1 /******************************************************************************* 2 Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved. 3 4 Permission is hereby granted, free of charge, to any person obtaining a 5 copy of this software and associated documentation files (the "Software"), 6 to deal in the Software without restriction, including without limitation 7 the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 and/or sell copies of the Software, and to permit persons to whom the 9 Software is furnished to do so, subject to the following conditions: 10 11 The above copyright notice and this permission notice shall be included in 12 all copies or substantial portions of the Software. 13 14 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 15 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 16 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 17 THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 18 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 19 FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 20 DEALINGS IN THE SOFTWARE. 21 22 *******************************************************************************/ 23 24 #ifndef _cl_volta_a_h_ 25 #define _cl_volta_a_h_ 26 27 /* AUTO GENERATED FILE -- DO NOT EDIT */ 28 /* Command: ../../../../class/bin/sw_header.pl volta_a */ 29 30 #include "nvtypes.h" 31 32 #define VOLTA_A 0xC397 33 34 #define NVC397_SET_OBJECT 0x0000 35 #define NVC397_SET_OBJECT_CLASS_ID 15:0 36 #define NVC397_SET_OBJECT_ENGINE_ID 20:16 37 38 #define NVC397_NO_OPERATION 0x0100 39 #define NVC397_NO_OPERATION_V 31:0 40 41 #define NVC397_SET_NOTIFY_A 0x0104 42 #define NVC397_SET_NOTIFY_A_ADDRESS_UPPER 7:0 43 44 #define NVC397_SET_NOTIFY_B 0x0108 45 #define NVC397_SET_NOTIFY_B_ADDRESS_LOWER 31:0 46 47 #define NVC397_NOTIFY 0x010c 48 #define NVC397_NOTIFY_TYPE 31:0 49 #define NVC397_NOTIFY_TYPE_WRITE_ONLY 0x00000000 50 #define NVC397_NOTIFY_TYPE_WRITE_THEN_AWAKEN 0x00000001 51 52 #define NVC397_WAIT_FOR_IDLE 0x0110 53 #define NVC397_WAIT_FOR_IDLE_V 31:0 54 55 #define NVC397_LOAD_MME_INSTRUCTION_RAM_POINTER 0x0114 56 #define NVC397_LOAD_MME_INSTRUCTION_RAM_POINTER_V 31:0 57 58 #define NVC397_LOAD_MME_INSTRUCTION_RAM 0x0118 59 #define NVC397_LOAD_MME_INSTRUCTION_RAM_V 31:0 60 61 #define NVC397_LOAD_MME_START_ADDRESS_RAM_POINTER 0x011c 62 #define NVC397_LOAD_MME_START_ADDRESS_RAM_POINTER_V 31:0 63 64 #define NVC397_LOAD_MME_START_ADDRESS_RAM 0x0120 65 #define NVC397_LOAD_MME_START_ADDRESS_RAM_V 31:0 66 67 #define NVC397_SET_MME_SHADOW_RAM_CONTROL 0x0124 68 #define NVC397_SET_MME_SHADOW_RAM_CONTROL_MODE 1:0 69 #define NVC397_SET_MME_SHADOW_RAM_CONTROL_MODE_METHOD_TRACK 0x00000000 70 #define NVC397_SET_MME_SHADOW_RAM_CONTROL_MODE_METHOD_TRACK_WITH_FILTER 0x00000001 71 #define NVC397_SET_MME_SHADOW_RAM_CONTROL_MODE_METHOD_PASSTHROUGH 0x00000002 72 #define NVC397_SET_MME_SHADOW_RAM_CONTROL_MODE_METHOD_REPLAY 0x00000003 73 74 #define NVC397_PEER_SEMAPHORE_RELEASE_OFFSET_UPPER 0x0128 75 #define NVC397_PEER_SEMAPHORE_RELEASE_OFFSET_UPPER_V 7:0 76 77 #define NVC397_PEER_SEMAPHORE_RELEASE_OFFSET 0x012c 78 #define NVC397_PEER_SEMAPHORE_RELEASE_OFFSET_V 31:0 79 80 #define NVC397_SET_GLOBAL_RENDER_ENABLE_A 0x0130 81 #define NVC397_SET_GLOBAL_RENDER_ENABLE_A_OFFSET_UPPER 7:0 82 83 #define NVC397_SET_GLOBAL_RENDER_ENABLE_B 0x0134 84 #define NVC397_SET_GLOBAL_RENDER_ENABLE_B_OFFSET_LOWER 31:0 85 86 #define NVC397_SET_GLOBAL_RENDER_ENABLE_C 0x0138 87 #define NVC397_SET_GLOBAL_RENDER_ENABLE_C_MODE 2:0 88 #define NVC397_SET_GLOBAL_RENDER_ENABLE_C_MODE_FALSE 0x00000000 89 #define NVC397_SET_GLOBAL_RENDER_ENABLE_C_MODE_TRUE 0x00000001 90 #define NVC397_SET_GLOBAL_RENDER_ENABLE_C_MODE_CONDITIONAL 0x00000002 91 #define NVC397_SET_GLOBAL_RENDER_ENABLE_C_MODE_RENDER_IF_EQUAL 0x00000003 92 #define NVC397_SET_GLOBAL_RENDER_ENABLE_C_MODE_RENDER_IF_NOT_EQUAL 0x00000004 93 94 #define NVC397_SEND_GO_IDLE 0x013c 95 #define NVC397_SEND_GO_IDLE_V 31:0 96 97 #define NVC397_PM_TRIGGER 0x0140 98 #define NVC397_PM_TRIGGER_V 31:0 99 100 #define NVC397_PM_TRIGGER_WFI 0x0144 101 #define NVC397_PM_TRIGGER_WFI_V 31:0 102 103 #define NVC397_FE_ATOMIC_SEQUENCE_BEGIN 0x0148 104 #define NVC397_FE_ATOMIC_SEQUENCE_BEGIN_V 31:0 105 106 #define NVC397_FE_ATOMIC_SEQUENCE_END 0x014c 107 #define NVC397_FE_ATOMIC_SEQUENCE_END_V 31:0 108 109 #define NVC397_SET_INSTRUMENTATION_METHOD_HEADER 0x0150 110 #define NVC397_SET_INSTRUMENTATION_METHOD_HEADER_V 31:0 111 112 #define NVC397_SET_INSTRUMENTATION_METHOD_DATA 0x0154 113 #define NVC397_SET_INSTRUMENTATION_METHOD_DATA_V 31:0 114 115 #define NVC397_LINE_LENGTH_IN 0x0180 116 #define NVC397_LINE_LENGTH_IN_VALUE 31:0 117 118 #define NVC397_LINE_COUNT 0x0184 119 #define NVC397_LINE_COUNT_VALUE 31:0 120 121 #define NVC397_OFFSET_OUT_UPPER 0x0188 122 #define NVC397_OFFSET_OUT_UPPER_VALUE 7:0 123 124 #define NVC397_OFFSET_OUT 0x018c 125 #define NVC397_OFFSET_OUT_VALUE 31:0 126 127 #define NVC397_PITCH_OUT 0x0190 128 #define NVC397_PITCH_OUT_VALUE 31:0 129 130 #define NVC397_SET_DST_BLOCK_SIZE 0x0194 131 #define NVC397_SET_DST_BLOCK_SIZE_WIDTH 3:0 132 #define NVC397_SET_DST_BLOCK_SIZE_WIDTH_ONE_GOB 0x00000000 133 #define NVC397_SET_DST_BLOCK_SIZE_HEIGHT 7:4 134 #define NVC397_SET_DST_BLOCK_SIZE_HEIGHT_ONE_GOB 0x00000000 135 #define NVC397_SET_DST_BLOCK_SIZE_HEIGHT_TWO_GOBS 0x00000001 136 #define NVC397_SET_DST_BLOCK_SIZE_HEIGHT_FOUR_GOBS 0x00000002 137 #define NVC397_SET_DST_BLOCK_SIZE_HEIGHT_EIGHT_GOBS 0x00000003 138 #define NVC397_SET_DST_BLOCK_SIZE_HEIGHT_SIXTEEN_GOBS 0x00000004 139 #define NVC397_SET_DST_BLOCK_SIZE_HEIGHT_THIRTYTWO_GOBS 0x00000005 140 #define NVC397_SET_DST_BLOCK_SIZE_DEPTH 11:8 141 #define NVC397_SET_DST_BLOCK_SIZE_DEPTH_ONE_GOB 0x00000000 142 #define NVC397_SET_DST_BLOCK_SIZE_DEPTH_TWO_GOBS 0x00000001 143 #define NVC397_SET_DST_BLOCK_SIZE_DEPTH_FOUR_GOBS 0x00000002 144 #define NVC397_SET_DST_BLOCK_SIZE_DEPTH_EIGHT_GOBS 0x00000003 145 #define NVC397_SET_DST_BLOCK_SIZE_DEPTH_SIXTEEN_GOBS 0x00000004 146 #define NVC397_SET_DST_BLOCK_SIZE_DEPTH_THIRTYTWO_GOBS 0x00000005 147 148 #define NVC397_SET_DST_WIDTH 0x0198 149 #define NVC397_SET_DST_WIDTH_V 31:0 150 151 #define NVC397_SET_DST_HEIGHT 0x019c 152 #define NVC397_SET_DST_HEIGHT_V 31:0 153 154 #define NVC397_SET_DST_DEPTH 0x01a0 155 #define NVC397_SET_DST_DEPTH_V 31:0 156 157 #define NVC397_SET_DST_LAYER 0x01a4 158 #define NVC397_SET_DST_LAYER_V 31:0 159 160 #define NVC397_SET_DST_ORIGIN_BYTES_X 0x01a8 161 #define NVC397_SET_DST_ORIGIN_BYTES_X_V 20:0 162 163 #define NVC397_SET_DST_ORIGIN_SAMPLES_Y 0x01ac 164 #define NVC397_SET_DST_ORIGIN_SAMPLES_Y_V 16:0 165 166 #define NVC397_LAUNCH_DMA 0x01b0 167 #define NVC397_LAUNCH_DMA_DST_MEMORY_LAYOUT 0:0 168 #define NVC397_LAUNCH_DMA_DST_MEMORY_LAYOUT_BLOCKLINEAR 0x00000000 169 #define NVC397_LAUNCH_DMA_DST_MEMORY_LAYOUT_PITCH 0x00000001 170 #define NVC397_LAUNCH_DMA_COMPLETION_TYPE 5:4 171 #define NVC397_LAUNCH_DMA_COMPLETION_TYPE_FLUSH_DISABLE 0x00000000 172 #define NVC397_LAUNCH_DMA_COMPLETION_TYPE_FLUSH_ONLY 0x00000001 173 #define NVC397_LAUNCH_DMA_COMPLETION_TYPE_RELEASE_SEMAPHORE 0x00000002 174 #define NVC397_LAUNCH_DMA_INTERRUPT_TYPE 9:8 175 #define NVC397_LAUNCH_DMA_INTERRUPT_TYPE_NONE 0x00000000 176 #define NVC397_LAUNCH_DMA_INTERRUPT_TYPE_INTERRUPT 0x00000001 177 #define NVC397_LAUNCH_DMA_SEMAPHORE_STRUCT_SIZE 12:12 178 #define NVC397_LAUNCH_DMA_SEMAPHORE_STRUCT_SIZE_FOUR_WORDS 0x00000000 179 #define NVC397_LAUNCH_DMA_SEMAPHORE_STRUCT_SIZE_ONE_WORD 0x00000001 180 #define NVC397_LAUNCH_DMA_REDUCTION_ENABLE 1:1 181 #define NVC397_LAUNCH_DMA_REDUCTION_ENABLE_FALSE 0x00000000 182 #define NVC397_LAUNCH_DMA_REDUCTION_ENABLE_TRUE 0x00000001 183 #define NVC397_LAUNCH_DMA_REDUCTION_OP 15:13 184 #define NVC397_LAUNCH_DMA_REDUCTION_OP_RED_ADD 0x00000000 185 #define NVC397_LAUNCH_DMA_REDUCTION_OP_RED_MIN 0x00000001 186 #define NVC397_LAUNCH_DMA_REDUCTION_OP_RED_MAX 0x00000002 187 #define NVC397_LAUNCH_DMA_REDUCTION_OP_RED_INC 0x00000003 188 #define NVC397_LAUNCH_DMA_REDUCTION_OP_RED_DEC 0x00000004 189 #define NVC397_LAUNCH_DMA_REDUCTION_OP_RED_AND 0x00000005 190 #define NVC397_LAUNCH_DMA_REDUCTION_OP_RED_OR 0x00000006 191 #define NVC397_LAUNCH_DMA_REDUCTION_OP_RED_XOR 0x00000007 192 #define NVC397_LAUNCH_DMA_REDUCTION_FORMAT 3:2 193 #define NVC397_LAUNCH_DMA_REDUCTION_FORMAT_UNSIGNED_32 0x00000000 194 #define NVC397_LAUNCH_DMA_REDUCTION_FORMAT_SIGNED_32 0x00000001 195 #define NVC397_LAUNCH_DMA_SYSMEMBAR_DISABLE 6:6 196 #define NVC397_LAUNCH_DMA_SYSMEMBAR_DISABLE_FALSE 0x00000000 197 #define NVC397_LAUNCH_DMA_SYSMEMBAR_DISABLE_TRUE 0x00000001 198 199 #define NVC397_LOAD_INLINE_DATA 0x01b4 200 #define NVC397_LOAD_INLINE_DATA_V 31:0 201 202 #define NVC397_SET_I2M_SEMAPHORE_A 0x01dc 203 #define NVC397_SET_I2M_SEMAPHORE_A_OFFSET_UPPER 7:0 204 205 #define NVC397_SET_I2M_SEMAPHORE_B 0x01e0 206 #define NVC397_SET_I2M_SEMAPHORE_B_OFFSET_LOWER 31:0 207 208 #define NVC397_SET_I2M_SEMAPHORE_C 0x01e4 209 #define NVC397_SET_I2M_SEMAPHORE_C_PAYLOAD 31:0 210 211 #define NVC397_SET_I2M_SPARE_NOOP00 0x01f0 212 #define NVC397_SET_I2M_SPARE_NOOP00_V 31:0 213 214 #define NVC397_SET_I2M_SPARE_NOOP01 0x01f4 215 #define NVC397_SET_I2M_SPARE_NOOP01_V 31:0 216 217 #define NVC397_SET_I2M_SPARE_NOOP02 0x01f8 218 #define NVC397_SET_I2M_SPARE_NOOP02_V 31:0 219 220 #define NVC397_SET_I2M_SPARE_NOOP03 0x01fc 221 #define NVC397_SET_I2M_SPARE_NOOP03_V 31:0 222 223 #define NVC397_RUN_DS_NOW 0x0200 224 #define NVC397_RUN_DS_NOW_V 31:0 225 226 #define NVC397_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS 0x0204 227 #define NVC397_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD 4:0 228 #define NVC397_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD_INSTANTANEOUS 0x00000000 229 #define NVC397_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD__16 0x00000001 230 #define NVC397_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD__32 0x00000002 231 #define NVC397_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD__64 0x00000003 232 #define NVC397_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD__128 0x00000004 233 #define NVC397_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD__256 0x00000005 234 #define NVC397_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD__512 0x00000006 235 #define NVC397_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD__1024 0x00000007 236 #define NVC397_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD__2048 0x00000008 237 #define NVC397_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD__4096 0x00000009 238 #define NVC397_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD__8192 0x0000000A 239 #define NVC397_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD__16384 0x0000000B 240 #define NVC397_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD__32768 0x0000000C 241 #define NVC397_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD__65536 0x0000000D 242 #define NVC397_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD__131072 0x0000000E 243 #define NVC397_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD__262144 0x0000000F 244 #define NVC397_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD__524288 0x00000010 245 #define NVC397_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD__1048576 0x00000011 246 #define NVC397_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD__2097152 0x00000012 247 #define NVC397_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD__4194304 0x00000013 248 #define NVC397_SET_OPPORTUNISTIC_EARLY_Z_HYSTERESIS_ACCUMULATED_PRIM_AREA_THRESHOLD_LATEZ_ALWAYS 0x0000001F 249 250 #define NVC397_SET_GS_MODE 0x0208 251 #define NVC397_SET_GS_MODE_TYPE 0:0 252 #define NVC397_SET_GS_MODE_TYPE_ANY 0x00000000 253 #define NVC397_SET_GS_MODE_TYPE_FAST_GS 0x00000001 254 255 #define NVC397_SET_ALIASED_LINE_WIDTH_ENABLE 0x020c 256 #define NVC397_SET_ALIASED_LINE_WIDTH_ENABLE_V 0:0 257 #define NVC397_SET_ALIASED_LINE_WIDTH_ENABLE_V_FALSE 0x00000000 258 #define NVC397_SET_ALIASED_LINE_WIDTH_ENABLE_V_TRUE 0x00000001 259 260 #define NVC397_SET_API_MANDATED_EARLY_Z 0x0210 261 #define NVC397_SET_API_MANDATED_EARLY_Z_ENABLE 0:0 262 #define NVC397_SET_API_MANDATED_EARLY_Z_ENABLE_FALSE 0x00000000 263 #define NVC397_SET_API_MANDATED_EARLY_Z_ENABLE_TRUE 0x00000001 264 265 #define NVC397_SET_GS_DM_FIFO 0x0214 266 #define NVC397_SET_GS_DM_FIFO_SIZE_RASTER_ON 12:0 267 #define NVC397_SET_GS_DM_FIFO_SIZE_RASTER_OFF 28:16 268 #define NVC397_SET_GS_DM_FIFO_SPILL_ENABLED 31:31 269 #define NVC397_SET_GS_DM_FIFO_SPILL_ENABLED_FALSE 0x00000000 270 #define NVC397_SET_GS_DM_FIFO_SPILL_ENABLED_TRUE 0x00000001 271 272 #define NVC397_SET_L2_CACHE_CONTROL_FOR_ROP_PREFETCH_READ_REQUESTS 0x0218 273 #define NVC397_SET_L2_CACHE_CONTROL_FOR_ROP_PREFETCH_READ_REQUESTS_POLICY 5:4 274 #define NVC397_SET_L2_CACHE_CONTROL_FOR_ROP_PREFETCH_READ_REQUESTS_POLICY_EVICT_FIRST 0x00000000 275 #define NVC397_SET_L2_CACHE_CONTROL_FOR_ROP_PREFETCH_READ_REQUESTS_POLICY_EVICT_NORMAL 0x00000001 276 #define NVC397_SET_L2_CACHE_CONTROL_FOR_ROP_PREFETCH_READ_REQUESTS_POLICY_EVICT_LAST 0x00000002 277 278 #define NVC397_INVALIDATE_SHADER_CACHES 0x021c 279 #define NVC397_INVALIDATE_SHADER_CACHES_INSTRUCTION 0:0 280 #define NVC397_INVALIDATE_SHADER_CACHES_INSTRUCTION_FALSE 0x00000000 281 #define NVC397_INVALIDATE_SHADER_CACHES_INSTRUCTION_TRUE 0x00000001 282 #define NVC397_INVALIDATE_SHADER_CACHES_DATA 4:4 283 #define NVC397_INVALIDATE_SHADER_CACHES_DATA_FALSE 0x00000000 284 #define NVC397_INVALIDATE_SHADER_CACHES_DATA_TRUE 0x00000001 285 #define NVC397_INVALIDATE_SHADER_CACHES_CONSTANT 12:12 286 #define NVC397_INVALIDATE_SHADER_CACHES_CONSTANT_FALSE 0x00000000 287 #define NVC397_INVALIDATE_SHADER_CACHES_CONSTANT_TRUE 0x00000001 288 #define NVC397_INVALIDATE_SHADER_CACHES_LOCKS 1:1 289 #define NVC397_INVALIDATE_SHADER_CACHES_LOCKS_FALSE 0x00000000 290 #define NVC397_INVALIDATE_SHADER_CACHES_LOCKS_TRUE 0x00000001 291 #define NVC397_INVALIDATE_SHADER_CACHES_FLUSH_DATA 2:2 292 #define NVC397_INVALIDATE_SHADER_CACHES_FLUSH_DATA_FALSE 0x00000000 293 #define NVC397_INVALIDATE_SHADER_CACHES_FLUSH_DATA_TRUE 0x00000001 294 295 #define NVC397_SET_INSTANCE_COUNT 0x0220 296 #define NVC397_SET_INSTANCE_COUNT_V 31:0 297 298 #define NVC397_SET_POSITION_W_SCALED_OFFSET_ENABLE 0x0224 299 #define NVC397_SET_POSITION_W_SCALED_OFFSET_ENABLE_ENABLE 0:0 300 #define NVC397_SET_POSITION_W_SCALED_OFFSET_ENABLE_ENABLE_FALSE 0x00000000 301 #define NVC397_SET_POSITION_W_SCALED_OFFSET_ENABLE_ENABLE_TRUE 0x00000001 302 303 #define NVC397_SET_GO_IDLE_TIMEOUT 0x022c 304 #define NVC397_SET_GO_IDLE_TIMEOUT_V 31:0 305 306 #define NVC397_SET_MME_VERSION 0x0234 307 #define NVC397_SET_MME_VERSION_MAJOR 7:0 308 309 #define NVC397_INCREMENT_SYNC_POINT 0x02c8 310 #define NVC397_INCREMENT_SYNC_POINT_INDEX 11:0 311 #define NVC397_INCREMENT_SYNC_POINT_CLEAN_L2 16:16 312 #define NVC397_INCREMENT_SYNC_POINT_CLEAN_L2_FALSE 0x00000000 313 #define NVC397_INCREMENT_SYNC_POINT_CLEAN_L2_TRUE 0x00000001 314 #define NVC397_INCREMENT_SYNC_POINT_CONDITION 20:20 315 #define NVC397_INCREMENT_SYNC_POINT_CONDITION_STREAM_OUT_WRITES_DONE 0x00000000 316 #define NVC397_INCREMENT_SYNC_POINT_CONDITION_ROP_WRITES_DONE 0x00000001 317 318 #define NVC397_FLUSH_AND_INVALIDATE_ROP_MINI_CACHE 0x02d4 319 #define NVC397_FLUSH_AND_INVALIDATE_ROP_MINI_CACHE_V 0:0 320 321 #define NVC397_SET_SURFACE_CLIP_ID_BLOCK_SIZE 0x02d8 322 #define NVC397_SET_SURFACE_CLIP_ID_BLOCK_SIZE_WIDTH 3:0 323 #define NVC397_SET_SURFACE_CLIP_ID_BLOCK_SIZE_WIDTH_ONE_GOB 0x00000000 324 #define NVC397_SET_SURFACE_CLIP_ID_BLOCK_SIZE_HEIGHT 7:4 325 #define NVC397_SET_SURFACE_CLIP_ID_BLOCK_SIZE_HEIGHT_ONE_GOB 0x00000000 326 #define NVC397_SET_SURFACE_CLIP_ID_BLOCK_SIZE_HEIGHT_TWO_GOBS 0x00000001 327 #define NVC397_SET_SURFACE_CLIP_ID_BLOCK_SIZE_HEIGHT_FOUR_GOBS 0x00000002 328 #define NVC397_SET_SURFACE_CLIP_ID_BLOCK_SIZE_HEIGHT_EIGHT_GOBS 0x00000003 329 #define NVC397_SET_SURFACE_CLIP_ID_BLOCK_SIZE_HEIGHT_SIXTEEN_GOBS 0x00000004 330 #define NVC397_SET_SURFACE_CLIP_ID_BLOCK_SIZE_HEIGHT_THIRTYTWO_GOBS 0x00000005 331 #define NVC397_SET_SURFACE_CLIP_ID_BLOCK_SIZE_DEPTH 11:8 332 #define NVC397_SET_SURFACE_CLIP_ID_BLOCK_SIZE_DEPTH_ONE_GOB 0x00000000 333 334 #define NVC397_SET_ALPHA_CIRCULAR_BUFFER_SIZE 0x02dc 335 #define NVC397_SET_ALPHA_CIRCULAR_BUFFER_SIZE_CACHE_LINES_PER_SM 13:0 336 337 #define NVC397_DECOMPRESS_SURFACE 0x02e0 338 #define NVC397_DECOMPRESS_SURFACE_MRT_SELECT 2:0 339 #define NVC397_DECOMPRESS_SURFACE_RT_ARRAY_INDEX 19:4 340 341 #define NVC397_SET_ZCULL_ROP_BYPASS 0x02e4 342 #define NVC397_SET_ZCULL_ROP_BYPASS_ENABLE 0:0 343 #define NVC397_SET_ZCULL_ROP_BYPASS_ENABLE_FALSE 0x00000000 344 #define NVC397_SET_ZCULL_ROP_BYPASS_ENABLE_TRUE 0x00000001 345 #define NVC397_SET_ZCULL_ROP_BYPASS_NO_STALL 4:4 346 #define NVC397_SET_ZCULL_ROP_BYPASS_NO_STALL_FALSE 0x00000000 347 #define NVC397_SET_ZCULL_ROP_BYPASS_NO_STALL_TRUE 0x00000001 348 #define NVC397_SET_ZCULL_ROP_BYPASS_CULL_EVERYTHING 8:8 349 #define NVC397_SET_ZCULL_ROP_BYPASS_CULL_EVERYTHING_FALSE 0x00000000 350 #define NVC397_SET_ZCULL_ROP_BYPASS_CULL_EVERYTHING_TRUE 0x00000001 351 #define NVC397_SET_ZCULL_ROP_BYPASS_THRESHOLD 15:12 352 353 #define NVC397_SET_ZCULL_SUBREGION 0x02e8 354 #define NVC397_SET_ZCULL_SUBREGION_ENABLE 0:0 355 #define NVC397_SET_ZCULL_SUBREGION_ENABLE_FALSE 0x00000000 356 #define NVC397_SET_ZCULL_SUBREGION_ENABLE_TRUE 0x00000001 357 #define NVC397_SET_ZCULL_SUBREGION_NORMALIZED_ALIQUOTS 27:4 358 359 #define NVC397_SET_RASTER_BOUNDING_BOX 0x02ec 360 #define NVC397_SET_RASTER_BOUNDING_BOX_MODE 0:0 361 #define NVC397_SET_RASTER_BOUNDING_BOX_MODE_BOUNDING_BOX 0x00000000 362 #define NVC397_SET_RASTER_BOUNDING_BOX_MODE_FULL_VIEWPORT 0x00000001 363 #define NVC397_SET_RASTER_BOUNDING_BOX_PAD 11:4 364 365 #define NVC397_PEER_SEMAPHORE_RELEASE 0x02f0 366 #define NVC397_PEER_SEMAPHORE_RELEASE_V 31:0 367 368 #define NVC397_SET_ITERATED_BLEND_OPTIMIZATION 0x02f4 369 #define NVC397_SET_ITERATED_BLEND_OPTIMIZATION_NOOP 1:0 370 #define NVC397_SET_ITERATED_BLEND_OPTIMIZATION_NOOP_NEVER 0x00000000 371 #define NVC397_SET_ITERATED_BLEND_OPTIMIZATION_NOOP_SOURCE_RGBA_0000 0x00000001 372 #define NVC397_SET_ITERATED_BLEND_OPTIMIZATION_NOOP_SOURCE_ALPHA_0 0x00000002 373 #define NVC397_SET_ITERATED_BLEND_OPTIMIZATION_NOOP_SOURCE_RGBA_0001 0x00000003 374 375 #define NVC397_SET_ZCULL_SUBREGION_ALLOCATION 0x02f8 376 #define NVC397_SET_ZCULL_SUBREGION_ALLOCATION_SUBREGION_ID 7:0 377 #define NVC397_SET_ZCULL_SUBREGION_ALLOCATION_ALIQUOTS 23:8 378 #define NVC397_SET_ZCULL_SUBREGION_ALLOCATION_FORMAT 27:24 379 #define NVC397_SET_ZCULL_SUBREGION_ALLOCATION_FORMAT_Z_16X16X2_4X4 0x00000000 380 #define NVC397_SET_ZCULL_SUBREGION_ALLOCATION_FORMAT_ZS_16X16_4X4 0x00000001 381 #define NVC397_SET_ZCULL_SUBREGION_ALLOCATION_FORMAT_Z_16X16_4X2 0x00000002 382 #define NVC397_SET_ZCULL_SUBREGION_ALLOCATION_FORMAT_Z_16X16_2X4 0x00000003 383 #define NVC397_SET_ZCULL_SUBREGION_ALLOCATION_FORMAT_Z_16X8_4X4 0x00000004 384 #define NVC397_SET_ZCULL_SUBREGION_ALLOCATION_FORMAT_Z_8X8_4X2 0x00000005 385 #define NVC397_SET_ZCULL_SUBREGION_ALLOCATION_FORMAT_Z_8X8_2X4 0x00000006 386 #define NVC397_SET_ZCULL_SUBREGION_ALLOCATION_FORMAT_Z_16X16_4X8 0x00000007 387 #define NVC397_SET_ZCULL_SUBREGION_ALLOCATION_FORMAT_Z_4X8_2X2 0x00000008 388 #define NVC397_SET_ZCULL_SUBREGION_ALLOCATION_FORMAT_ZS_16X8_4X2 0x00000009 389 #define NVC397_SET_ZCULL_SUBREGION_ALLOCATION_FORMAT_ZS_16X8_2X4 0x0000000A 390 #define NVC397_SET_ZCULL_SUBREGION_ALLOCATION_FORMAT_ZS_8X8_2X2 0x0000000B 391 #define NVC397_SET_ZCULL_SUBREGION_ALLOCATION_FORMAT_Z_4X8_1X1 0x0000000C 392 #define NVC397_SET_ZCULL_SUBREGION_ALLOCATION_FORMAT_NONE 0x0000000F 393 394 #define NVC397_ASSIGN_ZCULL_SUBREGIONS 0x02fc 395 #define NVC397_ASSIGN_ZCULL_SUBREGIONS_ALGORITHM 1:0 396 #define NVC397_ASSIGN_ZCULL_SUBREGIONS_ALGORITHM_Static 0x00000000 397 #define NVC397_ASSIGN_ZCULL_SUBREGIONS_ALGORITHM_Adaptive 0x00000001 398 399 #define NVC397_SET_PS_OUTPUT_SAMPLE_MASK_USAGE 0x0300 400 #define NVC397_SET_PS_OUTPUT_SAMPLE_MASK_USAGE_ENABLE 0:0 401 #define NVC397_SET_PS_OUTPUT_SAMPLE_MASK_USAGE_ENABLE_FALSE 0x00000000 402 #define NVC397_SET_PS_OUTPUT_SAMPLE_MASK_USAGE_ENABLE_TRUE 0x00000001 403 #define NVC397_SET_PS_OUTPUT_SAMPLE_MASK_USAGE_QUALIFY_BY_ANTI_ALIAS_ENABLE 1:1 404 #define NVC397_SET_PS_OUTPUT_SAMPLE_MASK_USAGE_QUALIFY_BY_ANTI_ALIAS_ENABLE_DISABLE 0x00000000 405 #define NVC397_SET_PS_OUTPUT_SAMPLE_MASK_USAGE_QUALIFY_BY_ANTI_ALIAS_ENABLE_ENABLE 0x00000001 406 407 #define NVC397_DRAW_ZERO_INDEX 0x0304 408 #define NVC397_DRAW_ZERO_INDEX_COUNT 31:0 409 410 #define NVC397_SET_L1_CONFIGURATION 0x0308 411 #define NVC397_SET_L1_CONFIGURATION_DIRECTLY_ADDRESSABLE_MEMORY 2:0 412 #define NVC397_SET_L1_CONFIGURATION_DIRECTLY_ADDRESSABLE_MEMORY_SIZE_16KB 0x00000001 413 #define NVC397_SET_L1_CONFIGURATION_DIRECTLY_ADDRESSABLE_MEMORY_SIZE_48KB 0x00000003 414 415 #define NVC397_SET_RENDER_ENABLE_CONTROL 0x030c 416 #define NVC397_SET_RENDER_ENABLE_CONTROL_CONDITIONAL_LOAD_CONSTANT_BUFFER 0:0 417 #define NVC397_SET_RENDER_ENABLE_CONTROL_CONDITIONAL_LOAD_CONSTANT_BUFFER_FALSE 0x00000000 418 #define NVC397_SET_RENDER_ENABLE_CONTROL_CONDITIONAL_LOAD_CONSTANT_BUFFER_TRUE 0x00000001 419 420 #define NVC397_SET_SPA_VERSION 0x0310 421 #define NVC397_SET_SPA_VERSION_MINOR 7:0 422 #define NVC397_SET_SPA_VERSION_MAJOR 15:8 423 424 #define NVC397_SET_SNAP_GRID_LINE 0x0318 425 #define NVC397_SET_SNAP_GRID_LINE_LOCATIONS_PER_PIXEL 3:0 426 #define NVC397_SET_SNAP_GRID_LINE_LOCATIONS_PER_PIXEL__2X2 0x00000001 427 #define NVC397_SET_SNAP_GRID_LINE_LOCATIONS_PER_PIXEL__4X4 0x00000002 428 #define NVC397_SET_SNAP_GRID_LINE_LOCATIONS_PER_PIXEL__8X8 0x00000003 429 #define NVC397_SET_SNAP_GRID_LINE_LOCATIONS_PER_PIXEL__16X16 0x00000004 430 #define NVC397_SET_SNAP_GRID_LINE_LOCATIONS_PER_PIXEL__32X32 0x00000005 431 #define NVC397_SET_SNAP_GRID_LINE_LOCATIONS_PER_PIXEL__64X64 0x00000006 432 #define NVC397_SET_SNAP_GRID_LINE_LOCATIONS_PER_PIXEL__128X128 0x00000007 433 #define NVC397_SET_SNAP_GRID_LINE_LOCATIONS_PER_PIXEL__256X256 0x00000008 434 #define NVC397_SET_SNAP_GRID_LINE_ROUNDING_MODE 8:8 435 #define NVC397_SET_SNAP_GRID_LINE_ROUNDING_MODE_RTNE 0x00000000 436 #define NVC397_SET_SNAP_GRID_LINE_ROUNDING_MODE_TESLA 0x00000001 437 438 #define NVC397_SET_SNAP_GRID_NON_LINE 0x031c 439 #define NVC397_SET_SNAP_GRID_NON_LINE_LOCATIONS_PER_PIXEL 3:0 440 #define NVC397_SET_SNAP_GRID_NON_LINE_LOCATIONS_PER_PIXEL__2X2 0x00000001 441 #define NVC397_SET_SNAP_GRID_NON_LINE_LOCATIONS_PER_PIXEL__4X4 0x00000002 442 #define NVC397_SET_SNAP_GRID_NON_LINE_LOCATIONS_PER_PIXEL__8X8 0x00000003 443 #define NVC397_SET_SNAP_GRID_NON_LINE_LOCATIONS_PER_PIXEL__16X16 0x00000004 444 #define NVC397_SET_SNAP_GRID_NON_LINE_LOCATIONS_PER_PIXEL__32X32 0x00000005 445 #define NVC397_SET_SNAP_GRID_NON_LINE_LOCATIONS_PER_PIXEL__64X64 0x00000006 446 #define NVC397_SET_SNAP_GRID_NON_LINE_LOCATIONS_PER_PIXEL__128X128 0x00000007 447 #define NVC397_SET_SNAP_GRID_NON_LINE_LOCATIONS_PER_PIXEL__256X256 0x00000008 448 #define NVC397_SET_SNAP_GRID_NON_LINE_ROUNDING_MODE 8:8 449 #define NVC397_SET_SNAP_GRID_NON_LINE_ROUNDING_MODE_RTNE 0x00000000 450 #define NVC397_SET_SNAP_GRID_NON_LINE_ROUNDING_MODE_TESLA 0x00000001 451 452 #define NVC397_SET_TESSELLATION_PARAMETERS 0x0320 453 #define NVC397_SET_TESSELLATION_PARAMETERS_DOMAIN_TYPE 1:0 454 #define NVC397_SET_TESSELLATION_PARAMETERS_DOMAIN_TYPE_ISOLINE 0x00000000 455 #define NVC397_SET_TESSELLATION_PARAMETERS_DOMAIN_TYPE_TRIANGLE 0x00000001 456 #define NVC397_SET_TESSELLATION_PARAMETERS_DOMAIN_TYPE_QUAD 0x00000002 457 #define NVC397_SET_TESSELLATION_PARAMETERS_SPACING 5:4 458 #define NVC397_SET_TESSELLATION_PARAMETERS_SPACING_INTEGER 0x00000000 459 #define NVC397_SET_TESSELLATION_PARAMETERS_SPACING_FRACTIONAL_ODD 0x00000001 460 #define NVC397_SET_TESSELLATION_PARAMETERS_SPACING_FRACTIONAL_EVEN 0x00000002 461 #define NVC397_SET_TESSELLATION_PARAMETERS_OUTPUT_PRIMITIVES 9:8 462 #define NVC397_SET_TESSELLATION_PARAMETERS_OUTPUT_PRIMITIVES_POINTS 0x00000000 463 #define NVC397_SET_TESSELLATION_PARAMETERS_OUTPUT_PRIMITIVES_LINES 0x00000001 464 #define NVC397_SET_TESSELLATION_PARAMETERS_OUTPUT_PRIMITIVES_TRIANGLES_CW 0x00000002 465 #define NVC397_SET_TESSELLATION_PARAMETERS_OUTPUT_PRIMITIVES_TRIANGLES_CCW 0x00000003 466 467 #define NVC397_SET_TESSELLATION_LOD_U0_OR_DENSITY 0x0324 468 #define NVC397_SET_TESSELLATION_LOD_U0_OR_DENSITY_V 31:0 469 470 #define NVC397_SET_TESSELLATION_LOD_V0_OR_DETAIL 0x0328 471 #define NVC397_SET_TESSELLATION_LOD_V0_OR_DETAIL_V 31:0 472 473 #define NVC397_SET_TESSELLATION_LOD_U1_OR_W0 0x032c 474 #define NVC397_SET_TESSELLATION_LOD_U1_OR_W0_V 31:0 475 476 #define NVC397_SET_TESSELLATION_LOD_V1 0x0330 477 #define NVC397_SET_TESSELLATION_LOD_V1_V 31:0 478 479 #define NVC397_SET_TG_LOD_INTERIOR_U 0x0334 480 #define NVC397_SET_TG_LOD_INTERIOR_U_V 31:0 481 482 #define NVC397_SET_TG_LOD_INTERIOR_V 0x0338 483 #define NVC397_SET_TG_LOD_INTERIOR_V_V 31:0 484 485 #define NVC397_RESERVED_TG07 0x033c 486 #define NVC397_RESERVED_TG07_V 0:0 487 488 #define NVC397_RESERVED_TG08 0x0340 489 #define NVC397_RESERVED_TG08_V 0:0 490 491 #define NVC397_RESERVED_TG09 0x0344 492 #define NVC397_RESERVED_TG09_V 0:0 493 494 #define NVC397_RESERVED_TG10 0x0348 495 #define NVC397_RESERVED_TG10_V 0:0 496 497 #define NVC397_RESERVED_TG11 0x034c 498 #define NVC397_RESERVED_TG11_V 0:0 499 500 #define NVC397_RESERVED_TG12 0x0350 501 #define NVC397_RESERVED_TG12_V 0:0 502 503 #define NVC397_RESERVED_TG13 0x0354 504 #define NVC397_RESERVED_TG13_V 0:0 505 506 #define NVC397_RESERVED_TG14 0x0358 507 #define NVC397_RESERVED_TG14_V 0:0 508 509 #define NVC397_RESERVED_TG15 0x035c 510 #define NVC397_RESERVED_TG15_V 0:0 511 512 #define NVC397_SET_SUBTILING_PERF_KNOB_A 0x0360 513 #define NVC397_SET_SUBTILING_PERF_KNOB_A_FRACTION_OF_SPM_REGISTER_FILE_PER_SUBTILE 7:0 514 #define NVC397_SET_SUBTILING_PERF_KNOB_A_FRACTION_OF_SPM_PIXEL_OUTPUT_BUFFER_PER_SUBTILE 15:8 515 #define NVC397_SET_SUBTILING_PERF_KNOB_A_FRACTION_OF_SPM_TRIANGLE_RAM_PER_SUBTILE 23:16 516 #define NVC397_SET_SUBTILING_PERF_KNOB_A_FRACTION_OF_MAX_QUADS_PER_SUBTILE 31:24 517 518 #define NVC397_SET_SUBTILING_PERF_KNOB_B 0x0364 519 #define NVC397_SET_SUBTILING_PERF_KNOB_B_FRACTION_OF_MAX_PRIMITIVES_PER_SUBTILE 7:0 520 521 #define NVC397_SET_SUBTILING_PERF_KNOB_C 0x0368 522 #define NVC397_SET_SUBTILING_PERF_KNOB_C_RESERVED 0:0 523 524 #define NVC397_SET_ZCULL_SUBREGION_TO_REPORT 0x036c 525 #define NVC397_SET_ZCULL_SUBREGION_TO_REPORT_ENABLE 0:0 526 #define NVC397_SET_ZCULL_SUBREGION_TO_REPORT_ENABLE_FALSE 0x00000000 527 #define NVC397_SET_ZCULL_SUBREGION_TO_REPORT_ENABLE_TRUE 0x00000001 528 #define NVC397_SET_ZCULL_SUBREGION_TO_REPORT_SUBREGION_ID 11:4 529 530 #define NVC397_SET_ZCULL_SUBREGION_REPORT_TYPE 0x0370 531 #define NVC397_SET_ZCULL_SUBREGION_REPORT_TYPE_ENABLE 0:0 532 #define NVC397_SET_ZCULL_SUBREGION_REPORT_TYPE_ENABLE_FALSE 0x00000000 533 #define NVC397_SET_ZCULL_SUBREGION_REPORT_TYPE_ENABLE_TRUE 0x00000001 534 #define NVC397_SET_ZCULL_SUBREGION_REPORT_TYPE_TYPE 6:4 535 #define NVC397_SET_ZCULL_SUBREGION_REPORT_TYPE_TYPE_DEPTH_TEST 0x00000000 536 #define NVC397_SET_ZCULL_SUBREGION_REPORT_TYPE_TYPE_DEPTH_TEST_NO_ACCEPT 0x00000001 537 #define NVC397_SET_ZCULL_SUBREGION_REPORT_TYPE_TYPE_DEPTH_TEST_LATE_Z 0x00000002 538 #define NVC397_SET_ZCULL_SUBREGION_REPORT_TYPE_TYPE_STENCIL_TEST 0x00000003 539 540 #define NVC397_SET_BALANCED_PRIMITIVE_WORKLOAD 0x0374 541 #define NVC397_SET_BALANCED_PRIMITIVE_WORKLOAD_IN_UNPARTITIONED_MODE 0:0 542 #define NVC397_SET_BALANCED_PRIMITIVE_WORKLOAD_IN_UNPARTITIONED_MODE_FALSE 0x00000000 543 #define NVC397_SET_BALANCED_PRIMITIVE_WORKLOAD_IN_UNPARTITIONED_MODE_TRUE 0x00000001 544 #define NVC397_SET_BALANCED_PRIMITIVE_WORKLOAD_IN_TIMESLICED_MODE 4:4 545 #define NVC397_SET_BALANCED_PRIMITIVE_WORKLOAD_IN_TIMESLICED_MODE_FALSE 0x00000000 546 #define NVC397_SET_BALANCED_PRIMITIVE_WORKLOAD_IN_TIMESLICED_MODE_TRUE 0x00000001 547 #define NVC397_SET_BALANCED_PRIMITIVE_WORKLOAD_BY_PES_IN_UNPARTITIONED_MODE 8:8 548 #define NVC397_SET_BALANCED_PRIMITIVE_WORKLOAD_BY_PES_IN_UNPARTITIONED_MODE_FALSE 0x00000000 549 #define NVC397_SET_BALANCED_PRIMITIVE_WORKLOAD_BY_PES_IN_UNPARTITIONED_MODE_TRUE 0x00000001 550 #define NVC397_SET_BALANCED_PRIMITIVE_WORKLOAD_BY_PES_IN_TIMESLICED_MODE 9:9 551 #define NVC397_SET_BALANCED_PRIMITIVE_WORKLOAD_BY_PES_IN_TIMESLICED_MODE_FALSE 0x00000000 552 #define NVC397_SET_BALANCED_PRIMITIVE_WORKLOAD_BY_PES_IN_TIMESLICED_MODE_TRUE 0x00000001 553 554 #define NVC397_SET_MAX_PATCHES_PER_BATCH 0x0378 555 #define NVC397_SET_MAX_PATCHES_PER_BATCH_V 5:0 556 557 #define NVC397_SET_RASTER_ENABLE 0x037c 558 #define NVC397_SET_RASTER_ENABLE_V 0:0 559 #define NVC397_SET_RASTER_ENABLE_V_FALSE 0x00000000 560 #define NVC397_SET_RASTER_ENABLE_V_TRUE 0x00000001 561 562 #define NVC397_SET_STREAM_OUT_BUFFER_ENABLE(j) (0x0380+(j)*32) 563 #define NVC397_SET_STREAM_OUT_BUFFER_ENABLE_V 0:0 564 #define NVC397_SET_STREAM_OUT_BUFFER_ENABLE_V_FALSE 0x00000000 565 #define NVC397_SET_STREAM_OUT_BUFFER_ENABLE_V_TRUE 0x00000001 566 567 #define NVC397_SET_STREAM_OUT_BUFFER_ADDRESS_A(j) (0x0384+(j)*32) 568 #define NVC397_SET_STREAM_OUT_BUFFER_ADDRESS_A_UPPER 7:0 569 570 #define NVC397_SET_STREAM_OUT_BUFFER_ADDRESS_B(j) (0x0388+(j)*32) 571 #define NVC397_SET_STREAM_OUT_BUFFER_ADDRESS_B_LOWER 31:0 572 573 #define NVC397_SET_STREAM_OUT_BUFFER_SIZE(j) (0x038c+(j)*32) 574 #define NVC397_SET_STREAM_OUT_BUFFER_SIZE_BYTES 31:0 575 576 #define NVC397_SET_STREAM_OUT_BUFFER_LOAD_WRITE_POINTER(j) (0x0390+(j)*32) 577 #define NVC397_SET_STREAM_OUT_BUFFER_LOAD_WRITE_POINTER_START_OFFSET 31:0 578 579 #define NVC397_SET_POSITION_W_SCALED_OFFSET_SCALE_A(j) (0x0400+(j)*16) 580 #define NVC397_SET_POSITION_W_SCALED_OFFSET_SCALE_A_V 31:0 581 582 #define NVC397_SET_POSITION_W_SCALED_OFFSET_SCALE_B(j) (0x0404+(j)*16) 583 #define NVC397_SET_POSITION_W_SCALED_OFFSET_SCALE_B_V 31:0 584 585 #define NVC397_SET_POSITION_W_SCALED_OFFSET_RESERVED_A(j) (0x0408+(j)*16) 586 #define NVC397_SET_POSITION_W_SCALED_OFFSET_RESERVED_A_V 31:0 587 588 #define NVC397_SET_POSITION_W_SCALED_OFFSET_RESERVED_B(j) (0x040c+(j)*16) 589 #define NVC397_SET_POSITION_W_SCALED_OFFSET_RESERVED_B_V 31:0 590 591 #define NVC397_SET_STREAM_OUT_CONTROL_STREAM(j) (0x0700+(j)*16) 