1 /*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 * Copyright 2018 Advanced Micro Devices, Inc.
4 *
5 * SPDX-License-Identifier: MIT
6 */
7
8 #include "drm-uapi/drm_fourcc.h"
9 #include "si_pipe.h"
10 #include "si_query.h"
11 #include "sid.h"
12 #include "frontend/drm_driver.h"
13 #include "util/format/u_format.h"
14 #include "util/os_time.h"
15 #include "util/u_log.h"
16 #include "util/u_memory.h"
17 #include "util/u_pack_color.h"
18 #include "util/u_resource.h"
19 #include "util/u_surface.h"
20 #include "util/u_transfer.h"
21
22 #include <errno.h>
23 #include <inttypes.h>
24
25 #include "amd/addrlib/inc/addrinterface.h"
26
27 static enum radeon_surf_mode si_choose_tiling(struct si_screen *sscreen,
28 const struct pipe_resource *templ,
29 bool tc_compatible_htile);
30
31 static bool si_texture_is_aux_plane(const struct pipe_resource *resource);
32
33 /* Same as resource_copy_region, except that both upsampling and downsampling are allowed. */
si_copy_region_with_blit(struct pipe_context * pipe,struct pipe_resource * dst,unsigned dst_level,unsigned dst_sample,unsigned dstx,unsigned dsty,unsigned dstz,struct pipe_resource * src,unsigned src_level,const struct pipe_box * src_box)34 static void si_copy_region_with_blit(struct pipe_context *pipe, struct pipe_resource *dst,
35 unsigned dst_level, unsigned dst_sample, unsigned dstx, unsigned dsty,
36 unsigned dstz, struct pipe_resource *src, unsigned src_level,
37 const struct pipe_box *src_box)
38 {
39 struct pipe_blit_info blit;
40
41 memset(&blit, 0, sizeof(blit));
42 blit.src.resource = src;
43 blit.src.format = src->format;
44 blit.src.level = src_level;
45 blit.src.box = *src_box;
46 blit.dst.resource = dst;
47 blit.dst.format = dst->format;
48 blit.dst.level = dst_level;
49 blit.dst.box.x = dstx;
50 blit.dst.box.y = dsty;
51 blit.dst.box.z = dstz;
52 blit.dst.box.width = src_box->width;
53 blit.dst.box.height = src_box->height;
54 blit.dst.box.depth = src_box->depth;
55 blit.mask = util_format_get_mask(dst->format);
56 blit.filter = PIPE_TEX_FILTER_NEAREST;
57 blit.dst_sample = dst_sample;
58
59 if (blit.mask) {
60 /* Only the gfx blit handles dst_sample. */
61 if (dst_sample)
62 si_gfx_blit(pipe, &blit);
63 else
64 pipe->blit(pipe, &blit);
65 }
66 }
67
68 /* Copy all planes of multi-plane texture */
si_copy_multi_plane_texture(struct pipe_context * ctx,struct pipe_resource * dst,unsigned dst_level,unsigned dstx,unsigned dsty,unsigned dstz,struct pipe_resource * src,unsigned src_level,const struct pipe_box * src_box)69 static bool si_copy_multi_plane_texture(struct pipe_context *ctx, struct pipe_resource *dst,
70 unsigned dst_level, unsigned dstx, unsigned dsty, unsigned dstz,
71 struct pipe_resource *src, unsigned src_level,
72 const struct pipe_box *src_box)
73 {
74 unsigned i, dx, dy;
75 struct si_texture *src_tex = (struct si_texture *)src;
76 struct si_texture *dst_tex = (struct si_texture *)dst;
77 struct pipe_box sbox;
78
79 if (src_tex->multi_plane_format == PIPE_FORMAT_NONE || src_tex->plane_index != 0)
80 return false;
81
82 assert(src_tex->multi_plane_format == dst_tex->multi_plane_format);
83 assert(dst_tex->plane_index == 0 && src_tex->num_planes == dst_tex->num_planes);
84
85 sbox = *src_box;
86
87 for (i = 0; i < src_tex->num_planes && src && dst; ++i) {
88 dx = util_format_get_plane_width(src_tex->multi_plane_format, i, dstx);
89 dy = util_format_get_plane_height(src_tex->multi_plane_format, i, dsty);
90 sbox.x = util_format_get_plane_width(src_tex->multi_plane_format, i, src_box->x);
91 sbox.y = util_format_get_plane_height(src_tex->multi_plane_format, i, src_box->y);
92 sbox.width = util_format_get_plane_width(src_tex->multi_plane_format, i, src_box->width);
93 sbox.height = util_format_get_plane_height(src_tex->multi_plane_format, i, src_box->height);
94
95 si_resource_copy_region(ctx, dst, dst_level, dx, dy, dstz, src, src_level, &sbox);
96
97 src = src->next;
98 dst = dst->next;
99 }
100
101 return true;
102 }
103
104 /* Copy from a full GPU texture to a transfer's staging one. */
si_copy_to_staging_texture(struct pipe_context * ctx,struct si_transfer * stransfer)105 static void si_copy_to_staging_texture(struct pipe_context *ctx, struct si_transfer *stransfer)
106 {
107 struct pipe_transfer *transfer = (struct pipe_transfer *)stransfer;
108 struct pipe_resource *dst = &stransfer->staging->b.b;
109 struct pipe_resource *src = transfer->resource;
110 /* level means sample_index - 1 with MSAA. Used by texture uploads. */
111 unsigned src_level = src->nr_samples > 1 ? 0 : transfer->level;
112
113 if (src->nr_samples > 1 || ((struct si_texture *)src)->is_depth) {
114 si_copy_region_with_blit(ctx, dst, 0, 0, 0, 0, 0, src, src_level, &transfer->box);
115 return;
116 }
117
118 if (si_copy_multi_plane_texture(ctx, dst, 0, 0, 0, 0, src, src_level, &transfer->box))
119 return;
120
121 si_resource_copy_region(ctx, dst, 0, 0, 0, 0, src, src_level, &transfer->box);
122 }
123
124 /* Copy from a transfer's staging texture to a full GPU one. */
si_copy_from_staging_texture(struct pipe_context * ctx,struct si_transfer * stransfer)125 static void si_copy_from_staging_texture(struct pipe_context *ctx, struct si_transfer *stransfer)
126 {
127 struct pipe_transfer *transfer = (struct pipe_transfer *)stransfer;
128 struct pipe_resource *dst = transfer->resource;
129 struct pipe_resource *src = &stransfer->staging->b.b;
130 struct pipe_box sbox;
131
132 u_box_3d(0, 0, 0, transfer->box.width, transfer->box.height, transfer->box.depth, &sbox);
133
134 if (dst->nr_samples > 1 || ((struct si_texture *)dst)->is_depth) {
135 unsigned dst_level = dst->nr_samples > 1 ? 0 : transfer->level;
136 unsigned dst_sample = dst->nr_samples > 1 ? transfer->level : 0;
137
138 si_copy_region_with_blit(ctx, dst, dst_level, dst_sample, transfer->box.x, transfer->box.y,
139 transfer->box.z, src, 0, &sbox);
140 return;
141 }
142
143 if (si_copy_multi_plane_texture(ctx, dst, transfer->level, transfer->box.x, transfer->box.y,
144 transfer->box.z, src, 0, &sbox))
145 return;
146
147 if (util_format_is_compressed(dst->format)) {
148 sbox.width = util_format_get_nblocksx(dst->format, sbox.width);
149 sbox.height = util_format_get_nblocksx(dst->format, sbox.height);
150 }
151
152 si_resource_copy_region(ctx, dst, transfer->level, transfer->box.x, transfer->box.y,
153 transfer->box.z, src, 0, &sbox);
154 }
155
si_texture_get_offset(struct si_screen * sscreen,struct si_texture * tex,unsigned level,const struct pipe_box * box,unsigned * stride,uintptr_t * layer_stride)156 static uint64_t si_texture_get_offset(struct si_screen *sscreen, struct si_texture *tex,
157 unsigned level, const struct pipe_box *box, unsigned *stride,
158 uintptr_t *layer_stride)
159 {
160 if (sscreen->info.gfx_level >= GFX9) {
161 unsigned pitch;
162 if (tex->surface.is_linear) {
163 pitch = tex->surface.u.gfx9.pitch[level];
164 } else {
165 pitch = tex->surface.u.gfx9.surf_pitch;
166 }
167
168 *stride = pitch * tex->surface.bpe;
169 *layer_stride = tex->surface.u.gfx9.surf_slice_size;
170
171 if (!box)
172 return 0;
173
174 /* Each texture is an array of slices. Each slice is an array
175 * of mipmap levels. */
176 return tex->surface.u.gfx9.surf_offset + box->z * tex->surface.u.gfx9.surf_slice_size +
177 tex->surface.u.gfx9.offset[level] +
178 (box->y / tex->surface.blk_h * (uint64_t)pitch + box->x / tex->surface.blk_w) *
179 tex->surface.bpe;
180 } else {
181 *stride = tex->surface.u.legacy.level[level].nblk_x * tex->surface.bpe;
182 assert((uint64_t)tex->surface.u.legacy.level[level].slice_size_dw * 4 <= UINT_MAX);
183 *layer_stride = (uint64_t)tex->surface.u.legacy.level[level].slice_size_dw * 4;
184
185 if (!box)
186 return (uint64_t)tex->surface.u.legacy.level[level].offset_256B * 256;
187
188 /* Each texture is an array of mipmap levels. Each level is
189 * an array of slices. */
190 return (uint64_t)tex->surface.u.legacy.level[level].offset_256B * 256 +
191 box->z * (uint64_t)tex->surface.u.legacy.level[level].slice_size_dw * 4 +
192 (box->y / tex->surface.blk_h * tex->surface.u.legacy.level[level].nblk_x +
193 box->x / tex->surface.blk_w) *
194 tex->surface.bpe;
195 }
196 }
197
si_init_surface(struct si_screen * sscreen,struct radeon_surf * surface,const struct pipe_resource * ptex,enum radeon_surf_mode array_mode,uint64_t modifier,bool is_imported,bool is_scanout,bool is_flushed_depth,bool tc_compatible_htile)198 static int si_init_surface(struct si_screen *sscreen, struct radeon_surf *surface,
199 const struct pipe_resource *ptex, enum radeon_surf_mode array_mode,
200 uint64_t modifier, bool is_imported, bool is_scanout,
201 bool is_flushed_depth, bool tc_compatible_htile)
202 {
203 const struct util_format_description *desc = util_format_description(ptex->format);
204 bool is_depth = util_format_has_depth(desc);
205 bool is_stencil = util_format_has_stencil(desc);
206 int r;
207 unsigned bpe;
208 uint64_t flags = 0;
209
210 if (!is_flushed_depth && ptex->format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT) {
211 bpe = 4; /* stencil is allocated separately */
212 } else {
213 bpe = util_format_get_blocksize(ptex->format);
214 assert(util_is_power_of_two_or_zero(bpe));
215 }
216
217 if (!is_flushed_depth && is_depth) {
218 flags |= RADEON_SURF_ZBUFFER;
219
220 if ((sscreen->debug_flags & DBG(NO_HYPERZ)) ||
221 (ptex->bind & PIPE_BIND_SHARED) || is_imported) {
222 flags |= RADEON_SURF_NO_HTILE;
223 } else if (tc_compatible_htile &&
224 (sscreen->info.gfx_level >= GFX9 || array_mode == RADEON_SURF_MODE_2D)) {
225 /* TC-compatible HTILE only supports Z32_FLOAT.
226 * GFX9 also supports Z16_UNORM.
227 * On GFX8, promote Z16 to Z32. DB->CB copies will convert
228 * the format for transfers.
229 */
230 if (sscreen->info.gfx_level == GFX8)
231 bpe = 4;
232
233 flags |= RADEON_SURF_TC_COMPATIBLE_HTILE;
234 }
235
236 if (is_stencil)
237 flags |= RADEON_SURF_SBUFFER;
238 }
239
240 /* Disable DCC? (it can't be disabled if modifiers are used) */
241 if (sscreen->info.gfx_level >= GFX8 && modifier == DRM_FORMAT_MOD_INVALID && !is_imported) {
242 /* Global options that disable DCC. */
243 if (ptex->flags & SI_RESOURCE_FLAG_DISABLE_DCC)
244 flags |= RADEON_SURF_DISABLE_DCC;
245
246 if (ptex->nr_samples >= 2 && sscreen->debug_flags & DBG(NO_DCC_MSAA))
247 flags |= RADEON_SURF_DISABLE_DCC;
248
249 /* Shared textures must always set up DCC. If it's not present, it will be disabled by
250 * si_get_opaque_metadata later.
251 */
252 if (!is_imported && sscreen->debug_flags & DBG(NO_DCC))
253 flags |= RADEON_SURF_DISABLE_DCC;
254
255 /* R9G9B9E5 isn't supported for rendering by older generations. */
256 if (sscreen->info.gfx_level < GFX10_3 &&
257 ptex->format == PIPE_FORMAT_R9G9B9E5_FLOAT)
258 flags |= RADEON_SURF_DISABLE_DCC;
259
260 /* If constant (non-data-dependent) format is requested, disable DCC: */
261 if (ptex->bind & PIPE_BIND_CONST_BW)
262 flags |= RADEON_SURF_DISABLE_DCC;
263
264 switch (sscreen->info.gfx_level) {
265 case GFX8:
266 /* Stoney: 128bpp MSAA textures randomly fail piglit tests with DCC. */
267 if (sscreen->info.family == CHIP_STONEY && bpe == 16 && ptex->nr_samples >= 2)
268 flags |= RADEON_SURF_DISABLE_DCC;
269
270 /* DCC clear for 4x and 8x MSAA array textures unimplemented. */
271 if (ptex->nr_storage_samples >= 4 && ptex->array_size > 1)
272 flags |= RADEON_SURF_DISABLE_DCC;
273 break;
274
275 case GFX9:
276 /* DCC MSAA fails this on Raven:
277 * https://www.khronos.org/registry/webgl/sdk/tests/deqp/functional/gles3/fbomultisample.2_samples.html
278 * and this on Picasso:
279 * https://www.khronos.org/registry/webgl/sdk/tests/deqp/functional/gles3/fbomultisample.4_samples.html
280 */
281 if (sscreen->info.family == CHIP_RAVEN && ptex->nr_storage_samples >= 2 && bpe < 4)
282 flags |= RADEON_SURF_DISABLE_DCC;
283 break;
284
285 case GFX10:
286 case GFX10_3:
287 if (ptex->nr_storage_samples >= 2 && !sscreen->options.dcc_msaa)
288 flags |= RADEON_SURF_DISABLE_DCC;
289 break;
290
291 case GFX11:
292 case GFX11_5:
293 break;
294
295 default:
296 assert(0);
297 }
298 }
299
300 if (is_scanout) {
301 /* This should catch bugs in gallium users setting incorrect flags. */
302 assert(ptex->nr_samples <= 1 && ptex->depth0 == 1 &&
303 ptex->last_level == 0 && !(flags & RADEON_SURF_Z_OR_SBUFFER));
304
305 flags |= RADEON_SURF_SCANOUT;
306 }
307
308 if (ptex->bind & PIPE_BIND_SHARED)
309 flags |= RADEON_SURF_SHAREABLE;
310 if (is_imported)
311 flags |= RADEON_SURF_IMPORTED | RADEON_SURF_SHAREABLE;
312 if (sscreen->debug_flags & DBG(NO_FMASK))
313 flags |= RADEON_SURF_NO_FMASK;
314
315 if (sscreen->info.gfx_level == GFX9 && (ptex->flags & SI_RESOURCE_FLAG_FORCE_MICRO_TILE_MODE)) {
316 flags |= RADEON_SURF_FORCE_MICRO_TILE_MODE;
317 surface->micro_tile_mode = SI_RESOURCE_FLAG_MICRO_TILE_MODE_GET(ptex->flags);
318 }
319
320 if (ptex->flags & SI_RESOURCE_FLAG_FORCE_MSAA_TILING) {
321 /* GFX11 shouldn't get here because the flag is only used by the CB MSAA resolving
322 * that GFX11 doesn't have.
