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1 /*
2  * Copyright © 2011 Marek Olšák <maraeo@gmail.com>
3  * Copyright © 2015 Advanced Micro Devices, Inc.
4  * Copyright © 2021 Valve Corporation
5  * All Rights Reserved.
6  *
7  * Permission is hereby granted, free of charge, to any person obtaining
8  * a copy of this software and associated documentation files (the
9  * "Software"), to deal in the Software without restriction, including
10  * without limitation the rights to use, copy, modify, merge, publish,
11  * distribute, sub license, and/or sell copies of the Software, and to
12  * permit persons to whom the Software is furnished to do so, subject to
13  * the following conditions:
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
17  * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18  * NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS, AUTHORS
19  * AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22  * USE OR OTHER DEALINGS IN THE SOFTWARE.
23  *
24  * The above copyright notice and this permission notice (including the
25  * next paragraph) shall be included in all copies or substantial portions
26  * of the Software.
27  *
28  * Authors:
29  *    Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
30  */
31 
32 #include "zink_context.h"
33 #include "zink_bo.h"
34 #include "zink_resource.h"
35 #include "zink_screen.h"
36 #include "util/u_hash_table.h"
37 
38 #if !defined(__APPLE__) && !defined(_WIN32)
39 #define ZINK_USE_DMABUF
40 #include <xf86drm.h>
41 #endif
42 
43 struct zink_bo;
44 
45 struct zink_sparse_backing_chunk {
46    uint32_t begin, end;
47 };
48 
49 
50 /*
51  * Sub-allocation information for a real buffer used as backing memory of a
52  * sparse buffer.
53  */
54 struct zink_sparse_backing {
55    struct list_head list;
56 
57    struct zink_bo *bo;
58 
59    /* Sorted list of free chunks. */
60    struct zink_sparse_backing_chunk *chunks;
61    uint32_t max_chunks;
62    uint32_t num_chunks;
63 };
64 
65 struct zink_sparse_commitment {
66    struct zink_sparse_backing *backing;
67    uint32_t page;
68 };
69 
70 struct zink_slab {
71    struct pb_slab base;
72    struct zink_bo *buffer;
73    struct zink_bo *entries;
74 };
75 
76 
77 ALWAYS_INLINE static struct zink_slab *
zink_slab(struct pb_slab * pslab)78 zink_slab(struct pb_slab *pslab)
79 {
80    return (struct zink_slab*)pslab;
81 }
82 
83 static struct pb_slabs *
get_slabs(struct zink_screen * screen,uint64_t size,enum zink_alloc_flag flags)84 get_slabs(struct zink_screen *screen, uint64_t size, enum zink_alloc_flag flags)
85 {
86    //struct pb_slabs *bo_slabs = ((flags & RADEON_FLAG_ENCRYPTED) && screen->info.has_tmz_support) ?
87       //screen->bo_slabs_encrypted : screen->bo_slabs;
88 
89    struct pb_slabs *bo_slabs = screen->pb.bo_slabs;
90    /* Find the correct slab allocator for the given size. */
91    for (unsigned i = 0; i < NUM_SLAB_ALLOCATORS; i++) {
92       struct pb_slabs *slabs = &bo_slabs[i];
93 
94       if (size <= 1ULL << (slabs->min_order + slabs->num_orders - 1))
95          return slabs;
96    }
97 
98    assert(0);
99    return NULL;
100 }
101 
102 /* Return the power of two size of a slab entry matching the input size. */
103 static unsigned
get_slab_pot_entry_size(struct zink_screen * screen,unsigned size)104 get_slab_pot_entry_size(struct zink_screen *screen, unsigned size)
105 {
106    unsigned entry_size = util_next_power_of_two(size);
107    unsigned min_entry_size = 1 << screen->pb.bo_slabs[0].min_order;
108 
109    return MAX2(entry_size, min_entry_size);
110 }
111 
112 /* Return the slab entry alignment. */
get_slab_entry_alignment(struct zink_screen * screen,unsigned size)113 static unsigned get_slab_entry_alignment(struct zink_screen *screen, unsigned size)
114 {
115    unsigned entry_size = get_slab_pot_entry_size(screen, size);
116 
117    if (size <= entry_size * 3 / 4)
118       return entry_size / 4;
119 
120    return entry_size;
121 }
122 
123 static void
bo_destroy(struct zink_screen * screen,struct pb_buffer * pbuf)124 bo_destroy(struct zink_screen *screen, struct pb_buffer *pbuf)
125 {
126    struct zink_bo *bo = zink_bo(pbuf);
127 
128 #ifdef ZINK_USE_DMABUF
129    if (bo->mem && !bo->u.real.use_reusable_pool) {
130       simple_mtx_lock(&bo->u.real.export_lock);
131       list_for_each_entry_safe(struct bo_export, export, &bo->u.real.exports, link) {
132          struct drm_gem_close args = { .handle = export->gem_handle };
133          drmIoctl(export->drm_fd, DRM_IOCTL_GEM_CLOSE, &args);
134          list_del(&export->link);
135          free(export);
136       }
137       simple_mtx_unlock(&bo->u.real.export_lock);
138       simple_mtx_destroy(&bo->u.real.export_lock);
139    }
140 #endif
141 
142    if (!bo->u.real.is_user_ptr && bo->u.real.cpu_ptr) {
143       bo->u.real.map_count = 1;
144       bo->u.real.cpu_ptr = NULL;
145       zink_bo_unmap(screen, bo);
146    }
147 
148    VKSCR(FreeMemory)(screen->dev, bo->mem, NULL);
149 
150    simple_mtx_destroy(&bo->lock);
151    FREE(bo);
152 }
153 
154 static bool
bo_can_reclaim(struct zink_screen * screen,struct pb_buffer * pbuf)155 bo_can_reclaim(struct zink_screen *screen, struct pb_buffer *pbuf)
156 {
157    struct zink_bo *bo = zink_bo(pbuf);
158 
159    return zink_screen_usage_check_completion(screen, bo->reads.u) && zink_screen_usage_check_completion(screen, bo->writes.u);
160 }
161 
162 static bool
bo_can_reclaim_slab(void * priv,struct pb_slab_entry * entry)163 bo_can_reclaim_slab(void *priv, struct pb_slab_entry *entry)
164 {
165    struct zink_bo *bo = container_of(entry, struct zink_bo, u.slab.entry);
166 
167    return bo_can_reclaim(priv, &bo->base);
168 }
169 
170 static void
bo_slab_free(struct zink_screen * screen,struct pb_slab * pslab)171 bo_slab_free(struct zink_screen *screen, struct pb_slab *pslab)
172 {
173    struct zink_slab *slab = zink_slab(pslab);
174    ASSERTED unsigned slab_size = slab->buffer->base.base.size;
175 
176    assert(slab->base.num_entries * slab->base.entry_size <= slab_size);
177    FREE(slab->entries);
178    zink_bo_unref(screen, slab->buffer);
179    FREE(slab);
180 }
181 
182 static void
bo_slab_destroy(struct zink_screen * screen,struct pb_buffer * pbuf)183 bo_slab_destroy(struct zink_screen *screen, struct pb_buffer *pbuf)
184 {
185    struct zink_bo *bo = zink_bo(pbuf);
186 
187    assert(!bo->mem);
188 
189    //if (bo->base.usage & RADEON_FLAG_ENCRYPTED)
190       //pb_slab_free(get_slabs(screen, bo->base.size, RADEON_FLAG_ENCRYPTED), &bo->u.slab.entry);
191    //else
192       pb_slab_free(get_slabs(screen, bo->base.base.size, 0), &bo->u.slab.entry);
193 }
194 
195 static bool
clean_up_buffer_managers(struct zink_screen * screen)196 clean_up_buffer_managers(struct zink_screen *screen)
197 {
198    unsigned num_reclaims = 0;
199    for (unsigned i = 0; i < NUM_SLAB_ALLOCATORS; i++) {
200       num_reclaims += pb_slabs_reclaim(&screen->pb.bo_slabs[i]);
201       //if (screen->info.has_tmz_support)
202          //pb_slabs_reclaim(&screen->bo_slabs_encrypted[i]);
203    }
204 
205    num_reclaims += pb_cache_release_all_buffers(&screen->pb.bo_cache);
206    return !!num_reclaims;
207 }
208 
209 static unsigned
get_optimal_alignment(struct zink_screen * screen,uint64_t size,unsigned alignment)210 get_optimal_alignment(struct zink_screen *screen, uint64_t size, unsigned alignment)
211 {
212    /* Increase the alignment for faster address translation and better memory
213     * access pattern.
