• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /**********************************************************
2  * Copyright 2008-2009 VMware, Inc.  All rights reserved.
3  *
4  * Permission is hereby granted, free of charge, to any person
5  * obtaining a copy of this software and associated documentation
6  * files (the "Software"), to deal in the Software without
7  * restriction, including without limitation the rights to use, copy,
8  * modify, merge, publish, distribute, sublicense, and/or sell copies
9  * of the Software, and to permit persons to whom the Software is
10  * furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice shall be
13  * included in all copies or substantial portions of the Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18  * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19  * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20  * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22  * SOFTWARE.
23  *
24  **********************************************************/
25 
26 #include "util/u_framebuffer.h"
27 #include "util/u_inlines.h"
28 #include "util/u_pstipple.h"
29 
30 #include "svga_cmd.h"
31 #include "svga_context.h"
32 #include "svga_screen.h"
33 #include "svga_surface.h"
34 #include "svga_resource_texture.h"
35 
36 
37 static void
svga_set_scissor_states(struct pipe_context * pipe,unsigned start_slot,unsigned num_scissors,const struct pipe_scissor_state * scissors)38 svga_set_scissor_states(struct pipe_context *pipe,
39                         unsigned start_slot,
40                         unsigned num_scissors,
41                         const struct pipe_scissor_state *scissors)
42 {
43    ASSERTED struct svga_screen *svgascreen = svga_screen(pipe->screen);
44    struct svga_context *svga = svga_context(pipe);
45    unsigned i, num_sc;
46 
47    assert(start_slot + num_scissors <= svgascreen->max_viewports);
48 
49    for (i = 0, num_sc = start_slot; i < num_scissors; i++)  {
50       svga->curr.scissor[num_sc++] = scissors[i]; /* struct copy */
51    }
52 
53    svga->dirty |= SVGA_NEW_SCISSOR;
54 }
55 
56 
57 static void
svga_set_polygon_stipple(struct pipe_context * pipe,const struct pipe_poly_stipple * stipple)58 svga_set_polygon_stipple(struct pipe_context *pipe,
59                          const struct pipe_poly_stipple *stipple)
60 {
61    struct svga_context *svga = svga_context(pipe);
62 
63    /* release old texture */
64    pipe_resource_reference(&svga->polygon_stipple.texture, NULL);
65 
66    /* release old sampler view */
67    if (svga->polygon_stipple.sampler_view) {
68       pipe->sampler_view_destroy(pipe,
69                                  &svga->polygon_stipple.sampler_view->base);
70    }
71 
72    /* create new stipple texture */
73    svga->polygon_stipple.texture =
74       util_pstipple_create_stipple_texture(pipe, stipple->stipple);
75 
76    /* create new sampler view */
77    svga->polygon_stipple.sampler_view =
78       (struct svga_pipe_sampler_view *)
79       util_pstipple_create_sampler_view(pipe,
80                                         svga->polygon_stipple.texture);
81 
82    /* allocate sampler state, if first time */
83    if (!svga->polygon_stipple.sampler) {
84       svga->polygon_stipple.sampler = util_pstipple_create_sampler(pipe);
85    }
86 
87    svga->dirty |= SVGA_NEW_STIPPLE;
88 }
89 
90 
91 void
svga_cleanup_framebuffer(struct svga_context * svga)92 svga_cleanup_framebuffer(struct svga_context *svga)
93 {
94    struct pipe_framebuffer_state *curr = &svga->curr.framebuffer;
95    struct pipe_framebuffer_state *hw = &svga->state.hw_clear.framebuffer;
96 
97    util_unreference_framebuffer_state(curr);
98    util_unreference_framebuffer_state(hw);
99 }
100 
101 
102 #define DEPTH_BIAS_SCALE_FACTOR_D16    ((float)(1<<15))
103 #define DEPTH_BIAS_SCALE_FACTOR_D24S8  ((float)(1<<23))
104 #define DEPTH_BIAS_SCALE_FACTOR_D32    ((float)(1<<31))
105 
106 
107 static void
svga_set_framebuffer_state(struct pipe_context * pipe,const struct pipe_framebuffer_state * fb)108 svga_set_framebuffer_state(struct pipe_context *pipe,
109                            const struct pipe_framebuffer_state *fb)
110 {
111    struct svga_context *svga = svga_context(pipe);
112    struct pipe_framebuffer_state *dst = &svga->curr.framebuffer;
113    unsigned i;
114 
115    /* make sure any pending drawing calls are flushed before changing
116     * the framebuffer state
117     */
118    svga_hwtnl_flush_retry(svga);
119 
120    dst->width = fb->width;
121    dst->height = fb->height;
122    dst->nr_cbufs = fb->nr_cbufs;
123 
124    /* Check that all surfaces are the same size.
