1 /**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "compiler/nir/nir.h"
30 #include "util/u_helpers.h"
31 #include "util/u_memory.h"
32 #include "util/format/u_format.h"
33 #include "util/format/u_format_s3tc.h"
34 #include "util/u_screen.h"
35 #include "util/u_video.h"
36 #include "util/os_misc.h"
37 #include "util/os_time.h"
38 #include "pipe/p_defines.h"
39 #include "pipe/p_screen.h"
40 #include "draw/draw_context.h"
41
42 #include "frontend/sw_winsys.h"
43 #include "tgsi/tgsi_exec.h"
44
45 #include "sp_texture.h"
46 #include "sp_screen.h"
47 #include "sp_context.h"
48 #include "sp_fence.h"
49 #include "sp_public.h"
50
51 static const struct debug_named_value sp_debug_options[] = {
52 {"vs", SP_DBG_VS, "dump vertex shader assembly to stderr"},
53 {"gs", SP_DBG_GS, "dump geometry shader assembly to stderr"},
54 {"fs", SP_DBG_FS, "dump fragment shader assembly to stderr"},
55 {"cs", SP_DBG_CS, "dump compute shader assembly to stderr"},
56 {"no_rast", SP_DBG_NO_RAST, "no-ops rasterization, for profiling purposes"},
57 {"use_llvm", SP_DBG_USE_LLVM, "Use LLVM if available for shaders"},
58 DEBUG_NAMED_VALUE_END
59 };
60
61 int sp_debug;
62 DEBUG_GET_ONCE_FLAGS_OPTION(sp_debug, "SOFTPIPE_DEBUG", sp_debug_options, 0)
63
64 static const char *
softpipe_get_vendor(struct pipe_screen * screen)65 softpipe_get_vendor(struct pipe_screen *screen)
66 {
67 return "Mesa";
68 }
69
70
71 static const char *
softpipe_get_name(struct pipe_screen * screen)72 softpipe_get_name(struct pipe_screen *screen)
73 {
74 return "softpipe";
75 }
76
77 static const nir_shader_compiler_options sp_compiler_options = {
78 .fdot_replicates = true,
79 .fuse_ffma32 = true,
80 .fuse_ffma64 = true,
81 .lower_extract_byte = true,
82 .lower_extract_word = true,
83 .lower_insert_byte = true,
84 .lower_insert_word = true,
85 .lower_fdph = true,
86 .lower_flrp64 = true,
87 .lower_fmod = true,
88 .lower_uniforms_to_ubo = true,
89 .lower_vector_cmp = true,
90 .lower_int64_options = nir_lower_imul_2x32_64,
91 .max_unroll_iterations = 32,
92 .use_interpolated_input_intrinsics = true,
93
94 /* TGSI doesn't have a semantic for local or global index, just local and
95 * workgroup id.
96 */
97 .lower_cs_local_index_to_id = true,
98 };
99
100 static const void *
softpipe_get_compiler_options(struct pipe_screen * pscreen,enum pipe_shader_ir ir,enum pipe_shader_type shader)101 softpipe_get_compiler_options(struct pipe_screen *pscreen,
102 enum pipe_shader_ir ir,
103 enum pipe_shader_type shader)
104 {
105 assert(ir == PIPE_SHADER_IR_NIR);
106 return &sp_compiler_options;
107 }
108
109 static int
softpipe_get_param(struct pipe_screen * screen,enum pipe_cap param)110 softpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
111 {
112 struct softpipe_screen *sp_screen = softpipe_screen(screen);
113 switch (param) {
114 case PIPE_CAP_NPOT_TEXTURES:
115 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
116 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
117 return 1;
118 case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
119 case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
120 return 1;
121 case PIPE_CAP_ANISOTROPIC_FILTER:
122 return 1;
123 case PIPE_CAP_MAX_RENDER_TARGETS:
124 return PIPE_MAX_COLOR_BUFS;
125 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
126 return 1;
127 case PIPE_CAP_OCCLUSION_QUERY:
128 return 1;
129 case PIPE_CAP_QUERY_TIME_ELAPSED:
130 return 1;
131 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
132 return 1;
133 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
134 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
135 return 1;
136 case PIPE_CAP_TEXTURE_SWIZZLE:
137 return 1;
138 case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
139 return 1 << (SP_MAX_TEXTURE_2D_LEVELS - 1);
140 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
141 return SP_MAX_TEXTURE_3D_LEVELS;
142 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
