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1 /**********************************************************
2  * Copyright 2008-2023 VMware, Inc.  All rights reserved.
3  *
4  * Permission is hereby granted, free of charge, to any person
5  * obtaining a copy of this software and associated documentation
6  * files (the "Software"), to deal in the Software without
7  * restriction, including without limitation the rights to use, copy,
8  * modify, merge, publish, distribute, sublicense, and/or sell copies
9  * of the Software, and to permit persons to whom the Software is
10  * furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice shall be
13  * included in all copies or substantial portions of the Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18  * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19  * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20  * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22  * SOFTWARE.
23  *
24  **********************************************************/
25 
26 #ifndef SVGA_TEXTURE_H
27 #define SVGA_TEXTURE_H
28 
29 
30 #include "util/compiler.h"
31 #include "pipe/p_state.h"
32 #include "util/u_inlines.h"
33 #include "util/u_memory.h"
34 #include "util/u_transfer.h"
35 #include "svga_screen_cache.h"
36 #include "svga_context.h"
37 
38 struct pipe_context;
39 struct pipe_screen;
40 struct svga_context;
41 struct svga_winsys_surface;
42 enum SVGA3dSurfaceFormat;
43 
44 
45 #define SVGA_MAX_TEXTURE_LEVELS 16
46 
47 struct svga_texture
48 {
49    struct pipe_resource b;
50 
51    uint16_t *defined;
52 
53    struct svga_sampler_view *cached_view;
54 
55    unsigned view_age[SVGA_MAX_TEXTURE_LEVELS];
56    unsigned age;
57 
58    bool views_modified;
59 
60    /**
61     * Creation key for the host surface handle.
62     *
63     * This structure describes all the host surface characteristics so that it
64     * can be looked up in cache, since creating a host surface is often a slow
65     * operation.
66     */
67    struct svga_host_surface_cache_key key;
68 
69    /**
70     * Handle for the host side surface.
71     *
72     * This handle is owned by this texture. Views should hold on to a reference
73     * to this texture and never destroy this handle directly.
74     */
75    struct svga_winsys_surface *handle;
76 
77    /**
78     * Whether the host side surface is imported and not created by this
79     * driver.
80     */
81    bool imported;
82 
83    /**
84     * Whether texture upload buffer can be used on this texture
85     */
86    bool can_use_upload;
87 
88    /**
89     * Whether texture is modified.  Set if any of the dirty bits is set.
90     */
91    bool modified;
92 
93    unsigned size;  /**< Approximate size in bytes */
94 
95    /** array indexed by cube face or 3D/array slice, one bit per mipmap level */
96    uint16_t *rendered_to;
97 
98    /** array indexed by cube face or 3D/array slice, one bit per mipmap level.
99     *  Set if the level is marked as dirty.
100     */
101    uint16_t *dirty;
102 
103    enum svga_surface_state surface_state;
104 
105    /**
106     * A cached backing host side surface to be used if this texture is being
107     * used for rendering and sampling at the same time.
108     * Currently we only cache one handle. If needed, we can extend this to
109     * support multiple handles.
110     */
111    struct svga_host_surface_cache_key backed_key;
112    struct svga_winsys_surface *backed_handle;
113    unsigned backed_age;
114 };
115 
116 
117 
118 /* Note this is only used for texture (not buffer) transfers:
119  */
120 struct svga_transfer
121 {
122    struct pipe_transfer base;
123 
124    unsigned slice;  /**< array slice or cube face */
125    SVGA3dBox box;   /* The adjusted box with slice index removed from z */
126 
127    struct svga_winsys_buffer *hwbuf;
128 
129    /* Height of the hardware buffer in pixel blocks */
130    unsigned hw_nblocksy;
131 
132    /* Temporary malloc buffer when we can't allocate a hardware buffer
133     * big enough */
134    void *swbuf;
135 
136    /* True if guest backed surface is supported and we can directly map
137     * to the surface for this transfer.
138     */
139    bool use_direct_map;
140 
141    struct {
142       struct pipe_resource *buf;  /* points to the upload buffer if this
143                                    * transfer is done via the upload buffer
144                                    * instead of directly mapping to the
145                                    * resource's surface.
146                                    */
147       void *map;
148       unsigned offset;
149       SVGA3dBox box;
150       unsigned nlayers;
151    } upload;
152 };
153 
154 
155 static inline struct svga_texture *
svga_texture(struct pipe_resource * resource)156 svga_texture(struct pipe_resource *resource)
157 {
158    struct svga_texture *tex = (struct svga_texture *)resource;
159    assert(tex == NULL || tex->b.target != PIPE_BUFFER);
160    return tex;
161 }
162 
163 
164 static inline struct svga_transfer *
svga_transfer(struct pipe_transfer * transfer)165 svga_transfer(struct pipe_transfer *transfer)
166 {
167    assert(transfer);
168    return (struct svga_transfer *)transfer;
169 }
170 
171 
172 /**
173  * Increment the age of a view into a texture
174  * This is used to track updates to textures when we draw into
175  * them via a surface.
