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1<?xml version='1.0' encoding='utf-8'?>
2<genxml name="XE2" gen="20">
3  <import name="gen125.xml">
4    <exclude name="3DSTATE_CLEAR_PARAMS" />
5    <exclude name="CLEAR_COLOR" />
6    <exclude name="L3ALLOC" />
7  </import>
8  <enum name="PREF_SLM_ALLOCATION_SIZE">
9    <value name="SLM_ENCODES_0K" value="0" />
10    <value name="SLM_ENCODES_16K" value="1" />
11    <value name="SLM_ENCODES_32K" value="2" />
12    <value name="SLM_ENCODES_64K" value="3" />
13    <value name="SLM_ENCODES_96K" value="4" />
14    <value name="SLM_ENCODES_128K" value="5" />
15    <value name="SLM_ENCODES_160K" value="6" />
16    <value name="SLM_ENCODES_192K" value="7" />
17    <value name="SLM_ENCODES_224K" value="8" />
18    <value name="SLM_ENCODES_256K" value="9" />
19    <value name="SLM_ENCODES_384K" value="10" />
20  </enum>
21  <enum name="UNIFIED_COMPRESSION_FORMAT">
22    <value name="CMF_R8" value="0" />
23    <value name="CMF_R8_G8" value="1" />
24    <value name="CMF_R8_G8_B8_A8" value="2" />
25    <value name="CMF_R10_G10_B10_A2" value="3" />
26    <value name="CMF_R11_G11_B10" value="4" />
27    <value name="CMF_R16" value="5" />
28    <value name="CMF_R16_G16" value="6" />
29    <value name="CMF_R16_G16_B16_A16" value="7" />
30    <value name="CMF_R32" value="8" />
31    <value name="CMF_R32_G32" value="9" />
32    <value name="CMF_R32_G32_B32_A32" value="10" />
33    <value name="CMF_Y16_U16_Y16_V16" value="11" />
34    <value name="CMF_ML8" value="15" />
35  </enum>
36  <struct name="INTERFACE_DESCRIPTOR_DATA" length="8">
37    <field name="Kernel Start Pointer" start="6" end="31" type="offset" />
38    <field name="Software Exception Enable" start="71" end="71" type="bool" />
39    <field name="Illegal Opcode Exception Enable" start="77" end="77" type="bool" />
40    <field name="Floating Point Mode" start="80" end="80" type="uint">
41      <value name="IEEE-754" value="0" />
42      <value name="Alternate" value="1" />
43    </field>
44    <field name="Single Program Flow" start="82" end="82" type="uint">
45      <value name="Multiple" value="0" />
46      <value name="Single" value="1" />
47    </field>
48    <field name="Denorm Mode" start="83" end="83" type="uint">
49      <value name="Ftz" value="0" />
50      <value name="SetByKernel" value="1" />
51    </field>
52    <field name="Thread Preemption" start="84" end="84" type="bool" />
53    <field name="Sampler Count" start="98" end="100" type="uint">
54      <value name="No samplers used" value="0" />
55      <value name="Between 1 and 4 samplers used" value="1" />
56      <value name="Between 5 and 8 samplers used" value="2" />
57      <value name="Between 9 and 12 samplers used" value="3" />
58      <value name="Between 13 and 16 samplers used" value="4" />
59    </field>
60    <field name="Sampler State Pointer" start="101" end="127" type="offset" />
61    <field name="Binding Table Entry Count" start="128" end="132" type="uint">
62      <value name="Prefetch disabled" value="0" />
63    </field>
64    <field name="Binding Table Pointer" start="133" end="148" type="offset" />
65    <field name="Number of Threads in GPGPU Thread Group" start="160" end="169" type="uint" />
66    <field name="Thread group forward progress guarantee" start="173" end="173" type="bool" />
67    <field name="Shared Local Memory Size" start="176" end="180" type="uint" />
68    <field name="Rounding Mode" start="182" end="183" type="uint">
69      <value name="RTNE" value="0" />
70      <value name="RU" value="1" />
71      <value name="RD" value="2" />
72      <value name="RTZ" value="3" />
73    </field>
74    <field name="Thread Group Dispatch Size" start="186" end="187" type="uint">
75      <value name="TG size 8" value="0" />
76      <value name="TG size 4" value="1" />
77      <value name="TG size 2" value="2" />
78      <value name="TG size 1" value="3" />
79    </field>
80    <field name="Number Of Barriers" start="188" end="190" type="uint" />
81    <field name="BTD Mode" start="191" end="191" type="uint" />
82    <field name="Preferred SLM Allocation Size" start="224" end="227" type="PREF_SLM_ALLOCATION_SIZE" />
83  </struct>
84  <struct name="COMPUTE_WALKER_BODY" length="39">
85    <field name="Indirect Data Length" start="32" end="48" type="uint" />
86    <field name="L3 prefetch disable" start="49" end="49" type="bool" />
87    <field name="Partition Dispatch Parameter" start="50" end="61" type="uint" />
88    <field name="Partition Type" start="62" end="63" type="uint">
89      <value name="PartitionX" value="1" />
90      <value name="PartitionY" value="2" />
91      <value name="PartitionZ" value="3" />
92    </field>
93    <field name="Indirect Data Start Address" start="70" end="95" type="offset" />
94    <field name="Compute Dispatch All walker Enable" start="96" end="96" type="uint">
95      <value name="Disabled" value="0" />
96      <value name="Enabled" value="1" />
97    </field>
98    <field name="Dispatch Walk Order" start="101" end="102" type="uint">
99      <value name="Linear Walk" value="0" />
100      <value name="Y order walk" value="1" />
101      <value name="Morton Walk" value="2" />
102    </field>
103    <field name="Message SIMD" start="113" end="114" type="uint">
104      <value name="SIMT16" value="1" />
105      <value name="SIMT32" value="2" />
106    </field>
107    <field name="Tile Layout" start="115" end="117" type="uint">
108      <value name="Linear" value="0" />
109      <value name="TileY 32bpe" value="1" />
110      <value name="TileY 64bpe" value="2" />
111      <value name="TileY 128bpe" value="3" />
112    </field>
113    <field name="Walk Order" start="118" end="120" type="uint">
114      <value name="Walk 012" value="0" />
115      <value name="Walk 021" value="1" />
116      <value name="Walk 102" value="2" />
117      <value name="Walk 120" value="3" />
118      <value name="Walk 201" value="4" />
119      <value name="Walk 210" value="5" />
120    </field>
121    <field name="Emit Inline Parameter" start="121" end="121" type="bool" />
122    <field name="Emit Local" start="122" end="124" type="uint">
123      <value name="Emit None" value="0" />
124      <value name="Emit X" value="1" />
125      <value name="Emit XY" value="3" />
126      <value name="Emit XYZ" value="7" />
127    </field>
128    <field name="Generate Local ID" start="125" end="125" type="bool" />
129    <field name="SIMD Size" start="126" end="127" type="uint">
130      <value name="SIMT16" value="1" />
131      <value name="SIMT32" value="2" />
132    </field>