143 return SP_MAX_TEXTURE_CUBE_LEVELS;
144 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
145 return 1;
146 case PIPE_CAP_INDEP_BLEND_ENABLE:
147 return 1;
148 case PIPE_CAP_INDEP_BLEND_FUNC:
149 return 1;
150 case PIPE_CAP_FS_COORD_ORIGIN_UPPER_LEFT:
151 case PIPE_CAP_FS_COORD_ORIGIN_LOWER_LEFT:
152 case PIPE_CAP_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
153 case PIPE_CAP_FS_COORD_PIXEL_CENTER_INTEGER:
154 return 1;
155 case PIPE_CAP_DEPTH_CLIP_DISABLE:
156 case PIPE_CAP_DEPTH_BOUNDS_TEST:
157 return 1;
158 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
159 return PIPE_MAX_SO_BUFFERS;
160 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
161 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
162 return 16*4;
163 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
164 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
165 return 1024;
166 case PIPE_CAP_MAX_VERTEX_STREAMS:
167 if (sp_screen->use_llvm)
168 return 1;
169 else
170 return PIPE_MAX_VERTEX_STREAMS;
171 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
172 return 2048;
173 case PIPE_CAP_PRIMITIVE_RESTART:
174 case PIPE_CAP_PRIMITIVE_RESTART_FIXED_INDEX:
175 return 1;
176 case PIPE_CAP_SHADER_STENCIL_EXPORT:
177 return 1;
178 case PIPE_CAP_IMAGE_ATOMIC_FLOAT_ADD:
179 case PIPE_CAP_VS_INSTANCEID:
180 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
181 case PIPE_CAP_START_INSTANCE:
182 return 1;
183 case PIPE_CAP_SEAMLESS_CUBE_MAP:
184 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
185 return 1;
186 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
187 return 256; /* for GL3 */
188 case PIPE_CAP_MIN_TEXEL_OFFSET:
189 return -8;
190 case PIPE_CAP_MAX_TEXEL_OFFSET:
191 return 7;
192 case PIPE_CAP_CONDITIONAL_RENDER:
193 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
194 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED: /* draw module */
195 case PIPE_CAP_VERTEX_COLOR_CLAMPED: /* draw module */
196 return 1;
197 case PIPE_CAP_GLSL_FEATURE_LEVEL:
198 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
199 return 400;
200 case PIPE_CAP_COMPUTE:
201 return 1;
202 case PIPE_CAP_USER_VERTEX_BUFFERS:
203 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
204 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
205 case PIPE_CAP_VS_LAYER_VIEWPORT:
206 case PIPE_CAP_DOUBLES:
207 case PIPE_CAP_INT64:
208 case PIPE_CAP_TGSI_DIV:
209 return 1;
210 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
211 return 16;
212 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
213 return 64;
214 case PIPE_CAP_QUERY_TIMESTAMP:
215 case PIPE_CAP_TIMER_RESOLUTION:
216 case PIPE_CAP_CUBE_MAP_ARRAY:
217 return 1;
218 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
219 return 1;
220 case PIPE_CAP_MAX_TEXEL_BUFFER_ELEMENTS_UINT:
221 return 65536;
222 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
223 return 16;
224 case PIPE_CAP_TEXTURE_TRANSFER_MODES:
225 return 0;
226 case PIPE_CAP_MAX_VIEWPORTS:
227 return PIPE_MAX_VIEWPORTS;
228 case PIPE_CAP_ENDIANNESS:
229 return PIPE_ENDIAN_NATIVE;
230 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
231 return 4;
232 case PIPE_CAP_TEXTURE_GATHER_SM5:
233 case PIPE_CAP_TEXTURE_QUERY_LOD:
234 return 1;
235 case PIPE_CAP_VS_WINDOW_SPACE_POSITION:
236 return 1;
237 case PIPE_CAP_FS_FINE_DERIVATIVE:
238 return 1;
239 case PIPE_CAP_SAMPLER_VIEW_TARGET:
240 return 1;
241 case PIPE_CAP_FAKE_SW_MSAA:
242 return 1;
243 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
244 return -32;
245 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
246 return 31;
247 case PIPE_CAP_DRAW_INDIRECT:
248 return 1;
249 case PIPE_CAP_QUERY_SO_OVERFLOW:
250 return 1;
251 case PIPE_CAP_NIR_IMAGES_AS_DEREF:
252 return 0;
253
254 case PIPE_CAP_SHAREABLE_SHADERS:
255 /* Can't expose shareable shaders because the draw shaders reference the
256 * draw module's state, which is per-context.
