1 /* -*- mesa-c++ -*-
2 *
3 * Copyright (c) 2018 Collabora LTD
4 *
5 * Author: Gert Wollny <gert.wollny@collabora.com>
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * on the rights to use, copy, modify, merge, publish, distribute, sub
11 * license, and/or sell copies of the Software, and to permit persons to whom
12 * the Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the next
15 * paragraph) shall be included in all copies or substantial portions of the
16 * Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
21 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
22 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
23 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
24 * USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27 #include "r600_dump.h"
28 #include "r600_shader.h"
29 #include "tgsi/tgsi_strings.h"
30
print_shader_info(FILE * f,int id,struct r600_shader * shader)31 void print_shader_info(FILE *f , int id, struct r600_shader *shader)
32 {
33
34 #define PRINT_INT_MEMBER(NAME) \
35 if (shader-> NAME) fprintf(f, " shader->" #NAME "=%d;\n", shader-> NAME)
36 #define PRINT_UINT_MEMBER(NAME) \
37 if (shader-> NAME) fprintf(f, " shader->" #NAME "=%u;\n", (unsigned)shader-> NAME)
38
39 #define PRINT_INT_ARRAY_ELM(NAME, ELM) \
40 if (shader->NAME[i].ELM) fprintf(f, " shader->" #NAME "[%d]." #ELM "=%d;\n", i, (int)shader->NAME[i].ELM)
41 #define PRINT_UINT_ARRAY_ELM(NAME, ELM) \
42 if (shader->NAME[i].ELM) fprintf(f, " shader->" #NAME "[%d]." #ELM" =%u;\n", i, (unsigned)shader->NAME[i].ELM)
43 #define PRINT_BOOL_ARRAY_ELM(NAME, ELM) \
44 if (shader->NAME[i].ELM) fprintf(f, " shader->" #NAME "[%d]." #ELM "=%s;\n", i, shader->NAME[i].ELM ? "true" : "false")
45
46 fprintf(f, "#include \"gallium/drivers/r600/r600_shader.h\"\n");
47 fprintf(f, "void shader_%d_fill_data(struct r600_shader *shader)\n{\n", id);
48 fprintf(f, " memset(shader, 0, sizeof(struct r600_shader));\n");
49
50 PRINT_UINT_MEMBER(processor_type);
51 PRINT_UINT_MEMBER(ninput);
52 PRINT_UINT_MEMBER(noutput);
53 PRINT_UINT_MEMBER(nhwatomic);
54 PRINT_UINT_MEMBER(nlds);
55 PRINT_UINT_MEMBER(nsys_inputs);
56 PRINT_UINT_MEMBER(highest_export_param);
57
58 for (unsigned i = 0; i < shader->ninput; ++i) {
59 PRINT_INT_ARRAY_ELM(input, varying_slot);
60 PRINT_INT_ARRAY_ELM(input, system_value);
61 PRINT_UINT_ARRAY_ELM(input, gpr);
62 PRINT_INT_ARRAY_ELM(input, spi_sid);
63 PRINT_UINT_ARRAY_ELM(input, interpolate);
64 PRINT_UINT_ARRAY_ELM(input, ij_index);
65 PRINT_UINT_ARRAY_ELM(input, interpolate_location); // TGSI_INTERPOLATE_LOC_CENTER, CENTROID, SAMPLE
66 PRINT_UINT_ARRAY_ELM(input, lds_pos); /* for evergreen */
67 PRINT_INT_ARRAY_ELM(input, ring_offset);
68 PRINT_BOOL_ARRAY_ELM(input, uses_interpolate_at_centroid);
69 }
70
71 for (unsigned i = 0; i < shader->noutput; ++i) {
72 PRINT_INT_ARRAY_ELM(output, varying_slot);
73 PRINT_INT_ARRAY_ELM(output, frag_result);
74 PRINT_UINT_ARRAY_ELM(output, gpr);
75 PRINT_INT_ARRAY_ELM(output, spi_sid);
76 PRINT_UINT_ARRAY_ELM(output, write_mask);
77 PRINT_INT_ARRAY_ELM(output, export_param);
78 PRINT_INT_ARRAY_ELM(output, ring_offset);
79 }
80
81 for (unsigned i = 0; i < shader->nhwatomic; ++i) {
82 PRINT_UINT_ARRAY_ELM(atomics, start);
83 PRINT_UINT_ARRAY_ELM(atomics, end);
84 PRINT_UINT_ARRAY_ELM(atomics, buffer_id);
85 PRINT_UINT_ARRAY_ELM(atomics, hw_idx);
86 }
87
88 PRINT_UINT_MEMBER(nhwatomic_ranges);
89 PRINT_UINT_MEMBER(uses_kill);
90 PRINT_UINT_MEMBER(fs_write_all);
91 PRINT_UINT_MEMBER(two_side);
92 PRINT_UINT_MEMBER(needs_scratch_space);
93 /* Real number of ps color exports compiled in the bytecode */
94 PRINT_UINT_MEMBER(nr_ps_color_exports);
95 PRINT_UINT_MEMBER(ps_color_export_mask);
96 PRINT_UINT_MEMBER(ps_export_highest);
97 /* bit n is set if the shader writes gl_ClipDistance[n] */
98 PRINT_UINT_MEMBER(cc_dist_mask);
99 PRINT_UINT_MEMBER(clip_dist_write);
100 PRINT_UINT_MEMBER(cull_dist_write);
101 PRINT_UINT_MEMBER(vs_position_window_space);
102 /* flag is set if the shader writes VS_OUT_MISC_VEC (e.g. for PSIZE) */
103 PRINT_UINT_MEMBER(vs_out_misc_write);
104 PRINT_UINT_MEMBER(vs_out_point_size);
105 PRINT_UINT_MEMBER(vs_out_layer);
106 PRINT_UINT_MEMBER(vs_out_viewport);
107 PRINT_UINT_MEMBER(vs_out_edgeflag);
108 PRINT_UINT_MEMBER(has_txq_cube_array_z_comp);
109 PRINT_UINT_MEMBER(uses_tex_buffers);
110 PRINT_UINT_MEMBER(gs_prim_id_input);
111 PRINT_UINT_MEMBER(gs_tri_strip_adj_fix);
112 PRINT_UINT_MEMBER(ps_conservative_z);
113
114 /* Size in bytes of a data item in the ring(s) (single vertex data).
