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1 /**************************************************************************
2  *
3  * Copyright 2008 VMware, Inc.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 #include "util/format/u_formats.h"
29 #include "pipe/p_defines.h"
30 #include "pipe/p_screen.h"
31 
32 #include "util/format/u_format.h"
33 #include "util/u_debug.h"
34 #include "util/u_memory.h"
35 
36 #include <GL/gl.h>
37 #include "stw_gdishim.h"
38 #include "gldrv.h"
39 #include "stw_device.h"
40 #include "stw_framebuffer.h"
41 #include "stw_pixelformat.h"
42 #include "stw_tls.h"
43 #include "stw_winsys.h"
44 
45 
46 struct stw_pf_color_info
47 {
48    enum pipe_format format;
49    struct {
50       unsigned char red;
51       unsigned char green;
52       unsigned char blue;
53       unsigned char alpha;
54    } bits;
55    struct {
56       unsigned char red;
57       unsigned char green;
58       unsigned char blue;
59       unsigned char alpha;
60    } shift;
61 };
62 
63 struct stw_pf_depth_info
64 {
65    enum pipe_format format;
66    struct {
67       unsigned char depth;
68       unsigned char stencil;
69    } bits;
70 };
71 
72 
73 /* NOTE: order matters, since in otherwise equal circumstances the first
74  * format listed will get chosen */
75 
76 static const struct stw_pf_color_info
77 stw_pf_color[] = {
78    /* no-alpha */
79    { PIPE_FORMAT_B8G8R8X8_UNORM,     { 8,  8,  8,  0}, {16,  8,  0,  0} },
80    { PIPE_FORMAT_X8R8G8B8_UNORM,     { 8,  8,  8,  0}, { 8, 16, 24,  0} },
81    /* alpha */
82    { PIPE_FORMAT_B8G8R8A8_UNORM,     { 8,  8,  8,  8}, {16,  8,  0, 24} },
83    { PIPE_FORMAT_A8R8G8B8_UNORM,     { 8,  8,  8,  8}, { 8, 16, 24,  0} },
84    /* shallow bit depths */
85    { PIPE_FORMAT_B5G6R5_UNORM,       { 5,  6,  5,  0}, {11,  5,  0,  0} },
86    { PIPE_FORMAT_B5G5R5A1_UNORM,     { 5,  5,  5,  1}, {10,  5,  0, 15} },
87    { PIPE_FORMAT_B4G4R4A4_UNORM,     { 4,  4,  4,  4}, {16,  4,  0, 12} },
88    /* HDR bit depths */
89    { PIPE_FORMAT_R16G16B16A16_FLOAT, {16, 16, 16, 16}, { 0, 16, 32, 48 }},
90    { PIPE_FORMAT_R10G10B10A2_UNORM,  {10, 10, 10,  2}, { 0, 10, 20, 30} },
91 };
92 
93 static const struct stw_pf_color_info
94 stw_pf_color_extended[] = {
95    { PIPE_FORMAT_R32G32B32A32_FLOAT, {32, 32, 32, 32}, {0, 32, 64, 96} }
96 };
97 
98 static const struct stw_pf_depth_info
99 stw_pf_depth_stencil[] = {
100    /* pure depth */
101    { PIPE_FORMAT_Z32_UNORM,   {32, 0} },
102    { PIPE_FORMAT_X8Z24_UNORM, {24, 0} },
103    { PIPE_FORMAT_Z24X8_UNORM, {24, 0} },
104    { PIPE_FORMAT_Z16_UNORM,   {16, 0} },
105    /* combined depth-stencil */
106    { PIPE_FORMAT_Z24_UNORM_S8_UINT, {24, 8} },
107    { PIPE_FORMAT_S8_UINT_Z24_UNORM, {24, 8} }
108 };
109 
110 static const stw_pfd_flag
111 stw_pf_flag[] = {
112    0,
113    stw_pfd_double_buffer,
