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1 /*
2  * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * on the rights to use, copy, modify, merge, publish, distribute, sub
8  * license, and/or sell copies of the Software, and to permit persons to whom
9  * the Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21  * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22 
23 #include "draw/draw_context.h"
24 
25 #include "util/u_memory.h"
26 #include "util/u_sampler.h"
27 #include "util/u_upload_mgr.h"
28 #include "util/u_debug_cb.h"
29 #include "util/os_time.h"
30 #include "vl/vl_decoder.h"
31 #include "vl/vl_video_buffer.h"
32 
33 #include "r300_cb.h"
34 #include "r300_context.h"
35 #include "r300_emit.h"
36 #include "r300_screen.h"
37 #include "r300_screen_buffer.h"
38 #include "compiler/radeon_regalloc.h"
39 
40 #include <inttypes.h>
41 
r300_release_referenced_objects(struct r300_context * r300)42 static void r300_release_referenced_objects(struct r300_context *r300)
43 {
44     struct pipe_framebuffer_state *fb =
45             (struct pipe_framebuffer_state*)r300->fb_state.state;
46     struct r300_textures_state *textures =
47             (struct r300_textures_state*)r300->textures_state.state;
48     unsigned i;
49 
50     /* Framebuffer state. */
51     util_unreference_framebuffer_state(fb);
52 
53     /* Textures. */
54     for (i = 0; i < textures->sampler_view_count; i++)
55         pipe_sampler_view_reference(
56                 (struct pipe_sampler_view**)&textures->sampler_views[i], NULL);
57 
58     /* The special dummy texture for texkill. */
59     if (r300->texkill_sampler) {
60         pipe_sampler_view_reference(
61                 (struct pipe_sampler_view**)&r300->texkill_sampler,
62                 NULL);
63     }
64 
65     /* Manually-created vertex buffers. */
66     pipe_vertex_buffer_unreference(&r300->dummy_vb);
67     radeon_bo_reference(r300->rws, &r300->vbo, NULL);
68 
69     r300->context.delete_depth_stencil_alpha_state(&r300->context,
70                                                    r300->dsa_decompress_zmask);
71 }
72 
r300_destroy_context(struct pipe_context * context)73 static void r300_destroy_context(struct pipe_context* context)
74 {
75     struct r300_context* r300 = r300_context(context);
76 
77     if (r300->cs.priv && r300->hyperz_enabled) {
78         r300->rws->cs_request_feature(&r300->cs, RADEON_FID_R300_HYPERZ_ACCESS, false);
79     }
80     if (r300->cs.priv && r300->cmask_access) {
81         r300->rws->cs_request_feature(&r300->cs, RADEON_FID_R300_CMASK_ACCESS, false);
82     }
83 
84     if (r300->blitter)
85         util_blitter_destroy(r300->blitter);
86     if (r300->draw)
87         draw_destroy(r300->draw);
88 
89     for (unsigned i = 0; i < r300->nr_vertex_buffers; i++)
90        pipe_vertex_buffer_unreference(&r300->vertex_buffer[i]);
91 
92     if (r300->uploader)
93         u_upload_destroy(r300->uploader);
94     if (r300->context.stream_uploader)
95         u_upload_destroy(r300->context.stream_uploader);
96     if (r300->context.const_uploader)
97        u_upload_destroy(r300->context.const_uploader);
98 
99     /* XXX: This function assumes r300->query_list was initialized */
100     r300_release_referenced_objects(r300);