257 */
258 return 0;
259
260 case PIPE_CAP_VENDOR_ID:
261 return 0xFFFFFFFF;
262 case PIPE_CAP_DEVICE_ID:
263 return 0xFFFFFFFF;
264 case PIPE_CAP_ACCELERATED:
265 return 0;
266 case PIPE_CAP_VIDEO_MEMORY: {
267 /* XXX: Do we want to return the full amount fo system memory ? */
268 uint64_t system_memory;
269
270 if (!os_get_total_physical_memory(&system_memory))
271 return 0;
272
273 if (sizeof(void *) == 4)
274 /* Cap to 2 GB on 32 bits system. We do this because softpipe does
275 * eat application memory, which is quite limited on 32 bits. App
276 * shouldn't expect too much available memory. */
277 system_memory = MIN2(system_memory, 2048 << 20);
278
279 return (int)(system_memory >> 20);
280 }
281 case PIPE_CAP_UMA:
282 return 0;
283 case PIPE_CAP_QUERY_MEMORY_INFO:
284 return 1;
285 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
286 return 1;
287 case PIPE_CAP_CLIP_HALFZ:
288 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
289 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
290 return 1;
291 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
292 case PIPE_CAP_CULL_DISTANCE:
293 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
294 case PIPE_CAP_SHADER_ARRAY_COMPONENTS:
295 case PIPE_CAP_TGSI_TEXCOORD:
296 return 1;
297 case PIPE_CAP_MAX_VARYINGS:
298 return TGSI_EXEC_MAX_INPUT_ATTRIBS;
299 case PIPE_CAP_PCI_GROUP:
300 case PIPE_CAP_PCI_BUS:
301 case PIPE_CAP_PCI_DEVICE:
302 case PIPE_CAP_PCI_FUNCTION:
303 return 0;
304 case PIPE_CAP_MAX_GS_INVOCATIONS:
305 return 32;
306 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE_UINT:
307 return 1 << 27;
308 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
309 return 4;
310 case PIPE_CAP_IMAGE_STORE_FORMATTED:
311 return 1;
312 default:
313 return u_pipe_screen_get_param_defaults(screen, param);
314 }
315 }
316
317 static int
softpipe_get_shader_param(struct pipe_screen * screen,enum pipe_shader_type shader,enum pipe_shader_cap param)318 softpipe_get_shader_param(struct pipe_screen *screen,
319 enum pipe_shader_type shader,
320 enum pipe_shader_cap param)
321 {
322 struct softpipe_screen *sp_screen = softpipe_screen(screen);
323
324 switch (param) {
325 case PIPE_SHADER_CAP_SUPPORTED_IRS:
326 return (1 << PIPE_SHADER_IR_NIR) | (1 << PIPE_SHADER_IR_TGSI);
327 default:
328 break;
329 }
330
331 switch(shader)
332 {
333 case PIPE_SHADER_FRAGMENT:
334 return tgsi_exec_get_shader_param(param);
335 case PIPE_SHADER_COMPUTE:
336 return tgsi_exec_get_shader_param(param);
337 case PIPE_SHADER_VERTEX:
338 case PIPE_SHADER_GEOMETRY:
339 if (sp_screen->use_llvm)
340 return draw_get_shader_param(shader, param);
341 else
342 return draw_get_shader_param_no_llvm(shader, param);
343 default:
344 return 0;
345 }
346 }
347
348 static float
softpipe_get_paramf(struct pipe_screen * screen,enum pipe_capf param)349 softpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
350 {
351 switch (param) {
352 case PIPE_CAPF_MIN_LINE_WIDTH:
353 case PIPE_CAPF_MIN_LINE_WIDTH_AA:
354 case PIPE_CAPF_MIN_POINT_SIZE:
355 case PIPE_CAPF_MIN_POINT_SIZE_AA:
356 return 1;
357 case PIPE_CAPF_POINT_SIZE_GRANULARITY:
358 case PIPE_CAPF_LINE_WIDTH_GRANULARITY:
359 return 0.1;
360 case PIPE_CAPF_MAX_LINE_WIDTH:
361 FALLTHROUGH;
362 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
363 return 255.0; /* arbitrary */
364 case PIPE_CAPF_MAX_POINT_SIZE:
365 FALLTHROUGH;
366 case PIPE_CAPF_MAX_POINT_SIZE_AA:
367 return 255.0; /* arbitrary */
368 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
369 return 16.0;
370 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
371 return 16.0; /* arbitrary */
372 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
373 return 0.0;
374 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
375 return 0.0;
376 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
377 return 0.0;
378 }
379 /* should only get here on unhandled cases */
380 debug_printf("Unexpected PIPE_CAPF %d query\n", param);
381 return 0.0;
382 }
383
384 /**
385 * Query format support for creating a texture, drawing surface, etc.