214     */
215    if (size >= 4096) {
216       alignment = MAX2(alignment, 4096);
217    } else if (size) {
218       unsigned msb = util_last_bit(size);
219 
220       alignment = MAX2(alignment, 1u << (msb - 1));
221    }
222    return alignment;
223 }
224 
225 static void
bo_destroy_or_cache(struct zink_screen * screen,struct pb_buffer * pbuf)226 bo_destroy_or_cache(struct zink_screen *screen, struct pb_buffer *pbuf)
227 {
228    struct zink_bo *bo = zink_bo(pbuf);
229 
230    assert(bo->mem); /* slab buffers have a separate vtbl */
231    bo->reads.u = NULL;
232    bo->writes.u = NULL;
233 
234    if (bo->u.real.use_reusable_pool)
235       pb_cache_add_buffer(&screen->pb.bo_cache, bo->cache_entry);
236    else
237       bo_destroy(screen, pbuf);
238 }
239 
240 static const struct pb_vtbl bo_vtbl = {
241    /* Cast to void* because one of the function parameters is a struct pointer instead of void*. */
242    (void*)bo_destroy_or_cache
243    /* other functions are never called */
244 };
245 
246 static struct zink_bo *
bo_create_internal(struct zink_screen * screen,uint64_t size,unsigned alignment,enum zink_heap heap,unsigned mem_type_idx,unsigned flags,const void * pNext)247 bo_create_internal(struct zink_screen *screen,
248                    uint64_t size,
249                    unsigned alignment,
250                    enum zink_heap heap,
251                    unsigned mem_type_idx,
252                    unsigned flags,
253                    const void *pNext)
254 {
255    struct zink_bo *bo = NULL;
256    bool init_pb_cache;
257 
258    alignment = get_optimal_alignment(screen, size, alignment);
259 
260    VkMemoryAllocateFlagsInfo ai;
261    ai.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_FLAGS_INFO;
262    ai.pNext = pNext;
263    ai.flags = VK_MEMORY_ALLOCATE_DEVICE_ADDRESS_BIT;
264    ai.deviceMask = 0;
265    if (screen->info.have_KHR_buffer_device_address)
266       pNext = &ai;
267 
268    VkMemoryPriorityAllocateInfoEXT prio = {
269       VK_STRUCTURE_TYPE_MEMORY_PRIORITY_ALLOCATE_INFO_EXT,
270       pNext,
271       (flags & ZINK_ALLOC_NO_SUBALLOC) ? 1.0 : 0.5,
272    };
273    if (screen->info.have_EXT_memory_priority)
274       pNext = &prio;
275 
276    VkMemoryAllocateInfo mai;
277    mai.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
278    mai.pNext = pNext;
279    mai.allocationSize = size;
280    mai.memoryTypeIndex = mem_type_idx;
281    if (screen->info.mem_props.memoryTypes[mai.memoryTypeIndex].propertyFlags & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) {
282       alignment = MAX2(alignment, screen->info.props.limits.minMemoryMapAlignment);
283       mai.allocationSize = align64(mai.allocationSize, screen->info.props.limits.minMemoryMapAlignment);
284    }
285    unsigned vk_heap_idx = screen->info.mem_props.memoryTypes[mem_type_idx].heapIndex;
286    if (mai.allocationSize > screen->info.mem_props.memoryHeaps[vk_heap_idx].size) {
287       mesa_loge("zink: can't allocate %"PRIu64" bytes from heap that's only %"PRIu64" bytes!\n", mai.allocationSize, screen->info.mem_props.memoryHeaps[vk_heap_idx].size);
288       return NULL;
289    }
290 
291    /* all non-suballocated bo can cache */
292    init_pb_cache = !pNext;
293 
294    if (!bo)
295       bo = CALLOC(1, sizeof(struct zink_bo) + init_pb_cache * sizeof(struct pb_cache_entry));
296    if (!bo) {
297       return NULL;
298    }
299 
300    VkResult ret = VKSCR(AllocateMemory)(screen->dev, &mai, NULL, &bo->mem);
301    if (!zink_screen_handle_vkresult(screen, ret)) {
302       mesa_loge("zink: couldn't allocate memory: heap=%u size=%" PRIu64, heap, size);
303       if (zink_debug & ZINK_DEBUG_MEM) {
304          zink_debug_mem_print_stats(screen);
305          /* abort with mem debug to allow debugging */
306          abort();
307       }
308       goto fail;
309    }
310 
311    if (init_pb_cache) {
312       bo->u.real.use_reusable_pool = true;
313       pb_cache_init_entry(&screen->pb.bo_cache, bo->cache_entry, &bo->base.base, mem_type_idx);
314    } else {
315 #ifdef ZINK_USE_DMABUF
316       list_inithead(&bo->u.real.exports);
317       simple_mtx_init(&bo->u.real.export_lock, mtx_plain);
318 #endif
319    }
320 
321 
322    simple_mtx_init(&bo->lock, mtx_plain);
323    pipe_reference_init(&bo->base.base.reference, 1);
324    bo->base.base.alignment_log2 = util_logbase2(alignment);
325    bo->base.base.size = mai.allocationSize;
326    bo->base.vtbl = &bo_vtbl;
327    bo->base.base.placement = mem_type_idx;
328    bo->base.base.usage = flags;
329 
330    return bo;
331 
332 fail:
333    bo_destroy(screen, (void*)bo);
334    return NULL;
335 }
336 
337 /*
338  * Attempt to allocate the given number of backing pages. Fewer pages may be
339  * allocated (depending on the fragmentation of existing backing buffers),
340  * which will be reflected by a change to *pnum_pages.