592 #define NVC397_SET_STREAM_OUT_CONTROL_STREAM_SELECT 1:0 593 594 #define NVC397_SET_STREAM_OUT_CONTROL_COMPONENT_COUNT(j) (0x0704+(j)*16) 595 #define NVC397_SET_STREAM_OUT_CONTROL_COMPONENT_COUNT_MAX 7:0 596 597 #define NVC397_SET_STREAM_OUT_CONTROL_STRIDE(j) (0x0708+(j)*16) 598 #define NVC397_SET_STREAM_OUT_CONTROL_STRIDE_BYTES 31:0 599 600 #define NVC397_SET_RASTER_INPUT 0x0740 601 #define NVC397_SET_RASTER_INPUT_STREAM_SELECT 1:0 602 603 #define NVC397_SET_STREAM_OUTPUT 0x0744 604 #define NVC397_SET_STREAM_OUTPUT_ENABLE 0:0 605 #define NVC397_SET_STREAM_OUTPUT_ENABLE_FALSE 0x00000000 606 #define NVC397_SET_STREAM_OUTPUT_ENABLE_TRUE 0x00000001 607 608 #define NVC397_SET_DA_PRIMITIVE_RESTART_TOPOLOGY_CHANGE 0x0748 609 #define NVC397_SET_DA_PRIMITIVE_RESTART_TOPOLOGY_CHANGE_ENABLE 0:0 610 #define NVC397_SET_DA_PRIMITIVE_RESTART_TOPOLOGY_CHANGE_ENABLE_FALSE 0x00000000 611 #define NVC397_SET_DA_PRIMITIVE_RESTART_TOPOLOGY_CHANGE_ENABLE_TRUE 0x00000001 612 613 #define NVC397_SET_HYBRID_ANTI_ALIAS_CONTROL 0x0754 614 #define NVC397_SET_HYBRID_ANTI_ALIAS_CONTROL_PASSES 3:0 615 #define NVC397_SET_HYBRID_ANTI_ALIAS_CONTROL_CENTROID 4:4 616 #define NVC397_SET_HYBRID_ANTI_ALIAS_CONTROL_CENTROID_PER_FRAGMENT 0x00000000 617 #define NVC397_SET_HYBRID_ANTI_ALIAS_CONTROL_CENTROID_PER_PASS 0x00000001 618 #define NVC397_SET_HYBRID_ANTI_ALIAS_CONTROL_PASSES_EXTENDED 5:5 619 620 #define NVC397_SET_SHADER_LOCAL_MEMORY_WINDOW 0x077c 621 #define NVC397_SET_SHADER_LOCAL_MEMORY_WINDOW_BASE_ADDRESS 31:0 622 623 #define NVC397_SET_SHADER_LOCAL_MEMORY_A 0x0790 624 #define NVC397_SET_SHADER_LOCAL_MEMORY_A_ADDRESS_UPPER 7:0 625 626 #define NVC397_SET_SHADER_LOCAL_MEMORY_B 0x0794 627 #define NVC397_SET_SHADER_LOCAL_MEMORY_B_ADDRESS_LOWER 31:0 628 629 #define NVC397_SET_SHADER_LOCAL_MEMORY_C 0x0798 630 #define NVC397_SET_SHADER_LOCAL_MEMORY_C_SIZE_UPPER 5:0 631 632 #define NVC397_SET_SHADER_LOCAL_MEMORY_D 0x079c 633 #define NVC397_SET_SHADER_LOCAL_MEMORY_D_SIZE_LOWER 31:0 634 635 #define NVC397_SET_SHADER_LOCAL_MEMORY_E 0x07a0 636 #define NVC397_SET_SHADER_LOCAL_MEMORY_E_DEFAULT_SIZE_PER_WARP 25:0 637 638 #define NVC397_SET_COLOR_ZERO_BANDWIDTH_CLEAR 0x07a4 639 #define NVC397_SET_COLOR_ZERO_BANDWIDTH_CLEAR_SLOT_DISABLE_MASK 14:0 640 641 #define NVC397_SET_Z_ZERO_BANDWIDTH_CLEAR 0x07a8 642 #define NVC397_SET_Z_ZERO_BANDWIDTH_CLEAR_SLOT_DISABLE_MASK 14:0 643 644 #define NVC397_SET_STENCIL_ZERO_BANDWIDTH_CLEAR 0x07b0 645 #define NVC397_SET_STENCIL_ZERO_BANDWIDTH_CLEAR_SLOT_DISABLE_MASK 14:0 646 647 #define NVC397_SET_ZCULL_REGION_SIZE_A 0x07c0 648 #define NVC397_SET_ZCULL_REGION_SIZE_A_WIDTH 15:0 649 650 #define NVC397_SET_ZCULL_REGION_SIZE_B 0x07c4 651 #define NVC397_SET_ZCULL_REGION_SIZE_B_HEIGHT 15:0 652 653 #define NVC397_SET_ZCULL_REGION_SIZE_C 0x07c8 654 #define NVC397_SET_ZCULL_REGION_SIZE_C_DEPTH 15:0 655 656 #define NVC397_SET_ZCULL_REGION_PIXEL_OFFSET_C 0x07cc 657 #define NVC397_SET_ZCULL_REGION_PIXEL_OFFSET_C_DEPTH 15:0 658 659 #define NVC397_SET_CULL_BEFORE_FETCH 0x07dc 660 #define NVC397_SET_CULL_BEFORE_FETCH_FETCH_STREAMS_ONCE 0:0 661 #define NVC397_SET_CULL_BEFORE_FETCH_FETCH_STREAMS_ONCE_FALSE 0x00000000 662 #define NVC397_SET_CULL_BEFORE_FETCH_FETCH_STREAMS_ONCE_TRUE 0x00000001 663 664 #define NVC397_SET_ZCULL_REGION_LOCATION 0x07e0 665 #define NVC397_SET_ZCULL_REGION_LOCATION_START_ALIQUOT 15:0 666 #define NVC397_SET_ZCULL_REGION_LOCATION_ALIQUOT_COUNT 31:16 667 668 #define NVC397_SET_ZCULL_REGION_ALIQUOTS 0x07e4 669 #define NVC397_SET_ZCULL_REGION_ALIQUOTS_PER_LAYER 15:0 670 671 #define NVC397_SET_ZCULL_STORAGE_A 0x07e8 672 #define NVC397_SET_ZCULL_STORAGE_A_ADDRESS_UPPER 7:0 673 674 #define NVC397_SET_ZCULL_STORAGE_B 0x07ec 675 #define NVC397_SET_ZCULL_STORAGE_B_ADDRESS_LOWER 31:0 676 677 #define NVC397_SET_ZCULL_STORAGE_C 0x07f0 678 #define NVC397_SET_ZCULL_STORAGE_C_LIMIT_ADDRESS_UPPER 7:0 679 680 #define NVC397_SET_ZCULL_STORAGE_D 0x07f4 681 #define NVC397_SET_ZCULL_STORAGE_D_LIMIT_ADDRESS_LOWER 31:0 682 683 #define NVC397_SET_ZT_READ_ONLY 0x07f8 684 #define NVC397_SET_ZT_READ_ONLY_ENABLE_Z 0:0 685 #define NVC397_SET_ZT_READ_ONLY_ENABLE_Z_FALSE 0x00000000 686 #define NVC397_SET_ZT_READ_ONLY_ENABLE_Z_TRUE 0x00000001 687 #define NVC397_SET_ZT_READ_ONLY_ENABLE_STENCIL 4:4 688 #define NVC397_SET_ZT_READ_ONLY_ENABLE_STENCIL_FALSE 0x00000000 689 #define NVC397_SET_ZT_READ_ONLY_ENABLE_STENCIL_TRUE 0x00000001 690 691 #define NVC397_SET_COLOR_TARGET_A(j) (0x0800+(j)*64) 692 #define NVC397_SET_COLOR_TARGET_A_OFFSET_UPPER 7:0 693 694 #define NVC397_SET_COLOR_TARGET_B(j) (0x0804+(j)*64) 695 #define NVC397_SET_COLOR_TARGET_B_OFFSET_LOWER 31:0 696 697 #define NVC397_SET_COLOR_TARGET_WIDTH(j) (0x0808+(j)*64) 698 #define NVC397_SET_COLOR_TARGET_WIDTH_V 27:0 699 700 #define NVC397_SET_COLOR_TARGET_HEIGHT(j) (0x080c+(j)*64) 701 #define NVC397_SET_COLOR_TARGET_HEIGHT_V 16:0 702 703 #define NVC397_SET_COLOR_TARGET_FORMAT(j) (0x0810+(j)*64) 704 #define NVC397_SET_COLOR_TARGET_FORMAT_V 7:0 705 #define NVC397_SET_COLOR_TARGET_FORMAT_V_DISABLED 0x00000000 706 #define NVC397_SET_COLOR_TARGET_FORMAT_V_RF32_GF32_BF32_AF32 0x000000C0 707 #define NVC397_SET_COLOR_TARGET_FORMAT_V_RS32_GS32_BS32_AS32 0x000000C1 708 #define NVC397_SET_COLOR_TARGET_FORMAT_V_RU32_GU32_BU32_AU32 0x000000C2 709 #define NVC397_SET_COLOR_TARGET_FORMAT_V_RF32_GF32_BF32_X32 0x000000C3 710 #define NVC397_SET_COLOR_TARGET_FORMAT_V_RS32_GS32_BS32_X32 0x000000C4 711 #define NVC397_SET_COLOR_TARGET_FORMAT_V_RU32_GU32_BU32_X32 0x000000C5 712 #define NVC397_SET_COLOR_TARGET_FORMAT_V_R16_G16_B16_A16 0x000000C6 713 #define NVC397_SET_COLOR_TARGET_FORMAT_V_RN16_GN16_BN16_AN16 0x000000C7 714 #define NVC397_SET_COLOR_TARGET_FORMAT_V_RS16_GS16_BS16_AS16 0x000000C8 715 #define NVC397_SET_COLOR_TARGET_FORMAT_V_RU16_GU16_BU16_AU16 0x000000C9 716 #define NVC397_SET_COLOR_TARGET_FORMAT_V_RF16_GF16_BF16_AF16 0x000000CA 717 #define NVC397_SET_COLOR_TARGET_FORMAT_V_RF32_GF32 0x000000CB 718 #define NVC397_SET_COLOR_TARGET_FORMAT_V_RS32_GS32 0x000000CC 719 #define NVC397_SET_COLOR_TARGET_FORMAT_V_RU32_GU32 0x000000CD 720 #define NVC397_SET_COLOR_TARGET_FORMAT_V_RF16_GF16_BF16_X16 0x000000CE 721 #define NVC397_SET_COLOR_TARGET_FORMAT_V_A8R8G8B8 0x000000CF 722 #define NVC397_SET_COLOR_TARGET_FORMAT_V_A8RL8GL8BL8 0x000000D0 723 #define NVC397_SET_COLOR_TARGET_FORMAT_V_A2B10G10R10 0x000000D1 724 #define NVC397_SET_COLOR_TARGET_FORMAT_V_AU2BU10GU10RU10 0x000000D2 725 #define NVC397_SET_COLOR_TARGET_FORMAT_V_A8B8G8R8 0x000000D5 726 #define NVC397_SET_COLOR_TARGET_FORMAT_V_A8BL8GL8RL8 0x000000D6 727 #define NVC397_SET_COLOR_TARGET_FORMAT_V_AN8BN8GN8RN8 0x000000D7 728 #define NVC397_SET_COLOR_TARGET_FORMAT_V_AS8BS8GS8RS8 0x000000D8 729 #define NVC397_SET_COLOR_TARGET_FORMAT_V_AU8BU8GU8RU8 0x000000D9 730 #define NVC397_SET_COLOR_TARGET_FORMAT_V_R16_G16 0x000000DA 731 #define NVC397_SET_COLOR_TARGET_FORMAT_V_RN16_GN16 0x000000DB 732 #define NVC397_SET_COLOR_TARGET_FORMAT_V_RS16_GS16 0x000000DC 733 #define NVC397_SET_COLOR_TARGET_FORMAT_V_RU16_GU16 0x000000DD 734 #define NVC397_SET_COLOR_TARGET_FORMAT_V_RF16_GF16 0x000000DE 735 #define NVC397_SET_COLOR_TARGET_FORMAT_V_A2R10G10B10 0x000000DF 736 #define NVC397_SET_COLOR_TARGET_FORMAT_V_BF10GF11RF11 0x000000E0 737 #define NVC397_SET_COLOR_TARGET_FORMAT_V_RS32 0x000000E3 738 #define NVC397_SET_COLOR_TARGET_FORMAT_V_RU32 0x000000E4 739 #define NVC397_SET_COLOR_TARGET_FORMAT_V_RF32 0x000000E5 740 #define NVC397_SET_COLOR_TARGET_FORMAT_V_X8R8G8B8 0x000000E6 741 #define NVC397_SET_COLOR_TARGET_FORMAT_V_X8RL8GL8BL8 0x000000E7 742 #define NVC397_SET_COLOR_TARGET_FORMAT_V_R5G6B5 0x000000E8 743 #define NVC397_SET_COLOR_TARGET_FORMAT_V_A1R5G5B5 0x000000E9 744 #define NVC397_SET_COLOR_TARGET_FORMAT_V_G8R8 0x000000EA 745 #define NVC397_SET_COLOR_TARGET_FORMAT_V_GN8RN8 0x000000EB 746 #define NVC397_SET_COLOR_TARGET_FORMAT_V_GS8RS8 0x000000EC 747 #define NVC397_SET_COLOR_TARGET_FORMAT_V_GU8RU8 0x000000ED 748 #define NVC397_SET_COLOR_TARGET_FORMAT_V_R16 0x000000EE 749 #define NVC397_SET_COLOR_TARGET_FORMAT_V_RN16 0x000000EF 750 #define NVC397_SET_COLOR_TARGET_FORMAT_V_RS16 0x000000F0 751 #define NVC397_SET_COLOR_TARGET_FORMAT_V_RU16 0x000000F1 752 #define NVC397_SET_COLOR_TARGET_FORMAT_V_RF16 0x000000F2 753 #define NVC397_SET_COLOR_TARGET_FORMAT_V_R8 0x000000F3 754 #define NVC397_SET_COLOR_TARGET_FORMAT_V_RN8 0x000000F4 755 #define NVC397_SET_COLOR_TARGET_FORMAT_V_RS8 0x000000F5 756 #define NVC397_SET_COLOR_TARGET_FORMAT_V_RU8 0x000000F6 757 #define NVC397_SET_COLOR_TARGET_FORMAT_V_A8 0x000000F7 758 #define NVC397_SET_COLOR_TARGET_FORMAT_V_X1R5G5B5 0x000000F8 759 #define NVC397_SET_COLOR_TARGET_FORMAT_V_X8B8G8R8 0x000000F9 760 #define NVC397_SET_COLOR_TARGET_FORMAT_V_X8BL8GL8RL8 0x000000FA 761 #define NVC397_SET_COLOR_TARGET_FORMAT_V_Z1R5G5B5 0x000000FB 762 #define NVC397_SET_COLOR_TARGET_FORMAT_V_O1R5G5B5 0x000000FC 763 #define NVC397_SET_COLOR_TARGET_FORMAT_V_Z8R8G8B8 0x000000FD 764 #define NVC397_SET_COLOR_TARGET_FORMAT_V_O8R8G8B8 0x000000FE 765 #define NVC397_SET_COLOR_TARGET_FORMAT_V_R32 0x000000FF 766 #define NVC397_SET_COLOR_TARGET_FORMAT_V_A16 0x00000040 767 #define NVC397_SET_COLOR_TARGET_FORMAT_V_AF16 0x00000041 768 #define NVC397_SET_COLOR_TARGET_FORMAT_V_AF32 0x00000042 769 #define NVC397_SET_COLOR_TARGET_FORMAT_V_A8R8 0x00000043 770 #define NVC397_SET_COLOR_TARGET_FORMAT_V_R16_A16 0x00000044 771 #define NVC397_SET_COLOR_TARGET_FORMAT_V_RF16_AF16 0x00000045 772 #define NVC397_SET_COLOR_TARGET_FORMAT_V_RF32_AF32 0x00000046 773 #define NVC397_SET_COLOR_TARGET_FORMAT_V_B8G8R8A8 0x00000047 774 775 #define NVC397_SET_COLOR_TARGET_MEMORY(j) (0x0814+(j)*64) 776 #define NVC397_SET_COLOR_TARGET_MEMORY_BLOCK_WIDTH 3:0 777 #define NVC397_SET_COLOR_TARGET_MEMORY_BLOCK_WIDTH_ONE_GOB 0x00000000 778 #define NVC397_SET_COLOR_TARGET_MEMORY_BLOCK_HEIGHT 7:4 779 #define NVC397_SET_COLOR_TARGET_MEMORY_BLOCK_HEIGHT_ONE_GOB 0x00000000 780 #define NVC397_SET_COLOR_TARGET_MEMORY_BLOCK_HEIGHT_TWO_GOBS 0x00000001 781 #define NVC397_SET_COLOR_TARGET_MEMORY_BLOCK_HEIGHT_FOUR_GOBS 0x00000002 782 #define NVC397_SET_COLOR_TARGET_MEMORY_BLOCK_HEIGHT_EIGHT_GOBS 0x00000003 783 #define NVC397_SET_COLOR_TARGET_MEMORY_BLOCK_HEIGHT_SIXTEEN_GOBS 0x00000004 784 #define NVC397_SET_COLOR_TARGET_MEMORY_BLOCK_HEIGHT_THIRTYTWO_GOBS 0x00000005 785 #define NVC397_SET_COLOR_TARGET_MEMORY_BLOCK_DEPTH 11:8 786 #define NVC397_SET_COLOR_TARGET_MEMORY_BLOCK_DEPTH_ONE_GOB 0x00000000 787 #define NVC397_SET_COLOR_TARGET_MEMORY_BLOCK_DEPTH_TWO_GOBS 0x00000001 788 #define NVC397_SET_COLOR_TARGET_MEMORY_BLOCK_DEPTH_FOUR_GOBS 0x00000002 789 #define NVC397_SET_COLOR_TARGET_MEMORY_BLOCK_DEPTH_EIGHT_GOBS 0x00000003 790 #define NVC397_SET_COLOR_TARGET_MEMORY_BLOCK_DEPTH_SIXTEEN_GOBS 0x00000004 791 #define NVC397_SET_COLOR_TARGET_MEMORY_BLOCK_DEPTH_THIRTYTWO_GOBS 0x00000005 792 #define NVC397_SET_COLOR_TARGET_MEMORY_LAYOUT 12:12 793 #define NVC397_SET_COLOR_TARGET_MEMORY_LAYOUT_BLOCKLINEAR 0x00000000 794 #define NVC397_SET_COLOR_TARGET_MEMORY_LAYOUT_PITCH 0x00000001 795 #define NVC397_SET_COLOR_TARGET_MEMORY_THIRD_DIMENSION_CONTROL 16:16 796 #define NVC397_SET_COLOR_TARGET_MEMORY_THIRD_DIMENSION_CONTROL_THIRD_DIMENSION_DEFINES_ARRAY_SIZE 0x00000000 797 #define NVC397_SET_COLOR_TARGET_MEMORY_THIRD_DIMENSION_CONTROL_THIRD_DIMENSION_DEFINES_DEPTH_SIZE 0x00000001 798 799 #define NVC397_SET_COLOR_TARGET_THIRD_DIMENSION(j) (0x0818+(j)*64) 800 #define NVC397_SET_COLOR_TARGET_THIRD_DIMENSION_V 27:0 801 802 #define NVC397_SET_COLOR_TARGET_ARRAY_PITCH(j) (0x081c+(j)*64) 803 #define NVC397_SET_COLOR_TARGET_ARRAY_PITCH_V 31:0 804 805 #define NVC397_SET_COLOR_TARGET_LAYER(j) (0x0820+(j)*64) 806 #define NVC397_SET_COLOR_TARGET_LAYER_OFFSET 15:0 807 808 #define NVC397_SET_VIEWPORT_SCALE_X(j) (0x0a00+(j)*32) 809 #define NVC397_SET_VIEWPORT_SCALE_X_V 31:0 810 811 #define NVC397_SET_VIEWPORT_SCALE_Y(j) (0x0a04+(j)*32) 812 #define NVC397_SET_VIEWPORT_SCALE_Y_V 31:0 813 814 #define NVC397_SET_VIEWPORT_SCALE_Z(j) (0x0a08+(j)*32) 815 #define NVC397_SET_VIEWPORT_SCALE_Z_V 31:0 816 817 #define NVC397_SET_VIEWPORT_OFFSET_X(j) (0x0a0c+(j)*32) 818 #define NVC397_SET_VIEWPORT_OFFSET_X_V 31:0 819 820 #define NVC397_SET_VIEWPORT_OFFSET_Y(j) (0x0a10+(j)*32) 821 #define NVC397_SET_VIEWPORT_OFFSET_Y_V 31:0 822 823 #define NVC397_SET_VIEWPORT_OFFSET_Z(j) (0x0a14+(j)*32) 824 #define NVC397_SET_VIEWPORT_OFFSET_Z_V 31:0 825 826 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE(j) (0x0a18+(j)*32) 827 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_X 2:0 828 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_X_POS_X 0x00000000 829 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_X_NEG_X 0x00000001 830 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_X_POS_Y 0x00000002 831 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_X_NEG_Y 0x00000003 832 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_X_POS_Z 0x00000004 833 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_X_NEG_Z 0x00000005 834 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_X_POS_W 0x00000006 835 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_X_NEG_W 0x00000007 836 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_Y 6:4 837 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_Y_POS_X 0x00000000 838 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_Y_NEG_X 0x00000001 839 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_Y_POS_Y 0x00000002 840 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_Y_NEG_Y 0x00000003 841 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_Y_POS_Z 0x00000004 842 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_Y_NEG_Z 0x00000005 843 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_Y_POS_W 0x00000006 844 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_Y_NEG_W 0x00000007 845 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_Z 10:8 846 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_Z_POS_X 0x00000000 847 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_Z_NEG_X 0x00000001 848 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_Z_POS_Y 0x00000002 849 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_Z_NEG_Y 0x00000003 850 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_Z_POS_Z 0x00000004 851 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_Z_NEG_Z 0x00000005 852 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_Z_POS_W 0x00000006 853 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_Z_NEG_W 0x00000007 854 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_W 14:12 855 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_W_POS_X 0x00000000 856 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_W_NEG_X 0x00000001 857 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_W_POS_Y 0x00000002 858 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_W_NEG_Y 0x00000003 859 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_W_POS_Z 0x00000004 860 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_W_NEG_Z 0x00000005 861 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_W_POS_W 0x00000006 862 #define NVC397_SET_VIEWPORT_COORDINATE_SWIZZLE_W_NEG_W 0x00000007 863 864 #define NVC397_SET_VIEWPORT_INCREASE_SNAP_GRID_PRECISION(j) (0x0a1c+(j)*32) 865 #define NVC397_SET_VIEWPORT_INCREASE_SNAP_GRID_PRECISION_X_BITS 4:0 866 #define NVC397_SET_VIEWPORT_INCREASE_SNAP_GRID_PRECISION_Y_BITS 12:8 867 868 #define NVC397_SET_VIEWPORT_CLIP_HORIZONTAL(j) (0x0c00+(j)*16) 869 #define NVC397_SET_VIEWPORT_CLIP_HORIZONTAL_X0 15:0 870 #define NVC397_SET_VIEWPORT_CLIP_HORIZONTAL_WIDTH 31:16 871 872 #define NVC397_SET_VIEWPORT_CLIP_VERTICAL(j) (0x0c04+(j)*16) 873 #define NVC397_SET_VIEWPORT_CLIP_VERTICAL_Y0 15:0 874 #define NVC397_SET_VIEWPORT_CLIP_VERTICAL_HEIGHT 31:16 875 876 #define NVC397_SET_VIEWPORT_CLIP_MIN_Z(j) (0x0c08+(j)*16) 877 #define NVC397_SET_VIEWPORT_CLIP_MIN_Z_V 31:0 878 879 #define NVC397_SET_VIEWPORT_CLIP_MAX_Z(j) (0x0c0c+(j)*16) 880 #define NVC397_SET_VIEWPORT_CLIP_MAX_Z_V 31:0 881 882 #define NVC397_SET_WINDOW_CLIP_HORIZONTAL(j) (0x0d00+(j)*8) 883 #define NVC397_SET_WINDOW_CLIP_HORIZONTAL_XMIN 15:0 884 #define NVC397_SET_WINDOW_CLIP_HORIZONTAL_XMAX 31:16 885 886 #define NVC397_SET_WINDOW_CLIP_VERTICAL(j) (0x0d04+(j)*8) 887 #define NVC397_SET_WINDOW_CLIP_VERTICAL_YMIN 15:0 888 #define NVC397_SET_WINDOW_CLIP_VERTICAL_YMAX 31:16 889 890 #define NVC397_SET_CLIP_ID_EXTENT_X(j) (0x0d40+(j)*8) 891 #define NVC397_SET_CLIP_ID_EXTENT_X_MINX 15:0 892 #define NVC397_SET_CLIP_ID_EXTENT_X_WIDTH 31:16 893 894 #define NVC397_SET_CLIP_ID_EXTENT_Y(j) (0x0d44+(j)*8) 895 #define NVC397_SET_CLIP_ID_EXTENT_Y_MINY 15:0 896 #define NVC397_SET_CLIP_ID_EXTENT_Y_HEIGHT 31:16 897 898 #define NVC397_SET_MAX_STREAM_OUTPUT_GS_INSTANCES_PER_TASK 0x0d60 899 #define NVC397_SET_MAX_STREAM_OUTPUT_GS_INSTANCES_PER_TASK_V 10:0 900 901 #define NVC397_SET_API_VISIBLE_CALL_LIMIT 0x0d64 902 #define NVC397_SET_API_VISIBLE_CALL_LIMIT_V 3:0 903 #define NVC397_SET_API_VISIBLE_CALL_LIMIT_V__0 0x00000000 904 #define NVC397_SET_API_VISIBLE_CALL_LIMIT_V__1 0x00000001 905 #define NVC397_SET_API_VISIBLE_CALL_LIMIT_V__2 0x00000002 906 #define NVC397_SET_API_VISIBLE_CALL_LIMIT_V__4 0x00000003 907 #define NVC397_SET_API_VISIBLE_CALL_LIMIT_V__8 0x00000004 908 #define NVC397_SET_API_VISIBLE_CALL_LIMIT_V__16 0x00000005 909 #define NVC397_SET_API_VISIBLE_CALL_LIMIT_V__32 0x00000006 910 #define NVC397_SET_API_VISIBLE_CALL_LIMIT_V__64 0x00000007 911 #define NVC397_SET_API_VISIBLE_CALL_LIMIT_V__128 0x00000008 912 #define NVC397_SET_API_VISIBLE_CALL_LIMIT_V_NO_CHECK 0x0000000F 913 914 #define NVC397_SET_STATISTICS_COUNTER 0x0d68 915 #define NVC397_SET_STATISTICS_COUNTER_DA_VERTICES_GENERATED_ENABLE 0:0 916 #define NVC397_SET_STATISTICS_COUNTER_DA_VERTICES_GENERATED_ENABLE_FALSE 0x00000000 917 #define NVC397_SET_STATISTICS_COUNTER_DA_VERTICES_GENERATED_ENABLE_TRUE 0x00000001 918 #define NVC397_SET_STATISTICS_COUNTER_DA_PRIMITIVES_GENERATED_ENABLE 1:1 919 #define NVC397_SET_STATISTICS_COUNTER_DA_PRIMITIVES_GENERATED_ENABLE_FALSE 0x00000000 920 #define NVC397_SET_STATISTICS_COUNTER_DA_PRIMITIVES_GENERATED_ENABLE_TRUE 0x00000001 921 #define NVC397_SET_STATISTICS_COUNTER_VS_INVOCATIONS_ENABLE 2:2 922 #define NVC397_SET_STATISTICS_COUNTER_VS_INVOCATIONS_ENABLE_FALSE 0x00000000 923 #define NVC397_SET_STATISTICS_COUNTER_VS_INVOCATIONS_ENABLE_TRUE 0x00000001 924 #define NVC397_SET_STATISTICS_COUNTER_GS_INVOCATIONS_ENABLE 3:3 925 #define NVC397_SET_STATISTICS_COUNTER_GS_INVOCATIONS_ENABLE_FALSE 0x00000000 926 #define NVC397_SET_STATISTICS_COUNTER_GS_INVOCATIONS_ENABLE_TRUE 0x00000001 927 #define NVC397_SET_STATISTICS_COUNTER_GS_PRIMITIVES_GENERATED_ENABLE 4:4 928 #define NVC397_SET_STATISTICS_COUNTER_GS_PRIMITIVES_GENERATED_ENABLE_FALSE 0x00000000 929 #define NVC397_SET_STATISTICS_COUNTER_GS_PRIMITIVES_GENERATED_ENABLE_TRUE 0x00000001 930 #define NVC397_SET_STATISTICS_COUNTER_STREAMING_PRIMITIVES_SUCCEEDED_ENABLE 5:5 931 #define NVC397_SET_STATISTICS_COUNTER_STREAMING_PRIMITIVES_SUCCEEDED_ENABLE_FALSE 0x00000000 932 #define NVC397_SET_STATISTICS_COUNTER_STREAMING_PRIMITIVES_SUCCEEDED_ENABLE_TRUE 0x00000001 933 #define NVC397_SET_STATISTICS_COUNTER_STREAMING_PRIMITIVES_NEEDED_ENABLE 6:6 934 #define NVC397_SET_STATISTICS_COUNTER_STREAMING_PRIMITIVES_NEEDED_ENABLE_FALSE 0x00000000 935 #define NVC397_SET_STATISTICS_COUNTER_STREAMING_PRIMITIVES_NEEDED_ENABLE_TRUE 0x00000001 936 #define NVC397_SET_STATISTICS_COUNTER_CLIPPER_INVOCATIONS_ENABLE 7:7 937 #define NVC397_SET_STATISTICS_COUNTER_CLIPPER_INVOCATIONS_ENABLE_FALSE 0x00000000 938 #define NVC397_SET_STATISTICS_COUNTER_CLIPPER_INVOCATIONS_ENABLE_TRUE 0x00000001 939 #define NVC397_SET_STATISTICS_COUNTER_CLIPPER_PRIMITIVES_GENERATED_ENABLE 8:8 940 #define NVC397_SET_STATISTICS_COUNTER_CLIPPER_PRIMITIVES_GENERATED_ENABLE_FALSE 0x00000000 941 #define NVC397_SET_STATISTICS_COUNTER_CLIPPER_PRIMITIVES_GENERATED_ENABLE_TRUE 0x00000001 942 #define NVC397_SET_STATISTICS_COUNTER_PS_INVOCATIONS_ENABLE 9:9 943 #define NVC397_SET_STATISTICS_COUNTER_PS_INVOCATIONS_ENABLE_FALSE 0x00000000 944 #define NVC397_SET_STATISTICS_COUNTER_PS_INVOCATIONS_ENABLE_TRUE 0x00000001 945 #define NVC397_SET_STATISTICS_COUNTER_TI_INVOCATIONS_ENABLE 11:11 946 #define NVC397_SET_STATISTICS_COUNTER_TI_INVOCATIONS_ENABLE_FALSE 0x00000000 947 #define NVC397_SET_STATISTICS_COUNTER_TI_INVOCATIONS_ENABLE_TRUE 0x00000001 948 #define NVC397_SET_STATISTICS_COUNTER_TS_INVOCATIONS_ENABLE 12:12 949 #define NVC397_SET_STATISTICS_COUNTER_TS_INVOCATIONS_ENABLE_FALSE 0x00000000 950 #define NVC397_SET_STATISTICS_COUNTER_TS_INVOCATIONS_ENABLE_TRUE 0x00000001 951 #define NVC397_SET_STATISTICS_COUNTER_TS_PRIMITIVES_GENERATED_ENABLE 13:13 952 #define NVC397_SET_STATISTICS_COUNTER_TS_PRIMITIVES_GENERATED_ENABLE_FALSE 0x00000000 953 #define NVC397_SET_STATISTICS_COUNTER_TS_PRIMITIVES_GENERATED_ENABLE_TRUE 0x00000001 954 #define NVC397_SET_STATISTICS_COUNTER_TOTAL_STREAMING_PRIMITIVES_NEEDED_SUCCEEDED_ENABLE 14:14 955 #define NVC397_SET_STATISTICS_COUNTER_TOTAL_STREAMING_PRIMITIVES_NEEDED_SUCCEEDED_ENABLE_FALSE 0x00000000 956 #define NVC397_SET_STATISTICS_COUNTER_TOTAL_STREAMING_PRIMITIVES_NEEDED_SUCCEEDED_ENABLE_TRUE 0x00000001 957 #define NVC397_SET_STATISTICS_COUNTER_VTG_PRIMITIVES_OUT_ENABLE 10:10 958 #define NVC397_SET_STATISTICS_COUNTER_VTG_PRIMITIVES_OUT_ENABLE_FALSE 0x00000000 959 #define NVC397_SET_STATISTICS_COUNTER_VTG_PRIMITIVES_OUT_ENABLE_TRUE 0x00000001 960 #define NVC397_SET_STATISTICS_COUNTER_ALPHA_BETA_CLOCKS_ENABLE 15:15 961 #define NVC397_SET_STATISTICS_COUNTER_ALPHA_BETA_CLOCKS_ENABLE_FALSE 0x00000000 962 #define NVC397_SET_STATISTICS_COUNTER_ALPHA_BETA_CLOCKS_ENABLE_TRUE 0x00000001 963 #define NVC397_SET_STATISTICS_COUNTER_SCG_CLOCKS_ENABLE 16:16 964 #define NVC397_SET_STATISTICS_COUNTER_SCG_CLOCKS_ENABLE_FALSE 0x00000000 965 #define NVC397_SET_STATISTICS_COUNTER_SCG_CLOCKS_ENABLE_TRUE 0x00000001 966 967 #define NVC397_SET_CLEAR_RECT_HORIZONTAL 0x0d6c 968 #define NVC397_SET_CLEAR_RECT_HORIZONTAL_XMIN 15:0 969 #define NVC397_SET_CLEAR_RECT_HORIZONTAL_XMAX 31:16 970 971 #define NVC397_SET_CLEAR_RECT_VERTICAL 0x0d70 972 #define NVC397_SET_CLEAR_RECT_VERTICAL_YMIN 15:0 973 #define NVC397_SET_CLEAR_RECT_VERTICAL_YMAX 31:16 974 975 #define NVC397_SET_VERTEX_ARRAY_START 0x0d74 976 #define NVC397_SET_VERTEX_ARRAY_START_V 31:0 977 978 #define NVC397_DRAW_VERTEX_ARRAY 0x0d78 979 #define NVC397_DRAW_VERTEX_ARRAY_COUNT 31:0 980 981 #define NVC397_SET_VIEWPORT_Z_CLIP 0x0d7c 982 #define NVC397_SET_VIEWPORT_Z_CLIP_RANGE 0:0 983 #define NVC397_SET_VIEWPORT_Z_CLIP_RANGE_NEGATIVE_W_TO_POSITIVE_W 0x00000000 984 #define NVC397_SET_VIEWPORT_Z_CLIP_RANGE_ZERO_TO_POSITIVE_W 0x00000001 985 986 #define NVC397_SET_COLOR_CLEAR_VALUE(i) (0x0d80+(i)*4) 987 #define NVC397_SET_COLOR_CLEAR_VALUE_V 31:0 988 989 #define NVC397_SET_Z_CLEAR_VALUE 0x0d90 990 #define NVC397_SET_Z_CLEAR_VALUE_V 31:0 991 992 #define NVC397_SET_SHADER_CACHE_CONTROL 0x0d94 993 #define NVC397_SET_SHADER_CACHE_CONTROL_ICACHE_PREFETCH_ENABLE 0:0 994 #define NVC397_SET_SHADER_CACHE_CONTROL_ICACHE_PREFETCH_ENABLE_FALSE 0x00000000 995 #define NVC397_SET_SHADER_CACHE_CONTROL_ICACHE_PREFETCH_ENABLE_TRUE 0x00000001 996 997 #define NVC397_FORCE_TRANSITION_TO_BETA 0x0d98 998 #define NVC397_FORCE_TRANSITION_TO_BETA_V 0:0 999 1000 #define NVC397_SET_REDUCE_COLOR_THRESHOLDS_ENABLE 0x0d9c 1001 #define NVC397_SET_REDUCE_COLOR_THRESHOLDS_ENABLE_V 0:0 1002 #define NVC397_SET_REDUCE_COLOR_THRESHOLDS_ENABLE_V_FALSE 0x00000000 1003 #define NVC397_SET_REDUCE_COLOR_THRESHOLDS_ENABLE_V_TRUE 0x00000001 1004 1005 #define NVC397_SET_STENCIL_CLEAR_VALUE 0x0da0 1006 #define NVC397_SET_STENCIL_CLEAR_VALUE_V 7:0 1007 1008 #define NVC397_INVALIDATE_SHADER_CACHES_NO_WFI 0x0da4 1009 #define NVC397_INVALIDATE_SHADER_CACHES_NO_WFI_INSTRUCTION 0:0 1010 #define NVC397_INVALIDATE_SHADER_CACHES_NO_WFI_INSTRUCTION_FALSE 0x00000000 1011 #define NVC397_INVALIDATE_SHADER_CACHES_NO_WFI_INSTRUCTION_TRUE 0x00000001 1012 #define NVC397_INVALIDATE_SHADER_CACHES_NO_WFI_GLOBAL_DATA 4:4 1013 #define NVC397_INVALIDATE_SHADER_CACHES_NO_WFI_GLOBAL_DATA_FALSE 0x00000000 1014 #define NVC397_INVALIDATE_SHADER_CACHES_NO_WFI_GLOBAL_DATA_TRUE 0x00000001 1015 #define NVC397_INVALIDATE_SHADER_CACHES_NO_WFI_CONSTANT 12:12 1016 #define NVC397_INVALIDATE_SHADER_CACHES_NO_WFI_CONSTANT_FALSE 0x00000000 1017 #define NVC397_INVALIDATE_SHADER_CACHES_NO_WFI_CONSTANT_TRUE 0x00000001 1018 1019 #define NVC397_SET_ZCULL_SERIALIZATION 0x0da8 1020 #define NVC397_SET_ZCULL_SERIALIZATION_ENABLE 0:0 1021 #define NVC397_SET_ZCULL_SERIALIZATION_ENABLE_FALSE 0x00000000 1022 #define NVC397_SET_ZCULL_SERIALIZATION_ENABLE_TRUE 0x00000001 1023 #define NVC397_SET_ZCULL_SERIALIZATION_APPLIED 5:4 1024 #define NVC397_SET_ZCULL_SERIALIZATION_APPLIED_ALWAYS 0x00000000 1025 #define NVC397_SET_ZCULL_SERIALIZATION_APPLIED_LATE_Z 0x00000001 1026 #define NVC397_SET_ZCULL_SERIALIZATION_APPLIED_OUT_OF_GAMUT_Z 0x00000002 1027 #define NVC397_SET_ZCULL_SERIALIZATION_APPLIED_LATE_Z_OR_OUT_OF_GAMUT_Z 0x00000003 1028 1029 #define NVC397_SET_FRONT_POLYGON_MODE 0x0dac 1030 #define NVC397_SET_FRONT_POLYGON_MODE_V 31:0 1031 #define NVC397_SET_FRONT_POLYGON_MODE_V_POINT 0x00001B00 1032 #define NVC397_SET_FRONT_POLYGON_MODE_V_LINE 0x00001B01 1033 #define NVC397_SET_FRONT_POLYGON_MODE_V_FILL 0x00001B02 1034 1035 #define NVC397_SET_BACK_POLYGON_MODE 0x0db0 1036 #define NVC397_SET_BACK_POLYGON_MODE_V 31:0 1037 #define NVC397_SET_BACK_POLYGON_MODE_V_POINT 0x00001B00 1038 #define NVC397_SET_BACK_POLYGON_MODE_V_LINE 0x00001B01 1039 #define NVC397_SET_BACK_POLYGON_MODE_V_FILL 0x00001B02 1040 1041 #define NVC397_SET_POLY_SMOOTH 0x0db4 1042 #define NVC397_SET_POLY_SMOOTH_ENABLE 0:0 1043 #define NVC397_SET_POLY_SMOOTH_ENABLE_FALSE 0x00000000 1044 #define NVC397_SET_POLY_SMOOTH_ENABLE_TRUE 0x00000001 1045 1046 #define NVC397_SET_ZCULL_DIR_FORMAT 0x0dbc 1047 #define NVC397_SET_ZCULL_DIR_FORMAT_ZDIR 15:0 1048 #define NVC397_SET_ZCULL_DIR_FORMAT_ZDIR_LESS 0x00000000 1049 #define NVC397_SET_ZCULL_DIR_FORMAT_ZDIR_GREATER 0x00000001 1050 #define NVC397_SET_ZCULL_DIR_FORMAT_ZFORMAT 31:16 1051 #define NVC397_SET_ZCULL_DIR_FORMAT_ZFORMAT_MSB 0x00000000 1052 #define NVC397_SET_ZCULL_DIR_FORMAT_ZFORMAT_FP 0x00000001 1053 #define NVC397_SET_ZCULL_DIR_FORMAT_ZFORMAT_ZTRICK 0x00000002 1054 #define NVC397_SET_ZCULL_DIR_FORMAT_ZFORMAT_ZF32_1 0x00000003 1055 1056 #define NVC397_SET_POLY_OFFSET_POINT 0x0dc0 1057 #define NVC397_SET_POLY_OFFSET_POINT_ENABLE 0:0 1058 #define NVC397_SET_POLY_OFFSET_POINT_ENABLE_FALSE 0x00000000 1059 #define NVC397_SET_POLY_OFFSET_POINT_ENABLE_TRUE 0x00000001 1060 1061 #define NVC397_SET_POLY_OFFSET_LINE 0x0dc4 1062 #define NVC397_SET_POLY_OFFSET_LINE_ENABLE 0:0 1063 #define NVC397_SET_POLY_OFFSET_LINE_ENABLE_FALSE 0x00000000 1064 #define NVC397_SET_POLY_OFFSET_LINE_ENABLE_TRUE 0x00000001 1065 1066 #define NVC397_SET_POLY_OFFSET_FILL 0x0dc8 1067 #define NVC397_SET_POLY_OFFSET_FILL_ENABLE 0:0 1068 #define NVC397_SET_POLY_OFFSET_FILL_ENABLE_FALSE 0x00000000 1069 #define NVC397_SET_POLY_OFFSET_FILL_ENABLE_TRUE 0x00000001 1070 1071 #define NVC397_SET_PATCH 0x0dcc 1072 #define NVC397_SET_PATCH_SIZE 7:0 1073 1074 #define NVC397_SET_ITERATED_BLEND 0x0dd0 1075 #define NVC397_SET_ITERATED_BLEND_ENABLE 0:0 1076 #define NVC397_SET_ITERATED_BLEND_ENABLE_FALSE 0x00000000 1077 #define NVC397_SET_ITERATED_BLEND_ENABLE_TRUE 0x00000001 1078 #define NVC397_SET_ITERATED_BLEND_ALPHA_ENABLE 1:1 1079 #define NVC397_SET_ITERATED_BLEND_ALPHA_ENABLE_FALSE 0x00000000 1080 #define NVC397_SET_ITERATED_BLEND_ALPHA_ENABLE_TRUE 0x00000001 1081 1082 #define NVC397_SET_ITERATED_BLEND_PASS 0x0dd4 1083 #define NVC397_SET_ITERATED_BLEND_PASS_COUNT 7:0 1084 1085 #define NVC397_SET_ZCULL_CRITERION 0x0dd8 1086 #define NVC397_SET_ZCULL_CRITERION_SFUNC 7:0 1087 #define NVC397_SET_ZCULL_CRITERION_SFUNC_NEVER 0x00000000 1088 #define NVC397_SET_ZCULL_CRITERION_SFUNC_LESS 0x00000001 1089 #define NVC397_SET_ZCULL_CRITERION_SFUNC_EQUAL 0x00000002 1090 #define NVC397_SET_ZCULL_CRITERION_SFUNC_LEQUAL 0x00000003 1091 #define NVC397_SET_ZCULL_CRITERION_SFUNC_GREATER 0x00000004 1092 #define NVC397_SET_ZCULL_CRITERION_SFUNC_NOTEQUAL 0x00000005 1093 #define NVC397_SET_ZCULL_CRITERION_SFUNC_GEQUAL 0x00000006 1094 #define NVC397_SET_ZCULL_CRITERION_SFUNC_ALWAYS 0x00000007 1095 #define NVC397_SET_ZCULL_CRITERION_NO_INVALIDATE 8:8 1096 #define NVC397_SET_ZCULL_CRITERION_NO_INVALIDATE_FALSE 0x00000000 1097 #define NVC397_SET_ZCULL_CRITERION_NO_INVALIDATE_TRUE 0x00000001 1098 #define NVC397_SET_ZCULL_CRITERION_FORCE_MATCH 9:9 1099 #define NVC397_SET_ZCULL_CRITERION_FORCE_MATCH_FALSE 0x00000000 1100 #define NVC397_SET_ZCULL_CRITERION_FORCE_MATCH_TRUE 0x00000001 1101 #define NVC397_SET_ZCULL_CRITERION_SREF 23:16 1102 #define NVC397_SET_ZCULL_CRITERION_SMASK 31:24 1103 1104 #define NVC397_PIXEL_SHADER_BARRIER 0x0de0 1105 #define NVC397_PIXEL_SHADER_BARRIER_SYSMEMBAR_ENABLE 0:0 1106 #define NVC397_PIXEL_SHADER_BARRIER_SYSMEMBAR_ENABLE_FALSE 0x00000000 1107 #define NVC397_PIXEL_SHADER_BARRIER_SYSMEMBAR_ENABLE_TRUE 0x00000001 1108 1109 #define NVC397_SET_SM_TIMEOUT_INTERVAL 0x0de4 1110 #define NVC397_SET_SM_TIMEOUT_INTERVAL_COUNTER_BIT 5:0 1111 1112 #define NVC397_SET_DA_PRIMITIVE_RESTART_VERTEX_ARRAY 0x0de8 1113 #define NVC397_SET_DA_PRIMITIVE_RESTART_VERTEX_ARRAY_ENABLE 0:0 1114 #define NVC397_SET_DA_PRIMITIVE_RESTART_VERTEX_ARRAY_ENABLE_FALSE 0x00000000 1115 #define NVC397_SET_DA_PRIMITIVE_RESTART_VERTEX_ARRAY_ENABLE_TRUE 0x00000001 1116 1117 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_POINTER 0x0df0 1118 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_POINTER_V 7:0 1119 1120 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION 0x0df4 1121 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_TEST_CC 2:0 1122 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_TEST_CC_FALSE 0x00000000 1123 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_TEST_CC_TRUE 0x00000001 1124 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_TEST_CC_EQ 0x00000002 1125 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_TEST_CC_NE 0x00000003 1126 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_TEST_CC_LT 0x00000004 1127 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_TEST_CC_LE 