133    <field name="Execution Mask" start="128" end="159" type="uint" />
134    <field name="Local X Maximum" start="160" end="169" type="uint" />
135    <field name="Local Y Maximum" start="170" end="179" type="uint" />
136    <field name="Local Z Maximum" start="180" end="189" type="uint" />
137    <field name="Thread Group ID X Dimension" start="192" end="223" type="uint" />
138    <field name="Thread Group ID Y Dimension" start="224" end="255" type="uint" />
139    <field name="Thread Group ID Z Dimension" start="256" end="287" type="uint" />
140    <field name="Thread Group ID Starting X" start="288" end="319" type="uint" />
141    <field name="Thread Group ID Starting Y" start="320" end="351" type="uint" />
142    <field name="Thread Group ID Starting Z" start="352" end="383" type="uint" />
143    <field name="Partition ID" start="384" end="415" type="uint" />
144    <field name="Partition Size" start="416" end="447" type="uint" />
145    <field name="Preempt X" start="448" end="479" type="uint" />
146    <field name="Preempt Y" start="480" end="511" type="uint" />
147    <field name="Preempt Z" start="512" end="543" type="uint" />
148    <field name="Walker ID" start="544" end="547" type="uint" />
149    <field name="Over dispatch TG count" start="552" end="567" type="uint" />
150    <field name="Interface Descriptor" start="576" end="831" type="INTERFACE_DESCRIPTOR_DATA" />
151    <field name="Post Sync" start="832" end="991" type="POSTSYNC_DATA" />
152    <group count="8" start="992" size="32">
153      <field name="Inline Data" start="0" end="31" type="uint" />
154    </group>
155  </struct>
156  <struct name="RENDER_SURFACE_STATE" length="16">
157    <field name="Cube Face Enable - Positive Z" start="0" end="0" type="bool" />
158    <field name="Cube Face Enable - Negative Z" start="1" end="1" type="bool" />
159    <field name="Cube Face Enable - Positive Y" start="2" end="2" type="bool" />
160    <field name="Cube Face Enable - Negative Y" start="3" end="3" type="bool" />
161    <field name="Cube Face Enable - Positive X" start="4" end="4" type="bool" />
162    <field name="Cube Face Enable - Negative X" start="5" end="5" type="bool" />
163    <field name="Media Boundary Pixel Mode" start="6" end="7" type="uint">
164      <value name="NORMAL_MODE" value="0" />
165      <value name="PROGRESSIVE_FRAME" value="2" />
166      <value name="INTERLACED_FRAME" value="3" />
167    </field>
168    <field name="Render Cache Read Write Mode" start="8" end="8" type="uint">
169      <value name="Write-Only Cache" value="0" />
170      <value name="Read-Write Cache" value="1" />
171    </field>
172    <field name="Enable Sampler Route to LSC" start="9" end="9" type="bool" />
173    <field name="Vertical Line Stride Offset" start="10" end="10" type="uint" />
174    <field name="Vertical Line Stride" start="11" end="11" type="uint" />
175    <field name="Tile Mode" start="12" end="13" type="uint">
176      <value name="LINEAR" value="0" />
177      <value name="TILE64" value="1" />
178      <value name="XMAJOR" value="2" />
179      <value name="TILE4" value="3" />
180    </field>
181    <field name="Surface Horizontal Alignment" start="14" end="15" type="uint">
182      <value name="HALIGN_16" value="0" />
183      <value name="HALIGN_32" value="1" />
184      <value name="HALIGN_64" value="2" />
185      <value name="HALIGN_128" value="3" />
186    </field>
187    <field name="Surface Vertical Alignment" start="16" end="17" type="uint">
188      <value name="VALIGN_4" value="1" />
189      <value name="VALIGN_8" value="2" />
190      <value name="VALIGN_16" value="3" />
191    </field>
192    <field name="Surface Format" start="18" end="26" type="uint" />
193    <field name="Surface Array" start="28" end="28" type="bool" />
194    <field name="Surface Type" start="29" end="31" type="STATE_SURFACE_TYPE" />
195    <field name="Surface QPitch" start="32" end="46" type="uint" />
196    <field name="Sample Tap Discard Disable" start="47" end="47" type="bool" />
197    <field name="Corner Texel Mode" start="50" end="50" type="bool" />
198    <field name="Base Mip Level" start="51" end="55" type="uint" />
199    <field name="MOCS" start="56" end="62" type="uint" nonzero="true" />
200    <field name="Width" start="64" end="77" type="uint" />
201    <field name="Height" start="80" end="93" type="uint" />
202    <field name="Depth Stencil Resource" start="95" end="95" type="bool" />
203    <field name="Surface Pitch" start="96" end="113" type="uint" />
204    <field name="Depth" start="117" end="127" type="uint" />
205    <field name="Multisample Position Palette Index" start="128" end="130" type="uint" />
206    <field name="Number of Multisamples" start="131" end="133" type="uint">
207      <value name="MULTISAMPLECOUNT_1" value="0" />
208      <value name="MULTISAMPLECOUNT_2" value="1" />
209      <value name="MULTISAMPLECOUNT_4" value="2" />
210      <value name="MULTISAMPLECOUNT_8" value="3" />
211      <value name="MULTISAMPLECOUNT_16" value="4" />
212    </field>
213    <field name="Multisampled Surface Storage Format" start="134" end="134" type="uint">
214      <value name="MSFMT_MSS" value="0" />
215      <value name="MSFMT_DEPTH_STENCIL" value="1" />
216    </field>
217    <field name="Render Target View Extent" start="135" end="145" type="uint" />
218    <field name="Minimum Array Element" start="146" end="156" type="uint" />
219    <field name="Render Target And Sample Unorm Rotation" start="157" end="158" type="uint">
220      <value name="0DEG" value="0" />
221      <value name="90DEG" value="1" />
222      <value name="180DEG" value="2" />
223      <value name="270DEG" value="3" />
224    </field>
225    <field name="MIP Count / LOD" start="160" end="163" type="uint" />
226    <field name="Surface Min LOD" start="164" end="167" type="uint" />
227    <field name="Mip Tail Start LOD" start="168" end="171" type="uint" />
228    <field name="L1 Cache Control" start="176" end="178" type="L1_CACHE_CONTROL" />
229    <field name="EWA Disable For Cube" start="180" end="180" type="bool" />
230    <field name="Y Offset" start="181" end="183" type="uint" />
231    <field name="X Offset" start="185" end="191" type="uint" />
232    <field name="Auxiliary Surface Mode" start="192" end="194" type="uint">
233      <value name="AUX_NONE" value="0" />
234      <value name="AUX_APPEND" value="1" />
235      <value name="AUX_MCS" value="2" />
236    </field>
237    <field name="Y Offset for U or UV Plane" start="192" end="205" type="uint" />
238    <field name="Auxiliary Surface Pitch" start="195" end="204" type="uint" />