323 */
324 assert(sscreen->info.gfx_level <= GFX10_3);
325
326 flags |= RADEON_SURF_FORCE_SWIZZLE_MODE;
327
328 if (sscreen->info.gfx_level >= GFX10)
329 surface->u.gfx9.swizzle_mode = ADDR_SW_64KB_R_X;
330 }
331
332 if (ptex->flags & PIPE_RESOURCE_FLAG_SPARSE) {
333 flags |=
334 RADEON_SURF_PRT |
335 RADEON_SURF_NO_FMASK |
336 RADEON_SURF_NO_HTILE |
337 RADEON_SURF_DISABLE_DCC;
338 }
339
340 surface->modifier = modifier;
341
342 r = sscreen->ws->surface_init(sscreen->ws, &sscreen->info, ptex, flags, bpe, array_mode,
343 surface);
344 if (r) {
345 return r;
346 }
347
348 return 0;
349 }
350
si_eliminate_fast_color_clear(struct si_context * sctx,struct si_texture * tex,bool * ctx_flushed)351 void si_eliminate_fast_color_clear(struct si_context *sctx, struct si_texture *tex,
352 bool *ctx_flushed)
353 {
354 struct pipe_context *ctx = &sctx->b;
355
356 unsigned n = sctx->num_decompress_calls;
357 ctx->flush_resource(ctx, &tex->buffer.b.b);
358
359 /* Flush only if any fast clear elimination took place. */
360 bool flushed = false;
361 if (n != sctx->num_decompress_calls)
362 {
363 ctx->flush(ctx, NULL, 0);
364 flushed = true;
365 }
366 if (ctx_flushed)
367 *ctx_flushed = flushed;
368 }
369
si_texture_discard_cmask(struct si_screen * sscreen,struct si_texture * tex)370 void si_texture_discard_cmask(struct si_screen *sscreen, struct si_texture *tex)
371 {
372 if (!tex->cmask_buffer)
373 return;
374
375 assert(tex->buffer.b.b.nr_samples <= 1);
376
377 /* Disable CMASK. */
378 tex->cmask_base_address_reg = tex->buffer.gpu_address >> 8;
379 tex->dirty_level_mask = 0;
380
381 tex->cb_color_info &= ~S_028C70_FAST_CLEAR(1);
382
383 if (tex->cmask_buffer != &tex->buffer)
384 si_resource_reference(&tex->cmask_buffer, NULL);
385
386 tex->cmask_buffer = NULL;
387
388 /* Notify all contexts about the change. */
389 p_atomic_inc(&sscreen->dirty_tex_counter);
390 p_atomic_inc(&sscreen->compressed_colortex_counter);
391 }
392
si_can_disable_dcc(struct si_texture * tex)393 static bool si_can_disable_dcc(struct si_texture *tex)
394 {
395 /* We can't disable DCC if it can be written by another process. */
396 return !tex->is_depth &&
397 tex->surface.meta_offset &&
398 (!tex->buffer.b.is_shared ||
399 !(tex->buffer.external_usage & PIPE_HANDLE_USAGE_FRAMEBUFFER_WRITE)) &&
400 !ac_modifier_has_dcc(tex->surface.modifier);
401 }
402
si_texture_discard_dcc(struct si_screen * sscreen,struct si_texture * tex)403 static bool si_texture_discard_dcc(struct si_screen *sscreen, struct si_texture *tex)
404 {
405 if (!si_can_disable_dcc(tex))
406 return false;
407
408 /* Disable DCC. */
409 ac_surface_zero_dcc_fields(&tex->surface);
410
411 /* Notify all contexts about the change. */
412 p_atomic_inc(&sscreen->dirty_tex_counter);
413 return true;
414 }
415
416 /**
417 * Disable DCC for the texture. (first decompress, then discard metadata).
418 *
419 * There is unresolved multi-context synchronization issue between
420 * screen::aux_context and the current context. If applications do this with
421 * multiple contexts, it's already undefined behavior for them and we don't
422 * have to worry about that. The scenario is:
423 *
424 * If context 1 disables DCC and context 2 has queued commands that write
425 * to the texture via CB with DCC enabled, and the order of operations is
426 * as follows:
427 * context 2 queues draw calls rendering to the texture, but doesn't flush
428 * context 1 disables DCC and flushes
429 * context 1 & 2 reset descriptors and FB state
430 * context 2 flushes (new compressed tiles written by the draw calls)
431 * context 1 & 2 read garbage, because DCC is disabled, yet there are
432 * compressed tiled
433 *
434 * \param sctx the current context if you have one, or sscreen->aux_context
435 * if you don't.
436 */
si_texture_disable_dcc(struct si_context * sctx,struct si_texture * tex)437 bool si_texture_disable_dcc(struct si_context *sctx, struct si_texture *tex)
438 {
439 struct si_screen *sscreen = sctx->screen;
440
441 if (!sctx->has_graphics)
442 return si_texture_discard_dcc(sscreen, tex);
443
444 if (!si_can_disable_dcc(tex))
445 return false;
446
447 /* Decompress DCC. */
448 si_decompress_dcc(sctx, tex);
449 sctx->b.flush(&sctx->b, NULL, 0);
450
451 return si_texture_discard_dcc(sscreen, tex);
452 }
453
si_reallocate_texture_inplace(struct si_context * sctx,struct si_texture * tex,unsigned new_bind_flag,bool invalidate_storage)454 static void si_reallocate_texture_inplace(struct si_context *sctx, struct si_texture *tex,
455 unsigned new_bind_flag, bool invalidate_storage)
456 {
457 struct pipe_screen *screen = sctx->b.screen;
458 struct si_texture *new_tex;
459 struct pipe_resource templ = tex->buffer.b.b;
460 unsigned i;
461
462 templ.bind |= new_bind_flag;
463
464 if (tex->buffer.b.is_shared || tex->num_planes > 1)
465 return;
466
467 if (new_bind_flag == PIPE_BIND_LINEAR) {
468 if (tex->surface.is_linear)
469 return;
470
471 /* This fails with MSAA, depth, and compressed textures. */
472 if (si_choose_tiling(sctx->screen, &templ, false) != RADEON_SURF_MODE_LINEAR_ALIGNED)
473 return;
474 }
475
476 /* Inherit the modifier from the old texture. */
477 if (tex->surface.modifier != DRM_FORMAT_MOD_INVALID && screen->resource_create_with_modifiers)
478 new_tex = (struct si_texture *)screen->resource_create_with_modifiers(screen, &templ,
479 &tex->surface.modifier, 1);
480 else
481 new_tex = (struct si_texture *)screen->resource_create(screen, &templ);
482
483 if (!new_tex)
484 return;
485
486 /* Copy the pixels to the new texture. */
487 if (!invalidate_storage) {
488 for (i = 0; i <= templ.last_level; i++) {
489 struct pipe_box box;
490
491 u_box_3d(0, 0, 0, u_minify(templ.width0, i), u_minify(templ.height0, i),
492 util_num_layers(&templ, i), &box);
493
494 si_resource_copy_region(&sctx->b, &new_tex->buffer.b.b,
495 i, 0, 0, 0, &tex->buffer.b.b, i, &box);
496 }
497 }
498
499 if (new_bind_flag == PIPE_BIND_LINEAR) {
500 si_texture_discard_cmask(sctx->screen, tex);
501 si_texture_discard_dcc(sctx->screen, tex);
502 }
503
504 /* Replace the structure fields of tex. */
505 tex->buffer.b.b.bind = templ.bind;
506 radeon_bo_reference(sctx->screen->ws, &tex->buffer.buf, new_tex->buffer.buf);
507 tex->buffer.gpu_address = new_tex->buffer.gpu_address;
508 tex->buffer.bo_size = new_tex->buffer.bo_size;
509 tex->buffer.bo_alignment_log2 = new_tex->buffer.bo_alignment_log2;
510 tex->buffer.domains = new_tex->buffer.domains;
511 tex->buffer.flags = new_tex->buffer.flags;
512
513 tex->surface = new_tex->surface;
514 si_texture_reference(&tex->flushed_depth_texture, new_tex->flushed_depth_texture);
515
516 tex->surface.fmask_offset = new_tex->surface.fmask_offset;
517 tex->surface.cmask_offset = new_tex->surface.cmask_offset;
518 tex->cmask_base_address_reg = new_tex->cmask_base_address_reg;
519
520 if (tex->cmask_buffer == &tex->buffer)
521 tex->cmask_buffer = NULL;
522 else
523 si_resource_reference(&tex->cmask_buffer, NULL);
524
525 if (new_tex->cmask_buffer == &new_tex->buffer)
526 tex->cmask_buffer = &tex->buffer;
527 else
528 si_resource_reference(&tex->cmask_buffer, new_tex->cmask_buffer);
529
530 tex->surface.meta_offset = new_tex->surface.meta_offset;
531 tex->cb_color_info = new_tex->cb_color_info;
532 memcpy(tex->color_clear_value, new_tex->color_clear_value, sizeof(tex->color_clear_value));
533 tex->last_msaa_resolve_target_micro_mode = new_tex->last_msaa_resolve_target_micro_mode;
534
535 memcpy(tex->depth_clear_value, new_tex->depth_clear_value, sizeof(tex->depth_clear_value));
536 tex->dirty_level_mask = new_tex->dirty_level_mask;
537 tex->stencil_dirty_level_mask = new_tex->stencil_dirty_level_mask;
538 tex->db_render_format = new_tex->db_render_format;
539 memcpy(tex->stencil_clear_value, new_tex->stencil_clear_value, sizeof(tex->stencil_clear_value));
540 tex->tc_compatible_htile = new_tex->tc_compatible_htile;
541 tex->depth_cleared_level_mask_once = new_tex->depth_cleared_level_mask_once;
542 tex->stencil_cleared_level_mask_once = new_tex->stencil_cleared_level_mask_once;
543 tex->upgraded_depth = new_tex->upgraded_depth;
544 tex->db_compatible = new_tex->db_compatible;
545 tex->can_sample_z = new_tex->can_sample_z;
546 tex->can_sample_s = new_tex->can_sample_s;
547
548 tex->displayable_dcc_dirty = new_tex->displayable_dcc_dirty;
549
550 if (new_bind_flag == PIPE_BIND_LINEAR) {
551 assert(!tex->surface.meta_offset);
552 assert(!tex->cmask_buffer);
553 assert(!tex->surface.fmask_size);
554 assert(!tex->is_depth);
555 }
556
557 si_texture_reference(&new_tex, NULL);
558
559 p_atomic_inc(&sctx->screen->dirty_tex_counter);
560 }
561
si_set_tex_bo_metadata(struct si_screen * sscreen,struct si_texture * tex)562 static void si_set_tex_bo_metadata(struct si_screen *sscreen, struct si_texture *tex)
563 {
564 struct pipe_resource *res = &tex->buffer.b.b;
565 struct radeon_bo_metadata md;
566
567 memset(&md, 0, sizeof(md));
568
569 assert(tex->surface.fmask_size == 0);
570
571 static const unsigned char swizzle[] = {PIPE_SWIZZLE_X, PIPE_SWIZZLE_Y, PIPE_SWIZZLE_Z,
572 PIPE_SWIZZLE_W};
573 bool is_array = util_texture_is_array(res->target);
574 uint32_t desc[8];
575
576 sscreen->make_texture_descriptor(sscreen, tex, true, res->target, res->format, swizzle, 0,
577 res->last_level, 0, is_array ? res->array_size - 1 : 0,
578 res->width0, res->height0, res->depth0, true, desc, NULL);
579 si_set_mutable_tex_desc_fields(sscreen, tex, &tex->surface.u.legacy.level[0], 0, 0,
580 tex->surface.blk_w, false, 0, desc);
581
582 ac_surface_compute_umd_metadata(&sscreen->info, &tex->surface,
583 tex->buffer.b.b.last_level + 1,
584 desc, &md.size_metadata, md.metadata,
585 sscreen->debug_flags & DBG(EXTRA_METADATA));
586 sscreen->ws->buffer_set_metadata(sscreen->ws, tex->buffer.buf, &md, &tex->surface);
587 }
588
si_displayable_dcc_needs_explicit_flush(struct si_texture * tex)589 static bool si_displayable_dcc_needs_explicit_flush(struct si_texture *tex)
590 {
591 struct si_screen *sscreen = (struct si_screen *)tex->buffer.b.b.screen;
592
593 if (sscreen->info.gfx_level <= GFX8)
594 return false;
595
596 /* With modifiers and > 1 planes any applications will know that they
597 * cannot do frontbuffer rendering with the texture. */
598 if (ac_surface_get_nplanes(&tex->surface) > 1)
599 return false;
600
601 return tex->surface.is_displayable && tex->surface.meta_offset;
602 }
603
si_resource_get_param(struct pipe_screen * screen,struct pipe_context * context,struct pipe_resource * resource,unsigned plane,unsigned layer,unsigned level,enum pipe_resource_param param,unsigned handle_usage,uint64_t * value)604 static bool si_resource_get_param(struct pipe_screen *screen, struct pipe_context *context,
605 struct pipe_resource *resource, unsigned plane, unsigned layer,
606 unsigned level,
607 enum pipe_resource_param param, unsigned handle_usage,
608 uint64_t *value)
609 {
610 while (plane && resource->next && !si_texture_is_aux_plane(resource->next)) {
611 --plane;
612 resource = resource->next;
613 }
614
615 struct si_screen *sscreen = (struct si_screen *)screen;
616 struct si_texture *tex = (struct si_texture *)resource;
617 struct winsys_handle whandle;
618
619 switch (param) {
620 case PIPE_RESOURCE_PARAM_NPLANES:
621 if (resource->target == PIPE_BUFFER)
622 *value = 1;
623 else if (tex->num_planes > 1)
624 *value = tex->num_planes;
625 else