0x00000005 1128 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_TEST_CC_GT 0x00000006 1129 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_TEST_CC_GE 0x00000007 1130 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERATION 5:3 1131 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERATION_ADD_PRODUCTS 0x00000000 1132 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERATION_SUB_PRODUCTS 0x00000001 1133 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERATION_MIN 0x00000002 1134 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERATION_MAX 0x00000003 1135 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERATION_RCP 0x00000004 1136 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERATION_ADD 0x00000005 1137 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERATION_SUBTRACT 0x00000006 1138 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_CONSTANT_INPUT_SELECT 8:6 1139 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_CONSTANT_INPUT_SELECT_CONSTANT0 0x00000000 1140 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_CONSTANT_INPUT_SELECT_CONSTANT1 0x00000001 1141 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_CONSTANT_INPUT_SELECT_CONSTANT2 0x00000002 1142 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_CONSTANT_INPUT_SELECT_CONSTANT3 0x00000003 1143 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_CONSTANT_INPUT_SELECT_CONSTANT4 0x00000004 1144 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_CONSTANT_INPUT_SELECT_CONSTANT5 0x00000005 1145 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_CONSTANT_INPUT_SELECT_CONSTANT6 0x00000006 1146 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_CONSTANT_INPUT_SELECT_CONSTANT7 0x00000007 1147 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_A_SELECT 11:9 1148 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_A_SELECT_SRC_RGB 0x00000000 1149 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_A_SELECT_DEST_RGB 0x00000001 1150 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_A_SELECT_SRC_AAA 0x00000002 1151 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_A_SELECT_DEST_AAA 0x00000003 1152 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_A_SELECT_TEMP0_RGB 0x00000004 1153 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_A_SELECT_TEMP1_RGB 0x00000005 1154 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_A_SELECT_TEMP2_RGB 0x00000006 1155 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_A_SELECT_PBR_RGB 0x00000007 1156 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_B_SELECT 15:12 1157 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_B_SELECT_ZERO 0x00000000 1158 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_B_SELECT_ONE 0x00000001 1159 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_B_SELECT_SRC_RGB 0x00000002 1160 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_B_SELECT_SRC_AAA 0x00000003 1161 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_B_SELECT_ONE_MINUS_SRC_AAA 0x00000004 1162 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_B_SELECT_DEST_RGB 0x00000005 1163 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_B_SELECT_DEST_AAA 0x00000006 1164 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_B_SELECT_ONE_MINUS_DEST_AAA 0x00000007 1165 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_B_SELECT_TEMP0_RGB 0x00000009 1166 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_B_SELECT_TEMP1_RGB 0x0000000A 1167 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_B_SELECT_TEMP2_RGB 0x0000000B 1168 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_B_SELECT_PBR_RGB 0x0000000C 1169 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_B_SELECT_CONSTANT_RGB 0x0000000D 1170 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_B_SELECT_ZERO_A_TIMES_B 0x0000000E 1171 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_C_SELECT 18:16 1172 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_C_SELECT_SRC_RGB 0x00000000 1173 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_C_SELECT_DEST_RGB 0x00000001 1174 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_C_SELECT_SRC_AAA 0x00000002 1175 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_C_SELECT_DEST_AAA 0x00000003 1176 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_C_SELECT_TEMP0_RGB 0x00000004 1177 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_C_SELECT_TEMP1_RGB 0x00000005 1178 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_C_SELECT_TEMP2_RGB 0x00000006 1179 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_C_SELECT_PBR_RGB 0x00000007 1180 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_D_SELECT 22:19 1181 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_D_SELECT_ZERO 0x00000000 1182 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_D_SELECT_ONE 0x00000001 1183 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_D_SELECT_SRC_RGB 0x00000002 1184 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_D_SELECT_SRC_AAA 0x00000003 1185 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_D_SELECT_ONE_MINUS_SRC_AAA 0x00000004 1186 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_D_SELECT_DEST_RGB 0x00000005 1187 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_D_SELECT_DEST_AAA 0x00000006 1188 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_D_SELECT_ONE_MINUS_DEST_AAA 0x00000007 1189 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_D_SELECT_TEMP0_RGB 0x00000009 1190 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_D_SELECT_TEMP1_RGB 0x0000000A 1191 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_D_SELECT_TEMP2_RGB 0x0000000B 1192 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_D_SELECT_PBR_RGB 0x0000000C 1193 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_D_SELECT_CONSTANT_RGB 0x0000000D 1194 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OPERAND_D_SELECT_ZERO_C_TIMES_D 0x0000000E 1195 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OUTPUT_SWIZZLE 25:23 1196 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OUTPUT_SWIZZLE_RGB 0x00000000 1197 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OUTPUT_SWIZZLE_GBR 0x00000001 1198 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OUTPUT_SWIZZLE_RRR 0x00000002 1199 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OUTPUT_SWIZZLE_GGG 0x00000003 1200 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OUTPUT_SWIZZLE_BBB 0x00000004 1201 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OUTPUT_SWIZZLE_R_TO_A 0x00000005 1202 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OUTPUT_WRITE_MASK 27:26 1203 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OUTPUT_WRITE_MASK_RGB 0x00000000 1204 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OUTPUT_WRITE_MASK_R_ONLY 0x00000001 1205 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OUTPUT_WRITE_MASK_G_ONLY 0x00000002 1206 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_OUTPUT_WRITE_MASK_B_ONLY 0x00000003 1207 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_PASS_OUTPUT 29:28 1208 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_PASS_OUTPUT_TEMP0 0x00000000 1209 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_PASS_OUTPUT_TEMP1 0x00000001 1210 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_PASS_OUTPUT_TEMP2 0x00000002 1211 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_PASS_OUTPUT_NONE 0x00000003 1212 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_SET_CC 31:31 1213 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_SET_CC_FALSE 0x00000000 1214 #define NVC397_LOAD_ITERATED_BLEND_INSTRUCTION_SET_CC_TRUE 0x00000001 1215 1216 #define NVC397_SET_WINDOW_OFFSET_X 0x0df8 1217 #define NVC397_SET_WINDOW_OFFSET_X_V 16:0 1218 1219 #define NVC397_SET_WINDOW_OFFSET_Y 0x0dfc 1220 #define NVC397_SET_WINDOW_OFFSET_Y_V 17:0 1221 1222 #define NVC397_SET_SCISSOR_ENABLE(j) (0x0e00+(j)*16) 1223 #define NVC397_SET_SCISSOR_ENABLE_V 0:0 1224 #define NVC397_SET_SCISSOR_ENABLE_V_FALSE 0x00000000 1225 #define NVC397_SET_SCISSOR_ENABLE_V_TRUE 0x00000001 1226 1227 #define NVC397_SET_SCISSOR_HORIZONTAL(j) (0x0e04+(j)*16) 1228 #define NVC397_SET_SCISSOR_HORIZONTAL_XMIN 15:0 1229 #define NVC397_SET_SCISSOR_HORIZONTAL_XMAX 31:16 1230 1231 #define NVC397_SET_SCISSOR_VERTICAL(j) (0x0e08+(j)*16) 1232 #define NVC397_SET_SCISSOR_VERTICAL_YMIN 15:0 1233 #define NVC397_SET_SCISSOR_VERTICAL_YMAX 31:16 1234 1235 #define NVC397_SET_VPC_PERF_KNOB 0x0f14 1236 #define NVC397_SET_VPC_PERF_KNOB_CULLED_SMALL_LINES 7:0 1237 #define NVC397_SET_VPC_PERF_KNOB_CULLED_SMALL_TRIANGLES 15:8 1238 #define NVC397_SET_VPC_PERF_KNOB_NONCULLED_LINES_AND_POINTS 23:16 1239 #define NVC397_SET_VPC_PERF_KNOB_NONCULLED_TRIANGLES 31:24 1240 1241 #define NVC397_PM_LOCAL_TRIGGER 0x0f18 1242 #define NVC397_PM_LOCAL_TRIGGER_BOOKMARK 15:0 1243 1244 #define NVC397_SET_POST_Z_PS_IMASK 0x0f1c 1245 #define NVC397_SET_POST_Z_PS_IMASK_ENABLE 0:0 1246 #define NVC397_SET_POST_Z_PS_IMASK_ENABLE_FALSE 0x00000000 1247 #define NVC397_SET_POST_Z_PS_IMASK_ENABLE_TRUE 0x00000001 1248 1249 #define NVC397_SET_CONSTANT_COLOR_RENDERING 0x0f40 1250 #define NVC397_SET_CONSTANT_COLOR_RENDERING_ENABLE 0:0 1251 #define NVC397_SET_CONSTANT_COLOR_RENDERING_ENABLE_FALSE 0x00000000 1252 #define NVC397_SET_CONSTANT_COLOR_RENDERING_ENABLE_TRUE 0x00000001 1253 1254 #define NVC397_SET_CONSTANT_COLOR_RENDERING_RED 0x0f44 1255 #define NVC397_SET_CONSTANT_COLOR_RENDERING_RED_V 31:0 1256 1257 #define NVC397_SET_CONSTANT_COLOR_RENDERING_GREEN 0x0f48 1258 #define NVC397_SET_CONSTANT_COLOR_RENDERING_GREEN_V 31:0 1259 1260 #define NVC397_SET_CONSTANT_COLOR_RENDERING_BLUE 0x0f4c 1261 #define NVC397_SET_CONSTANT_COLOR_RENDERING_BLUE_V 31:0 1262 1263 #define NVC397_SET_CONSTANT_COLOR_RENDERING_ALPHA 0x0f50 1264 #define NVC397_SET_CONSTANT_COLOR_RENDERING_ALPHA_V 31:0 1265 1266 #define NVC397_SET_BACK_STENCIL_FUNC_REF 0x0f54 1267 #define NVC397_SET_BACK_STENCIL_FUNC_REF_V 7:0 1268 1269 #define NVC397_SET_BACK_STENCIL_MASK 0x0f58 1270 #define NVC397_SET_BACK_STENCIL_MASK_V 7:0 1271 1272 #define NVC397_SET_BACK_STENCIL_FUNC_MASK 0x0f5c 1273 #define NVC397_SET_BACK_STENCIL_FUNC_MASK_V 7:0 1274 1275 #define NVC397_SET_VERTEX_STREAM_SUBSTITUTE_A 0x0f84 1276 #define NVC397_SET_VERTEX_STREAM_SUBSTITUTE_A_ADDRESS_UPPER 7:0 1277 1278 #define NVC397_SET_VERTEX_STREAM_SUBSTITUTE_B 0x0f88 1279 #define NVC397_SET_VERTEX_STREAM_SUBSTITUTE_B_ADDRESS_LOWER 31:0 1280 1281 #define NVC397_SET_LINE_MODE_POLYGON_CLIP 0x0f8c 1282 #define NVC397_SET_LINE_MODE_POLYGON_CLIP_GENERATED_EDGE 0:0 1283 #define NVC397_SET_LINE_MODE_POLYGON_CLIP_GENERATED_EDGE_DRAW_LINE 0x00000000 1284 #define NVC397_SET_LINE_MODE_POLYGON_CLIP_GENERATED_EDGE_DO_NOT_DRAW_LINE 0x00000001 1285 1286 #define NVC397_SET_SINGLE_CT_WRITE_CONTROL 0x0f90 1287 #define NVC397_SET_SINGLE_CT_WRITE_CONTROL_ENABLE 0:0 1288 #define NVC397_SET_SINGLE_CT_WRITE_CONTROL_ENABLE_FALSE 0x00000000 1289 #define NVC397_SET_SINGLE_CT_WRITE_CONTROL_ENABLE_TRUE 0x00000001 1290 1291 #define NVC397_SET_VTG_WARP_WATERMARKS 0x0f98 1292 #define NVC397_SET_VTG_WARP_WATERMARKS_LOW 15:0 1293 #define NVC397_SET_VTG_WARP_WATERMARKS_HIGH 31:16 1294 1295 #define NVC397_SET_DEPTH_BOUNDS_MIN 0x0f9c 1296 #define NVC397_SET_DEPTH_BOUNDS_MIN_V 31:0 1297 1298 #define NVC397_SET_DEPTH_BOUNDS_MAX 0x0fa0 1299 #define NVC397_SET_DEPTH_BOUNDS_MAX_V 31:0 1300 1301 #define NVC397_SET_SAMPLE_MASK 0x0fa4 1302 #define NVC397_SET_SAMPLE_MASK_RASTER_OUT_ENABLE 0:0 1303 #define NVC397_SET_SAMPLE_MASK_RASTER_OUT_ENABLE_FALSE 0x00000000 1304 #define NVC397_SET_SAMPLE_MASK_RASTER_OUT_ENABLE_TRUE 0x00000001 1305 #define NVC397_SET_SAMPLE_MASK_COLOR_TARGET_ENABLE 4:4 1306 #define NVC397_SET_SAMPLE_MASK_COLOR_TARGET_ENABLE_FALSE 0x00000000 1307 #define NVC397_SET_SAMPLE_MASK_COLOR_TARGET_ENABLE_TRUE 0x00000001 1308 1309 #define NVC397_SET_COLOR_TARGET_SAMPLE_MASK 0x0fa8 1310 #define NVC397_SET_COLOR_TARGET_SAMPLE_MASK_V 15:0 1311 1312 #define NVC397_SET_CT_MRT_ENABLE 0x0fac 1313 #define NVC397_SET_CT_MRT_ENABLE_V 0:0 1314 #define NVC397_SET_CT_MRT_ENABLE_V_FALSE 0x00000000 1315 #define NVC397_SET_CT_MRT_ENABLE_V_TRUE 0x00000001 1316 1317 #define NVC397_SET_NONMULTISAMPLED_Z 0x0fb0 1318 #define NVC397_SET_NONMULTISAMPLED_Z_V 0:0 1319 #define NVC397_SET_NONMULTISAMPLED_Z_V_PER_SAMPLE 0x00000000 1320 #define NVC397_SET_NONMULTISAMPLED_Z_V_AT_PIXEL_CENTER 0x00000001 1321 1322 #define NVC397_SET_TIR 0x0fb4 1323 #define NVC397_SET_TIR_MODE 1:0 1324 #define NVC397_SET_TIR_MODE_DISABLED 0x00000000 1325 #define NVC397_SET_TIR_MODE_RASTER_N_TARGET_M 0x00000001 1326 1327 #define NVC397_SET_ANTI_ALIAS_RASTER 0x0fb8 1328 #define NVC397_SET_ANTI_ALIAS_RASTER_SAMPLES 2:0 1329 #define NVC397_SET_ANTI_ALIAS_RASTER_SAMPLES_MODE_1X1 0x00000000 1330 #define NVC397_SET_ANTI_ALIAS_RASTER_SAMPLES_MODE_2X2 0x00000002 1331 #define NVC397_SET_ANTI_ALIAS_RASTER_SAMPLES_MODE_4X2_D3D 0x00000004 1332 #define NVC397_SET_ANTI_ALIAS_RASTER_SAMPLES_MODE_2X1_D3D 0x00000005 1333 #define NVC397_SET_ANTI_ALIAS_RASTER_SAMPLES_MODE_4X4 0x00000006 1334 1335 #define NVC397_SET_SAMPLE_MASK_X0_Y0 0x0fbc 1336 #define NVC397_SET_SAMPLE_MASK_X0_Y0_V 15:0 1337 1338 #define NVC397_SET_SAMPLE_MASK_X1_Y0 0x0fc0 1339 #define NVC397_SET_SAMPLE_MASK_X1_Y0_V 15:0 1340 1341 #define NVC397_SET_SAMPLE_MASK_X0_Y1 0x0fc4 1342 #define NVC397_SET_SAMPLE_MASK_X0_Y1_V 15:0 1343 1344 #define NVC397_SET_SAMPLE_MASK_X1_Y1 0x0fc8 1345 #define NVC397_SET_SAMPLE_MASK_X1_Y1_V 15:0 1346 1347 #define NVC397_SET_SURFACE_CLIP_ID_MEMORY_A 0x0fcc 1348 #define NVC397_SET_SURFACE_CLIP_ID_MEMORY_A_OFFSET_UPPER 7:0 1349 1350 #define NVC397_SET_SURFACE_CLIP_ID_MEMORY_B 0x0fd0 1351 #define NVC397_SET_SURFACE_CLIP_ID_MEMORY_B_OFFSET_LOWER 31:0 1352 1353 #define NVC397_SET_TIR_MODULATION 0x0fd4 1354 #define NVC397_SET_TIR_MODULATION_COMPONENT_SELECT 1:0 1355 #define NVC397_SET_TIR_MODULATION_COMPONENT_SELECT_NO_MODULATION 0x00000000 1356 #define NVC397_SET_TIR_MODULATION_COMPONENT_SELECT_MODULATE_RGB 0x00000001 1357 #define NVC397_SET_TIR_MODULATION_COMPONENT_SELECT_MODULATE_ALPHA_ONLY 0x00000002 1358 #define NVC397_SET_TIR_MODULATION_COMPONENT_SELECT_MODULATE_RGBA 0x00000003 1359 1360 #define NVC397_SET_TIR_MODULATION_FUNCTION 0x0fd8 1361 #define NVC397_SET_TIR_MODULATION_FUNCTION_SELECT 0:0 1362 #define NVC397_SET_TIR_MODULATION_FUNCTION_SELECT_LINEAR 0x00000000 1363 #define NVC397_SET_TIR_MODULATION_FUNCTION_SELECT_TABLE 0x00000001 1364 1365 #define NVC397_SET_BLEND_OPT_CONTROL 0x0fdc 1366 #define NVC397_SET_BLEND_OPT_CONTROL_ALLOW_FLOAT_PIXEL_KILLS 0:0 1367 #define NVC397_SET_BLEND_OPT_CONTROL_ALLOW_FLOAT_PIXEL_KILLS_FALSE 0x00000000 1368 #define NVC397_SET_BLEND_OPT_CONTROL_ALLOW_FLOAT_PIXEL_KILLS_TRUE 0x00000001 1369 1370 #define NVC397_SET_ZT_A 0x0fe0 1371 #define NVC397_SET_ZT_A_OFFSET_UPPER 7:0 1372 1373 #define NVC397_SET_ZT_B 0x0fe4 1374 #define NVC397_SET_ZT_B_OFFSET_LOWER 31:0 1375 1376 #define NVC397_SET_ZT_FORMAT 0x0fe8 1377 #define NVC397_SET_ZT_FORMAT_V 4:0 1378 #define NVC397_SET_ZT_FORMAT_V_Z16 0x00000013 1379 #define NVC397_SET_ZT_FORMAT_V_Z24S8 0x00000014 1380 #define NVC397_SET_ZT_FORMAT_V_X8Z24 0x00000015 1381 #define NVC397_SET_ZT_FORMAT_V_S8Z24 0x00000016 1382 #define NVC397_SET_ZT_FORMAT_V_S8 0x00000017 1383 #define NVC397_SET_ZT_FORMAT_V_V8Z24 0x00000018 1384 #define NVC397_SET_ZT_FORMAT_V_ZF32 0x0000000A 1385 #define NVC397_SET_ZT_FORMAT_V_ZF32_X24S8 0x00000019 1386 #define NVC397_SET_ZT_FORMAT_V_X8Z24_X16V8S8 0x0000001D 1387 #define NVC397_SET_ZT_FORMAT_V_ZF32_X16V8X8 0x0000001E 1388 #define NVC397_SET_ZT_FORMAT_V_ZF32_X16V8S8 0x0000001F 1389 1390 #define NVC397_SET_ZT_BLOCK_SIZE 0x0fec 1391 #define NVC397_SET_ZT_BLOCK_SIZE_WIDTH 3:0 1392 #define NVC397_SET_ZT_BLOCK_SIZE_WIDTH_ONE_GOB 0x00000000 1393 #define NVC397_SET_ZT_BLOCK_SIZE_HEIGHT 7:4 1394 #define NVC397_SET_ZT_BLOCK_SIZE_HEIGHT_ONE_GOB 0x00000000 1395 #define NVC397_SET_ZT_BLOCK_SIZE_HEIGHT_TWO_GOBS 0x00000001 1396 #define NVC397_SET_ZT_BLOCK_SIZE_HEIGHT_FOUR_GOBS 0x00000002 1397 #define NVC397_SET_ZT_BLOCK_SIZE_HEIGHT_EIGHT_GOBS 0x00000003 1398 #define NVC397_SET_ZT_BLOCK_SIZE_HEIGHT_SIXTEEN_GOBS 0x00000004 1399 #define NVC397_SET_ZT_BLOCK_SIZE_HEIGHT_THIRTYTWO_GOBS 0x00000005 1400 #define NVC397_SET_ZT_BLOCK_SIZE_DEPTH 11:8 1401 #define NVC397_SET_ZT_BLOCK_SIZE_DEPTH_ONE_GOB 0x00000000 1402 1403 #define NVC397_SET_ZT_ARRAY_PITCH 0x0ff0 1404 #define NVC397_SET_ZT_ARRAY_PITCH_V 31:0 1405 1406 #define NVC397_SET_SURFACE_CLIP_HORIZONTAL 0x0ff4 1407 #define NVC397_SET_SURFACE_CLIP_HORIZONTAL_X 15:0 1408 #define NVC397_SET_SURFACE_CLIP_HORIZONTAL_WIDTH 31:16 1409 1410 #define NVC397_SET_SURFACE_CLIP_VERTICAL 0x0ff8 1411 #define NVC397_SET_SURFACE_CLIP_VERTICAL_Y 15:0 1412 #define NVC397_SET_SURFACE_CLIP_VERTICAL_HEIGHT 31:16 1413 1414 #define NVC397_SET_L2_CACHE_CONTROL_FOR_VAF_REQUESTS 0x1000 1415 #define NVC397_SET_L2_CACHE_CONTROL_FOR_VAF_REQUESTS_SYSTEM_MEMORY_VOLATILE 0:0 1416 #define NVC397_SET_L2_CACHE_CONTROL_FOR_VAF_REQUESTS_SYSTEM_MEMORY_VOLATILE_FALSE 0x00000000 1417 #define NVC397_SET_L2_CACHE_CONTROL_FOR_VAF_REQUESTS_SYSTEM_MEMORY_VOLATILE_TRUE 0x00000001 1418 #define NVC397_SET_L2_CACHE_CONTROL_FOR_VAF_REQUESTS_POLICY 5:4 1419 #define NVC397_SET_L2_CACHE_CONTROL_FOR_VAF_REQUESTS_POLICY_EVICT_FIRST 0x00000000 1420 #define NVC397_SET_L2_CACHE_CONTROL_FOR_VAF_REQUESTS_POLICY_EVICT_NORMAL 0x00000001 1421 #define NVC397_SET_L2_CACHE_CONTROL_FOR_VAF_REQUESTS_POLICY_EVICT_LAST 0x00000002 1422 1423 #define NVC397_SET_VIEWPORT_MULTICAST 0x1004 1424 #define NVC397_SET_VIEWPORT_MULTICAST_ORDER 0:0 1425 #define NVC397_SET_VIEWPORT_MULTICAST_ORDER_VIEWPORT_ORDER 0x00000000 1426 #define NVC397_SET_VIEWPORT_MULTICAST_ORDER_PRIMITIVE_ORDER 0x00000001 1427 1428 #define NVC397_SET_TESSELLATION_CUT_HEIGHT 0x1008 1429 #define NVC397_SET_TESSELLATION_CUT_HEIGHT_V 4:0 1430 1431 #define NVC397_SET_MAX_GS_INSTANCES_PER_TASK 0x100c 1432 #define NVC397_SET_MAX_GS_INSTANCES_PER_TASK_V 10:0 1433 1434 #define NVC397_SET_MAX_GS_OUTPUT_VERTICES_PER_TASK 0x1010 1435 #define NVC397_SET_MAX_GS_OUTPUT_VERTICES_PER_TASK_V 15:0 1436 1437 #define NVC397_SET_RESERVED_SW_METHOD00 0x1014 1438 #define NVC397_SET_RESERVED_SW_METHOD00_V 31:0 1439 1440 #define NVC397_SET_GS_OUTPUT_CB_STORAGE_MULTIPLIER 0x1018 1441 #define NVC397_SET_GS_OUTPUT_CB_STORAGE_MULTIPLIER_V 9:0 1442 1443 #define NVC397_SET_BETA_CB_STORAGE_CONSTRAINT 0x101c 1444 #define NVC397_SET_BETA_CB_STORAGE_CONSTRAINT_ENABLE 0:0 1445 #define NVC397_SET_BETA_CB_STORAGE_CONSTRAINT_ENABLE_FALSE 0x00000000 1446 #define NVC397_SET_BETA_CB_STORAGE_CONSTRAINT_ENABLE_TRUE 0x00000001 1447 1448 #define NVC397_SET_TI_OUTPUT_CB_STORAGE_MULTIPLIER 0x1020 1449 #define NVC397_SET_TI_OUTPUT_CB_STORAGE_MULTIPLIER_V 9:0 1450 1451 #define NVC397_SET_ALPHA_CB_STORAGE_CONSTRAINT 0x1024 1452 #define NVC397_SET_ALPHA_CB_STORAGE_CONSTRAINT_ENABLE 0:0 1453 #define NVC397_SET_ALPHA_CB_STORAGE_CONSTRAINT_ENABLE_FALSE 0x00000000 1454 #define NVC397_SET_ALPHA_CB_STORAGE_CONSTRAINT_ENABLE_TRUE 0x00000001 1455 1456 #define NVC397_SET_RESERVED_SW_METHOD01 0x1028 1457 #define NVC397_SET_RESERVED_SW_METHOD01_V 31:0 1458 1459 #define NVC397_SET_RESERVED_SW_METHOD02 0x102c 1460 #define NVC397_SET_RESERVED_SW_METHOD02_V 31:0 1461 1462 #define NVC397_SET_TIR_MODULATION_COEFFICIENT_TABLE(i) (0x1030+(i)*4) 1463 #define NVC397_SET_TIR_MODULATION_COEFFICIENT_TABLE_V0 7:0 1464 #define NVC397_SET_TIR_MODULATION_COEFFICIENT_TABLE_V1 15:8 1465 #define NVC397_SET_TIR_MODULATION_COEFFICIENT_TABLE_V2 23:16 1466 #define NVC397_SET_TIR_MODULATION_COEFFICIENT_TABLE_V3 31:24 1467 1468 #define NVC397_SET_SPARE_NOOP01 0x1044 1469 #define NVC397_SET_SPARE_NOOP01_V 31:0 1470 1471 #define NVC397_SET_SPARE_NOOP02 0x1048 1472 #define NVC397_SET_SPARE_NOOP02_V 31:0 1473 1474 #define NVC397_SET_SPARE_NOOP03 0x104c 1475 #define NVC397_SET_SPARE_NOOP03_V 31:0 1476 1477 #define NVC397_SET_SPARE_NOOP04 0x1050 1478 #define NVC397_SET_SPARE_NOOP04_V 31:0 1479 1480 #define NVC397_SET_SPARE_NOOP05 0x1054 1481 #define NVC397_SET_SPARE_NOOP05_V 31:0 1482 1483 #define NVC397_SET_SPARE_NOOP06 0x1058 1484 #define NVC397_SET_SPARE_NOOP06_V 31:0 1485 1486 #define NVC397_SET_SPARE_NOOP07 0x105c 1487 #define NVC397_SET_SPARE_NOOP07_V 31:0 1488 1489 #define NVC397_SET_SPARE_NOOP08 0x1060 1490 #define NVC397_SET_SPARE_NOOP08_V 31:0 1491 1492 #define NVC397_SET_SPARE_NOOP09 0x1064 1493 #define NVC397_SET_SPARE_NOOP09_V 31:0 1494 1495 #define NVC397_SET_SPARE_NOOP10 0x1068 1496 #define NVC397_SET_SPARE_NOOP10_V 31:0 1497 1498 #define NVC397_SET_SPARE_NOOP11 0x106c 1499 #define NVC397_SET_SPARE_NOOP11_V 31:0 1500 1501 #define NVC397_SET_SPARE_NOOP12 0x1070 1502 #define NVC397_SET_SPARE_NOOP12_V 31:0 1503 1504 #define NVC397_SET_SPARE_NOOP13 0x1074 1505 #define NVC397_SET_SPARE_NOOP13_V 31:0 1506 1507 #define NVC397_SET_SPARE_NOOP14 0x1078 1508 #define NVC397_SET_SPARE_NOOP14_V 31:0 1509 1510 #define NVC397_SET_SPARE_NOOP15 0x107c 1511 #define NVC397_SET_SPARE_NOOP15_V 31:0 1512 1513 #define NVC397_SET_RESERVED_SW_METHOD03 0x10b0 1514 #define NVC397_SET_RESERVED_SW_METHOD03_V 31:0 1515 1516 #define NVC397_SET_RESERVED_SW_METHOD04 0x10b4 1517 #define NVC397_SET_RESERVED_SW_METHOD04_V 31:0 1518 1519 #define NVC397_SET_RESERVED_SW_METHOD05 0x10b8 1520 #define NVC397_SET_RESERVED_SW_METHOD05_V 31:0 1521 1522 #define NVC397_SET_RESERVED_SW_METHOD06 0x10bc 1523 #define NVC397_SET_RESERVED_SW_METHOD06_V 31:0 1524 1525 #define NVC397_SET_RESERVED_SW_METHOD07 0x10c0 1526 #define NVC397_SET_RESERVED_SW_METHOD07_V 31:0 1527 1528 #define NVC397_SET_RESERVED_SW_METHOD08 0x10c4 1529 #define NVC397_SET_RESERVED_SW_METHOD08_V 31:0 1530 1531 #define NVC397_SET_RESERVED_SW_METHOD09 0x10c8 1532 #define NVC397_SET_RESERVED_SW_METHOD09_V 31:0 1533 1534 #define NVC397_SET_REDUCE_COLOR_THRESHOLDS_UNORM8 0x10cc 1535 #define NVC397_SET_REDUCE_COLOR_THRESHOLDS_UNORM8_ALL_COVERED_ALL_HIT_ONCE 7:0 1536 #define NVC397_SET_REDUCE_COLOR_THRESHOLDS_UNORM8_ALL_COVERED 23:16 1537 1538 #define NVC397_SET_RESERVED_SW_METHOD10 0x10d0 1539 #define NVC397_SET_RESERVED_SW_METHOD10_V 31:0 1540 1541 #define NVC397_SET_RESERVED_SW_METHOD11 0x10d4 1542 #define NVC397_SET_RESERVED_SW_METHOD11_V 31:0 1543 1544 #define NVC397_SET_RESERVED_SW_METHOD12 0x10d8 1545 #define NVC397_SET_RESERVED_SW_METHOD12_V 31:0 1546 1547 #define NVC397_SET_RESERVED_SW_METHOD13 0x10dc 1548 #define NVC397_SET_RESERVED_SW_METHOD13_V 31:0 1549 1550 #define NVC397_SET_REDUCE_COLOR_THRESHOLDS_UNORM10 0x10e0 1551 #define NVC397_SET_REDUCE_COLOR_THRESHOLDS_UNORM10_ALL_COVERED_ALL_HIT_ONCE 7:0 1552 #define NVC397_SET_REDUCE_COLOR_THRESHOLDS_UNORM10_ALL_COVERED 23:16 1553 1554 #define NVC397_SET_REDUCE_COLOR_THRESHOLDS_UNORM16 0x10e4 1555 #define NVC397_SET_REDUCE_COLOR_THRESHOLDS_UNORM16_ALL_COVERED_ALL_HIT_ONCE 7:0 1556 #define NVC397_SET_REDUCE_COLOR_THRESHOLDS_UNORM16_ALL_COVERED 23:16 1557 1558 #define NVC397_SET_REDUCE_COLOR_THRESHOLDS_FP11 0x10e8 1559 #define NVC397_SET_REDUCE_COLOR_THRESHOLDS_FP11_ALL_COVERED_ALL_HIT_ONCE 5:0 1560 #define NVC397_SET_REDUCE_COLOR_THRESHOLDS_FP11_ALL_COVERED 21:16 1561 1562 #define NVC397_SET_REDUCE_COLOR_THRESHOLDS_FP16 0x10ec 1563 #define NVC397_SET_REDUCE_COLOR_THRESHOLDS_FP16_ALL_COVERED_ALL_HIT_ONCE 7:0 1564 #define NVC397_SET_REDUCE_COLOR_THRESHOLDS_FP16_ALL_COVERED 23:16 1565 1566 #define NVC397_SET_REDUCE_COLOR_THRESHOLDS_SRGB8 0x10f0 1567 #define NVC397_SET_REDUCE_COLOR_THRESHOLDS_SRGB8_ALL_COVERED_ALL_HIT_ONCE 7:0 1568 #define NVC397_SET_REDUCE_COLOR_THRESHOLDS_SRGB8_ALL_COVERED 23:16 1569 1570 #define NVC397_UNBIND_ALL 0x10f4 1571 #define NVC397_UNBIND_ALL_CONSTANT_BUFFERS 8:8 1572 #define NVC397_UNBIND_ALL_CONSTANT_BUFFERS_FALSE 0x00000000 1573 #define NVC397_UNBIND_ALL_CONSTANT_BUFFERS_TRUE 0x00000001 1574 1575 #define NVC397_SET_CLEAR_SURFACE_CONTROL 0x10f8 1576 #define NVC397_SET_CLEAR_SURFACE_CONTROL_RESPECT_STENCIL_MASK 0:0 1577 #define NVC397_SET_CLEAR_SURFACE_CONTROL_RESPECT_STENCIL_MASK_FALSE 0x00000000 1578 #define NVC397_SET_CLEAR_SURFACE_CONTROL_RESPECT_STENCIL_MASK_TRUE 0x00000001 1579 #define NVC397_SET_CLEAR_SURFACE_CONTROL_USE_CLEAR_RECT 4:4 1580 #define NVC397_SET_CLEAR_SURFACE_CONTROL_USE_CLEAR_RECT_FALSE 0x00000000 1581 #define NVC397_SET_CLEAR_SURFACE_CONTROL_USE_CLEAR_RECT_TRUE 0x00000001 1582 #define NVC397_SET_CLEAR_SURFACE_CONTROL_USE_SCISSOR0 8:8 1583 #define NVC397_SET_CLEAR_SURFACE_CONTROL_USE_SCISSOR0_FALSE 0x00000000 1584 #define NVC397_SET_CLEAR_SURFACE_CONTROL_USE_SCISSOR0_TRUE 0x00000001 1585 #define NVC397_SET_CLEAR_SURFACE_CONTROL_USE_VIEWPORT_CLIP0 12:12 1586 #define NVC397_SET_CLEAR_SURFACE_CONTROL_USE_VIEWPORT_CLIP0_FALSE 0x00000000 1587 #define NVC397_SET_CLEAR_SURFACE_CONTROL_USE_VIEWPORT_CLIP0_TRUE 0x00000001 1588 1589 #define NVC397_SET_L2_CACHE_CONTROL_FOR_ROP_NONINTERLOCKED_READ_REQUESTS 0x10fc 1590 #define NVC397_SET_L2_CACHE_CONTROL_FOR_ROP_NONINTERLOCKED_READ_REQUESTS_POLICY 5:4 1591 #define NVC397_SET_L2_CACHE_CONTROL_FOR_ROP_NONINTERLOCKED_READ_REQUESTS_POLICY_EVICT_FIRST 0x00000000 1592 #define NVC397_SET_L2_CACHE_CONTROL_FOR_ROP_NONINTERLOCKED_READ_REQUESTS_POLICY_EVICT_NORMAL 0x00000001 1593 #define NVC397_SET_L2_CACHE_CONTROL_FOR_ROP_NONINTERLOCKED_READ_REQUESTS_POLICY_EVICT_LAST 0x00000002 1594 1595 #define NVC397_SET_RESERVED_SW_METHOD14 0x1100 1596 #define NVC397_SET_RESERVED_SW_METHOD14_V 31:0 1597 1598 #define NVC397_SET_RESERVED_SW_METHOD15 0x1104 1599 #define NVC397_SET_RESERVED_SW_METHOD15_V 31:0 1600 1601 #define NVC397_NO_OPERATION_DATA_HI 0x110c 1602 #define NVC397_NO_OPERATION_DATA_HI_V 31:0 1603 1604 #define NVC397_SET_DEPTH_BIAS_CONTROL 0x1110 1605 #define NVC397_SET_DEPTH_BIAS_CONTROL_DEPTH_FORMAT_DEPENDENT 0:0 1606 #define NVC397_SET_DEPTH_BIAS_CONTROL_DEPTH_FORMAT_DEPENDENT_FALSE 0x00000000 1607 #define NVC397_SET_DEPTH_BIAS_CONTROL_DEPTH_FORMAT_DEPENDENT_TRUE 0x00000001 1608 1609 #define NVC397_PM_TRIGGER_END 0x1114 1610 #define NVC397_PM_TRIGGER_END_V 31:0 1611 1612 #define NVC397_SET_VERTEX_ID_BASE 0x1118 1613 #define NVC397_SET_VERTEX_ID_BASE_V 31:0 1614 1615 #define NVC397_SET_STENCIL_COMPRESSION 0x111c 1616 #define NVC397_SET_STENCIL_COMPRESSION_ENABLE 0:0 1617 #define NVC397_SET_STENCIL_COMPRESSION_ENABLE_FALSE 0x00000000 1618 #define NVC397_SET_STENCIL_COMPRESSION_ENABLE_TRUE 0x00000001 1619 1620 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A(i) (0x1120+(i)*4) 1621 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE0_COMP0 0:0 1622 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE0_COMP0_FALSE 0x00000000 1623 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE0_COMP0_TRUE 0x00000001 1624 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE0_COMP1 1:1 1625 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE0_COMP1_FALSE 0x00000000 1626 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE0_COMP1_TRUE 0x00000001 1627 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE0_COMP2 2:2 1628 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE0_COMP2_FALSE 0x00000000 1629 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE0_COMP2_TRUE 0x00000001 1630 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE0_COMP3 3:3 1631 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE0_COMP3_FALSE 0x00000000 1632 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE0_COMP3_TRUE 0x00000001 1633 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE1_COMP0 4:4 1634 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE1_COMP0_FALSE 0x00000000 1635 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE1_COMP0_TRUE 0x00000001 1636 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE1_COMP1 5:5 1637 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE1_COMP1_FALSE 0x00000000 1638 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE1_COMP1_TRUE 0x00000001 1639 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE1_COMP2 6:6 1640 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE1_COMP2_FALSE 0x00000000 1641 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE1_COMP2_TRUE 0x00000001 1642 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE1_COMP3 7:7 1643 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE1_COMP3_FALSE 0x00000000 1644 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE1_COMP3_TRUE 0x00000001 1645 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE2_COMP0 8:8 1646 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE2_COMP0_FALSE 0x00000000 1647 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE2_COMP0_TRUE 0x00000001 1648 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE2_COMP1 9:9 1649 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE2_COMP1_FALSE 0x00000000 1650 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE2_COMP1_TRUE 0x00000001 1651 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE2_COMP2 10:10 1652 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE2_COMP2_FALSE 0x00000000 1653 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE2_COMP2_TRUE 0x00000001 1654 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE2_COMP3 11:11 1655 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE2_COMP3_FALSE 0x00000000 1656 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE2_COMP3_TRUE 0x00000001 1657 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE3_COMP0 12:12 1658 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE3_COMP0_FALSE 0x00000000 1659 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE3_COMP0_TRUE 0x00000001 1660 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE3_COMP1 13:13 1661 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE3_COMP1_FALSE 0x00000000 1662 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE3_COMP1_TRUE 0x00000001 1663 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE3_COMP2 14:14 1664 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE3_COMP2_FALSE 0x00000000 1665 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE3_COMP2_TRUE 0x00000001 1666 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE3_COMP3 15:15 1667 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE3_COMP3_FALSE 0x00000000 1668 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE3_COMP3_TRUE 0x00000001 1669 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE4_COMP0 