114    stw_pfd_gdi_support,
115    stw_pfd_double_buffer | stw_pfd_gdi_support,
116 };
117 
118 
119 const unsigned
120 stw_pf_multisample[] = {
121    0,
122    4,
123    8,
124    16
125 };
126 
127 
128 static void
stw_pixelformat_add(struct stw_device * stw_dev,bool extended,const struct stw_pf_color_info * color,const struct stw_pf_depth_info * depth,unsigned accum,bool doublebuffer,bool gdi,unsigned samples)129 stw_pixelformat_add(struct stw_device *stw_dev,
130                     bool extended,
131                     const struct stw_pf_color_info *color,
132                     const struct stw_pf_depth_info *depth,
133                     unsigned accum,
134                     bool doublebuffer,
135                     bool gdi,
136                     unsigned samples)
137 {
138    struct stw_pixelformat_info *pfi;
139 
140    assert(util_format_get_component_bits(color->format, UTIL_FORMAT_COLORSPACE_RGB, 0) == color->bits.red);
141    assert(util_format_get_component_bits(color->format, UTIL_FORMAT_COLORSPACE_RGB, 1) == color->bits.green);
142    assert(util_format_get_component_bits(color->format, UTIL_FORMAT_COLORSPACE_RGB, 2) == color->bits.blue);
143    assert(util_format_get_component_bits(color->format, UTIL_FORMAT_COLORSPACE_RGB, 3) == color->bits.alpha);
144    assert(util_format_get_component_bits(depth->format, UTIL_FORMAT_COLORSPACE_ZS, 0) == depth->bits.depth);
145    assert(util_format_get_component_bits(depth->format, UTIL_FORMAT_COLORSPACE_ZS, 1) == depth->bits.stencil);
146 
147    pfi = util_dynarray_grow(&stw_dev->pixelformats,
148                             struct stw_pixelformat_info,
149                             1);
150 
151    memset(pfi, 0, sizeof *pfi);
152 
153    pfi->iPixelFormat = util_dynarray_num_elements(&stw_dev->pixelformats, struct stw_pixelformat_info);
154    pfi->pfd.nSize = sizeof pfi->pfd;
155    pfi->pfd.nVersion = 1;
156 
157    pfi->pfd.dwFlags = PFD_SUPPORT_OPENGL;
158 
159    /* TODO: also support non-native pixel formats */
160    if (!extended) {
161       pfi->pfd.dwFlags |= PFD_DRAW_TO_WINDOW;
162    }
163 
164    /* See http://www.opengl.org/pipeline/article/vol003_7/ */
165    pfi->pfd.dwFlags |= PFD_SUPPORT_COMPOSITION;
166 
167    if (doublebuffer)
168       pfi->pfd.dwFlags |= PFD_DOUBLEBUFFER | PFD_SWAP_EXCHANGE;
169 
170    if (gdi)
171       pfi->pfd.dwFlags |= PFD_SUPPORT_GDI;
172 
173    pfi->pfd.iPixelType = PFD_TYPE_RGBA;
174 
175    pfi->pfd.cColorBits =
176       color->bits.red + color->bits.green + color->bits.blue + color->bits.alpha;
177    pfi->pfd.cRedBits = color->bits.red;
178    pfi->pfd.cRedShift = color->shift.red;
179    pfi->pfd.cGreenBits = color->bits.green;
180    pfi->pfd.cGreenShift = color->shift.green;
181    pfi->pfd.cBlueBits = color->bits.blue;
182    pfi->pfd.cBlueShift = color->shift.blue;
