_get_first_non_void_channel(format_desc->format);
799 if (c >= 0) {
800 if (format_desc->channel[c].pure_integer &&
801 format_desc->channel[c].size == 64)
802 return false;
803 }
804
805 }
806
807 if (!(bind & PIPE_BIND_VERTEX_BUFFER) &&
808 util_format_is_scaled(format))
809 return false;
810
811 if (bind & PIPE_BIND_DISPLAY_TARGET) {
812 if (!winsys->is_displaytarget_format_supported(winsys, bind, format))
813 return false;
814 }
815
816 if (bind & PIPE_BIND_DEPTH_STENCIL) {
817 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
818 return false;
819
820 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
821 return false;
822 }
823
824 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC ||
825 format_desc->layout == UTIL_FORMAT_LAYOUT_ATC) {
826 /* Software decoding is not hooked up. */
827 return false;
828 }
829
830 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
831 format != PIPE_FORMAT_ETC1_RGB8)
832 return false;
833
834 if ((format_desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED ||
835 format_desc->layout == UTIL_FORMAT_LAYOUT_PLANAR2 ||
836 format_desc->layout == UTIL_FORMAT_LAYOUT_PLANAR3) &&
837 target == PIPE_BUFFER)
838 return false;
839
840 /*
841 * Everything can be supported by u_format
842 * (those without fetch_rgba_float might be not but shouldn't hit that)
843 */
844
845 return true;
846 }
847
848
849 static void
llvmpipe_flush_frontbuffer(struct pipe_screen * _screen,struct pipe_context * _pipe,struct pipe_resource * resource,unsigned level,unsigned layer,void * context_private,struct pipe_box * sub_box)850 llvmpipe_flush_frontbuffer(struct pipe_screen *_screen,
851 struct pipe_context *_pipe,
852 struct pipe_resource *resource,
853 unsigned level, unsigned layer,
854 void *context_private,
855 struct pipe_box *sub_box)
856 {
857 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
858 struct sw_winsys *winsys = screen->winsys;
859 struct llvmpipe_resource *texture = llvmpipe_resource(resource);
860
861 assert(texture->dt);
862
863 if (texture->dt) {
864 if (_pipe)
865 llvmpipe_flush_resource(_pipe, resource, 0, true, true,
866 false, "frontbuffer");
867 winsys->displaytarget_display(winsys, texture->dt,
868 context_private, sub_box);
869 }
870 }
871
872
873 static void
llvmpipe_destroy_screen(struct pipe_screen * _screen)874 llvmpipe_destroy_screen(struct pipe_screen *_screen)
875 {
876 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
877
878 if (screen->cs_tpool)
879 lp_cs_tpool_destroy(screen->cs_tpool);
880
881 if (screen->rast)
882 lp_rast_destroy(screen->rast);
883
884 lp_jit_screen_cleanup(screen);
885
886 disk_cache_destroy(screen->disk_shader_cache);
887
888 glsl_type_singleton_decref();
889
890 mtx_destroy(&screen->rast_mutex);
891 mtx_destroy(&screen->cs_mutex);
892 FREE(screen);
893 }
894
895
896 /**
897 * Fence reference counting.
898 */
899 static void
llvmpipe_fence_reference(struct pipe_screen * screen,struct pipe_fence_handle ** ptr,struct pipe_fence_handle * fence)900 llvmpipe_fence_reference(struct pipe_screen *screen,
901 struct pipe_fence_handle **ptr,
902 struct pipe_fence_handle *fence)
903 {
904 struct lp_fence **old = (struct lp_fence **) ptr;
905 struct lp_fence *f = (struct lp_fence *) fence;
906
907 lp_fence_reference(old, f);
908 }
909
910
911 /**
912 * Wait for the fence to finish.
913 */
914 static bool
llvmpipe_fence_finish(struct pipe_screen * screen,struct pipe_context * ctx,struct pipe_fence_handle * fence_handle,uint64_t timeout)915 llvmpipe_fence_finish(struct pipe_screen *screen,
916 struct pipe_context *ctx,
917 struct pipe_fence_handle *fence_handle,
918 uint64_t timeout)
919 {
920 struct lp_fence *f = (struct lp_fence *) fence_handle;
921
922 if (!timeout)
923 return lp_fence_signalled(f);
924
925 if (!lp_fence_signalled(f)) {
926 if (timeout != OS_TIMEOUT_INFINITE)
927 return lp_fence_timedwait(f, timeout);
928
929 lp_fence_wait(f);
930 }
931 return true;
932 }
933
934
935 static void
update_cache_sha1_cpu(struct mesa_sha1 * ctx)936 update_cache_sha1_cpu(struct mesa_sha1 *ctx)
937 {
938 const struct util_cpu_caps_t *cpu_caps = util_get_cpu_caps();
939 /*
940 * Don't need the cpu cache affinity stuff. The rest
941 * is contained in first 5 dwords.