626 *value = ac_surface_get_nplanes(&tex->surface);
627 return true;
628
629 case PIPE_RESOURCE_PARAM_STRIDE:
630 if (resource->target == PIPE_BUFFER)
631 *value = 0;
632 else
633 *value = ac_surface_get_plane_stride(sscreen->info.gfx_level,
634 &tex->surface, plane, level);
635 return true;
636
637 case PIPE_RESOURCE_PARAM_OFFSET:
638 if (resource->target == PIPE_BUFFER) {
639 *value = 0;
640 } else {
641 uint64_t level_offset = 0;
642 if (sscreen->info.gfx_level >= GFX9 && tex->surface.is_linear)
643 level_offset = tex->surface.u.gfx9.offset[level];
644 *value = ac_surface_get_plane_offset(sscreen->info.gfx_level,
645 &tex->surface, plane, layer) + level_offset;
646 }
647 return true;
648
649 case PIPE_RESOURCE_PARAM_MODIFIER:
650 *value = tex->surface.modifier;
651 return true;
652
653 case PIPE_RESOURCE_PARAM_HANDLE_TYPE_SHARED:
654 case PIPE_RESOURCE_PARAM_HANDLE_TYPE_KMS:
655 case PIPE_RESOURCE_PARAM_HANDLE_TYPE_FD:
656 memset(&whandle, 0, sizeof(whandle));
657
658 if (param == PIPE_RESOURCE_PARAM_HANDLE_TYPE_SHARED)
659 whandle.type = WINSYS_HANDLE_TYPE_SHARED;
660 else if (param == PIPE_RESOURCE_PARAM_HANDLE_TYPE_KMS)
661 whandle.type = WINSYS_HANDLE_TYPE_KMS;
662 else if (param == PIPE_RESOURCE_PARAM_HANDLE_TYPE_FD)
663 whandle.type = WINSYS_HANDLE_TYPE_FD;
664
665 if (!screen->resource_get_handle(screen, context, resource, &whandle, handle_usage))
666 return false;
667
668 *value = whandle.handle;
669 return true;
670 case PIPE_RESOURCE_PARAM_LAYER_STRIDE:
671 break;
672 }
673 return false;
674 }
675
si_texture_get_info(struct pipe_screen * screen,struct pipe_resource * resource,unsigned * pstride,unsigned * poffset)676 static void si_texture_get_info(struct pipe_screen *screen, struct pipe_resource *resource,
677 unsigned *pstride, unsigned *poffset)
678 {
679 uint64_t value;
680
681 if (pstride) {
682 si_resource_get_param(screen, NULL, resource, 0, 0, 0, PIPE_RESOURCE_PARAM_STRIDE, 0, &value);
683 *pstride = value;
684 }
685
686 if (poffset) {
687 si_resource_get_param(screen, NULL, resource, 0, 0, 0, PIPE_RESOURCE_PARAM_OFFSET, 0, &value);
688 *poffset = value;
689 }
690 }
691
si_texture_get_handle(struct pipe_screen * screen,struct pipe_context * ctx,struct pipe_resource * resource,struct winsys_handle * whandle,unsigned usage)692 static bool si_texture_get_handle(struct pipe_screen *screen, struct pipe_context *ctx,
693 struct pipe_resource *resource, struct winsys_handle *whandle,
694 unsigned usage)
695 {
696 struct si_screen *sscreen = (struct si_screen *)screen;
697 struct si_context *sctx;
698 struct si_resource *res = si_resource(resource);
699 struct si_texture *tex = (struct si_texture *)resource;
700 bool update_metadata = false;
701 unsigned stride, offset, slice_size;
702 uint64_t modifier = DRM_FORMAT_MOD_INVALID;
703 bool flush = false;
704
705 ctx = threaded_context_unwrap_sync(ctx);
706 sctx = ctx ? (struct si_context *)ctx : si_get_aux_context(&sscreen->aux_context.general);
707
708 if (resource->target != PIPE_BUFFER) {
709 unsigned plane = whandle->plane;
710
711 /* Individual planes are chained pipe_resource instances. */
712 while (plane && resource->next && !si_texture_is_aux_plane(resource->next)) {
713 resource = resource->next;
714 --plane;
715 }
716
717 res = si_resource(resource);
718 tex = (struct si_texture *)resource;
719
720 /* This is not supported now, but it might be required for OpenCL
721 * interop in the future.
722 */
723 if (resource->nr_samples > 1 || tex->is_depth) {
724 if (!ctx)
725 si_put_aux_context_flush(&sscreen->aux_context.general);
726 return false;
727 }
728
729 whandle->size = tex->buffer.bo_size;
730
731 if (plane) {
732 if (!ctx)
733 si_put_aux_context_flush(&sscreen->aux_context.general);
734 whandle->offset = ac_surface_get_plane_offset(sscreen->info.gfx_level,
735 &tex->surface, plane, 0);
736 whandle->stride = ac_surface_get_plane_stride(sscreen->info.gfx_level,
737 &tex->surface, plane, 0);
738 whandle->modifier = tex->surface.modifier;
739 return sscreen->ws->buffer_get_handle(sscreen->ws, res->buf, whandle);
740 }
741
742 /* Move a suballocated texture into a non-suballocated allocation. */
743 if (sscreen->ws->buffer_is_suballocated(res->buf) || tex->surface.tile_swizzle ||
744 (tex->buffer.flags & RADEON_FLAG_NO_INTERPROCESS_SHARING &&
745 sscreen->info.has_local_buffers)) {
746 assert(!res->b.is_shared);
747 si_reallocate_texture_inplace(sctx, tex, PIPE_BIND_SHARED, false);
748 flush = true;
749 assert(res->b.b.bind & PIPE_BIND_SHARED);
750 assert(res->flags & RADEON_FLAG_NO_SUBALLOC);
751 assert(!(res->flags & RADEON_FLAG_NO_INTERPROCESS_SHARING));
752 assert(tex->surface.tile_swizzle == 0);
753 }
754
755 /* Since shader image stores don't support DCC on GFX8,
756 * disable it for external clients that want write
757 * access.
758 */
759 if (sscreen->debug_flags & DBG(NO_EXPORTED_DCC) ||
760 (usage & PIPE_HANDLE_USAGE_SHADER_WRITE && !tex->is_depth && tex->surface.meta_offset) ||
761 /* Displayable DCC requires an explicit flush. */
762 (!(usage & PIPE_HANDLE_USAGE_EXPLICIT_FLUSH) &&
763 si_displayable_dcc_needs_explicit_flush(tex))) {
764 if (si_texture_disable_dcc(sctx, tex)) {
765 update_metadata = true;
766 /* si_texture_disable_dcc flushes the context */
767 flush = false;
768 }
769 }
770
771 if (!(usage & PIPE_HANDLE_USAGE_EXPLICIT_FLUSH) &&
772 (tex->cmask_buffer || (!tex->is_depth && tex->surface.meta_offset))) {
773 /* Eliminate fast clear (both CMASK and DCC) */
774 bool flushed;
775 si_eliminate_fast_color_clear(sctx, tex, &flushed);
776 /* eliminate_fast_color_clear sometimes flushes the context */
777 flush = !flushed;
778
779 /* Disable CMASK if flush_resource isn't going
780 * to be called.
781 */
782 if (tex->cmask_buffer)
783 si_texture_discard_cmask(sscreen, tex);
784 }
785
786 /* Set metadata. */
787 if ((!res->b.is_shared || update_metadata) && whandle->offset == 0)
788 si_set_tex_bo_metadata(sscreen, tex);
789
790 if (sscreen->info.gfx_level >= GFX9) {
791 slice_size = tex->surface.u.gfx9.surf_slice_size;
792 } else {
793 slice_size = (uint64_t)tex->surface.u.legacy.level[0].slice_size_dw * 4;
794 }
795
796 modifier = tex->surface.modifier;
797 } else {
798 tc_buffer_disable_cpu_storage(&res->b.b);
799
800 /* Buffer exports are for the OpenCL interop. */
801 /* Move a suballocated buffer into a non-suballocated allocation. */
802 if (sscreen->ws->buffer_is_suballocated(res->buf) ||
803 /* A DMABUF export always fails if the BO is local. */
804 (tex->buffer.flags & RADEON_FLAG_NO_INTERPROCESS_SHARING &&
805 sscreen->info.has_local_buffers)) {
806 assert(!res->b.is_shared);
807
808 /* Allocate a new buffer with PIPE_BIND_SHARED. */
809 struct pipe_resource templ = res->b.b;
810 templ.bind |= PIPE_BIND_SHARED;
811
812 struct pipe_resource *newb = screen->resource_create(screen, &templ);
813 if (!newb) {
814 if (!ctx)
815 si_put_aux_context_flush(&sscreen->aux_context.general);
816 return false;
817 }
818
819 /* Copy the old buffer contents to the new one. */
820 struct pipe_box box;
821 u_box_1d(0, newb->width0, &box);
822 sctx->b.resource_copy_region(&sctx->b, newb, 0, 0, 0, 0, &res->b.b, 0, &box);
823 flush = true;
824 /* Move the new buffer storage to the old pipe_resource. */
825 si_replace_buffer_storage(&sctx->b, &res->b.b, newb, 0, 0, 0);
826 pipe_resource_reference(&newb, NULL);
827
828 assert(res->b.b.bind & PIPE_BIND_SHARED);
829 assert(res->flags & RADEON_FLAG_NO_SUBALLOC);
830 }
831
832 /* Buffers */
833 slice_size = 0;
834 }
835
836 si_texture_get_info(screen, resource, &stride, &offset);
837
838 if (res->b.is_shared) {
839 /* USAGE_EXPLICIT_FLUSH must be cleared if at least one user
840 * doesn't set it.
841 */
842 res->external_usage |= usage & ~PIPE_HANDLE_USAGE_EXPLICIT_FLUSH;
843 if (!(usage & PIPE_HANDLE_USAGE_EXPLICIT_FLUSH))
844 res->external_usage &= ~PIPE_HANDLE_USAGE_EXPLICIT_FLUSH;
845 } else {
846 res->b.is_shared = true;
847 res->external_usage = usage;
848 }
849
850 if (flush && ctx)
851 sctx->b.flush(&sctx->b, NULL, 0);
852 if (!ctx)
853 si_put_aux_context_flush(&sscreen->aux_context.general);
854
855 whandle->stride = stride;
856 whandle->offset = offset + slice_size * whandle->layer;
857 whandle->modifier = modifier;
858
859 return sscreen->ws->buffer_get_handle(sscreen->ws, res->buf, whandle);
860 }
861
si_print_texture_info(struct si_screen * sscreen,struct si_texture * tex,struct u_log_context * log)862 void si_print_texture_info(struct si_screen *sscreen, struct si_texture *tex,
863 struct u_log_context *log)
864 {
865 int i;
866 FILE *f;
867 char *surf_info = NULL;
868 size_t surf_info_size;
869
870 /* Common parameters. */
871 u_log_printf(log,
872 " Info: npix_x=%u, npix_y=%u, npix_z=%u, "
873 "array_size=%u, last_level=%u, nsamples=%u",
874 tex->buffer.b.b.width0, tex->buffer.b.b.height0,
875 tex->buffer.b.b.depth0, tex->buffer.b.b.array_size,
876 tex->buffer.b.b.last_level, tex->buffer.b.b.nr_samples);
877
878 if (tex->is_depth && tex->surface.meta_offset)
879 u_log_printf(log, ", tc_compatible_htile=%u", tex->tc_compatible_htile);
880
881 u_log_printf(log, ", %s\n",
882 util_format_short_name(tex->buffer.b.b.format));
883
884 f = open_memstream(&surf_info, &surf_info_size);
885 if (!f)
886 return;
887 ac_surface_print_info(f, &sscreen->info, &tex->surface);
888 fclose(f);
889 u_log_printf(log, "%s", surf_info);
890 free(surf_info);
891
892 if (sscreen->info.gfx_level >= GFX9) {
893 return;
894 }
895
896 if (!tex->is_depth && tex->surface.meta_offset) {
897 for (i = 0; i <= tex->buffer.b.b.last_level; i++)
898 u_log_printf(log,
899 " DCCLevel[%i]: enabled=%u, offset=%u, "
900 "fast_clear_size=%u\n",
901 i, i < tex->surface.num_meta_levels, tex->surface.u.legacy.color.dcc_level[i].dcc_offset,
902 tex->surface.u.legacy.color.dcc_level[i].dcc_fast_clear_size);
903 }
904
905 for (i = 0; i <= tex->buffer.b.b.last_level; i++)
906 u_log_printf(log,
907 " Level[%i]: offset=%" PRIu64 ", slice_size=%" PRIu64 ", "
908 "npix_x=%u, npix_y=%u, npix_z=%u, nblk_x=%u, nblk_y=%u, "
909 "mode=%u, tiling_index = %u\n",
910 i, (uint64_t)tex->surface.u.legacy.level[i].offset_256B * 256,
911 (uint64_t)tex->surface.u.legacy.level[i].slice_size_dw * 4,
912 u_minify(tex->buffer.b.b.width0, i), u_minify(tex->buffer.b.b.height0, i),
913 u_minify(tex->buffer.b.b.depth0, i), tex->surface.u.legacy.level[i].nblk_x,
914 tex->surface.u.legacy.level[i].nblk_y, tex->surface.u.legacy.level[i].mode,
915 tex->surface.u.legacy.tiling_index[i]);
916
917 if (tex->surface.has_stencil) {
918 for (i = 0; i <= tex->buffer.b.b.last_level; i++) {
919 u_log_printf(log,
920 " StencilLevel[%i]: offset=%" PRIu64 ", "
921 "slice_size=%" PRIu64 ", npix_x=%u, "
922 "npix_y=%u, npix_z=%u, nblk_x=%u, nblk_y=%u, "
923 "mode=%u, tiling_index = %u\n",
924 i, (uint64_t)tex->surface.u.legacy.zs.stencil_level[i].offset_256B * 256,
925 (uint64_t)tex->surface.u.legacy.zs.stencil_level[i].slice_size_dw * 4,
926 u_minify(tex->buffer.b.b.width0, i), u_minify(tex->buffer.b.b.height0, i),
927 u_minify(tex->buffer.b.b.depth0, i),
928 tex->surface.u.legacy.zs.stencil_level[i].nblk_x,
929 tex->surface.u.legacy.zs.stencil_level[i].nblk_y,
930 tex->surface.u.legacy.zs.stencil_level[i].mode,
931 tex->surface.u.legacy.zs.stencil_tiling_index[i]);
932 }
933 }
934 }
935
936 /**
937 * Common function for si_texture_create and si_texture_from_handle.