183    pfi->pfd.cAlphaBits = color->bits.alpha;
184    pfi->pfd.cAlphaShift = color->shift.alpha;
185    pfi->pfd.cAccumBits = 4*accum;
186    pfi->pfd.cAccumRedBits = accum;
187    pfi->pfd.cAccumGreenBits = accum;
188    pfi->pfd.cAccumBlueBits = accum;
189    pfi->pfd.cAccumAlphaBits = accum;
190    pfi->pfd.cDepthBits = depth->bits.depth;
191    pfi->pfd.cStencilBits = depth->bits.stencil;
192    pfi->pfd.cAuxBuffers = 0;
193    pfi->pfd.iLayerType = 0;
194    pfi->pfd.bReserved = 0;
195    pfi->pfd.dwLayerMask = 0;
196    pfi->pfd.dwVisibleMask = 0;
197    pfi->pfd.dwDamageMask = 0;
198 
199    /*
200     * since gallium frontend can allocate depth/stencil/accum buffers, we provide
201     * only color buffers here in the non-zink case, however in the zink case
202     * kopper requires that we allocate depth/stencil through the winsys
203     */
204    pfi->stvis.buffer_mask = ST_ATTACHMENT_FRONT_LEFT_MASK;
205    if (doublebuffer)
206       pfi->stvis.buffer_mask |= ST_ATTACHMENT_BACK_LEFT_MASK;
207 
208    pfi->stvis.color_format = color->format;
209    pfi->stvis.depth_stencil_format = depth->format;
210 
211 #ifdef GALLIUM_ZINK
212    if (stw_dev->zink && (depth->bits.depth > 0 || depth->bits.stencil > 0))
213       pfi->stvis.buffer_mask |= ST_ATTACHMENT_DEPTH_STENCIL_MASK;
214 #endif
215 
216    pfi->stvis.accum_format = (accum) ?
217       PIPE_FORMAT_R16G16B16A16_SNORM : PIPE_FORMAT_NONE;
218 
219    pfi->stvis.samples = samples;
220 
221    /* WGL_ARB_render_texture */
222    if (color->bits.alpha)
223       pfi->bindToTextureRGBA = true;
224 
225    pfi->bindToTextureRGB = true;
226 
227    if (!extended) {
228       ++stw_dev->pixelformat_count;
229       assert(stw_dev->pixelformat_count ==
230              util_dynarray_num_elements(&stw_dev->pixelformats,
231                                         struct stw_pixelformat_info));
232    }
233 }
234 
235 
236 /**
237  * Add the depth/stencil/accum/ms variants for a list of color formats.
238  */
239 static unsigned
add_color_format_variants(const struct stw_pf_color_info * color_formats,unsigned num_color_formats,bool extended)240 add_color_format_variants(const struct stw_pf_color_info *color_formats,
241                           unsigned num_color_formats, bool extended)
242 {
243    struct pipe_screen *screen = stw_dev->screen;
244    unsigned cfmt, ms, ds, acc, f;
245    unsigned bind_flags = PIPE_BIND_RENDER_TARGET;
246    unsigned num_added = 0;
247    int force_samples = 0;
248 
249    unsigned supported_flags = 0;
250    if (stw_dev->stw_winsys && stw_dev->stw_winsys->get_pfd_flags)
251       supported_flags = stw_dev->stw_winsys->get_pfd_flags(screen);
252 
253    /* Since GLUT for Windows doesn't support MSAA we have an env var
254     * to force all pixel formats to have a particular number of samples.