101 
102     r300->rws->cs_destroy(&r300->cs);
103     if (r300->ctx)
104         r300->rws->ctx_destroy(r300->ctx);
105 
106     rc_destroy_regalloc_state(&r300->fs_regalloc_state);
107     rc_destroy_regalloc_state(&r300->vs_regalloc_state);
108 
109     /* XXX: No way to tell if this was initialized or not? */
110     slab_destroy_child(&r300->pool_transfers);
111 
112     /* Free the structs allocated in r300_setup_atoms() */
113     if (r300->aa_state.state) {
114         FREE(r300->aa_state.state);
115         FREE(r300->blend_color_state.state);
116         FREE(r300->clip_state.state);
117         FREE(r300->fb_state.state);
118         FREE(r300->gpu_flush.state);
119         FREE(r300->hyperz_state.state);
120         FREE(r300->invariant_state.state);
121         FREE(r300->rs_block_state.state);
122         FREE(r300->sample_mask.state);
123         FREE(r300->scissor_state.state);
124         FREE(r300->textures_state.state);
125         FREE(r300->vap_invariant_state.state);
126         FREE(r300->viewport_state.state);
127         FREE(r300->ztop_state.state);
128         FREE(r300->fs_constants.state);
129         FREE(r300->vs_constants.state);
130         if (!r300->screen->caps.has_tcl) {
131             FREE(r300->vertex_stream_state.state);
132         }
133     }
134 
135     FREE(r300->stencilref_fallback);
136 
137     FREE(r300);
138 }
139 
r300_flush_callback(void * data,unsigned flags,struct pipe_fence_handle ** fence)140 static void r300_flush_callback(void *data, unsigned flags,
141 				struct pipe_fence_handle **fence)
142 {
143     struct r300_context* const cs_context_copy = data;
144 
145     r300_flush(&cs_context_copy->context, flags, fence);
146 }
147 
148 #define R300_INIT_ATOM(atomname, atomsize) \
149  do { \
150     r300->atomname.name = #atomname; \
151     r300->atomname.state = NULL; \
152     r300->atomname.size = atomsize; \
153     r300->atomname.emit = r300_emit_##atomname; \
154     r300->atomname.dirty = false; \
155  } while (0)
156 
157 #define R300_ALLOC_ATOM(atomname, statetype) \
158 do { \
159     r300->atomname.state = CALLOC_STRUCT(statetype); \
160     if (r300->atomname.state == NULL) \
161         return false; \
162 } while (0)
163 
r300_setup_atoms(struct r300_context * r300)164 static bool r300_setup_atoms(struct r300_context* r300)
165 {
166     bool is_rv350 = r300->screen->caps.is_rv350;
167     bool is_r500 = r300->screen->caps.is_r500;
168     bool has_tcl = r300->screen->caps.has_tcl;
169 
170     /* Create the actual atom list.
171      *
172      * Some atoms never change size, others change every emit - those have
173      * the size of 0 here.
174      *
175      * NOTE: The framebuffer state is split into these atoms:
176      * - gpu_flush          (unpipelined regs)
177      * - aa_state           (unpipelined regs)
178      * - fb_state           (unpipelined regs)
179      * - hyperz_state       (unpipelined regs followed by pipelined ones)
180      * - fb_state_pipelined (pipelined regs)
181      * The motivation behind this is to be able to emit a strict
182      * subset of the regs, and to have reasonable register ordering. */
183     /* SC, GB (unpipelined), RB3D (unpipelined), ZB (unpipelined). */
184     R300_INIT_ATOM(gpu_flush, 9);