938 *
939 * \param screen screen
940 * \param base resource template
941 * \param surface radeon_surf
942 * \param plane0 if a non-zero plane is being created, this is the first plane
943 * \param imported_buf from si_texture_from_handle
944 * \param offset offset for non-zero planes or imported buffers
945 * \param alloc_size the size to allocate if plane0 != NULL
946 * \param alignment alignment for the allocation
947 */
si_texture_create_object(struct pipe_screen * screen,const struct pipe_resource * base,const struct radeon_surf * surface,const struct si_texture * plane0,struct pb_buffer_lean * imported_buf,uint64_t offset,unsigned pitch_in_bytes,uint64_t alloc_size,unsigned alignment)948 static struct si_texture *si_texture_create_object(struct pipe_screen *screen,
949 const struct pipe_resource *base,
950 const struct radeon_surf *surface,
951 const struct si_texture *plane0,
952 struct pb_buffer_lean *imported_buf,
953 uint64_t offset, unsigned pitch_in_bytes,
954 uint64_t alloc_size, unsigned alignment)
955 {
956 struct si_texture *tex;
957 struct si_resource *resource;
958 struct si_screen *sscreen = (struct si_screen *)screen;
959
960 if (!sscreen->info.has_3d_cube_border_color_mipmap &&
961 (base->last_level > 0 ||
962 base->target == PIPE_TEXTURE_3D ||
963 base->target == PIPE_TEXTURE_CUBE)) {
964 assert(0);
965 return NULL;
966 }
967
968 tex = CALLOC_STRUCT_CL(si_texture);
969 if (!tex)
970 goto error;
971
972 resource = &tex->buffer;
973 resource->b.b = *base;
974 pipe_reference_init(&resource->b.b.reference, 1);
975 resource->b.b.screen = screen;
976
977 /* don't include stencil-only formats which we don't support for rendering */
978 tex->is_depth = util_format_has_depth(util_format_description(tex->buffer.b.b.format));
979 tex->surface = *surface;
980
981 if (!ac_surface_override_offset_stride(&sscreen->info, &tex->surface,
982 tex->buffer.b.b.array_size,
983 tex->buffer.b.b.last_level + 1,
984 offset, pitch_in_bytes / tex->surface.bpe))
985 goto error;
986
987 if (plane0) {
988 /* The buffer is shared with the first plane. */
989 resource->bo_size = plane0->buffer.bo_size;
990 resource->bo_alignment_log2 = plane0->buffer.bo_alignment_log2;
991 resource->flags = plane0->buffer.flags;
992 resource->domains = plane0->buffer.domains;
993
994 radeon_bo_reference(sscreen->ws, &resource->buf, plane0->buffer.buf);
995 resource->gpu_address = plane0->buffer.gpu_address;
996 } else if (!(surface->flags & RADEON_SURF_IMPORTED)) {
997 if (base->flags & PIPE_RESOURCE_FLAG_SPARSE)
998 resource->b.b.flags |= PIPE_RESOURCE_FLAG_UNMAPPABLE;
999 if (base->bind & PIPE_BIND_PRIME_BLIT_DST)
1000 resource->b.b.flags |= SI_RESOURCE_FLAG_GL2_BYPASS;
1001
1002 /* Create the backing buffer. */
1003 si_init_resource_fields(sscreen, resource, alloc_size, alignment);
1004
1005 if (!si_alloc_resource(sscreen, resource))
1006 goto error;
1007 } else {
1008 resource->buf = imported_buf;
1009 resource->gpu_address = sscreen->ws->buffer_get_virtual_address(resource->buf);
1010 resource->bo_size = imported_buf->size;
1011 resource->bo_alignment_log2 = imported_buf->alignment_log2;
1012 resource->domains = sscreen->ws->buffer_get_initial_domain(resource->buf);
1013 if (sscreen->ws->buffer_get_flags)
1014 resource->flags = sscreen->ws->buffer_get_flags(resource->buf);
1015 }
1016
1017 if (sscreen->debug_flags & DBG(VM)) {
1018 fprintf(stderr,
1019 "VM start=0x%" PRIX64 " end=0x%" PRIX64
1020 " | Texture %ix%ix%i, %i levels, %i samples, %s | Flags: ",
1021 tex->buffer.gpu_address, tex->buffer.gpu_address + tex->buffer.buf->size,
1022 base->width0, base->height0, util_num_layers(base, 0), base->last_level + 1,
1023 base->nr_samples ? base->nr_samples : 1, util_format_short_name(base->format));
1024 si_res_print_flags(tex->buffer.flags);
1025 fprintf(stderr, "\n");
1026 }
1027
1028 if (sscreen->debug_flags & DBG(TEX)) {
1029 puts("Texture:");
1030 struct u_log_context log;
1031 u_log_context_init(&log);
1032 si_print_texture_info(sscreen, tex, &log);
1033 u_log_new_page_print(&log, stdout);
1034 fflush(stdout);
1035 u_log_context_destroy(&log);
1036 }
1037
1038 /* Use 1.0 as the default clear value to get optimal ZRANGE_PRECISION if we don't
1039 * get a fast clear.
1040 */
1041 for (unsigned i = 0; i < ARRAY_SIZE(tex->depth_clear_value); i++)
1042 tex->depth_clear_value[i] = 1.0;
1043
1044 /* On GFX8, HTILE uses different tiling depending on the TC_COMPATIBLE_HTILE
1045 * setting, so we have to enable it if we enabled it at allocation.
1046 *
1047 * GFX9 and later use the same tiling for both, so TC-compatible HTILE can be
1048 * enabled on demand.
1049 */
1050 tex->tc_compatible_htile = (sscreen->info.gfx_level == GFX8 &&
1051 tex->surface.flags & RADEON_SURF_TC_COMPATIBLE_HTILE) ||
1052 /* Mipmapping always starts TC-compatible. */
1053 (sscreen->info.gfx_level >= GFX8 &&
1054 tex->surface.flags & RADEON_SURF_TC_COMPATIBLE_HTILE &&
1055 tex->buffer.b.b.last_level > 0);
1056
1057 /* TC-compatible HTILE:
1058 * - GFX8 only supports Z32_FLOAT.
1059 * - GFX9 only supports Z32_FLOAT and Z16_UNORM. */
1060 if (tex->surface.flags & RADEON_SURF_TC_COMPATIBLE_HTILE) {
1061 if (sscreen->info.gfx_level >= GFX9 && base->format == PIPE_FORMAT_Z16_UNORM)
1062 tex->db_render_format = base->format;
1063 else {
1064 tex->db_render_format = PIPE_FORMAT_Z32_FLOAT;
1065 tex->upgraded_depth = base->format != PIPE_FORMAT_Z32_FLOAT &&
1066 base->format != PIPE_FORMAT_Z32_FLOAT_S8X24_UINT;
1067 }
1068 } else {
1069 tex->db_render_format = base->format;
1070 }
1071
1072 /* Applies to GCN. */
1073 tex->last_msaa_resolve_target_micro_mode = tex->surface.micro_tile_mode;
1074
1075 if (tex->is_depth) {
1076 tex->htile_stencil_disabled = !tex->surface.has_stencil;
1077
1078 if (sscreen->info.gfx_level >= GFX9) {
1079 tex->can_sample_z = true;
1080 tex->can_sample_s = true;
1081
1082 /* Stencil texturing with HTILE doesn't work
1083 * with mipmapping on Navi10-14. */
1084 if (sscreen->info.gfx_level == GFX10 && base->last_level > 0)
1085 tex->htile_stencil_disabled = true;
1086 } else {
1087 tex->can_sample_z = !tex->surface.u.legacy.depth_adjusted;
1088 tex->can_sample_s = !tex->surface.u.legacy.stencil_adjusted;
1089
1090 /* GFX8 must keep stencil enabled because it can't use Z-only TC-compatible
1091 * HTILE because of a hw bug. This has only a small effect on performance
1092 * because we lose a little bit of Z precision in order to make space for
1093 * stencil in HTILE.
1094 */
1095 if (sscreen->info.gfx_level == GFX8 &&
1096 tex->surface.flags & RADEON_SURF_TC_COMPATIBLE_HTILE)
1097 tex->htile_stencil_disabled = false;
1098 }
1099
1100 tex->db_compatible = surface->flags & RADEON_SURF_ZBUFFER;
1101 } else {
1102 if (tex->surface.cmask_offset) {
1103 assert(sscreen->info.gfx_level < GFX11);
1104 tex->cb_color_info |= S_028C70_FAST_CLEAR(1);
1105 tex->cmask_buffer = &tex->buffer;
1106 }
1107 }
1108
1109 /* Prepare metadata clears. */
1110 struct si_clear_info clears[4];
1111 unsigned num_clears = 0;
1112
1113 if (tex->cmask_buffer) {
1114 /* Initialize the cmask to 0xCC (= compressed state). */
1115 assert(num_clears < ARRAY_SIZE(clears));
1116 si_init_buffer_clear(&clears[num_clears++], &tex->cmask_buffer->b.b,
1117 tex->surface.cmask_offset, tex->surface.cmask_size,
1118 0xCCCCCCCC);
1119 }
1120 if (tex->is_depth && tex->surface.meta_offset) {
1121 uint32_t clear_value = 0;
1122
1123 if (sscreen->info.gfx_level >= GFX9 || tex->tc_compatible_htile)
1124 clear_value = 0x0000030F;
1125
1126 assert(num_clears < ARRAY_SIZE(clears));
1127 si_init_buffer_clear(&clears[num_clears++], &tex->buffer.b.b, tex->surface.meta_offset,
1128 tex->surface.meta_size, clear_value);
1129 }
1130
1131 /* Initialize DCC only if the texture is not being imported. */
1132 if (!(surface->flags & RADEON_SURF_IMPORTED) && !tex->is_depth && tex->surface.meta_offset) {
1133 /* Clear DCC to black for all tiles with DCC enabled.
1134 *
1135 * This fixes corruption in 3DMark Slingshot Extreme, which
1136 * uses uninitialized textures, causing corruption.
1137 */
1138 if (tex->surface.num_meta_levels == tex->buffer.b.b.last_level + 1 &&
1139 tex->buffer.b.b.nr_samples <= 2) {
1140 /* Simple case - all tiles have DCC enabled. */
1141 assert(num_clears < ARRAY_SIZE(clears));
1142 si_init_buffer_clear(&clears[num_clears++], &tex->buffer.b.b, tex->surface.meta_offset,
1143 tex->surface.meta_size, DCC_CLEAR_0000);
1144 } else if (sscreen->info.gfx_level >= GFX9) {
1145 /* Clear to uncompressed. Clearing this to black is complicated. */
1146 assert(num_clears < ARRAY_SIZE(clears));
1147 si_init_buffer_clear(&clears[num_clears++], &tex->buffer.b.b, tex->surface.meta_offset,
1148 tex->surface.meta_size, DCC_UNCOMPRESSED);
1149 } else {
1150 /* GFX8: Initialize mipmap levels and multisamples separately. */
1151 if (tex->buffer.b.b.nr_samples >= 2) {
1152 /* Clearing this to black is complicated. */
1153 assert(num_clears < ARRAY_SIZE(clears));
1154 si_init_buffer_clear(&clears[num_clears++], &tex->buffer.b.b, tex->surface.meta_offset,
1155 tex->surface.meta_size, DCC_UNCOMPRESSED);
1156 } else {
1157 /* Clear the enabled mipmap levels to black. */
1158 unsigned size = 0;
1159
1160 for (unsigned i = 0; i < tex->surface.num_meta_levels; i++) {
1161 if (!tex->surface.u.legacy.color.dcc_level[i].dcc_fast_clear_size)
1162 break;
1163
1164 size = tex->surface.u.legacy.color.dcc_level[i].dcc_offset +
1165 tex->surface.u.legacy.color.dcc_level[i].dcc_fast_clear_size;
1166 }
1167
1168 /* Mipmap levels with DCC. */
1169 if (size) {
1170 assert(num_clears < ARRAY_SIZE(clears));
1171 si_init_buffer_clear(&clears[num_clears++], &tex->buffer.b.b, tex->surface.meta_offset, size,
1172 DCC_CLEAR_0000);
1173 }
1174 /* Mipmap levels without DCC. */
1175 if (size != tex->surface.meta_size) {
1176 assert(num_clears < ARRAY_SIZE(clears));
1177 si_init_buffer_clear(&clears[num_clears++], &tex->buffer.b.b, tex->surface.meta_offset + size,
1178 tex->surface.meta_size - size, DCC_UNCOMPRESSED);
1179 }
1180 }
1181 }
1182 }
1183
1184 /* Initialize displayable DCC that requires the retile blit. */
1185 if (tex->surface.display_dcc_offset && !(surface->flags & RADEON_SURF_IMPORTED)) {
1186 /* Uninitialized DCC can hang the display hw.
1187 * Clear to white to indicate that. */
1188 assert(num_clears < ARRAY_SIZE(clears));
1189 si_init_buffer_clear(&clears[num_clears++], &tex->buffer.b.b, tex->surface.display_dcc_offset,
1190 tex->surface.u.gfx9.color.display_dcc_size,
1191 sscreen->info.gfx_level >= GFX11 ? GFX11_DCC_CLEAR_1111_UNORM
1192 : GFX8_DCC_CLEAR_1111);
1193 }
1194
1195 /* Execute the clears. */
1196 if (num_clears) {
1197 si_execute_clears(si_get_aux_context(&sscreen->aux_context.general), clears, num_clears, 0);
1198 si_put_aux_context_flush(&sscreen->aux_context.general);
1199 }
1200
1201 /* Initialize the CMASK base register value. */
1202 tex->cmask_base_address_reg = (tex->buffer.gpu_address + tex->surface.cmask_offset) >> 8;
1203
1204 return tex;
1205
1206 error:
1207 FREE_CL(tex);
1208 return NULL;
1209 }
1210
si_choose_tiling(struct si_screen * sscreen,const struct pipe_resource * templ,bool tc_compatible_htile)1211 static enum radeon_surf_mode si_choose_tiling(struct si_screen *sscreen,
1212 const struct pipe_resource *templ,
1213 bool tc_compatible_htile)
1214 {
1215 const struct util_format_description *desc = util_format_description(templ->format);
1216 bool force_tiling = templ->flags & SI_RESOURCE_FLAG_FORCE_MSAA_TILING;
1217 bool is_depth_stencil = util_format_is_depth_or_stencil(templ->format) &&
1218 !(templ->flags & SI_RESOURCE_FLAG_FLUSHED_DEPTH);
1219
1220 /* MSAA resources must be 2D tiled. */
1221 if (templ->nr_samples > 1)
1222 return RADEON_SURF_MODE_2D;
1223
1224 /* Transfer resources should be linear. */
1225 if (templ->flags & SI_RESOURCE_FLAG_FORCE_LINEAR)
1226 return RADEON_SURF_MODE_LINEAR_ALIGNED;
1227
1228 /* Avoid Z/S decompress blits by forcing TC-compatible HTILE on GFX8,
1229 * which requires 2D tiling.
