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1 /**************************************************************************
2  *
3  * Copyright 2008 VMware, Inc.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 
29 #include "compiler/nir/nir.h"
30 #include "util/u_helpers.h"
31 #include "util/u_memory.h"
32 #include "util/format/u_format.h"
33 #include "util/format/u_format_s3tc.h"
34 #include "util/u_screen.h"
35 #include "util/u_video.h"
36 #include "util/os_misc.h"
37 #include "util/os_time.h"
38 #include "pipe/p_defines.h"
39 #include "pipe/p_screen.h"
40 #include "draw/draw_context.h"
41 
42 #include "frontend/sw_winsys.h"
43 #include "tgsi/tgsi_exec.h"
44 
45 #include "sp_texture.h"
46 #include "sp_screen.h"
47 #include "sp_context.h"
48 #include "sp_fence.h"
49 #include "sp_public.h"
50 
51 static const struct debug_named_value sp_debug_options[] = {
52    {"vs",        SP_DBG_VS,         "dump vertex shader assembly to stderr"},
53    {"gs",        SP_DBG_GS,         "dump geometry shader assembly to stderr"},
54    {"fs",        SP_DBG_FS,         "dump fragment shader assembly to stderr"},
55    {"cs",        SP_DBG_CS,         "dump compute shader assembly to stderr"},
56    {"no_rast",   SP_DBG_NO_RAST,    "no-ops rasterization, for profiling purposes"},
57    {"use_llvm",  SP_DBG_USE_LLVM,   "Use LLVM if available for shaders"},
58    DEBUG_NAMED_VALUE_END
59 };
60 
61 int sp_debug;
62 DEBUG_GET_ONCE_FLAGS_OPTION(sp_debug, "SOFTPIPE_DEBUG", sp_debug_options, 0)
63 
64 static const char *
softpipe_get_vendor(struct pipe_screen * screen)65 softpipe_get_vendor(struct pipe_screen *screen)
66 {
67    return "Mesa";
68 }
69 
70 
71 static const char *
softpipe_get_name(struct pipe_screen * screen)72 softpipe_get_name(struct pipe_screen *screen)
73 {
74    return "softpipe";
75 }
76 
77 static const nir_shader_compiler_options sp_compiler_options = {
78    .fdot_replicates = true,
79    .fuse_ffma32 = true,
80    .fuse_ffma64 = true,
81    .lower_extract_byte = true,
82    .lower_extract_word = true,
83    .lower_insert_byte = true,
84    .lower_insert_word = true,
85    .lower_fdph = true,
86    .lower_flrp64 = true,
87    .lower_fmod = true,
88    .lower_uniforms_to_ubo = true,
89    .lower_vector_cmp = true,
90    .lower_int64_options = nir_lower_imul_2x32_64,
91    .max_unroll_iterations = 32,
92    .use_interpolated_input_intrinsics = true,
93 
94    /* TGSI doesn't have a semantic for local or global index, just local and
95     * workgroup id.
96     */
97    .lower_cs_local_index_to_id = true,
98 };
99 
100 static const void *
softpipe_get_compiler_options(struct pipe_screen * pscreen,enum pipe_shader_ir ir,enum pipe_shader_type shader)101 softpipe_get_compiler_options(struct pipe_screen *pscreen,
102                               enum pipe_shader_ir ir,
103                               enum pipe_shader_type shader)
104 {
105    assert(ir == PIPE_SHADER_IR_NIR);
106    return &sp_compiler_options;
107 }
108 
109 static int
softpipe_get_param(struct pipe_screen * screen,enum pipe_cap param)110 softpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
111 {
112    struct softpipe_screen *sp_screen = softpipe_screen(screen);
113    switch (param) {
114    case PIPE_CAP_NPOT_TEXTURES:
115    case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
116    case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
117       return 1;
118    case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
119    case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
120       return 1;
121    case PIPE_CAP_ANISOTROPIC_FILTER:
122       return 1;
123    case PIPE_CAP_MAX_RENDER_TARGETS:
124       return PIPE_MAX_COLOR_BUFS;
125    case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
126       return 1;
127    case PIPE_CAP_OCCLUSION_QUERY:
128       return 1;
129    case PIPE_CAP_QUERY_TIME_ELAPSED:
130       return 1;
131    case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
132       return 1;
133    case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
134    case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
135       return 1;
136    case PIPE_CAP_TEXTURE_SWIZZLE:
137       return 1;
138    case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
139       return 1 << (SP_MAX_TEXTURE_2D_LEVELS - 1);
140    case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
141       return SP_MAX_TEXTURE_3D_LEVELS;
142    case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