942 */
943 STATIC_ASSERT(offsetof(struct util_cpu_caps_t, num_L3_caches)
944 == 5 * sizeof(uint32_t));
945 _mesa_sha1_update(ctx, cpu_caps, 5 * sizeof(uint32_t));
946 }
947
948
949 static void
lp_disk_cache_create(struct llvmpipe_screen * screen)950 lp_disk_cache_create(struct llvmpipe_screen *screen)
951 {
952 struct mesa_sha1 ctx;
953 unsigned gallivm_perf = gallivm_get_perf_flags();
954 unsigned char sha1[20];
955 char cache_id[20 * 2 + 1];
956 _mesa_sha1_init(&ctx);
957
958 if (!disk_cache_get_function_identifier(lp_disk_cache_create, &ctx) ||
959 !disk_cache_get_function_identifier(LLVMLinkInMCJIT, &ctx))
960 return;
961
962 _mesa_sha1_update(&ctx, &gallivm_perf, sizeof(gallivm_perf));
963 update_cache_sha1_cpu(&ctx);
964 _mesa_sha1_final(&ctx, sha1);
965 mesa_bytes_to_hex(cache_id, sha1, 20);
966
967 screen->disk_shader_cache = disk_cache_create("llvmpipe", cache_id, 0);
968 }
969
970
971 static struct disk_cache *
lp_get_disk_shader_cache(struct pipe_screen * _screen)972 lp_get_disk_shader_cache(struct pipe_screen *_screen)
973 {
974 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
975
976 return screen->disk_shader_cache;
977 }
978
979 static int
llvmpipe_screen_get_fd(struct pipe_screen * _screen)980 llvmpipe_screen_get_fd(struct pipe_screen *_screen)
981 {
982 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
983 struct sw_winsys *winsys = screen->winsys;
984
985 if (winsys->get_fd)
986 return winsys->get_fd(winsys);
987 else
988 return -1;
989 }
990
991
992 void
lp_disk_cache_find_shader(struct llvmpipe_screen * screen,struct lp_cached_code * cache,unsigned char ir_sha1_cache_key[20])993 lp_disk_cache_find_shader(struct llvmpipe_screen *screen,
994 struct lp_cached_code *cache,
995 unsigned char ir_sha1_cache_key[20])
996 {
997 unsigned char sha1[CACHE_KEY_SIZE];
998
999 if (!screen->disk_shader_cache)
1000 return;
1001 disk_cache_compute_key(screen->disk_shader_cache, ir_sha1_cache_key,
1002 20, sha1);
1003
1004 size_t binary_size;
1005 uint8_t *buffer = disk_cache_get(screen->disk_shader_cache,
1006 sha1, &binary_size);
1007 if (!buffer) {
1008 cache->data_size = 0;
1009 return;
1010 }
1011 cache->data_size = binary_size;
1012 cache->data = buffer;
1013 }
1014
1015
1016 void
lp_disk_cache_insert_shader(struct llvmpipe_screen * screen,struct lp_cached_code * cache,unsigned char ir_sha1_cache_key[20])1017 lp_disk_cache_insert_shader(struct llvmpipe_screen *screen,
1018 struct lp_cached_code *cache,
1019 unsigned char ir_sha1_cache_key[20])
1020 {
1021 unsigned char sha1[CACHE_KEY_SIZE];
1022
1023 if (!screen->disk_shader_cache || !cache->data_size || cache->dont_cache)
1024 return;
1025 disk_cache_compute_key(screen->disk_shader_cache, ir_sha1_cache_key,
1026 20, sha1);
1027 disk_cache_put(screen->disk_shader_cache, sha1, cache->data,
1028 cache->data_size, NULL);
1029 }
1030
1031
1032 bool
llvmpipe_screen_late_init(struct llvmpipe_screen * screen)1033 llvmpipe_screen_late_init(struct llvmpipe_screen *screen)
1034 {
1035 bool ret = true;
1036 mtx_lock(&screen->late_mutex);
1037
1038 if (screen->late_init_done)
1039 goto out;
1040
1041 screen->rast = lp_rast_create(screen->num_threads);
1042 if (!screen->rast) {
1043 ret = false;
1044 goto out;
1045 }
1046
1047 screen->cs_tpool = lp_cs_tpool_create(screen->num_threads);
1048 if (!screen->cs_tpool) {
1049 lp_rast_destroy(screen->rast);
1050 ret = false;
1051 goto out;
1052 }
1053
1054 if (!lp_jit_screen_init(screen)) {
1055 ret = false;
1056 goto out;
1057 }
1058
1059 lp_build_init(); /* get lp_native_vector_width initialised */
1060
1061 lp_disk_cache_create(screen);
1062 screen->late_init_done = true;
1063 out:
1064 mtx_unlock(&screen->late_mutex);
1065 return ret;
1066 }
1067
1068
1069 /**
1070 * Create a new pipe_screen object
1071 * Note: we're not presently subclassing pipe_screen (no llvmpipe_screen).