386 * \param format the format to test
387 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
388 */
389 static bool
softpipe_is_format_supported(struct pipe_screen * screen,enum pipe_format format,enum pipe_texture_target target,unsigned sample_count,unsigned storage_sample_count,unsigned bind)390 softpipe_is_format_supported( struct pipe_screen *screen,
391 enum pipe_format format,
392 enum pipe_texture_target target,
393 unsigned sample_count,
394 unsigned storage_sample_count,
395 unsigned bind)
396 {
397 struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
398 const struct util_format_description *format_desc;
399
400 assert(target == PIPE_BUFFER ||
401 target == PIPE_TEXTURE_1D ||
402 target == PIPE_TEXTURE_1D_ARRAY ||
403 target == PIPE_TEXTURE_2D ||
404 target == PIPE_TEXTURE_2D_ARRAY ||
405 target == PIPE_TEXTURE_RECT ||
406 target == PIPE_TEXTURE_3D ||
407 target == PIPE_TEXTURE_CUBE ||
408 target == PIPE_TEXTURE_CUBE_ARRAY);
409
410 if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
411 return false;
412
413 format_desc = util_format_description(format);
414
415 if (sample_count > 1)
416 return false;
417
418 if (bind & (PIPE_BIND_DISPLAY_TARGET |
419 PIPE_BIND_SCANOUT |
420 PIPE_BIND_SHARED)) {
421 if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
422 return false;
423 }
424
425 if (bind & PIPE_BIND_RENDER_TARGET) {
426 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
427 return false;
428
429 /*
430 * Although possible, it is unnatural to render into compressed or YUV
431 * surfaces. So disable these here to avoid going into weird paths
432 * inside gallium frontends.
433 */
434 if (format_desc->block.width != 1 ||
435 format_desc->block.height != 1)
436 return false;
437 }
438
439 if (bind & PIPE_BIND_DEPTH_STENCIL) {
440 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
441 return false;
442 }
443
444 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC ||
445 format_desc->layout == UTIL_FORMAT_LAYOUT_ATC) {
446 /* Software decoding is not hooked up. */
447 return false;
448 }
449
450 if ((bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW)) &&
451 ((bind & PIPE_BIND_DISPLAY_TARGET) == 0) &&
452 target != PIPE_BUFFER) {
453 const struct util_format_description *desc =
454 util_format_description(format);
455 if (desc->nr_channels == 3 && desc->is_array) {
456 /* Don't support any 3-component formats for rendering/texturing
457 * since we don't support the corresponding 8-bit 3 channel UNORM
458 * formats. This allows us to support GL_ARB_copy_image between
459 * GL_RGB8 and GL_RGB8UI, for example. Otherwise, we may be asked to
460 * do a resource copy between PIPE_FORMAT_R8G8B8_UINT and
461 * PIPE_FORMAT_R8G8B8X8_UNORM, for example, which will not work
462 * (different bpp).
463 */
464 return false;
465 }
466 }
467
468 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
469 format != PIPE_FORMAT_ETC1_RGB8)
470 return false;
471
472 /*
473 * All other operations (sampling, transfer, etc).
474 */
475
476 /*
477 * Everything else should be supported by u_format.
478 */
479 return true;
480 }
481
482
483 static void
softpipe_destroy_screen(struct pipe_screen * screen)484 softpipe_destroy_screen( struct pipe_screen *screen )
485 {
486 FREE(screen);
487 }
488
489
490 /* This is often overriden by the co-state tracker.