341  */
342 static struct zink_sparse_backing *
sparse_backing_alloc(struct zink_screen * screen,struct zink_bo * bo,uint32_t * pstart_page,uint32_t * pnum_pages)343 sparse_backing_alloc(struct zink_screen *screen, struct zink_bo *bo,
344                      uint32_t *pstart_page, uint32_t *pnum_pages)
345 {
346    struct zink_sparse_backing *best_backing;
347    unsigned best_idx;
348    uint32_t best_num_pages;
349 
350    best_backing = NULL;
351    best_idx = 0;
352    best_num_pages = 0;
353 
354    /* This is a very simple and inefficient best-fit algorithm. */
355    list_for_each_entry(struct zink_sparse_backing, backing, &bo->u.sparse.backing, list) {
356       for (unsigned idx = 0; idx < backing->num_chunks; ++idx) {
357          uint32_t cur_num_pages = backing->chunks[idx].end - backing->chunks[idx].begin;
358          if ((best_num_pages < *pnum_pages && cur_num_pages > best_num_pages) ||
359             (best_num_pages > *pnum_pages && cur_num_pages < best_num_pages)) {
360             best_backing = backing;
361             best_idx = idx;
362             best_num_pages = cur_num_pages;
363          }
364       }
365    }
366 
367    /* Allocate a new backing buffer if necessary. */
368    if (!best_backing) {
369       struct pb_buffer *buf;
370       uint64_t size;
371       uint32_t pages;
372 
373       best_backing = CALLOC_STRUCT(zink_sparse_backing);
374       if (!best_backing)
375          return NULL;
376 
377       best_backing->max_chunks = 4;
378       best_backing->chunks = CALLOC(best_backing->max_chunks,
379                                     sizeof(*best_backing->chunks));
380       if (!best_backing->chunks) {
381          FREE(best_backing);
382          return NULL;
383       }
384 
385       assert(bo->u.sparse.num_backing_pages < DIV_ROUND_UP(bo->base.base.size, ZINK_SPARSE_BUFFER_PAGE_SIZE));
386 
387       size = MIN3(bo->base.base.size / 16,
388                   8 * 1024 * 1024,
389                   bo->base.base.size - (uint64_t)bo->u.sparse.num_backing_pages * ZINK_SPARSE_BUFFER_PAGE_SIZE);
390       size = MAX2(size, ZINK_SPARSE_BUFFER_PAGE_SIZE);
391 
392       buf = zink_bo_create(screen, size, ZINK_SPARSE_BUFFER_PAGE_SIZE,
393                            ZINK_HEAP_DEVICE_LOCAL, 0, screen->heap_map[ZINK_HEAP_DEVICE_LOCAL][0], NULL);
394       if (!buf) {
395          FREE(best_backing->chunks);
396          FREE(best_backing);
397          return NULL;
398       }
399 
400       /* We might have gotten a bigger buffer than requested via caching. */
401       pages = buf->base.size / ZINK_SPARSE_BUFFER_PAGE_SIZE;
402 
403       best_backing->bo = zink_bo(buf);
404       best_backing->num_chunks = 1;
405       best_backing->chunks[0].begin = 0;
406       best_backing->chunks[0].end = pages;
407 
408       list_add(&best_backing->list, &bo->u.sparse.backing);
409       bo->u.sparse.num_backing_pages += pages;
410 
411       best_idx = 0;
412       best_num_pages = pages;
413    }
414 
415    *pnum_pages = MIN2(*pnum_pages, best_num_pages);
416    *pstart_page = best_backing->chunks[best_idx].begin;
417    best_backing->chunks[best_idx].begin += *pnum_pages;
418 
419    if (best_backing->chunks[best_idx].begin >= best_backing->chunks[best_idx].end) {
420       memmove(&best_backing->chunks[best_idx], &best_backing->chunks[best_idx + 1],
421               sizeof(*best_backing->chunks) * (best_backing->num_chunks - best_idx - 1));
422       best_backing->num_chunks--;
423    }
424 
425    return best_backing;
426 }
427 
428 static void
sparse_free_backing_buffer(struct zink_screen * screen,struct zink_bo * bo,struct zink_sparse_backing * backing)429 sparse_free_backing_buffer(struct zink_screen *screen, struct zink_bo *bo,
430                            struct zink_sparse_backing *backing)
431 {
432    bo->u.sparse.num_backing_pages -= backing->bo->base.base.size / ZINK_SPARSE_BUFFER_PAGE_SIZE;
433 
434    list_del(&backing->list);
435    zink_bo_unref(screen, backing->bo);
436    FREE(backing->chunks);
437    FREE(backing);
438 }
439 
440 /*
441  * Return a range of pages from the given backing buffer back into the
442  * free structure.
443  */
444 static bool
sparse_backing_free(struct zink_screen * screen,struct zink_bo * bo,struct zink_sparse_backing * backing,uint32_t start_page,uint32_t num_pages)445 sparse_backing_free(struct zink_screen *screen, struct zink_bo *bo,
446                     struct zink_sparse_backing *backing,
447                     uint32_t start_page, uint32_t num_pages)
448 {
449    uint32_t end_page = start_page + num_pages;
450    unsigned low = 0;
451    unsigned high = backing->num_chunks;
452 
453    /* Find the first chunk with begin >= start_page. */
454    while (low < high) {
455       unsigned mid = low + (high - low) / 2;
456 
457       if (backing->chunks[mid].begin >= start_page)
458          high = mid;
459       else
460          low = mid + 1;
461    }
462 
463    assert(low >= backing->num_chunks || end_page <= backing->chunks[low].begin);
464    assert(low == 0 || backing->chunks[low - 1].end <= start_page);
465 
466    if (low > 0 && backing->chunks[low - 1].end == start_page) {
467       backing->chunks[low - 1].end = end_page;
468 
469       if (low < backing->num_chunks && end_page == backing->chunks[low].begin) {
470          backing->chunks[low - 1].end = backing->chunks[low].end;
471          memmove(&backing->chunks[low], &backing->chunks[low + 1],
472                  sizeof(*backing->chunks) * (backing->num_chunks - low - 1));
473          backing->num_chunks--;
474       }
475    } else if (low < backing->num_chunks && end_page == backing->chunks[low].begin) {
476       backing->chunks[low].begin = start_page;
477    } else {
478       if (backing->num_chunks >= backing->max_chunks) {
479          unsigned new_max_chunks = 2 * backing->max_chunks;
480          struct zink_sparse_backing_chunk *new_chunks =
481             REALLOC(backing->chunks,
482                     sizeof(*backing->chunks) * backing->max_chunks,
483                     sizeof(*backing->chunks) * new_max_chunks);
484          if (!new_chunks)
485             return false;
486 
487          backing->max_chunks = new_max_chunks;
488          backing->chunks = new_chunks;
489       }
490 
491       memmove(&backing->chunks[low + 1], &backing->chunks[low],
492               sizeof(*backing->chunks) * (backing->num_chunks - low));
493       backing->chunks[low].begin = start_page;
494       backing->chunks[low].end = end_page;
495       backing->num_chunks++;
496    }
497 
498    if (backing->num_chunks == 1 && backing->chunks[0].begin == 0 &&
499        backing->chunks[0].end == backing->bo->base.base.size / ZINK_SPARSE_BUFFER_PAGE_SIZE)
500       sparse_free_backing_buffer(screen, bo, backing);
501 
502    return true;
503 }
504 
505 static void
bo_sparse_destroy(struct zink_screen * screen,struct pb_buffer * pbuf)506 bo_sparse_destroy(struct zink_screen *screen, struct pb_buffer *pbuf)
507 {
508    struct zink_bo *bo = zink_bo(pbuf);
509 
510    assert(!bo->mem && bo->base.base.usage & ZINK_ALLOC_SPARSE);
511 
512    while (!list_is_empty(&bo->u.sparse.backing)) {
513       sparse_free_backing_buffer(screen, bo,
514                                  container_of(bo->u.sparse.backing.next,
515                                               struct zink_sparse_backing, list));
516    }
517 
518    FREE(bo->u.sparse.commitments);
519    simple_mtx_destroy(&bo->lock);
520    FREE(bo);
521 }
522 
523 static const struct pb_vtbl bo_sparse_vtbl = {
524    /* Cast to void* because one of the function parameters is a struct pointer instead of void*. */
525    (void*)bo_sparse_destroy
526    /* other functions are never called */
527 };
528 
529 static struct pb_buffer *
bo_sparse_create(struct zink_screen * screen,uint64_t size)530 bo_sparse_create(struct zink_screen *screen, uint64_t size)
531 {
532    struct zink_bo *bo;
533 
534    /* We use 32-bit page numbers; refuse to attempt allocating sparse buffers
535     * that exceed this limit. This is not really a restriction: we don't have
536     * that much virtual address space anyway.
