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1 /*
2  * Copyright © 2012 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  */
23 
24 #ifndef BLORP_H
25 #define BLORP_H
26 
27 #include <stdint.h>
28 #include <stdbool.h>
29 
30 #include "isl/isl.h"
31 
32 #ifdef __cplusplus
33 extern "C" {
34 #endif
35 
36 struct brw_compiler;
37 struct elk_compiler;
38 
39 enum blorp_op {
40    BLORP_OP_BLIT,
41    BLORP_OP_COPY,
42    BLORP_OP_CCS_AMBIGUATE,
43    BLORP_OP_CCS_COLOR_CLEAR,
44    BLORP_OP_CCS_PARTIAL_RESOLVE,
45    BLORP_OP_CCS_RESOLVE,
46    BLORP_OP_HIZ_AMBIGUATE,
47    BLORP_OP_HIZ_CLEAR,
48    BLORP_OP_HIZ_RESOLVE,
49    BLORP_OP_MCS_AMBIGUATE,
50    BLORP_OP_MCS_COLOR_CLEAR,
51    BLORP_OP_MCS_PARTIAL_RESOLVE,
52    BLORP_OP_SLOW_COLOR_CLEAR,
53    BLORP_OP_SLOW_DEPTH_CLEAR,
54 };
55 
56 struct blorp_batch;
57 struct blorp_params;
58 
59 struct blorp_config {
60    bool use_mesh_shading;
61    bool use_unrestricted_depth_range;
62 };
63 
64 struct blorp_context {
65    void *driver_ctx;
66 
67    const struct isl_device *isl_dev;
68 
69    struct blorp_compiler *compiler;
70 
71    bool enable_tbimr;
72 
73    bool (*lookup_shader)(struct blorp_batch *batch,
74                          const void *key, uint32_t key_size,
75                          uint32_t *kernel_out, void *prog_data_out);
76    bool (*upload_shader)(struct blorp_batch *batch,
77                          uint32_t stage,
78                          const void *key, uint32_t key_size,
79                          const void *kernel, uint32_t kernel_size,
80                          const void *prog_data,
81                          uint32_t prog_data_size,
82                          uint32_t *kernel_out, void *prog_data_out);
83    void (*exec)(struct blorp_batch *batch, const struct blorp_params *params);
84 
85    struct blorp_config config;
86 };
87 
88 void blorp_init_brw(struct blorp_context *blorp, void *driver_ctx,
89                     struct isl_device *isl_dev, const struct brw_compiler *brw,
90                     const struct blorp_config *config);
91 
92 void blorp_init_elk(struct blorp_context *blorp, void *driver_ctx,
93                     struct isl_device *isl_dev, const struct elk_compiler *brw,
94                     const struct blorp_config *config);
95 
96 void blorp_finish(struct blorp_context *blorp);
97 
98 
99 enum blorp_batch_flags {
100    /**
101     * This flag indicates that blorp should *not* re-emit the depth and
102     * stencil buffer packets.  Instead, the driver guarantees that all depth
103     * and stencil images passed in will match what is currently set in the
104     * hardware.
105     */
106    BLORP_BATCH_NO_EMIT_DEPTH_STENCIL = (1 << 0),
107 
108    /* This flag indicates that the blorp call should be predicated. */
109    BLORP_BATCH_PREDICATE_ENABLE      = (1 << 1),
110 
111    /* This flag indicates that blorp should *not* update the indirect clear
112     * color buffer.
113     */
114    BLORP_BATCH_NO_UPDATE_CLEAR_COLOR = (1 << 2),
115 
116    /* This flag indicates that blorp should use a compute program for the
117     * operation.
118     */
119    BLORP_BATCH_USE_COMPUTE = (1 << 3),
120 
121    /** Use the hardware blitter to perform any operations in this batch */
122    BLORP_BATCH_USE_BLITTER = (1 << 4),
123 };
124 
125 struct blorp_batch {
126    struct blorp_context *blorp;
127    void *driver_batch;
128    enum blorp_batch_flags flags;
129 };
130 
131 void blorp_batch_init(struct blorp_context *blorp, struct blorp_batch *batch,
132                       void *driver_batch, enum blorp_batch_flags flags);
133 void blorp_batch_finish(struct blorp_batch *batch);
134 
135 struct blorp_address {
136    void *buffer;
137    int64_t offset;
138    unsigned reloc_flags;
139    uint32_t mocs;
140 
141    /**
142     * True if this buffer is intended to live in device-local memory.