16:16 1670 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE4_COMP0_FALSE 0x00000000 1671 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE4_COMP0_TRUE 0x00000001 1672 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE4_COMP1 17:17 1673 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE4_COMP1_FALSE 0x00000000 1674 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE4_COMP1_TRUE 0x00000001 1675 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE4_COMP2 18:18 1676 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE4_COMP2_FALSE 0x00000000 1677 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE4_COMP2_TRUE 0x00000001 1678 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE4_COMP3 19:19 1679 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE4_COMP3_FALSE 0x00000000 1680 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE4_COMP3_TRUE 0x00000001 1681 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE5_COMP0 20:20 1682 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE5_COMP0_FALSE 0x00000000 1683 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE5_COMP0_TRUE 0x00000001 1684 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE5_COMP1 21:21 1685 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE5_COMP1_FALSE 0x00000000 1686 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE5_COMP1_TRUE 0x00000001 1687 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE5_COMP2 22:22 1688 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE5_COMP2_FALSE 0x00000000 1689 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE5_COMP2_TRUE 0x00000001 1690 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE5_COMP3 23:23 1691 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE5_COMP3_FALSE 0x00000000 1692 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE5_COMP3_TRUE 0x00000001 1693 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE6_COMP0 24:24 1694 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE6_COMP0_FALSE 0x00000000 1695 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE6_COMP0_TRUE 0x00000001 1696 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE6_COMP1 25:25 1697 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE6_COMP1_FALSE 0x00000000 1698 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE6_COMP1_TRUE 0x00000001 1699 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE6_COMP2 26:26 1700 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE6_COMP2_FALSE 0x00000000 1701 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE6_COMP2_TRUE 0x00000001 1702 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE6_COMP3 27:27 1703 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE6_COMP3_FALSE 0x00000000 1704 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE6_COMP3_TRUE 0x00000001 1705 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE7_COMP0 28:28 1706 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE7_COMP0_FALSE 0x00000000 1707 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE7_COMP0_TRUE 0x00000001 1708 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE7_COMP1 29:29 1709 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE7_COMP1_FALSE 0x00000000 1710 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE7_COMP1_TRUE 0x00000001 1711 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE7_COMP2 30:30 1712 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE7_COMP2_FALSE 0x00000000 1713 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE7_COMP2_TRUE 0x00000001 1714 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE7_COMP3 31:31 1715 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE7_COMP3_FALSE 0x00000000 1716 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_A_ATTRIBUTE7_COMP3_TRUE 0x00000001 1717 1718 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B(i) (0x1128+(i)*4) 1719 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE0_COMP0 0:0 1720 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE0_COMP0_FALSE 0x00000000 1721 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE0_COMP0_TRUE 0x00000001 1722 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE0_COMP1 1:1 1723 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE0_COMP1_FALSE 0x00000000 1724 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE0_COMP1_TRUE 0x00000001 1725 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE0_COMP2 2:2 1726 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE0_COMP2_FALSE 0x00000000 1727 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE0_COMP2_TRUE 0x00000001 1728 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE0_COMP3 3:3 1729 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE0_COMP3_FALSE 0x00000000 1730 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE0_COMP3_TRUE 0x00000001 1731 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE1_COMP0 4:4 1732 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE1_COMP0_FALSE 0x00000000 1733 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE1_COMP0_TRUE 0x00000001 1734 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE1_COMP1 5:5 1735 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE1_COMP1_FALSE 0x00000000 1736 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE1_COMP1_TRUE 0x00000001 1737 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE1_COMP2 6:6 1738 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE1_COMP2_FALSE 0x00000000 1739 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE1_COMP2_TRUE 0x00000001 1740 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE1_COMP3 7:7 1741 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE1_COMP3_FALSE 0x00000000 1742 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE1_COMP3_TRUE 0x00000001 1743 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE2_COMP0 8:8 1744 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE2_COMP0_FALSE 0x00000000 1745 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE2_COMP0_TRUE 0x00000001 1746 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE2_COMP1 9:9 1747 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE2_COMP1_FALSE 0x00000000 1748 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE2_COMP1_TRUE 0x00000001 1749 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE2_COMP2 10:10 1750 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE2_COMP2_FALSE 0x00000000 1751 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE2_COMP2_TRUE 0x00000001 1752 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE2_COMP3 11:11 1753 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE2_COMP3_FALSE 0x00000000 1754 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE2_COMP3_TRUE 0x00000001 1755 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE3_COMP0 12:12 1756 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE3_COMP0_FALSE 0x00000000 1757 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE3_COMP0_TRUE 0x00000001 1758 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE3_COMP1 13:13 1759 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE3_COMP1_FALSE 0x00000000 1760 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE3_COMP1_TRUE 0x00000001 1761 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE3_COMP2 14:14 1762 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE3_COMP2_FALSE 0x00000000 1763 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE3_COMP2_TRUE 0x00000001 1764 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE3_COMP3 15:15 1765 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE3_COMP3_FALSE 0x00000000 1766 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE3_COMP3_TRUE 0x00000001 1767 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE4_COMP0 16:16 1768 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE4_COMP0_FALSE 0x00000000 1769 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE4_COMP0_TRUE 0x00000001 1770 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE4_COMP1 17:17 1771 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE4_COMP1_FALSE 0x00000000 1772 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE4_COMP1_TRUE 0x00000001 1773 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE4_COMP2 18:18 1774 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE4_COMP2_FALSE 0x00000000 1775 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE4_COMP2_TRUE 0x00000001 1776 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE4_COMP3 19:19 1777 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE4_COMP3_FALSE 0x00000000 1778 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE4_COMP3_TRUE 0x00000001 1779 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE5_COMP0 20:20 1780 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE5_COMP0_FALSE 0x00000000 1781 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE5_COMP0_TRUE 0x00000001 1782 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE5_COMP1 21:21 1783 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE5_COMP1_FALSE 0x00000000 1784 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE5_COMP1_TRUE 0x00000001 1785 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE5_COMP2 22:22 1786 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE5_COMP2_FALSE 0x00000000 1787 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE5_COMP2_TRUE 0x00000001 1788 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE5_COMP3 23:23 1789 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE5_COMP3_FALSE 0x00000000 1790 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE5_COMP3_TRUE 0x00000001 1791 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE6_COMP0 24:24 1792 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE6_COMP0_FALSE 0x00000000 1793 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE6_COMP0_TRUE 0x00000001 1794 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE6_COMP1 25:25 1795 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE6_COMP1_FALSE 0x00000000 1796 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE6_COMP1_TRUE 0x00000001 1797 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE6_COMP2 26:26 1798 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE6_COMP2_FALSE 0x00000000 1799 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE6_COMP2_TRUE 0x00000001 1800 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE6_COMP3 27:27 1801 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE6_COMP3_FALSE 0x00000000 1802 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE6_COMP3_TRUE 0x00000001 1803 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE7_COMP0 28:28 1804 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE7_COMP0_FALSE 0x00000000 1805 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE7_COMP0_TRUE 0x00000001 1806 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE7_COMP1 29:29 1807 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE7_COMP1_FALSE 0x00000000 1808 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE7_COMP1_TRUE 0x00000001 1809 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE7_COMP2 30:30 1810 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE7_COMP2_FALSE 0x00000000 1811 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE7_COMP2_TRUE 0x00000001 1812 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE7_COMP3 31:31 1813 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE7_COMP3_FALSE 0x00000000 1814 #define NVC397_SET_DA_OUTPUT_ATTRIBUTE_SKIP_MASK_B_ATTRIBUTE7_COMP3_TRUE 0x00000001 1815 1816 #define NVC397_SET_TIR_CONTROL 0x1130 1817 #define NVC397_SET_TIR_CONTROL_Z_PASS_PIXEL_COUNT_USE_RASTER_SAMPLES 0:0 1818 #define NVC397_SET_TIR_CONTROL_Z_PASS_PIXEL_COUNT_USE_RASTER_SAMPLES_DISABLE 0x00000000 1819 #define NVC397_SET_TIR_CONTROL_Z_PASS_PIXEL_COUNT_USE_RASTER_SAMPLES_ENABLE 0x00000001 1820 #define NVC397_SET_TIR_CONTROL_ALPHA_TO_COVERAGE_USE_RASTER_SAMPLES 4:4 1821 #define NVC397_SET_TIR_CONTROL_ALPHA_TO_COVERAGE_USE_RASTER_SAMPLES_DISABLE 0x00000000 1822 #define NVC397_SET_TIR_CONTROL_ALPHA_TO_COVERAGE_USE_RASTER_SAMPLES_ENABLE 0x00000001 1823 #define NVC397_SET_TIR_CONTROL_REDUCE_COVERAGE 1:1 1824 #define NVC397_SET_TIR_CONTROL_REDUCE_COVERAGE_DISABLE 0x00000000 1825 #define NVC397_SET_TIR_CONTROL_REDUCE_COVERAGE_ENABLE 0x00000001 1826 1827 #define NVC397_SET_MUTABLE_METHOD_CONTROL 0x1134 1828 #define NVC397_SET_MUTABLE_METHOD_CONTROL_TREAT_MUTABLE_AS_HEAVYWEIGHT 0:0 1829 #define NVC397_SET_MUTABLE_METHOD_CONTROL_TREAT_MUTABLE_AS_HEAVYWEIGHT_FALSE 0x00000000 1830 #define NVC397_SET_MUTABLE_METHOD_CONTROL_TREAT_MUTABLE_AS_HEAVYWEIGHT_TRUE 0x00000001 1831 1832 #define NVC397_SET_POST_PS_INITIAL_COVERAGE 0x1138 1833 #define NVC397_SET_POST_PS_INITIAL_COVERAGE_USE_PRE_PS_COVERAGE 0:0 1834 #define NVC397_SET_POST_PS_INITIAL_COVERAGE_USE_PRE_PS_COVERAGE_FALSE 0x00000000 1835 #define NVC397_SET_POST_PS_INITIAL_COVERAGE_USE_PRE_PS_COVERAGE_TRUE 0x00000001 1836 1837 #define NVC397_SET_FILL_VIA_TRIANGLE 0x113c 1838 #define NVC397_SET_FILL_VIA_TRIANGLE_MODE 1:0 1839 #define NVC397_SET_FILL_VIA_TRIANGLE_MODE_DISABLED 0x00000000 1840 #define NVC397_SET_FILL_VIA_TRIANGLE_MODE_FILL_ALL 0x00000001 1841 #define NVC397_SET_FILL_VIA_TRIANGLE_MODE_FILL_BBOX 0x00000002 1842 1843 #define NVC397_SET_BLEND_PER_FORMAT_ENABLE 0x1140 1844 #define NVC397_SET_BLEND_PER_FORMAT_ENABLE_SNORM8_UNORM16_SNORM16 4:4 1845 #define NVC397_SET_BLEND_PER_FORMAT_ENABLE_SNORM8_UNORM16_SNORM16_FALSE 0x00000000 1846 #define NVC397_SET_BLEND_PER_FORMAT_ENABLE_SNORM8_UNORM16_SNORM16_TRUE 0x00000001 1847 1848 #define NVC397_FLUSH_PENDING_WRITES 0x1144 1849 #define NVC397_FLUSH_PENDING_WRITES_SM_DOES_GLOBAL_STORE 0:0 1850 1851 #define NVC397_SET_VERTEX_ATTRIBUTE_A(i) (0x1160+(i)*4) 1852 #define NVC397_SET_VERTEX_ATTRIBUTE_A_STREAM 4:0 1853 #define NVC397_SET_VERTEX_ATTRIBUTE_A_SOURCE 6:6 1854 #define NVC397_SET_VERTEX_ATTRIBUTE_A_SOURCE_ACTIVE 0x00000000 1855 #define NVC397_SET_VERTEX_ATTRIBUTE_A_SOURCE_INACTIVE 0x00000001 1856 #define NVC397_SET_VERTEX_ATTRIBUTE_A_OFFSET 20:7 1857 #define NVC397_SET_VERTEX_ATTRIBUTE_A_COMPONENT_BIT_WIDTHS 26:21 1858 #define NVC397_SET_VERTEX_ATTRIBUTE_A_COMPONENT_BIT_WIDTHS_R32_G32_B32_A32 0x00000001 1859 #define NVC397_SET_VERTEX_ATTRIBUTE_A_COMPONENT_BIT_WIDTHS_R32_G32_B32 0x00000002 1860 #define NVC397_SET_VERTEX_ATTRIBUTE_A_COMPONENT_BIT_WIDTHS_R16_G16_B16_A16 0x00000003 1861 #define NVC397_SET_VERTEX_ATTRIBUTE_A_COMPONENT_BIT_WIDTHS_R32_G32 0x00000004 1862 #define NVC397_SET_VERTEX_ATTRIBUTE_A_COMPONENT_BIT_WIDTHS_R16_G16_B16 0x00000005 1863 #define NVC397_SET_VERTEX_ATTRIBUTE_A_COMPONENT_BIT_WIDTHS_A8B8G8R8 0x0000002F 1864 #define NVC397_SET_VERTEX_ATTRIBUTE_A_COMPONENT_BIT_WIDTHS_R8_G8_B8_A8 0x0000000A 1865 #define NVC397_SET_VERTEX_ATTRIBUTE_A_COMPONENT_BIT_WIDTHS_X8B8G8R8 0x00000033 1866 #define NVC397_SET_VERTEX_ATTRIBUTE_A_COMPONENT_BIT_WIDTHS_A2B10G10R10 0x00000030 1867 #define NVC397_SET_VERTEX_ATTRIBUTE_A_COMPONENT_BIT_WIDTHS_B10G11R11 0x00000031 1868 #define NVC397_SET_VERTEX_ATTRIBUTE_A_COMPONENT_BIT_WIDTHS_R16_G16 0x0000000F 1869 #define NVC397_SET_VERTEX_ATTRIBUTE_A_COMPONENT_BIT_WIDTHS_R32 0x00000012 1870 #define NVC397_SET_VERTEX_ATTRIBUTE_A_COMPONENT_BIT_WIDTHS_R8_G8_B8 0x00000013 1871 #define NVC397_SET_VERTEX_ATTRIBUTE_A_COMPONENT_BIT_WIDTHS_G8R8 0x00000032 1872 #define NVC397_SET_VERTEX_ATTRIBUTE_A_COMPONENT_BIT_WIDTHS_R8_G8 0x00000018 1873 #define NVC397_SET_VERTEX_ATTRIBUTE_A_COMPONENT_BIT_WIDTHS_R16 0x0000001B 1874 #define NVC397_SET_VERTEX_ATTRIBUTE_A_COMPONENT_BIT_WIDTHS_R8 0x0000001D 1875 #define NVC397_SET_VERTEX_ATTRIBUTE_A_COMPONENT_BIT_WIDTHS_A8 0x00000034 1876 #define NVC397_SET_VERTEX_ATTRIBUTE_A_NUMERICAL_TYPE 29:27 1877 #define NVC397_SET_VERTEX_ATTRIBUTE_A_NUMERICAL_TYPE_UNUSED_ENUM_DO_NOT_USE_BECAUSE_IT_WILL_GO_AWAY 0x00000000 1878 #define NVC397_SET_VERTEX_ATTRIBUTE_A_NUMERICAL_TYPE_NUM_SNORM 0x00000001 1879 #define NVC397_SET_VERTEX_ATTRIBUTE_A_NUMERICAL_TYPE_NUM_UNORM 0x00000002 1880 #define NVC397_SET_VERTEX_ATTRIBUTE_A_NUMERICAL_TYPE_NUM_SINT 0x00000003 1881 #define NVC397_SET_VERTEX_ATTRIBUTE_A_NUMERICAL_TYPE_NUM_UINT 0x00000004 1882 #define NVC397_SET_VERTEX_ATTRIBUTE_A_NUMERICAL_TYPE_NUM_USCALED 0x00000005 1883 #define NVC397_SET_VERTEX_ATTRIBUTE_A_NUMERICAL_TYPE_NUM_SSCALED 0x00000006 1884 #define NVC397_SET_VERTEX_ATTRIBUTE_A_NUMERICAL_TYPE_NUM_FLOAT 0x00000007 1885 #define NVC397_SET_VERTEX_ATTRIBUTE_A_SWAP_R_AND_B 31:31 1886 #define NVC397_SET_VERTEX_ATTRIBUTE_A_SWAP_R_AND_B_FALSE 0x00000000 1887 #define NVC397_SET_VERTEX_ATTRIBUTE_A_SWAP_R_AND_B_TRUE 0x00000001 1888 1889 #define NVC397_SET_VERTEX_ATTRIBUTE_B(i) (0x11a0+(i)*4) 1890 #define NVC397_SET_VERTEX_ATTRIBUTE_B_STREAM 4:0 1891 #define NVC397_SET_VERTEX_ATTRIBUTE_B_SOURCE 6:6 1892 #define NVC397_SET_VERTEX_ATTRIBUTE_B_SOURCE_ACTIVE 0x00000000 1893 #define NVC397_SET_VERTEX_ATTRIBUTE_B_SOURCE_INACTIVE 0x00000001 1894 #define NVC397_SET_VERTEX_ATTRIBUTE_B_OFFSET 20:7 1895 #define NVC397_SET_VERTEX_ATTRIBUTE_B_COMPONENT_BIT_WIDTHS 26:21 1896 #define NVC397_SET_VERTEX_ATTRIBUTE_B_COMPONENT_BIT_WIDTHS_R32_G32_B32_A32 0x00000001 1897 #define NVC397_SET_VERTEX_ATTRIBUTE_B_COMPONENT_BIT_WIDTHS_R32_G32_B32 0x00000002 1898 #define NVC397_SET_VERTEX_ATTRIBUTE_B_COMPONENT_BIT_WIDTHS_R16_G16_B16_A16 0x00000003 1899 #define NVC397_SET_VERTEX_ATTRIBUTE_B_COMPONENT_BIT_WIDTHS_R32_G32 0x00000004 1900 #define NVC397_SET_VERTEX_ATTRIBUTE_B_COMPONENT_BIT_WIDTHS_R16_G16_B16 0x00000005 1901 #define NVC397_SET_VERTEX_ATTRIBUTE_B_COMPONENT_BIT_WIDTHS_A8B8G8R8 0x0000002F 1902 #define NVC397_SET_VERTEX_ATTRIBUTE_B_COMPONENT_BIT_WIDTHS_R8_G8_B8_A8 0x0000000A 1903 #define NVC397_SET_VERTEX_ATTRIBUTE_B_COMPONENT_BIT_WIDTHS_X8B8G8R8 0x00000033 1904 #define NVC397_SET_VERTEX_ATTRIBUTE_B_COMPONENT_BIT_WIDTHS_A2B10G10R10 0x00000030 1905 #define NVC397_SET_VERTEX_ATTRIBUTE_B_COMPONENT_BIT_WIDTHS_B10G11R11 0x00000031 1906 #define NVC397_SET_VERTEX_ATTRIBUTE_B_COMPONENT_BIT_WIDTHS_R16_G16 0x0000000F 1907 #define NVC397_SET_VERTEX_ATTRIBUTE_B_COMPONENT_BIT_WIDTHS_R32 0x00000012 1908 #define NVC397_SET_VERTEX_ATTRIBUTE_B_COMPONENT_BIT_WIDTHS_R8_G8_B8 0x00000013 1909 #define NVC397_SET_VERTEX_ATTRIBUTE_B_COMPONENT_BIT_WIDTHS_G8R8 0x00000032 1910 #define NVC397_SET_VERTEX_ATTRIBUTE_B_COMPONENT_BIT_WIDTHS_R8_G8 0x00000018 1911 #define NVC397_SET_VERTEX_ATTRIBUTE_B_COMPONENT_BIT_WIDTHS_R16 0x0000001B 1912 #define NVC397_SET_VERTEX_ATTRIBUTE_B_COMPONENT_BIT_WIDTHS_R8 0x0000001D 1913 #define NVC397_SET_VERTEX_ATTRIBUTE_B_COMPONENT_BIT_WIDTHS_A8 0x00000034 1914 #define NVC397_SET_VERTEX_ATTRIBUTE_B_NUMERICAL_TYPE 29:27 1915 #define NVC397_SET_VERTEX_ATTRIBUTE_B_NUMERICAL_TYPE_UNUSED_ENUM_DO_NOT_USE_BECAUSE_IT_WILL_GO_AWAY 0x00000000 1916 #define NVC397_SET_VERTEX_ATTRIBUTE_B_NUMERICAL_TYPE_NUM_SNORM 0x00000001 1917 #define NVC397_SET_VERTEX_ATTRIBUTE_B_NUMERICAL_TYPE_NUM_UNORM 0x00000002 1918 #define NVC397_SET_VERTEX_ATTRIBUTE_B_NUMERICAL_TYPE_NUM_SINT 0x00000003 1919 #define NVC397_SET_VERTEX_ATTRIBUTE_B_NUMERICAL_TYPE_NUM_UINT 0x00000004 1920 #define NVC397_SET_VERTEX_ATTRIBUTE_B_NUMERICAL_TYPE_NUM_USCALED 0x00000005 1921 #define NVC397_SET_VERTEX_ATTRIBUTE_B_NUMERICAL_TYPE_NUM_SSCALED 0x00000006 1922 #define NVC397_SET_VERTEX_ATTRIBUTE_B_NUMERICAL_TYPE_NUM_FLOAT 0x00000007 1923 #define NVC397_SET_VERTEX_ATTRIBUTE_B_SWAP_R_AND_B 31:31 1924 #define NVC397_SET_VERTEX_ATTRIBUTE_B_SWAP_R_AND_B_FALSE 0x00000000 1925 #define NVC397_SET_VERTEX_ATTRIBUTE_B_SWAP_R_AND_B_TRUE 0x00000001 1926 1927 #define NVC397_SET_ANTI_ALIAS_SAMPLE_POSITIONS(i) (0x11e0+(i)*4) 1928 #define NVC397_SET_ANTI_ALIAS_SAMPLE_POSITIONS_X0 3:0 1929 #define NVC397_SET_ANTI_ALIAS_SAMPLE_POSITIONS_Y0 7:4 1930 #define NVC397_SET_ANTI_ALIAS_SAMPLE_POSITIONS_X1 11:8 1931 #define NVC397_SET_ANTI_ALIAS_SAMPLE_POSITIONS_Y1 15:12 1932 #define NVC397_SET_ANTI_ALIAS_SAMPLE_POSITIONS_X2 19:16 1933 #define NVC397_SET_ANTI_ALIAS_SAMPLE_POSITIONS_Y2 23:20 1934 #define NVC397_SET_ANTI_ALIAS_SAMPLE_POSITIONS_X3 27:24 1935 #define NVC397_SET_ANTI_ALIAS_SAMPLE_POSITIONS_Y3 31:28 1936 1937 #define NVC397_SET_OFFSET_RENDER_TARGET_INDEX 0x11f0 1938 #define NVC397_SET_OFFSET_RENDER_TARGET_INDEX_BY_VIEWPORT_INDEX 0:0 1939 #define NVC397_SET_OFFSET_RENDER_TARGET_INDEX_BY_VIEWPORT_INDEX_FALSE 0x00000000 1940 #define NVC397_SET_OFFSET_RENDER_TARGET_INDEX_BY_VIEWPORT_INDEX_TRUE 0x00000001 1941 1942 #define NVC397_FORCE_HEAVYWEIGHT_METHOD_SYNC 0x11f4 1943 #define NVC397_FORCE_HEAVYWEIGHT_METHOD_SYNC_V 31:0 1944 1945 #define NVC397_SET_COVERAGE_TO_COLOR 0x11f8 1946 #define NVC397_SET_COVERAGE_TO_COLOR_ENABLE 0:0 1947 #define NVC397_SET_COVERAGE_TO_COLOR_ENABLE_FALSE 0x00000000 1948 #define NVC397_SET_COVERAGE_TO_COLOR_ENABLE_TRUE 0x00000001 1949 #define NVC397_SET_COVERAGE_TO_COLOR_CT_SELECT 6:4 1950 1951 #define NVC397_DECOMPRESS_ZETA_SURFACE 0x11fc 1952 #define NVC397_DECOMPRESS_ZETA_SURFACE_Z_ENABLE 0:0 1953 #define NVC397_DECOMPRESS_ZETA_SURFACE_Z_ENABLE_FALSE 0x00000000 1954 #define NVC397_DECOMPRESS_ZETA_SURFACE_Z_ENABLE_TRUE 0x00000001 1955 #define NVC397_DECOMPRESS_ZETA_SURFACE_STENCIL_ENABLE 4:4 1956 #define NVC397_DECOMPRESS_ZETA_SURFACE_STENCIL_ENABLE_FALSE 0x00000000 1957 #define NVC397_DECOMPRESS_ZETA_SURFACE_STENCIL_ENABLE_TRUE 0x00000001 1958 1959 #define NVC397_SET_SCREEN_STATE_MASK 0x1204 1960 #define NVC397_SET_SCREEN_STATE_MASK_MASK 3:0 1961 1962 #define NVC397_SET_ZT_SPARSE 0x1208 1963 #define NVC397_SET_ZT_SPARSE_ENABLE 0:0 1964 #define NVC397_SET_ZT_SPARSE_ENABLE_FALSE 0x00000000 1965 #define NVC397_SET_ZT_SPARSE_ENABLE_TRUE 0x00000001 1966 #define NVC397_SET_ZT_SPARSE_UNMAPPED_COMPARE 1:1 1967 #define NVC397_SET_ZT_SPARSE_UNMAPPED_COMPARE_ZT_SPARSE_UNMAPPED_0 0x00000000 1968 #define NVC397_SET_ZT_SPARSE_UNMAPPED_COMPARE_ZT_SPARSE_FAIL_ALWAYS 0x00000001 1969 1970 #define NVC397_INVALIDATE_SAMPLER_CACHE_ALL 0x120c 1971 #define NVC397_INVALIDATE_SAMPLER_CACHE_ALL_V 0:0 1972 1973 #define NVC397_INVALIDATE_TEXTURE_HEADER_CACHE_ALL 0x1210 1974 #define NVC397_INVALIDATE_TEXTURE_HEADER_CACHE_ALL_V 0:0 1975 1976 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_FIRST 0x1214 1977 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_FIRST_START_INDEX 15:0 1978 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_FIRST_COUNT 27:16 1979 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_FIRST_TOPOLOGY 31:28 1980 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_POINTS 0x00000000 1981 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_LINES 0x00000001 1982 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_LINE_LOOP 0x00000002 1983 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_LINE_STRIP 0x00000003 1984 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_TRIANGLES 0x00000004 1985 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_TRIANGLE_STRIP 0x00000005 1986 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_TRIANGLE_FAN 0x00000006 1987 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_QUADS 0x00000007 1988 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_QUAD_STRIP 0x00000008 1989 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_POLYGON 0x00000009 1990 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_LINELIST_ADJCY 0x0000000A 1991 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_LINESTRIP_ADJCY 0x0000000B 1992 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_TRIANGLELIST_ADJCY 0x0000000C 1993 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_TRIANGLESTRIP_ADJCY 0x0000000D 1994 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_PATCH 0x0000000E 1995 1996 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_SUBSEQUENT 0x1218 1997 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_SUBSEQUENT_START_INDEX 15:0 1998 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_SUBSEQUENT_COUNT 27:16 1999 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY 31:28 2000 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_POINTS 0x00000000 2001 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_LINES 0x00000001 2002 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_LINE_LOOP 0x00000002 2003 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_LINE_STRIP 0x00000003 2004 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_TRIANGLES 0x00000004 2005 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_TRIANGLE_STRIP 0x00000005 2006 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_TRIANGLE_FAN 0x00000006 2007 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_QUADS 0x00000007 2008 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_QUAD_STRIP 0x00000008 2009 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_POLYGON 0x00000009 2010 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_LINELIST_ADJCY 0x0000000A 2011 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_LINESTRIP_ADJCY 0x0000000B 2012 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_TRIANGLELIST_ADJCY 0x0000000C 2013 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_TRIANGLESTRIP_ADJCY 0x0000000D 2014 #define NVC397_DRAW_VERTEX_ARRAY_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_PATCH 0x0000000E 2015 2016 #define NVC397_SET_CT_SELECT 0x121c 2017 #define NVC397_SET_CT_SELECT_TARGET_COUNT 3:0 2018 #define NVC397_SET_CT_SELECT_TARGET0 6:4 2019 #define NVC397_SET_CT_SELECT_TARGET1 9:7 2020 #define NVC397_SET_CT_SELECT_TARGET2 12:10 2021 #define NVC397_SET_CT_SELECT_TARGET3 15:13 2022 #define NVC397_SET_CT_SELECT_TARGET4 18:16 2023 #define NVC397_SET_CT_SELECT_TARGET5 21:19 2024 #define NVC397_SET_CT_SELECT_TARGET6 24:22 2025 #define NVC397_SET_CT_SELECT_TARGET7 27:25 2026 2027 #define NVC397_SET_COMPRESSION_THRESHOLD 0x1220 2028 #define NVC397_SET_COMPRESSION_THRESHOLD_SAMPLES 3:0 2029 #define NVC397_SET_COMPRESSION_THRESHOLD_SAMPLES__0 0x00000000 2030 #define NVC397_SET_COMPRESSION_THRESHOLD_SAMPLES__1 0x00000001 2031 #define NVC397_SET_COMPRESSION_THRESHOLD_SAMPLES__2 0x00000002 2032 #define NVC397_SET_COMPRESSION_THRESHOLD_SAMPLES__4 0x00000003 2033 #define NVC397_SET_COMPRESSION_THRESHOLD_SAMPLES__8 0x00000004 2034 #define NVC397_SET_COMPRESSION_THRESHOLD_SAMPLES__16 0x00000005 2035 #define NVC397_SET_COMPRESSION_THRESHOLD_SAMPLES__32 0x00000006 2036 #define NVC397_SET_COMPRESSION_THRESHOLD_SAMPLES__64 0x00000007 2037 #define NVC397_SET_COMPRESSION_THRESHOLD_SAMPLES__128 0x00000008 2038 #define NVC397_SET_COMPRESSION_THRESHOLD_SAMPLES__256 0x00000009 2039 #define NVC397_SET_COMPRESSION_THRESHOLD_SAMPLES__512 0x0000000A 2040 #define NVC397_SET_COMPRESSION_THRESHOLD_SAMPLES__1024 0x0000000B 2041 #define NVC397_SET_COMPRESSION_THRESHOLD_SAMPLES__2048 0x0000000C 2042 2043 #define NVC397_SET_PIXEL_SHADER_INTERLOCK_CONTROL 0x1224 2044 #define NVC397_SET_PIXEL_SHADER_INTERLOCK_CONTROL_TILE_COALESCER_MODE 1:0 2045 #define NVC397_SET_PIXEL_SHADER_INTERLOCK_CONTROL_TILE_COALESCER_MODE_NO_CONFLICT_DETECT 0x00000000 2046 #define NVC397_SET_PIXEL_SHADER_INTERLOCK_CONTROL_TILE_COALESCER_MODE_CONFLICT_DETECT_SAMPLE 0x00000001 2047 #define NVC397_SET_PIXEL_SHADER_INTERLOCK_CONTROL_TILE_COALESCER_MODE_CONFLICT_DETECT_PIXEL 0x00000002 2048 #define NVC397_SET_PIXEL_SHADER_INTERLOCK_CONTROL_TILE_COALESCER_TILE_SIZE 2:2 2049 #define NVC397_SET_PIXEL_SHADER_INTERLOCK_CONTROL_TILE_COALESCER_TILE_SIZE_TC_TILE_SIZE_16X16 0x00000000 2050 #define NVC397_SET_PIXEL_SHADER_INTERLOCK_CONTROL_TILE_COALESCER_TILE_SIZE_TC_TILE_SIZE_8X8 0x00000001 2051 #define NVC397_SET_PIXEL_SHADER_INTERLOCK_CONTROL_TILE_COALESCER_FRAGMENT_ORDER 3:3 2052 #define NVC397_SET_PIXEL_SHADER_INTERLOCK_CONTROL_TILE_COALESCER_FRAGMENT_ORDER_TC_FRAGMENT_ORDERED 0x00000000 2053 #define NVC397_SET_PIXEL_SHADER_INTERLOCK_CONTROL_TILE_COALESCER_FRAGMENT_ORDER_TC_FRAGMENT_UNORDERED 0x00000001 2054 2055 #define NVC397_SET_ZT_SIZE_A 0x1228 2056 #define NVC397_SET_ZT_SIZE_A_WIDTH 27:0 2057 2058 #define NVC397_SET_ZT_SIZE_B 0x122c 2059 #define NVC397_SET_ZT_SIZE_B_HEIGHT 17:0 2060 2061 #define NVC397_SET_ZT_SIZE_C 0x1230 2062 #define NVC397_SET_ZT_SIZE_C_THIRD_DIMENSION 15:0 2063 #define NVC397_SET_ZT_SIZE_C_CONTROL 16:16 2064 #define NVC397_SET_ZT_SIZE_C_CONTROL_THIRD_DIMENSION_DEFINES_ARRAY_SIZE 0x00000000 2065 #define NVC397_SET_ZT_SIZE_C_CONTROL_ARRAY_SIZE_IS_ONE 0x00000001 2066 2067 #define NVC397_SET_SAMPLER_BINDING 0x1234 2068 #define NVC397_SET_SAMPLER_BINDING_V 0:0 2069 #define NVC397_SET_SAMPLER_BINDING_V_INDEPENDENTLY 0x00000000 2070 #define NVC397_SET_SAMPLER_BINDING_V_VIA_HEADER_BINDING 0x00000001 2071 2072 #define NVC397_DRAW_AUTO 0x123c 2073 #define NVC397_DRAW_AUTO_BYTE_COUNT 31:0 2074 2075 #define NVC397_SET_POST_VTG_SHADER_ATTRIBUTE_SKIP_MASK(i) (0x1240+(i)*4) 2076 #define NVC397_SET_POST_VTG_SHADER_ATTRIBUTE_SKIP_MASK_V 31:0 2077 2078 #define NVC397_SET_PIXEL_SHADER_TICKET_DISPENSER_VALUE 0x1260 2079 #define NVC397_SET_PIXEL_SHADER_TICKET_DISPENSER_VALUE_TICKET_DISPENSER_INDEX 7:0 2080 #define NVC397_SET_PIXEL_SHADER_TICKET_DISPENSER_VALUE_TICKET_DISPENSER_VALUE 23:8 2081 2082 #define NVC397_SET_BACK_END_COPY_A 0x1264 2083 #define NVC397_SET_BACK_END_COPY_A_DWORDS 7:0 2084 #define NVC397_SET_BACK_END_COPY_A_SATURATE32_ENABLE 8:8 2085 #define NVC397_SET_BACK_END_COPY_A_SATURATE32_ENABLE_FALSE 0x00000000 2086 #define NVC397_SET_BACK_END_COPY_A_SATURATE32_ENABLE_TRUE 0x00000001 2087 #define NVC397_SET_BACK_END_COPY_A_TIMESTAMP_ENABLE 12:12 2088 #define NVC397_SET_BACK_END_COPY_A_TIMESTAMP_ENABLE_FALSE 0x00000000 2089 #define NVC397_SET_BACK_END_COPY_A_TIMESTAMP_ENABLE_TRUE 0x00000001 2090 2091 #define NVC397_SET_BACK_END_COPY_B 0x1268 2092 #define NVC397_SET_BACK_END_COPY_B_SRC_ADDRESS_UPPER 7:0 2093 2094 #define NVC397_SET_BACK_END_COPY_C 0x126c 2095 #define NVC397_SET_BACK_END_COPY_C_SRC_ADDRESS_LOWER 31:0 2096 2097 #define NVC397_SET_BACK_END_COPY_D 0x1270 2098 #define NVC397_SET_BACK_END_COPY_D_DEST_ADDRESS_UPPER 7:0 2099 2100 #define NVC397_SET_BACK_END_COPY_E 0x1274 2101 #define NVC397_SET_BACK_END_COPY_E_DEST_ADDRESS_LOWER 31:0 2102 2103 #define NVC397_SET_CIRCULAR_BUFFER_SIZE 0x1280 2104 #define NVC397_SET_CIRCULAR_BUFFER_SIZE_CACHE_LINES_PER_SM 19:0 2105 2106 #define NVC397_SET_VTG_REGISTER_WATERMARKS 0x1284 2107 #define NVC397_SET_VTG_REGISTER_WATERMARKS_LOW 15:0 2108 #define NVC397_SET_VTG_REGISTER_WATERMARKS_HIGH 