115 Stages with only one ring items 123 will be set to 0. */
116
117 PRINT_UINT_MEMBER(ring_item_sizes[0]);
118 PRINT_UINT_MEMBER(ring_item_sizes[1]);
119 PRINT_UINT_MEMBER(ring_item_sizes[2]);
120 PRINT_UINT_MEMBER(ring_item_sizes[3]);
121
122 PRINT_UINT_MEMBER(indirect_files);
123 PRINT_UINT_MEMBER(max_arrays);
124 PRINT_UINT_MEMBER(num_arrays);
125 PRINT_UINT_MEMBER(vs_as_es);
126 PRINT_UINT_MEMBER(vs_as_ls);
127 PRINT_UINT_MEMBER(vs_as_gs_a);
128 PRINT_UINT_MEMBER(tes_as_es);
129 PRINT_UINT_MEMBER(tcs_prim_mode);
130
131 if (shader->num_arrays > 0) {
132 fprintf(stderr, " shader->arrays = new r600_shader_array[%d];\n", shader->num_arrays);
133 for (unsigned i = 0; i < shader->num_arrays; ++i) {
134 PRINT_UINT_ARRAY_ELM(arrays, gpr_start);
135 PRINT_UINT_ARRAY_ELM(arrays, gpr_count);
136 PRINT_UINT_ARRAY_ELM(arrays, comp_mask);
137 }
138 }
139
140 PRINT_UINT_MEMBER(uses_doubles);
141 PRINT_UINT_MEMBER(uses_atomics);
142 PRINT_UINT_MEMBER(uses_images);
143 PRINT_UINT_MEMBER(uses_helper_invocation);
144 PRINT_UINT_MEMBER(atomic_base);
145 PRINT_UINT_MEMBER(rat_base);
146 PRINT_UINT_MEMBER(image_size_const_offset);
147
148 fprintf(f, "}\n");
149 }
150
print_pipe_info(FILE * f,struct tgsi_shader_info * shader)151 void print_pipe_info(FILE *f, struct tgsi_shader_info *shader)
152 {
153 PRINT_UINT_MEMBER(shader_buffers_load);
154 PRINT_UINT_MEMBER(shader_buffers_store);
155 PRINT_UINT_MEMBER(shader_buffers_atomic);
156 PRINT_UINT_MEMBER(writes_memory);
157 PRINT_UINT_MEMBER(file_mask[TGSI_FILE_HW_ATOMIC]);
158 PRINT_UINT_MEMBER(file_count[TGSI_FILE_HW_ATOMIC]);
159
160 for(unsigned int i = 0; i < TGSI_PROPERTY_COUNT; ++i) {
161 if (shader->properties[i] != 0)
162 fprintf(stderr, "PROP: %s = %d\n", tgsi_property_names[i], shader->properties[i]);
163 }
164
165 #define PRINT_UINT_ARRAY_MEMBER(M, IDX) \
166 if (shader-> M [ IDX ]) fprintf(f, #M "[%d] = %d\n", IDX, (unsigned) shader-> M [ IDX ]);
167
168 for (int i = 0; i < shader->num_inputs; ++i) {
169 PRINT_UINT_ARRAY_MEMBER(input_semantic_name, i); /**< TGSI_SEMANTIC_x */
170 PRINT_UINT_ARRAY_MEMBER(input_semantic_index, i);
171 PRINT_UINT_ARRAY_MEMBER(input_interpolate, i);
172 PRINT_UINT_ARRAY_MEMBER(input_interpolate_loc, i);
173 PRINT_UINT_ARRAY_MEMBER(input_usage_mask, i);
174 }
175
176 for (int i = 0; i < shader->num_outputs; ++i) {
177 PRINT_UINT_ARRAY_MEMBER(output_semantic_name, i);
178 PRINT_UINT_ARRAY_MEMBER(output_semantic_index, i);
179 PRINT_UINT_ARRAY_MEMBER(output_usagemask, i);
180 PRINT_UINT_ARRAY_MEMBER(output_streams, i);
181 }
182
183 for (int i = 0; i < shader->num_system_values; ++i)
184 PRINT_UINT_ARRAY_MEMBER(system_value_semantic_name, i);
185
186 PRINT_UINT_MEMBER(reads_pervertex_outputs);
187 PRINT_UINT_MEMBER(reads_perpatch_outputs);
188 PRINT_UINT_MEMBER(reads_tessfactor_outputs);
189 }
190