537     */
538    if (size > (uint64_t)INT32_MAX * ZINK_SPARSE_BUFFER_PAGE_SIZE)
539       return NULL;
540 
541    bo = CALLOC_STRUCT(zink_bo);
542    if (!bo)
543       return NULL;
544 
545    simple_mtx_init(&bo->lock, mtx_plain);
546    pipe_reference_init(&bo->base.base.reference, 1);
547    bo->base.base.alignment_log2 = util_logbase2(ZINK_SPARSE_BUFFER_PAGE_SIZE);
548    bo->base.base.size = size;
549    bo->base.vtbl = &bo_sparse_vtbl;
550    unsigned placement = zink_mem_type_idx_from_types(screen, ZINK_HEAP_DEVICE_LOCAL_SPARSE, UINT32_MAX);
551    assert(placement != UINT32_MAX);
552    bo->base.base.placement = placement;
553    bo->unique_id = p_atomic_inc_return(&screen->pb.next_bo_unique_id);
554    bo->base.base.usage = ZINK_ALLOC_SPARSE;
555 
556    bo->u.sparse.num_va_pages = DIV_ROUND_UP(size, ZINK_SPARSE_BUFFER_PAGE_SIZE);
557    bo->u.sparse.commitments = CALLOC(bo->u.sparse.num_va_pages,
558                                      sizeof(*bo->u.sparse.commitments));
559    if (!bo->u.sparse.commitments)
560       goto error_alloc_commitments;
561 
562    list_inithead(&bo->u.sparse.backing);
563 
564    return &bo->base;
565 
566 error_alloc_commitments:
567    simple_mtx_destroy(&bo->lock);
568    FREE(bo);
569    return NULL;
570 }
571 
572 struct pb_buffer *
zink_bo_create(struct zink_screen * screen,uint64_t size,unsigned alignment,enum zink_heap heap,enum zink_alloc_flag flags,unsigned mem_type_idx,const void * pNext)573 zink_bo_create(struct zink_screen *screen, uint64_t size, unsigned alignment, enum zink_heap heap, enum zink_alloc_flag flags, unsigned mem_type_idx, const void *pNext)
574 {
575    struct zink_bo *bo;
576    /* pull in sparse flag */
577    flags |= zink_alloc_flags_from_heap(heap);
578 
579    //struct pb_slabs *slabs = ((flags & RADEON_FLAG_ENCRYPTED) && screen->info.has_tmz_support) ?
580       //screen->bo_slabs_encrypted : screen->bo_slabs;
581    struct pb_slabs *bo_slabs = screen->pb.bo_slabs;
582 
583    struct pb_slabs *last_slab = &bo_slabs[NUM_SLAB_ALLOCATORS - 1];
584    unsigned max_slab_entry_size = 1 << (last_slab->min_order + last_slab->num_orders - 1);
585 
586    /* Sub-allocate small buffers from slabs. */
587    if (!(flags & (ZINK_ALLOC_NO_SUBALLOC | ZINK_ALLOC_SPARSE)) &&
588        size <= max_slab_entry_size) {
589       struct pb_slab_entry *entry;
590 
591       if (heap < 0 || heap >= ZINK_HEAP_MAX)
592          goto no_slab;
593 
594       unsigned alloc_size = size;
595 
596       /* Always use slabs for sizes less than 4 KB because the kernel aligns
597        * everything to 4 KB.
598        */
599       if (size < alignment && alignment <= 4 * 1024)
600          alloc_size = alignment;
601 
602       if (alignment > get_slab_entry_alignment(screen, alloc_size)) {
603          /* 3/4 allocations can return too small alignment. Try again with a power of two
604           * allocation size.
605           */
606          unsigned pot_size = get_slab_pot_entry_size(screen, alloc_size);
607 
608          if (alignment <= pot_size) {
609             /* This size works but wastes some memory to fulfil the alignment. */
610             alloc_size = pot_size;
611          } else {
612             goto no_slab; /* can't fulfil alignment requirements */
613          }
614       }
615 
616       struct pb_slabs *slabs = get_slabs(screen, alloc_size, flags);
617       bool reclaim_all = false;
618       if (heap == ZINK_HEAP_DEVICE_LOCAL_VISIBLE && !screen->resizable_bar) {
619          unsigned low_bound = 128 * 1024 * 1024; //128MB is a very small BAR
620          if (screen->info.driver_props.driverID == VK_DRIVER_ID_NVIDIA_PROPRIETARY)
621             low_bound *= 2; //nvidia has fat textures or something
622          unsigned vk_heap_idx = screen->info.mem_props.memoryTypes[mem_type_idx].heapIndex;
623          reclaim_all = screen->info.mem_props.memoryHeaps[vk_heap_idx].size <= low_bound;
624          if (reclaim_all)
625             reclaim_all = clean_up_buffer_managers(screen);
626       }
627       entry = pb_slab_alloc_reclaimed(slabs, alloc_size, mem_type_idx, reclaim_all);
628       if (!entry) {
629          /* Clean up buffer managers and try again. */
630          if (clean_up_buffer_managers(screen))
631             entry = pb_slab_alloc_reclaimed(slabs, alloc_size, mem_type_idx, true);
632       }
633       if (!entry)
634          return NULL;
635 
636       bo = container_of(entry, struct zink_bo, u.slab.entry);
637       assert(bo->base.base.placement == mem_type_idx);
638       pipe_reference_init(&bo->base.base.reference, 1);
639       bo->base.base.size = size;
640       bo->unique_id = p_atomic_inc_return(&screen->pb.next_bo_unique_id);
641       assert(alignment <= 1 << bo->base.base.alignment_log2);
642 
643       return &bo->base;
644    }
645 no_slab:
646 
647    if (flags & ZINK_ALLOC_SPARSE) {
648       assert(ZINK_SPARSE_BUFFER_PAGE_SIZE % alignment == 0);
649 
650       return bo_sparse_create(screen, size);
651    }
652 
653    /* Align size to page size. This is the minimum alignment for normal
654     * BOs. Aligning this here helps the cached bufmgr. Especially small BOs,
655     * like constant/uniform buffers, can benefit from better and more reuse.