143       return SP_MAX_TEXTURE_CUBE_LEVELS;
144    case PIPE_CAP_BLEND_EQUATION_SEPARATE:
145       return 1;
146    case PIPE_CAP_INDEP_BLEND_ENABLE:
147       return 1;
148    case PIPE_CAP_INDEP_BLEND_FUNC:
149       return 1;
150    case PIPE_CAP_FS_COORD_ORIGIN_UPPER_LEFT:
151    case PIPE_CAP_FS_COORD_ORIGIN_LOWER_LEFT:
152    case PIPE_CAP_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
153    case PIPE_CAP_FS_COORD_PIXEL_CENTER_INTEGER:
154       return 1;
155    case PIPE_CAP_DEPTH_CLIP_DISABLE:
156    case PIPE_CAP_DEPTH_BOUNDS_TEST:
157       return 1;
158    case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
159       return PIPE_MAX_SO_BUFFERS;
160    case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
161    case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
162       return 16*4;
163    case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
164    case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
165       return 1024;
166    case PIPE_CAP_MAX_VERTEX_STREAMS:
167       if (sp_screen->use_llvm)
168          return 1;
169       else
170          return PIPE_MAX_VERTEX_STREAMS;
171    case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
172       return 2048;
173    case PIPE_CAP_PRIMITIVE_RESTART:
174    case PIPE_CAP_PRIMITIVE_RESTART_FIXED_INDEX:
175       return 1;
176    case PIPE_CAP_SHADER_STENCIL_EXPORT:
177       return 1;
178    case PIPE_CAP_IMAGE_ATOMIC_FLOAT_ADD:
179    case PIPE_CAP_VS_INSTANCEID:
180    case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
181    case PIPE_CAP_START_INSTANCE:
182       return 1;
183    case PIPE_CAP_SEAMLESS_CUBE_MAP:
184    case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
185       return 1;
186    case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
187       return 256; /* for GL3 */
188    case PIPE_CAP_MIN_TEXEL_OFFSET:
189       return -8;
190    case PIPE_CAP_MAX_TEXEL_OFFSET:
191       return 7;
192    case PIPE_CAP_CONDITIONAL_RENDER:
193    case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
194    case PIPE_CAP_VERTEX_COLOR_UNCLAMPED: /* draw module */
195    case PIPE_CAP_VERTEX_COLOR_CLAMPED: /* draw module */
196       return 1;
197    case PIPE_CAP_GLSL_FEATURE_LEVEL:
198    case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
199       return 400;
200    case PIPE_CAP_COMPUTE:
201       return 1;
202    case PIPE_CAP_USER_VERTEX_BUFFERS:
203    case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
204    case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
205    case PIPE_CAP_VS_LAYER_VIEWPORT:
206    case PIPE_CAP_DOUBLES:
207    case PIPE_CAP_INT64:
208    case PIPE_CAP_TGSI_DIV:
209       return 1;
210    case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
211       return 16;
212    case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
213       return 64;
214    case PIPE_CAP_QUERY_TIMESTAMP:
215    case PIPE_CAP_TIMER_RESOLUTION:
216    case PIPE_CAP_CUBE_MAP_ARRAY:
217       return 1;
218    case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
219       return 1;
220    case PIPE_CAP_MAX_TEXEL_BUFFER_ELEMENTS_UINT:
221       return 65536;
222    case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
223       return 16;
224    case PIPE_CAP_TEXTURE_TRANSFER_MODES:
225       return 0;
226    case PIPE_CAP_MAX_VIEWPORTS:
227       return PIPE_MAX_VIEWPORTS;
228    case PIPE_CAP_ENDIANNESS:
229       return PIPE_ENDIAN_NATIVE;
230    case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
231       return 4;
232    case PIPE_CAP_TEXTURE_GATHER_SM5:
233    case PIPE_CAP_TEXTURE_QUERY_LOD:
234       return 1;
235    case PIPE_CAP_VS_WINDOW_SPACE_POSITION:
236       return 1;
237    case PIPE_CAP_FS_FINE_DERIVATIVE:
238       return 1;
239    case PIPE_CAP_SAMPLER_VIEW_TARGET:
240       return 1;
241    case PIPE_CAP_FAKE_SW_MSAA:
242       return 1;
243    case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
244       return -32;
245    case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
246       return 31;
247    case PIPE_CAP_DRAW_INDIRECT:
248       return 1;
249    case PIPE_CAP_QUERY_SO_OVERFLOW:
250       return 1;
251    case PIPE_CAP_NIR_IMAGES_AS_DEREF:
252       return 0;
253 
254    case PIPE_CAP_SHAREABLE_SHADERS:
255       /* Can't expose shareable shaders because the draw shaders reference the
256        * draw module's state, which is per-context.
