• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 // Copyright 2022 The Android Open Source Project
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 // http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either expresso or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #pragma once
16 
17 #include <memory>
18 
19 #include "BorrowedImage.h"
20 #include "FrameworkFormats.h"
21 #include "Handle.h"
22 #include "Hwc2.h"
23 #include "aemu/base/files/Stream.h"
24 #include "render-utils/Renderer.h"
25 #include "snapshot/LazySnapshotObj.h"
26 
27 #if GFXSTREAM_ENABLE_HOST_GLES
28 #include "gl/ColorBufferGl.h"
29 #else
30 #include "GlesCompat.h"
31 #endif
32 
33 namespace gfxstream {
34 namespace gl {
35 class EmulationGl;
36 }  // namespace gl
37 }  // namespace gfxstream
38 
39 namespace gfxstream {
40 namespace vk {
41 class ColorBufferVk;
42 struct VkEmulation;
43 }  // namespace vk
44 }  // namespace gfxstream
45 
46 namespace gfxstream {
47 
48 class ColorBuffer : public android::snapshot::LazySnapshotObj<ColorBuffer> {
49    public:
50     static std::shared_ptr<ColorBuffer> create(gl::EmulationGl* emulationGl,
51                                                vk::VkEmulation* emulationVk, uint32_t width,
52                                                uint32_t height, GLenum format,
53                                                FrameworkFormat frameworkFormat, HandleType handle);
54 
55     static std::shared_ptr<ColorBuffer> onLoad(gl::EmulationGl* emulationGl,
56                                                vk::VkEmulation* emulationVk,
57                                                android::base::Stream* stream);
58     void onSave(android::base::Stream* stream);
59     void restore();
60 
getHndl()61     HandleType getHndl() const { return mHandle; }
getWidth()62     uint32_t getWidth() const { return mWidth; }
getHeight()63     uint32_t getHeight() const { return mHeight; }
getFormat()64     GLenum getFormat() const { return mFormat; }
getFrameworkFormat()65     FrameworkFormat getFrameworkFormat() const { return mFrameworkFormat; }
66 
67     void readToBytes(int x, int y, int width, int height, GLenum pixelsFormat, GLenum pixelsType,
68                      void* outPixels);
69     void readToBytesScaled(int pixelsWidth, int pixelsHeight, GLenum pixelsFormat,
70                            GLenum pixelsType, int pixelsRotation, Rect rect, void* outPixels);
71     void readYuvToBytes(int x, int y, int width, int height, void* outPixels, uint32_t pixelsSize);
72 
73     bool updateFromBytes(int x, int y, int width, int height, GLenum pixelsFormat,
74                          GLenum pixelsType, const void* pixels);
75     bool updateFromBytes(int x, int y, int width, int height, FrameworkFormat frameworkFormat,
76                          GLenum pixelsFormat, GLenum pixelsType, const void* pixels,
77                          void* metadata = nullptr);
78     bool updateGlFromBytes(const void* bytes, std::size_t bytesSize);
79 
80     enum class UsedApi {
81         kGl,
82         kVk,
83     };
84     std::unique_ptr<BorrowedImageInfo> borrowForComposition(UsedApi api, bool isTarget);
85     std::unique_ptr<BorrowedImageInfo> borrowForDisplay(UsedApi api);
86 
87     bool flushFromGl();
88     bool flushFromVk();
89     bool flushFromVkBytes(const void* bytes, size_t bytesSize);
90     bool invalidateForGl();
91     bool invalidateForVk();
92     bool importNativeResource(void* nativeResource, uint32_t type, bool preserveContent);
93 
94 #if GFXSTREAM_ENABLE_HOST_GLES
95     GLuint glOpGetTexture();
96     bool glOpBlitFromCurrentReadBuffer();
97     bool glOpBindToTexture();
98     bool glOpBindToTexture2();
99     bool glOpBindToRenderbuffer();
100     void glOpReadback(unsigned char* img, bool readbackBgra);
101     void glOpReadbackAsync(GLuint buffer, bool readbackBgra);
102     bool glOpImportEglImage(void* image, bool preserveContent);
103     bool glOpImportEglNativePixmap(void* pixmap, bool preserveContent);
104     void glOpSwapYuvTexturesAndUpdate(GLenum format, GLenum type, FrameworkFormat frameworkFormat,
105                                       GLuint* textures);
106     bool glOpReadContents(size_t* outNumBytes, void* outContents);
107     bool glOpIsFastBlitSupported() const;
108     void glOpPostLayer(const ComposeLayer& l, int frameWidth, int frameHeight);
109     void glOpPostViewportScaledWithOverlay(float rotation, float dx, float dy);
110 #endif
111 
112    private:
113     ColorBuffer(HandleType, uint32_t width, uint32_t height, GLenum format,
114                 FrameworkFormat frameworkFormat);
115 
116     const HandleType mHandle;
117     const uint32_t mWidth;
118     const uint32_t mHeight;
119     const GLenum mFormat;
120     const FrameworkFormat mFrameworkFormat;
121 
122 #if GFXSTREAM_ENABLE_HOST_GLES
123     // If GL emulation is enabled.
124     std::unique_ptr<gl::ColorBufferGl> mColorBufferGl;
125 #else
126     std::unique_ptr<uint32_t> mColorBufferGl = nullptr;
127 #endif
128 
129     // If Vk emulation is enabled.
130     std::unique_ptr<vk::ColorBufferVk> mColorBufferVk;
131 
132     bool mGlAndVkAreSharingExternalMemory = false;
133 };
134 
135 typedef std::shared_ptr<ColorBuffer> ColorBufferPtr;
136 
137 struct ColorBufferRef {
138     ColorBufferPtr cb;
139     uint32_t refcount;  // number of client-side references
140 
141     // Tracks whether opened at least once. In O+,
142     // color buffers can be created/closed immediately,
143     // but then registered (opened) afterwards.
144     bool opened;
145 
146     // Tracks the time when this buffer got a close request while not being
147     // opened yet.
148     uint64_t closedTs;
149 };
150 
151 typedef std::unordered_map<HandleType, ColorBufferRef> ColorBufferMap;
152 typedef std::unordered_multiset<HandleType> ColorBufferSet;
153 
154 }  // namespace gfxstream
155