656     */
657    if (heap == ZINK_HEAP_DEVICE_LOCAL_VISIBLE) {
658       size = align64(size, screen->info.props.limits.minMemoryMapAlignment);
659       alignment = align(alignment, screen->info.props.limits.minMemoryMapAlignment);
660    }
661 
662    bool use_reusable_pool = !(flags & ZINK_ALLOC_NO_SUBALLOC);
663 
664    if (use_reusable_pool) {
665        /* Get a buffer from the cache. */
666        bo = (struct zink_bo*)
667             pb_cache_reclaim_buffer(&screen->pb.bo_cache, size, alignment, 0, mem_type_idx);
668        assert(!bo || bo->base.base.placement == mem_type_idx);
669        if (bo)
670           return &bo->base;
671    }
672 
673    /* Create a new one. */
674    bo = bo_create_internal(screen, size, alignment, heap, mem_type_idx, flags, pNext);
675    if (!bo) {
676       /* Clean up buffer managers and try again. */
677       if (clean_up_buffer_managers(screen))
678          bo = bo_create_internal(screen, size, alignment, heap, mem_type_idx, flags, pNext);
679       if (!bo)
680          return NULL;
681    }
682    assert(bo->base.base.placement == mem_type_idx);
683 
684    return &bo->base;
685 }
686 
687 void *
zink_bo_map(struct zink_screen * screen,struct zink_bo * bo)688 zink_bo_map(struct zink_screen *screen, struct zink_bo *bo)
689 {
690    void *cpu = NULL;
691    uint64_t offset = 0;
692    struct zink_bo *real;
693 
694    if (bo->mem) {
695       real = bo;
696    } else {
697       real = bo->u.slab.real;
698       offset = bo->offset - real->offset;
699    }
700 
701    cpu = p_atomic_read(&real->u.real.cpu_ptr);
702    if (!cpu) {
703       simple_mtx_lock(&real->lock);
704       /* Must re-check due to the possibility of a race. Re-check need not
705        * be atomic thanks to the lock. */
706       cpu = real->u.real.cpu_ptr;
707       if (!cpu) {
708          VkResult result = VKSCR(MapMemory)(screen->dev, real->mem, 0, real->base.base.size, 0, &cpu);
709          if (result != VK_SUCCESS) {
710             mesa_loge("ZINK: vkMapMemory failed (%s)", vk_Result_to_str(result));
711             simple_mtx_unlock(&real->lock);
712             return NULL;
713          }
714          if (unlikely(zink_debug & ZINK_DEBUG_MAP)) {
715             p_atomic_add(&screen->mapped_vram, real->base.base.size);
716             mesa_loge("NEW MAP(%"PRIu64") TOTAL(%"PRIu64")", real->base.base.size, screen->mapped_vram);
717          }
718          p_atomic_set(&real->u.real.cpu_ptr, cpu);
719       }
720       simple_mtx_unlock(&real->lock);
721    }
722    p_atomic_inc(&real->u.real.map_count);
723 
724    return (uint8_t*)cpu + offset;
725 }
726 
727 void
zink_bo_unmap(struct zink_screen * screen,struct zink_bo * bo)728 zink_bo_unmap(struct zink_screen *screen, struct zink_bo *bo)
729 {
730    struct zink_bo *real = bo->mem ? bo : bo->u.slab.real;
731 
732    assert(real->u.real.map_count != 0 && "too many unmaps");
733 
734    if (p_atomic_dec_zero(&real->u.real.map_count)) {
735       p_atomic_set(&real->u.real.cpu_ptr, NULL);
736       if (unlikely(zink_debug & ZINK_DEBUG_MAP)) {
737          p_atomic_add(&screen->mapped_vram, -real->base.base.size);
738          mesa_loge("UNMAP(%"PRIu64") TOTAL(%"PRIu64")", real->base.base.size, screen->mapped_vram);
739       }
740       VKSCR(UnmapMemory)(screen->dev, real->mem);
741    }
742 }
743 
744 /* see comment in zink_batch_reference_resource_move for how references on sparse backing buffers are organized */
745 static void
track_freed_sparse_bo(struct zink_context * ctx,struct zink_sparse_backing * backing)746 track_freed_sparse_bo(struct zink_context *ctx, struct zink_sparse_backing *backing)
747 {
748    pipe_reference(NULL, &backing->bo->base.base.reference);
749    util_dynarray_append(&ctx->batch.state->freed_sparse_backing_bos, struct zink_bo*, backing->bo);
750 }
751 
752 static VkSemaphore
buffer_commit_single(struct zink_screen * screen,struct zink_resource * res,struct zink_bo * bo,uint32_t bo_offset,uint32_t offset,uint32_t size,bool commit,VkSemaphore wait)753 buffer_commit_single(struct zink_screen *screen, struct zink_resource *res, struct zink_bo *bo, uint32_t bo_offset, uint32_t offset, uint32_t size, bool commit, VkSemaphore wait)
754 {
755    VkSemaphore sem = zink_create_semaphore(screen);
756    VkBindSparseInfo sparse = {0};
757    sparse.sType = VK_STRUCTURE_TYPE_BIND_SPARSE_INFO;
758    sparse.bufferBindCount = res->obj->storage_buffer ? 2 : 1;
759    sparse.waitSemaphoreCount = !!wait;
760    sparse.pWaitSemaphores = &wait;
761    sparse.signalSemaphoreCount = 1;
762    sparse.pSignalSemaphores = &sem;
763 
764    VkSparseBufferMemoryBindInfo sparse_bind[2];
765    sparse_bind[0].buffer = res->obj->buffer;
766    sparse_bind[1].buffer = res->obj->storage_buffer;
767    sparse_bind[0].bindCount = 1;
768    sparse_bind[1].bindCount = 1;
769    sparse.pBufferBinds = sparse_bind;
770 
771    VkSparseMemoryBind mem_bind;
772    mem_bind.resourceOffset = offset;
773    mem_bind.size = MIN2(res->base.b.width0 - offset, size);
774    mem_bind.memory = commit ? (bo->mem ? bo->mem : bo->u.slab.real->mem) : VK_NULL_HANDLE;
775    mem_bind.memoryOffset = bo_offset * ZINK_SPARSE_BUFFER_PAGE_SIZE + (commit ? (bo->mem ? 0 : bo->offset) : 0);
776    mem_bind.flags = 0;
777    sparse_bind[0].pBinds = &mem_bind;
778    sparse_bind[1].pBinds = &mem_bind;
779 
780    VkResult ret = VKSCR(QueueBindSparse)(screen->queue_sparse, 1, &sparse, VK_NULL_HANDLE);
781    if (zink_screen_handle_vkresult(screen, ret))
782       return sem;
783    VKSCR(DestroySemaphore)(screen->dev, sem, NULL);
784    return VK_NULL_HANDLE;
785 }
786 
787 static bool
buffer_bo_commit(struct zink_context * ctx,struct zink_resource * res,uint32_t offset,uint32_t size,bool commit,VkSemaphore * sem)788 buffer_bo_commit(struct zink_context *ctx, struct zink_resource *res, uint32_t offset, uint32_t size, bool commit, VkSemaphore *sem)
789 {
790    bool ok = true;
791    struct zink_screen *screen = zink_screen(ctx->base.screen);
792    struct zink_bo *bo = res->obj->bo;
793    assert(offset % ZINK_SPARSE_BUFFER_PAGE_SIZE == 0);
794    assert(offset <= bo->base.base.size);
795    assert(size <= bo->base.base.size - offset);
796    assert(size % ZINK_SPARSE_BUFFER_PAGE_SIZE == 0 || offset + size == res->obj->size);
797 
798    struct zink_sparse_commitment *comm = bo->u.sparse.commitments;
799 
800    uint32_t va_page = offset / ZINK_SPARSE_BUFFER_PAGE_SIZE;
801    uint32_t end_va_page = va_page + DIV_ROUND_UP(size, ZINK_SPARSE_BUFFER_PAGE_SIZE);
802    VkSemaphore cur_sem = VK_NULL_HANDLE;
803    if (commit) {
804       while (va_page < end_va_page) {
805          uint32_t span_va_page;
806 
807          /* Skip pages that are already committed. */
808          if (comm[va_page].backing) {
809             va_page++;
810             continue;
811          }
812 
813          /* Determine length of uncommitted span. */
814          span_va_page = va_page;
815          while (va_page < end_va_page && !comm[va_page].backing)
816             va_page++;
817 
818          /* Fill the uncommitted span with chunks of backing memory. */
819          while (span_va_page < va_page) {
820             struct zink_sparse_backing *backing;
821             uint32_t backing_start, backing_size;
822 
823             backing_size = va_page - span_va_page;
824             backing = sparse_backing_alloc(screen, bo, &backing_start, &backing_size);
825             if (!backing) {
826                ok = false;
827                goto out;
828             }
829             cur_sem = buffer_commit_single(screen, res, backing->bo, backing_start,
830                                            (uint64_t)span_va_page * ZINK_SPARSE_BUFFER_PAGE_SIZE,
831                                            (uint64_t)backing_size * ZINK_SPARSE_BUFFER_PAGE_SIZE, true, cur_sem);
832             if (!cur_sem) {
833                ok = sparse_backing_free(screen, bo, backing, backing_start, backing_size);
834                assert(ok && "sufficient memory should already be allocated");
835 
836                ok = false;
837                goto out;
838             }
839 
840             while (backing_size) {
841                comm[span_va_page].backing = backing;