239    <field name="YUV Interpolation Enable" start="207" end="207" type="bool" />
240    <field name="X Offset for U or UV Plane" start="208" end="221" type="uint" />
241    <field name="Auxiliary Surface QPitch" start="208" end="222" type="uint" />
242    <field name="Resource Min LOD" start="224" end="235" type="u4.8" />
243    <field name="Shader Channel Select Alpha" start="240" end="242" type="Shader Channel Select" />
244    <field name="Shader Channel Select Blue" start="243" end="245" type="Shader Channel Select" />
245    <field name="Shader Channel Select Green" start="246" end="248" type="Shader Channel Select" />
246    <field name="Shader Channel Select Red" start="249" end="251" type="Shader Channel Select" />
247    <field name="Surface Base Address" start="256" end="319" type="address" />
248    <field name="Mip Region Width In Log2" start="320" end="323" type="uint" />
249    <field name="Append Counter Address" start="322" end="383" type="address" />
250    <field name="Mip Region Height In Log2" start="324" end="327" type="uint" />
251    <field name="Procedural Texture" start="331" end="331" type="bool" />
252    <field name="Auxiliary Surface Base Address" start="332" end="383" type="address" />
253    <field name="Y Offset for V Plane" start="352" end="365" type="uint" />
254    <field name="X Offset for V Plane" start="368" end="381" type="uint" />
255    <field name="Compression Format" start="384" end="387" type="UNIFIED_COMPRESSION_FORMAT" />
256    <field name="Mip Region Depth In Log2" start="388" end="391" type="uint" />
257    <field name="Disallowlowqualityfiltering" start="447" end="447" type="bool" />
258  </struct>
259  <instruction name="3DSTATE_DEPTH_BUFFER" bias="2" length="8" engine="render">
260    <field name="DWord Length" start="0" end="7" type="uint" default="6" />
261    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="5" />
262    <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
263    <field name="Command SubType" start="27" end="28" type="uint" default="3" />
264    <field name="Command Type" start="29" end="31" type="uint" default="3" />
265    <field name="Surface Pitch" start="32" end="49" type="uint" />
266    <field name="Hierarchical Depth Buffer Enable" start="54" end="54" type="bool" />
267    <field name="Corner Texel Mode" start="55" end="55" type="bool" />
268    <field name="Surface Format" start="56" end="58" type="uint">
269      <value name="D32_FLOAT" value="1" />
270      <value name="D24_UNORM_X8_UINT" value="3" />
271      <value name="D16_UNORM" value="5" />
272    </field>
273    <field name="Null Page Coherency Enable" start="59" end="59" type="bool" />
274    <field name="Depth Write Enable" start="60" end="60" type="bool" />
275    <field name="Surface Type" start="61" end="63" type="uint">
276      <value name="SURFTYPE_2D" value="1" />
277      <value name="SURFTYPE_CUBE" value="3" />
278      <value name="SURFTYPE_NULL" value="7" />
279    </field>
280    <field name="Surface Base Address" start="64" end="127" type="address" />
281    <field name="Width" start="129" end="142" type="uint" />
282    <field name="Height" start="145" end="158" type="uint" />
283    <field name="MOCS" start="160" end="166" type="uint" nonzero="true" />
284    <field name="Minimum Array Element" start="168" end="178" type="uint" />
285    <field name="Depth" start="180" end="190" type="uint" />
286    <field name="Render Compression Format" start="192" end="195" type="UNIFIED_COMPRESSION_FORMAT" />
287    <field name="Mip Tail Start LOD" start="218" end="221" type="uint" />
288    <field name="Tiled Mode" start="222" end="223" type="uint">
289      <value name="TILE64" value="1" />
290      <value name="TILE4" value="3" />
291    </field>
292    <field name="Surface QPitch" start="224" end="238" type="uint" />
293    <field name="LOD" start="240" end="243" type="uint" />
294    <field name="Render Target View Extent" start="245" end="255" type="uint" />
295  </instruction>
296  <instruction name="3DSTATE_GS" bias="2" length="10" engine="render">
297    <field name="DWord Length" start="0" end="7" type="uint" default="8" />
298    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="17" />
299    <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
300    <field name="Command SubType" start="27" end="28" type="uint" default="3" />
301    <field name="Command Type" start="29" end="31" type="uint" default="3" />
302    <field name="Kernel Start Pointer" start="38" end="95" type="offset" />
303    <field name="Expected Vertex Count" start="96" end="101" type="uint" />
304    <field name="Software Exception Enable" start="103" end="103" type="bool" />
305    <field name="Mask Stack Exception Enable" start="107" end="107" type="bool" />
306    <field name="Accesses UAV" start="108" end="108" type="bool" />
307    <field name="Illegal Opcode Exception Enable" start="109" end="109" type="bool" />
308    <field name="Floating Point Mode" start="112" end="112" type="uint">
309      <value name="IEEE-754" value="0" />
310      <value name="Alternate" value="1" />
311    </field>
312    <field name="Thread Dispatch Priority" start="113" end="113" type="uint">
313      <value name="Normal" value="0" />
314      <value name="High" value="1" />
315    </field>
316    <field name="Binding Table Entry Count" start="114" end="121" type="uint" />
317    <field name="Sampler Count" start="123" end="125" type="uint">
318      <value name="No Samplers" value="0" />
319      <value name="1-4 Samplers" value="1" />
320      <value name="5-8 Samplers" value="2" />
321      <value name="9-12 Samplers" value="3" />
322      <value name="13-16 Samplers" value="4" />
323    </field>
324    <field name="Vector Mask Enable" start="126" end="126" type="uint">
325      <value name="Dmask" value="0" />
326    </field>
327    <field name="Single Program Flow" start="127" end="127" type="bool" />
328    <field name="Scratch Space Buffer" start="138" end="159" type="uint" />
329    <field name="Dispatch GRF Start Register For URB Data" start="192" end="195" type="uint" />
330    <field name="Vertex URB Entry Read Offset" start="196" end="201" type="uint" />
331    <field name="Include Vertex Handles" start="202" end="202" type="bool" />
332    <field name="Vertex URB Entry Read Length" start="203" end="208" type="uint" />
333    <field name="Output Topology" start="209" end="214" type="3D_Prim_Topo_Type" />
334    <field name="Output Vertex Size" start="215" end="220" type="uint" />
335    <field name="Dispatch GRF Start Register For URB Data [5:4]" start="221" end="222" type="uint" />