31:16 2109 2110 #define NVC397_INVALIDATE_TEXTURE_DATA_CACHE_NO_WFI 0x1288 2111 #define NVC397_INVALIDATE_TEXTURE_DATA_CACHE_NO_WFI_LINES 0:0 2112 #define NVC397_INVALIDATE_TEXTURE_DATA_CACHE_NO_WFI_LINES_ALL 0x00000000 2113 #define NVC397_INVALIDATE_TEXTURE_DATA_CACHE_NO_WFI_LINES_ONE 0x00000001 2114 #define NVC397_INVALIDATE_TEXTURE_DATA_CACHE_NO_WFI_TAG 25:4 2115 2116 #define NVC397_SET_L2_CACHE_CONTROL_FOR_ROP_INTERLOCKED_READ_REQUESTS 0x1290 2117 #define NVC397_SET_L2_CACHE_CONTROL_FOR_ROP_INTERLOCKED_READ_REQUESTS_POLICY 5:4 2118 #define NVC397_SET_L2_CACHE_CONTROL_FOR_ROP_INTERLOCKED_READ_REQUESTS_POLICY_EVICT_FIRST 0x00000000 2119 #define NVC397_SET_L2_CACHE_CONTROL_FOR_ROP_INTERLOCKED_READ_REQUESTS_POLICY_EVICT_NORMAL 0x00000001 2120 #define NVC397_SET_L2_CACHE_CONTROL_FOR_ROP_INTERLOCKED_READ_REQUESTS_POLICY_EVICT_LAST 0x00000002 2121 2122 #define NVC397_SET_DA_PRIMITIVE_RESTART_INDEX_TOPOLOGY_CHANGE 0x12a4 2123 #define NVC397_SET_DA_PRIMITIVE_RESTART_INDEX_TOPOLOGY_CHANGE_V 31:0 2124 2125 #define NVC397_CLEAR_ZCULL_REGION 0x12c8 2126 #define NVC397_CLEAR_ZCULL_REGION_Z_ENABLE 0:0 2127 #define NVC397_CLEAR_ZCULL_REGION_Z_ENABLE_FALSE 0x00000000 2128 #define NVC397_CLEAR_ZCULL_REGION_Z_ENABLE_TRUE 0x00000001 2129 #define NVC397_CLEAR_ZCULL_REGION_STENCIL_ENABLE 4:4 2130 #define NVC397_CLEAR_ZCULL_REGION_STENCIL_ENABLE_FALSE 0x00000000 2131 #define NVC397_CLEAR_ZCULL_REGION_STENCIL_ENABLE_TRUE 0x00000001 2132 #define NVC397_CLEAR_ZCULL_REGION_USE_CLEAR_RECT 1:1 2133 #define NVC397_CLEAR_ZCULL_REGION_USE_CLEAR_RECT_FALSE 0x00000000 2134 #define NVC397_CLEAR_ZCULL_REGION_USE_CLEAR_RECT_TRUE 0x00000001 2135 #define NVC397_CLEAR_ZCULL_REGION_USE_RT_ARRAY_INDEX 2:2 2136 #define NVC397_CLEAR_ZCULL_REGION_USE_RT_ARRAY_INDEX_FALSE 0x00000000 2137 #define NVC397_CLEAR_ZCULL_REGION_USE_RT_ARRAY_INDEX_TRUE 0x00000001 2138 #define NVC397_CLEAR_ZCULL_REGION_RT_ARRAY_INDEX 20:5 2139 #define NVC397_CLEAR_ZCULL_REGION_MAKE_CONSERVATIVE 3:3 2140 #define NVC397_CLEAR_ZCULL_REGION_MAKE_CONSERVATIVE_FALSE 0x00000000 2141 #define NVC397_CLEAR_ZCULL_REGION_MAKE_CONSERVATIVE_TRUE 0x00000001 2142 2143 #define NVC397_SET_DEPTH_TEST 0x12cc 2144 #define NVC397_SET_DEPTH_TEST_ENABLE 0:0 2145 #define NVC397_SET_DEPTH_TEST_ENABLE_FALSE 0x00000000 2146 #define NVC397_SET_DEPTH_TEST_ENABLE_TRUE 0x00000001 2147 2148 #define NVC397_SET_FILL_MODE 0x12d0 2149 #define NVC397_SET_FILL_MODE_V 31:0 2150 #define NVC397_SET_FILL_MODE_V_POINT 0x00000001 2151 #define NVC397_SET_FILL_MODE_V_WIREFRAME 0x00000002 2152 #define NVC397_SET_FILL_MODE_V_SOLID 0x00000003 2153 2154 #define NVC397_SET_SHADE_MODE 0x12d4 2155 #define NVC397_SET_SHADE_MODE_V 31:0 2156 #define NVC397_SET_SHADE_MODE_V_FLAT 0x00000001 2157 #define NVC397_SET_SHADE_MODE_V_GOURAUD 0x00000002 2158 #define NVC397_SET_SHADE_MODE_V_OGL_FLAT 0x00001D00 2159 #define NVC397_SET_SHADE_MODE_V_OGL_SMOOTH 0x00001D01 2160 2161 #define NVC397_SET_L2_CACHE_CONTROL_FOR_ROP_NONINTERLOCKED_WRITE_REQUESTS 0x12d8 2162 #define NVC397_SET_L2_CACHE_CONTROL_FOR_ROP_NONINTERLOCKED_WRITE_REQUESTS_POLICY 5:4 2163 #define NVC397_SET_L2_CACHE_CONTROL_FOR_ROP_NONINTERLOCKED_WRITE_REQUESTS_POLICY_EVICT_FIRST 0x00000000 2164 #define NVC397_SET_L2_CACHE_CONTROL_FOR_ROP_NONINTERLOCKED_WRITE_REQUESTS_POLICY_EVICT_NORMAL 0x00000001 2165 #define NVC397_SET_L2_CACHE_CONTROL_FOR_ROP_NONINTERLOCKED_WRITE_REQUESTS_POLICY_EVICT_LAST 0x00000002 2166 2167 #define NVC397_SET_L2_CACHE_CONTROL_FOR_ROP_INTERLOCKED_WRITE_REQUESTS 0x12dc 2168 #define NVC397_SET_L2_CACHE_CONTROL_FOR_ROP_INTERLOCKED_WRITE_REQUESTS_POLICY 5:4 2169 #define NVC397_SET_L2_CACHE_CONTROL_FOR_ROP_INTERLOCKED_WRITE_REQUESTS_POLICY_EVICT_FIRST 0x00000000 2170 #define NVC397_SET_L2_CACHE_CONTROL_FOR_ROP_INTERLOCKED_WRITE_REQUESTS_POLICY_EVICT_NORMAL 0x00000001 2171 #define NVC397_SET_L2_CACHE_CONTROL_FOR_ROP_INTERLOCKED_WRITE_REQUESTS_POLICY_EVICT_LAST 0x00000002 2172 2173 #define NVC397_SET_ALPHA_TO_COVERAGE_DITHER_CONTROL 0x12e0 2174 #define NVC397_SET_ALPHA_TO_COVERAGE_DITHER_CONTROL_DITHER_FOOTPRINT 3:0 2175 #define NVC397_SET_ALPHA_TO_COVERAGE_DITHER_CONTROL_DITHER_FOOTPRINT_PIXELS_1X1 0x00000000 2176 #define NVC397_SET_ALPHA_TO_COVERAGE_DITHER_CONTROL_DITHER_FOOTPRINT_PIXELS_2X2 0x00000001 2177 #define NVC397_SET_ALPHA_TO_COVERAGE_DITHER_CONTROL_DITHER_FOOTPRINT_PIXELS_1X1_VIRTUAL_SAMPLES 0x00000002 2178 2179 #define NVC397_SET_BLEND_STATE_PER_TARGET 0x12e4 2180 #define NVC397_SET_BLEND_STATE_PER_TARGET_ENABLE 0:0 2181 #define NVC397_SET_BLEND_STATE_PER_TARGET_ENABLE_FALSE 0x00000000 2182 #define NVC397_SET_BLEND_STATE_PER_TARGET_ENABLE_TRUE 0x00000001 2183 2184 #define NVC397_SET_DEPTH_WRITE 0x12e8 2185 #define NVC397_SET_DEPTH_WRITE_ENABLE 0:0 2186 #define NVC397_SET_DEPTH_WRITE_ENABLE_FALSE 0x00000000 2187 #define NVC397_SET_DEPTH_WRITE_ENABLE_TRUE 0x00000001 2188 2189 #define NVC397_SET_ALPHA_TEST 0x12ec 2190 #define NVC397_SET_ALPHA_TEST_ENABLE 0:0 2191 #define NVC397_SET_ALPHA_TEST_ENABLE_FALSE 0x00000000 2192 #define NVC397_SET_ALPHA_TEST_ENABLE_TRUE 0x00000001 2193 2194 #define NVC397_SET_INLINE_INDEX4X8_ALIGN 0x1300 2195 #define NVC397_SET_INLINE_INDEX4X8_ALIGN_COUNT 29:0 2196 #define NVC397_SET_INLINE_INDEX4X8_ALIGN_START 31:30 2197 2198 #define NVC397_DRAW_INLINE_INDEX4X8 0x1304 2199 #define NVC397_DRAW_INLINE_INDEX4X8_INDEX0 7:0 2200 #define NVC397_DRAW_INLINE_INDEX4X8_INDEX1 15:8 2201 #define NVC397_DRAW_INLINE_INDEX4X8_INDEX2 23:16 2202 #define NVC397_DRAW_INLINE_INDEX4X8_INDEX3 31:24 2203 2204 #define NVC397_D3D_SET_CULL_MODE 0x1308 2205 #define NVC397_D3D_SET_CULL_MODE_V 31:0 2206 #define NVC397_D3D_SET_CULL_MODE_V_NONE 0x00000001 2207 #define NVC397_D3D_SET_CULL_MODE_V_CW 0x00000002 2208 #define NVC397_D3D_SET_CULL_MODE_V_CCW 0x00000003 2209 2210 #define NVC397_SET_DEPTH_FUNC 0x130c 2211 #define NVC397_SET_DEPTH_FUNC_V 31:0 2212 #define NVC397_SET_DEPTH_FUNC_V_OGL_NEVER 0x00000200 2213 #define NVC397_SET_DEPTH_FUNC_V_OGL_LESS 0x00000201 2214 #define NVC397_SET_DEPTH_FUNC_V_OGL_EQUAL 0x00000202 2215 #define NVC397_SET_DEPTH_FUNC_V_OGL_LEQUAL 0x00000203 2216 #define NVC397_SET_DEPTH_FUNC_V_OGL_GREATER 0x00000204 2217 #define NVC397_SET_DEPTH_FUNC_V_OGL_NOTEQUAL 0x00000205 2218 #define NVC397_SET_DEPTH_FUNC_V_OGL_GEQUAL 0x00000206 2219 #define NVC397_SET_DEPTH_FUNC_V_OGL_ALWAYS 0x00000207 2220 #define NVC397_SET_DEPTH_FUNC_V_D3D_NEVER 0x00000001 2221 #define NVC397_SET_DEPTH_FUNC_V_D3D_LESS 0x00000002 2222 #define NVC397_SET_DEPTH_FUNC_V_D3D_EQUAL 0x00000003 2223 #define NVC397_SET_DEPTH_FUNC_V_D3D_LESSEQUAL 0x00000004 2224 #define NVC397_SET_DEPTH_FUNC_V_D3D_GREATER 0x00000005 2225 #define NVC397_SET_DEPTH_FUNC_V_D3D_NOTEQUAL 0x00000006 2226 #define NVC397_SET_DEPTH_FUNC_V_D3D_GREATEREQUAL 0x00000007 2227 #define NVC397_SET_DEPTH_FUNC_V_D3D_ALWAYS 0x00000008 2228 2229 #define NVC397_SET_ALPHA_REF 0x1310 2230 #define NVC397_SET_ALPHA_REF_V 31:0 2231 2232 #define NVC397_SET_ALPHA_FUNC 0x1314 2233 #define NVC397_SET_ALPHA_FUNC_V 31:0 2234 #define NVC397_SET_ALPHA_FUNC_V_OGL_NEVER 0x00000200 2235 #define NVC397_SET_ALPHA_FUNC_V_OGL_LESS 0x00000201 2236 #define NVC397_SET_ALPHA_FUNC_V_OGL_EQUAL 0x00000202 2237 #define NVC397_SET_ALPHA_FUNC_V_OGL_LEQUAL 0x00000203 2238 #define NVC397_SET_ALPHA_FUNC_V_OGL_GREATER 0x00000204 2239 #define NVC397_SET_ALPHA_FUNC_V_OGL_NOTEQUAL 0x00000205 2240 #define NVC397_SET_ALPHA_FUNC_V_OGL_GEQUAL 0x00000206 2241 #define NVC397_SET_ALPHA_FUNC_V_OGL_ALWAYS 0x00000207 2242 #define NVC397_SET_ALPHA_FUNC_V_D3D_NEVER 0x00000001 2243 #define NVC397_SET_ALPHA_FUNC_V_D3D_LESS 0x00000002 2244 #define NVC397_SET_ALPHA_FUNC_V_D3D_EQUAL 0x00000003 2245 #define NVC397_SET_ALPHA_FUNC_V_D3D_LESSEQUAL 0x00000004 2246 #define NVC397_SET_ALPHA_FUNC_V_D3D_GREATER 0x00000005 2247 #define NVC397_SET_ALPHA_FUNC_V_D3D_NOTEQUAL 0x00000006 2248 #define NVC397_SET_ALPHA_FUNC_V_D3D_GREATEREQUAL 0x00000007 2249 #define NVC397_SET_ALPHA_FUNC_V_D3D_ALWAYS 0x00000008 2250 2251 #define NVC397_SET_DRAW_AUTO_STRIDE 0x1318 2252 #define NVC397_SET_DRAW_AUTO_STRIDE_V 11:0 2253 2254 #define NVC397_SET_BLEND_CONST_RED 0x131c 2255 #define NVC397_SET_BLEND_CONST_RED_V 31:0 2256 2257 #define NVC397_SET_BLEND_CONST_GREEN 0x1320 2258 #define NVC397_SET_BLEND_CONST_GREEN_V 31:0 2259 2260 #define NVC397_SET_BLEND_CONST_BLUE 0x1324 2261 #define NVC397_SET_BLEND_CONST_BLUE_V 31:0 2262 2263 #define NVC397_SET_BLEND_CONST_ALPHA 0x1328 2264 #define NVC397_SET_BLEND_CONST_ALPHA_V 31:0 2265 2266 #define NVC397_INVALIDATE_SAMPLER_CACHE 0x1330 2267 #define NVC397_INVALIDATE_SAMPLER_CACHE_LINES 0:0 2268 #define NVC397_INVALIDATE_SAMPLER_CACHE_LINES_ALL 0x00000000 2269 #define NVC397_INVALIDATE_SAMPLER_CACHE_LINES_ONE 0x00000001 2270 #define NVC397_INVALIDATE_SAMPLER_CACHE_TAG 25:4 2271 2272 #define NVC397_INVALIDATE_TEXTURE_HEADER_CACHE 0x1334 2273 #define NVC397_INVALIDATE_TEXTURE_HEADER_CACHE_LINES 0:0 2274 #define NVC397_INVALIDATE_TEXTURE_HEADER_CACHE_LINES_ALL 0x00000000 2275 #define NVC397_INVALIDATE_TEXTURE_HEADER_CACHE_LINES_ONE 0x00000001 2276 #define NVC397_INVALIDATE_TEXTURE_HEADER_CACHE_TAG 25:4 2277 2278 #define NVC397_INVALIDATE_TEXTURE_DATA_CACHE 0x1338 2279 #define NVC397_INVALIDATE_TEXTURE_DATA_CACHE_LINES 0:0 2280 #define NVC397_INVALIDATE_TEXTURE_DATA_CACHE_LINES_ALL 0x00000000 2281 #define NVC397_INVALIDATE_TEXTURE_DATA_CACHE_LINES_ONE 0x00000001 2282 #define NVC397_INVALIDATE_TEXTURE_DATA_CACHE_TAG 25:4 2283 2284 #define NVC397_SET_BLEND_SEPARATE_FOR_ALPHA 0x133c 2285 #define NVC397_SET_BLEND_SEPARATE_FOR_ALPHA_ENABLE 0:0 2286 #define NVC397_SET_BLEND_SEPARATE_FOR_ALPHA_ENABLE_FALSE 0x00000000 2287 #define NVC397_SET_BLEND_SEPARATE_FOR_ALPHA_ENABLE_TRUE 0x00000001 2288 2289 #define NVC397_SET_BLEND_COLOR_OP 0x1340 2290 #define NVC397_SET_BLEND_COLOR_OP_V 31:0 2291 #define NVC397_SET_BLEND_COLOR_OP_V_OGL_FUNC_SUBTRACT 0x0000800A 2292 #define NVC397_SET_BLEND_COLOR_OP_V_OGL_FUNC_REVERSE_SUBTRACT 0x0000800B 2293 #define NVC397_SET_BLEND_COLOR_OP_V_OGL_FUNC_ADD 0x00008006 2294 #define NVC397_SET_BLEND_COLOR_OP_V_OGL_MIN 0x00008007 2295 #define NVC397_SET_BLEND_COLOR_OP_V_OGL_MAX 0x00008008 2296 #define NVC397_SET_BLEND_COLOR_OP_V_D3D_ADD 0x00000001 2297 #define NVC397_SET_BLEND_COLOR_OP_V_D3D_SUBTRACT 0x00000002 2298 #define NVC397_SET_BLEND_COLOR_OP_V_D3D_REVSUBTRACT 0x00000003 2299 #define NVC397_SET_BLEND_COLOR_OP_V_D3D_MIN 0x00000004 2300 #define NVC397_SET_BLEND_COLOR_OP_V_D3D_MAX 0x00000005 2301 2302 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF 0x1344 2303 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V 31:0 2304 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_OGL_ZERO 0x00004000 2305 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_OGL_ONE 0x00004001 2306 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_OGL_SRC_COLOR 0x00004300 2307 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_OGL_ONE_MINUS_SRC_COLOR 0x00004301 2308 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_OGL_SRC_ALPHA 0x00004302 2309 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_OGL_ONE_MINUS_SRC_ALPHA 0x00004303 2310 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_OGL_DST_ALPHA 0x00004304 2311 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_OGL_ONE_MINUS_DST_ALPHA 0x00004305 2312 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_OGL_DST_COLOR 0x00004306 2313 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_OGL_ONE_MINUS_DST_COLOR 0x00004307 2314 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_OGL_SRC_ALPHA_SATURATE 0x00004308 2315 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_OGL_CONSTANT_COLOR 0x0000C001 2316 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_OGL_ONE_MINUS_CONSTANT_COLOR 0x0000C002 2317 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_OGL_CONSTANT_ALPHA 0x0000C003 2318 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_OGL_ONE_MINUS_CONSTANT_ALPHA 0x0000C004 2319 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_OGL_SRC1COLOR 0x0000C900 2320 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_OGL_INVSRC1COLOR 0x0000C901 2321 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_OGL_SRC1ALPHA 0x0000C902 2322 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_OGL_INVSRC1ALPHA 0x0000C903 2323 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_D3D_ZERO 0x00000001 2324 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_D3D_ONE 0x00000002 2325 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_D3D_SRCCOLOR 0x00000003 2326 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_D3D_INVSRCCOLOR 0x00000004 2327 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_D3D_SRCALPHA 0x00000005 2328 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_D3D_INVSRCALPHA 0x00000006 2329 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_D3D_DESTALPHA 0x00000007 2330 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_D3D_INVDESTALPHA 0x00000008 2331 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_D3D_DESTCOLOR 0x00000009 2332 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_D3D_INVDESTCOLOR 0x0000000A 2333 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_D3D_SRCALPHASAT 0x0000000B 2334 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_D3D_BOTHSRCALPHA 0x0000000C 2335 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_D3D_BOTHINVSRCALPHA 0x0000000D 2336 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_D3D_BLENDFACTOR 0x0000000E 2337 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_D3D_INVBLENDFACTOR 0x0000000F 2338 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_D3D_SRC1COLOR 0x00000010 2339 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_D3D_INVSRC1COLOR 0x00000011 2340 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_D3D_SRC1ALPHA 0x00000012 2341 #define NVC397_SET_BLEND_COLOR_SOURCE_COEFF_V_D3D_INVSRC1ALPHA 0x00000013 2342 2343 #define NVC397_SET_BLEND_COLOR_DEST_COEFF 0x1348 2344 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V 31:0 2345 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_OGL_ZERO 0x00004000 2346 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_OGL_ONE 0x00004001 2347 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_OGL_SRC_COLOR 0x00004300 2348 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_OGL_ONE_MINUS_SRC_COLOR 0x00004301 2349 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_OGL_SRC_ALPHA 0x00004302 2350 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_OGL_ONE_MINUS_SRC_ALPHA 0x00004303 2351 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_OGL_DST_ALPHA 0x00004304 2352 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_OGL_ONE_MINUS_DST_ALPHA 0x00004305 2353 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_OGL_DST_COLOR 0x00004306 2354 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_OGL_ONE_MINUS_DST_COLOR 0x00004307 2355 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_OGL_SRC_ALPHA_SATURATE 0x00004308 2356 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_OGL_CONSTANT_COLOR 0x0000C001 2357 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_OGL_ONE_MINUS_CONSTANT_COLOR 0x0000C002 2358 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_OGL_CONSTANT_ALPHA 0x0000C003 2359 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_OGL_ONE_MINUS_CONSTANT_ALPHA 0x0000C004 2360 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_OGL_SRC1COLOR 0x0000C900 2361 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_OGL_INVSRC1COLOR 0x0000C901 2362 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_OGL_SRC1ALPHA 0x0000C902 2363 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_OGL_INVSRC1ALPHA 0x0000C903 2364 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_D3D_ZERO 0x00000001 2365 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_D3D_ONE 0x00000002 2366 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_D3D_SRCCOLOR 0x00000003 2367 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_D3D_INVSRCCOLOR 0x00000004 2368 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_D3D_SRCALPHA 0x00000005 2369 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_D3D_INVSRCALPHA 0x00000006 2370 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_D3D_DESTALPHA 0x00000007 2371 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_D3D_INVDESTALPHA 0x00000008 2372 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_D3D_DESTCOLOR 0x00000009 2373 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_D3D_INVDESTCOLOR 0x0000000A 2374 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_D3D_SRCALPHASAT 0x0000000B 2375 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_D3D_BLENDFACTOR 0x0000000E 2376 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_D3D_INVBLENDFACTOR 0x0000000F 2377 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_D3D_SRC1COLOR 0x00000010 2378 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_D3D_INVSRC1COLOR 0x00000011 2379 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_D3D_SRC1ALPHA 0x00000012 2380 #define NVC397_SET_BLEND_COLOR_DEST_COEFF_V_D3D_INVSRC1ALPHA 0x00000013 2381 2382 #define NVC397_SET_BLEND_ALPHA_OP 0x134c 2383 #define NVC397_SET_BLEND_ALPHA_OP_V 31:0 2384 #define NVC397_SET_BLEND_ALPHA_OP_V_OGL_FUNC_SUBTRACT 0x0000800A 2385 #define NVC397_SET_BLEND_ALPHA_OP_V_OGL_FUNC_REVERSE_SUBTRACT 0x0000800B 2386 #define NVC397_SET_BLEND_ALPHA_OP_V_OGL_FUNC_ADD 0x00008006 2387 #define NVC397_SET_BLEND_ALPHA_OP_V_OGL_MIN 0x00008007 2388 #define NVC397_SET_BLEND_ALPHA_OP_V_OGL_MAX 0x00008008 2389 #define NVC397_SET_BLEND_ALPHA_OP_V_D3D_ADD 0x00000001 2390 #define NVC397_SET_BLEND_ALPHA_OP_V_D3D_SUBTRACT 0x00000002 2391 #define NVC397_SET_BLEND_ALPHA_OP_V_D3D_REVSUBTRACT 0x00000003 2392 #define NVC397_SET_BLEND_ALPHA_OP_V_D3D_MIN 0x00000004 2393 #define NVC397_SET_BLEND_ALPHA_OP_V_D3D_MAX 0x00000005 2394 2395 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF 0x1350 2396 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V 31:0 2397 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_OGL_ZERO 0x00004000 2398 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_OGL_ONE 0x00004001 2399 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_OGL_SRC_COLOR 0x00004300 2400 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_OGL_ONE_MINUS_SRC_COLOR 0x00004301 2401 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_OGL_SRC_ALPHA 0x00004302 2402 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_OGL_ONE_MINUS_SRC_ALPHA 0x00004303 2403 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_OGL_DST_ALPHA 0x00004304 2404 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_OGL_ONE_MINUS_DST_ALPHA 0x00004305 2405 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_OGL_DST_COLOR 0x00004306 2406 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_OGL_ONE_MINUS_DST_COLOR 0x00004307 2407 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_OGL_SRC_ALPHA_SATURATE 0x00004308 2408 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_OGL_CONSTANT_COLOR 0x0000C001 2409 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_OGL_ONE_MINUS_CONSTANT_COLOR 0x0000C002 2410 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_OGL_CONSTANT_ALPHA 0x0000C003 2411 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_OGL_ONE_MINUS_CONSTANT_ALPHA 0x0000C004 2412 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_OGL_SRC1COLOR 0x0000C900 2413 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_OGL_INVSRC1COLOR 0x0000C901 2414 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_OGL_SRC1ALPHA 0x0000C902 2415 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_OGL_INVSRC1ALPHA 0x0000C903 2416 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_D3D_ZERO 0x00000001 2417 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_D3D_ONE 0x00000002 2418 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_D3D_SRCCOLOR 0x00000003 2419 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_D3D_INVSRCCOLOR 0x00000004 2420 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_D3D_SRCALPHA 0x00000005 2421 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_D3D_INVSRCALPHA 0x00000006 2422 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_D3D_DESTALPHA 0x00000007 2423 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_D3D_INVDESTALPHA 0x00000008 2424 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_D3D_DESTCOLOR 0x00000009 2425 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_D3D_INVDESTCOLOR 0x0000000A 2426 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_D3D_SRCALPHASAT 0x0000000B 2427 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_D3D_BOTHSRCALPHA 0x0000000C 2428 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_D3D_BOTHINVSRCALPHA 0x0000000D 2429 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_D3D_BLENDFACTOR 0x0000000E 2430 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_D3D_INVBLENDFACTOR 0x0000000F 2431 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_D3D_SRC1COLOR 0x00000010 2432 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_D3D_INVSRC1COLOR 0x00000011 2433 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_D3D_SRC1ALPHA 0x00000012 2434 #define NVC397_SET_BLEND_ALPHA_SOURCE_COEFF_V_D3D_INVSRC1ALPHA 0x00000013 2435 2436 #define NVC397_SET_GLOBAL_COLOR_KEY 0x1354 2437 #define NVC397_SET_GLOBAL_COLOR_KEY_ENABLE 0:0 2438 #define NVC397_SET_GLOBAL_COLOR_KEY_ENABLE_FALSE 0x00000000 2439 #define NVC397_SET_GLOBAL_COLOR_KEY_ENABLE_TRUE 0x00000001 2440 2441 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF 0x1358 2442 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V 31:0 2443 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_OGL_ZERO 0x00004000 2444 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_OGL_ONE 0x00004001 2445 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_OGL_SRC_COLOR 0x00004300 2446 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_OGL_ONE_MINUS_SRC_COLOR 0x00004301 2447 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_OGL_SRC_ALPHA 0x00004302 2448 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_OGL_ONE_MINUS_SRC_ALPHA 0x00004303 2449 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_OGL_DST_ALPHA 0x00004304 2450 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_OGL_ONE_MINUS_DST_ALPHA 0x00004305 2451 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_OGL_DST_COLOR 0x00004306 2452 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_OGL_ONE_MINUS_DST_COLOR 0x00004307 2453 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_OGL_SRC_ALPHA_SATURATE 0x00004308 2454 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_OGL_CONSTANT_COLOR 0x0000C001 2455 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_OGL_ONE_MINUS_CONSTANT_COLOR 0x0000C002 2456 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_OGL_CONSTANT_ALPHA 0x0000C003 2457 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_OGL_ONE_MINUS_CONSTANT_ALPHA 0x0000C004 2458 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_OGL_SRC1COLOR 0x0000C900 2459 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_OGL_INVSRC1COLOR 0x0000C901 2460 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_OGL_SRC1ALPHA 0x0000C902 2461 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_OGL_INVSRC1ALPHA 0x0000C903 2462 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_D3D_ZERO 0x00000001 2463 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_D3D_ONE 0x00000002 2464 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_D3D_SRCCOLOR 0x00000003 2465 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_D3D_INVSRCCOLOR 0x00000004 2466 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_D3D_SRCALPHA 0x00000005 2467 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_D3D_INVSRCALPHA 0x00000006 2468 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_D3D_DESTALPHA 0x00000007 2469 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_D3D_INVDESTALPHA 0x00000008 2470 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_D3D_DESTCOLOR 0x00000009 2471 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_D3D_INVDESTCOLOR 0x0000000A 2472 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_D3D_SRCALPHASAT 0x0000000B 2473 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_D3D_BLENDFACTOR 0x0000000E 2474 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_D3D_INVBLENDFACTOR 0x0000000F 2475 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_D3D_SRC1COLOR 0x00000010 2476 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_D3D_INVSRC1COLOR 0x00000011 2477 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_D3D_SRC1ALPHA 0x00000012 2478 #define NVC397_SET_BLEND_ALPHA_DEST_COEFF_V_D3D_INVSRC1ALPHA 0x00000013 2479 2480 #define NVC397_SET_SINGLE_ROP_CONTROL 0x135c 2481 #define NVC397_SET_SINGLE_ROP_CONTROL_ENABLE 0:0 2482 #define NVC397_SET_SINGLE_ROP_CONTROL_ENABLE_FALSE 0x00000000 2483 #define NVC397_SET_SINGLE_ROP_CONTROL_ENABLE_TRUE 0x00000001 2484 2485 #define NVC397_SET_BLEND(i) (0x1360+(i)*4) 2486 #define NVC397_SET_BLEND_ENABLE 0:0 2487 #define NVC397_SET_BLEND_ENABLE_FALSE 0x00000000 2488 #define NVC397_SET_BLEND_ENABLE_TRUE 0x00000001 2489 2490 #define NVC397_SET_STENCIL_TEST 0x1380 2491 #define NVC397_SET_STENCIL_TEST_ENABLE 0:0 2492 #define NVC397_SET_STENCIL_TEST_ENABLE_FALSE 0x00000000 2493 #define NVC397_SET_STENCIL_TEST_ENABLE_TRUE 0x00000001 2494 2495 #define NVC397_SET_STENCIL_OP_FAIL 0x1384 2496 #define NVC397_SET_STENCIL_OP_FAIL_V 31:0 2497 #define NVC397_SET_STENCIL_OP_FAIL_V_OGL_KEEP 0x00001E00 2498 #define NVC397_SET_STENCIL_OP_FAIL_V_OGL_ZERO 0x00000000 2499 #define NVC397_SET_STENCIL_OP_FAIL_V_OGL_REPLACE 0x00001E01 2500 #define NVC397_SET_STENCIL_OP_FAIL_V_OGL_INCRSAT 0x00001E02 2501 #define NVC397_SET_STENCIL_OP_FAIL_V_OGL_DECRSAT 0x00001E03 2502 #define NVC397_SET_STENCIL_OP_FAIL_V_OGL_INVERT 0x0000150A 2503 #define NVC397_SET_STENCIL_OP_FAIL_V_OGL_INCR 0x00008507 2504 #define NVC397_SET_STENCIL_OP_FAIL_V_OGL_DECR 0x00008508 2505 #define NVC397_SET_STENCIL_OP_FAIL_V_D3D_KEEP 0x00000001 2506 #define NVC397_SET_STENCIL_OP_FAIL_V_D3D_ZERO 0x00000002 2507 #define NVC397_SET_STENCIL_OP_FAIL_V_D3D_REPLACE 0x00000003 2508 #define NVC397_SET_STENCIL_OP_FAIL_V_D3D_INCRSAT 0x00000004 2509 #define NVC397_SET_STENCIL_OP_FAIL_V_D3D_DECRSAT 0x00000005 2510 #define NVC397_SET_STENCIL_OP_FAIL_V_D3D_INVERT 0x00000006 2511 #define NVC397_SET_STENCIL_OP_FAIL_V_D3D_INCR 0x00000007 2512 #define NVC397_SET_STENCIL_OP_FAIL_V_D3D_DECR 0x00000008 2513 2514 #define NVC397_SET_STENCIL_OP_ZFAIL 0x1388 2515 #define NVC397_SET_STENCIL_OP_ZFAIL_V 31:0 2516 #define NVC397_SET_STENCIL_OP_ZFAIL_V_OGL_KEEP 0x00001E00 2517 #define NVC397_SET_STENCIL_OP_ZFAIL_V_OGL_ZERO 0x00000000 2518 #define NVC397_SET_STENCIL_OP_ZFAIL_V_OGL_REPLACE 0x00001E01 2519 #define NVC397_SET_STENCIL_OP_ZFAIL_V_OGL_INCRSAT 0x00001E02 2520 #define NVC397_SET_STENCIL_OP_ZFAIL_V_OGL_DECRSAT 0x00001E03 2521 #define NVC397_SET_STENCIL_OP_ZFAIL_V_OGL_INVERT 0x0000150A 2522 #define NVC397_SET_STENCIL_OP_ZFAIL_V_OGL_INCR 0x00008507 2523 #define NVC397_SET_STENCIL_OP_ZFAIL_V_OGL_DECR 0x00008508 2524 #define NVC397_SET_STENCIL_OP_ZFAIL_V_D3D_KEEP 0x00000001 2525 #define NVC397_SET_STENCIL_OP_ZFAIL_V_D3D_ZERO 0x00000002 2526 #define NVC397_SET_STENCIL_OP_ZFAIL_V_D3D_REPLACE 0x00000003 2527 #define NVC397_SET_STENCIL_OP_ZFAIL_V_D3D_INCRSAT 0x00000004 2528 #define NVC397_SET_STENCIL_OP_ZFAIL_V_D3D_DECRSAT 0x00000005 2529 #define NVC397_SET_STENCIL_OP_ZFAIL_V_D3D_INVERT 0x00000006 2530 #define NVC397_SET_STENCIL_OP_ZFAIL_V_D3D_INCR 0x00000007 2531 #define NVC397_SET_STENCIL_OP_ZFAIL_V_D3D_DECR 0x00000008 2532 2533 #define NVC397_SET_STENCIL_OP_ZPASS 0x138c 2534 #define NVC397_SET_STENCIL_OP_ZPASS_V 31:0 2535 #define NVC397_SET_STENCIL_OP_ZPASS_V_OGL_KEEP 0x00001E00 2536 #define NVC397_SET_STENCIL_OP_ZPASS_V_OGL_ZERO 0x00000000 2537 #define NVC397_SET_STENCIL_OP_ZPASS_V_OGL_REPLACE 0x00001E01 2538 #define NVC397_SET_STENCIL_OP_ZPASS_V_OGL_INCRSAT 0x00001E02 2539 #define NVC397_SET_STENCIL_OP_ZPASS_V_OGL_DECRSAT 0x00001E03 2540 #define NVC397_SET_STENCIL_OP_ZPASS_V_OGL_INVERT 0x0000150A 2541 #define NVC397_SET_STENCIL_OP_ZPASS_V_OGL_INCR 0x00008507 2542 #define NVC397_SET_STENCIL_OP_ZPASS_V_OGL_DECR 0x00008508 2543 #define NVC397_SET_STENCIL_OP_ZPASS_V_D3D_KEEP 0x00000001 2544 #define NVC397_SET_STENCIL_OP_ZPASS_V_D3D_ZERO 0x00000002 2545 #define NVC397_SET_STENCIL_OP_ZPASS_V_D3D_REPLACE 0x00000003 2546 #define NVC397_SET_STENCIL_OP_ZPASS_V_D3D_INCRSAT 0x00000004 2547 #define NVC397_SET_STENCIL_OP_ZPASS_V_D3D_DECRSAT 0x00000005 2548 #define NVC397_SET_STENCIL_OP_ZPASS_V_D3D_INVERT 0x00000006 2549 #define NVC397_SET_STENCIL_OP_ZPASS_V_D3D_INCR 0x00000007 2550 #define NVC397_SET_STENCIL_OP_ZPASS_V_D3D_DECR 0x00000008 2551 2552 #define NVC397_SET_STENCIL_FUNC 0x1390 2553 #define NVC397_SET_STENCIL_FUNC_V 31:0 2554 #define NVC397_SET_STENCIL_FUNC_V_OGL_NEVER 0x00000200 2555 #define NVC397_SET_STENCIL_FUNC_V_OGL_LESS 0x00000201 2556 #define NVC397_SET_STENCIL_FUNC_V_OGL_EQUAL 0x00000202 2557 #define NVC397_SET_STENCIL_FUNC_V_OGL_LEQUAL 0x00000203 2558 #define NVC397_SET_STENCIL_FUNC_V_OGL_GREATER 0x00000204 2559 #define NVC397_SET_STENCIL_FUNC_V_OGL_NOTEQUAL 0x00000205 2560 #define NVC397_SET_STENCIL_FUNC_V_OGL_GEQUAL 0x00000206 2561 #define NVC397_SET_STENCIL_FUNC_V_OGL_ALWAYS 0x00000207 2562 #define NVC397_SET_STENCIL_FUNC_V_D3D_NEVER 0x00000001 2563 #define NVC397_SET_STENCIL_FUNC_V_D3D_LESS 0x00000002 2564 #define NVC397_SET_STENCIL_FUNC_V_D3D_EQUAL 0x00000003 2565 #define NVC397_SET_STENCIL_FUNC_V_D3D_LESSEQUAL 0x00000004 2566 #define NVC397_SET_STENCIL_FUNC_V_D3D_GREATER 0x00000005 2567 #define NVC397_SET_STENCIL_FUNC_V_D3D_NOTEQUAL 0x00000006 2568 #define NVC397_SET_STENCIL_FUNC_V_D3D_GREATEREQUAL 0x00000007 2569 #define NVC397_SET_STENCIL_FUNC_V_D3D_ALWAYS 0x00000008 2570 2571 #define NVC397_SET_STENCIL_FUNC_REF 0x1394 2572 #define NVC397_SET_STENCIL_FUNC_REF_V 7:0 2573 2574 #define NVC397_SET_STENCIL_FUNC_MASK 0x1398 2575 #define NVC397_SET_STENCIL_FUNC_MASK_V 7:0 2576 2577 #define NVC397_SET_STENCIL_MASK 0x139c 2578 #define NVC397_SET_STENCIL_MASK_V 7:0 2579 2580 #define NVC397_SET_DRAW_AUTO_START 0x13a4 2581 #define