842                comm[span_va_page].page = backing_start;
843                span_va_page++;
844                backing_start++;
845                backing_size--;
846             }
847          }
848       }
849    } else {
850       bool done = false;
851       uint32_t base_page = va_page;
852       while (va_page < end_va_page) {
853          struct zink_sparse_backing *backing;
854          uint32_t backing_start;
855          uint32_t span_pages;
856 
857          /* Skip pages that are already uncommitted. */
858          if (!comm[va_page].backing) {
859             va_page++;
860             continue;
861          }
862 
863          if (!done) {
864             cur_sem = buffer_commit_single(screen, res, NULL, 0,
865                                            (uint64_t)base_page * ZINK_SPARSE_BUFFER_PAGE_SIZE,
866                                            (uint64_t)(end_va_page - base_page) * ZINK_SPARSE_BUFFER_PAGE_SIZE, false, cur_sem);
867             if (!cur_sem) {
868                ok = false;
869                goto out;
870             }
871          }
872          done = true;
873 
874          /* Group contiguous spans of pages. */
875          backing = comm[va_page].backing;
876          backing_start = comm[va_page].page;
877          comm[va_page].backing = NULL;
878 
879          span_pages = 1;
880          va_page++;
881 
882          while (va_page < end_va_page &&
883                 comm[va_page].backing == backing &&
884                 comm[va_page].page == backing_start + span_pages) {
885             comm[va_page].backing = NULL;
886             va_page++;
887             span_pages++;
888          }
889 
890          track_freed_sparse_bo(ctx, backing);
891          if (!sparse_backing_free(screen, bo, backing, backing_start, span_pages)) {
892             /* Couldn't allocate tracking data structures, so we have to leak */
893             fprintf(stderr, "zink: leaking sparse backing memory\n");
894             ok = false;
895          }
896       }
897    }
898 out:
899    *sem = cur_sem;
900    return ok;
901 }
902 
903 static VkSemaphore
texture_commit_single(struct zink_screen * screen,struct zink_resource * res,VkSparseImageMemoryBind * ibind,unsigned num_binds,bool commit,VkSemaphore wait)904 texture_commit_single(struct zink_screen *screen, struct zink_resource *res, VkSparseImageMemoryBind *ibind, unsigned num_binds, bool commit, VkSemaphore wait)
905 {
906    VkSemaphore sem = zink_create_semaphore(screen);
907    VkBindSparseInfo sparse = {0};
908    sparse.sType = VK_STRUCTURE_TYPE_BIND_SPARSE_INFO;
909    sparse.imageBindCount = 1;
910    sparse.waitSemaphoreCount = !!wait;
911    sparse.pWaitSemaphores = &wait;
912    sparse.signalSemaphoreCount = 1;
913    sparse.pSignalSemaphores = &sem;
914 
915    VkSparseImageMemoryBindInfo sparse_ibind;
916    sparse_ibind.image = res->obj->image;
917    sparse_ibind.bindCount = num_binds;
918    sparse_ibind.pBinds = ibind;
919    sparse.pImageBinds = &sparse_ibind;
920 
921    VkResult ret = VKSCR(QueueBindSparse)(screen->queue_sparse, 1, &sparse, VK_NULL_HANDLE);
922    if (zink_screen_handle_vkresult(screen, ret))
923       return sem;
924    VKSCR(DestroySemaphore)(screen->dev, sem, NULL);
925    return VK_NULL_HANDLE;
926 }
927 
928 static VkSemaphore
texture_commit_miptail(struct zink_screen * screen,struct zink_resource * res,struct zink_bo * bo,uint32_t bo_offset,uint32_t offset,bool commit,VkSemaphore wait)929 texture_commit_miptail(struct zink_screen *screen, struct zink_resource *res, struct zink_bo *bo, uint32_t bo_offset, uint32_t offset, bool commit, VkSemaphore wait)
930 {
931    VkSemaphore sem = zink_create_semaphore(screen);
932    VkBindSparseInfo sparse = {0};
933    sparse.sType = VK_STRUCTURE_TYPE_BIND_SPARSE_INFO;
934    sparse.imageOpaqueBindCount = 1;
935    sparse.waitSemaphoreCount = !!wait;
936    sparse.pWaitSemaphores = &wait;
937    sparse.signalSemaphoreCount = 1;
938    sparse.pSignalSemaphores = &sem;
939 
940    VkSparseImageOpaqueMemoryBindInfo sparse_bind;
941    sparse_bind.image = res->obj->image;
942    sparse_bind.bindCount = 1;
943    sparse.pImageOpaqueBinds = &sparse_bind;
944 
945    VkSparseMemoryBind mem_bind;
946    mem_bind.resourceOffset = offset;
947    mem_bind.size = MIN2(ZINK_SPARSE_BUFFER_PAGE_SIZE, res->sparse.imageMipTailSize - offset);
948    mem_bind.memory = commit ? (bo->mem ? bo->mem : bo->u.slab.real->mem) : VK_NULL_HANDLE;
949    mem_bind.memoryOffset = bo_offset + (commit ? (bo->mem ? 0 : bo->offset) : 0);
950    mem_bind.flags = 0;
951    sparse_bind.pBinds = &mem_bind;
952 
953    VkResult ret = VKSCR(QueueBindSparse)(screen->queue_sparse, 1, &sparse, VK_NULL_HANDLE);
954    if (zink_screen_handle_vkresult(screen, ret))
955       return sem;
956    VKSCR(DestroySemaphore)(screen->dev, sem, NULL);
957    return VK_NULL_HANDLE;
958 }
959 
960 bool
zink_bo_commit(struct zink_context * ctx,struct zink_resource * res,unsigned level,struct pipe_box * box,bool commit,VkSemaphore * sem)961 zink_bo_commit(struct zink_context *ctx, struct zink_resource *res, unsigned level, struct pipe_box *box, bool commit, VkSemaphore *sem)
962 {
963    bool ok = true;
964    struct zink_screen *screen = zink_screen(ctx->base.screen);
965    struct zink_bo *bo = res->obj->bo;
966    VkSemaphore cur_sem = VK_NULL_HANDLE;
967 
968    if (screen->faked_e5sparse && res->base.b.format == PIPE_FORMAT_R9G9B9E5_FLOAT)
969       return true;
970 
971    simple_mtx_lock(&screen->queue_lock);
972    simple_mtx_lock(&bo->lock);
973    if (res->base.b.target == PIPE_BUFFER) {
974       ok = buffer_bo_commit(ctx, res, box->x, box->width, commit, &cur_sem);
975       goto out;
976    }
977 
978    int gwidth, gheight, gdepth;
979    gwidth = res->sparse.formatProperties.imageGranularity.width;
980    gheight = res->sparse.formatProperties.imageGranularity.height;
981    gdepth = res->sparse.formatProperties.imageGranularity.depth;
982    assert(gwidth && gheight && gdepth);
983 
984    struct zink_sparse_commitment *comm = bo->u.sparse.commitments;
985    VkImageSubresource subresource = { res->aspect, level, 0 };
986    unsigned nwidth = DIV_ROUND_UP(box->width, gwidth);
987    unsigned nheight = DIV_ROUND_UP(box->height, gheight);
988    unsigned ndepth = DIV_ROUND_UP(box->depth, gdepth);
989    VkExtent3D lastBlockExtent = {
990       (box->width % gwidth) ? box->width % gwidth : gwidth,
991       (box->height % gheight) ? box->height % gheight : gheight,
992       (box->depth % gdepth) ? box->depth % gdepth : gdepth
993    };
994 #define NUM_BATCHED_BINDS 50
995    VkSparseImageMemoryBind ibind[NUM_BATCHED_BINDS];
996    uint32_t backing_start[NUM_BATCHED_BINDS], backing_size[NUM_BATCHED_BINDS];
997    struct zink_sparse_backing *backing[NUM_BATCHED_BINDS];
998    unsigned i = 0;
999    bool commits_pending = false;
1000    uint32_t va_page_offset = 0;
1001    for (unsigned l = 0; l < level; l++) {
1002       unsigned mipwidth = DIV_ROUND_UP(MAX2(res->base.b.width0 >> l, 1), gwidth);
1003       unsigned mipheight = DIV_ROUND_UP(MAX2(res->base.b.height0 >> l, 1), gheight);
1004       unsigned mipdepth = DIV_ROUND_UP(res->base.b.array_size > 1 ? res->base.b.array_size : MAX2(res->base.b.depth0 >> l, 1), gdepth);
1005       va_page_offset += mipwidth * mipheight * mipdepth;
1006    }
1007    for (unsigned d = 0; d < ndepth; d++) {
1008       for (unsigned h = 0; h < nheight; h++) {
1009          for (unsigned w = 0; w < nwidth; w++) {
1010             ibind[i].subresource = subresource;
1011             ibind[i].flags = 0;
1012             // Offset
1013             ibind[i].offset.x = w * gwidth;
1014             ibind[i].offset.y = h * gheight;
1015             if (res->base.b.array_size > 1) {
1016                ibind[i].subresource.arrayLayer = d * gdepth;
1017                ibind[i].offset.z = 0;
1018             } else {
1019                ibind[i].offset.z = d * gdepth;
1020             }
1021             // Size of the page
1022             ibind[i].extent.width = (w == nwidth - 1) ? lastBlockExtent.width : gwidth;
1023             ibind[i].extent.height = (h == nheight - 1) ? lastBlockExtent.height : gheight;
1024             ibind[i].extent.depth = (d == ndepth - 1 && res->base.b.target != PIPE_TEXTURE_CUBE) ? lastBlockExtent.depth : gdepth;