255     */
256    {
257       const char *samples = getenv("WGL_FORCE_MSAA");
258       if (!samples) {
259          static bool warned = false;
260          samples = getenv("SVGA_FORCE_MSAA");
261          if (samples && !warned) {
262             fprintf(stderr, "*** SVGA_FORCE_MSAA is deprecated; "
263                     "use WGL_FORCE_MSAA instead ***\n");
264             warned = true;
265          }
266       }
267 
268       if (samples)
269          force_samples = atoi(samples);
270    }
271 
272    if (!extended) {
273       bind_flags |= PIPE_BIND_DISPLAY_TARGET;
274    }
275 
276    for (ms = 0; ms < ARRAY_SIZE(stw_pf_multisample); ms++) {
277       unsigned samples = stw_pf_multisample[ms];
278 
279       if (force_samples && samples != force_samples)
280          continue;
281 
282       for (cfmt = 0; cfmt < num_color_formats; cfmt++) {
283          if (!screen->is_format_supported(screen, color_formats[cfmt].format,
284                                           PIPE_TEXTURE_2D, samples, samples,
285                                           bind_flags)) {
286             continue;
287          }
288 
289          for (ds = 0; ds < ARRAY_SIZE(stw_pf_depth_stencil); ds++) {
290             const struct stw_pf_depth_info *depth = &stw_pf_depth_stencil[ds];
291 
292             if (!screen->is_format_supported(screen, depth->format,
293                                              PIPE_TEXTURE_2D, samples,
294                                              samples,
295                                              PIPE_BIND_DEPTH_STENCIL)) {
296                continue;
297             }
298 
299             for (f = 0; f < ARRAY_SIZE(stw_pf_flag); f++) {
300                stw_pfd_flag flag = stw_pf_flag[f];
301                if ((supported_flags & flag) != flag)
302                   continue;
303                for (acc = 0; acc < 2; acc++) {
304                   stw_pixelformat_add(stw_dev, extended, &color_formats[cfmt],
305                                        depth, acc * 16,
306                                        (flag & stw_pfd_double_buffer) != 0,
307                                        (flag == stw_pfd_gdi_support) != 0, samples);
308                   num_added++;
309                }
310             }
311          }
312       }
313    }
314 
315    return num_added;
316 }
317 
318 
319 void
stw_pixelformat_init(void)320 stw_pixelformat_init(void)
321 {
322    unsigned num_formats;
323 
324    assert(!stw_dev->pixelformat_count);
325 
326    util_dynarray_init(&stw_dev->pixelformats, NULL);
327 
328    /* normal, displayable formats */
329    num_formats = add_color_format_variants(stw_pf_color,
330                                            ARRAY_SIZE(stw_pf_color), false);
331    assert(num_formats > 0);
332 
333    /* extended, pbuffer-only formats */
334    add_color_format_variants(stw_pf_color_extended,
335                              ARRAY_SIZE(stw_pf_color_extended), true);
336 
337    assert(stw_dev->pixelformat_count <=
338           util_dynarray_num_elements(&stw_dev->pixelformats,
339                                      struct stw_pixelformat_info));
340 }
341 
342 
343 uint
stw_pixelformat_get_count(HDC hdc)344 stw_pixelformat_get_count(HDC hdc)
345 {
346    if (!stw_init_screen(hdc))
347       return 0;
348 
349    return stw_dev->pixelformat_count;
350 }
351 
352 
353 uint
stw_pixelformat_get_extended_count(HDC hdc)354 stw_pixelformat_get_extended_count(HDC hdc)
355 {
356    if (!stw_init_screen(hdc))
357       return 0;
358 
359    return util_dynarray_num_elements(&stw_dev->pixelformats,
360                                      struct stw_pixelformat_info);
361 }
362 
363 
364 const struct stw_pixelformat_info *
stw_pixelformat_get_info(int iPixelFormat)365 stw_pixelformat_get_info(int iPixelFormat)
366 {
367    unsigned index;
368 
369    if (iPixelFormat <= 0) {
370       return NULL;
371    }
372 
373    index = iPixelFormat - 1;
374    if (index >= util_dynarray_num_elements(&stw_dev->pixelformats,
375                                            struct stw_pixelformat_info)) {
376       return NULL;
377    }
378 
379    return util_dynarray_element(&stw_dev->pixelformats,
380                                 struct stw_pixelformat_info,
381                                 index);
382 }
383 
384 /**
385  * Return the stw pixel format that most closely matches the pixel format
386  * on HDC.
387  * Used to get a pixel format when SetPixelFormat() hasn't been called before.