336    <field name="Enable" start="224" end="224" type="bool" />
337    <field name="Discard Adjacency" start="225" end="225" type="bool" />
338    <field name="Reorder Mode" start="226" end="226" type="uint">
339      <value name="LEADING" value="0" />
340      <value name="TRAILING" value="1" />
341    </field>
342    <field name="Hint" start="227" end="227" type="bool" />
343    <field name="Include Primitive ID" start="228" end="228" type="bool" />
344    <field name="Invocations Increment Value" start="229" end="233" type="uint" />
345    <field name="Statistics Enable" start="234" end="234" type="bool" />
346    <field name="Default Stream Id" start="237" end="238" type="uint" />
347    <field name="Instance Control" start="239" end="243" type="uint" />
348    <field name="Control Data Header Size" start="244" end="247" type="uint" />
349    <field name="Maximum Number of Threads" start="256" end="264" type="uint" />
350    <field name="Static Output Vertex Count" start="272" end="282" type="uint" />
351    <field name="Static Output" start="286" end="286" type="bool" />
352    <field name="Control Data Format" start="287" end="287" type="uint">
353      <value name="CUT" value="0" />
354      <value name="SID" value="1" />
355    </field>
356    <field name="User Clip Distance Cull Test Enable Bitmask" start="288" end="295" type="uint" />
357    <field name="User Clip Distance Clip Test Enable Bitmask" start="296" end="303" type="uint" />
358    <field name="Vertex URB Entry Output Length" start="304" end="308" type="uint" />
359    <field name="Vertex URB Entry Output Read Offset" start="309" end="314" type="uint" />
360  </instruction>
361  <instruction name="3DSTATE_HS" bias="2" length="8" engine="render">
362    <field name="DWord Length" start="0" end="7" type="uint" default="6" />
363    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="27" />
364    <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
365    <field name="Command SubType" start="27" end="28" type="uint" default="3" />
366    <field name="Command Type" start="29" end="31" type="uint" default="3" />
367    <field name="Patch Count Threshold" start="32" end="35" type="uint" />
368    <field name="Software Exception Enable" start="44" end="44" type="bool" />
369    <field name="Illegal Opcode Exception Enable" start="45" end="45" type="bool" />
370    <field name="Floating Point Mode" start="48" end="48" type="uint">
371      <value name="IEEE-754" value="0" />
372      <value name="alternate" value="1" />
373    </field>
374    <field name="Thread Dispatch Priority" start="49" end="49" type="uint">
375      <value name="Normal" value="0" />
376      <value name="High" value="1" />
377    </field>
378    <field name="Binding Table Entry Count" start="50" end="57" type="uint" />
379    <field name="Sampler Count" start="59" end="61" type="uint">
380      <value name="No Samplers" value="0" />
381      <value name="1-4 Samplers" value="1" />
382      <value name="5-8 Samplers" value="2" />
383      <value name="9-12 Samplers" value="3" />
384      <value name="13-16 Samplers" value="4" />
385    </field>
386    <field name="Instance Count" start="64" end="68" type="uint" />
387    <field name="Maximum Number of Threads" start="72" end="80" type="uint" />
388    <field name="Statistics Enable" start="93" end="93" type="bool" />
389    <field name="Enable" start="95" end="95" type="bool" />
390    <field name="Kernel Start Pointer" start="102" end="159" type="offset" />
391    <field name="Scratch Space Buffer" start="170" end="191" type="uint" />
392    <field name="Include Primitive ID" start="224" end="224" type="bool" />
393    <field name="Vertex URB Entry Read Offset" start="228" end="233" type="uint" />
394    <field name="Vertex URB Entry Read Length" start="235" end="240" type="uint" />
395    <field name="Dispatch GRF Start Register For URB Data" start="243" end="247" type="uint" />
396    <field name="Include Vertex Handles" start="248" end="248" type="bool" />
397    <field name="Accesses UAV" start="249" end="249" type="bool" />
398    <field name="Vector Mask Enable" start="250" end="250" type="uint">
399      <value name="Dmask" value="0" />
400    </field>
401    <field name="Single Program Flow" start="251" end="251" type="bool" />
402    <field name="Dispatch GRF Start Register For URB Data [5]" start="252" end="252" type="uint" />
403  </instruction>
404  <instruction name="3DSTATE_PS" bias="2" length="12" engine="render">
405    <field name="DWord Length" start="0" end="7" type="uint" default="10" />
406    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="32" />
407    <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
408    <field name="Command SubType" start="27" end="28" type="uint" default="3" />
409    <field name="Command Type" start="29" end="31" type="uint" default="3" />
410    <field name="Kernel 0 Enable" start="32" end="32" type="bool" />
411    <field name="Kernel[0] : SIMD Width" start="33" end="33" type="uint" prefix="PS">
412      <value name="SIMD16" value="0" />
413      <value name="SIMD32" value="1" />
414    </field>
415    <field name="Kernel Start Pointer 0" start="38" end="95" type="offset" />
416    <field name="Software Exception Enable" start="103" end="103" type="bool" />
417    <field name="Mask Stack Exception Enable" start="107" end="107" type="bool" />
418    <field name="Illegal Opcode Exception Enable" start="109" end="109" type="bool" />
419    <field name="Rounding Mode" start="110" end="111" type="uint">
420      <value name="RTNE" value="0" />
421      <value name="RU" value="1" />
422      <value name="RD" value="2" />
423      <value name="RTZ" value="3" />
424    </field>
425    <field name="Floating Point Mode" start="112" end="112" type="uint">
426      <value name="IEEE-754" value="0" />
427      <value name="Alternate" value="1" />
428    </field>
429    <field name="Thread Dispatch Priority" start="113" end="113" type="uint">
430      <value name="Normal" value="0" />
431      <value name="High" value="1" />
432    </field>
433    <field name="Binding Table Entry Count" start="114" end="121" type="uint" />
434    <field name="Single Precision Denormal Mode" start="122" end="122" type="uint">
435      <value name="Flushed to Zero" value="0" />
436      <value name="Retained" value="1" />
437    </field>
438    <field name="Sampler Count" start="123" end="125" type="uint">
439      <value name="No Samplers" value="0" />
440      <value name="1-4 Samplers" value="1" />
441      <value name="5-8 Samplers" value="2" />
442      <value name="9-12 Samplers" value="3" />
