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1# Copyright © Microsoft Corporation
2
3# Permission is hereby granted, free of charge, to any person obtaining a
4# copy of this software and associated documentation files (the "Software"),
5# to deal in the Software without restriction, including without limitation
6# the rights to use, copy, modify, merge, publish, distribute, sublicense,
7# and/or sell copies of the Software, and to permit persons to whom the
8# Software is furnished to do so, subject to the following conditions:
9
10# The above copyright notice and this permission notice (including the next
11# paragraph) shall be included in all copies or substantial portions of the
12# Software.
13
14# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
17# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
19# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
20# IN THE SOFTWARE.
21
22files_libd3d12winsys = files('d3d12_wgl_winsys.c')
23if target_machine.system().startswith('Gaming.Xbox')
24  files_libd3d12winsys += files('d3d12_wgl_framebuffer_xbox.cpp')
25else
26  files_libd3d12winsys += files('d3d12_wgl_framebuffer.cpp')
27endif
28
29libd3d12winsys = static_library(
30  'd3d12winsys',
31  files_libd3d12winsys,
32  include_directories : [inc_src, inc_wgl, inc_include, inc_gallium, inc_gallium_aux, inc_gallium_drivers],
33  dependencies : [dep_dxheaders, idep_nir_headers, idep_libdxil_compiler],
34  gnu_symbol_visibility : 'hidden',
35)
36
37winsys_d3d12_wgl = declare_dependency(
38  link_with : [libd3d12winsys],
39)
40