388  */
389 int
stw_pixelformat_guess(HDC hdc)390 stw_pixelformat_guess(HDC hdc)
391 {
392    int iPixelFormat = GetPixelFormat(hdc);
393    PIXELFORMATDESCRIPTOR pfd;
394 
395    if (!iPixelFormat)
396       return 0;
397    if (!DescribePixelFormat(hdc, iPixelFormat, sizeof(pfd), &pfd))
398       return 0;
399    return stw_pixelformat_choose(hdc, &pfd);
400 }
401 
402 const struct stw_pixelformat_info *
stw_pixelformat_get_info_from_hdc(HDC hdc)403 stw_pixelformat_get_info_from_hdc(HDC hdc)
404 {
405    /*
406     * GDI only knows about displayable pixel formats, so determine the pixel
407     * format from the framebuffer.
408     *
409     * This also allows to use a OpenGL DLL / ICD without installing.
410     */
411    struct stw_framebuffer *fb;
412    fb = stw_framebuffer_from_hdc(hdc);
413    if (fb) {
414       const struct stw_pixelformat_info *pfi = fb->pfi;
415       stw_framebuffer_unlock(fb);
416       return pfi;
417    }
418 
419    /* Applications should call SetPixelFormat before creating a context,
420     * but not all do, and the opengl32 runtime seems to use a default
421     * pixel format in some cases, so use that.
422     */
423    int iPixelFormat = stw_pixelformat_guess(hdc);
424    if (!iPixelFormat)
425       return 0;
426 
427    return stw_pixelformat_get_info( iPixelFormat );
428 }
429 
430 
431 LONG APIENTRY
DrvDescribePixelFormat(HDC hdc,INT iPixelFormat,ULONG cjpfd,PIXELFORMATDESCRIPTOR * ppfd)432 DrvDescribePixelFormat(HDC hdc, INT iPixelFormat, ULONG cjpfd,
433                        PIXELFORMATDESCRIPTOR *ppfd)
434 {
435    uint count;
436    const struct stw_pixelformat_info *pfi;
437 
438    if (!stw_dev)
439       return 0;
440 
441    count = stw_pixelformat_get_count(hdc);
442 
443    if (ppfd == NULL)
444       return count;
445 
446    if (cjpfd != sizeof(PIXELFORMATDESCRIPTOR))
447       return 0;
448 
449    pfi = stw_pixelformat_get_info(iPixelFormat);
450    if (!pfi) {
451       return 0;
452    }
453 
454    memcpy(ppfd, &pfi->pfd, sizeof(PIXELFORMATDESCRIPTOR));
455 
456    return count;
457 }
458 
459 
460 BOOL APIENTRY
DrvDescribeLayerPlane(HDC hdc,INT iPixelFormat,INT iLayerPlane,UINT nBytes,LPLAYERPLANEDESCRIPTOR plpd)461 DrvDescribeLayerPlane(HDC hdc, INT iPixelFormat, INT iLayerPlane,
462                       UINT nBytes, LPLAYERPLANEDESCRIPTOR plpd)
463 {
464    assert(0);
465    return false;
466 }
467 
468 
469 int APIENTRY
DrvGetLayerPaletteEntries(HDC hdc,INT iLayerPlane,INT iStart,INT cEntries,COLORREF * pcr)470 DrvGetLayerPaletteEntries(HDC hdc, INT iLayerPlane, INT iStart,
471                           INT cEntries, COLORREF *pcr)
472 {
473    assert(0);
474    return 0;
475 }
476 
477 
478 int APIENTRY
DrvSetLayerPaletteEntries(HDC hdc,INT iLayerPlane,INT iStart,INT cEntries,CONST COLORREF * pcr)479 DrvSetLayerPaletteEntries(HDC hdc, INT iLayerPlane, INT iStart,
480                           INT cEntries, CONST COLORREF *pcr)
481 {
482    assert(0);
483    return 0;
484 }
485 
486 
487 BOOL APIENTRY
DrvRealizeLayerPalette(HDC hdc,INT iLayerPlane,BOOL bRealize)488 DrvRealizeLayerPalette(HDC hdc, INT iLayerPlane, BOOL bRealize)
489 {
490    assert(0);
491    return false;
492 }
493 
494 
495 /* Only used by the wgl code, but have it here to avoid exporting the
496  * pixelformat.h functionality.