443      <value name="13-16 Samplers" value="4" />
444    </field>
445    <field name="Vector Mask Enable" start="126" end="126" type="uint">
446      <value name="Dmask" value="0" />
447      <value name="Vmask" value="1" />
448    </field>
449    <field name="Single Program Flow" start="127" end="127" type="uint">
450      <value name="Multiple" value="0" />
451      <value name="Single" value="1" />
452    </field>
453    <field name="Scratch Space Buffer" start="138" end="159" type="uint" />
454    <field name="Position XY Offset Select" start="195" end="196" type="uint">
455      <value name="POSOFFSET_NONE" value="0" />
456      <value name="POSOFFSET_CENTROID" value="2" />
457      <value name="POSOFFSET_SAMPLE" value="3" />
458    </field>
459    <field name="Render Target Resolve Type" start="198" end="199" type="uint">
460      <value name="RESOLVE_DISABLED" value="0" />
461      <value name="RESOLVE_PARTIAL" value="1" />
462      <value name="FAST_CLEAR_0" value="2" />
463      <value name="RESOLVE_FULL" value="3" />
464    </field>
465    <field name="Render Target Fast Clear Enable" start="200" end="200" type="bool" />
466    <field name="Overlapping Subspans Enable" start="201" end="201" type="bool" />
467    <field name="3D Scoreboard Address Size select" start="202" end="202" type="uint">
468      <value name="2x2" value="0" />
469      <value name="4x2" value="1" />
470    </field>
471    <field name="Clear/Resolve BTI for Render Target" start="204" end="211" type="uint" />
472    <field name="Pixel Scoreboard Disable" start="213" end="213" type="bool" />
473    <field name="Maximum Number of Threads Per PSD" start="215" end="223" type="uint" />
474    <field name="Dispatch GRF Start Register For Constant/Setup Data 1" start="232" end="239" type="uint" />
475    <field name="Dispatch GRF Start Register For Constant/Setup Data 0" start="240" end="247" type="uint" />
476    <field name="Kernel[0] : Poly Packing Policy" start="248" end="250" type="uint">
477      <value name="POLY_PACK4_DYNAMIC" value="0" />
478      <value name="POLY_PACK8_DYNAMIC" value="1" />
479      <value name="POLY_PACK16_DYNAMIC" value="2" />
480      <value name="POLY_PACK16_FIXED" value="3" />
481      <value name="POLY_PACK8_FIXED" value="4" />
482    </field>
483    <field name="Kernel[0] : Maximum Polys per Thread" start="251" end="253" type="uint" />
484    <field name="Kernel 1 Selection Priority" start="255" end="255" type="uint">
485      <value name="PRI_SIMD" value="0" />
486      <value name="PRI_POLY" value="1" />
487    </field>
488    <field name="Kernel 1 Enable" start="256" end="256" type="bool" />
489    <field name="Kernel[1] : SIMD Width" start="257" end="257" type="uint" prefix="PS">
490      <value name="SIMD16" value="0" />
491      <value name="SIMD32" value="1" />
492    </field>
493    <field name="Kernel Start Pointer 1" start="262" end="319" type="offset" />
494  </instruction>
495  <instruction name="3DSTATE_PS_EXTRA" bias="2" length="2" engine="render">
496    <field name="DWord Length" start="0" end="7" type="uint" default="0" />
497    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="79" />
498    <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
499    <field name="Command SubType" start="27" end="28" type="uint" default="3" />
500    <field name="Command Type" start="29" end="31" type="uint" default="3" />
501    <field name="Input Coverage Mask State" start="32" end="33" type="uint" prefix="ICMS">
502      <value name="NONE" value="0" />
503      <value name="NORMAL" value="1" />
504      <value name="INNER_CONSERVATIVE" value="2" />
505      <value name="DEPTH_COVERAGE" value="3" />
506    </field>
507    <field name="Pixel Shader Has UAV" start="34" end="34" type="bool" />
508    <field name="Pixel Shader Is Per Coarse Pixel" start="36" end="36" type="bool" />
509    <field name="Pixel Shader Computes Stencil" start="37" end="37" type="bool" />
510    <field name="Pixel Shader Is Per Sample" start="38" end="38" type="bool" />
511    <field name="Pixel Shader Disables Alpha To Coverage" start="39" end="39" type="bool" />
512    <field name="Simple PS Hint" start="41" end="41" type="bool" />
513    <field name="Pixel Shader Requires Centroid Offsets" start="48" end="48" type="bool" />
514    <field name="Enable PS Dependency On CPsize Change" start="49" end="49" type="bool" />
515    <field name="Pixel Shader Requires Subpixel Sample Offsets" start="50" end="50" type="bool" />
516    <field name="Pixel Shader Requires Non-Perspective Bary Plane Coefficients" start="51" end="51" type="bool" />
517    <field name="Pixel Shader Requires Perspective Bary Plane Coefficients" start="52" end="52" type="bool" />
518    <field name="Pixel Shader Requires Source Depth and/or W Plane Coefficients" start="53" end="53" type="bool" />
519    <field name="Pixel Shader Requires Requested Coarse Pixel Shading Size" start="54" end="54" type="bool" />
520    <field name="Pixel Shader Uses Source W" start="55" end="55" type="bool" />
521    <field name="Pixel Shader Uses Source Depth" start="56" end="56" type="bool" />
522    <field name="Force Computed Depth" start="57" end="57" type="bool" />
523    <field name="Pixel Shader Computed Depth Mode" start="58" end="59" type="uint">
524      <value name="PSCDEPTH_OFF" value="0" />
525      <value name="PSCDEPTH_ON" value="1" />
526      <value name="PSCDEPTH_ON_GE" value="2" />
527      <value name="PSCDEPTH_ON_LE" value="3" />
528    </field>
529    <field name="Pixel Shader Kills Pixel" start="60" end="60" type="bool" />
530    <field name="oMask Present to Render Target" start="61" end="61" type="bool" />
531    <field name="Pixel Shader Does not write to RT" start="62" end="62" type="mbz" />
532    <field name="Pixel Shader Valid" start="63" end="63" type="bool" />
533  </instruction>
534  <instruction name="3DSTATE_STENCIL_BUFFER" bias="2" length="8" engine="render">
535    <field name="DWord Length" start="0" end="7" type="uint" default="6" />
536    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="6" />
537    <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
538    <field name="Command SubType" start="27" end="28" type="uint" default="3" />
539    <field name="Command Type" start="29" end="31" type="uint" default="3" />
540    <field name="Surface Pitch" start="32" end="48" type="uint" />
541    <field name="Corner Texel Mode" start="55" end="55" type="bool" />
542    <field name="Null Page Coherency Enable" start="59" end="59" type="bool" />
543    <field name="Stencil Write Enable" start="60" end="60" type="bool" />