257        */
258       return 0;
259 
260    case PIPE_CAP_VENDOR_ID:
261       return 0xFFFFFFFF;
262    case PIPE_CAP_DEVICE_ID:
263       return 0xFFFFFFFF;
264    case PIPE_CAP_ACCELERATED:
265       return 0;
266    case PIPE_CAP_VIDEO_MEMORY: {
267       /* XXX: Do we want to return the full amount fo system memory ? */
268       uint64_t system_memory;
269 
270       if (!os_get_total_physical_memory(&system_memory))
271          return 0;
272 
273       if (sizeof(void *) == 4)
274          /* Cap to 2 GB on 32 bits system. We do this because softpipe does
275           * eat application memory, which is quite limited on 32 bits. App
276           * shouldn't expect too much available memory. */
277          system_memory = MIN2(system_memory, 2048 << 20);
278 
279       return (int)(system_memory >> 20);
280    }
281    case PIPE_CAP_UMA:
282       return 0;
283    case PIPE_CAP_QUERY_MEMORY_INFO:
284       return 1;
285    case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
286       return 1;
287    case PIPE_CAP_CLIP_HALFZ:
288    case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
289    case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
290       return 1;
291    case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
292    case PIPE_CAP_CULL_DISTANCE:
293    case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
294    case PIPE_CAP_SHADER_ARRAY_COMPONENTS:
295    case PIPE_CAP_TGSI_TEXCOORD:
296       return 1;
297    case PIPE_CAP_MAX_VARYINGS:
298       return TGSI_EXEC_MAX_INPUT_ATTRIBS;
299    case PIPE_CAP_PCI_GROUP:
300    case PIPE_CAP_PCI_BUS:
301    case PIPE_CAP_PCI_DEVICE:
302    case PIPE_CAP_PCI_FUNCTION:
303       return 0;
304    case PIPE_CAP_MAX_GS_INVOCATIONS:
305       return 32;
306    case PIPE_CAP_MAX_SHADER_BUFFER_SIZE_UINT:
307       return 1 << 27;
308    case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
309       return 4;
310    case PIPE_CAP_IMAGE_STORE_FORMATTED:
311       return 1;
312    default:
313       return u_pipe_screen_get_param_defaults(screen, param);
314    }
315 }
316 
317 static int
softpipe_get_shader_param(struct pipe_screen * screen,enum pipe_shader_type shader,enum pipe_shader_cap param)318 softpipe_get_shader_param(struct pipe_screen *screen,
319                           enum pipe_shader_type shader,
320                           enum pipe_shader_cap param)
321 {
322    struct softpipe_screen *sp_screen = softpipe_screen(screen);
323 
324    switch (param) {
325    case PIPE_SHADER_CAP_SUPPORTED_IRS:
326       return (1 << PIPE_SHADER_IR_NIR) | (1 << PIPE_SHADER_IR_TGSI);
327    default:
328       break;
329    }
330 
331    switch(shader)
332    {
333    case PIPE_SHADER_FRAGMENT:
334       return tgsi_exec_get_shader_param(param);
335    case PIPE_SHADER_COMPUTE:
336       return tgsi_exec_get_shader_param(param);
337    case PIPE_SHADER_VERTEX:
338    case PIPE_SHADER_GEOMETRY:
339       if (sp_screen->use_llvm)
340          return draw_get_shader_param(shader, param);
341       else
342          return draw_get_shader_param_no_llvm(shader, param);
343    default:
344       return 0;
345    }
346 }
347 
348 static float
softpipe_get_paramf(struct pipe_screen * screen,enum pipe_capf param)349 softpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
350 {
351    switch (param) {
352    case PIPE_CAPF_MIN_LINE_WIDTH:
353    case PIPE_CAPF_MIN_LINE_WIDTH_AA:
354    case PIPE_CAPF_MIN_POINT_SIZE:
355    case PIPE_CAPF_MIN_POINT_SIZE_AA:
356       return 1;
357    case PIPE_CAPF_POINT_SIZE_GRANULARITY:
358    case PIPE_CAPF_LINE_WIDTH_GRANULARITY:
359       return 0.1;
360    case PIPE_CAPF_MAX_LINE_WIDTH:
361       FALLTHROUGH;
362    case PIPE_CAPF_MAX_LINE_WIDTH_AA:
363       return 255.0; /* arbitrary */
364    case PIPE_CAPF_MAX_POINT_SIZE:
365       FALLTHROUGH;
366    case PIPE_CAPF_MAX_POINT_SIZE_AA:
367       return 255.0; /* arbitrary */
368    case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
369       return 16.0;
370    case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
371       return 16.0; /* arbitrary */
372    case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
373       return 0.0;
374    case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
375       return 0.0;
376    case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
377       return 0.0;
378    }
379    /* should only get here on unhandled cases */
380    debug_printf("Unexpected PIPE_CAPF %d query\n", param);
381    return 0.0;
382 }
383 
384 /**
385  * Query format support for creating a texture, drawing surface, etc.