1230 */
1231 if (sscreen->info.gfx_level == GFX8 && tc_compatible_htile)
1232 return RADEON_SURF_MODE_2D;
1233
1234 /* Handle common candidates for the linear mode.
1235 * Compressed textures and DB surfaces must always be tiled.
1236 */
1237 if (!force_tiling && !is_depth_stencil && !util_format_is_compressed(templ->format)) {
1238 if (sscreen->debug_flags & DBG(NO_TILING) ||
1239 (templ->bind & PIPE_BIND_SCANOUT && sscreen->debug_flags & DBG(NO_DISPLAY_TILING)))
1240 return RADEON_SURF_MODE_LINEAR_ALIGNED;
1241
1242 /* Tiling doesn't work with the 422 (SUBSAMPLED) formats. */
1243 if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED)
1244 return RADEON_SURF_MODE_LINEAR_ALIGNED;
1245
1246 /* Cursors are linear on AMD GCN.
1247 * (XXX double-check, maybe also use RADEON_SURF_SCANOUT) */
1248 if (templ->bind & PIPE_BIND_CURSOR)
1249 return RADEON_SURF_MODE_LINEAR_ALIGNED;
1250
1251 if (templ->bind & PIPE_BIND_LINEAR)
1252 return RADEON_SURF_MODE_LINEAR_ALIGNED;
1253
1254 /* Textures with a very small height are recommended to be linear. */
1255 if (templ->target == PIPE_TEXTURE_1D || templ->target == PIPE_TEXTURE_1D_ARRAY ||
1256 /* Only very thin and long 2D textures should benefit from
1257 * linear_aligned. */
1258 templ->height0 <= 2)
1259 return RADEON_SURF_MODE_LINEAR_ALIGNED;
1260
1261 /* Textures likely to be mapped often. */
1262 if (templ->usage == PIPE_USAGE_STAGING || templ->usage == PIPE_USAGE_STREAM)
1263 return RADEON_SURF_MODE_LINEAR_ALIGNED;
1264 }
1265
1266 /* Make small textures 1D tiled. */
1267 if (templ->width0 <= 16 || templ->height0 <= 16 || (sscreen->debug_flags & DBG(NO_2D_TILING)))
1268 return RADEON_SURF_MODE_1D;
1269
1270 /* The allocator will switch to 1D if needed. */
1271 return RADEON_SURF_MODE_2D;
1272 }
1273
1274 static struct pipe_resource *
si_texture_create_with_modifier(struct pipe_screen * screen,const struct pipe_resource * templ,uint64_t modifier)1275 si_texture_create_with_modifier(struct pipe_screen *screen,
1276 const struct pipe_resource *templ,
1277 uint64_t modifier)
1278 {
1279 struct si_screen *sscreen = (struct si_screen *)screen;
1280 bool is_zs = util_format_is_depth_or_stencil(templ->format);
1281
1282 if (templ->nr_samples >= 2) {
1283 /* This is hackish (overwriting the const pipe_resource template),
1284 * but should be harmless and gallium frontends can also see
1285 * the overridden number of samples in the created pipe_resource.
1286 */
1287 if (is_zs && sscreen->eqaa_force_z_samples) {
1288 ((struct pipe_resource *)templ)->nr_samples =
1289 ((struct pipe_resource *)templ)->nr_storage_samples = sscreen->eqaa_force_z_samples;
1290 } else if (!is_zs && sscreen->eqaa_force_color_samples) {
1291 ((struct pipe_resource *)templ)->nr_samples = sscreen->eqaa_force_coverage_samples;
1292 ((struct pipe_resource *)templ)->nr_storage_samples = sscreen->eqaa_force_color_samples;
1293 }
1294 }
1295
1296 bool is_flushed_depth = templ->flags & SI_RESOURCE_FLAG_FLUSHED_DEPTH ||
1297 templ->flags & SI_RESOURCE_FLAG_FORCE_LINEAR;
1298 bool tc_compatible_htile =
1299 sscreen->info.gfx_level >= GFX8 &&
1300 /* There are issues with TC-compatible HTILE on Tonga (and
1301 * Iceland is the same design), and documented bug workarounds
1302 * don't help. For example, this fails:
1303 * piglit/bin/tex-miplevel-selection 'texture()' 2DShadow -auto
1304 */
1305 sscreen->info.family != CHIP_TONGA && sscreen->info.family != CHIP_ICELAND &&
1306 (templ->flags & PIPE_RESOURCE_FLAG_TEXTURING_MORE_LIKELY) &&
1307 !(sscreen->debug_flags & DBG(NO_HYPERZ)) && !is_flushed_depth &&
1308 is_zs;
1309 enum radeon_surf_mode tile_mode = si_choose_tiling(sscreen, templ, tc_compatible_htile);
1310
1311 /* This allocates textures with multiple planes like NV12 in 1 buffer. */
1312 enum
1313 {
1314 SI_TEXTURE_MAX_PLANES = 3
1315 };
1316 struct radeon_surf surface[SI_TEXTURE_MAX_PLANES] = {};
1317 struct pipe_resource plane_templ[SI_TEXTURE_MAX_PLANES];
1318 uint64_t plane_offset[SI_TEXTURE_MAX_PLANES] = {};
1319 uint64_t total_size = 0;
1320 unsigned max_alignment = 0;
1321 unsigned num_planes = util_format_get_num_planes(templ->format);
1322 assert(num_planes <= SI_TEXTURE_MAX_PLANES);
1323
1324 /* Compute texture or plane layouts and offsets. */
1325 for (unsigned i = 0; i < num_planes; i++) {
1326 plane_templ[i] = *templ;
1327 plane_templ[i].format = util_format_get_plane_format(templ->format, i);
1328 plane_templ[i].width0 = util_format_get_plane_width(templ->format, i, templ->width0);
1329 plane_templ[i].height0 = util_format_get_plane_height(templ->format, i, templ->height0);
1330
1331 /* Multi-plane allocations need PIPE_BIND_SHARED, because we can't
1332 * reallocate the storage to add PIPE_BIND_SHARED, because it's
1333 * shared by 3 pipe_resources.
1334 */
1335 if (num_planes > 1)
1336 plane_templ[i].bind |= PIPE_BIND_SHARED;
1337 /* Setting metadata on suballocated buffers is impossible. So use PIPE_BIND_CUSTOM to
1338 * request a non-suballocated buffer.
1339 */
1340 if (!is_zs && sscreen->debug_flags & DBG(EXTRA_METADATA))
1341 plane_templ[i].bind |= PIPE_BIND_CUSTOM;
1342
1343 if (si_init_surface(sscreen, &surface[i], &plane_templ[i], tile_mode, modifier,
1344 false, plane_templ[i].bind & PIPE_BIND_SCANOUT,
1345 is_flushed_depth, tc_compatible_htile))
1346 return NULL;
1347
1348 plane_templ[i].nr_sparse_levels = surface[i].first_mip_tail_level;
1349
1350 plane_offset[i] = align64(total_size, 1 << surface[i].surf_alignment_log2);
1351 total_size = plane_offset[i] + surface[i].total_size;
1352 max_alignment = MAX2(max_alignment, 1 << surface[i].surf_alignment_log2);
1353 }
1354
1355 struct si_texture *plane0 = NULL, *last_plane = NULL;
1356
1357 for (unsigned i = 0; i < num_planes; i++) {
1358 struct si_texture *tex =
1359 si_texture_create_object(screen, &plane_templ[i], &surface[i], plane0, NULL,
1360 plane_offset[i], 0, total_size, max_alignment);
1361 if (!tex) {
1362 si_texture_reference(&plane0, NULL);
1363 return NULL;
1364 }
1365
1366 tex->plane_index = i;
1367 tex->num_planes = num_planes;
1368
1369 if (!plane0) {
1370 plane0 = last_plane = tex;
1371 } else {
1372 last_plane->buffer.b.b.next = &tex->buffer.b.b;
1373 last_plane = tex;
1374 }
1375 if (i == 0 && !is_zs && tex->surface.fmask_size == 0 &&
1376 sscreen->debug_flags & DBG(EXTRA_METADATA))
1377 si_set_tex_bo_metadata(sscreen, tex);
1378 }
1379
1380 if (num_planes >= 2)
1381 plane0->multi_plane_format = templ->format;
1382
1383 return (struct pipe_resource *)plane0;
1384 }
1385
si_texture_create(struct pipe_screen * screen,const struct pipe_resource * templ)1386 struct pipe_resource *si_texture_create(struct pipe_screen *screen,
1387 const struct pipe_resource *templ)
1388 {
1389 return si_texture_create_with_modifier(screen, templ, DRM_FORMAT_MOD_INVALID);
1390 }
1391
si_texture_commit(struct si_context * ctx,struct si_resource * res,unsigned level,struct pipe_box * box,bool commit)1392 bool si_texture_commit(struct si_context *ctx, struct si_resource *res, unsigned level,
1393 struct pipe_box *box, bool commit)
1394 {
1395 struct si_texture *tex = (struct si_texture *)res;
1396 struct radeon_surf *surface = &tex->surface;
1397 enum pipe_format format = res->b.b.format;
1398 unsigned blks = util_format_get_blocksize(format);
1399 unsigned samples = MAX2(1, res->b.b.nr_samples);
1400
1401 assert(ctx->gfx_level >= GFX9);
1402
1403 unsigned row_pitch = surface->u.gfx9.prt_level_pitch[level] *
1404 surface->prt_tile_height * surface->prt_tile_depth * blks * samples;
1405 uint64_t depth_pitch = surface->u.gfx9.surf_slice_size * surface->prt_tile_depth;
1406
1407 unsigned x = box->x / surface->prt_tile_width;
1408 unsigned y = box->y / surface->prt_tile_height;
1409 unsigned z = box->z / surface->prt_tile_depth;
1410
1411 unsigned w = DIV_ROUND_UP(box->width, surface->prt_tile_width);
1412 unsigned h = DIV_ROUND_UP(box->height, surface->prt_tile_height);
1413 unsigned d = DIV_ROUND_UP(box->depth, surface->prt_tile_depth);
1414
1415 /* Align to tile block base, for levels in mip tail whose offset is inside
1416 * a tile block.
1417 */
1418 uint64_t level_base = ROUND_DOWN_TO(surface->u.gfx9.prt_level_offset[level],
1419 RADEON_SPARSE_PAGE_SIZE);
1420 uint64_t commit_base = level_base +
1421 x * RADEON_SPARSE_PAGE_SIZE + y * (uint64_t)row_pitch + z * depth_pitch;
1422
1423 uint64_t size = (uint64_t)w * RADEON_SPARSE_PAGE_SIZE;
1424 for (int i = 0; i < d; i++) {
1425 uint64_t base = commit_base + i * depth_pitch;
1426 for (int j = 0; j < h; j++) {
1427 uint64_t offset = base + j * row_pitch;
1428 if (!ctx->ws->buffer_commit(ctx->ws, res->buf, offset, size, commit))
1429 return false;
1430 }
1431 }
1432
1433 return true;
1434 }
1435
si_query_dmabuf_modifiers(struct pipe_screen * screen,enum pipe_format format,int max,uint64_t * modifiers,unsigned int * external_only,int * count)1436 static void si_query_dmabuf_modifiers(struct pipe_screen *screen,
1437 enum pipe_format format,
1438 int max,
1439 uint64_t *modifiers,
1440 unsigned int *external_only,
1441 int *count)
1442 {
1443 struct si_screen *sscreen = (struct si_screen *)screen;
1444
1445 unsigned ac_mod_count = max;
1446 ac_get_supported_modifiers(&sscreen->info, &(struct ac_modifier_options) {
1447 .dcc = !(sscreen->debug_flags & DBG(NO_DCC)),
1448 /* Do not support DCC with retiling yet. This needs explicit
1449 * resource flushes, but the app has no way to promise doing
1450 * flushes with modifiers. */
1451 .dcc_retile = !(sscreen->debug_flags & DBG(NO_DCC)),
1452 }, format, &ac_mod_count, max ? modifiers : NULL);
1453 if (max && external_only) {
1454 for (unsigned i = 0; i < ac_mod_count; ++i)
1455 external_only[i] = util_format_is_yuv(format);
1456 }
1457 *count = ac_mod_count;
1458 }
1459
1460 static bool
si_is_dmabuf_modifier_supported(struct pipe_screen * screen,uint64_t modifier,enum pipe_format format,bool * external_only)1461 si_is_dmabuf_modifier_supported(struct pipe_screen *screen,
1462 uint64_t modifier,
1463 enum pipe_format format,
1464 bool *external_only)
1465 {
1466 int allowed_mod_count;
1467 si_query_dmabuf_modifiers(screen, format, 0, NULL, NULL, &allowed_mod_count);
1468
1469 uint64_t *allowed_modifiers = (uint64_t *)calloc(allowed_mod_count, sizeof(uint64_t));
1470 if (!allowed_modifiers)
1471 return false;
1472
1473 unsigned *external_array = NULL;
1474 if (external_only) {
1475 external_array = (unsigned *)calloc(allowed_mod_count, sizeof(unsigned));
1476 if (!external_array) {
1477 free(allowed_modifiers);
1478 return false;
1479 }
1480 }
1481
1482 si_query_dmabuf_modifiers(screen, format, allowed_mod_count, allowed_modifiers,
1483 external_array, &allowed_mod_count);
1484
1485 bool supported = false;
1486 for (int i = 0; i < allowed_mod_count && !supported; ++i) {
1487 if (allowed_modifiers[i] != modifier)
1488 continue;
1489
1490 supported = true;
1491 if (external_only)
1492 *external_only = external_array[i];
1493 }
1494
1495 free(allowed_modifiers);
1496 free(external_array);
1497 return supported;
1498 }
1499
1500 static unsigned
si_get_dmabuf_modifier_planes(struct pipe_screen * pscreen,uint64_t modifier,enum pipe_format format)1501 si_get_dmabuf_modifier_planes(struct pipe_screen *pscreen, uint64_t modifier,
1502 enum pipe_format format)
1503 {
1504 unsigned planes = util_format_get_num_planes(format);
1505
1506 if (IS_AMD_FMT_MOD(modifier) && planes == 1) {
1507 if (AMD_FMT_MOD_GET(DCC_RETILE, modifier))
1508 return 3;
1509 else if (AMD_FMT_MOD_GET(DCC, modifier))
1510 return 2;
1511 else
1512 return 1;
1513 }
1514
1515 return planes;
1516 }
1517
1518 static bool
si_modifier_supports_resource(struct pipe_screen * screen,uint64_t modifier,const struct pipe_resource * templ)1519 si_modifier_supports_resource(struct pipe_screen *screen,
1520 uint64_t modifier,
1521 const struct pipe_resource *templ)
1522 {
1523 struct si_screen *sscreen = (struct si_screen *)screen;
1524 uint32_t max_width, max_height;
1525
1526 ac_modifier_max_extent(&sscreen->info, modifier, &max_width, &max_height);
1527 return templ->width0 <= max_width && templ->height0 <= max_height;
1528 }
1529
1530 static struct pipe_resource *
si_texture_create_with_modifiers(struct pipe_screen * screen,const struct pipe_resource * templ,const uint64_t * modifiers,int modifier_count)1531 si_texture_create_with_modifiers(struct pipe_screen *screen,
1532 const struct pipe_resource *templ,
1533 const uint64_t *modifiers,
1534 int modifier_count)
1535 {
1536 /* Buffers with modifiers make zero sense. */
1537 assert(templ->target != PIPE_BUFFER);
1538
1539 /* Select modifier. */
1540 int allowed_mod_count;
1541 si_query_dmabuf_modifiers(screen, templ->format, 0, NULL, NULL, &allowed_mod_count);
1542
1543 uint64_t *allowed_modifiers = (uint64_t *)calloc(allowed_mod_count, sizeof(uint64_t));
1544 if (!allowed_modifiers) {
1545 return NULL;
1546 }
1547
1548 /* This does not take external_only into account. We assume it is the same for all modifiers. */
1549 si_query_dmabuf_modifiers(screen, templ->format, allowed_mod_count, allowed_modifiers, NULL, &allowed_mod_count);
1550
1551 uint64_t modifier = DRM_FORMAT_MOD_INVALID;
1552
1553 /* Try to find the first allowed modifier that is in the application provided
1554 * list. We assume that the allowed modifiers are ordered in descending
1555 * preference in the list provided by si_query_dmabuf_modifiers. */
1556 for (int i = 0; i < allowed_mod_count; ++i) {
1557 bool found = false;
1558 for (int j = 0; j < modifier_count && !found; ++j)
1559 if (modifiers[j] == allowed_modifiers[i] && si_modifier_supports_resource(screen, modifiers[j], templ))
1560 found = true;
1561
1562 if (found) {
1563 modifier = allowed_modifiers[i];
1564 break;
1565 }
1566 }
1567
1568 free(allowed_modifiers);
1569
1570 if (modifier == DRM_FORMAT_MOD_INVALID) {
1571 return NULL;
1572 }
1573 return si_texture_create_with_modifier(screen, templ, modifier);
1574 }
1575
si_texture_is_aux_plane(const struct pipe_resource * resource)1576 static bool si_texture_is_aux_plane(const struct pipe_resource *resource)
1577 {
1578 return resource->flags & SI_RESOURCE_AUX_PLANE;
1579 }
1580
si_texture_from_winsys_buffer(struct si_screen * sscreen,const struct pipe_resource * templ,struct pb_buffer_lean * buf,unsigned stride,uint64_t offset,uint64_t modifier,unsigned usage,bool dedicated)1581 static struct pipe_resource *si_texture_from_winsys_buffer(struct si_screen *sscreen,
1582 const struct pipe_resource *templ,
1583 struct pb_buffer_lean *buf, unsigned stride,
1584 uint64_t offset, uint64_t modifier,
1585 unsigned usage, bool dedicated)
1586 {
1587 struct radeon_surf surface = {};
1588 struct radeon_bo_metadata metadata = {};
1589 struct si_texture *tex;
1590 int r;
1591
1592 /* Ignore metadata for non-zero planes. */
1593 if (offset != 0)
1594 dedicated = false;
1595
1596 if (dedicated) {
1597 sscreen->ws->buffer_get_metadata(sscreen->ws, buf, &metadata, &surface);
1598 } else {
1599 /**
1600 * The bo metadata is unset for un-dedicated images. So we fall
1601 * back to linear. See answer to question 5 of the
1602 * VK_KHX_external_memory spec for some details.