544    <field name="Surface Type" start="61" end="63" type="uint">
545      <value name="SURFTYPE_2D" value="1" />
546      <value name="SURFTYPE_CUBE" value="3" />
547      <value name="SURFTYPE_NULL" value="7" />
548    </field>
549    <field name="Surface Base Address" start="64" end="127" type="address" />
550    <field name="Width" start="129" end="142" type="uint" />
551    <field name="Height" start="145" end="158" type="uint" />
552    <field name="MOCS" start="160" end="166" type="uint" nonzero="true" />
553    <field name="Minimum Array Element" start="168" end="178" type="uint" />
554    <field name="Depth" start="180" end="190" type="uint" />
555    <field name="Compression Format" start="192" end="195" type="UNIFIED_COMPRESSION_FORMAT" />
556    <field name="Mip Tail Start LOD" start="218" end="221" type="uint" />
557    <field name="Tiled Mode" start="222" end="223" type="uint">
558      <value name="TILE64" value="1" />
559      <value name="TILE4" value="3" />
560    </field>
561    <field name="Surface QPitch" start="224" end="238" type="uint" />
562    <field name="Surf LOD" start="240" end="243" type="uint" />
563    <field name="Render Target View Extent" start="245" end="255" type="uint" />
564  </instruction>
565  <instruction name="3DSTATE_TE" bias="2" length="5" engine="render">
566    <field name="DWord Length" start="0" end="7" type="uint" default="3" />
567    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="28" />
568    <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
569    <field name="Command SubType" start="27" end="28" type="uint" default="3" />
570    <field name="Command Type" start="29" end="31" type="uint" default="3" />
571    <field name="TE Enable" start="32" end="32" type="bool" />
572    <field name="TE Mode" start="33" end="34" type="uint">
573      <value name="HW_TESS" value="0" />
574      <value name="FORCE_MIN" value="3" />
575    </field>
576    <field name="TE Domain" start="36" end="37" type="uint">
577      <value name="QUAD" value="0" />
578      <value name="TRI" value="1" />
579      <value name="ISOLINE" value="2" />
580    </field>
581    <field name="Output Topology" start="40" end="41" type="uint" prefix="OUTPUT">
582      <value name="POINT" value="0" />
583      <value name="LINE" value="1" />
584      <value name="TRI_CW" value="2" />
585      <value name="TRI_CCW" value="3" />
586    </field>
587    <field name="Partitioning" start="44" end="45" type="uint">
588      <value name="INTEGER" value="0" />
589      <value name="ODD_FRACTIONAL" value="1" />
590      <value name="EVEN_FRACTIONAL" value="2" />
591      <value name="POW2" value="3" />
592    </field>
593    <field name="Tessellation Distribution Mode" start="46" end="47" type="uint">
594      <value name="TEDMODE_OFF" value="0" />
595      <value name="TEDMODE_RR_STRICT" value="1" />
596      <value name="TEDMODE_RR_FREE" value="2" />
597    </field>
598    <field name="Tessellation Distribution Level" start="49" end="50" type="uint">
599      <value name="TEDLEVEL_PATCH" value="0" />
600      <value name="TEDLEVEL_REGION" value="1" />
601    </field>
602    <field name="Tessellation Scale Factor Enable" start="51" end="51" type="bool" />
603    <field name="Tessellation Factor Format" start="52" end="52" type="uint">
604      <value name="FLOAT32" value="0" />
605      <value name="FLOAT16" value="1" />
606    </field>
607    <field name="Patch Header Layout" start="54" end="55" type="uint">
608      <value name="LEGACY" value="0" />
609      <value name="REVERSED" value="2" />
610      <value name="REVERSED_TRI_INSIDE_SEPARATE" value="3" />
611    </field>
612    <field name="Small Patch Threshold" start="56" end="57" type="uint" prefix="SPT">
613      <value name="8_TRIANGLES" value="0" />
614      <value name="16_TRIANGLES" value="1" />
615      <value name="32_TRIANGLES" value="2" />
616      <value name="64_TRIANGLES" value="3" />
617    </field>
618    <field name="Target Block Size" start="58" end="61" type="uint">
619      <value name="64_TRIANGLES" value="0" />
620      <value name="96_TRIANGLES" value="1" />
621      <value name="128_TRIANGLES" value="2" />
622      <value name="192_TRIANGLES" value="3" />
623      <value name="256_TRIANGLES" value="4" />
624      <value name="384_TRIANGLES" value="5" />
625      <value name="512_TRIANGLES" value="6" />
626      <value name="768_TRIANGLES" value="7" />
627      <value name="1K_TRIANGLES" value="8" />
628      <value name="1.5K_TRIANGLES" value="9" />
629      <value name="2K_TRIANGLES" value="10" />
630      <value name="3K_TRIANGLES" value="11" />
631      <value name="4K_TRIANGLES" value="12" />
632      <value name="6K_TRIANGLES" value="13" />
633      <value name="8K_TRIANGLES" value="14" />
634      <value name="12K_TRIANGLES" value="15" />
635    </field>
636    <field name="Local BOP Accumulator Threshold" start="62" end="63" type="uint">
637      <value name="MULTIPLIER_0" value="0" />
638      <value name="MULTIPLIER_1" value="1" />
639      <value name="MULTIPLIER_2" value="2" />
640      <value name="MULTIPLIER_4" value="3" />
641    </field>
642    <field name="Maximum Tessellation Factor Odd" start="64" end="95" type="float" />
643    <field name="Maximum Tessellation Factor Not Odd" start="96" end="127" type="float" />
644    <field name="Tessellation Scale Factor" start="128" end="159" type="float" />
645  </instruction>
646  <instruction name="3DSTATE_VS" bias="2" length="9" engine="render">
647    <field name="DWord Length" start="0" end="7" type="uint" default="7" />
648    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="16" />
649    <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
650    <field name="Command SubType" start="27" end="28" type="uint" default="3" />
651    <field name="Command Type" start="29" end="31" type="uint" default="3" />
652    <field name="Kernel Start Pointer" start="38" end="95" type="offset" />
653    <field name="Software Exception Enable" start="103" end="103" type="bool" />
654    <field name="Accesses UAV" start="108" end="108" type="bool" />
655    <field name="Illegal Opcode Exception Enable" start="109" end="109" type="bool" />
656    <field name="Floating Point Mode" start="112" end="112" type="uint">
657      <value name="IEEE-754" value="0" />
658      <value name="Alternate" value="1" />
659    </field>
660    <field name="Thread Dispatch Priority" start="113" end="113" type="uint">
661      <value name="Normal" value="0" />
662      <value name="High" value="1" />
663    </field>
664    <field name="Binding Table Entry Count" start="114" end="121" type="uint" />