386  * \param format  the format to test
387  * \param type  one of PIPE_TEXTURE, PIPE_SURFACE
388  */
389 static bool
softpipe_is_format_supported(struct pipe_screen * screen,enum pipe_format format,enum pipe_texture_target target,unsigned sample_count,unsigned storage_sample_count,unsigned bind)390 softpipe_is_format_supported( struct pipe_screen *screen,
391                               enum pipe_format format,
392                               enum pipe_texture_target target,
393                               unsigned sample_count,
394                               unsigned storage_sample_count,
395                               unsigned bind)
396 {
397    struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
398    const struct util_format_description *format_desc;
399 
400    assert(target == PIPE_BUFFER ||
401           target == PIPE_TEXTURE_1D ||
402           target == PIPE_TEXTURE_1D_ARRAY ||
403           target == PIPE_TEXTURE_2D ||
404           target == PIPE_TEXTURE_2D_ARRAY ||
405           target == PIPE_TEXTURE_RECT ||
406           target == PIPE_TEXTURE_3D ||
407           target == PIPE_TEXTURE_CUBE ||
408           target == PIPE_TEXTURE_CUBE_ARRAY);
409 
410    if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
411       return false;
412 
413    format_desc = util_format_description(format);
414 
415    if (sample_count > 1)
416       return false;
417 
418    if (bind & (PIPE_BIND_DISPLAY_TARGET |
419                PIPE_BIND_SCANOUT |
420                PIPE_BIND_SHARED)) {
421       if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
422          return false;
423    }
424 
425    if (bind & PIPE_BIND_RENDER_TARGET) {
426       if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
427          return false;
428 
429       /*
430        * Although possible, it is unnatural to render into compressed or YUV
431        * surfaces. So disable these here to avoid going into weird paths
432        * inside gallium frontends.
433        */
434       if (format_desc->block.width != 1 ||
435           format_desc->block.height != 1)
436          return false;
437    }
438 
439    if (bind & PIPE_BIND_DEPTH_STENCIL) {
440       if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
441          return false;
442    }
443 
444    if (format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC ||
445        format_desc->layout == UTIL_FORMAT_LAYOUT_ATC) {
446       /* Software decoding is not hooked up. */
447       return false;
448    }
449 
450    if ((bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW)) &&
451        ((bind & PIPE_BIND_DISPLAY_TARGET) == 0) &&
452        target != PIPE_BUFFER) {
453       const struct util_format_description *desc =
454          util_format_description(format);
455       if (desc->nr_channels == 3 && desc->is_array) {
456          /* Don't support any 3-component formats for rendering/texturing
457           * since we don't support the corresponding 8-bit 3 channel UNORM
458           * formats.  This allows us to support GL_ARB_copy_image between
459           * GL_RGB8 and GL_RGB8UI, for example.  Otherwise, we may be asked to
460           * do a resource copy between PIPE_FORMAT_R8G8B8_UINT and
461           * PIPE_FORMAT_R8G8B8X8_UNORM, for example, which will not work
462           * (different bpp).
463           */
464          return false;
465       }
466    }
467 
468    if (format_desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
469        format != PIPE_FORMAT_ETC1_RGB8)
470       return false;
471 
472    /*
473     * All other operations (sampling, transfer, etc).
474     */
475 
476    /*
477     * Everything else should be supported by u_format.
478     */
479    return true;
480 }
481 
482 
483 static void
softpipe_destroy_screen(struct pipe_screen * screen)484 softpipe_destroy_screen( struct pipe_screen *screen )
485 {
486    FREE(screen);
487 }
488 
489 
490 /* This is often overriden by the co-state tracker.