497  */
498 int
stw_pixelformat_choose(HDC hdc,CONST PIXELFORMATDESCRIPTOR * ppfd)499 stw_pixelformat_choose(HDC hdc, CONST PIXELFORMATDESCRIPTOR *ppfd)
500 {
501    uint count;
502    uint index;
503    uint bestindex;
504    uint bestdelta;
505 
506    count = stw_pixelformat_get_extended_count(hdc);
507    bestindex = 0;
508    bestdelta = ~0U;
509 
510    for (index = 1; index <= count; index++) {
511       uint delta = 0;
512       const struct stw_pixelformat_info *pfi = stw_pixelformat_get_info(index);
513 
514       if (!(ppfd->dwFlags & PFD_DOUBLEBUFFER_DONTCARE) &&
515           !!(ppfd->dwFlags & PFD_DOUBLEBUFFER) !=
516           !!(pfi->pfd.dwFlags & PFD_DOUBLEBUFFER))
517          continue;
518 
519       /* Selection logic:
520       * - Enabling a feature (depth, stencil...) is given highest priority.
521       * - Giving as many bits as requested is given medium priority.
522       * - Giving no more bits than requested is given lowest priority.
523       */
524 
525       if (ppfd->cColorBits && !pfi->pfd.cColorBits)
526          delta += 10000;
527       else if (ppfd->cColorBits > pfi->pfd.cColorBits)
528          delta += 100;
529       else if (ppfd->cColorBits < pfi->pfd.cColorBits)
530          delta++;
531 
532       if (ppfd->cDepthBits && !pfi->pfd.cDepthBits)
533          delta += 10000;
534       else if (ppfd->cDepthBits > pfi->pfd.cDepthBits)
535          delta += 200;
536       else if (ppfd->cDepthBits < pfi->pfd.cDepthBits)
537          delta += 2;
538 
539       if (ppfd->cStencilBits && !pfi->pfd.cStencilBits)
540          delta += 10000;
541       else if (ppfd->cStencilBits > pfi->pfd.cStencilBits)
542          delta += 400;
543       else if (ppfd->cStencilBits < pfi->pfd.cStencilBits)
544          delta++;
545 
546       if (ppfd->cAlphaBits && !pfi->pfd.cAlphaBits)
547          delta += 10000;
548       else if (ppfd->cAlphaBits > pfi->pfd.cAlphaBits)
549          delta += 100;
550       else if (ppfd->cAlphaBits < pfi->pfd.cAlphaBits)
551          delta++;
552 
553       if (ppfd->cRedBits && !pfi->pfd.cRedBits)
554          delta += 10000;
555       else if (ppfd->cRedBits > pfi->pfd.cRedBits)
556          delta += 100;
557       else if (ppfd->cRedBits < pfi->pfd.cRedBits)
558          delta++;
559 
560       if (ppfd->cGreenBits && !pfi->pfd.cGreenBits)
561          delta += 10000;
562       else if (ppfd->cGreenBits > pfi->pfd.cGreenBits)
563          delta += 100;
564       else if (ppfd->cGreenBits < pfi->pfd.cGreenBits)
565          delta++;
566 
567       if (ppfd->cBlueBits && !pfi->pfd.cBlueBits)
568          delta += 10000;
569       else if (ppfd->cBlueBits > pfi->pfd.cBlueBits)
570          delta += 100;
571       else if (ppfd->cBlueBits < pfi->pfd.cBlueBits)
572          delta++;
573 
574       if (delta < bestdelta) {
575          bestindex = index;
576          bestdelta = delta;
577          if (bestdelta == 0)
578             break;
579       }
580    }
581 
582    return bestindex;
583 }
584