665    <field name="Sampler Count" start="123" end="125" type="uint">
666      <value name="No Samplers" value="0" />
667      <value name="1-4 Samplers" value="1" />
668      <value name="5-8 Samplers" value="2" />
669      <value name="9-12 Samplers" value="3" />
670      <value name="13-16 Samplers" value="4" />
671    </field>
672    <field name="Vector Mask Enable" start="126" end="126" type="uint">
673      <value name="Dmask" value="0" />
674    </field>
675    <field name="Scratch Space Buffer" start="138" end="159" type="uint" />
676    <field name="Vertex URB Entry Read Offset" start="196" end="201" type="uint" />
677    <field name="Vertex URB Entry Read Length" start="203" end="208" type="uint" />
678    <field name="Dispatch GRF Start Register For URB Data" start="212" end="216" type="uint" />
679    <field name="Enable" start="224" end="224" type="bool" />
680    <field name="Vertex Cache Disable" start="225" end="225" type="bool" />
681    <field name="SIMD8 Single Instance Dispatch Enable" start="233" end="233" type="bool" />
682    <field name="Statistics Enable" start="234" end="234" type="bool" />
683    <field name="Maximum Number of Threads" start="246" end="255" type="uint" />
684    <field name="User Clip Distance Cull Test Enable Bitmask" start="256" end="263" type="uint" />
685    <field name="User Clip Distance Clip Test Enable Bitmask" start="264" end="271" type="uint" />
686    <field name="Vertex URB Entry Output Length" start="272" end="276" type="uint" />
687    <field name="Vertex URB Entry Output Read Offset" start="277" end="282" type="uint" />
688  </instruction>
689  <instruction name="3DSTATE_WM_HZ_OP" bias="2" length="6" engine="render">
690    <field name="DWord Length" start="0" end="7" type="uint" default="4" />
691    <field name="Predicate Enable" start="8" end="8" type="bool" />
692    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="82" />
693    <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
694    <field name="Command SubType" start="27" end="28" type="uint" default="3" />
695    <field name="Command Type" start="29" end="31" type="uint" default="3" />
696    <field name="Depth Buffer Partial Resolve Enable" start="41" end="41" type="bool" />
697    <field name="Number of Multisamples" start="45" end="47" type="uint" prefix="SAMPLES">
698      <value name="1" value="0" />
699      <value name="2" value="1" />
700      <value name="4" value="2" />
701      <value name="8" value="3" />
702      <value name="16" value="4" />
703    </field>
704    <field name="Stencil Clear Value" start="48" end="55" type="uint" />
705    <field name="Stencil Buffer Resolve Enable" start="56" end="56" type="bool" />
706    <field name="Full Surface Depth and Stencil Clear" start="57" end="57" type="bool" />
707    <field name="Pixel Position Offset Enable" start="58" end="58" type="bool" />
708    <field name="Hierarchical Depth Buffer Resolve Enable" start="59" end="59" type="bool" />
709    <field name="Depth Buffer Resolve Enable" start="60" end="60" type="bool" />
710    <field name="Scissor Rectangle Enable" start="61" end="61" type="bool" />
711    <field name="Depth Buffer Clear Enable" start="62" end="62" type="bool" />
712    <field name="Stencil Buffer Clear Enable" start="63" end="63" type="bool" />
713    <field name="Clear Rectangle X Min" start="64" end="79" type="uint" />
714    <field name="Clear Rectangle Y Min" start="80" end="95" type="uint" />
715    <field name="Clear Rectangle X Max" start="96" end="111" type="uint" />
716    <field name="Clear Rectangle Y Max" start="112" end="127" type="uint" />
717    <field name="Sample Mask" start="128" end="143" type="uint" />
718    <field name="Depth Clear Value" start="160" end="191" type="float" />
719  </instruction>
720  <instruction name="COMPUTE_WALKER" bias="2" length="40">
721    <field name="DWord Length" start="0" end="7" type="uint" default="38" />
722    <field name="Predicate Enable" start="8" end="8" type="bool" />
723    <field name="Workload Partition Enable" start="9" end="9" type="bool" />
724    <field name="Indirect Parameter Enable" start="10" end="10" type="bool" />
725    <field name="Systolic Mode Enable" start="14" end="14" type="bool" />
726    <field name="CFE SubOpcode Variant" start="16" end="17" type="uint" default="0" />
727    <field name="CFE SubOpcode" start="18" end="23" type="uint" default="2" />
728    <field name="Compute Command Opcode" start="24" end="26" type="uint" default="2" />
729    <field name="Pipeline" start="27" end="28" type="uint" default="2" />
730    <field name="Command Type" start="29" end="31" type="uint" default="3" />
731    <field name="Indirect Data Length" start="64" end="80" type="uint" />
732    <field name="L3 prefetch disable" start="81" end="81" type="bool" />
733    <field name="Partition Type" start="94" end="95" type="uint">
734      <value name="WALKER_PARTITION_X" value="1" />
735      <value name="WALKER_PARTITION_Y" value="2" />
736      <value name="WALKER_PARTITION_Z" value="3" />
737    </field>
738    <field name="Indirect Data Start Address" start="102" end="127" type="offset" />
739    <field name="Message SIMD" start="145" end="146" type="uint">
740      <value name="SIMT16" value="1" />
741      <value name="SIMT32" value="2" />
742    </field>
743    <field name="Tile Layout" start="147" end="149" type="uint">
744      <value name="Linear" value="0" />
745      <value name="TileY 32bpe" value="1" />
746      <value name="TileY 64bpe" value="2" />
747      <value name="TileY 128bpe" value="3" />
748    </field>
749    <field name="Walk Order" start="150" end="152" type="uint">
750      <value name="Walk 012" value="0" />
751      <value name="Walk 021" value="1" />
752      <value name="Walk 102" value="2" />
753      <value name="Walk 120" value="3" />
754      <value name="Walk 201" value="4" />
755      <value name="Walk 210" value="5" />
756    </field>
757    <field name="Emit Inline Parameter" start="153" end="153" type="bool" />
758    <field name="Emit Local" start="154" end="156" type="uint">
759      <value name="Emit None" value="0" />
760      <value name="Emit X" value="1" />
761      <value name="Emit XY" value="3" />
762      <value name="Emit XYZ" value="7" />
763    </field>
764    <field name="Generate Local ID" start="157" end="157" type="bool" />
765    <field name="SIMD Size" start="158" end="159" type="uint">
766      <value name="SIMT16" value="1" />
767      <value name="SIMT32" value="2" />
768    </field>
769    <field name="Execution Mask" start="160" end="191" type="uint" />