185     R300_INIT_ATOM(aa_state, 4);
186     R300_INIT_ATOM(fb_state, 0);
187     R300_INIT_ATOM(hyperz_state, is_r500 || is_rv350 ? 10 : 8);
188     /* ZB (unpipelined), SC. */
189     R300_INIT_ATOM(ztop_state, 2);
190     /* ZB, FG. */
191     R300_INIT_ATOM(dsa_state, is_r500 ? 10 : 6);
192     /* RB3D. */
193     R300_INIT_ATOM(blend_state, 8);
194     R300_INIT_ATOM(blend_color_state, is_r500 ? 3 : 2);
195     /* SC. */
196     R300_INIT_ATOM(sample_mask, 2);
197     R300_INIT_ATOM(scissor_state, 3);
198     /* GB, FG, GA, SU, SC, RB3D. */
199     R300_INIT_ATOM(invariant_state, 14 + (is_rv350 ? 4 : 0) + (is_r500 ? 4 : 0));
200     /* VAP. */
201     R300_INIT_ATOM(viewport_state, 9);
202     R300_INIT_ATOM(pvs_flush, 2);
203     R300_INIT_ATOM(vap_invariant_state, is_r500 || !has_tcl ? 11 : 9);
204     R300_INIT_ATOM(vertex_stream_state, 0);
205     R300_INIT_ATOM(vs_state, 0);
206     R300_INIT_ATOM(vs_constants, 0);
207     R300_INIT_ATOM(clip_state, has_tcl ? 3 + (6 * 4) : 0);
208     /* VAP, RS, GA, GB, SU, SC. */
209     R300_INIT_ATOM(rs_block_state, 0);
210     R300_INIT_ATOM(rs_state, 0);
211     /* SC, US. */
212     R300_INIT_ATOM(fb_state_pipelined, 8);
213     /* US. */
214     R300_INIT_ATOM(fs, 0);
215     R300_INIT_ATOM(fs_rc_constant_state, 0);
216     R300_INIT_ATOM(fs_constants, 0);
217     /* TX. */
218     R300_INIT_ATOM(texture_cache_inval, 2);
219     R300_INIT_ATOM(textures_state, 0);
220     /* Clear commands */
221     R300_INIT_ATOM(hiz_clear, r300->screen->caps.hiz_ram > 0 ? 4 : 0);
222     R300_INIT_ATOM(zmask_clear, r300->screen->caps.zmask_ram > 0 ? 4 : 0);
223     R300_INIT_ATOM(cmask_clear, 4);
224     /* ZB (unpipelined), SU. */
225     R300_INIT_ATOM(query_start, 4);
226 
227     /* Replace emission functions for r500. */
228     if (is_r500) {
229         r300->fs.emit = r500_emit_fs;
230         r300->fs_rc_constant_state.emit = r500_emit_fs_rc_constant_state;
231         r300->fs_constants.emit = r500_emit_fs_constants;
232     }
233 
234     /* Some non-CSO atoms need explicit space to store the state locally. */
235     R300_ALLOC_ATOM(aa_state, r300_aa_state);
236     R300_ALLOC_ATOM(blend_color_state, r300_blend_color_state);
237     R300_ALLOC_ATOM(clip_state, r300_clip_state);
238     R300_ALLOC_ATOM(hyperz_state, r300_hyperz_state);
239     R300_ALLOC_ATOM(invariant_state, r300_invariant_state);
240     R300_ALLOC_ATOM(textures_state, r300_textures_state);
241     R300_ALLOC_ATOM(vap_invariant_state, r300_vap_invariant_state);
242     R300_ALLOC_ATOM(viewport_state, r300_viewport_state);
243     R300_ALLOC_ATOM(ztop_state, r300_ztop_state);
244     R300_ALLOC_ATOM(fb_state, pipe_framebuffer_state);
245     R300_ALLOC_ATOM(gpu_flush, pipe_framebuffer_state);
246     r300->sample_mask.state = malloc(4);
247     R300_ALLOC_ATOM(scissor_state, pipe_scissor_state);
248     R300_ALLOC_ATOM(rs_block_state, r300_rs_block);
249     R300_ALLOC_ATOM(fs_constants, r300_constant_buffer);
250     R300_ALLOC_ATOM(vs_constants, r300_constant_buffer);
251     if (!r300->screen->caps.has_tcl) {
252         R300_ALLOC_ATOM(vertex_stream_state, r300_vertex_stream_state);
253     }
254 
255     /* Some non-CSO atoms don't use the state pointer. */