1072 */
1073 struct pipe_screen *
llvmpipe_create_screen(struct sw_winsys * winsys)1074 llvmpipe_create_screen(struct sw_winsys *winsys)
1075 {
1076 struct llvmpipe_screen *screen;
1077
1078 glsl_type_singleton_init_or_ref();
1079
1080 LP_DEBUG = debug_get_flags_option("LP_DEBUG", lp_debug_flags, 0 );
1081
1082 LP_PERF = debug_get_flags_option("LP_PERF", lp_perf_flags, 0 );
1083
1084 screen = CALLOC_STRUCT(llvmpipe_screen);
1085 if (!screen)
1086 return NULL;
1087
1088 screen->winsys = winsys;
1089
1090 screen->base.destroy = llvmpipe_destroy_screen;
1091
1092 screen->base.get_name = llvmpipe_get_name;
1093 screen->base.get_vendor = llvmpipe_get_vendor;
1094 screen->base.get_device_vendor = llvmpipe_get_vendor; // TODO should be the CPU vendor
1095 screen->base.get_screen_fd = llvmpipe_screen_get_fd;
1096 screen->base.get_param = llvmpipe_get_param;
1097 screen->base.get_shader_param = llvmpipe_get_shader_param;
1098 screen->base.get_compute_param = llvmpipe_get_compute_param;
1099 screen->base.get_paramf = llvmpipe_get_paramf;
1100 screen->base.get_compiler_options = llvmpipe_get_compiler_options;
1101 screen->base.is_format_supported = llvmpipe_is_format_supported;
1102
1103 screen->base.context_create = llvmpipe_create_context;
1104 screen->base.flush_frontbuffer = llvmpipe_flush_frontbuffer;
1105 screen->base.fence_reference = llvmpipe_fence_reference;
1106 screen->base.fence_finish = llvmpipe_fence_finish;
1107
1108 screen->base.get_timestamp = u_default_get_timestamp;
1109
1110 screen->base.query_memory_info = util_sw_query_memory_info;
1111
1112 screen->base.get_driver_uuid = llvmpipe_get_driver_uuid;
1113 screen->base.get_device_uuid = llvmpipe_get_device_uuid;
1114
1115 screen->base.finalize_nir = llvmpipe_finalize_nir;
1116
1117 screen->base.get_disk_shader_cache = lp_get_disk_shader_cache;
1118 llvmpipe_init_screen_resource_funcs(&screen->base);
1119
1120 screen->allow_cl = !!getenv("LP_CL");
1121 screen->num_threads = util_get_cpu_caps()->nr_cpus > 1
1122 ? util_get_cpu_caps()->nr_cpus : 0;
1123 screen->num_threads = debug_get_num_option("LP_NUM_THREADS",
1124 screen->num_threads);
1125 screen->num_threads = MIN2(screen->num_threads, LP_MAX_THREADS);
1126
1127
1128 snprintf(screen->renderer_string, sizeof(screen->renderer_string),
1129 "llvmpipe (LLVM " MESA_LLVM_VERSION_STRING ", %u bits)",
1130 lp_build_init_native_width() );
1131
1132 list_inithead(&screen->ctx_list);
1133 (void) mtx_init(&screen->ctx_mutex, mtx_plain);
1134 (void) mtx_init(&screen->cs_mutex, mtx_plain);
1135 (void) mtx_init(&screen->rast_mutex, mtx_plain);
1136
1137 (void) mtx_init(&screen->late_mutex, mtx_plain);
1138
1139 return &screen->base;
1140 }
1141