1603 *
1604 * It is possible that this case isn't going to work if the
1605 * surface pitch isn't correctly aligned by default.
1606 *
1607 * In order to support it correctly we require multi-image
1608 * metadata to be synchronized between radv and radeonsi. The
1609 * semantics of associating multiple image metadata to a memory
1610 * object on the vulkan export side are not concretely defined
1611 * either.
1612 *
1613 * All the use cases we are aware of at the moment for memory
1614 * objects use dedicated allocations. So lets keep the initial
1615 * implementation simple.
1616 *
1617 * A possible alternative is to attempt to reconstruct the
1618 * tiling information when the TexParameter TEXTURE_TILING_EXT
1619 * is set.
1620 */
1621 metadata.mode = RADEON_SURF_MODE_LINEAR_ALIGNED;
1622 }
1623
1624 r = si_init_surface(sscreen, &surface, templ, metadata.mode, modifier, true,
1625 surface.flags & RADEON_SURF_SCANOUT, false, false);
1626 if (r)
1627 return NULL;
1628
1629 /* This is a hack to skip alignment checking for 3D textures */
1630 if (templ->target == PIPE_TEXTURE_3D)
1631 stride = 0;
1632
1633 tex = si_texture_create_object(&sscreen->b, templ, &surface, NULL, buf,
1634 offset, stride, 0, 0);
1635 if (!tex)
1636 return NULL;
1637
1638 tex->buffer.b.is_shared = true;
1639 tex->buffer.external_usage = usage;
1640 tex->num_planes = 1;
1641 if (tex->buffer.flags & RADEON_FLAG_ENCRYPTED)
1642 tex->buffer.b.b.bind |= PIPE_BIND_PROTECTED;
1643
1644 /* Account for multiple planes with lowered yuv import. */
1645 struct pipe_resource *next_plane = tex->buffer.b.b.next;
1646 while (next_plane && !si_texture_is_aux_plane(next_plane)) {
1647 struct si_texture *next_tex = (struct si_texture *)next_plane;
1648 ++next_tex->num_planes;
1649 ++tex->num_planes;
1650 next_plane = next_plane->next;
1651 }
1652
1653 unsigned nplanes = ac_surface_get_nplanes(&tex->surface);
1654 unsigned plane = 1;
1655 while (next_plane) {
1656 struct si_auxiliary_texture *ptex = (struct si_auxiliary_texture *)next_plane;
1657 if (plane >= nplanes || ptex->buffer != tex->buffer.buf ||
1658 ptex->offset != ac_surface_get_plane_offset(sscreen->info.gfx_level,
1659 &tex->surface, plane, 0) ||
1660 ptex->stride != ac_surface_get_plane_stride(sscreen->info.gfx_level,
1661 &tex->surface, plane, 0)) {
1662 si_texture_reference(&tex, NULL);
1663 return NULL;
1664 }
1665 ++plane;
1666 next_plane = next_plane->next;
1667 }
1668
1669 if (plane != nplanes && tex->num_planes == 1) {
1670 si_texture_reference(&tex, NULL);
1671 return NULL;
1672 }
1673
1674 if (!ac_surface_apply_umd_metadata(&sscreen->info, &tex->surface,
1675 tex->buffer.b.b.nr_storage_samples,
1676 tex->buffer.b.b.last_level + 1,
1677 metadata.size_metadata,
1678 metadata.metadata)) {
1679 si_texture_reference(&tex, NULL);
1680 return NULL;
1681 }
1682
1683 if (ac_surface_get_plane_offset(sscreen->info.gfx_level, &tex->surface, 0, 0) +
1684 tex->surface.total_size > buf->size) {
1685 si_texture_reference(&tex, NULL);
1686 return NULL;
1687 }
1688
1689 /* Displayable DCC requires an explicit flush. */
1690 if (dedicated && offset == 0 && !(usage & PIPE_HANDLE_USAGE_EXPLICIT_FLUSH) &&
1691 si_displayable_dcc_needs_explicit_flush(tex)) {
1692 /* TODO: do we need to decompress DCC? */
1693 if (si_texture_discard_dcc(sscreen, tex)) {
1694 /* Update BO metadata after disabling DCC. */
1695 si_set_tex_bo_metadata(sscreen, tex);
1696 }
1697 }
1698
1699 assert(tex->surface.tile_swizzle == 0);
1700 return &tex->buffer.b.b;
1701 }
1702
si_texture_from_handle(struct pipe_screen * screen,const struct pipe_resource * templ,struct winsys_handle * whandle,unsigned usage)1703 static struct pipe_resource *si_texture_from_handle(struct pipe_screen *screen,
1704 const struct pipe_resource *templ,
1705 struct winsys_handle *whandle, unsigned usage)
1706 {
1707 struct si_screen *sscreen = (struct si_screen *)screen;
1708 struct pb_buffer_lean *buf = NULL;
1709
1710 buf = sscreen->ws->buffer_from_handle(sscreen->ws, whandle,
1711 sscreen->info.max_alignment,
1712 templ->bind & PIPE_BIND_PRIME_BLIT_DST);
1713 if (!buf)
1714 return NULL;
1715
1716 if (templ->target == PIPE_BUFFER)
1717 return si_buffer_from_winsys_buffer(screen, templ, buf, 0);
1718
1719 if (whandle->plane >= util_format_get_num_planes(whandle->format)) {
1720 struct si_auxiliary_texture *tex = CALLOC_STRUCT_CL(si_auxiliary_texture);
1721 if (!tex)
1722 return NULL;
1723 tex->b.b = *templ;
1724 tex->b.b.flags |= SI_RESOURCE_AUX_PLANE;
1725 tex->stride = whandle->stride;
1726 tex->offset = whandle->offset;
1727 tex->buffer = buf;
1728 pipe_reference_init(&tex->b.b.reference, 1);
1729 tex->b.b.screen = screen;
1730
1731 return &tex->b.b;
1732 }
1733
1734 return si_texture_from_winsys_buffer(sscreen, templ, buf, whandle->stride, whandle->offset,
1735 whandle->modifier, usage, true);
1736 }
1737
si_init_flushed_depth_texture(struct pipe_context * ctx,struct pipe_resource * texture)1738 bool si_init_flushed_depth_texture(struct pipe_context *ctx, struct pipe_resource *texture)
1739 {
1740 struct si_texture *tex = (struct si_texture *)texture;
1741 struct pipe_resource resource;
1742 enum pipe_format pipe_format = texture->format;
1743
1744 assert(!tex->flushed_depth_texture);
1745
1746 if (!tex->can_sample_z && tex->can_sample_s) {
1747 switch (pipe_format) {
1748 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
1749 /* Save memory by not allocating the S plane. */
1750 pipe_format = PIPE_FORMAT_Z32_FLOAT;
1751 break;
1752 case PIPE_FORMAT_Z24_UNORM_S8_UINT:
1753 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
1754 /* Save memory bandwidth by not copying the
1755 * stencil part during flush.
1756 *
1757 * This potentially increases memory bandwidth
1758 * if an application uses both Z and S texturing
1759 * simultaneously (a flushed Z24S8 texture
1760 * would be stored compactly), but how often
1761 * does that really happen?
1762 */
1763 pipe_format = PIPE_FORMAT_Z24X8_UNORM;
1764 break;
1765 default:;
1766 }
1767 } else if (!tex->can_sample_s && tex->can_sample_z) {
1768 assert(util_format_has_stencil(util_format_description(pipe_format)));
1769
1770 /* DB->CB copies to an 8bpp surface don't work. */
1771 pipe_format = PIPE_FORMAT_X24S8_UINT;
1772 }
1773
1774 memset(&resource, 0, sizeof(resource));
1775 resource.target = texture->target;
1776 resource.format = pipe_format;
1777 resource.width0 = texture->width0;
1778 resource.height0 = texture->height0;
1779 resource.depth0 = texture->depth0;
1780 resource.array_size = texture->array_size;
1781 resource.last_level = texture->last_level;
1782 resource.nr_samples = texture->nr_samples;
1783 resource.nr_storage_samples = texture->nr_storage_samples;
1784 resource.usage = PIPE_USAGE_DEFAULT;
1785 resource.bind = texture->bind & ~PIPE_BIND_DEPTH_STENCIL;
1786 resource.flags = texture->flags | SI_RESOURCE_FLAG_FLUSHED_DEPTH;
1787
1788 tex->flushed_depth_texture =
1789 (struct si_texture *)ctx->screen->resource_create(ctx->screen, &resource);
1790 if (!tex->flushed_depth_texture) {
1791 PRINT_ERR("failed to create temporary texture to hold flushed depth\n");
1792 return false;
1793 }
1794 return true;
1795 }
1796
1797 /**
1798 * Initialize the pipe_resource descriptor to be of the same size as the box,
1799 * which is supposed to hold a subregion of the texture "orig" at the given
1800 * mipmap level.
1801 */
si_init_temp_resource_from_box(struct pipe_resource * res,struct pipe_resource * orig,const struct pipe_box * box,unsigned level,unsigned usage,unsigned flags)1802 static void si_init_temp_resource_from_box(struct pipe_resource *res, struct pipe_resource *orig,
1803 const struct pipe_box *box, unsigned level,
1804 unsigned usage, unsigned flags)
1805 {
1806 struct si_texture *tex = (struct si_texture *)orig;
1807 enum pipe_format orig_format = tex->multi_plane_format != PIPE_FORMAT_NONE ?
1808 tex->multi_plane_format : orig->format;
1809
1810 memset(res, 0, sizeof(*res));
1811 res->format = orig_format;
1812 res->width0 = box->width;
1813 res->height0 = box->height;
1814 res->depth0 = 1;
1815 res->array_size = 1;
1816 res->usage = usage;
1817 res->flags = flags;
1818
1819 if (flags & SI_RESOURCE_FLAG_FORCE_LINEAR && util_format_is_compressed(orig_format)) {
1820 /* Transfer resources are allocated with linear tiling, which is
1821 * not supported for compressed formats.