NVC397_SET_DRAW_AUTO_START_BYTE_COUNT 31:0 2582 2583 #define NVC397_SET_PS_SATURATE 0x13a8 2584 #define NVC397_SET_PS_SATURATE_OUTPUT0 0:0 2585 #define NVC397_SET_PS_SATURATE_OUTPUT0_FALSE 0x00000000 2586 #define NVC397_SET_PS_SATURATE_OUTPUT0_TRUE 0x00000001 2587 #define NVC397_SET_PS_SATURATE_CLAMP_RANGE0 1:1 2588 #define NVC397_SET_PS_SATURATE_CLAMP_RANGE0_ZERO_TO_PLUS_ONE 0x00000000 2589 #define NVC397_SET_PS_SATURATE_CLAMP_RANGE0_MINUS_ONE_TO_PLUS_ONE 0x00000001 2590 #define NVC397_SET_PS_SATURATE_OUTPUT1 4:4 2591 #define NVC397_SET_PS_SATURATE_OUTPUT1_FALSE 0x00000000 2592 #define NVC397_SET_PS_SATURATE_OUTPUT1_TRUE 0x00000001 2593 #define NVC397_SET_PS_SATURATE_CLAMP_RANGE1 5:5 2594 #define NVC397_SET_PS_SATURATE_CLAMP_RANGE1_ZERO_TO_PLUS_ONE 0x00000000 2595 #define NVC397_SET_PS_SATURATE_CLAMP_RANGE1_MINUS_ONE_TO_PLUS_ONE 0x00000001 2596 #define NVC397_SET_PS_SATURATE_OUTPUT2 8:8 2597 #define NVC397_SET_PS_SATURATE_OUTPUT2_FALSE 0x00000000 2598 #define NVC397_SET_PS_SATURATE_OUTPUT2_TRUE 0x00000001 2599 #define NVC397_SET_PS_SATURATE_CLAMP_RANGE2 9:9 2600 #define NVC397_SET_PS_SATURATE_CLAMP_RANGE2_ZERO_TO_PLUS_ONE 0x00000000 2601 #define NVC397_SET_PS_SATURATE_CLAMP_RANGE2_MINUS_ONE_TO_PLUS_ONE 0x00000001 2602 #define NVC397_SET_PS_SATURATE_OUTPUT3 12:12 2603 #define NVC397_SET_PS_SATURATE_OUTPUT3_FALSE 0x00000000 2604 #define NVC397_SET_PS_SATURATE_OUTPUT3_TRUE 0x00000001 2605 #define NVC397_SET_PS_SATURATE_CLAMP_RANGE3 13:13 2606 #define NVC397_SET_PS_SATURATE_CLAMP_RANGE3_ZERO_TO_PLUS_ONE 0x00000000 2607 #define NVC397_SET_PS_SATURATE_CLAMP_RANGE3_MINUS_ONE_TO_PLUS_ONE 0x00000001 2608 #define NVC397_SET_PS_SATURATE_OUTPUT4 16:16 2609 #define NVC397_SET_PS_SATURATE_OUTPUT4_FALSE 0x00000000 2610 #define NVC397_SET_PS_SATURATE_OUTPUT4_TRUE 0x00000001 2611 #define NVC397_SET_PS_SATURATE_CLAMP_RANGE4 17:17 2612 #define NVC397_SET_PS_SATURATE_CLAMP_RANGE4_ZERO_TO_PLUS_ONE 0x00000000 2613 #define NVC397_SET_PS_SATURATE_CLAMP_RANGE4_MINUS_ONE_TO_PLUS_ONE 0x00000001 2614 #define NVC397_SET_PS_SATURATE_OUTPUT5 20:20 2615 #define NVC397_SET_PS_SATURATE_OUTPUT5_FALSE 0x00000000 2616 #define NVC397_SET_PS_SATURATE_OUTPUT5_TRUE 0x00000001 2617 #define NVC397_SET_PS_SATURATE_CLAMP_RANGE5 21:21 2618 #define NVC397_SET_PS_SATURATE_CLAMP_RANGE5_ZERO_TO_PLUS_ONE 0x00000000 2619 #define NVC397_SET_PS_SATURATE_CLAMP_RANGE5_MINUS_ONE_TO_PLUS_ONE 0x00000001 2620 #define NVC397_SET_PS_SATURATE_OUTPUT6 24:24 2621 #define NVC397_SET_PS_SATURATE_OUTPUT6_FALSE 0x00000000 2622 #define NVC397_SET_PS_SATURATE_OUTPUT6_TRUE 0x00000001 2623 #define NVC397_SET_PS_SATURATE_CLAMP_RANGE6 25:25 2624 #define NVC397_SET_PS_SATURATE_CLAMP_RANGE6_ZERO_TO_PLUS_ONE 0x00000000 2625 #define NVC397_SET_PS_SATURATE_CLAMP_RANGE6_MINUS_ONE_TO_PLUS_ONE 0x00000001 2626 #define NVC397_SET_PS_SATURATE_OUTPUT7 28:28 2627 #define NVC397_SET_PS_SATURATE_OUTPUT7_FALSE 0x00000000 2628 #define NVC397_SET_PS_SATURATE_OUTPUT7_TRUE 0x00000001 2629 #define NVC397_SET_PS_SATURATE_CLAMP_RANGE7 29:29 2630 #define NVC397_SET_PS_SATURATE_CLAMP_RANGE7_ZERO_TO_PLUS_ONE 0x00000000 2631 #define NVC397_SET_PS_SATURATE_CLAMP_RANGE7_MINUS_ONE_TO_PLUS_ONE 0x00000001 2632 2633 #define NVC397_SET_WINDOW_ORIGIN 0x13ac 2634 #define NVC397_SET_WINDOW_ORIGIN_MODE 0:0 2635 #define NVC397_SET_WINDOW_ORIGIN_MODE_UPPER_LEFT 0x00000000 2636 #define NVC397_SET_WINDOW_ORIGIN_MODE_LOWER_LEFT 0x00000001 2637 #define NVC397_SET_WINDOW_ORIGIN_FLIP_Y 4:4 2638 #define NVC397_SET_WINDOW_ORIGIN_FLIP_Y_FALSE 0x00000000 2639 #define NVC397_SET_WINDOW_ORIGIN_FLIP_Y_TRUE 0x00000001 2640 2641 #define NVC397_SET_LINE_WIDTH_FLOAT 0x13b0 2642 #define NVC397_SET_LINE_WIDTH_FLOAT_V 31:0 2643 2644 #define NVC397_SET_ALIASED_LINE_WIDTH_FLOAT 0x13b4 2645 #define NVC397_SET_ALIASED_LINE_WIDTH_FLOAT_V 31:0 2646 2647 #define NVC397_SET_LINE_MULTISAMPLE_OVERRIDE 0x1418 2648 #define NVC397_SET_LINE_MULTISAMPLE_OVERRIDE_ENABLE 0:0 2649 #define NVC397_SET_LINE_MULTISAMPLE_OVERRIDE_ENABLE_FALSE 0x00000000 2650 #define NVC397_SET_LINE_MULTISAMPLE_OVERRIDE_ENABLE_TRUE 0x00000001 2651 2652 #define NVC397_INVALIDATE_SAMPLER_CACHE_NO_WFI 0x1424 2653 #define NVC397_INVALIDATE_SAMPLER_CACHE_NO_WFI_LINES 0:0 2654 #define NVC397_INVALIDATE_SAMPLER_CACHE_NO_WFI_LINES_ALL 0x00000000 2655 #define NVC397_INVALIDATE_SAMPLER_CACHE_NO_WFI_LINES_ONE 0x00000001 2656 #define NVC397_INVALIDATE_SAMPLER_CACHE_NO_WFI_TAG 25:4 2657 2658 #define NVC397_INVALIDATE_TEXTURE_HEADER_CACHE_NO_WFI 0x1428 2659 #define NVC397_INVALIDATE_TEXTURE_HEADER_CACHE_NO_WFI_LINES 0:0 2660 #define NVC397_INVALIDATE_TEXTURE_HEADER_CACHE_NO_WFI_LINES_ALL 0x00000000 2661 #define NVC397_INVALIDATE_TEXTURE_HEADER_CACHE_NO_WFI_LINES_ONE 0x00000001 2662 #define NVC397_INVALIDATE_TEXTURE_HEADER_CACHE_NO_WFI_TAG 25:4 2663 2664 #define NVC397_SET_GLOBAL_BASE_VERTEX_INDEX 0x1434 2665 #define NVC397_SET_GLOBAL_BASE_VERTEX_INDEX_V 31:0 2666 2667 #define NVC397_SET_GLOBAL_BASE_INSTANCE_INDEX 0x1438 2668 #define NVC397_SET_GLOBAL_BASE_INSTANCE_INDEX_V 31:0 2669 2670 #define NVC397_SET_PS_WARP_WATERMARKS 0x1450 2671 #define NVC397_SET_PS_WARP_WATERMARKS_LOW 15:0 2672 #define NVC397_SET_PS_WARP_WATERMARKS_HIGH 31:16 2673 2674 #define NVC397_SET_PS_REGISTER_WATERMARKS 0x1454 2675 #define NVC397_SET_PS_REGISTER_WATERMARKS_LOW 15:0 2676 #define NVC397_SET_PS_REGISTER_WATERMARKS_HIGH 31:16 2677 2678 #define NVC397_STORE_ZCULL 0x1464 2679 #define NVC397_STORE_ZCULL_V 0:0 2680 2681 #define NVC397_SET_ITERATED_BLEND_CONSTANT_RED(j) (0x1480+(j)*16) 2682 #define NVC397_SET_ITERATED_BLEND_CONSTANT_RED_V 15:0 2683 2684 #define NVC397_SET_ITERATED_BLEND_CONSTANT_GREEN(j) (0x1484+(j)*16) 2685 #define NVC397_SET_ITERATED_BLEND_CONSTANT_GREEN_V 15:0 2686 2687 #define NVC397_SET_ITERATED_BLEND_CONSTANT_BLUE(j) (0x1488+(j)*16) 2688 #define NVC397_SET_ITERATED_BLEND_CONSTANT_BLUE_V 15:0 2689 2690 #define NVC397_LOAD_ZCULL 0x1500 2691 #define NVC397_LOAD_ZCULL_V 0:0 2692 2693 #define NVC397_SET_SURFACE_CLIP_ID_HEIGHT 0x1504 2694 #define NVC397_SET_SURFACE_CLIP_ID_HEIGHT_V 31:0 2695 2696 #define NVC397_SET_CLIP_ID_CLEAR_RECT_HORIZONTAL 0x1508 2697 #define NVC397_SET_CLIP_ID_CLEAR_RECT_HORIZONTAL_XMIN 15:0 2698 #define NVC397_SET_CLIP_ID_CLEAR_RECT_HORIZONTAL_XMAX 31:16 2699 2700 #define NVC397_SET_CLIP_ID_CLEAR_RECT_VERTICAL 0x150c 2701 #define NVC397_SET_CLIP_ID_CLEAR_RECT_VERTICAL_YMIN 15:0 2702 #define NVC397_SET_CLIP_ID_CLEAR_RECT_VERTICAL_YMAX 31:16 2703 2704 #define NVC397_SET_USER_CLIP_ENABLE 0x1510 2705 #define NVC397_SET_USER_CLIP_ENABLE_PLANE0 0:0 2706 #define NVC397_SET_USER_CLIP_ENABLE_PLANE0_FALSE 0x00000000 2707 #define NVC397_SET_USER_CLIP_ENABLE_PLANE0_TRUE 0x00000001 2708 #define NVC397_SET_USER_CLIP_ENABLE_PLANE1 1:1 2709 #define NVC397_SET_USER_CLIP_ENABLE_PLANE1_FALSE 0x00000000 2710 #define NVC397_SET_USER_CLIP_ENABLE_PLANE1_TRUE 0x00000001 2711 #define NVC397_SET_USER_CLIP_ENABLE_PLANE2 2:2 2712 #define NVC397_SET_USER_CLIP_ENABLE_PLANE2_FALSE 0x00000000 2713 #define NVC397_SET_USER_CLIP_ENABLE_PLANE2_TRUE 0x00000001 2714 #define NVC397_SET_USER_CLIP_ENABLE_PLANE3 3:3 2715 #define NVC397_SET_USER_CLIP_ENABLE_PLANE3_FALSE 0x00000000 2716 #define NVC397_SET_USER_CLIP_ENABLE_PLANE3_TRUE 0x00000001 2717 #define NVC397_SET_USER_CLIP_ENABLE_PLANE4 4:4 2718 #define NVC397_SET_USER_CLIP_ENABLE_PLANE4_FALSE 0x00000000 2719 #define NVC397_SET_USER_CLIP_ENABLE_PLANE4_TRUE 0x00000001 2720 #define NVC397_SET_USER_CLIP_ENABLE_PLANE5 5:5 2721 #define NVC397_SET_USER_CLIP_ENABLE_PLANE5_FALSE 0x00000000 2722 #define NVC397_SET_USER_CLIP_ENABLE_PLANE5_TRUE 0x00000001 2723 #define NVC397_SET_USER_CLIP_ENABLE_PLANE6 6:6 2724 #define NVC397_SET_USER_CLIP_ENABLE_PLANE6_FALSE 0x00000000 2725 #define NVC397_SET_USER_CLIP_ENABLE_PLANE6_TRUE 0x00000001 2726 #define NVC397_SET_USER_CLIP_ENABLE_PLANE7 7:7 2727 #define NVC397_SET_USER_CLIP_ENABLE_PLANE7_FALSE 0x00000000 2728 #define NVC397_SET_USER_CLIP_ENABLE_PLANE7_TRUE 0x00000001 2729 2730 #define NVC397_SET_ZPASS_PIXEL_COUNT 0x1514 2731 #define NVC397_SET_ZPASS_PIXEL_COUNT_ENABLE 0:0 2732 #define NVC397_SET_ZPASS_PIXEL_COUNT_ENABLE_FALSE 0x00000000 2733 #define NVC397_SET_ZPASS_PIXEL_COUNT_ENABLE_TRUE 0x00000001 2734 2735 #define NVC397_SET_POINT_SIZE 0x1518 2736 #define NVC397_SET_POINT_SIZE_V 31:0 2737 2738 #define NVC397_SET_ZCULL_STATS 0x151c 2739 #define NVC397_SET_ZCULL_STATS_ENABLE 0:0 2740 #define NVC397_SET_ZCULL_STATS_ENABLE_FALSE 0x00000000 2741 #define NVC397_SET_ZCULL_STATS_ENABLE_TRUE 0x00000001 2742 2743 #define NVC397_SET_POINT_SPRITE 0x1520 2744 #define NVC397_SET_POINT_SPRITE_ENABLE 0:0 2745 #define NVC397_SET_POINT_SPRITE_ENABLE_FALSE 0x00000000 2746 #define NVC397_SET_POINT_SPRITE_ENABLE_TRUE 0x00000001 2747 2748 #define NVC397_SET_SHADER_EXCEPTIONS 0x1528 2749 #define NVC397_SET_SHADER_EXCEPTIONS_ENABLE 0:0 2750 #define NVC397_SET_SHADER_EXCEPTIONS_ENABLE_FALSE 0x00000000 2751 #define NVC397_SET_SHADER_EXCEPTIONS_ENABLE_TRUE 0x00000001 2752 2753 #define NVC397_CLEAR_REPORT_VALUE 0x1530 2754 #define NVC397_CLEAR_REPORT_VALUE_TYPE 4:0 2755 #define NVC397_CLEAR_REPORT_VALUE_TYPE_DA_VERTICES_GENERATED 0x00000012 2756 #define NVC397_CLEAR_REPORT_VALUE_TYPE_DA_PRIMITIVES_GENERATED 0x00000013 2757 #define NVC397_CLEAR_REPORT_VALUE_TYPE_VS_INVOCATIONS 0x00000015 2758 #define NVC397_CLEAR_REPORT_VALUE_TYPE_TI_INVOCATIONS 0x00000016 2759 #define NVC397_CLEAR_REPORT_VALUE_TYPE_TS_INVOCATIONS 0x00000017 2760 #define NVC397_CLEAR_REPORT_VALUE_TYPE_TS_PRIMITIVES_GENERATED 0x00000018 2761 #define NVC397_CLEAR_REPORT_VALUE_TYPE_GS_INVOCATIONS 0x0000001A 2762 #define NVC397_CLEAR_REPORT_VALUE_TYPE_GS_PRIMITIVES_GENERATED 0x0000001B 2763 #define NVC397_CLEAR_REPORT_VALUE_TYPE_VTG_PRIMITIVES_OUT 0x0000001F 2764 #define NVC397_CLEAR_REPORT_VALUE_TYPE_STREAMING_PRIMITIVES_SUCCEEDED 0x00000010 2765 #define NVC397_CLEAR_REPORT_VALUE_TYPE_STREAMING_PRIMITIVES_NEEDED 0x00000011 2766 #define NVC397_CLEAR_REPORT_VALUE_TYPE_TOTAL_STREAMING_PRIMITIVES_NEEDED_MINUS_SUCCEEDED 0x00000003 2767 #define NVC397_CLEAR_REPORT_VALUE_TYPE_CLIPPER_INVOCATIONS 0x0000001C 2768 #define NVC397_CLEAR_REPORT_VALUE_TYPE_CLIPPER_PRIMITIVES_GENERATED 0x0000001D 2769 #define NVC397_CLEAR_REPORT_VALUE_TYPE_ZCULL_STATS 0x00000002 2770 #define NVC397_CLEAR_REPORT_VALUE_TYPE_PS_INVOCATIONS 0x0000001E 2771 #define NVC397_CLEAR_REPORT_VALUE_TYPE_ZPASS_PIXEL_CNT 0x00000001 2772 #define NVC397_CLEAR_REPORT_VALUE_TYPE_ALPHA_BETA_CLOCKS 0x00000004 2773 #define NVC397_CLEAR_REPORT_VALUE_TYPE_SCG_CLOCKS 0x00000009 2774 2775 #define NVC397_SET_ANTI_ALIAS_ENABLE 0x1534 2776 #define NVC397_SET_ANTI_ALIAS_ENABLE_V 0:0 2777 #define NVC397_SET_ANTI_ALIAS_ENABLE_V_FALSE 0x00000000 2778 #define NVC397_SET_ANTI_ALIAS_ENABLE_V_TRUE 0x00000001 2779 2780 #define NVC397_SET_ZT_SELECT 0x1538 2781 #define NVC397_SET_ZT_SELECT_TARGET_COUNT 0:0 2782 2783 #define NVC397_SET_ANTI_ALIAS_ALPHA_CONTROL 0x153c 2784 #define NVC397_SET_ANTI_ALIAS_ALPHA_CONTROL_ALPHA_TO_COVERAGE 0:0 2785 #define NVC397_SET_ANTI_ALIAS_ALPHA_CONTROL_ALPHA_TO_COVERAGE_DISABLE 0x00000000 2786 #define NVC397_SET_ANTI_ALIAS_ALPHA_CONTROL_ALPHA_TO_COVERAGE_ENABLE 0x00000001 2787 #define NVC397_SET_ANTI_ALIAS_ALPHA_CONTROL_ALPHA_TO_ONE 4:4 2788 #define NVC397_SET_ANTI_ALIAS_ALPHA_CONTROL_ALPHA_TO_ONE_DISABLE 0x00000000 2789 #define NVC397_SET_ANTI_ALIAS_ALPHA_CONTROL_ALPHA_TO_ONE_ENABLE 0x00000001 2790 2791 #define NVC397_SET_RENDER_ENABLE_A 0x1550 2792 #define NVC397_SET_RENDER_ENABLE_A_OFFSET_UPPER 7:0 2793 2794 #define NVC397_SET_RENDER_ENABLE_B 0x1554 2795 #define NVC397_SET_RENDER_ENABLE_B_OFFSET_LOWER 31:0 2796 2797 #define NVC397_SET_RENDER_ENABLE_C 0x1558 2798 #define NVC397_SET_RENDER_ENABLE_C_MODE 2:0 2799 #define NVC397_SET_RENDER_ENABLE_C_MODE_FALSE 0x00000000 2800 #define NVC397_SET_RENDER_ENABLE_C_MODE_TRUE 0x00000001 2801 #define NVC397_SET_RENDER_ENABLE_C_MODE_CONDITIONAL 0x00000002 2802 #define NVC397_SET_RENDER_ENABLE_C_MODE_RENDER_IF_EQUAL 0x00000003 2803 #define NVC397_SET_RENDER_ENABLE_C_MODE_RENDER_IF_NOT_EQUAL 0x00000004 2804 2805 #define NVC397_SET_TEX_SAMPLER_POOL_A 0x155c 2806 #define NVC397_SET_TEX_SAMPLER_POOL_A_OFFSET_UPPER 7:0 2807 2808 #define NVC397_SET_TEX_SAMPLER_POOL_B 0x1560 2809 #define NVC397_SET_TEX_SAMPLER_POOL_B_OFFSET_LOWER 31:0 2810 2811 #define NVC397_SET_TEX_SAMPLER_POOL_C 0x1564 2812 #define NVC397_SET_TEX_SAMPLER_POOL_C_MAXIMUM_INDEX 19:0 2813 2814 #define NVC397_SET_SLOPE_SCALE_DEPTH_BIAS 0x156c 2815 #define NVC397_SET_SLOPE_SCALE_DEPTH_BIAS_V 31:0 2816 2817 #define NVC397_SET_ANTI_ALIASED_LINE 0x1570 2818 #define NVC397_SET_ANTI_ALIASED_LINE_ENABLE 0:0 2819 #define NVC397_SET_ANTI_ALIASED_LINE_ENABLE_FALSE 0x00000000 2820 #define NVC397_SET_ANTI_ALIASED_LINE_ENABLE_TRUE 0x00000001 2821 2822 #define NVC397_SET_TEX_HEADER_POOL_A 0x1574 2823 #define NVC397_SET_TEX_HEADER_POOL_A_OFFSET_UPPER 7:0 2824 2825 #define NVC397_SET_TEX_HEADER_POOL_B 0x1578 2826 #define NVC397_SET_TEX_HEADER_POOL_B_OFFSET_LOWER 31:0 2827 2828 #define NVC397_SET_TEX_HEADER_POOL_C 0x157c 2829 #define NVC397_SET_TEX_HEADER_POOL_C_MAXIMUM_INDEX 21:0 2830 2831 #define NVC397_SET_ACTIVE_ZCULL_REGION 0x1590 2832 #define NVC397_SET_ACTIVE_ZCULL_REGION_ID 5:0 2833 2834 #define NVC397_SET_TWO_SIDED_STENCIL_TEST 0x1594 2835 #define NVC397_SET_TWO_SIDED_STENCIL_TEST_ENABLE 0:0 2836 #define NVC397_SET_TWO_SIDED_STENCIL_TEST_ENABLE_FALSE 0x00000000 2837 #define NVC397_SET_TWO_SIDED_STENCIL_TEST_ENABLE_TRUE 0x00000001 2838 2839 #define NVC397_SET_BACK_STENCIL_OP_FAIL 0x1598 2840 #define NVC397_SET_BACK_STENCIL_OP_FAIL_V 31:0 2841 #define NVC397_SET_BACK_STENCIL_OP_FAIL_V_OGL_KEEP 0x00001E00 2842 #define NVC397_SET_BACK_STENCIL_OP_FAIL_V_OGL_ZERO 0x00000000 2843 #define NVC397_SET_BACK_STENCIL_OP_FAIL_V_OGL_REPLACE 0x00001E01 2844 #define NVC397_SET_BACK_STENCIL_OP_FAIL_V_OGL_INCRSAT 0x00001E02 2845 #define NVC397_SET_BACK_STENCIL_OP_FAIL_V_OGL_DECRSAT 0x00001E03 2846 #define NVC397_SET_BACK_STENCIL_OP_FAIL_V_OGL_INVERT 0x0000150A 2847 #define NVC397_SET_BACK_STENCIL_OP_FAIL_V_OGL_INCR 0x00008507 2848 #define NVC397_SET_BACK_STENCIL_OP_FAIL_V_OGL_DECR 0x00008508 2849 #define NVC397_SET_BACK_STENCIL_OP_FAIL_V_D3D_KEEP 0x00000001 2850 #define NVC397_SET_BACK_STENCIL_OP_FAIL_V_D3D_ZERO 0x00000002 2851 #define NVC397_SET_BACK_STENCIL_OP_FAIL_V_D3D_REPLACE 0x00000003 2852 #define NVC397_SET_BACK_STENCIL_OP_FAIL_V_D3D_INCRSAT 0x00000004 2853 #define NVC397_SET_BACK_STENCIL_OP_FAIL_V_D3D_DECRSAT 0x00000005 2854 #define NVC397_SET_BACK_STENCIL_OP_FAIL_V_D3D_INVERT 0x00000006 2855 #define NVC397_SET_BACK_STENCIL_OP_FAIL_V_D3D_INCR 0x00000007 2856 #define NVC397_SET_BACK_STENCIL_OP_FAIL_V_D3D_DECR 0x00000008 2857 2858 #define NVC397_SET_BACK_STENCIL_OP_ZFAIL 0x159c 2859 #define NVC397_SET_BACK_STENCIL_OP_ZFAIL_V 31:0 2860 #define NVC397_SET_BACK_STENCIL_OP_ZFAIL_V_OGL_KEEP 0x00001E00 2861 #define NVC397_SET_BACK_STENCIL_OP_ZFAIL_V_OGL_ZERO 0x00000000 2862 #define NVC397_SET_BACK_STENCIL_OP_ZFAIL_V_OGL_REPLACE 0x00001E01 2863 #define NVC397_SET_BACK_STENCIL_OP_ZFAIL_V_OGL_INCRSAT 0x00001E02 2864 #define NVC397_SET_BACK_STENCIL_OP_ZFAIL_V_OGL_DECRSAT 0x00001E03 2865 #define NVC397_SET_BACK_STENCIL_OP_ZFAIL_V_OGL_INVERT 0x0000150A 2866 #define NVC397_SET_BACK_STENCIL_OP_ZFAIL_V_OGL_INCR 0x00008507 2867 #define NVC397_SET_BACK_STENCIL_OP_ZFAIL_V_OGL_DECR 0x00008508 2868 #define NVC397_SET_BACK_STENCIL_OP_ZFAIL_V_D3D_KEEP 0x00000001 2869 #define NVC397_SET_BACK_STENCIL_OP_ZFAIL_V_D3D_ZERO 0x00000002 2870 #define NVC397_SET_BACK_STENCIL_OP_ZFAIL_V_D3D_REPLACE 0x00000003 2871 #define NVC397_SET_BACK_STENCIL_OP_ZFAIL_V_D3D_INCRSAT 0x00000004 2872 #define NVC397_SET_BACK_STENCIL_OP_ZFAIL_V_D3D_DECRSAT 0x00000005 2873 #define NVC397_SET_BACK_STENCIL_OP_ZFAIL_V_D3D_INVERT 0x00000006 2874 #define NVC397_SET_BACK_STENCIL_OP_ZFAIL_V_D3D_INCR 0x00000007 2875 #define NVC397_SET_BACK_STENCIL_OP_ZFAIL_V_D3D_DECR 0x00000008 2876 2877 #define NVC397_SET_BACK_STENCIL_OP_ZPASS 0x15a0 2878 #define NVC397_SET_BACK_STENCIL_OP_ZPASS_V 31:0 2879 #define NVC397_SET_BACK_STENCIL_OP_ZPASS_V_OGL_KEEP 0x00001E00 2880 #define NVC397_SET_BACK_STENCIL_OP_ZPASS_V_OGL_ZERO 0x00000000 2881 #define NVC397_SET_BACK_STENCIL_OP_ZPASS_V_OGL_REPLACE 0x00001E01 2882 #define NVC397_SET_BACK_STENCIL_OP_ZPASS_V_OGL_INCRSAT 0x00001E02 2883 #define NVC397_SET_BACK_STENCIL_OP_ZPASS_V_OGL_DECRSAT 0x00001E03 2884 #define NVC397_SET_BACK_STENCIL_OP_ZPASS_V_OGL_INVERT 0x0000150A 2885 #define NVC397_SET_BACK_STENCIL_OP_ZPASS_V_OGL_INCR 0x00008507 2886 #define NVC397_SET_BACK_STENCIL_OP_ZPASS_V_OGL_DECR 0x00008508 2887 #define NVC397_SET_BACK_STENCIL_OP_ZPASS_V_D3D_KEEP 0x00000001 2888 #define NVC397_SET_BACK_STENCIL_OP_ZPASS_V_D3D_ZERO 0x00000002 2889 #define NVC397_SET_BACK_STENCIL_OP_ZPASS_V_D3D_REPLACE 0x00000003 2890 #define NVC397_SET_BACK_STENCIL_OP_ZPASS_V_D3D_INCRSAT 0x00000004 2891 #define NVC397_SET_BACK_STENCIL_OP_ZPASS_V_D3D_DECRSAT 0x00000005 2892 #define NVC397_SET_BACK_STENCIL_OP_ZPASS_V_D3D_INVERT 0x00000006 2893 #define NVC397_SET_BACK_STENCIL_OP_ZPASS_V_D3D_INCR 0x00000007 2894 #define NVC397_SET_BACK_STENCIL_OP_ZPASS_V_D3D_DECR 0x00000008 2895 2896 #define NVC397_SET_BACK_STENCIL_FUNC 0x15a4 2897 #define NVC397_SET_BACK_STENCIL_FUNC_V 31:0 2898 #define NVC397_SET_BACK_STENCIL_FUNC_V_OGL_NEVER 0x00000200 2899 #define NVC397_SET_BACK_STENCIL_FUNC_V_OGL_LESS 0x00000201 2900 #define NVC397_SET_BACK_STENCIL_FUNC_V_OGL_EQUAL 0x00000202 2901 #define NVC397_SET_BACK_STENCIL_FUNC_V_OGL_LEQUAL 0x00000203 2902 #define NVC397_SET_BACK_STENCIL_FUNC_V_OGL_GREATER 0x00000204 2903 #define NVC397_SET_BACK_STENCIL_FUNC_V_OGL_NOTEQUAL 0x00000205 2904 #define NVC397_SET_BACK_STENCIL_FUNC_V_OGL_GEQUAL 0x00000206 2905 #define NVC397_SET_BACK_STENCIL_FUNC_V_OGL_ALWAYS 0x00000207 2906 #define NVC397_SET_BACK_STENCIL_FUNC_V_D3D_NEVER 0x00000001 2907 #define NVC397_SET_BACK_STENCIL_FUNC_V_D3D_LESS 0x00000002 2908 #define NVC397_SET_BACK_STENCIL_FUNC_V_D3D_EQUAL 0x00000003 2909 #define NVC397_SET_BACK_STENCIL_FUNC_V_D3D_LESSEQUAL 0x00000004 2910 #define NVC397_SET_BACK_STENCIL_FUNC_V_D3D_GREATER 0x00000005 2911 #define NVC397_SET_BACK_STENCIL_FUNC_V_D3D_NOTEQUAL 0x00000006 2912 #define NVC397_SET_BACK_STENCIL_FUNC_V_D3D_GREATEREQUAL 0x00000007 2913 #define NVC397_SET_BACK_STENCIL_FUNC_V_D3D_ALWAYS 0x00000008 2914 2915 #define NVC397_SET_SRGB_WRITE 0x15b8 2916 #define NVC397_SET_SRGB_WRITE_ENABLE 0:0 2917 #define NVC397_SET_SRGB_WRITE_ENABLE_FALSE 0x00000000 2918 #define NVC397_SET_SRGB_WRITE_ENABLE_TRUE 0x00000001 2919 2920 #define NVC397_SET_DEPTH_BIAS 0x15bc 2921 #define NVC397_SET_DEPTH_BIAS_V 31:0 2922 2923 #define NVC397_SET_ZCULL_REGION_FORMAT 0x15c8 2924 #define NVC397_SET_ZCULL_REGION_FORMAT_TYPE 3:0 2925 #define NVC397_SET_ZCULL_REGION_FORMAT_TYPE_Z_4X4 0x00000000 2926 #define NVC397_SET_ZCULL_REGION_FORMAT_TYPE_ZS_4X4 0x00000001 2927 #define NVC397_SET_ZCULL_REGION_FORMAT_TYPE_Z_4X2 0x00000002 2928 #define NVC397_SET_ZCULL_REGION_FORMAT_TYPE_Z_2X4 0x00000003 2929 #define NVC397_SET_ZCULL_REGION_FORMAT_TYPE_Z_16X8_4X4 0x00000004 2930 #define NVC397_SET_ZCULL_REGION_FORMAT_TYPE_Z_8X8_4X2 0x00000005 2931 #define NVC397_SET_ZCULL_REGION_FORMAT_TYPE_Z_8X8_2X4 0x00000006 2932 #define NVC397_SET_ZCULL_REGION_FORMAT_TYPE_Z_16X16_4X8 0x00000007 2933 #define NVC397_SET_ZCULL_REGION_FORMAT_TYPE_Z_4X8_2X2 0x00000008 2934 #define NVC397_SET_ZCULL_REGION_FORMAT_TYPE_ZS_16X8_4X2 0x00000009 2935 #define NVC397_SET_ZCULL_REGION_FORMAT_TYPE_ZS_16X8_2X4 0x0000000A 2936 #define NVC397_SET_ZCULL_REGION_FORMAT_TYPE_ZS_8X8_2X2 0x0000000B 2937 #define NVC397_SET_ZCULL_REGION_FORMAT_TYPE_Z_4X8_1X1 0x0000000C 2938 2939 #define NVC397_SET_RT_LAYER 0x15cc 2940 #define NVC397_SET_RT_LAYER_V 15:0 2941 #define NVC397_SET_RT_LAYER_CONTROL 16:16 2942 #define NVC397_SET_RT_LAYER_CONTROL_V_SELECTS_LAYER 0x00000000 2943 #define NVC397_SET_RT_LAYER_CONTROL_GEOMETRY_SHADER_SELECTS_LAYER 0x00000001 2944 2945 #define NVC397_SET_ANTI_ALIAS 0x15d0 2946 #define NVC397_SET_ANTI_ALIAS_SAMPLES 3:0 2947 #define NVC397_SET_ANTI_ALIAS_SAMPLES_MODE_1X1 0x00000000 2948 #define NVC397_SET_ANTI_ALIAS_SAMPLES_MODE_2X1 0x00000001 2949 #define NVC397_SET_ANTI_ALIAS_SAMPLES_MODE_2X2 0x00000002 2950 #define NVC397_SET_ANTI_ALIAS_SAMPLES_MODE_4X2 0x00000003 2951 #define NVC397_SET_ANTI_ALIAS_SAMPLES_MODE_4X2_D3D 0x00000004 2952 #define NVC397_SET_ANTI_ALIAS_SAMPLES_MODE_2X1_D3D 0x00000005 2953 #define NVC397_SET_ANTI_ALIAS_SAMPLES_MODE_4X4 0x00000006 2954 #define NVC397_SET_ANTI_ALIAS_SAMPLES_MODE_2X2_VC_4 0x00000008 2955 #define NVC397_SET_ANTI_ALIAS_SAMPLES_MODE_2X2_VC_12 0x00000009 2956 #define NVC397_SET_ANTI_ALIAS_SAMPLES_MODE_4X2_VC_8 0x0000000A 2957 #define NVC397_SET_ANTI_ALIAS_SAMPLES_MODE_4X2_VC_24 0x0000000B 2958 2959 #define NVC397_SET_EDGE_FLAG 0x15e4 2960 #define NVC397_SET_EDGE_FLAG_V 0:0 2961 #define NVC397_SET_EDGE_FLAG_V_FALSE 0x00000000 2962 #define NVC397_SET_EDGE_FLAG_V_TRUE 0x00000001 2963 2964 #define NVC397_DRAW_INLINE_INDEX 0x15e8 2965 #define NVC397_DRAW_INLINE_INDEX_V 31:0 2966 2967 #define NVC397_SET_INLINE_INDEX2X16_ALIGN 0x15ec 2968 #define NVC397_SET_INLINE_INDEX2X16_ALIGN_COUNT 30:0 2969 #define NVC397_SET_INLINE_INDEX2X16_ALIGN_START_ODD 31:31 2970 #define NVC397_SET_INLINE_INDEX2X16_ALIGN_START_ODD_FALSE 0x00000000 2971 #define NVC397_SET_INLINE_INDEX2X16_ALIGN_START_ODD_TRUE 0x00000001 2972 2973 #define NVC397_DRAW_INLINE_INDEX2X16 0x15f0 2974 #define NVC397_DRAW_INLINE_INDEX2X16_EVEN 15:0 2975 #define NVC397_DRAW_INLINE_INDEX2X16_ODD 31:16 2976 2977 #define NVC397_SET_VERTEX_GLOBAL_BASE_OFFSET_A 0x15f4 2978 #define NVC397_SET_VERTEX_GLOBAL_BASE_OFFSET_A_UPPER 7:0 2979 2980 #define NVC397_SET_VERTEX_GLOBAL_BASE_OFFSET_B 0x15f8 2981 #define NVC397_SET_VERTEX_GLOBAL_BASE_OFFSET_B_LOWER 31:0 2982 2983 #define NVC397_SET_ZCULL_REGION_PIXEL_OFFSET_A 0x15fc 2984 #define NVC397_SET_ZCULL_REGION_PIXEL_OFFSET_A_WIDTH 15:0 2985 2986 #define NVC397_SET_ZCULL_REGION_PIXEL_OFFSET_B 0x1600 2987 #define NVC397_SET_ZCULL_REGION_PIXEL_OFFSET_B_HEIGHT 15:0 2988 2989 #define NVC397_SET_POINT_SPRITE_SELECT 0x1604 2990 #define NVC397_SET_POINT_SPRITE_SELECT_RMODE 1:0 2991 #define NVC397_SET_POINT_SPRITE_SELECT_RMODE_ZERO 0x00000000 2992 #define NVC397_SET_POINT_SPRITE_SELECT_RMODE_FROM_R 0x00000001 2993 #define NVC397_SET_POINT_SPRITE_SELECT_RMODE_FROM_S 0x00000002 2994 #define NVC397_SET_POINT_SPRITE_SELECT_ORIGIN 2:2 2995 #define NVC397_SET_POINT_SPRITE_SELECT_ORIGIN_BOTTOM 0x00000000 2996 #define NVC397_SET_POINT_SPRITE_SELECT_ORIGIN_TOP 0x00000001 2997 #define NVC397_SET_POINT_SPRITE_SELECT_TEXTURE0 3:3 2998 #define NVC397_SET_POINT_SPRITE_SELECT_TEXTURE0_PASSTHROUGH 0x00000000 2999 #define NVC397_SET_POINT_SPRITE_SELECT_TEXTURE0_GENERATE 0x00000001 3000 #define NVC397_SET_POINT_SPRITE_SELECT_TEXTURE1 4:4 3001 #define NVC397_SET_POINT_SPRITE_SELECT_TEXTURE1_PASSTHROUGH 0x00000000 3002 #define NVC397_SET_POINT_SPRITE_SELECT_TEXTURE1_GENERATE 0x00000001 3003 #define NVC397_SET_POINT_SPRITE_SELECT_TEXTURE2 5:5 3004 #define NVC397_SET_POINT_SPRITE_SELECT_TEXTURE2_PASSTHROUGH 0x00000000 3005 #define NVC397_SET_POINT_SPRITE_SELECT_TEXTURE2_GENERATE 0x00000001 3006 #define NVC397_SET_POINT_SPRITE_SELECT_TEXTURE3 6:6 3007 #define NVC397_SET_POINT_SPRITE_SELECT_TEXTURE3_PASSTHROUGH 0x00000000 3008 #define NVC397_SET_POINT_SPRITE_SELECT_TEXTURE3_GENERATE 0x00000001 3009 #define NVC397_SET_POINT_SPRITE_SELECT_TEXTURE4 7:7 3010 #define NVC397_SET_POINT_SPRITE_SELECT_TEXTURE4_PASSTHROUGH 0x00000000 3011 #define NVC397_SET_POINT_SPRITE_SELECT_TEXTURE4_GENERATE 0x00000001 3012 #define NVC397_SET_POINT_SPRITE_SELECT_TEXTURE5 8:8 3013 #define NVC397_SET_POINT_SPRITE_SELECT_TEXTURE5_PASSTHROUGH 0x00000000 3014 #define NVC397_SET_POINT_SPRITE_SELECT_TEXTURE5_GENERATE 0x00000001 3015 #define NVC397_SET_POINT_SPRITE_SELECT_TEXTURE6 9:9 3016 #define NVC397_SET_POINT_SPRITE_SELECT_TEXTURE6_PASSTHROUGH 0x00000000 3017 #define NVC397_SET_POINT_SPRITE_SELECT_TEXTURE6_GENERATE 0x00000001 3018 #define NVC397_SET_POINT_SPRITE_SELECT_TEXTURE7 10:10 3019 #define NVC397_SET_POINT_SPRITE_SELECT_TEXTURE7_PASSTHROUGH 0x00000000 3020 #define NVC397_SET_POINT_SPRITE_SELECT_TEXTURE7_GENERATE 0x00000001 3021 #define NVC397_SET_POINT_SPRITE_SELECT_TEXTURE8 11:11 3022 #define NVC397_SET_POINT_SPRITE_SELECT_TEXTURE8_PASSTHROUGH 0x00000000 3023 #define NVC397_SET_POINT_SPRITE_SELECT_TEXTURE8_GENERATE 0x00000001 3024 #define NVC397_SET_POINT_SPRITE_SELECT_TEXTURE9 12:12 3025 #define NVC397_SET_POINT_SPRITE_SELECT_TEXTURE9_PASSTHROUGH 0x00000000 3026 #define NVC397_SET_POINT_SPRITE_SELECT_TEXTURE9_GENERATE 0x00000001 3027 3028 #define NVC397_SET_ATTRIBUTE_DEFAULT 0x1610 3029 #define NVC397_SET_ATTRIBUTE_DEFAULT_COLOR_FRONT_DIFFUSE 0:0 3030 #define NVC397_SET_ATTRIBUTE_DEFAULT_COLOR_FRONT_DIFFUSE_VECTOR_0001 0x00000000 3031 #define NVC397_SET_ATTRIBUTE_DEFAULT_COLOR_FRONT_DIFFUSE_VECTOR_1111 0x00000001 3032 #define NVC397_SET_ATTRIBUTE_DEFAULT_COLOR_FRONT_SPECULAR 1:1 3033 #define NVC397_SET_ATTRIBUTE_DEFAULT_COLOR_FRONT_SPECULAR_VECTOR_0000 0x00000000 3034 #define NVC397_SET_ATTRIBUTE_DEFAULT_COLOR_FRONT_SPECULAR_VECTOR_0001 0x00000001 3035 #define NVC397_SET_ATTRIBUTE_DEFAULT_GENERIC_VECTOR 2:2 3036 #define NVC397_SET_ATTRIBUTE_DEFAULT_GENERIC_VECTOR_VECTOR_0000 0x00000000 3037 #define NVC397_SET_ATTRIBUTE_DEFAULT_GENERIC_VECTOR_VECTOR_0001 0x00000001 3038 #define NVC397_SET_ATTRIBUTE_DEFAULT_FIXED_FNC_TEXTURE 3:3 3039 #define NVC397_SET_ATTRIBUTE_DEFAULT_FIXED_FNC_TEXTURE_VECTOR_0000 0x00000000 3040 #define NVC397_SET_ATTRIBUTE_DEFAULT_FIXED_FNC_TEXTURE_VECTOR_0001 0x00000001 3041 #define NVC397_SET_ATTRIBUTE_DEFAULT_DX9_COLOR0 4:4 3042 #define NVC397_SET_ATTRIBUTE_DEFAULT_DX9_COLOR0_VECTOR_0001 0x00000000 3043 #define NVC397_SET_ATTRIBUTE_DEFAULT_DX9_COLOR0_VECTOR_1111 0x00000001 3044 #define NVC397_SET_ATTRIBUTE_DEFAULT_DX9_COLOR1_TO_COLOR15 5:5 3045 #define NVC397_SET_ATTRIBUTE_DEFAULT_DX9_COLOR1_TO_COLOR15_VECTOR_0000 0x00000000 3046 #define NVC397_SET_ATTRIBUTE_DEFAULT_DX9_COLOR1_TO_COLOR15_VECTOR_0001 0x00000001 3047 3048 #define NVC397_END 0x1614 3049 #define NVC397_END_V 0:0 3050 3051 #define NVC397_BEGIN 0x1618 3052 #define NVC397_BEGIN_OP 15:0 3053 #define NVC397_BEGIN_OP_POINTS 0x00000000 3054 #define NVC397_BEGIN_OP_LINES 0x00000001 3055 #define NVC397_BEGIN_OP_LINE_LOOP 0x00000002 3056 #define NVC397_BEGIN_OP_LINE_STRIP 0x00000003 3057 #define NVC397_BEGIN_OP_TRIANGLES 0x00000004 3058 #define NVC397_BEGIN_OP_TRIANGLE_STRIP 0x00000005 3059 #define NVC397_BEGIN_OP_TRIANGLE_FAN 0x00000006 3060 #define NVC397_BEGIN_OP_QUADS 0x00000007 3061 #define NVC397_BEGIN_OP_QUAD_STRIP 0x00000008 3062 #define NVC397_BEGIN_OP_POLYGON 0x00000009 3063 #define NVC397_BEGIN_OP_LINELIST_ADJCY 0x0000000A 3064 #define NVC397_BEGIN_OP_LINESTRIP_ADJCY 0x0000000B 3065 #define NVC397_BEGIN_OP_TRIANGLELIST_ADJCY 0x0000000C 3066 #define NVC397_BEGIN_OP_TRIANGLESTRIP_ADJCY 0x0000000D 3067 #define NVC397_BEGIN_OP_PATCH 0x0000000E 3068 #define NVC397_BEGIN_PRIMITIVE_ID 24:24 3069 #define NVC397_BEGIN_PRIMITIVE_ID_FIRST 0x00000000 3070 #define NVC397_BEGIN_PRIMITIVE_ID_UNCHANGED 0x00000001 3071 #define NVC397_BEGIN_INSTANCE_ID 27:26 3072 #define NVC397_BEGIN_INSTANCE_ID_FIRST 0x00000000 3073 #define NVC397_BEGIN_INSTANCE_ID_SUBSEQUENT 0x00000001 3074 #define NVC397_BEGIN_INSTANCE_ID_UNCHANGED 0x00000002 3075 #define NVC397_BEGIN_SPLIT_MODE 30:29 3076 #define NVC397_BEGIN_SPLIT_MODE_NORMAL_BEGIN_NORMAL_END 0x00000000 3077 #define NVC397_BEGIN_SPLIT_MODE_NORMAL_BEGIN_OPEN_END 0x00000001 3078 #define NVC397_BEGIN_SPLIT_MODE_OPEN_BEGIN_OPEN_END 0x00000002 3079 #define NVC397_BEGIN_SPLIT_MODE_OPEN_BEGIN_NORMAL_END 0x00000003 3080 #define NVC397_BEGIN_INSTANCE_ITERATE_ENABLE 31:31 3081 #define NVC397_BEGIN_INSTANCE_ITERATE_ENABLE_FALSE 0x00000000 3082 #define NVC397_BEGIN_INSTANCE_ITERATE_ENABLE_TRUE 0x00000001 3083 3084 #define NVC397_SET_VERTEX_ID_COPY 0x161c 3085 #define NVC397_SET_VERTEX_ID_COPY_ENABLE 0:0 3086 #define NVC397_SET_VERTEX_ID_COPY_ENABLE_FALSE 0x00000000 3087 #define NVC397_SET_VERTEX_ID_COPY_ENABLE_TRUE 0x00000001 3088 #define NVC397_SET_VERTEX_ID_COPY_ATTRIBUTE_SLOT 11:4 3089 3090 #define NVC397_ADD_TO_PRIMITIVE_ID 0x1620 3091 #define NVC397_ADD_TO_PRIMITIVE_ID_V 31:0 3092 3093 #define NVC397_LOAD_PRIMITIVE_ID 0x1624 3094 #define NVC397_LOAD_PRIMITIVE_ID_V 31:0 3095 3096 #define NVC397_SET_SHADER_BASED_CULL 0x162c 3097 #define NVC397_SET_SHADER_BASED_CULL_BATCH_CULL_ENABLE 1:1 3098 #define NVC397_SET_SHADER_BASED_CULL_BATCH_CULL_ENABLE_FALSE 0x00000000 3099 #define NVC397_SET_SHADER_BASED_CULL_BATCH_CULL_ENABLE_TRUE 0x00000001 3100 #define NVC397_SET_SHADER_BASED_CULL_BEFORE_FETCH_ENABLE 0:0 3101 #define NVC397_SET_SHADER_BASED_CULL_BEFORE_FETCH_ENABLE_FALSE 0x00000000 3102 #define NVC397_SET_SHADER_BASED_CULL_BEFORE_FETCH_ENABLE_TRUE 0x00000001 3103 3104 #define NVC397_SET_CLASS_VERSION 0x1638 3105 #define NVC397_SET_CLASS_VERSION_CURRENT 15:0 3106 #define NVC397_SET_CLASS_VERSION_OLDEST_SUPPORTED 31:16 3107 3108 #define NVC397_SET_DA_PRIMITIVE_RESTART 0x1644 3109 #define NVC397_SET_DA_PRIMITIVE_RESTART_ENABLE 0:0 3110 #define NVC397_SET_DA_PRIMITIVE_RESTART_ENABLE_FALSE 0x00000000 3111 #define NVC397_SET_DA_PRIMITIVE_RESTART_ENABLE_TRUE 0x00000001 3112 3113 #define NVC397_SET_DA_PRIMITIVE_RESTART_INDEX 0x1648 3114 #define NVC397_SET_DA_PRIMITIVE_RESTART_INDEX_V 31:0 3115 3116 #define NVC397_SET_DA_OUTPUT 0x164c 3117 #define NVC397_SET_DA_OUTPUT_VERTEX_ID_USES_ARRAY_START 12:12 3118 #define NVC397_SET_DA_OUTPUT_VERTEX_ID_USES_ARRAY_START_FALSE 0x00000000 3119 #define NVC397_SET_DA_OUTPUT_VERTEX_ID_USES_ARRAY_START_TRUE 0x00000001 3120 3121 #define NVC397_SET_ANTI_ALIASED_POINT 0x1658 3122 #define NVC397_SET_ANTI_ALIASED_POINT_ENABLE 0:0 3123 #define NVC397_SET_ANTI_ALIASED_POINT_ENABLE_FALSE 0x00000000 3124 #define NVC397_SET_ANTI_ALIASED_POINT_ENABLE_TRUE 0x00000001 3125 3126 #define NVC397_SET_POINT_CENTER_MODE 0x165c 3127 #define NVC397_SET_POINT_CENTER_MODE_V 31:0 3128 #define NVC397_SET_POINT_CENTER_MODE_V_OGL 0x00000000 3129 #define NVC397_SET_POINT_CENTER_MODE_V_D3D 0x00000001 3130 3131 #define NVC397_SET_LINE_SMOOTH_PARAMETERS 0x1668 3132 #define NVC397_SET_LINE_SMOOTH_PARAMETERS_FALLOFF 31:0 3133 #define NVC397_SET_LINE_SMOOTH_PARAMETERS_FALLOFF__1_00 0x00000000 3134 #define NVC397_SET_LINE_SMOOTH_PARAMETERS_FALLOFF__1_33 0x00000001 3135 #define NVC397_SET_LINE_SMOOTH_PARAMETERS_FALLOFF__1_60 0x00000002 3136 3137 #define NVC397_SET_LINE_STIPPLE 0x166c 3138 #define NVC397_SET_LINE_STIPPLE_ENABLE 0:0 3139 #define NVC397_SET_LINE_STIPPLE_ENABLE_FALSE 0x00000000 3140 #define NVC397_SET_LINE_STIPPLE_ENABLE_TRUE 0x00000001 3141 3142 #define NVC397_SET_LINE_SMOOTH_EDGE_TABLE(i) (0x1670+(i)*4) 3143 #define NVC397_SET_LINE_SMOOTH_EDGE_TABLE_V0 7:0 3144 #define NVC397_SET_LINE_SMOOTH_EDGE_TABLE_V1 15:8 3145 #define NVC397_SET_LINE_SMOOTH_EDGE_TABLE_V2 23:16 3146 #define NVC397_SET_LINE_SMOOTH_EDGE_TABLE_V3 31:24 3147 3148 #define NVC397_SET_LINE_STIPPLE_PARAMETERS 0x1680 3149 #define NVC397_SET_LINE_STIPPLE_PARAMETERS_FACTOR 7:0 3150 #define NVC397_SET_LINE_STIPPLE_PARAMETERS_PATTERN 23:8 3151 3152 #define NVC397_SET_PROVOKING_VERTEX 0x1684 3153 #define NVC397_SET_PROVOKING_VERTEX_V 0:0 3154 #define NVC397_SET_PROVOKING_VERTEX_V_FIRST 0x00000000 3155 #define NVC397_SET_PROVOKING_VERTEX_V_LAST 0x00000001 3156 3157 #define NVC397_SET_TWO_SIDED_LIGHT 0x1688 3158 #define NVC397_SET_TWO_SIDED_LIGHT_ENABLE 0:0 3159 #define NVC397_SET_TWO_SIDED_LIGHT_ENABLE_FALSE 0x00000000 3160 #define NVC397_SET_TWO_SIDED_LIGHT_ENABLE_TRUE 0x00000001 3161 3162 #define NVC397_SET_POLYGON_STIPPLE 0x168c 3163 #define NVC397_SET_POLYGON_STIPPLE_ENABLE 0:0 3164 #define NVC397_SET_POLYGON_STIPPLE_ENABLE_FALSE 0x00000000 3165 #define NVC397_SET_POLYGON_STIPPLE_ENABLE_TRUE 0x00000001 3166 3167 #define NVC397_SET_SHADER_CONTROL 0x1690 3168 #define NVC397_SET_SHADER_CONTROL_DEFAULT_PARTIAL 0:0 3169 #define NVC397_SET_SHADER_CONTROL_DEFAULT_PARTIAL_ZERO 0x00000000 3170 #define NVC397_SET_SHADER_CONTROL_DEFAULT_PARTIAL_INFINITY 0x00000001 3171 #define NVC397_SET_SHADER_CONTROL_FP32_NAN_BEHAVIOR 1:1 3172 #define NVC397_SET_SHADER_CONTROL_FP32_NAN_BEHAVIOR_LEGACY 0x00000000 3173 #define NVC397_SET_SHADER_CONTROL_FP32_NAN_BEHAVIOR_FP64_COMPATIBLE 0x00000001 3174 #define NVC397_SET_SHADER_CONTROL_FP32_F2I_NAN_BEHAVIOR 2:2 3175 #define NVC397_SET_SHADER_CONTROL_FP32_F2I_NAN_BEHAVIOR_PASS_ZERO 0x00000000 3176 #define NVC397_SET_SHADER_CONTROL_FP32_F2I_NAN_BEHAVIOR_PASS_INDEFINITE 0x00000001 3177 3178 #define NVC397_CHECK_CLASS_VERSION 0x16a0 3179 #define NVC397_CHECK_CLASS_VERSION_CURRENT 15:0 3180 #define NVC397_CHECK_CLASS_VERSION_OLDEST_SUPPORTED 31:16 3181 3182 #define NVC397_SET_SPH_VERSION 0x16a4 3183 #define NVC397_SET_SPH_VERSION_CURRENT 15:0 3184 #define NVC397_SET_SPH_VERSION_OLDEST_SUPPORTED 31:16 3185 3186 #define NVC397_CHECK_SPH_VERSION 0x16a8 3187 #define NVC397_CHECK_SPH_VERSION_CURRENT 15:0 3188 #define NVC397_CHECK_SPH_VERSION_OLDEST_SUPPORTED 31:16 3189 3190 #define NVC397_SET_ALPHA_TO_COVERAGE_OVERRIDE 0x16b4 3191 #define NVC397_SET_ALPHA_TO_COVERAGE_OVERRIDE_QUALIFY_BY_ANTI_ALIAS_ENABLE 0:0 3192 #define NVC397_SET_ALPHA_TO_COVERAGE_OVERRIDE_QUALIFY_BY_ANTI_ALIAS_ENABLE_DISABLE 0x00000000 3193 #define NVC397_SET_ALPHA_TO_COVERAGE_OVERRIDE_QUALIFY_BY_ANTI_ALIAS_ENABLE_ENABLE 0x00000001 3194 #define NVC397_SET_ALPHA_TO_COVERAGE_OVERRIDE_QUALIFY_BY_PS_SAMPLE_MASK_OUTPUT 1:1 3195 #define NVC397_SET_ALPHA_TO_COVERAGE_OVERRIDE_QUALIFY_BY_PS_SAMPLE_MASK_OUTPUT_DISABLE 0x00000000 3196 #define NVC397_SET_ALPHA_TO_COVERAGE_OVERRIDE_QUALIFY_BY_PS_SAMPLE_MASK_OUTPUT_ENABLE 0x00000001 3197 3198 #define NVC397_SET_POLYGON_STIPPLE_PATTERN(i) (0x1700+(i)*4) 3199 #define NVC397_SET_POLYGON_STIPPLE_PATTERN_V 31:0 3200 3201 #define NVC397_SET_AAM_VERSION 0x1790 3202 #define NVC397_SET_AAM_VERSION_CURRENT 15:0 3203 #define NVC397_SET_AAM_VERSION_OLDEST_SUPPORTED 31:16 3204 3205 #define NVC397_CHECK_AAM_VERSION 0x1794 3206 #define NVC397_CHECK_AAM_VERSION_CURRENT 15:0 3207 #define NVC397_CHECK_AAM_VERSION_OLDEST_SUPPORTED 31:16 3208 3209 #define NVC397_SET_ZT_LAYER 0x179c 3210 #define NVC397_SET_ZT_LAYER_OFFSET 15:0 3211 3212 #define NVC397_SET_INDEX_BUFFER_A 0x17c8 3213 #define NVC397_SET_INDEX_BUFFER_A_ADDRESS_UPPER 7:0 3214 3215 #define NVC397_SET_INDEX_BUFFER_B 0x17cc 3216 #define NVC397_SET_INDEX_BUFFER_B_ADDRESS_LOWER 31:0 3217 3218 #define NVC397_SET_INDEX_BUFFER_C 0x17d0 3219 #define NVC397_SET_INDEX_BUFFER_C_LIMIT_ADDRESS_UPPER 7:0 3220 3221 #define NVC397_SET_INDEX_BUFFER_D 0x17d4 3222 #define NVC397_SET_INDEX_BUFFER_D_LIMIT_ADDRESS_LOWER 31:0 3223 3224 #define NVC397_SET_INDEX_BUFFER_E 0x17d8 3225 #define NVC397_SET_INDEX_BUFFER_E_INDEX_SIZE 1:0 3226 #define NVC397_SET_INDEX_BUFFER_E_INDEX_SIZE_ONE_BYTE 0x00000000 3227 #define NVC397_SET_INDEX_BUFFER_E_INDEX_SIZE_TWO_BYTES 0x00000001 3228 #define NVC397_SET_INDEX_BUFFER_E_INDEX_SIZE_FOUR_BYTES 0x00000002 3229 3230 #define NVC397_SET_INDEX_BUFFER_F 0x17dc 3231 #define NVC397_SET_INDEX_BUFFER_F_FIRST 31:0 3232 3233 #define NVC397_DRAW_INDEX_BUFFER 0x17e0 3234 #define NVC397_DRAW_INDEX_BUFFER_COUNT 31:0 3235 3236 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_FIRST 0x17e4 3237 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_FIRST_FIRST 15:0 3238 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_FIRST_COUNT 27:16 3239 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_FIRST_TOPOLOGY 31:28 3240 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_POINTS 0x00000000 3241 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_LINES 0x00000001 3242 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_LINE_LOOP 0x00000002 3243 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_LINE_STRIP 0x00000003 3244 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_TRIANGLES 0x00000004 3245 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_TRIANGLE_STRIP 0x00000005 3246 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_TRIANGLE_FAN 0x00000006 3247 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_QUADS 0x00000007 3248 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_QUAD_STRIP 0x00000008 3249 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_POLYGON 0x00000009 3250 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_LINELIST_ADJCY 0x0000000A 3251 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_LINESTRIP_ADJCY 0x0000000B 3252 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_TRIANGLELIST_ADJCY 0x0000000C 3253 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_TRIANGLESTRIP_ADJCY 0x0000000D 3254 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_PATCH 0x0000000E 3255 3256 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_FIRST 0x17e8 3257 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_FIRST_FIRST 15:0 3258 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_FIRST_COUNT 27:16 3259 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_FIRST_TOPOLOGY 31:28 3260 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_POINTS 0x00000000 3261 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_LINES 0x00000001 3262 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_LINE_LOOP 0x00000002 3263 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_LINE_STRIP 0x00000003 3264 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_TRIANGLES 0x00000004 3265 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_TRIANGLE_STRIP 0x00000005 3266 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_TRIANGLE_FAN 0x00000006 3267 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_QUADS 0x00000007 3268 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_QUAD_STRIP 0x00000008 3269 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_POLYGON 0x00000009 3270 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_LINELIST_ADJCY 0x0000000A 3271 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_LINESTRIP_ADJCY 0x0000000B 3272 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_TRIANGLELIST_ADJCY 0x0000000C 3273 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_TRIANGLESTRIP_ADJCY 0x0000000D 3274 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_PATCH 0x0000000E 3275 3276 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_FIRST 0x17ec 3277 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_FIRST_FIRST 15:0 3278 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_FIRST_COUNT 27:16 3279 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_FIRST_TOPOLOGY 31:28 3280 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_POINTS 0x00000000 3281 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_LINES 0x00000001 3282 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_LINE_LOOP 0x00000002 3283 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_LINE_STRIP 0x00000003 3284 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_TRIANGLES 0x00000004 3285 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_TRIANGLE_STRIP 0x00000005 3286 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_TRIANGLE_FAN 0x00000006 3287 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_QUADS 0x00000007 3288 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_QUAD_STRIP 0x00000008 3289 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_POLYGON 0x00000009 3290 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_LINELIST_ADJCY 0x0000000A 3291 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_LINESTRIP_ADJCY 0x0000000B 3292 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_TRIANGLELIST_ADJCY 0x0000000C 3293 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_TRIANGLESTRIP_ADJCY 0x0000000D 3294 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_FIRST_TOPOLOGY_PATCH 0x0000000E 3295 3296 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_SUBSEQUENT 0x17f0 3297 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_SUBSEQUENT_FIRST 15:0 3298 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_SUBSEQUENT_COUNT 27:16 3299 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY 31:28 3300 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_POINTS 0x00000000 3301 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_LINES 0x00000001 3302 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_LINE_LOOP 0x00000002 3303 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_LINE_STRIP 0x00000003 3304 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_TRIANGLES 0x00000004 3305 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_TRIANGLE_STRIP 0x00000005 3306 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_TRIANGLE_FAN 0x00000006 3307 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_QUADS 0x00000007 3308 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_QUAD_STRIP 0x00000008 3309 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_POLYGON 0x00000009 3310 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_LINELIST_ADJCY 0x0000000A 3311 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_LINESTRIP_ADJCY 0x0000000B 3312 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_TRIANGLELIST_ADJCY 0x0000000C 3313 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_TRIANGLESTRIP_ADJCY 0x0000000D 3314 #define NVC397_DRAW_INDEX_BUFFER32_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_PATCH 0x0000000E 3315 3316 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_SUBSEQUENT 0x17f4 3317 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_SUBSEQUENT_FIRST 15:0 3318 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_SUBSEQUENT_COUNT 27:16 3319 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY 31:28 3320 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_POINTS 0x00000000 3321 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_LINES 0x00000001 3322 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_LINE_LOOP 0x00000002 3323 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_LINE_STRIP 0x00000003 3324 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_TRIANGLES 0x00000004 3325 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_TRIANGLE_STRIP 0x00000005 3326 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_TRIANGLE_FAN 0x00000006 3327 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_QUADS 0x00000007 3328 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_QUAD_STRIP 0x00000008 3329 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_POLYGON 0x00000009 3330 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_LINELIST_ADJCY 0x0000000A 3331 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_LINESTRIP_ADJCY 0x0000000B 3332 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_TRIANGLELIST_ADJCY 0x0000000C 3333 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_TRIANGLESTRIP_ADJCY 0x0000000D 3334 #define NVC397_DRAW_INDEX_BUFFER16_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_PATCH 0x0000000E 3335 3336 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_SUBSEQUENT 0x17f8 3337 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_SUBSEQUENT_FIRST 15:0 3338 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_SUBSEQUENT_COUNT 27:16 3339 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY 31:28 3340 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_POINTS 0x00000000 3341 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_LINES 0x00000001 3342 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_LINE_LOOP 0x00000002 3343 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_LINE_STRIP 0x00000003 3344 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_TRIANGLES 0x00000004 3345 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_TRIANGLE_STRIP 0x00000005 3346 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_TRIANGLE_FAN 0x00000006 3347 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_QUADS 0x00000007 3348 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_QUAD_STRIP 0x00000008 3349 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_POLYGON 0x00000009 3350 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_LINELIST_ADJCY 0x0000000A 3351 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_LINESTRIP_ADJCY 0x0000000B 3352 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_TRIANGLELIST_ADJCY 0x0000000C 3353 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_TRIANGLESTRIP_ADJCY 0x0000000D 3354 #define NVC397_DRAW_INDEX_BUFFER8_BEGIN_END_INSTANCE_SUBSEQUENT_TOPOLOGY_PATCH 0x0000000E 3355 3356 #define NVC397_SET_DEPTH_BIAS_CLAMP 0x187c 3357 #define NVC397_SET_DEPTH_BIAS_CLAMP_V 31:0 3358 3359 #define NVC397_SET_VERTEX_STREAM_INSTANCE_A(i) (0x1880+(i)*4) 3360 #define NVC397_SET_VERTEX_STREAM_INSTANCE_A_IS_INSTANCED 0:0 3361 #define NVC397_SET_VERTEX_STREAM_INSTANCE_A_IS_INSTANCED_FALSE 0x00000000 3362 #define NVC397_SET_VERTEX_STREAM_INSTANCE_A_IS_INSTANCED_TRUE 0x00000001 3363 3364 #define NVC397_SET_VERTEX_STREAM_INSTANCE_B(i) (0x18c0+(i)*4) 3365 #define NVC397_SET_VERTEX_STREAM_INSTANCE_B_IS_INSTANCED 0:0 3366 #define NVC397_SET_VERTEX_STREAM_INSTANCE_B_IS_INSTANCED_FALSE 0x00000000 3367 #define NVC397_SET_VERTEX_STREAM_INSTANCE_B_IS_INSTANCED_TRUE 0x00000001 3368 3369 #define NVC397_SET_ATTRIBUTE_POINT_SIZE 0x1910 3370 #define NVC397_SET_ATTRIBUTE_POINT_SIZE_ENABLE 0:0 3371 #define NVC397_SET_ATTRIBUTE_POINT_SIZE_ENABLE_FALSE 0x00000000 3372 #define NVC397_SET_ATTRIBUTE_POINT_SIZE_ENABLE_TRUE 0x00000001 3373 #define NVC397_SET_ATTRIBUTE_POINT_SIZE_SLOT 11:4 3374 3375 #define NVC397_OGL_SET_CULL 0x1918 3376 #define NVC397_OGL_SET_CULL_ENABLE 0:0 3377 #define NVC397_OGL_SET_CULL_ENABLE_FALSE 0x00000000 3378 #define NVC397_OGL_SET_CULL_ENABLE_TRUE 0x00000001 3379 3380 #define NVC397_OGL_SET_FRONT_FACE 0x191c 3381 #define NVC397_OGL_SET_FRONT_FACE_V 31:0 3382 #define NVC397_OGL_SET_FRONT_FACE_V_CW 0x00000900 3383 #define NVC397_OGL_SET_FRONT_FACE_V_CCW 0x00000901 3384 3385 #define NVC397_OGL_SET_CULL_FACE 0x1920 3386 #define NVC397_OGL_SET_CULL_FACE_V 31:0 3387 #define NVC397_OGL_SET_CULL_FACE_V_FRONT 0x00000404 3388 #define NVC397_OGL_SET_CULL_FACE_V_BACK 0x00000405 3389 #define NVC397_OGL_SET_CULL_FACE_V_FRONT_AND_BACK 0x00000408 3390 3391 #define NVC397_SET_VIEWPORT_PIXEL 0x1924 3392 #define NVC397_SET_VIEWPORT_PIXEL_CENTER 0:0 3393 #define NVC397_SET_VIEWPORT_PIXEL_CENTER_AT_HALF_INTEGERS 0x00000000 3394 #define NVC397_SET_VIEWPORT_PIXEL_CENTER_AT_INTEGERS 0x00000001 3395 3396 #define NVC397_SET_VIEWPORT_SCALE_OFFSET 0x192c 3397 #define NVC397_SET_VIEWPORT_SCALE_OFFSET_ENABLE 0:0 3398 #define NVC397_SET_VIEWPORT_SCALE_OFFSET_ENABLE_FALSE 0x00000000 3399 #define NVC397_SET_VIEWPORT_SCALE_OFFSET_ENABLE_TRUE 0x00000001 3400 3401 #define NVC397_SET_VIEWPORT_CLIP_CONTROL 0x193c 3402 #define NVC397_SET_VIEWPORT_CLIP_CONTROL_MIN_Z_ZERO_MAX_Z_ONE 0:0 3403 #define NVC397_SET_VIEWPORT_CLIP_CONTROL_MIN_Z_ZERO_MAX_Z_ONE_FALSE 0x00000000 3404 #define NVC397_SET_VIEWPORT_CLIP_CONTROL_MIN_Z_ZERO_MAX_Z_ONE_TRUE 0x00000001 3405 #define NVC397_SET_VIEWPORT_CLIP_CONTROL_Z_CLIP_RANGE 17:16 3406 #define NVC397_SET_VIEWPORT_CLIP_CONTROL_Z_CLIP_RANGE_USE_FIELD_MIN_Z_ZERO_MAX_Z_ONE 0x00000000 3407 #define NVC397_SET_VIEWPORT_CLIP_CONTROL_Z_CLIP_RANGE_MIN_Z_MAX_Z 0x00000001 3408 #define NVC397_SET_VIEWPORT_CLIP_CONTROL_Z_CLIP_RANGE_ZERO_ONE 0x00000002 3409 #define NVC397_SET_VIEWPORT_CLIP_CONTROL_Z_CLIP_RANGE_MINUS_INF_PLUS_INF 0x00000003 3410 #define NVC397_SET_VIEWPORT_CLIP_CONTROL_PIXEL_MIN_Z 3:3 3411 #define NVC397_SET_VIEWPORT_CLIP_CONTROL_PIXEL_MIN_Z_CLIP 0x00000000 3412 #define NVC397_SET_VIEWPORT_CLIP_CONTROL_PIXEL_MIN_Z_CLAMP 0x00000001 3413 #define NVC397_SET_VIEWPORT_CLIP_CONTROL_PIXEL_MAX_Z 4:4 3414 #define NVC397_SET_VIEWPORT_CLIP_CONTROL_PIXEL_MAX_Z_CLIP 0x00000000 3415 #define NVC397_SET_VIEWPORT_CLIP_CONTROL_PIXEL_MAX_Z_CLAMP 0x00000001 3416 #define NVC397_SET_VIEWPORT_CLIP_CONTROL_GEOMETRY_GUARDBAND 7:7 3417 #define NVC397_SET_VIEWPORT_CLIP_CONTROL_GEOMETRY_GUARDBAND_SCALE_256 0x00000000 3418 #define NVC397_SET_VIEWPORT_CLIP_CONTROL_GEOMETRY_GUARDBAND_SCALE_1 0x00000001 3419 #define NVC397_SET_VIEWPORT_CLIP_CONTROL_LINE_POINT_CULL_GUARDBAND 10:10 3420 #define NVC397_SET_VIEWPORT_CLIP_CONTROL_LINE_POINT_CULL_GUARDBAND_SCALE_256 0x00000000 3421 #define NVC397_SET_VIEWPORT_CLIP_CONTROL_LINE_POINT_CULL_GUARDBAND_SCALE_1 0x00000001 3422 #define NVC397_SET_VIEWPORT_CLIP_CONTROL_GEOMETRY_CLIP 13:11 3423 #define NVC397_SET_VIEWPORT_CLIP_CONTROL_GEOMETRY_CLIP_WZERO_CLIP 0x00000000 3424 #define NVC397_SET_VIEWPORT_CLIP_CONTROL_GEOMETRY_CLIP_PASSTHRU 0x00000001 3425 #define NVC397_SET_VIEWPORT_CLIP_CONTROL_GEOMETRY_CLIP_FRUSTUM_XY_CLIP 0x00000002 3426 #define NVC397_SET_VIEWPORT_CLIP_CONTROL_GEOMETRY_CLIP_FRUSTUM_XYZ_CLIP 0x00000003 3427 #define NVC397_SET_VIEWPORT_CLIP_CONTROL_GEOMETRY_CLIP_WZERO_CLIP_NO_Z_CULL 0x00000004 3428 #define NVC397_SET_VIEWPORT_CLIP_CONTROL_GEOMETRY_CLIP_FRUSTUM_Z_CLIP 0x00000005 3429 #define NVC397_SET_VIEWPORT_CLIP_CONTROL_GEOMETRY_CLIP_WZERO_TRI_FILL_OR_CLIP 0x00000006 3430 #define NVC397_SET_VIEWPORT_CLIP_CONTROL_GEOMETRY_GUARDBAND_Z 2:1 3431 #define NVC397_SET_VIEWPORT_CLIP_CONTROL_GEOMETRY_GUARDBAND_Z_SAME_AS_XY_GUARDBAND 0x00000000 3432 #define NVC397_SET_VIEWPORT_CLIP_CONTROL_GEOMETRY_GUARDBAND_Z_SCALE_256 0x00000001 3433 #define NVC397_SET_VIEWPORT_CLIP_CONTROL_GEOMETRY_GUARDBAND_Z_SCALE_1 0x00000002 3434 3435 #define NVC397_SET_USER_CLIP_OP 0x1940 3436 #define NVC397_SET_USER_CLIP_OP_PLANE0 0:0 3437 #define NVC397_SET_USER_CLIP_OP_PLANE0_CLIP 0x00000000 3438 #define NVC397_SET_USER_CLIP_OP_PLANE0_CULL 0x00000001 3439 #define NVC397_SET_USER_CLIP_OP_PLANE1 4:4 3440 #define NVC397_SET_USER_CLIP_OP_PLANE1_CLIP 0x00000000 3441 #define NVC397_SET_USER_CLIP_OP_PLANE1_CULL 0x00000001 3442 #define NVC397_SET_USER_CLIP_OP_PLANE2 8:8 3443 #define NVC397_SET_USER_CLIP_OP_PLANE2_CLIP 0x00000000 3444 #define NVC397_SET_USER_CLIP_OP_PLANE2_CULL 0x00000001 3445 #define NVC397_SET_USER_CLIP_OP_PLANE3 12:12 3446 #define NVC397_SET_USER_CLIP_OP_PLANE3_CLIP 0x00000000 3447 #define NVC397_SET_USER_CLIP_OP_PLANE3_CULL 0x00000001 3448 #define NVC397_SET_USER_CLIP_OP_PLANE4 16:16 3449 #define NVC397_SET_USER_CLIP_OP_PLANE4_CLIP 0x00000000 3450 #define NVC397_SET_USER_CLIP_OP_PLANE4_CULL 0x00000001 3451 #define NVC397_SET_USER_CLIP_OP_PLANE5 20:20 3452 #define NVC397_SET_USER_CLIP_OP_PLANE5_CLIP 0x00000000 3453 #define NVC397_SET_USER_CLIP_OP_PLANE5_CULL 0x00000001 3454 #define NVC397_SET_USER_CLIP_OP_PLANE6 24:24 3455 #define NVC397_SET_USER_CLIP_OP_PLANE6_CLIP 0x00000000 3456 #define NVC397_SET_USER_CLIP_OP_PLANE6_CULL 0x00000001 3457 #define NVC397_SET_USER_CLIP_OP_PLANE7 28:28 3458 #define NVC397_SET_USER_CLIP_OP_PLANE7_CLIP 0x00000000 3459 #define NVC397_SET_USER_CLIP_OP_PLANE7_CULL 0x00000001 3460 3461 #define NVC397_SET_RENDER_ENABLE_OVERRIDE 0x1944 3462 #define NVC397_SET_RENDER_ENABLE_OVERRIDE_MODE 1:0 3463 #define NVC397_SET_RENDER_ENABLE_OVERRIDE_MODE_USE_RENDER_ENABLE 0x00000000 3464 #define NVC397_SET_RENDER_ENABLE_OVERRIDE_MODE_ALWAYS_RENDER 0x00000001 3465 #define NVC397_SET_RENDER_ENABLE_OVERRIDE_MODE_NEVER_RENDER 0x00000002 3466 3467 #define NVC397_SET_PRIMITIVE_TOPOLOGY_CONTROL 0x1948 3468 #define NVC397_SET_PRIMITIVE_TOPOLOGY_CONTROL_OVERRIDE 0:0 3469 #define NVC397_SET_PRIMITIVE_TOPOLOGY_CONTROL_OVERRIDE_USE_TOPOLOGY_IN_BEGIN_METHODS 0x00000000 3470 #define NVC397_SET_PRIMITIVE_TOPOLOGY_CONTROL_OVERRIDE_USE_SEPARATE_TOPOLOGY_STATE 0x00000001 3471 3472 #define NVC397_SET_WINDOW_CLIP_ENABLE 0x194c 3473 #define NVC397_SET_WINDOW_CLIP_ENABLE_V 0:0 3474 #define NVC397_SET_WINDOW_CLIP_ENABLE_V_FALSE 0x00000000 3475 #define NVC397_SET_WINDOW_CLIP_ENABLE_V_TRUE 0x00000001 3476 3477 #define NVC397_SET_WINDOW_CLIP_TYPE 0x1950 3478 #define NVC397_SET_WINDOW_CLIP_TYPE_V 1:0 3479 #define NVC397_SET_WINDOW_CLIP_TYPE_V_INCLUSIVE 0x00000000 3480 #define NVC397_SET_WINDOW_CLIP_TYPE_V_EXCLUSIVE 0x00000001 3481 #define NVC397_SET_WINDOW_CLIP_TYPE_V_CLIPALL 0x00000002 3482 3483 #define NVC397_INVALIDATE_ZCULL 0x1958 3484 #define NVC397_INVALIDATE_ZCULL_V 31:0 3485 #define NVC397_INVALIDATE_ZCULL_V_INVALIDATE 0x00000000 3486 3487 #define NVC397_SET_ZCULL 0x1968 3488 #define NVC397_SET_ZCULL_Z_ENABLE 0:0 3489 #define NVC397_SET_ZCULL_Z_ENABLE_FALSE 0x00000000 3490 #define NVC397_SET_ZCULL_Z_ENABLE_TRUE 0x00000001 3491 #define NVC397_SET_ZCULL_STENCIL_ENABLE 4:4 3492 #define NVC397_SET_ZCULL_STENCIL_ENABLE_FALSE 0x00000000 3493 #define NVC397_SET_ZCULL_STENCIL_ENABLE_TRUE 0x00000001 3494 3495 #define NVC397_SET_ZCULL_BOUNDS 0x196c 3496 #define NVC397_SET_ZCULL_BOUNDS_Z_MIN_UNBOUNDED_ENABLE 0:0 3497 #define NVC397_SET_ZCULL_BOUNDS_Z_MIN_UNBOUNDED_ENABLE_FALSE 0x00000000 3498 #define NVC397_SET_ZCULL_BOUNDS_Z_MIN_UNBOUNDED_ENABLE_TRUE 0x00000001 3499 #define NVC397_SET_ZCULL_BOUNDS_Z_MAX_UNBOUNDED_ENABLE 4:4 3500 #define NVC397_SET_ZCULL_BOUNDS_Z_MAX_UNBOUNDED_ENABLE_FALSE 0x00000000 3501 #define NVC397_SET_ZCULL_BOUNDS_Z_MAX_UNBOUNDED_ENABLE_TRUE 0x00000001 3502 3503 #define NVC397_SET_PRIMITIVE_TOPOLOGY 0x1970 3504 #define NVC397_SET_PRIMITIVE_TOPOLOGY_V 15:0 3505 #define NVC397_SET_PRIMITIVE_TOPOLOGY_V_POINTLIST 0x00000001 3506 #define NVC397_SET_PRIMITIVE_TOPOLOGY_V_LINELIST 0x00000002 3507 #define NVC397_SET_PRIMITIVE_TOPOLOGY_V_LINESTRIP 0x00000003 3508 #define NVC397_SET_PRIMITIVE_TOPOLOGY_V_TRIANGLELIST 0x00000004 3509 #define NVC397_SET_PRIMITIVE_TOPOLOGY_V_TRIANGLESTRIP 0x00000005 3510 #define NVC397_SET_PRIMITIVE_TOPOLOGY_V_LINELIST_ADJCY 0x0000000A 3511 #define NVC397_SET_PRIMITIVE_TOPOLOGY_V_LINESTRIP_ADJCY 0x0000000B 3512 #define NVC397_SET_PRIMITIVE_TOPOLOGY_V_TRIANGLELIST_ADJCY 0x0000000C 3513 #define NVC397_SET_PRIMITIVE_TOPOLOGY_V_TRIANGLESTRIP_ADJCY 0x0000000D 3514 #define NVC397_SET_PRIMITIVE_TOPOLOGY_V_PATCHLIST 0x0000000E 3515 #define NVC397_SET_PRIMITIVE_TOPOLOGY_V_LEGACY_POINTS 0x00001001 3516 #define NVC397_SET_PRIMITIVE_TOPOLOGY_V_LEGACY_INDEXEDLINELIST 0x00001002 3517 #define NVC397_SET_PRIMITIVE_TOPOLOGY_V_LEGACY_INDEXEDTRIANGLELIST 0x00001003 3518 #define NVC397_SET_PRIMITIVE_TOPOLOGY_V_LEGACY_LINELIST 0x0000100F 3519 #define NVC397_SET_PRIMITIVE_TOPOLOGY_V_LEGACY_LINESTRIP 0x00001010 3520 #define NVC397_SET_PRIMITIVE_TOPOLOGY_V_LEGACY_INDEXEDLINESTRIP 0x00001011 3521 #define NVC397_SET_PRIMITIVE_TOPOLOGY_V_LEGACY_TRIANGLELIST 0x00001012 3522 #define NVC397_SET_PRIMITIVE_TOPOLOGY_V_LEGACY_TRIANGLESTRIP 0x00001013 3523 #define NVC397_SET_PRIMITIVE_TOPOLOGY_V_LEGACY_INDEXEDTRIANGLESTRIP 0x00001014 3524 #define NVC397_SET_PRIMITIVE_TOPOLOGY_V_LEGACY_TRIANGLEFAN 0x00001015 3525 #define NVC397_SET_PRIMITIVE_TOPOLOGY_V_LEGACY_INDEXEDTRIANGLEFAN 0x00001016 3526 #define NVC397_SET_PRIMITIVE_TOPOLOGY_V_LEGACY_TRIANGLEFAN_IMM 0x00001017 3527 #define NVC397_SET_PRIMITIVE_TOPOLOGY_V_LEGACY_LINELIST_IMM 0x00001018 3528 #define NVC397_SET_PRIMITIVE_TOPOLOGY_V_LEGACY_INDEXEDTRIANGLELIST2 0x0000101A 3529 #define NVC397_SET_PRIMITIVE_TOPOLOGY_V_LEGACY_INDEXEDLINELIST2 0x0000101B 3530 3531 #define NVC397_ZCULL_SYNC 0x1978 3532 #define NVC397_ZCULL_SYNC_V 31:0 3533 3534 #define NVC397_SET_CLIP_ID_TEST 0x197c 3535 #define NVC397_SET_CLIP_ID_TEST_ENABLE 0:0 3536 #define NVC397_SET_CLIP_ID_TEST_ENABLE_FALSE 0x00000000 3537 #define NVC397_SET_CLIP_ID_TEST_ENABLE_TRUE 0x00000001 3538 3539 #define NVC397_SET_SURFACE_CLIP_ID_WIDTH 0x1980 3540 #define NVC397_SET_SURFACE_CLIP_ID_WIDTH_V 31:0 3541 3542 #define NVC397_SET_CLIP_ID 0x1984 3543 #define NVC397_SET_CLIP_ID_V 31:0 3544 3545 #define NVC397_SET_DEPTH_BOUNDS_TEST 0x19bc 3546 #define NVC397_SET_DEPTH_BOUNDS_TEST_ENABLE 0:0 3547 #define NVC397_SET_DEPTH_BOUNDS_TEST_ENABLE_FALSE 0x00000000 3548 #define NVC397_SET_DEPTH_BOUNDS_TEST_ENABLE_TRUE 0x00000001 3549 3550 #define NVC397_SET_BLEND_FLOAT_OPTION 0x19c0 3551 #define NVC397_SET_BLEND_FLOAT_OPTION_ZERO_TIMES_ANYTHING_IS_ZERO 0:0 3552 #define NVC397_SET_BLEND_FLOAT_OPTION_ZERO_TIMES_ANYTHING_IS_ZERO_FALSE 0x00000000 3553 #define NVC397_SET_BLEND_FLOAT_OPTION_ZERO_TIMES_ANYTHING_IS_ZERO_TRUE 0x00000001 3554 3555 #define NVC397_SET_LOGIC_OP 0x19c4 3556 #define NVC397_SET_LOGIC_OP_ENABLE 0:0 3557 #define NVC397_SET_LOGIC_OP_ENABLE_FALSE 0x00000000 3558 #define NVC397_SET_LOGIC_OP_ENABLE_TRUE 0x00000001 3559 3560 #define NVC397_SET_LOGIC_OP_FUNC 0x19c8 3561 #define NVC397_SET_LOGIC_OP_FUNC_V 31:0 3562 #define NVC397_SET_LOGIC_OP_FUNC_V_CLEAR 0x00001500 3563 #define NVC397_SET_LOGIC_OP_FUNC_V_AND 0x00001501 3564 #define NVC397_SET_LOGIC_OP_FUNC_V_AND_REVERSE 0x00001502 3565 #define NVC397_SET_LOGIC_OP_FUNC_V_COPY 0x00001503 3566 #define NVC397_SET_LOGIC_OP_FUNC_V_AND_INVERTED 0x00001504 3567 #define NVC397_SET_LOGIC_OP_FUNC_V_NOOP 0x00001505 3568 #define NVC397_SET_LOGIC_OP_FUNC_V_XOR 0x00001506 3569 #define NVC397_SET_LOGIC_OP_FUNC_V_OR 0x00001507 3570 #define NVC397_SET_LOGIC_OP_FUNC_V_NOR 0x00001508 3571 #define NVC397_SET_LOGIC_OP_FUNC_V_EQUIV 0x00001509 3572 #define NVC397_SET_LOGIC_OP_FUNC_V_INVERT 0x0000150A 3573 #define NVC397_SET_LOGIC_OP_FUNC_V_OR_REVERSE 0x0000150B 3574 #define NVC397_SET_LOGIC_OP_FUNC_V_COPY_INVERTED 0x0000150C 3575 #define NVC397_SET_LOGIC_OP_FUNC_V_OR_INVERTED 0x0000150D 3576 #define NVC397_SET_LOGIC_OP_FUNC_V_NAND 0x0000150E 3577 #define NVC397_SET_LOGIC_OP_FUNC_V_SET 0x0000150F 3578 3579 #define NVC397_SET_Z_COMPRESSION 0x19cc 3580 #define NVC397_SET_Z_COMPRESSION_ENABLE 0:0 3581 #define NVC397_SET_Z_COMPRESSION_ENABLE_FALSE 0x00000000 3582 #define NVC397_SET_Z_COMPRESSION_ENABLE_TRUE 0x00000001 3583 3584 #define NVC397_CLEAR_SURFACE 0x19d0 3585 #define NVC397_CLEAR_SURFACE_Z_ENABLE 0:0 3586 #define NVC397_CLEAR_SURFACE_Z_ENABLE_FALSE 0x00000000 3587 #define NVC397_CLEAR_SURFACE_Z_ENABLE_TRUE 0x00000001 3588 #define NVC397_CLEAR_SURFACE_STENCIL_ENABLE 1:1 3589 #define NVC397_CLEAR_SURFACE_STENCIL_ENABLE_FALSE 0x00000000 3590 #define NVC397_CLEAR_SURFACE_STENCIL_ENABLE_TRUE 0x00000001 3591 #define NVC397_CLEAR_SURFACE_R_ENABLE 2:2 3592 #define NVC397_CLEAR_SURFACE_R_ENABLE_FALSE 0x00000000 3593 #define NVC397_CLEAR_SURFACE_R_ENABLE_TRUE 0x00000001 3594 #define NVC397_CLEAR_SURFACE_G_ENABLE 3:3 3595 #define NVC397_CLEAR_SURFACE_G_ENABLE_FALSE 0x00000000 3596 #define NVC397_CLEAR_SURFACE_G_ENABLE_TRUE 0x00000001 3597 #define NVC397_CLEAR_SURFACE_B_ENABLE 4:4 3598 #define NVC397_CLEAR_SURFACE_B_ENABLE_FALSE 0x00000000 3599 #define NVC397_CLEAR_SURFACE_B_ENABLE_TRUE 0x00000001 3600 #define NVC397_CLEAR_SURFACE_A_ENABLE 5:5 3601 #define NVC397_CLEAR_SURFACE_A_ENABLE_FALSE 0x00000000 3602 #define NVC397_CLEAR_SURFACE_A_ENABLE_TRUE 0x00000001 3603 #define NVC397_CLEAR_SURFACE_MRT_SELECT 9:6 3604 #define NVC397_CLEAR_SURFACE_RT_ARRAY_INDEX 25:10 3605 3606 #define NVC397_CLEAR_CLIP_ID_SURFACE 0x19d4 3607 #define NVC397_CLEAR_CLIP_ID_SURFACE_V 31:0 3608 3609 #define NVC397_SET_COLOR_COMPRESSION(i) (0x19e0+(i)*4) 3610 #define NVC397_SET_COLOR_COMPRESSION_ENABLE 0:0 3611 #define NVC397_SET_COLOR_COMPRESSION_ENABLE_FALSE 0x00000000 3612 #define NVC397_SET_COLOR_COMPRESSION_ENABLE_TRUE 0x00000001 3613 3614 #define NVC397_SET_CT_WRITE(i) (0x1a00+(i)*4) 3615 #define NVC397_SET_CT_WRITE_R_ENABLE 0:0 3616 #define NVC397_SET_CT_WRITE_R_ENABLE_FALSE 0x00000000 3617 #define NVC397_SET_CT_WRITE_R_ENABLE_TRUE 0x00000001 3618 #define NVC397_SET_CT_WRITE_G_ENABLE 4:4 3619 #define NVC397_SET_CT_WRITE_G_ENABLE_FALSE 0x00000000 3620 #define NVC397_SET_CT_WRITE_G_ENABLE_TRUE 0x00000001 3621 #define NVC397_SET_CT_WRITE_B_ENABLE 8:8 3622 #define NVC397_SET_CT_WRITE_B_ENABLE_FALSE 0x00000000 3623 #define NVC397_SET_CT_WRITE_B_ENABLE_TRUE 0x00000001 3624 #define NVC397_SET_CT_WRITE_A_ENABLE 12:12 3625 #define NVC397_SET_CT_WRITE_A_ENABLE_FALSE 0x00000000 3626 #define NVC397_SET_CT_WRITE_A_ENABLE_TRUE 0x00000001 3627 3628 #define NVC397_PIPE_NOP 0x1a2c 3629 #define NVC397_PIPE_NOP_V 31:0 3630 3631 #define NVC397_SET_SPARE00 0x1a30 3632 #define NVC397_SET_SPARE00_V 31:0 3633 3634 #define NVC397_SET_SPARE01 0x1a34 3635 #define NVC397_SET_SPARE01_V 31:0 3636 3637 #define NVC397_SET_SPARE02 0x1a38 3638 #define NVC397_SET_SPARE02_V 31:0 3639 3640 #define NVC397_SET_SPARE03 0x1a3c 3641 #define NVC397_SET_SPARE03_V 31:0 3642 3643 #define NVC397_SET_REPORT_SEMAPHORE_A 0x1b00 3644 #define NVC397_SET_REPORT_SEMAPHORE_A_OFFSET_UPPER 7:0 3645 3646 #define NVC397_SET_REPORT_SEMAPHORE_B 0x1b04 3647 #define NVC397_SET_REPORT_SEMAPHORE_B_OFFSET_LOWER 31:0 3648 3649 #define NVC397_SET_REPORT_SEMAPHORE_C 0x1b08 3650 #define NVC397_SET_REPORT_SEMAPHORE_C_PAYLOAD 31:0 3651 3652 #define NVC397_SET_REPORT_SEMAPHORE_D 0x1b0c 3653 #define NVC397_SET_REPORT_SEMAPHORE_D_OPERATION 1:0 3654 #define NVC397_SET_REPORT_SEMAPHORE_D_OPERATION_RELEASE 0x00000000 3655 #define