1# Copyright © Microsoft Corporation 2 3# Permission is hereby granted, free of charge, to any person obtaining a 4# copy of this software and associated documentation files (the "Software"), 5# to deal in the Software without restriction, including without limitation 6# the rights to use, copy, modify, merge, publish, distribute, sublicense, 7# and/or sell copies of the Software, and to permit persons to whom the 8# Software is furnished to do so, subject to the following conditions: 9 10# The above copyright notice and this permission notice (including the next 11# paragraph) shall be included in all copies or substantial portions of the 12# Software. 13 14# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 15# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 16# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 17# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 18# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 19# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 20# IN THE SOFTWARE. 21 22files_libd3d12winsys = files('d3d12_wgl_winsys.c') 23if target_machine.system().startswith('Gaming.Xbox') 24 files_libd3d12winsys += files('d3d12_wgl_framebuffer_xbox.cpp') 25else 26 files_libd3d12winsys += files('d3d12_wgl_framebuffer.cpp') 27endif 28 29libd3d12winsys = static_library( 30 'd3d12winsys', 31 files_libd3d12winsys, 32 include_directories : [inc_src, inc_wgl, inc_include, inc_gallium, inc_gallium_aux, inc_gallium_drivers], 33 dependencies : [dep_dxheaders, idep_nir_headers, idep_libdxil_compiler], 34 gnu_symbol_visibility : 'hidden', 35) 36 37winsys_d3d12_wgl = declare_dependency( 38 link_with : [libd3d12winsys], 39) 40