256     r300->fb_state_pipelined.allow_null_state = true;
257     r300->fs_rc_constant_state.allow_null_state = true;
258     r300->pvs_flush.allow_null_state = true;
259     r300->query_start.allow_null_state = true;
260     r300->texture_cache_inval.allow_null_state = true;
261 
262     /* Some states must be marked as dirty here to properly set up
263      * hardware in the first command stream. */
264     r300_mark_atom_dirty(r300, &r300->invariant_state);
265     r300_mark_atom_dirty(r300, &r300->pvs_flush);
266     r300_mark_atom_dirty(r300, &r300->vap_invariant_state);
267     r300_mark_atom_dirty(r300, &r300->texture_cache_inval);
268     r300_mark_atom_dirty(r300, &r300->textures_state);
269 
270     return true;
271 }
272 
273 /* Not every gallium frontend calls every driver function before the first draw
274  * call and we must initialize the command buffers somehow. */
r300_init_states(struct pipe_context * pipe)275 static void r300_init_states(struct pipe_context *pipe)
276 {
277     struct r300_context *r300 = r300_context(pipe);
278     struct pipe_blend_color bc = {{0}};
279     struct pipe_clip_state cs = {{{0}}};
280     struct pipe_scissor_state ss = {0};
281     struct r300_gpu_flush *gpuflush =
282             (struct r300_gpu_flush*)r300->gpu_flush.state;
283     struct r300_vap_invariant_state *vap_invariant =
284             (struct r300_vap_invariant_state*)r300->vap_invariant_state.state;
285     struct r300_invariant_state *invariant =
286             (struct r300_invariant_state*)r300->invariant_state.state;
287 
288     CB_LOCALS;
289 
290     pipe->set_blend_color(pipe, &bc);
291     pipe->set_clip_state(pipe, &cs);
292     pipe->set_scissor_states(pipe, 0, 1, &ss);
293     pipe->set_sample_mask(pipe, ~0);
294 
295     /* Initialize the GPU flush. */
296     {
297         BEGIN_CB(gpuflush->cb_flush_clean, 6);
298 
299         /* Flush and free renderbuffer caches. */
300         OUT_CB_REG(R300_RB3D_DSTCACHE_CTLSTAT,
301             R300_RB3D_DSTCACHE_CTLSTAT_DC_FREE_FREE_3D_TAGS |
302             R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D);
303         OUT_CB_REG(R300_ZB_ZCACHE_CTLSTAT,
304             R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE |
305             R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE);
306 
307         /* Wait until the GPU is idle.
308          * This fixes random pixels sometimes appearing probably caused
309          * by incomplete rendering. */
310         OUT_CB_REG(RADEON_WAIT_UNTIL, RADEON_WAIT_3D_IDLECLEAN);
311         END_CB;
312     }
313 
314     /* Initialize the VAP invariant state. */
315     {
316         BEGIN_CB(vap_invariant->cb, r300->vap_invariant_state.size);
317         OUT_CB_REG(VAP_PVS_VTX_TIMEOUT_REG, 0xffff);
318         OUT_CB_REG_SEQ(R300_VAP_GB_VERT_CLIP_ADJ, 4);
319         OUT_CB_32F(1.0);
320         OUT_CB_32F(1.0);
321         OUT_CB_32F(1.0);
322         OUT_CB_32F(1.0);
323         OUT_CB_REG(R300_VAP_PSC_SGN_NORM_CNTL, R300_SGN_NORM_NO_ZERO);
324 
325         if (r300->screen->caps.is_r500) {
326             OUT_CB_REG(R500_VAP_TEX_TO_COLOR_CNTL, 0);
327         } else if (!r300->screen->caps.has_tcl) {
328             /* RSxxx:
329              * Static VAP setup since r300_emit_vs_state() is never called.