143     * This is only a performance hint; it's OK to set it to true even
144     * if eviction has temporarily forced the buffer to system memory.
145     */
146    bool local_hint;
147 };
148 
149 static inline bool
blorp_address_is_null(struct blorp_address address)150 blorp_address_is_null(struct blorp_address address)
151 {
152    return address.buffer == NULL && address.offset == 0;
153 }
154 
155 struct blorp_surf
156 {
157    const struct isl_surf *surf;
158    struct blorp_address addr;
159 
160    const struct isl_surf *aux_surf;
161    struct blorp_address aux_addr;
162    enum isl_aux_usage aux_usage;
163 
164    union isl_color_value clear_color;
165 
166    /**
167     * If set (bo != NULL), clear_color is ignored and the actual clear color
168     * is fetched from this address.  On gfx7-8, this is all of dword 7 of
169     * RENDER_SURFACE_STATE and is the responsibility of the caller to ensure
170     * that it contains a swizzle of RGBA and resource min LOD of 0.
171     */
172    struct blorp_address clear_color_addr;
173 
174    /* Only allowed for simple 2D non-MSAA surfaces */
175    uint32_t tile_x_sa, tile_y_sa;
176 };
177 
178 enum blorp_filter {
179    BLORP_FILTER_NONE,
180    BLORP_FILTER_NEAREST,
181    BLORP_FILTER_BILINEAR,
182    BLORP_FILTER_SAMPLE_0,
183    BLORP_FILTER_AVERAGE,
184    BLORP_FILTER_MIN_SAMPLE,
185    BLORP_FILTER_MAX_SAMPLE,
186 };
187 
188 void
189 blorp_blit(struct blorp_batch *batch,
190            const struct blorp_surf *src_surf,
191            unsigned src_level, float src_layer,
192            enum isl_format src_format, struct isl_swizzle src_swizzle,
193            const struct blorp_surf *dst_surf,
194            unsigned dst_level, unsigned dst_layer,
195            enum isl_format dst_format, struct isl_swizzle dst_swizzle,
196            float src_x0, float src_y0,
197            float src_x1, float src_y1,
198            float dst_x0, float dst_y0,
199            float dst_x1, float dst_y1,
200            enum blorp_filter filter,
201            bool mirror_x, bool mirror_y);
202 
203 void
204 blorp_copy_get_formats(const struct isl_device *isl_dev,
205                        const struct isl_surf *src_surf,
206                        const struct isl_surf *dst_surf,
207                        enum isl_format *src_view_format,
208                        enum isl_format *dst_view_format);
209 
210 void
211 blorp_copy(struct blorp_batch *batch,
212            const struct blorp_surf *src_surf,
213            unsigned src_level, unsigned src_layer,
214            const struct blorp_surf *dst_surf,
215            unsigned dst_level, unsigned dst_layer,
216            uint32_t src_x, uint32_t src_y,
217            uint32_t dst_x, uint32_t dst_y,
218            uint32_t src_width, uint32_t src_height);
219 
220 void
221 blorp_buffer_copy(struct blorp_batch *batch,
222                   struct blorp_address src,
223                   struct blorp_address dst,
224                   uint64_t size);
225 
226 void
227 blorp_fast_clear(struct blorp_batch *batch,
228                  const struct blorp_surf *surf,
229                  enum isl_format format, struct isl_swizzle swizzle,
230                  uint32_t level, uint32_t start_layer, uint32_t num_layers,
231                  uint32_t x0, uint32_t y0, uint32_t x1, uint32_t y1);
232 
233 bool
234 blorp_clear_supports_compute(struct blorp_context *blorp,
235                              uint8_t color_write_disable, bool blend_enabled,
236                              enum isl_aux_usage aux_usage);
237 
238 bool
239 blorp_clear_supports_blitter(struct blorp_context *blorp,
240                              const struct blorp_surf *surf,
241                              uint8_t color_write_disable, bool blend_enabled);
242 
243 bool
244 blorp_copy_supports_compute(struct blorp_context *blorp,
245                             const struct isl_surf *src_surf,
246                             const struct isl_surf *dst_surf,
247                             enum isl_aux_usage dst_aux_usage);
248 
249 bool
250 blorp_blit_supports_compute(struct blorp_context *blorp,
251                             const struct isl_surf *src_surf,
252                             const struct isl_surf *dst_surf,
253                             enum isl_aux_usage dst_aux_usage);
254 
255 bool
256 blorp_copy_supports_blitter(struct blorp_context *blorp,