1025             uint32_t va_page = va_page_offset +
1026                               (d + (box->z / gdepth)) * ((MAX2(res->base.b.width0 >> level, 1) / gwidth) * (MAX2(res->base.b.height0 >> level, 1) / gheight)) +
1027                               (h + (box->y / gheight)) * (MAX2(res->base.b.width0 >> level, 1) / gwidth) +
1028                               (w + (box->x / gwidth));
1029 
1030             uint32_t end_va_page = va_page + 1;
1031 
1032             if (commit) {
1033                while (va_page < end_va_page) {
1034                   uint32_t span_va_page;
1035 
1036                   /* Skip pages that are already committed. */
1037                   if (comm[va_page].backing) {
1038                      va_page++;
1039                      continue;
1040                   }
1041 
1042                   /* Determine length of uncommitted span. */
1043                   span_va_page = va_page;
1044                   while (va_page < end_va_page && !comm[va_page].backing)
1045                      va_page++;
1046 
1047                   /* Fill the uncommitted span with chunks of backing memory. */
1048                   while (span_va_page < va_page) {
1049                      backing_size[i] = va_page - span_va_page;
1050                      backing[i] = sparse_backing_alloc(screen, bo, &backing_start[i], &backing_size[i]);
1051                      if (!backing[i]) {
1052                         ok = false;
1053                         goto out;
1054                      }
1055                      if (level >= res->sparse.imageMipTailFirstLod) {
1056                         uint32_t offset = res->sparse.imageMipTailOffset + d * res->sparse.imageMipTailStride;
1057                         cur_sem = texture_commit_miptail(screen, res, backing[i]->bo, backing_start[i], offset, commit, cur_sem);
1058                         if (!cur_sem)
1059                            goto out;
1060                      } else {
1061                         ibind[i].memory = backing[i]->bo->mem ? backing[i]->bo->mem : backing[i]->bo->u.slab.real->mem;
1062                         ibind[i].memoryOffset = backing_start[i] * ZINK_SPARSE_BUFFER_PAGE_SIZE +
1063                                                 (backing[i]->bo->mem ? 0 : backing[i]->bo->offset);
1064                         commits_pending = true;
1065                      }
1066 
1067                      while (backing_size[i]) {
1068                         comm[span_va_page].backing = backing[i];
1069                         comm[span_va_page].page = backing_start[i];
1070                         span_va_page++;
1071                         backing_start[i]++;
1072                         backing_size[i]--;
1073                      }
1074                      i++;
1075                   }
1076                }
1077             } else {
1078                ibind[i].memory = VK_NULL_HANDLE;
1079                ibind[i].memoryOffset = 0;
1080 
1081                while (va_page < end_va_page) {
1082                   /* Skip pages that are already uncommitted. */
1083                   if (!comm[va_page].backing) {
1084                      va_page++;
1085                      continue;
1086                   }
1087 
1088                   /* Group contiguous spans of pages. */
1089                   backing[i] = comm[va_page].backing;
1090                   backing_start[i] = comm[va_page].page;
1091                   comm[va_page].backing = NULL;
1092 
1093                   backing_size[i] = 1;
1094                   va_page++;
1095 
1096                   while (va_page < end_va_page &&
1097                          comm[va_page].backing == backing[i] &&
1098                          comm[va_page].page == backing_start[i] + backing_size[i]) {
1099                      comm[va_page].backing = NULL;
1100                      va_page++;
1101                      backing_size[i]++;
1102                   }
1103                   if (level >= res->sparse.imageMipTailFirstLod) {
1104                      uint32_t offset = res->sparse.imageMipTailOffset + d * res->sparse.imageMipTailStride;
1105                      cur_sem = texture_commit_miptail(screen, res, NULL, 0, offset, commit, cur_sem);
1106                      if (!cur_sem)
1107                         goto out;
1108                   } else {
1109                      commits_pending = true;
1110                   }
1111                   i++;
1112                }
1113             }
1114             if (i == ARRAY_SIZE(ibind)) {
1115                cur_sem = texture_commit_single(screen, res, ibind, ARRAY_SIZE(ibind), commit, cur_sem);
1116                if (!cur_sem) {
1117                   for (unsigned s = 0; s < i; s++) {
1118                      ok = sparse_backing_free(screen, backing[s]->bo, backing[s], backing_start[s], backing_size[s]);
1119                      if (!ok) {
1120                         /* Couldn't allocate tracking data structures, so we have to leak */
1121                         fprintf(stderr, "zink: leaking sparse backing memory\n");
1122                      }
1123                   }
1124                   ok = false;
1125                   goto out;
1126                }
1127                commits_pending = false;
1128                i = 0;
1129             }
1130          }
1131       }
1132    }
1133    if (commits_pending) {
1134       cur_sem = texture_commit_single(screen, res, ibind, i, commit, cur_sem);
1135       if (!cur_sem) {
1136          for (unsigned s = 0; s < i; s++) {
1137             ok = sparse_backing_free(screen, backing[s]->bo, backing[s], backing_start[s], backing_size[s]);
1138             if (!ok) {
1139                /* Couldn't allocate tracking data structures, so we have to leak */
1140                fprintf(stderr, "zink: leaking sparse backing memory\n");
1141             }
1142          }
1143          ok = false;
1144       }
1145    }
1146 out:
1147 
1148    simple_mtx_unlock(&bo->lock);
1149    simple_mtx_unlock(&screen->queue_lock);
1150    *sem = cur_sem;
1151    return ok;
1152 }
1153 
1154 bool
zink_bo_get_kms_handle(struct zink_screen * screen,struct zink_bo * bo,int fd,uint32_t * handle)1155 zink_bo_get_kms_handle(struct zink_screen *screen, struct zink_bo *bo, int fd, uint32_t *handle)
1156 {
1157 #ifdef ZINK_USE_DMABUF
1158    assert(bo->mem && !bo->u.real.use_reusable_pool);
1159    simple_mtx_lock(&bo->u.real.export_lock);
1160    list_for_each_entry(struct bo_export, export, &bo->u.real.exports, link) {
1161       if (export->drm_fd == fd) {
1162          simple_mtx_unlock(&bo->u.real.export_lock);
1163          *handle = export->gem_handle;
1164          return true;
1165       }
1166    }
1167    struct bo_export *export = CALLOC_STRUCT(bo_export);
1168    if (!export) {
1169       simple_mtx_unlock(&bo->u.real.export_lock);
1170       return false;
1171    }
1172    bool success = drmPrimeFDToHandle(screen->drm_fd, fd, handle) == 0;
1173    if (success) {
1174       list_addtail(&export->link, &bo->u.real.exports);
1175       export->gem_handle = *handle;
1176       export->drm_fd = screen->drm_fd;
1177    } else {
1178       mesa_loge("zink: failed drmPrimeFDToHandle %s", strerror(errno));
1179       FREE(export);
1180    }
1181    simple_mtx_unlock(&bo->u.real.export_lock);
1182    return success;
1183 #else
1184    return false;
1185 #endif
1186 }
1187 
1188 static const struct pb_vtbl bo_slab_vtbl = {
1189    /* Cast to void* because one of the function parameters is a struct pointer instead of void*. */
1190    (void*)bo_slab_destroy
1191    /* other functions are never called */
1192 };
1193 
1194 static struct pb_slab *
bo_slab_alloc(void * priv,unsigned mem_type_idx,unsigned entry_size,unsigned group_index,bool encrypted)1195 bo_slab_alloc(void *priv, unsigned mem_type_idx, unsigned entry_size, unsigned group_index, bool encrypted)
1196 {
1197    struct zink_screen *screen = priv;
1198    unsigned slab_size = 0;
1199    struct zink_slab *slab = CALLOC_STRUCT(zink_slab);
1200 
1201    if (!slab)
1202       return NULL;
1203 
1204    //struct pb_slabs *slabs = ((flags & RADEON_FLAG_ENCRYPTED) && screen->info.has_tmz_support) ?