125     * Actually, the virtual hardware may support rendertargets with
126     * different size, depending on the host API and driver,
127     */
128    {
129       int width = 0, height = 0;
130       if (fb->zsbuf) {
131          width = fb->zsbuf->width;
132          height = fb->zsbuf->height;
133       }
134       for (i = 0; i < fb->nr_cbufs; ++i) {
135          if (fb->cbufs[i]) {
136             if (width && height) {
137                if (fb->cbufs[i]->width != width ||
138                    fb->cbufs[i]->height != height) {
139                   debug_warning("Mixed-size color and depth/stencil surfaces "
140                                 "may not work properly");
141                }
142             }
143             else {
144                width = fb->cbufs[i]->width;
145                height = fb->cbufs[i]->height;
146             }
147          }
148       }
149    }
150 
151    util_copy_framebuffer_state(dst, fb);
152 
153    if (svga->curr.framebuffer.zsbuf) {
154       switch (svga->curr.framebuffer.zsbuf->format) {
155       case PIPE_FORMAT_Z16_UNORM:
156          svga->curr.depthscale = 1.0f / DEPTH_BIAS_SCALE_FACTOR_D16;
157          break;
158       case PIPE_FORMAT_Z24_UNORM_S8_UINT:
159       case PIPE_FORMAT_Z24X8_UNORM:
160       case PIPE_FORMAT_S8_UINT_Z24_UNORM:
161       case PIPE_FORMAT_X8Z24_UNORM:
162          svga->curr.depthscale = 1.0f / DEPTH_BIAS_SCALE_FACTOR_D24S8;
163          break;
164       case PIPE_FORMAT_Z32_UNORM:
165          svga->curr.depthscale = 1.0f / DEPTH_BIAS_SCALE_FACTOR_D32;
166          break;
167       case PIPE_FORMAT_Z32_FLOAT:
168          svga->curr.depthscale = 1.0f / ((float)(1<<23));
169          break;
170       default:
171          svga->curr.depthscale = 0.0f;
172          break;
173       }
174    }
175    else {
176       svga->curr.depthscale = 0.0f;
177    }
178 
179    svga->dirty |= SVGA_NEW_FRAME_BUFFER;
180 }
181 
182 
183 static void
svga_set_clip_state(struct pipe_context * pipe,const struct pipe_clip_state * clip)184 svga_set_clip_state(struct pipe_context *pipe,
185                     const struct pipe_clip_state *clip)
186 {
187    struct svga_context *svga = svga_context(pipe);
188 
189    svga->curr.clip = *clip; /* struct copy */
190 
191    svga->dirty |= SVGA_NEW_CLIP;
192 }
193 
194 
195 static void
svga_set_viewport_states(struct pipe_context * pipe,unsigned start_slot,unsigned num_viewports,const struct pipe_viewport_state * viewports)196 svga_set_viewport_states(struct pipe_context *pipe,
197                          unsigned start_slot,
198                          unsigned num_viewports,
199                          const struct pipe_viewport_state *viewports)
200 {
201    struct svga_context *svga = svga_context(pipe);
202    ASSERTED struct svga_screen *svgascreen = svga_screen(pipe->screen);
203    unsigned i, num_vp;
204 
205    assert(start_slot + num_viewports <= svgascreen->max_viewports);
206 
207    for (i = 0, num_vp = start_slot; i < num_viewports; i++)  {
208       svga->curr.viewport[num_vp++] = viewports[i]; /* struct copy */
209    }
210 
211    svga->dirty |= SVGA_NEW_VIEWPORT;
212 }
213 
214 
215 /**
216  * Called by state tracker to specify a callback function the driver
217  * can use to report info back to the gallium frontend.
218  */
219 static void
svga_set_debug_callback(struct pipe_context * pipe,const struct util_debug_callback * cb)220 svga_set_debug_callback(struct pipe_context *pipe,
221                         const struct util_debug_callback *cb)
222 {
223    struct svga_context *svga = svga_context(pipe);
224 
225    if (cb) {
226       svga->debug.callback = *cb;
227       svga->swc->debug_callback = &svga->debug.callback;
228    } else {
229       memset(&svga->debug.callback, 0, sizeof(svga->debug.callback));
230       svga->swc->debug_callback = NULL;
231    }
232 }
233 
234 
235 void
svga_init_misc_functions(struct svga_context * svga)236 svga_init_misc_functions(struct svga_context *svga)
237 {
238    svga->pipe.set_scissor_states = svga_set_scissor_states;
239    svga->pipe.set_polygon_stipple = svga_set_polygon_stipple;
240    svga->pipe.set_framebuffer_state = svga_set_framebuffer_state;
241    svga->pipe.set_clip_state = svga_set_clip_state;
242    svga->pipe.set_viewport_states = svga_set_viewport_states;
243    svga->pipe.set_debug_callback = svga_set_debug_callback;
244 }
245