330              */
331             OUT_CB_REG(R300_VAP_CNTL, R300_PVS_NUM_SLOTS(10) |
332                                       R300_PVS_NUM_CNTLRS(5) |
333                                       R300_PVS_NUM_FPUS(2) |
334                                       R300_PVS_VF_MAX_VTX_NUM(5));
335         }
336         END_CB;
337     }
338 
339     /* Initialize the invariant state. */
340     {
341         BEGIN_CB(invariant->cb, r300->invariant_state.size);
342         OUT_CB_REG(R300_GB_SELECT, 0);
343         OUT_CB_REG(R300_FG_FOG_BLEND, 0);
344         OUT_CB_REG(R300_GA_OFFSET, 0);
345         OUT_CB_REG(R300_SU_TEX_WRAP, 0);
346         OUT_CB_REG(R300_SU_DEPTH_SCALE, 0x4B7FFFFF);
347         OUT_CB_REG(R300_SU_DEPTH_OFFSET, 0);
348         OUT_CB_REG(R300_SC_EDGERULE, 0x2DA49525);
349 
350         if (r300->screen->caps.is_rv350) {
351             OUT_CB_REG(R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD, 0x01010101);
352             OUT_CB_REG(R500_RB3D_DISCARD_SRC_PIXEL_GTE_THRESHOLD, 0xFEFEFEFE);
353         }
354 
355         if (r300->screen->caps.is_r500) {
356             OUT_CB_REG(R500_GA_COLOR_CONTROL_PS3, 0);
357             OUT_CB_REG(R500_SU_TEX_WRAP_PS3, 0);
358         }
359         END_CB;
360     }
361 
362     /* Initialize the hyperz state. */
363     {
364         struct r300_hyperz_state *hyperz =
365             (struct r300_hyperz_state*)r300->hyperz_state.state;
366         BEGIN_CB(&hyperz->cb_flush_begin, r300->hyperz_state.size);
367         OUT_CB_REG(R300_ZB_ZCACHE_CTLSTAT,
368                    R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE);
369         OUT_CB_REG(R300_ZB_BW_CNTL, 0);
370         OUT_CB_REG(R300_ZB_DEPTHCLEARVALUE, 0);
371         OUT_CB_REG(R300_SC_HYPERZ, R300_SC_HYPERZ_ADJ_2);
372 
373         if (r300->screen->caps.is_r500 || r300->screen->caps.is_rv350) {
374             OUT_CB_REG(R300_GB_Z_PEQ_CONFIG, 0);
375         }
376         END_CB;
377     }
378 }
379 
r300_create_context(struct pipe_screen * screen,void * priv,unsigned flags)380 struct pipe_context* r300_create_context(struct pipe_screen* screen,
381                                          void *priv, unsigned flags)
382 {
383     struct r300_context* r300 = CALLOC_STRUCT(r300_context);
384     struct r300_screen* r300screen = r300_screen(screen);
385     struct radeon_winsys *rws = r300screen->rws;
386 
387     if (!r300)
388         return NULL;
389 
390     r300->rws = rws;
391     r300->screen = r300screen;
392 
393     r300->context.screen = screen;
394     r300->context.priv = priv;
395     r300->context.set_debug_callback = u_default_set_debug_callback;
396 
397     r300->context.destroy = r300_destroy_context;
398 
399     slab_create_child(&r300->pool_transfers, &r300screen->pool_transfers);
400 
401     r300->ctx = rws->ctx_create(rws, RADEON_CTX_PRIORITY_MEDIUM, false);
402     if (!r300->ctx)
403         goto fail;
404 
405 
406     if (!rws->cs_create(&r300->cs, r300->ctx, AMD_IP_GFX, r300_flush_callback, r300))
407         goto fail;
408 
409     if (!r300screen->caps.has_tcl) {
410         /* Create a Draw. This is used for SW TCL. */
411         r300->draw = draw_create(&r300->context);
412         if (r300->draw == NULL)
413             goto fail;
414         /* Enable our renderer. */
415         draw_set_rasterize_stage(r300->draw, r300_draw_stage(r300));
416         /* Disable converting points/lines to triangles. */
417         draw_wide_line_threshold(r300->draw, 10000000.f);
418         draw_wide_point_threshold(r300->draw, 10000000.f);
419         draw_wide_point_sprites(r300->draw, false);
420         draw_enable_line_stipple(r300->draw, true);
421         draw_enable_point_sprites(r300->draw, false);
422     }
423 
424     if (!r300_setup_atoms(r300))
425         goto fail;
426 
427     r300_init_blit_functions(r300);
428     r300_init_flush_functions(r300);
429     r300_init_query_functions(r300);
430     r300_init_state_functions(r300);
431     r300_init_resource_functions(r300);
432     r300_init_render_functions(r300);
433     r300_init_states(&r300->context);
434 
435     r300->context.create_video_codec = vl_create_decoder;
