• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /**************************************************************************
2  *
3  * Copyright 2007 VMware, Inc.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 #ifndef LP_TEXTURE_H
29 #define LP_TEXTURE_H
30 
31 
32 #include "pipe/p_state.h"
33 #include "util/u_debug.h"
34 #include "lp_limits.h"
35 #ifdef DEBUG
36 #include "util/list.h"
37 #endif
38 
39 
40 enum lp_texture_usage
41 {
42    LP_TEX_USAGE_READ = 100,
43    LP_TEX_USAGE_READ_WRITE,
44    LP_TEX_USAGE_WRITE_ALL
45 };
46 
47 
48 struct pipe_context;
49 struct pipe_screen;
50 struct llvmpipe_context;
51 struct llvmpipe_screen;
52 
53 struct sw_displaytarget;
54 
55 
56 /**
57  * llvmpipe subclass of pipe_resource.  A texture, drawing surface,
58  * vertex buffer, const buffer, etc.
59  * Textures are stored differently than other types of objects such as
60  * vertex buffers and const buffers.
61  * The latter are simple malloc'd blocks of memory.
62  */
63 struct llvmpipe_resource
64 {
65    struct pipe_resource base;
66 
67    /** an extra screen pointer to avoid crashing in driver trace */
68    struct llvmpipe_screen *screen;
69 
70    /** Row stride in bytes */
71    unsigned row_stride[LP_MAX_TEXTURE_LEVELS];
72    /** Image stride (for cube maps, array or 3D textures) in bytes */
73    uint64_t img_stride[LP_MAX_TEXTURE_LEVELS];
74    /** Offset to start of mipmap level, in bytes */
75    uint64_t mip_offsets[LP_MAX_TEXTURE_LEVELS];
76    /** allocated total size (for non-display target texture resources only) */
77    uint64_t total_alloc_size;
78 
79    /**
80     * Display target, for textures with the PIPE_BIND_DISPLAY_TARGET
81     * usage.
82     */
83    struct sw_displaytarget *dt;
84 
85    /**
86     * Malloc'ed data for regular textures, or a mapping to dt above.
87     */
88    void *tex_data;
89 
90    /**
91     * Data for non-texture resources.
92     */
93    void *data;
94 
95    bool user_ptr;  /** Is this a user-space buffer? */
96    unsigned timestamp;
97 
98    unsigned id;  /**< temporary, for debugging */
99 
100    unsigned sample_stride;
101 
102    uint64_t size_required;
103    uint64_t backing_offset;
104    bool backable;
105    bool imported_memory;
106 #ifdef DEBUG
107    struct list_head list;
108 #endif
109 };
110 
111 
112 struct llvmpipe_transfer
113 {
114    struct pipe_transfer base;
115 };
116 
117 
118 struct llvmpipe_memory_object
119 {
120    struct pipe_memory_object b;
121    struct pipe_memory_allocation *data;
122    uint64_t size;
123 };
124 
125 
126 /** cast wrappers */
127 static inline struct llvmpipe_resource *
llvmpipe_resource(struct pipe_resource * pt)128 llvmpipe_resource(struct pipe_resource *pt)
129 {
130    return (struct llvmpipe_resource *) pt;
131 }
132 
133 
134 static inline const struct llvmpipe_resource *
llvmpipe_resource_const(const struct pipe_resource * pt)135 llvmpipe_resource_const(const struct pipe_resource *pt)
136 {
137    return (const struct llvmpipe_resource *) pt;
138 }
139 
140 
141 static inline struct llvmpipe_transfer *
llvmpipe_transfer(struct pipe_transfer * pt)142 llvmpipe_transfer(struct pipe_transfer *pt)
143 {
144    return (struct llvmpipe_transfer *) pt;
145 }
146 
147 
148 static inline struct llvmpipe_memory_object *
llvmpipe_memory_object(struct pipe_memory_object * pt)149 llvmpipe_memory_object(struct pipe_memory_object *pt)
150 {
151    return (struct llvmpipe_memory_object *) pt;
152 }
153 
154 
155 void llvmpipe_init_screen_resource_funcs(struct pipe_screen *screen);
156 void llvmpipe_init_context_resource_funcs(struct pipe_context *pipe);
157 
158 
159 static inline bool
llvmpipe_resource_is_texture(const struct pipe_resource * resource)160 llvmpipe_resource_is_texture(const struct pipe_resource *resource)