257                             const struct isl_surf *src_surf,
258                             const struct isl_surf *dst_surf,
259                             enum isl_aux_usage src_aux_usage,
260                             enum isl_aux_usage dst_aux_usage);
261 
262 void
263 blorp_clear(struct blorp_batch *batch,
264             const struct blorp_surf *surf,
265             enum isl_format format, struct isl_swizzle swizzle,
266             uint32_t level, uint32_t start_layer, uint32_t num_layers,
267             uint32_t x0, uint32_t y0, uint32_t x1, uint32_t y1,
268             union isl_color_value clear_color,
269             uint8_t color_write_disable);
270 
271 void
272 blorp_clear_depth_stencil(struct blorp_batch *batch,
273                           const struct blorp_surf *depth,
274                           const struct blorp_surf *stencil,
275                           uint32_t level, uint32_t start_layer,
276                           uint32_t num_layers,
277                           uint32_t x0, uint32_t y0, uint32_t x1, uint32_t y1,
278                           bool clear_depth, float depth_value,
279                           uint8_t stencil_mask, uint8_t stencil_value);
280 bool
281 blorp_can_hiz_clear_depth(const struct intel_device_info *devinfo,
282                           const struct isl_surf *surf,
283                           enum isl_aux_usage aux_usage,
284                           uint32_t level, uint32_t layer,
285                           uint32_t x0, uint32_t y0, uint32_t x1, uint32_t y1);
286 void
287 blorp_hiz_clear_depth_stencil(struct blorp_batch *batch,
288                               const struct blorp_surf *depth,
289                               const struct blorp_surf *stencil,
290                               uint32_t level,
291                               uint32_t start_layer, uint32_t num_layers,
292                               uint32_t x0, uint32_t y0,
293                               uint32_t x1, uint32_t y1,
294                               bool clear_depth, float depth_value,
295                               bool clear_stencil, uint8_t stencil_value);
296 
297 
298 void
299 blorp_gfx8_hiz_clear_attachments(struct blorp_batch *batch,
300                                  uint32_t num_samples,
301                                  uint32_t x0, uint32_t y0,
302                                  uint32_t x1, uint32_t y1,
303                                  bool clear_depth, bool clear_stencil,
304                                  uint8_t stencil_value);
305 void
306 blorp_clear_attachments(struct blorp_batch *batch,
307                         uint32_t binding_table_offset,
308                         enum isl_format depth_format,
309                         uint32_t num_samples,
310                         uint32_t start_layer, uint32_t num_layers,
311                         uint32_t x0, uint32_t y0, uint32_t x1, uint32_t y1,
312                         bool clear_color, union isl_color_value color_value,
313                         bool clear_depth, float depth_value,
314                         uint8_t stencil_mask, uint8_t stencil_value);
315 
316 void
317 blorp_ccs_resolve(struct blorp_batch *batch,
318                   struct blorp_surf *surf, uint32_t level,
319                   uint32_t start_layer, uint32_t num_layers,
320                   enum isl_format format,
321                   enum isl_aux_op resolve_op);
322 
323 void
324 blorp_ccs_ambiguate(struct blorp_batch *batch,
325                     struct blorp_surf *surf,
326                     uint32_t level, uint32_t layer);
327 
328 void
329 blorp_mcs_partial_resolve(struct blorp_batch *batch,
330                           struct blorp_surf *surf,
331                           enum isl_format format,
332                           uint32_t start_layer, uint32_t num_layers);
333 
334 void
335 blorp_mcs_ambiguate(struct blorp_batch *batch,
336                     struct blorp_surf *surf,
337                     uint32_t start_layer, uint32_t num_layers);
338 
339 void
340 blorp_hiz_op(struct blorp_batch *batch, struct blorp_surf *surf,
341              uint32_t level, uint32_t start_layer, uint32_t num_layers,
342              enum isl_aux_op op);
343 
344 #ifdef __cplusplus
345 } /* end extern "C" */
346 #endif /* __cplusplus */
347 
348 #endif /* BLORP_H */
349