491 */
492 static void
softpipe_flush_frontbuffer(struct pipe_screen * _screen,struct pipe_context * pipe,struct pipe_resource * resource,unsigned level,unsigned layer,void * context_private,struct pipe_box * sub_box)493 softpipe_flush_frontbuffer(struct pipe_screen *_screen,
494 struct pipe_context *pipe,
495 struct pipe_resource *resource,
496 unsigned level, unsigned layer,
497 void *context_private,
498 struct pipe_box *sub_box)
499 {
500 struct softpipe_screen *screen = softpipe_screen(_screen);
501 struct sw_winsys *winsys = screen->winsys;
502 struct softpipe_resource *texture = softpipe_resource(resource);
503
504 assert(texture->dt);
505 if (texture->dt)
506 winsys->displaytarget_display(winsys, texture->dt, context_private, sub_box);
507 }
508
509 static int
softpipe_get_compute_param(struct pipe_screen * _screen,enum pipe_shader_ir ir_type,enum pipe_compute_cap param,void * ret)510 softpipe_get_compute_param(struct pipe_screen *_screen,
511 enum pipe_shader_ir ir_type,
512 enum pipe_compute_cap param,
513 void *ret)
514 {
515 switch (param) {
516 case PIPE_COMPUTE_CAP_IR_TARGET:
517 return 0;
518 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
519 if (ret) {
520 uint64_t *grid_size = ret;
521 grid_size[0] = 65535;
522 grid_size[1] = 65535;
523 grid_size[2] = 65535;
524 }
525 return 3 * sizeof(uint64_t) ;
526 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
527 if (ret) {
528 uint64_t *block_size = ret;
529 block_size[0] = 1024;
530 block_size[1] = 1024;
531 block_size[2] = 1024;
532 }
533 return 3 * sizeof(uint64_t);
534 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
535 if (ret) {
536 uint64_t *max_threads_per_block = ret;
537 *max_threads_per_block = 1024;
538 }
539 return sizeof(uint64_t);
540 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
541 if (ret) {
542 uint64_t *max_local_size = ret;
543 *max_local_size = 32768;
544 }
545 return sizeof(uint64_t);
546 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
547 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE:
548 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE:
549 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE:
550 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
551 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
552 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
553 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
554 case PIPE_COMPUTE_CAP_SUBGROUP_SIZES:
555 case PIPE_COMPUTE_CAP_MAX_SUBGROUPS:
556 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
557 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
558 break;
559 }
560 return 0;
561 }
562
563 static int
softpipe_screen_get_fd(struct pipe_screen * screen)564 softpipe_screen_get_fd(struct pipe_screen *screen)
565 {
566 struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
567
568 if (winsys->get_fd)
569 return winsys->get_fd(winsys);
570 else
571 return -1;
572 }
573
574 /**
575 * Create a new pipe_screen object
576 * Note: we're not presently subclassing pipe_screen (no softpipe_screen).
577 */
578 struct pipe_screen *
softpipe_create_screen(struct sw_winsys * winsys)579 softpipe_create_screen(struct sw_winsys *winsys)
580 {
581 struct softpipe_screen *screen = CALLOC_STRUCT(softpipe_screen);
582
583 if (!screen)
584 return NULL;
585
586 sp_debug = debug_get_option_sp_debug();
587
588 screen->winsys = winsys;
589
590 screen->base.destroy = softpipe_destroy_screen;
591
592 screen->base.get_name = softpipe_get_name;
593 screen->base.get_vendor = softpipe_get_vendor;
594 screen->base.get_device_vendor = softpipe_get_vendor; // TODO should be the CPU vendor
595 screen->base.get_screen_fd = softpipe_screen_get_fd;
596 screen->base.get_param = softpipe_get_param;
597 screen->base.get_shader_param = softpipe_get_shader_param;
598 screen->base.get_paramf = softpipe_get_paramf;
599 screen->base.get_timestamp = u_default_get_timestamp;
600 screen->base.query_memory_info = util_sw_query_memory_info;
601 screen->base.is_format_supported = softpipe_is_format_supported;
602 screen->base.context_create = softpipe_create_context;
603 screen->base.flush_frontbuffer = softpipe_flush_frontbuffer;
604 screen->base.get_compute_param = softpipe_get_compute_param;
605 screen->base.get_compiler_options = softpipe_get_compiler_options;
606 screen->use_llvm = sp_debug & SP_DBG_USE_LLVM;
607
608 softpipe_init_screen_texture_funcs(&screen->base);
609 softpipe_init_screen_fence_funcs(&screen->base);
610
611 return &screen->base;
612 }
613