1822 */
1823 unsigned blocksize = util_format_get_blocksize(orig_format);
1824
1825 if (blocksize == 8) {
1826 res->format = PIPE_FORMAT_R16G16B16A16_UINT;
1827 } else {
1828 assert(blocksize == 16);
1829 res->format = PIPE_FORMAT_R32G32B32A32_UINT;
1830 }
1831
1832 res->width0 = util_format_get_nblocksx(orig_format, box->width);
1833 res->height0 = util_format_get_nblocksy(orig_format, box->height);
1834 }
1835
1836 /* We must set the correct texture target and dimensions for a 3D box. */
1837 if (box->depth > 1 && util_max_layer(orig, level) > 0) {
1838 res->target = PIPE_TEXTURE_2D_ARRAY;
1839 res->array_size = box->depth;
1840 } else {
1841 res->target = PIPE_TEXTURE_2D;
1842 }
1843 }
1844
si_can_invalidate_texture(struct si_screen * sscreen,struct si_texture * tex,unsigned transfer_usage,const struct pipe_box * box)1845 static bool si_can_invalidate_texture(struct si_screen *sscreen, struct si_texture *tex,
1846 unsigned transfer_usage, const struct pipe_box *box)
1847 {
1848 return !tex->buffer.b.is_shared && !(tex->surface.flags & RADEON_SURF_IMPORTED) &&
1849 !(transfer_usage & PIPE_MAP_READ) && tex->buffer.b.b.last_level == 0 &&
1850 util_texrange_covers_whole_level(&tex->buffer.b.b, 0, box->x, box->y, box->z, box->width,
1851 box->height, box->depth);
1852 }
1853
si_texture_invalidate_storage(struct si_context * sctx,struct si_texture * tex)1854 static void si_texture_invalidate_storage(struct si_context *sctx, struct si_texture *tex)
1855 {
1856 struct si_screen *sscreen = sctx->screen;
1857
1858 /* There is no point in discarding depth and tiled buffers. */
1859 assert(!tex->is_depth);
1860 assert(tex->surface.is_linear);
1861
1862 /* Reallocate the buffer in the same pipe_resource. */
1863 si_alloc_resource(sscreen, &tex->buffer);
1864
1865 /* Initialize the CMASK base address (needed even without CMASK). */
1866 tex->cmask_base_address_reg = (tex->buffer.gpu_address + tex->surface.cmask_offset) >> 8;
1867
1868 p_atomic_inc(&sscreen->dirty_tex_counter);
1869
1870 sctx->num_alloc_tex_transfer_bytes += tex->surface.total_size;
1871 }
1872
si_texture_transfer_map(struct pipe_context * ctx,struct pipe_resource * texture,unsigned level,unsigned usage,const struct pipe_box * box,struct pipe_transfer ** ptransfer)1873 static void *si_texture_transfer_map(struct pipe_context *ctx, struct pipe_resource *texture,
1874 unsigned level, unsigned usage, const struct pipe_box *box,
1875 struct pipe_transfer **ptransfer)
1876 {
1877 struct si_context *sctx = (struct si_context *)ctx;
1878 struct si_texture *tex = (struct si_texture *)texture;
1879 struct si_transfer *trans;
1880 struct si_resource *buf;
1881 uint64_t offset = 0;
1882 char *map;
1883 bool use_staging_texture = tex->buffer.flags & RADEON_FLAG_ENCRYPTED;
1884 unsigned real_level = texture->nr_samples > 1 ? 0 : level;
1885
1886 assert(texture->target != PIPE_BUFFER);
1887 assert(!(texture->flags & SI_RESOURCE_FLAG_FORCE_LINEAR));
1888 assert(box->width && box->height && box->depth);
1889
1890 if (tex->buffer.b.b.flags & SI_RESOURCE_AUX_PLANE)
1891 return NULL;
1892
1893 if ((tex->buffer.flags & RADEON_FLAG_ENCRYPTED) && usage & PIPE_MAP_READ)
1894 return NULL;
1895
1896 if (tex->is_depth || tex->buffer.flags & RADEON_FLAG_SPARSE) {
1897 /* Depth and sparse textures use staging unconditionally. */
1898 use_staging_texture = true;
1899 } else {
1900 /* Degrade the tile mode if we get too many transfers on APUs.
1901 * On dGPUs, the staging texture is always faster.
1902 * Only count uploads that are at least 4x4 pixels large.
1903 */
1904 if (!sctx->screen->info.has_dedicated_vram && real_level == 0 && box->width >= 4 &&
1905 box->height >= 4 && p_atomic_inc_return(&tex->num_level0_transfers) == 10) {
1906 bool can_invalidate = si_can_invalidate_texture(sctx->screen, tex, usage, box);
1907
1908 si_reallocate_texture_inplace(sctx, tex, PIPE_BIND_LINEAR, can_invalidate);
1909 }
1910
1911 /* Tiled textures need to be converted into a linear texture for CPU
1912 * access. The staging texture is always linear and is placed in GART.
1913 *
1914 * dGPU use a staging texture for VRAM, so that we don't map it and
1915 * don't relocate it to GTT.
1916 *
1917 * Reading from VRAM or GTT WC is slow, always use the staging
1918 * texture in this case.
1919 *
1920 * Use the staging texture for uploads if the underlying BO
1921 * is busy.
1922 */
1923 if (!tex->surface.is_linear || (tex->buffer.flags & RADEON_FLAG_ENCRYPTED) ||
1924 (tex->buffer.domains & RADEON_DOMAIN_VRAM && sctx->screen->info.has_dedicated_vram))
1925 use_staging_texture = true;
1926 else if (usage & PIPE_MAP_READ)
1927 use_staging_texture =
1928 tex->buffer.domains & RADEON_DOMAIN_VRAM || tex->buffer.flags & RADEON_FLAG_GTT_WC;
1929 /* Write & linear only: */
1930 else if (si_cs_is_buffer_referenced(sctx, tex->buffer.buf, RADEON_USAGE_READWRITE) ||
1931 !sctx->ws->buffer_wait(sctx->ws, tex->buffer.buf, 0, RADEON_USAGE_READWRITE)) {
1932 /* It's busy. */
1933 if (si_can_invalidate_texture(sctx->screen, tex, usage, box))
1934 si_texture_invalidate_storage(sctx, tex);
1935 else
1936 use_staging_texture = true;
1937 }
1938 }
1939
1940 trans = CALLOC_STRUCT(si_transfer);
1941 if (!trans)
1942 return NULL;
1943 pipe_resource_reference(&trans->b.b.resource, texture);
1944 trans->b.b.level = level;
1945 trans->b.b.usage = usage;
1946 trans->b.b.box = *box;
1947
1948 if (use_staging_texture) {
1949 struct pipe_resource resource;
1950 struct si_texture *staging;
1951 unsigned bo_usage = usage & PIPE_MAP_READ ? PIPE_USAGE_STAGING : PIPE_USAGE_STREAM;
1952 unsigned bo_flags = SI_RESOURCE_FLAG_FORCE_LINEAR | SI_RESOURCE_FLAG_DRIVER_INTERNAL;
1953
1954 si_init_temp_resource_from_box(&resource, texture, box, real_level, bo_usage,
1955 bo_flags);
1956
1957 /* Since depth-stencil textures don't support linear tiling,
1958 * blit from ZS to color and vice versa. u_blitter will do
1959 * the packing for these formats.
1960 */
1961 if (tex->is_depth)
1962 resource.format = util_blitter_get_color_format_for_zs(resource.format);
1963
1964 /* Create the temporary texture. */
1965 staging = (struct si_texture *)ctx->screen->resource_create(ctx->screen, &resource);
1966 if (!staging) {
1967 PRINT_ERR("failed to create temporary texture to hold untiled copy\n");
1968 goto fail_trans;
1969 }
1970 trans->staging = &staging->buffer;
1971
1972 /* Just get the strides. */
1973 si_texture_get_offset(sctx->screen, staging, 0, NULL, &trans->b.b.stride,
1974 &trans->b.b.layer_stride);
1975
1976 if (usage & PIPE_MAP_READ)
1977 si_copy_to_staging_texture(ctx, trans);
1978 else
1979 usage |= PIPE_MAP_UNSYNCHRONIZED;
1980
1981 buf = trans->staging;
1982 } else {
1983 /* the resource is mapped directly */
1984 offset = si_texture_get_offset(sctx->screen, tex, real_level, box, &trans->b.b.stride,
1985 &trans->b.b.layer_stride);
1986 buf = &tex->buffer;
1987 }
1988
1989 /* Always unmap texture CPU mappings on 32-bit architectures, so that
1990 * we don't run out of the CPU address space.
1991 */
1992 if (sizeof(void *) == 4)
1993 usage |= RADEON_MAP_TEMPORARY;
1994
1995 if (!(map = si_buffer_map(sctx, buf, usage)))
1996 goto fail_trans;
1997
1998 *ptransfer = &trans->b.b;
1999 return map + offset;
2000
2001 fail_trans:
2002 si_resource_reference(&trans->staging, NULL);
2003 pipe_resource_reference(&trans->b.b.resource, NULL);
2004 FREE(trans);
2005 return NULL;
2006 }
2007
si_texture_transfer_unmap(struct pipe_context * ctx,struct pipe_transfer * transfer)2008 static void si_texture_transfer_unmap(struct pipe_context *ctx, struct pipe_transfer *transfer)
2009 {
2010 struct si_context *sctx = (struct si_context *)ctx;
2011 struct si_transfer *stransfer = (struct si_transfer *)transfer;
2012 struct pipe_resource *texture = transfer->resource;
2013 struct si_texture *tex = (struct si_texture *)texture;
2014
2015 /* Always unmap texture CPU mappings on 32-bit architectures, so that
2016 * we don't run out of the CPU address space.
2017 */
2018 if (sizeof(void *) == 4) {
2019 struct si_resource *buf = stransfer->staging ? stransfer->staging : &tex->buffer;
2020
2021 sctx->ws->buffer_unmap(sctx->ws, buf->buf);
2022 }
2023
2024 if ((transfer->usage & PIPE_MAP_WRITE) && stransfer->staging)
2025 si_copy_from_staging_texture(ctx, stransfer);
2026
2027 if (stransfer->staging) {
2028 sctx->num_alloc_tex_transfer_bytes += stransfer->staging->buf->size;
2029 si_resource_reference(&stransfer->staging, NULL);
2030 }
2031
2032 /* Heuristic for {upload, draw, upload, draw, ..}:
2033 *
2034 * Flush the gfx IB if we've allocated too much texture storage.
2035 *
2036 * The idea is that we don't want to build IBs that use too much
2037 * memory and put pressure on the kernel memory manager and we also
2038 * want to make temporary and invalidated buffers go idle ASAP to
2039 * decrease the total memory usage or make them reusable. The memory
2040 * usage will be slightly higher than given here because of the buffer
2041 * cache in the winsys.
2042 *
2043 * The result is that the kernel memory manager is never a bottleneck.
2044 */
2045 if (sctx->num_alloc_tex_transfer_bytes > (uint64_t)sctx->screen->info.gart_size_kb * 1024 / 4) {
2046 si_flush_gfx_cs(sctx, RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW, NULL);
2047 sctx->num_alloc_tex_transfer_bytes = 0;
2048 }
2049
2050 pipe_resource_reference(&transfer->resource, NULL);
2051 FREE(transfer);
2052 }
2053
2054 /* Return if it's allowed to reinterpret one format as another with DCC enabled.
2055 */
vi_dcc_formats_compatible(struct si_screen * sscreen,enum pipe_format format1,enum pipe_format format2)2056 bool vi_dcc_formats_compatible(struct si_screen *sscreen, enum pipe_format format1,
2057 enum pipe_format format2)
2058 {
2059 const struct util_format_description *desc1, *desc2;
2060
2061 /* All formats are compatible on GFX11. */
2062 if (sscreen->info.gfx_level >= GFX11)
2063 return true;
2064
2065 /* No format change - exit early. */
2066 if (format1 == format2)
2067 return true;
2068
2069 format1 = si_simplify_cb_format(format1);
2070 format2 = si_simplify_cb_format(format2);
2071
2072 /* Check again after format adjustments. */
2073 if (format1 == format2)
2074 return true;
2075
2076 desc1 = util_format_description(format1);
2077 desc2 = util_format_description(format2);
2078
2079 if (desc1->layout != UTIL_FORMAT_LAYOUT_PLAIN || desc2->layout != UTIL_FORMAT_LAYOUT_PLAIN)
2080 return false;
2081
2082 /* Float and non-float are totally incompatible. */
2083 if ((desc1->channel[0].type == UTIL_FORMAT_TYPE_FLOAT) !=
2084 (desc2->channel[0].type == UTIL_FORMAT_TYPE_FLOAT))
2085 return false;
2086
2087 /* Channel sizes must match across DCC formats.
2088 * Comparing just the first 2 channels should be enough.
2089 */
2090 if (desc1->channel[0].size != desc2->channel[0].size ||
2091 (desc1->nr_channels >= 2 && desc1->channel[1].size != desc2->channel[1].size))
2092 return false;
2093
2094 /* Everything below is not needed if the driver never uses the DCC
2095 * clear code with the value of 1.
2096 */
2097
2098 /* If the clear values are all 1 or all 0, this constraint can be
2099 * ignored. */
2100 if (vi_alpha_is_on_msb(sscreen, format1) != vi_alpha_is_on_msb(sscreen, format2))
2101 return false;
2102
2103 /* Channel types must match if the clear value of 1 is used.
2104 * The type categories are only float, signed, unsigned.
2105 * NORM and INT are always compatible.