770    <field name="Local X Maximum" start="192" end="201" type="uint" />
771    <field name="Local Y Maximum" start="202" end="211" type="uint" />
772    <field name="Local Z Maximum" start="212" end="221" type="uint" />
773    <field name="Thread Group ID X Dimension" start="224" end="255" type="uint" />
774    <field name="Thread Group ID Y Dimension" start="256" end="287" type="uint" />
775    <field name="Thread Group ID Z Dimension" start="288" end="319" type="uint" />
776    <field name="Thread Group ID Starting X" start="320" end="351" type="uint" />
777    <field name="Thread Group ID Starting Y" start="352" end="383" type="uint" />
778    <field name="Thread Group ID Starting Z" start="384" end="415" type="uint" />
779    <field name="Partition ID" start="416" end="447" type="uint" />
780    <field name="Partition Size" start="448" end="479" type="uint" />
781    <field name="Preempt X" start="480" end="511" type="uint" />
782    <field name="Preempt Y" start="512" end="543" type="uint" />
783    <field name="Preempt Z" start="544" end="575" type="uint" />
784    <field name="Interface Descriptor" start="608" end="863" type="INTERFACE_DESCRIPTOR_DATA" />
785    <field name="Post Sync" start="864" end="1023" type="POSTSYNC_DATA" />
786    <group count="8" start="1024" size="32">
787      <field name="Inline Data" start="0" end="31" type="uint" />
788    </group>
789  </instruction>
790  <instruction name="EXECUTE_INDIRECT_DISPATCH" bias="2" length="45">
791    <field name="DWord Length" start="0" end="7" type="uint" default="43" />
792    <field name="Predicate Enable" start="8" end="8" type="bool" />
793    <field name="MOCS" start="12" end="15" type="uint" nonzero="true" />
794    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="1" />
795    <field name="3D Command Opcode" start="24" end="26" type="uint" default="4" />
796    <field name="Command SubType" start="27" end="28" type="uint" default="3" />
797    <field name="Command Type" start="29" end="31" type="uint" default="3" />
798    <field name="Max Count" start="32" end="63" type="uint" />
799    <field name="Count Buffer Indirect Enable" start="64" end="64" type="bool" />
800    <field name="Count Buffer Address" start="66" end="127" type="address" />
801    <field name="Argument Buffer Start Address" start="130" end="191" type="address" />
802    <field name="COMPUTE_WALKER_BODY" start="192" end="1439" type="COMPUTE_WALKER_BODY" />
803  </instruction>
804  <instruction name="PIPELINE_SELECT" bias="1" length="1" engine="render">
805    <field name="Pipeline Selection" start="0" end="1" type="uint">
806      <value name="3D" value="0" />
807      <value name="Media" value="1" />
808      <value name="GPGPU" value="2" />
809    </field>
810    <field name="Mask Bits" start="8" end="15" type="uint" />
811    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="4" />
812    <field name="3D Command Opcode" start="24" end="26" type="uint" default="1" />
813    <field name="Command SubType" start="27" end="28" type="uint" default="1" />
814    <field name="Command Type" start="29" end="31" type="uint" default="3" />
815  </instruction>
816  <instruction name="PIPE_CONTROL" bias="2" length="6" engine="render">
817    <field name="DWord Length" start="0" end="7" type="uint" default="4" />
818    <field name="HDC Pipeline Flush Enable" start="9" end="9" type="bool" />
819    <field name="L3 Read Only Cache Invalidation Enable" start="10" end="10" type="bool" />
820    <field name="Untyped Data Port Cache Flush Enable" start="11" end="11" type="bool" />
821    <field name="CCS Flush Enable" start="13" end="13" type="bool" />
822    <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0" />
823    <field name="3D Command Opcode" start="24" end="26" type="uint" default="2" />
824    <field name="Command SubType" start="27" end="28" type="uint" default="3" />
825    <field name="Command Type" start="29" end="31" type="uint" default="3" />
826    <field name="Depth Cache Flush Enable" start="32" end="32" type="bool" />
827    <field name="Stall At Pixel Scoreboard" start="33" end="33" type="bool" />
828    <field name="State Cache Invalidation Enable" start="34" end="34" type="bool" />
829    <field name="Constant Cache Invalidation Enable" start="35" end="35" type="bool" />
830    <field name="VF Cache Invalidation Enable" start="36" end="36" type="bool" />
831    <field name="DC Flush Enable" start="37" end="37" type="bool" />
832    <field name="Pipe Control Flush Enable" start="39" end="39" type="bool" />
833    <field name="Notify Enable" start="40" end="40" type="bool" />
834    <field name="Indirect State Pointers Disable" start="41" end="41" type="bool" />
835    <field name="Texture Cache Invalidation Enable" start="42" end="42" type="bool" />
836    <field name="Instruction Cache Invalidate Enable" start="43" end="43" type="bool" />
837    <field name="Render Target Cache Flush Enable" start="44" end="44" type="bool" />
838    <field name="Depth Stall Enable" start="45" end="45" type="bool" />
839    <field name="Post Sync Operation" start="46" end="47" type="uint">
840      <value name="No Write" value="0" />
841      <value name="Write Immediate Data" value="1" />
842      <value name="Write PS Depth Count" value="2" />
843      <value name="Write Timestamp" value="3" />
844    </field>
845    <field name="PSS Stall Sync Enable" start="49" end="49" type="bool" />
846    <field name="TLB Invalidate" start="50" end="50" type="bool" />
847    <field name="Depth Stall Sync Enable" start="51" end="51" type="bool" />
848    <field name="Command Streamer Stall Enable" start="52" end="52" type="bool" />
849    <field name="Store Data Index" start="53" end="53" type="uint" />
850    <field name="Protected Memory Enable" start="54" end="54" type="bool" />
851    <field name="LRI Post Sync Operation" start="55" end="55" type="uint">
852      <value name="No LRI Operation" value="0" />
853      <value name="MMIO Write Immediate Data" value="1" />
854    </field>
855    <field name="Destination Address Type" start="56" end="56" type="uint" prefix="DAT">
856      <value name="PPGTT" value="0" />
857      <value name="GGTT" value="1" />
858    </field>
859    <field name="Flush LLC" start="58" end="58" type="bool" />
860    <field name="Protected Memory Disable" start="59" end="59" type="bool" />
861    <field name="Command Cache Invalidate Enable" start="61" end="61" type="bool" />
862    <field name="Address" start="66" end="111" type="address" />
863    <field name="Immediate Data" start="128" end="191" type="uint" />
864  </instruction>
865</genxml>
866