436     r300->context.create_video_buffer = vl_video_buffer_create;
437 
438     r300->uploader = u_upload_create(&r300->context, 128 * 1024,
439                                      PIPE_BIND_CUSTOM, PIPE_USAGE_STREAM, 0);
440     r300->context.stream_uploader = u_upload_create(&r300->context, 1024 * 1024,
441                                                     0, PIPE_USAGE_STREAM, 0);
442     r300->context.const_uploader = u_upload_create(&r300->context, 1024 * 1024,
443                                                    PIPE_BIND_CONSTANT_BUFFER,
444                                                    PIPE_USAGE_STREAM, 0);
445 
446     r300->blitter = util_blitter_create(&r300->context);
447     if (r300->blitter == NULL)
448         goto fail;
449     r300->blitter->draw_rectangle = r300_blitter_draw_rectangle;
450 
451     /* The KIL opcode needs the first texture unit to be enabled
452      * on r3xx-r4xx. In order to calm down the CS checker, we bind this
453      * dummy texture there. */
454     if (!r300->screen->caps.is_r500) {
455         struct pipe_resource *tex;
456         struct pipe_resource rtempl = {0};
457         struct pipe_sampler_view vtempl = {0};
458 
459         rtempl.target = PIPE_TEXTURE_2D;
460         rtempl.format = PIPE_FORMAT_I8_UNORM;
461         rtempl.usage = PIPE_USAGE_IMMUTABLE;
462         rtempl.width0 = 1;
463         rtempl.height0 = 1;
464         rtempl.depth0 = 1;
465         tex = screen->resource_create(screen, &rtempl);
466 
467         u_sampler_view_default_template(&vtempl, tex, tex->format);
468 
469         r300->texkill_sampler = (struct r300_sampler_view*)
470             r300->context.create_sampler_view(&r300->context, tex, &vtempl);
471 
472         pipe_resource_reference(&tex, NULL);
473     }
474 
475     if (r300screen->caps.has_tcl) {
476         struct pipe_resource vb;
477         memset(&vb, 0, sizeof(vb));
478         vb.target = PIPE_BUFFER;
479         vb.format = PIPE_FORMAT_R8_UNORM;
480         vb.usage = PIPE_USAGE_DEFAULT;
481         vb.width0 = sizeof(float) * 16;
482         vb.height0 = 1;
483         vb.depth0 = 1;
484 
485         r300->dummy_vb.buffer.resource = screen->resource_create(screen, &vb);
486         util_set_vertex_buffers(&r300->context, 1, false, &r300->dummy_vb);
487     }
488 
489     {
490         struct pipe_depth_stencil_alpha_state dsa;
491         memset(&dsa, 0, sizeof(dsa));
492         dsa.depth_writemask = 1;
493 
494         r300->dsa_decompress_zmask =
495             r300->context.create_depth_stencil_alpha_state(&r300->context,
496                                                            &dsa);
497     }
498 
499     r300->hyperz_time_of_last_flush = os_time_get();
500 
501     /* Register allocator state */
502     rc_init_regalloc_state(&r300->fs_regalloc_state, RC_FRAGMENT_PROGRAM);
503     rc_init_regalloc_state(&r300->vs_regalloc_state, RC_VERTEX_PROGRAM);
504 
505     /* Print driver info. */
506 #ifdef DEBUG
507     {
508 #else
509     if (DBG_ON(r300, DBG_INFO)) {
510 #endif
511         fprintf(stderr,
512                 "r300: DRM version: %d.%d.%d, Name: %s, ID: 0x%04x, GB: %d, Z: %d\n"
513                 "r300: GART size: %u MB, VRAM size: %u MB\n"
514                 "r300: AA compression RAM: %s, Z compression RAM: %s, HiZ RAM: %s\n",
515                 r300->screen->info.drm_major,
516                 r300->screen->info.drm_minor,
517                 r300->screen->info.drm_patchlevel,
518                 screen->get_name(screen),
519                 r300->screen->info.pci_id,
520                 r300->screen->info.r300_num_gb_pipes,
521                 r300->screen->info.r300_num_z_pipes,
522                 r300->screen->info.gart_size_kb >> 10,
523                 r300->screen->info.vram_size_kb >> 10,
524                 "YES", /* XXX really? */
525                 r300->screen->caps.zmask_ram ? "YES" : "NO",
526                 r300->screen->caps.hiz_ram ? "YES" : "NO");
527     }
528 
529     return &r300->context;
530 
531 fail:
532     r300_destroy_context(&r300->context);
533     return NULL;
534 }
535