161 {
162    switch (resource->target) {
163    case PIPE_BUFFER:
164       return false;
165    case PIPE_TEXTURE_1D:
166    case PIPE_TEXTURE_1D_ARRAY:
167    case PIPE_TEXTURE_2D:
168    case PIPE_TEXTURE_2D_ARRAY:
169    case PIPE_TEXTURE_RECT:
170    case PIPE_TEXTURE_3D:
171    case PIPE_TEXTURE_CUBE:
172    case PIPE_TEXTURE_CUBE_ARRAY:
173       return true;
174    default:
175       assert(0);
176       return false;
177    }
178 }
179 
180 
181 static inline bool
llvmpipe_resource_is_1d(const struct pipe_resource * resource)182 llvmpipe_resource_is_1d(const struct pipe_resource *resource)
183 {
184    switch (resource->target) {
185    case PIPE_BUFFER:
186    case PIPE_TEXTURE_1D:
187    case PIPE_TEXTURE_1D_ARRAY:
188       return true;
189    case PIPE_TEXTURE_2D:
190    case PIPE_TEXTURE_2D_ARRAY:
191    case PIPE_TEXTURE_RECT:
192    case PIPE_TEXTURE_3D:
193    case PIPE_TEXTURE_CUBE:
194    case PIPE_TEXTURE_CUBE_ARRAY:
195       return false;
196    default:
197       assert(0);
198       return false;
199    }
200 }
201 
202 
203 static inline unsigned
llvmpipe_layer_stride(struct pipe_resource * resource,unsigned level)204 llvmpipe_layer_stride(struct pipe_resource *resource,
205                       unsigned level)
206 {
207    struct llvmpipe_resource *lpr = llvmpipe_resource(resource);
208    assert(level < LP_MAX_TEXTURE_2D_LEVELS);
209    return lpr->img_stride[level];
210 }
211 
212 
213 static inline unsigned
llvmpipe_resource_stride(struct pipe_resource * resource,unsigned level)214 llvmpipe_resource_stride(struct pipe_resource *resource,
215                          unsigned level)
216 {
217    struct llvmpipe_resource *lpr = llvmpipe_resource(resource);
218    assert(level < LP_MAX_TEXTURE_2D_LEVELS);
219    return lpr->row_stride[level];
220 }
221 
222 
223 static inline unsigned
llvmpipe_sample_stride(struct pipe_resource * resource)224 llvmpipe_sample_stride(struct pipe_resource *resource)
225 {
226    struct llvmpipe_resource *lpr = llvmpipe_resource(resource);
227    return lpr->sample_stride;
228 }
229 
230 
231 void *
232 llvmpipe_resource_map(struct pipe_resource *resource,
233                       unsigned level,
234                       unsigned layer,
235                       enum lp_texture_usage tex_usage);
236 
237 void
238 llvmpipe_resource_unmap(struct pipe_resource *resource,
239                         unsigned level,
240                         unsigned layer);
241 
242 
243 void *
244 llvmpipe_resource_data(struct pipe_resource *resource);
245 
246 
247 unsigned
248 llvmpipe_resource_size(const struct pipe_resource *resource);
249 
250 
251 uint8_t *
252 llvmpipe_get_texture_image_address(struct llvmpipe_resource *lpr,
253                                    unsigned face_slice, unsigned level);
254 
255 
256 extern void
257 llvmpipe_print_resources(void);
258 
259 
260 #define LP_UNREFERENCED         0
261 #define LP_REFERENCED_FOR_READ  (1 << 0)
262 #define LP_REFERENCED_FOR_WRITE (1 << 1)
263 
264 
265 unsigned int
266 llvmpipe_is_resource_referenced(struct pipe_context *pipe,
267                                 struct pipe_resource *presource,
268                                 unsigned level);
269 
270 unsigned
271 llvmpipe_get_format_alignment(enum pipe_format format);
272 
273 
274 void *
275 llvmpipe_transfer_map_ms(struct pipe_context *pipe,
276                          struct pipe_resource *resource,
277                          unsigned level,
278                          unsigned usage,
279                          unsigned sample,
280                          const struct pipe_box *box,
281                          struct pipe_transfer **transfer);
282 
283 #endif /* LP_TEXTURE_H */
284