2106 */
2107 if (desc1->channel[0].type != desc2->channel[0].type ||
2108 (desc1->nr_channels >= 2 && desc1->channel[1].type != desc2->channel[1].type))
2109 return false;
2110
2111 return true;
2112 }
2113
vi_dcc_formats_are_incompatible(struct pipe_resource * tex,unsigned level,enum pipe_format view_format)2114 bool vi_dcc_formats_are_incompatible(struct pipe_resource *tex, unsigned level,
2115 enum pipe_format view_format)
2116 {
2117 struct si_texture *stex = (struct si_texture *)tex;
2118
2119 return vi_dcc_enabled(stex, level) &&
2120 !vi_dcc_formats_compatible((struct si_screen *)tex->screen, tex->format, view_format);
2121 }
2122
2123 /* This can't be merged with the above function, because
2124 * vi_dcc_formats_compatible should be called only when DCC is enabled. */
vi_disable_dcc_if_incompatible_format(struct si_context * sctx,struct pipe_resource * tex,unsigned level,enum pipe_format view_format)2125 void vi_disable_dcc_if_incompatible_format(struct si_context *sctx, struct pipe_resource *tex,
2126 unsigned level, enum pipe_format view_format)
2127 {
2128 struct si_texture *stex = (struct si_texture *)tex;
2129
2130 if (vi_dcc_formats_are_incompatible(tex, level, view_format))
2131 if (!si_texture_disable_dcc(sctx, stex))
2132 si_decompress_dcc(sctx, stex);
2133 }
2134
si_create_surface(struct pipe_context * pipe,struct pipe_resource * tex,const struct pipe_surface * templ)2135 static struct pipe_surface *si_create_surface(struct pipe_context *pipe, struct pipe_resource *tex,
2136 const struct pipe_surface *templ)
2137 {
2138 unsigned level = templ->u.tex.level;
2139 unsigned width = u_minify(tex->width0, level);
2140 unsigned height = u_minify(tex->height0, level);
2141 unsigned width0 = tex->width0;
2142 unsigned height0 = tex->height0;
2143
2144 if (tex->target != PIPE_BUFFER && templ->format != tex->format) {
2145 const struct util_format_description *tex_desc = util_format_description(tex->format);
2146 const struct util_format_description *templ_desc = util_format_description(templ->format);
2147
2148 assert(tex_desc->block.bits == templ_desc->block.bits);
2149
2150 /* Adjust size of surface if and only if the block width or
2151 * height is changed. */
2152 if (tex_desc->block.width != templ_desc->block.width ||
2153 tex_desc->block.height != templ_desc->block.height) {
2154 unsigned nblks_x = util_format_get_nblocksx(tex->format, width);
2155 unsigned nblks_y = util_format_get_nblocksy(tex->format, height);
2156
2157 width = nblks_x * templ_desc->block.width;
2158 height = nblks_y * templ_desc->block.height;
2159
2160 width0 = util_format_get_nblocksx(tex->format, width0);
2161 height0 = util_format_get_nblocksy(tex->format, height0);
2162 }
2163 }
2164
2165 struct si_surface *surface = CALLOC_STRUCT(si_surface);
2166
2167 if (!surface)
2168 return NULL;
2169
2170 assert(templ->u.tex.first_layer <= util_max_layer(tex, templ->u.tex.level));
2171 assert(templ->u.tex.last_layer <= util_max_layer(tex, templ->u.tex.level));
2172
2173 pipe_reference_init(&surface->base.reference, 1);
2174 pipe_resource_reference(&surface->base.texture, tex);
2175 surface->base.context = pipe;
2176 surface->base.format = templ->format;
2177 surface->base.width = width;
2178 surface->base.height = height;
2179 surface->base.u = templ->u;
2180
2181 surface->width0 = width0;
2182 surface->height0 = height0;
2183
2184 surface->dcc_incompatible =
2185 tex->target != PIPE_BUFFER &&
2186 vi_dcc_formats_are_incompatible(tex, templ->u.tex.level, templ->format);
2187 return &surface->base;
2188 }
2189
si_surface_destroy(struct pipe_context * pipe,struct pipe_surface * surface)2190 static void si_surface_destroy(struct pipe_context *pipe, struct pipe_surface *surface)
2191 {
2192 pipe_resource_reference(&surface->texture, NULL);
2193 FREE(surface);
2194 }
2195
si_translate_colorswap(enum amd_gfx_level gfx_level,enum pipe_format format,bool do_endian_swap)2196 unsigned si_translate_colorswap(enum amd_gfx_level gfx_level, enum pipe_format format,
2197 bool do_endian_swap)
2198 {
2199 const struct util_format_description *desc = util_format_description(format);
2200
2201 #define HAS_SWIZZLE(chan, swz) (desc->swizzle[chan] == PIPE_SWIZZLE_##swz)
2202
2203 if (format == PIPE_FORMAT_R11G11B10_FLOAT) /* isn't plain */
2204 return V_028C70_SWAP_STD;
2205
2206 if (gfx_level >= GFX10_3 &&
2207 format == PIPE_FORMAT_R9G9B9E5_FLOAT) /* isn't plain */
2208 return V_028C70_SWAP_STD;
2209
2210 if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
2211 return ~0U;
2212
2213 switch (desc->nr_channels) {
2214 case 1:
2215 if (HAS_SWIZZLE(0, X))
2216 return V_028C70_SWAP_STD; /* X___ */
2217 else if (HAS_SWIZZLE(3, X))
2218 return V_028C70_SWAP_ALT_REV; /* ___X */
2219 break;
2220 case 2:
2221 if ((HAS_SWIZZLE(0, X) && HAS_SWIZZLE(1, Y)) || (HAS_SWIZZLE(0, X) && HAS_SWIZZLE(1, NONE)) ||
2222 (HAS_SWIZZLE(0, NONE) && HAS_SWIZZLE(1, Y)))
2223 return V_028C70_SWAP_STD; /* XY__ */
2224 else if ((HAS_SWIZZLE(0, Y) && HAS_SWIZZLE(1, X)) ||
2225 (HAS_SWIZZLE(0, Y) && HAS_SWIZZLE(1, NONE)) ||
2226 (HAS_SWIZZLE(0, NONE) && HAS_SWIZZLE(1, X)))
2227 /* YX__ */
2228 return (do_endian_swap ? V_028C70_SWAP_STD : V_028C70_SWAP_STD_REV);
2229 else if (HAS_SWIZZLE(0, X) && HAS_SWIZZLE(3, Y))
2230 return V_028C70_SWAP_ALT; /* X__Y */
2231 else if (HAS_SWIZZLE(0, Y) && HAS_SWIZZLE(3, X))
2232 return V_028C70_SWAP_ALT_REV; /* Y__X */
2233 break;
2234 case 3:
2235 if (HAS_SWIZZLE(0, X))
2236 return (do_endian_swap ? V_028C70_SWAP_STD_REV : V_028C70_SWAP_STD);
2237 else if (HAS_SWIZZLE(0, Z))
2238 return V_028C70_SWAP_STD_REV; /* ZYX */
2239 break;
2240 case 4:
2241 /* check the middle channels, the 1st and 4th channel can be NONE */
2242 if (HAS_SWIZZLE(1, Y) && HAS_SWIZZLE(2, Z)) {
2243 return V_028C70_SWAP_STD; /* XYZW */
2244 } else if (HAS_SWIZZLE(1, Z) && HAS_SWIZZLE(2, Y)) {
2245 return V_028C70_SWAP_STD_REV; /* WZYX */
2246 } else if (HAS_SWIZZLE(1, Y) && HAS_SWIZZLE(2, X)) {
2247 return V_028C70_SWAP_ALT; /* ZYXW */
2248 } else if (HAS_SWIZZLE(1, Z) && HAS_SWIZZLE(2, W)) {
2249 /* YZWX */
2250 if (desc->is_array)
2251 return V_028C70_SWAP_ALT_REV;
2252 else
2253 return (do_endian_swap ? V_028C70_SWAP_ALT : V_028C70_SWAP_ALT_REV);
2254 }
2255 break;
2256 }
2257 return ~0U;
2258 }
2259
2260 static struct pipe_memory_object *
si_memobj_from_handle(struct pipe_screen * screen,struct winsys_handle * whandle,bool dedicated)2261 si_memobj_from_handle(struct pipe_screen *screen, struct winsys_handle *whandle, bool dedicated)
2262 {
2263 struct si_screen *sscreen = (struct si_screen *)screen;
2264 struct si_memory_object *memobj = CALLOC_STRUCT(si_memory_object);
2265 struct pb_buffer_lean *buf = NULL;
2266
2267 if (!memobj)
2268 return NULL;
2269
2270 buf = sscreen->ws->buffer_from_handle(sscreen->ws, whandle, sscreen->info.max_alignment, false);
2271 if (!buf) {
2272 free(memobj);
2273 return NULL;
2274 }
2275
2276 memobj->b.dedicated = dedicated;
2277 memobj->buf = buf;
2278 memobj->stride = whandle->stride;
2279
2280 return (struct pipe_memory_object *)memobj;
2281 }
2282
si_memobj_destroy(struct pipe_screen * screen,struct pipe_memory_object * _memobj)2283 static void si_memobj_destroy(struct pipe_screen *screen, struct pipe_memory_object *_memobj)
2284 {
2285 struct si_memory_object *memobj = (struct si_memory_object *)_memobj;
2286
2287 radeon_bo_reference(((struct si_screen*)screen)->ws, &memobj->buf, NULL);
2288 free(memobj);
2289 }
2290
si_resource_from_memobj(struct pipe_screen * screen,const struct pipe_resource * templ,struct pipe_memory_object * _memobj,uint64_t offset)2291 static struct pipe_resource *si_resource_from_memobj(struct pipe_screen *screen,
2292 const struct pipe_resource *templ,
2293 struct pipe_memory_object *_memobj,
2294 uint64_t offset)
2295 {
2296 struct si_screen *sscreen = (struct si_screen *)screen;
2297 struct si_memory_object *memobj = (struct si_memory_object *)_memobj;
2298 struct pipe_resource *res;
2299
2300 if (templ->target == PIPE_BUFFER)
2301 res = si_buffer_from_winsys_buffer(screen, templ, memobj->buf, offset);
2302 else
2303 res = si_texture_from_winsys_buffer(sscreen, templ, memobj->buf,
2304 memobj->stride,
2305 offset, DRM_FORMAT_MOD_INVALID,
2306 PIPE_HANDLE_USAGE_FRAMEBUFFER_WRITE | PIPE_HANDLE_USAGE_SHADER_WRITE,
2307 memobj->b.dedicated);
2308
2309 if (!res)
2310 return NULL;
2311
2312 /* si_texture_from_winsys_buffer doesn't increment refcount of
2313 * memobj->buf, so increment it here.
2314 */
2315 struct pb_buffer_lean *buf = NULL;
2316 radeon_bo_reference(sscreen->ws, &buf, memobj->buf);
2317 return res;
2318 }
2319
si_check_resource_capability(struct pipe_screen * screen,struct pipe_resource * resource,unsigned bind)2320 static bool si_check_resource_capability(struct pipe_screen *screen, struct pipe_resource *resource,
2321 unsigned bind)
2322 {
2323 struct si_texture *tex = (struct si_texture *)resource;
2324
2325 /* Buffers only support the linear flag. */
2326 if (resource->target == PIPE_BUFFER)
2327 return (bind & ~PIPE_BIND_LINEAR) == 0;
2328
2329 if (bind & PIPE_BIND_LINEAR && !tex->surface.is_linear)
2330 return false;
2331
2332 if (bind & PIPE_BIND_SCANOUT && !tex->surface.is_displayable)
2333 return false;
2334
2335 /* TODO: PIPE_BIND_CURSOR - do we care? */
2336 return true;
2337 }
2338
si_get_sparse_texture_virtual_page_size(struct pipe_screen * screen,enum pipe_texture_target target,bool multi_sample,enum pipe_format format,unsigned offset,unsigned size,int * x,int * y,int * z)2339 static int si_get_sparse_texture_virtual_page_size(struct pipe_screen *screen,
2340 enum pipe_texture_target target,
2341 bool multi_sample,
2342 enum pipe_format format,
2343 unsigned offset, unsigned size,
2344 int *x, int *y, int *z)
2345 {
2346 struct si_screen *sscreen = (struct si_screen *)screen;
2347
2348 /* Only support one type of page size. */
2349 if (offset != 0)
2350 return 0;
2351
2352 static const int page_size_2d[][3] = {
2353 { 256, 256, 1 }, /* 8bpp */
2354 { 256, 128, 1 }, /* 16bpp */
2355 { 128, 128, 1 }, /* 32bpp */
2356 { 128, 64, 1 }, /* 64bpp */
2357 { 64, 64, 1 }, /* 128bpp */
2358 };
2359 static const int page_size_3d[][3] = {
2360 { 64, 32, 32 }, /* 8bpp */
2361 { 32, 32, 32 }, /* 16bpp */
2362 { 32, 32, 16 }, /* 32bpp */
2363 { 32, 16, 16 }, /* 64bpp */
2364 { 16, 16, 16 }, /* 128bpp */
2365 };
2366
2367 const int (*page_sizes)[3];
2368
2369 /* Supported targets. */
2370 switch (target) {
2371 case PIPE_TEXTURE_2D:
2372 case PIPE_TEXTURE_CUBE:
2373 case PIPE_TEXTURE_RECT:
2374 case PIPE_TEXTURE_2D_ARRAY:
2375 case PIPE_TEXTURE_CUBE_ARRAY:
2376 page_sizes = page_size_2d;
2377 break;
2378 case PIPE_TEXTURE_3D:
2379 page_sizes = page_size_3d;
2380 break;
2381 default:
2382 return 0;
2383 }
2384
2385 /* ARB_sparse_texture2 need to query supported virtual page x/y/z without
2386 * knowing the actual sample count. So we need to return a fixed virtual page
2387 * x/y/z for all sample count which means the virtual page size can not be fixed
2388 * to 64KB.
2389 *
2390 * Only enabled for GFX9. GFX10+ removed MS texture support. By specification
2391 * ARB_sparse_texture2 need MS texture support, but we relax it by just return
2392 * no page size for GFX10+ to keep shader query capbility.
2393 */
2394 if (multi_sample && sscreen->info.gfx_level != GFX9)
2395 return 0;
2396
2397 /* Unsupported formats. */
2398 /* TODO: support these formats. */
2399 if (util_format_is_depth_or_stencil(format) ||
2400 util_format_get_num_planes(format) > 1 ||
2401 util_format_is_compressed(format))
2402 return 0;
2403
2404 int blk_size = util_format_get_blocksize(format);
2405 /* We don't support any non-power-of-two bpp formats, so
2406 * pipe_screen->is_format_supported() should already filter out these formats.
2407 */
2408 assert(util_is_power_of_two_nonzero(blk_size));
2409
2410 if (size) {
2411 unsigned index = util_logbase2(blk_size);
2412 if (x) *x = page_sizes[index][0];
2413 if (y) *y = page_sizes[index][1];
2414 if (z) *z = page_sizes[index][2];
2415 }
2416
2417 return 1;
2418 }
2419
si_init_screen_texture_functions(struct si_screen * sscreen)2420 void si_init_screen_texture_functions(struct si_screen *sscreen)
2421 {
2422 sscreen->b.resource_from_handle = si_texture_from_handle;
2423 sscreen->b.resource_get_handle = si_texture_get_handle;
2424 sscreen->b.resource_get_param = si_resource_get_param;
2425 sscreen->b.resource_get_info = si_texture_get_info;
2426 sscreen->b.resource_from_memobj = si_resource_from_memobj;
2427 sscreen->b.memobj_create_from_handle = si_memobj_from_handle;
2428 sscreen->b.memobj_destroy = si_memobj_destroy;
2429 sscreen->b.check_resource_capability = si_check_resource_capability;
2430 sscreen->b.get_sparse_texture_virtual_page_size =
2431 si_get_sparse_texture_virtual_page_size;
2432
2433 /* By not setting it the frontend will fall back to non-modifier create,
2434 * which works around some applications using modifiers that are not
2435 * allowed in combination with lack of error reporting in
2436 * gbm_dri_surface_create */
2437 if (sscreen->info.gfx_level >= GFX9 && sscreen->info.kernel_has_modifiers) {
2438 sscreen->b.resource_create_with_modifiers = si_texture_create_with_modifiers;
2439 sscreen->b.query_dmabuf_modifiers = si_query_dmabuf_modifiers;
2440 sscreen->b.is_dmabuf_modifier_supported = si_is_dmabuf_modifier_supported;
2441 sscreen->b.get_dmabuf_modifier_planes = si_get_dmabuf_modifier_planes;
2442 }
2443 }
2444
si_init_context_texture_functions(struct si_context * sctx)2445 void si_init_context_texture_functions(struct si_context *sctx)
2446 {
2447 sctx->b.texture_map = si_texture_transfer_map;
2448 sctx->b.texture_unmap = si_texture_transfer_unmap;
2449 sctx->b.create_surface = si_create_surface;
2450 sctx->b.surface_destroy = si_surface_destroy;
2451 }
2452