491  */
492 static void
softpipe_flush_frontbuffer(struct pipe_screen * _screen,struct pipe_context * pipe,struct pipe_resource * resource,unsigned level,unsigned layer,void * context_private,struct pipe_box * sub_box)493 softpipe_flush_frontbuffer(struct pipe_screen *_screen,
494                            struct pipe_context *pipe,
495                            struct pipe_resource *resource,
496                            unsigned level, unsigned layer,
497                            void *context_private,
498                            struct pipe_box *sub_box)
499 {
500    struct softpipe_screen *screen = softpipe_screen(_screen);
501    struct sw_winsys *winsys = screen->winsys;
502    struct softpipe_resource *texture = softpipe_resource(resource);
503 
504    assert(texture->dt);
505    if (texture->dt)
506       winsys->displaytarget_display(winsys, texture->dt, context_private, sub_box);
507 }
508 
509 static int
softpipe_get_compute_param(struct pipe_screen * _screen,enum pipe_shader_ir ir_type,enum pipe_compute_cap param,void * ret)510 softpipe_get_compute_param(struct pipe_screen *_screen,
511                            enum pipe_shader_ir ir_type,
512                            enum pipe_compute_cap param,
513                            void *ret)
514 {
515    switch (param) {
516    case PIPE_COMPUTE_CAP_IR_TARGET:
517       return 0;
518    case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
519       if (ret) {
520          uint64_t *grid_size = ret;
521          grid_size[0] = 65535;
522          grid_size[1] = 65535;
523          grid_size[2] = 65535;
524       }
525       return 3 * sizeof(uint64_t) ;
526    case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
527       if (ret) {
528          uint64_t *block_size = ret;
529          block_size[0] = 1024;
530          block_size[1] = 1024;
531          block_size[2] = 1024;
532       }
533       return 3 * sizeof(uint64_t);
534    case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
535       if (ret) {
536          uint64_t *max_threads_per_block = ret;
537          *max_threads_per_block = 1024;
538       }
539       return sizeof(uint64_t);
540    case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
541       if (ret) {
542          uint64_t *max_local_size = ret;
543          *max_local_size = 32768;
544       }
545       return sizeof(uint64_t);
546    case PIPE_COMPUTE_CAP_GRID_DIMENSION:
547    case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE:
548    case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE:
549    case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE:
550    case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
551    case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
552    case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
553    case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
554    case PIPE_COMPUTE_CAP_SUBGROUP_SIZES:
555    case PIPE_COMPUTE_CAP_MAX_SUBGROUPS:
556    case PIPE_COMPUTE_CAP_ADDRESS_BITS:
557    case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
558       break;
559    }
560    return 0;
561 }
562 
563 static int
softpipe_screen_get_fd(struct pipe_screen * screen)564 softpipe_screen_get_fd(struct pipe_screen *screen)
565 {
566    struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
567 
568    if (winsys->get_fd)
569       return winsys->get_fd(winsys);
570    else
571       return -1;
572 }
573 
574 /**
575  * Create a new pipe_screen object
576  * Note: we're not presently subclassing pipe_screen (no softpipe_screen).
577  */
578 struct pipe_screen *
softpipe_create_screen(struct sw_winsys * winsys)579 softpipe_create_screen(struct sw_winsys *winsys)
580 {
581    struct softpipe_screen *screen = CALLOC_STRUCT(softpipe_screen);
582 
583    if (!screen)
584       return NULL;
585 
586    sp_debug = debug_get_option_sp_debug();
587 
588    screen->winsys = winsys;
589 
590    screen->base.destroy = softpipe_destroy_screen;
591 
592    screen->base.get_name = softpipe_get_name;
593    screen->base.get_vendor = softpipe_get_vendor;
594    screen->base.get_device_vendor = softpipe_get_vendor; // TODO should be the CPU vendor
595    screen->base.get_screen_fd = softpipe_screen_get_fd;
596    screen->base.get_param = softpipe_get_param;
597    screen->base.get_shader_param = softpipe_get_shader_param;
598    screen->base.get_paramf = softpipe_get_paramf;
599    screen->base.get_timestamp = u_default_get_timestamp;
600    screen->base.query_memory_info = util_sw_query_memory_info;
601    screen->base.is_format_supported = softpipe_is_format_supported;
602    screen->base.context_create = softpipe_create_context;
603    screen->base.flush_frontbuffer = softpipe_flush_frontbuffer;
604    screen->base.get_compute_param = softpipe_get_compute_param;
605    screen->base.get_compiler_options = softpipe_get_compiler_options;
606    screen->use_llvm = sp_debug & SP_DBG_USE_LLVM;
607 
608    softpipe_init_screen_texture_funcs(&screen->base);
609    softpipe_init_screen_fence_funcs(&screen->base);
610 
611    return &screen->base;
612 }
613