1205       //screen->bo_slabs_encrypted : screen->bo_slabs;
1206    struct pb_slabs *slabs = screen->pb.bo_slabs;
1207 
1208    /* Determine the slab buffer size. */
1209    for (unsigned i = 0; i < NUM_SLAB_ALLOCATORS; i++) {
1210       unsigned max_entry_size = 1 << (slabs[i].min_order + slabs[i].num_orders - 1);
1211 
1212       if (entry_size <= max_entry_size) {
1213          /* The slab size is twice the size of the largest possible entry. */
1214          slab_size = max_entry_size * 2;
1215 
1216          if (!util_is_power_of_two_nonzero(entry_size)) {
1217             assert(util_is_power_of_two_nonzero(entry_size * 4 / 3));
1218 
1219             /* If the entry size is 3/4 of a power of two, we would waste space and not gain
1220              * anything if we allocated only twice the power of two for the backing buffer:
1221              *   2 * 3/4 = 1.5 usable with buffer size 2
1222              *
1223              * Allocating 5 times the entry size leads us to the next power of two and results
1224              * in a much better memory utilization:
1225              *   5 * 3/4 = 3.75 usable with buffer size 4
1226              */
1227             if (entry_size * 5 > slab_size)
1228                slab_size = util_next_power_of_two(entry_size * 5);
1229          }
1230 
1231          break;
1232       }
1233    }
1234    assert(slab_size != 0);
1235 
1236    slab->buffer = zink_bo(zink_bo_create(screen, slab_size, slab_size, zink_heap_from_domain_flags(screen->info.mem_props.memoryTypes[mem_type_idx].propertyFlags, 0),
1237                                          0, mem_type_idx, NULL));
1238    if (!slab->buffer)
1239       goto fail;
1240 
1241    slab_size = slab->buffer->base.base.size;
1242 
1243    slab->base.num_entries = slab_size / entry_size;
1244    slab->base.num_free = slab->base.num_entries;
1245    slab->base.group_index = group_index;
1246    slab->base.entry_size = entry_size;
1247    slab->entries = CALLOC(slab->base.num_entries, sizeof(*slab->entries));
1248    if (!slab->entries)
1249       goto fail_buffer;
1250 
1251    list_inithead(&slab->base.free);
1252 
1253    for (unsigned i = 0; i < slab->base.num_entries; ++i) {
1254       struct zink_bo *bo = &slab->entries[i];
1255 
1256       simple_mtx_init(&bo->lock, mtx_plain);
1257       bo->base.base.alignment_log2 = util_logbase2(get_slab_entry_alignment(screen, entry_size));
1258       bo->base.base.size = entry_size;
1259       bo->base.vtbl = &bo_slab_vtbl;
1260       bo->offset = slab->buffer->offset + i * entry_size;
1261       bo->u.slab.entry.slab = &slab->base;
1262 
1263       if (slab->buffer->mem) {
1264          /* The slab is not suballocated. */
1265          bo->u.slab.real = slab->buffer;
1266       } else {
1267          /* The slab is allocated out of a bigger slab. */
1268          bo->u.slab.real = slab->buffer->u.slab.real;
1269          assert(bo->u.slab.real->mem);
1270       }
1271       bo->base.base.placement = bo->u.slab.real->base.base.placement;
1272 
1273       list_addtail(&bo->u.slab.entry.head, &slab->base.free);
1274    }
1275 
1276    /* Wasted alignment due to slabs with 3/4 allocations being aligned to a power of two. */
1277    assert(slab->base.num_entries * entry_size <= slab_size);
1278 
1279    return &slab->base;
1280 
1281 fail_buffer:
1282    zink_bo_unref(screen, slab->buffer);
1283 fail:
1284    FREE(slab);
1285    return NULL;
1286 }
1287 
1288 static struct pb_slab *
bo_slab_alloc_normal(void * priv,unsigned mem_type_idx,unsigned entry_size,unsigned group_index)1289 bo_slab_alloc_normal(void *priv, unsigned mem_type_idx, unsigned entry_size, unsigned group_index)
1290 {
1291    return bo_slab_alloc(priv, mem_type_idx, entry_size, group_index, false);
1292 }
1293 
1294 bool
zink_bo_init(struct zink_screen * screen)1295 zink_bo_init(struct zink_screen *screen)
1296 {
1297    uint64_t total_mem = 0;
1298    for (uint32_t i = 0; i < screen->info.mem_props.memoryHeapCount; ++i)
1299       total_mem += screen->info.mem_props.memoryHeaps[i].size;
1300    /* Create managers. */
1301    pb_cache_init(&screen->pb.bo_cache, screen->info.mem_props.memoryTypeCount,
1302                  500000, 2.0f, 0,
1303                  total_mem / 8, offsetof(struct zink_bo, cache_entry), screen,
1304                  (void*)bo_destroy, (void*)bo_can_reclaim);
1305 
1306    unsigned min_slab_order = MIN_SLAB_ORDER;  /* 256 bytes */
1307    unsigned max_slab_order = 20; /* 1 MB (slab size = 2 MB) */
1308    unsigned num_slab_orders_per_allocator = (max_slab_order - min_slab_order) /
1309                                             NUM_SLAB_ALLOCATORS;
1310 
1311    /* Divide the size order range among slab managers. */
1312    for (unsigned i = 0; i < NUM_SLAB_ALLOCATORS; i++) {
1313       unsigned min_order = min_slab_order;
1314       unsigned max_order = MIN2(min_order + num_slab_orders_per_allocator,
1315                                 max_slab_order);
1316 
1317       if (!pb_slabs_init(&screen->pb.bo_slabs[i],
1318                          min_order, max_order,
1319                          screen->info.mem_props.memoryTypeCount, true,
1320                          screen,
1321                          bo_can_reclaim_slab,
1322                          bo_slab_alloc_normal,
1323                          (void*)bo_slab_free)) {
1324          return false;
1325       }
1326       min_slab_order = max_order + 1;
1327    }
1328    screen->pb.min_alloc_size = 1 << screen->pb.bo_slabs[0].min_order;
1329    return true;
1330 }
1331 
1332 void
zink_bo_deinit(struct zink_screen * screen)1333 zink_bo_deinit(struct zink_screen *screen)
1334 {
1335    for (unsigned i = 0; i < NUM_SLAB_ALLOCATORS; i++) {
1336       if (screen->pb.bo_slabs[i].groups)
1337          pb_slabs_deinit(&screen->pb.bo_slabs[i]);
1338    }
1339    pb_cache_deinit(&screen->pb.bo_cache);
1340 }
1341