176  */
177 static inline void
svga_age_texture_view(struct svga_texture * tex,unsigned level)178 svga_age_texture_view(struct svga_texture *tex, unsigned level)
179 {
180    assert(level < ARRAY_SIZE(tex->view_age));
181    tex->view_age[level] = ++(tex->age);
182 }
183 
184 
185 /** For debugging, check that face and level are legal */
186 static inline void
check_face_level(const struct svga_texture * tex,unsigned face,unsigned level)187 check_face_level(const struct svga_texture *tex,
188                  unsigned face, unsigned level)
189 {
190    if (tex->b.target == PIPE_TEXTURE_CUBE) {
191       assert(face < 6);
192    }
193    else if (tex->b.target == PIPE_TEXTURE_3D) {
194       assert(face < tex->b.depth0);
195    }
196    else {
197       assert(face < tex->b.array_size);
198    }
199 
200    assert(level < 8 * sizeof(tex->rendered_to[0]));
201 }
202 
203 
204 /**
205  * Mark the given texture face/level as being defined.
206  */
207 static inline void
svga_define_texture_level(struct svga_texture * tex,unsigned face,unsigned level)208 svga_define_texture_level(struct svga_texture *tex,
209                           unsigned face,unsigned level)
210 {
211    check_face_level(tex, face, level);
212    tex->defined[face] |= 1 << level;
213 }
214 
215 
216 static inline bool
svga_is_texture_level_defined(const struct svga_texture * tex,unsigned face,unsigned level)217 svga_is_texture_level_defined(const struct svga_texture *tex,
218                               unsigned face, unsigned level)
219 {
220    check_face_level(tex, face, level);
221    return (tex->defined[face] & (1 << level)) != 0;
222 }
223 
224 
225 static inline void
svga_set_texture_rendered_to(struct svga_texture * tex)226 svga_set_texture_rendered_to(struct svga_texture *tex)
227 {
228    tex->surface_state = SVGA_SURFACE_STATE_RENDERED;
229 }
230 
231 
232 static inline void
svga_clear_texture_rendered_to(struct svga_texture * tex)233 svga_clear_texture_rendered_to(struct svga_texture *tex)
234 {
235    tex->surface_state = SVGA_SURFACE_STATE_UPDATED;
236 }
237 
238 static inline bool
svga_was_texture_rendered_to(const struct svga_texture * tex)239 svga_was_texture_rendered_to(const struct svga_texture *tex)
240 {
241    return (tex->surface_state == SVGA_SURFACE_STATE_RENDERED);
242 }
243 
244 static inline void
svga_set_texture_dirty(struct svga_texture * tex,unsigned face,unsigned level)245 svga_set_texture_dirty(struct svga_texture *tex,
246                        unsigned face, unsigned level)
247 {
248    check_face_level(tex, face, level);
249    tex->dirty[face] |= 1 << level;
250    tex->modified = true;
251 }
252 
253 static inline void
svga_clear_texture_dirty(struct svga_texture * tex)254 svga_clear_texture_dirty(struct svga_texture *tex)
255 {
256    unsigned i;
257    for (i = 0; i < tex->b.depth0 * tex->b.array_size; i++) {
258       tex->dirty[i] = 0;
259    }
260    tex->modified = false;
261 }
262 
263 static inline bool
svga_is_texture_level_dirty(const struct svga_texture * tex,unsigned face,unsigned level)264 svga_is_texture_level_dirty(const struct svga_texture *tex,
265                             unsigned face, unsigned level)
266 {
267    check_face_level(tex, face, level);
268    return !!(tex->dirty[face] & (1 << level));
269 }
270 
271 static inline bool
svga_is_texture_dirty(const struct svga_texture * tex)272 svga_is_texture_dirty(const struct svga_texture *tex)
273 {
274    return tex->modified;
275 }
276 
277 struct pipe_resource *
278 svga_texture_create(struct pipe_screen *screen,
279                     const struct pipe_resource *template);
280 
281 bool
282 svga_resource_get_handle(struct pipe_screen *screen,
283                          struct pipe_context *context,
284                          struct pipe_resource *texture,
285                          struct winsys_handle *whandle,
286                          unsigned usage);
287 
288 struct pipe_resource *
289 svga_texture_from_handle(struct pipe_screen * screen,
290                          const struct pipe_resource *template,
291                          struct winsys_handle *whandle);
292 
293 bool
294 svga_texture_generate_mipmap(struct pipe_context *pipe,
295                              struct pipe_resource *pt,
296                              enum pipe_format format,
297                              unsigned base_level,
298                              unsigned last_level,
299                              unsigned first_layer,
300                              unsigned last_layer);
301 
302 bool
303 svga_texture_transfer_map_upload_create(struct svga_context *svga);
304 
305 void
306 svga_texture_transfer_map_upload_destroy(struct svga_context *svga);
307 
308 bool
309 svga_texture_transfer_map_can_upload(const struct svga_screen *svgascreen,
310                                      const struct pipe_resource *pt);
311 
312 void *
313 svga_texture_transfer_map_upload(struct svga_context *svga,
314                                  struct svga_transfer *st);
315 
316 void
317 svga_texture_transfer_unmap_upload(struct svga_context *svga,
318                                    struct svga_transfer *st);
319 
320 bool
321 svga_texture_device_format_has_alpha(struct pipe_resource *texture);
322 
323 void *
324 svga_texture_transfer_map(struct pipe_context *pipe,
325                           struct pipe_resource *texture,
326                           unsigned level,
327                           unsigned usage,
328                           const struct pipe_box *box,
329                           struct pipe_transfer **ptransfer);
330 
331 void
332 svga_texture_transfer_unmap(struct pipe_context *pipe,
333                             struct pipe_transfer *transfer);
334 
335 #endif /* SVGA_TEXTURE_H */
336