NVC397_SET_REPORT_SEMAPHORE_D_OPERATION_ACQUIRE 0x00000001 3656 #define NVC397_SET_REPORT_SEMAPHORE_D_OPERATION_REPORT_ONLY 0x00000002 3657 #define NVC397_SET_REPORT_SEMAPHORE_D_OPERATION_TRAP 0x00000003 3658 #define NVC397_SET_REPORT_SEMAPHORE_D_RELEASE 4:4 3659 #define NVC397_SET_REPORT_SEMAPHORE_D_RELEASE_AFTER_ALL_PRECEEDING_READS_COMPLETE 0x00000000 3660 #define NVC397_SET_REPORT_SEMAPHORE_D_RELEASE_AFTER_ALL_PRECEEDING_WRITES_COMPLETE 0x00000001 3661 #define NVC397_SET_REPORT_SEMAPHORE_D_ACQUIRE 8:8 3662 #define NVC397_SET_REPORT_SEMAPHORE_D_ACQUIRE_BEFORE_ANY_FOLLOWING_WRITES_START 0x00000000 3663 #define NVC397_SET_REPORT_SEMAPHORE_D_ACQUIRE_BEFORE_ANY_FOLLOWING_READS_START 0x00000001 3664 #define NVC397_SET_REPORT_SEMAPHORE_D_PIPELINE_LOCATION 15:12 3665 #define NVC397_SET_REPORT_SEMAPHORE_D_PIPELINE_LOCATION_NONE 0x00000000 3666 #define NVC397_SET_REPORT_SEMAPHORE_D_PIPELINE_LOCATION_DATA_ASSEMBLER 0x00000001 3667 #define NVC397_SET_REPORT_SEMAPHORE_D_PIPELINE_LOCATION_VERTEX_SHADER 0x00000002 3668 #define NVC397_SET_REPORT_SEMAPHORE_D_PIPELINE_LOCATION_TESSELATION_INIT_SHADER 0x00000008 3669 #define NVC397_SET_REPORT_SEMAPHORE_D_PIPELINE_LOCATION_TESSELATION_SHADER 0x00000009 3670 #define NVC397_SET_REPORT_SEMAPHORE_D_PIPELINE_LOCATION_GEOMETRY_SHADER 0x00000006 3671 #define NVC397_SET_REPORT_SEMAPHORE_D_PIPELINE_LOCATION_STREAMING_OUTPUT 0x00000005 3672 #define NVC397_SET_REPORT_SEMAPHORE_D_PIPELINE_LOCATION_VPC 0x00000004 3673 #define NVC397_SET_REPORT_SEMAPHORE_D_PIPELINE_LOCATION_ZCULL 0x00000007 3674 #define NVC397_SET_REPORT_SEMAPHORE_D_PIPELINE_LOCATION_PIXEL_SHADER 0x0000000A 3675 #define NVC397_SET_REPORT_SEMAPHORE_D_PIPELINE_LOCATION_DEPTH_TEST 0x0000000C 3676 #define NVC397_SET_REPORT_SEMAPHORE_D_PIPELINE_LOCATION_ALL 0x0000000F 3677 #define NVC397_SET_REPORT_SEMAPHORE_D_COMPARISON 16:16 3678 #define NVC397_SET_REPORT_SEMAPHORE_D_COMPARISON_EQ 0x00000000 3679 #define NVC397_SET_REPORT_SEMAPHORE_D_COMPARISON_GE 0x00000001 3680 #define NVC397_SET_REPORT_SEMAPHORE_D_AWAKEN_ENABLE 20:20 3681 #define NVC397_SET_REPORT_SEMAPHORE_D_AWAKEN_ENABLE_FALSE 0x00000000 3682 #define NVC397_SET_REPORT_SEMAPHORE_D_AWAKEN_ENABLE_TRUE 0x00000001 3683 #define NVC397_SET_REPORT_SEMAPHORE_D_REPORT 27:23 3684 #define NVC397_SET_REPORT_SEMAPHORE_D_REPORT_NONE 0x00000000 3685 #define NVC397_SET_REPORT_SEMAPHORE_D_REPORT_DA_VERTICES_GENERATED 0x00000001 3686 #define NVC397_SET_REPORT_SEMAPHORE_D_REPORT_DA_PRIMITIVES_GENERATED 0x00000003 3687 #define NVC397_SET_REPORT_SEMAPHORE_D_REPORT_VS_INVOCATIONS 0x00000005 3688 #define NVC397_SET_REPORT_SEMAPHORE_D_REPORT_TI_INVOCATIONS 0x0000001B 3689 #define NVC397_SET_REPORT_SEMAPHORE_D_REPORT_TS_INVOCATIONS 0x0000001D 3690 #define NVC397_SET_REPORT_SEMAPHORE_D_REPORT_TS_PRIMITIVES_GENERATED 0x0000001F 3691 #define NVC397_SET_REPORT_SEMAPHORE_D_REPORT_GS_INVOCATIONS 0x00000007 3692 #define NVC397_SET_REPORT_SEMAPHORE_D_REPORT_GS_PRIMITIVES_GENERATED 0x00000009 3693 #define NVC397_SET_REPORT_SEMAPHORE_D_REPORT_ALPHA_BETA_CLOCKS 0x00000004 3694 #define NVC397_SET_REPORT_SEMAPHORE_D_REPORT_SCG_CLOCKS 0x00000008 3695 #define NVC397_SET_REPORT_SEMAPHORE_D_REPORT_VTG_PRIMITIVES_OUT 0x00000012 3696 #define NVC397_SET_REPORT_SEMAPHORE_D_REPORT_TOTAL_STREAMING_PRIMITIVES_NEEDED_MINUS_SUCCEEDED 0x0000001E 3697 #define NVC397_SET_REPORT_SEMAPHORE_D_REPORT_STREAMING_PRIMITIVES_SUCCEEDED 0x0000000B 3698 #define NVC397_SET_REPORT_SEMAPHORE_D_REPORT_STREAMING_PRIMITIVES_NEEDED 0x0000000D 3699 #define NVC397_SET_REPORT_SEMAPHORE_D_REPORT_STREAMING_PRIMITIVES_NEEDED_MINUS_SUCCEEDED 0x00000006 3700 #define NVC397_SET_REPORT_SEMAPHORE_D_REPORT_STREAMING_BYTE_COUNT 0x0000001A 3701 #define NVC397_SET_REPORT_SEMAPHORE_D_REPORT_CLIPPER_INVOCATIONS 0x0000000F 3702 #define NVC397_SET_REPORT_SEMAPHORE_D_REPORT_CLIPPER_PRIMITIVES_GENERATED 0x00000011 3703 #define NVC397_SET_REPORT_SEMAPHORE_D_REPORT_ZCULL_STATS0 0x0000000A 3704 #define NVC397_SET_REPORT_SEMAPHORE_D_REPORT_ZCULL_STATS1 0x0000000C 3705 #define NVC397_SET_REPORT_SEMAPHORE_D_REPORT_ZCULL_STATS2 0x0000000E 3706 #define NVC397_SET_REPORT_SEMAPHORE_D_REPORT_ZCULL_STATS3 0x00000010 3707 #define NVC397_SET_REPORT_SEMAPHORE_D_REPORT_PS_INVOCATIONS 0x00000013 3708 #define NVC397_SET_REPORT_SEMAPHORE_D_REPORT_ZPASS_PIXEL_CNT 0x00000002 3709 #define NVC397_SET_REPORT_SEMAPHORE_D_REPORT_ZPASS_PIXEL_CNT64 0x00000015 3710 #define NVC397_SET_REPORT_SEMAPHORE_D_REPORT_TILED_ZPASS_PIXEL_CNT64 0x00000017 3711 #define NVC397_SET_REPORT_SEMAPHORE_D_REPORT_IEEE_CLEAN_COLOR_TARGET 0x00000018 3712 #define NVC397_SET_REPORT_SEMAPHORE_D_REPORT_IEEE_CLEAN_ZETA_TARGET 0x00000019 3713 #define NVC397_SET_REPORT_SEMAPHORE_D_REPORT_BOUNDING_RECTANGLE 0x0000001C 3714 #define NVC397_SET_REPORT_SEMAPHORE_D_STRUCTURE_SIZE 28:28 3715 #define NVC397_SET_REPORT_SEMAPHORE_D_STRUCTURE_SIZE_FOUR_WORDS 0x00000000 3716 #define NVC397_SET_REPORT_SEMAPHORE_D_STRUCTURE_SIZE_ONE_WORD 0x00000001 3717 #define NVC397_SET_REPORT_SEMAPHORE_D_SUB_REPORT 7:5 3718 #define NVC397_SET_REPORT_SEMAPHORE_D_REPORT_DWORD_NUMBER 21:21 3719 #define NVC397_SET_REPORT_SEMAPHORE_D_FLUSH_DISABLE 2:2 3720 #define NVC397_SET_REPORT_SEMAPHORE_D_FLUSH_DISABLE_FALSE 0x00000000 3721 #define NVC397_SET_REPORT_SEMAPHORE_D_FLUSH_DISABLE_TRUE 0x00000001 3722 #define NVC397_SET_REPORT_SEMAPHORE_D_REDUCTION_ENABLE 3:3 3723 #define NVC397_SET_REPORT_SEMAPHORE_D_REDUCTION_ENABLE_FALSE 0x00000000 3724 #define NVC397_SET_REPORT_SEMAPHORE_D_REDUCTION_ENABLE_TRUE 0x00000001 3725 #define NVC397_SET_REPORT_SEMAPHORE_D_REDUCTION_OP 11:9 3726 #define NVC397_SET_REPORT_SEMAPHORE_D_REDUCTION_OP_RED_ADD 0x00000000 3727 #define NVC397_SET_REPORT_SEMAPHORE_D_REDUCTION_OP_RED_MIN 0x00000001 3728 #define NVC397_SET_REPORT_SEMAPHORE_D_REDUCTION_OP_RED_MAX 0x00000002 3729 #define NVC397_SET_REPORT_SEMAPHORE_D_REDUCTION_OP_RED_INC 0x00000003 3730 #define NVC397_SET_REPORT_SEMAPHORE_D_REDUCTION_OP_RED_DEC 0x00000004 3731 #define NVC397_SET_REPORT_SEMAPHORE_D_REDUCTION_OP_RED_AND 0x00000005 3732 #define NVC397_SET_REPORT_SEMAPHORE_D_REDUCTION_OP_RED_OR 0x00000006 3733 #define NVC397_SET_REPORT_SEMAPHORE_D_REDUCTION_OP_RED_XOR 0x00000007 3734 #define NVC397_SET_REPORT_SEMAPHORE_D_REDUCTION_FORMAT 18:17 3735 #define NVC397_SET_REPORT_SEMAPHORE_D_REDUCTION_FORMAT_UNSIGNED_32 0x00000000 3736 #define NVC397_SET_REPORT_SEMAPHORE_D_REDUCTION_FORMAT_SIGNED_32 0x00000001 3737 3738 #define NVC397_SET_VERTEX_STREAM_A_FORMAT(j) (0x1c00+(j)*16) 3739 #define NVC397_SET_VERTEX_STREAM_A_FORMAT_STRIDE 11:0 3740 #define NVC397_SET_VERTEX_STREAM_A_FORMAT_ENABLE 12:12 3741 #define NVC397_SET_VERTEX_STREAM_A_FORMAT_ENABLE_FALSE 0x00000000 3742 #define NVC397_SET_VERTEX_STREAM_A_FORMAT_ENABLE_TRUE 0x00000001 3743 3744 #define NVC397_SET_VERTEX_STREAM_A_LOCATION_A(j) (0x1c04+(j)*16) 3745 #define NVC397_SET_VERTEX_STREAM_A_LOCATION_A_OFFSET_UPPER 7:0 3746 3747 #define NVC397_SET_VERTEX_STREAM_A_LOCATION_B(j) (0x1c08+(j)*16) 3748 #define NVC397_SET_VERTEX_STREAM_A_LOCATION_B_OFFSET_LOWER 31:0 3749 3750 #define NVC397_SET_VERTEX_STREAM_A_FREQUENCY(j) (0x1c0c+(j)*16) 3751 #define NVC397_SET_VERTEX_STREAM_A_FREQUENCY_V 31:0 3752 3753 #define NVC397_SET_VERTEX_STREAM_B_FORMAT(j) (0x1d00+(j)*16) 3754 #define NVC397_SET_VERTEX_STREAM_B_FORMAT_STRIDE 11:0 3755 #define NVC397_SET_VERTEX_STREAM_B_FORMAT_ENABLE 12:12 3756 #define NVC397_SET_VERTEX_STREAM_B_FORMAT_ENABLE_FALSE 0x00000000 3757 #define NVC397_SET_VERTEX_STREAM_B_FORMAT_ENABLE_TRUE 0x00000001 3758 3759 #define NVC397_SET_VERTEX_STREAM_B_LOCATION_A(j) (0x1d04+(j)*16) 3760 #define NVC397_SET_VERTEX_STREAM_B_LOCATION_A_OFFSET_UPPER 7:0 3761 3762 #define NVC397_SET_VERTEX_STREAM_B_LOCATION_B(j) (0x1d08+(j)*16) 3763 #define NVC397_SET_VERTEX_STREAM_B_LOCATION_B_OFFSET_LOWER 31:0 3764 3765 #define NVC397_SET_VERTEX_STREAM_B_FREQUENCY(j) (0x1d0c+(j)*16) 3766 #define NVC397_SET_VERTEX_STREAM_B_FREQUENCY_V 31:0 3767 3768 #define NVC397_SET_BLEND_PER_TARGET_SEPARATE_FOR_ALPHA(j) (0x1e00+(j)*32) 3769 #define NVC397_SET_BLEND_PER_TARGET_SEPARATE_FOR_ALPHA_ENABLE 0:0 3770 #define NVC397_SET_BLEND_PER_TARGET_SEPARATE_FOR_ALPHA_ENABLE_FALSE 0x00000000 3771 #define NVC397_SET_BLEND_PER_TARGET_SEPARATE_FOR_ALPHA_ENABLE_TRUE 0x00000001 3772 3773 #define NVC397_SET_BLEND_PER_TARGET_COLOR_OP(j) (0x1e04+(j)*32) 3774 #define NVC397_SET_BLEND_PER_TARGET_COLOR_OP_V 31:0 3775 #define NVC397_SET_BLEND_PER_TARGET_COLOR_OP_V_OGL_FUNC_SUBTRACT 0x0000800A 3776 #define NVC397_SET_BLEND_PER_TARGET_COLOR_OP_V_OGL_FUNC_REVERSE_SUBTRACT 0x0000800B 3777 #define NVC397_SET_BLEND_PER_TARGET_COLOR_OP_V_OGL_FUNC_ADD 0x00008006 3778 #define NVC397_SET_BLEND_PER_TARGET_COLOR_OP_V_OGL_MIN 0x00008007 3779 #define NVC397_SET_BLEND_PER_TARGET_COLOR_OP_V_OGL_MAX 0x00008008 3780 #define NVC397_SET_BLEND_PER_TARGET_COLOR_OP_V_D3D_ADD 0x00000001 3781 #define NVC397_SET_BLEND_PER_TARGET_COLOR_OP_V_D3D_SUBTRACT 0x00000002 3782 #define NVC397_SET_BLEND_PER_TARGET_COLOR_OP_V_D3D_REVSUBTRACT 0x00000003 3783 #define NVC397_SET_BLEND_PER_TARGET_COLOR_OP_V_D3D_MIN 0x00000004 3784 #define NVC397_SET_BLEND_PER_TARGET_COLOR_OP_V_D3D_MAX 0x00000005 3785 3786 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF(j) (0x1e08+(j)*32) 3787 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V 31:0 3788 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_OGL_ZERO 0x00004000 3789 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_OGL_ONE 0x00004001 3790 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_OGL_SRC_COLOR 0x00004300 3791 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_OGL_ONE_MINUS_SRC_COLOR 0x00004301 3792 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_OGL_SRC_ALPHA 0x00004302 3793 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_OGL_ONE_MINUS_SRC_ALPHA 0x00004303 3794 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_OGL_DST_ALPHA 0x00004304 3795 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_OGL_ONE_MINUS_DST_ALPHA 0x00004305 3796 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_OGL_DST_COLOR 0x00004306 3797 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_OGL_ONE_MINUS_DST_COLOR 0x00004307 3798 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_OGL_SRC_ALPHA_SATURATE 0x00004308 3799 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_OGL_CONSTANT_COLOR 0x0000C001 3800 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_OGL_ONE_MINUS_CONSTANT_COLOR 0x0000C002 3801 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_OGL_CONSTANT_ALPHA 0x0000C003 3802 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_OGL_ONE_MINUS_CONSTANT_ALPHA 0x0000C004 3803 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_OGL_SRC1COLOR 0x0000C900 3804 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_OGL_INVSRC1COLOR 0x0000C901 3805 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_OGL_SRC1ALPHA 0x0000C902 3806 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_OGL_INVSRC1ALPHA 0x0000C903 3807 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_D3D_ZERO 0x00000001 3808 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_D3D_ONE 0x00000002 3809 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_D3D_SRCCOLOR 0x00000003 3810 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_D3D_INVSRCCOLOR 0x00000004 3811 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_D3D_SRCALPHA 0x00000005 3812 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_D3D_INVSRCALPHA 0x00000006 3813 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_D3D_DESTALPHA 0x00000007 3814 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_D3D_INVDESTALPHA 0x00000008 3815 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_D3D_DESTCOLOR 0x00000009 3816 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_D3D_INVDESTCOLOR 0x0000000A 3817 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_D3D_SRCALPHASAT 0x0000000B 3818 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_D3D_BOTHSRCALPHA 0x0000000C 3819 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_D3D_BOTHINVSRCALPHA 0x0000000D 3820 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_D3D_BLENDFACTOR 0x0000000E 3821 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_D3D_INVBLENDFACTOR 0x0000000F 3822 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_D3D_SRC1COLOR 0x00000010 3823 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_D3D_INVSRC1COLOR 0x00000011 3824 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_D3D_SRC1ALPHA 0x00000012 3825 #define NVC397_SET_BLEND_PER_TARGET_COLOR_SOURCE_COEFF_V_D3D_INVSRC1ALPHA 0x00000013 3826 3827 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF(j) (0x1e0c+(j)*32) 3828 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V 31:0 3829 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_OGL_ZERO 0x00004000 3830 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_OGL_ONE 0x00004001 3831 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_OGL_SRC_COLOR 0x00004300 3832 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_OGL_ONE_MINUS_SRC_COLOR 0x00004301 3833 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_OGL_SRC_ALPHA 0x00004302 3834 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_OGL_ONE_MINUS_SRC_ALPHA 0x00004303 3835 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_OGL_DST_ALPHA 0x00004304 3836 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_OGL_ONE_MINUS_DST_ALPHA 0x00004305 3837 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_OGL_DST_COLOR 0x00004306 3838 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_OGL_ONE_MINUS_DST_COLOR 0x00004307 3839 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_OGL_SRC_ALPHA_SATURATE 0x00004308 3840 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_OGL_CONSTANT_COLOR 0x0000C001 3841 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_OGL_ONE_MINUS_CONSTANT_COLOR 0x0000C002 3842 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_OGL_CONSTANT_ALPHA 0x0000C003 3843 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_OGL_ONE_MINUS_CONSTANT_ALPHA 0x0000C004 3844 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_OGL_SRC1COLOR 0x0000C900 3845 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_OGL_INVSRC1COLOR 0x0000C901 3846 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_OGL_SRC1ALPHA 0x0000C902 3847 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_OGL_INVSRC1ALPHA 0x0000C903 3848 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_D3D_ZERO 0x00000001 3849 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_D3D_ONE 0x00000002 3850 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_D3D_SRCCOLOR 0x00000003 3851 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_D3D_INVSRCCOLOR 0x00000004 3852 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_D3D_SRCALPHA 0x00000005 3853 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_D3D_INVSRCALPHA 0x00000006 3854 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_D3D_DESTALPHA 0x00000007 3855 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_D3D_INVDESTALPHA 0x00000008 3856 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_D3D_DESTCOLOR 0x00000009 3857 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_D3D_INVDESTCOLOR 0x0000000A 3858 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_D3D_SRCALPHASAT 0x0000000B 3859 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_D3D_BLENDFACTOR 0x0000000E 3860 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_D3D_INVBLENDFACTOR 0x0000000F 3861 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_D3D_SRC1COLOR 0x00000010 3862 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_D3D_INVSRC1COLOR 0x00000011 3863 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_D3D_SRC1ALPHA 0x00000012 3864 #define NVC397_SET_BLEND_PER_TARGET_COLOR_DEST_COEFF_V_D3D_INVSRC1ALPHA 0x00000013 3865 3866 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_OP(j) (0x1e10+(j)*32) 3867 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_OP_V 31:0 3868 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_OP_V_OGL_FUNC_SUBTRACT 0x0000800A 3869 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_OP_V_OGL_FUNC_REVERSE_SUBTRACT 0x0000800B 3870 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_OP_V_OGL_FUNC_ADD 0x00008006 3871 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_OP_V_OGL_MIN 0x00008007 3872 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_OP_V_OGL_MAX 0x00008008 3873 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_OP_V_D3D_ADD 0x00000001 3874 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_OP_V_D3D_SUBTRACT 0x00000002 3875 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_OP_V_D3D_REVSUBTRACT 0x00000003 3876 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_OP_V_D3D_MIN 0x00000004 3877 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_OP_V_D3D_MAX 0x00000005 3878 3879 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF(j) (0x1e14+(j)*32) 3880 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V 31:0 3881 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_OGL_ZERO 0x00004000 3882 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_OGL_ONE 0x00004001 3883 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_OGL_SRC_COLOR 0x00004300 3884 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_OGL_ONE_MINUS_SRC_COLOR 0x00004301 3885 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_OGL_SRC_ALPHA 0x00004302 3886 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_OGL_ONE_MINUS_SRC_ALPHA 0x00004303 3887 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_OGL_DST_ALPHA 0x00004304 3888 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_OGL_ONE_MINUS_DST_ALPHA 0x00004305 3889 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_OGL_DST_COLOR 0x00004306 3890 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_OGL_ONE_MINUS_DST_COLOR 0x00004307 3891 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_OGL_SRC_ALPHA_SATURATE 0x00004308 3892 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_OGL_CONSTANT_COLOR 0x0000C001 3893 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_OGL_ONE_MINUS_CONSTANT_COLOR 0x0000C002 3894 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_OGL_CONSTANT_ALPHA 0x0000C003 3895 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_OGL_ONE_MINUS_CONSTANT_ALPHA 0x0000C004 3896 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_OGL_SRC1COLOR 0x0000C900 3897 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_OGL_INVSRC1COLOR 0x0000C901 3898 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_OGL_SRC1ALPHA 0x0000C902 3899 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_OGL_INVSRC1ALPHA 0x0000C903 3900 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_D3D_ZERO 0x00000001 3901 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_D3D_ONE 0x00000002 3902 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_D3D_SRCCOLOR 0x00000003 3903 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_D3D_INVSRCCOLOR 0x00000004 3904 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_D3D_SRCALPHA 0x00000005 3905 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_D3D_INVSRCALPHA 0x00000006 3906 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_D3D_DESTALPHA 0x00000007 3907 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_D3D_INVDESTALPHA 0x00000008 3908 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_D3D_DESTCOLOR 0x00000009 3909 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_D3D_INVDESTCOLOR 0x0000000A 3910 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_D3D_SRCALPHASAT 0x0000000B 3911 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_D3D_BOTHSRCALPHA 0x0000000C 3912 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_D3D_BOTHINVSRCALPHA 0x0000000D 3913 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_D3D_BLENDFACTOR 0x0000000E 3914 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_D3D_INVBLENDFACTOR 0x0000000F 3915 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_D3D_SRC1COLOR 0x00000010 3916 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_D3D_INVSRC1COLOR 0x00000011 3917 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_D3D_SRC1ALPHA 0x00000012 3918 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_SOURCE_COEFF_V_D3D_INVSRC1ALPHA 0x00000013 3919 3920 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF(j) (0x1e18+(j)*32) 3921 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V 31:0 3922 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_OGL_ZERO 0x00004000 3923 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_OGL_ONE 0x00004001 3924 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_OGL_SRC_COLOR 0x00004300 3925 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_OGL_ONE_MINUS_SRC_COLOR 0x00004301 3926 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_OGL_SRC_ALPHA 0x00004302 3927 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_OGL_ONE_MINUS_SRC_ALPHA 0x00004303 3928 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_OGL_DST_ALPHA 0x00004304 3929 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_OGL_ONE_MINUS_DST_ALPHA 0x00004305 3930 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_OGL_DST_COLOR 0x00004306 3931 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_OGL_ONE_MINUS_DST_COLOR 0x00004307 3932 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_OGL_SRC_ALPHA_SATURATE 0x00004308 3933 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_OGL_CONSTANT_COLOR 0x0000C001 3934 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_OGL_ONE_MINUS_CONSTANT_COLOR 0x0000C002 3935 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_OGL_CONSTANT_ALPHA 0x0000C003 3936 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_OGL_ONE_MINUS_CONSTANT_ALPHA 0x0000C004 3937 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_OGL_SRC1COLOR 0x0000C900 3938 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_OGL_INVSRC1COLOR 0x0000C901 3939 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_OGL_SRC1ALPHA 0x0000C902 3940 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_OGL_INVSRC1ALPHA 0x0000C903 3941 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_D3D_ZERO 0x00000001 3942 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_D3D_ONE 0x00000002 3943 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_D3D_SRCCOLOR 0x00000003 3944 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_D3D_INVSRCCOLOR 0x00000004 3945 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_D3D_SRCALPHA 0x00000005 3946 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_D3D_INVSRCALPHA 0x00000006 3947 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_D3D_DESTALPHA 0x00000007 3948 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_D3D_INVDESTALPHA 0x00000008 3949 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_D3D_DESTCOLOR 0x00000009 3950 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_D3D_INVDESTCOLOR 0x0000000A 3951 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_D3D_SRCALPHASAT 0x0000000B 3952 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_D3D_BLENDFACTOR 0x0000000E 3953 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_D3D_INVBLENDFACTOR 0x0000000F 3954 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_D3D_SRC1COLOR 0x00000010 3955 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_D3D_INVSRC1COLOR 0x00000011 3956 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_D3D_SRC1ALPHA 0x00000012 3957 #define NVC397_SET_BLEND_PER_TARGET_ALPHA_DEST_COEFF_V_D3D_INVSRC1ALPHA 0x00000013 3958 3959 #define NVC397_SET_VERTEX_STREAM_LIMIT_A_A(j) (0x1f00+(j)*8) 3960 #define NVC397_SET_VERTEX_STREAM_LIMIT_A_A_UPPER 7:0 3961 3962 #define NVC397_SET_VERTEX_STREAM_LIMIT_A_B(j) (0x1f04+(j)*8) 3963 #define NVC397_SET_VERTEX_STREAM_LIMIT_A_B_LOWER 31:0 3964 3965 #define NVC397_SET_VERTEX_STREAM_LIMIT_B_A(j) (0x1f80+(j)*8) 3966 #define NVC397_SET_VERTEX_STREAM_LIMIT_B_A_UPPER 7:0 3967 3968 #define NVC397_SET_VERTEX_STREAM_LIMIT_B_B(j) (0x1f84+(j)*8) 3969 #define NVC397_SET_VERTEX_STREAM_LIMIT_B_B_LOWER 31:0 3970 3971 #define NVC397_SET_PIPELINE_SHADER(j) (0x2000+(j)*64) 3972 #define NVC397_SET_PIPELINE_SHADER_ENABLE 0:0 3973 #define NVC397_SET_PIPELINE_SHADER_ENABLE_FALSE 0x00000000 3974 #define NVC397_SET_PIPELINE_SHADER_ENABLE_TRUE 0x00000001 3975 #define NVC397_SET_PIPELINE_SHADER_TYPE 7:4 3976 #define NVC397_SET_PIPELINE_SHADER_TYPE_VERTEX_CULL_BEFORE_FETCH 0x00000000 3977 #define NVC397_SET_PIPELINE_SHADER_TYPE_VERTEX 0x00000001 3978 #define NVC397_SET_PIPELINE_SHADER_TYPE_TESSELLATION_INIT 0x00000002 3979 #define NVC397_SET_PIPELINE_SHADER_TYPE_TESSELLATION 0x00000003 3980 #define NVC397_SET_PIPELINE_SHADER_TYPE_GEOMETRY 0x00000004 3981 #define NVC397_SET_PIPELINE_SHADER_TYPE_PIXEL 0x00000005 3982 3983 #define NVC397_SET_PIPELINE_RESERVED_A(j) (0x2008+(j)*64) 3984 #define NVC397_SET_PIPELINE_RESERVED_A_V 0:0 3985 3986 #define NVC397_SET_PIPELINE_REGISTER_COUNT(j) (0x200c+(j)*64) 3987 #define NVC397_SET_PIPELINE_REGISTER_COUNT_V 8:0 3988 3989 #define NVC397_SET_PIPELINE_BINDING(j) (0x2010+(j)*64) 3990 #define NVC397_SET_PIPELINE_BINDING_GROUP 2:0 3991 3992 #define NVC397_SET_PIPELINE_PROGRAM_ADDRESS_A(j) (0x2014+(j)*64) 3993 #define NVC397_SET_PIPELINE_PROGRAM_ADDRESS_A_UPPER 7:0 3994 3995 #define NVC397_SET_PIPELINE_PROGRAM_ADDRESS_B(j) (0x2018+(j)*64) 3996 #define NVC397_SET_PIPELINE_PROGRAM_ADDRESS_B_LOWER 31:0 3997 3998 #define NVC397_SET_PIPELINE_RESERVED_D(j) (0x201c+(j)*64) 3999 #define NVC397_SET_PIPELINE_RESERVED_D_V 0:0 4000 4001 #define NVC397_SET_PIPELINE_RESERVED_E(j) (0x2020+(j)*64) 4002 #define NVC397_SET_PIPELINE_RESERVED_E_V 0:0 4003 4004 #define NVC397_SET_FALCON00 0x2300 4005 #define NVC397_SET_FALCON00_V 31:0 4006 4007 #define NVC397_SET_FALCON01 0x2304 4008 #define NVC397_SET_FALCON01_V 31:0 4009 4010 #define NVC397_SET_FALCON02 0x2308 4011 #define NVC397_SET_FALCON02_V 31:0 4012 4013 #define NVC397_SET_FALCON03 0x230c 4014 #define NVC397_SET_FALCON03_V 31:0 4015 4016 #define NVC397_SET_FALCON04 0x2310 4017 #define NVC397_SET_FALCON04_V 31:0 4018 4019 #define NVC397_SET_FALCON05 0x2314 4020 #define NVC397_SET_FALCON05_V 31:0 4021 4022 #define NVC397_SET_FALCON06 0x2318 4023 #define NVC397_SET_FALCON06_V 31:0 4024 4025 #define NVC397_SET_FALCON07 0x231c 4026 #define NVC397_SET_FALCON07_V 31:0 4027 4028 #define NVC397_SET_FALCON08 0x2320 4029 #define NVC397_SET_FALCON08_V 31:0 4030 4031 #define NVC397_SET_FALCON09 0x2324 4032 #define NVC397_SET_FALCON09_V 31:0 4033 4034 #define NVC397_SET_FALCON10 0x2328 4035 #define NVC397_SET_FALCON10_V 31:0 4036 4037 #define NVC397_SET_FALCON11 0x232c 4038 #define NVC397_SET_FALCON11_V 31:0 4039 4040 #define NVC397_SET_FALCON12 0x2330 4041 #define NVC397_SET_FALCON12_V 31:0 4042 4043 #define NVC397_SET_FALCON13 0x2334 4044 #define NVC397_SET_FALCON13_V 31:0 4045 4046 #define NVC397_SET_FALCON14 0x2338 4047 #define NVC397_SET_FALCON14_V 31:0 4048 4049 #define NVC397_SET_FALCON15 0x233c 4050 #define NVC397_SET_FALCON15_V 31:0 4051 4052 #define NVC397_SET_FALCON16 0x2340 4053 #define NVC397_SET_FALCON16_V 31:0 4054 4055 #define NVC397_SET_FALCON17 0x2344 4056 #define NVC397_SET_FALCON17_V 31:0 4057 4058 #define NVC397_SET_FALCON18 0x2348 4059 #define NVC397_SET_FALCON18_V 31:0 4060 4061 #define NVC397_SET_FALCON19 0x234c 4062 #define NVC397_SET_FALCON19_V 31:0 4063 4064 #define NVC397_SET_FALCON20 0x2350 4065 #define NVC397_SET_FALCON20_V 31:0 4066 4067 #define NVC397_SET_FALCON21 0x2354 4068 #define NVC397_SET_FALCON21_V 31:0 4069 4070 #define NVC397_SET_FALCON22 0x2358 4071 #define NVC397_SET_FALCON22_V 31:0 4072 4073 #define NVC397_SET_FALCON23 0x235c 4074 #define NVC397_SET_FALCON23_V 31:0 4075 4076 #define NVC397_SET_FALCON24 0x2360 4077 #define NVC397_SET_FALCON24_V 31:0 4078 4079 #define NVC397_SET_FALCON25 0x2364 4080 #define NVC397_SET_FALCON25_V 31:0 4081 4082 #define NVC397_SET_FALCON26 0x2368 4083 #define NVC397_SET_FALCON26_V 31:0 4084 4085 #define NVC397_SET_FALCON27 0x236c 4086 #define NVC397_SET_FALCON27_V 31:0 4087 4088 #define NVC397_SET_FALCON28 0x2370 4089 #define NVC397_SET_FALCON28_V 31:0 4090 4091 #define NVC397_SET_FALCON29 0x2374 4092 #define NVC397_SET_FALCON29_V 31:0 4093 4094 #define NVC397_SET_FALCON30 0x2378 4095 #define NVC397_SET_FALCON30_V 31:0 4096 4097 #define NVC397_SET_FALCON31 0x237c 4098 #define NVC397_SET_FALCON31_V 31:0 4099 4100 #define NVC397_SET_CONSTANT_BUFFER_SELECTOR_A 0x2380 4101 #define NVC397_SET_CONSTANT_BUFFER_SELECTOR_A_SIZE 16:0 4102 4103 #define NVC397_SET_CONSTANT_BUFFER_SELECTOR_B 0x2384 4104 #define NVC397_SET_CONSTANT_BUFFER_SELECTOR_B_ADDRESS_UPPER 7:0 4105 4106 #define NVC397_SET_CONSTANT_BUFFER_SELECTOR_C 0x2388 4107 #define NVC397_SET_CONSTANT_BUFFER_SELECTOR_C_ADDRESS_LOWER 31:0 4108 4109 #define NVC397_LOAD_CONSTANT_BUFFER_OFFSET 0x238c 4110 #define NVC397_LOAD_CONSTANT_BUFFER_OFFSET_V 15:0 4111 4112 #define NVC397_LOAD_CONSTANT_BUFFER(i) (0x2390+(i)*4) 4113 #define NVC397_LOAD_CONSTANT_BUFFER_V 31:0 4114 4115 #define NVC397_BIND_GROUP_RESERVED_A(j) (0x2400+(j)*32) 4116 #define NVC397_BIND_GROUP_RESERVED_A_V 0:0 4117 4118 #define NVC397_BIND_GROUP_RESERVED_B(j) (0x2404+(j)*32) 4119 #define NVC397_BIND_GROUP_RESERVED_B_V 0:0 4120 4121 #define NVC397_BIND_GROUP_RESERVED_C(j) (0x2408+(j)*32) 4122 #define NVC397_BIND_GROUP_RESERVED_C_V 0:0 4123 4124 #define NVC397_BIND_GROUP_RESERVED_D(j) (0x240c+(j)*32) 4125 #define NVC397_BIND_GROUP_RESERVED_D_V 0:0 4126 4127 #define NVC397_BIND_GROUP_CONSTANT_BUFFER(j) (0x2410+(j)*32) 4128 #define NVC397_BIND_GROUP_CONSTANT_BUFFER_VALID 0:0 4129 #define NVC397_BIND_GROUP_CONSTANT_BUFFER_VALID_FALSE 0x00000000 4130 #define NVC397_BIND_GROUP_CONSTANT_BUFFER_VALID_TRUE 0x00000001 4131 #define NVC397_BIND_GROUP_CONSTANT_BUFFER_SHADER_SLOT 8:4 4132 4133 #define NVC397_SET_TRAP_HANDLER_A 0x25f8 4134 #define NVC397_SET_TRAP_HANDLER_A_ADDRESS_UPPER 16:0 4135 4136 #define NVC397_SET_TRAP_HANDLER_B 0x25fc 4137 #define NVC397_SET_TRAP_HANDLER_B_ADDRESS_LOWER 31:0 4138 4139 #define NVC397_SET_COLOR_CLAMP 0x2600 4140 #define NVC397_SET_COLOR_CLAMP_ENABLE 0:0 4141 #define NVC397_SET_COLOR_CLAMP_ENABLE_FALSE 0x00000000 4142 #define NVC397_SET_COLOR_CLAMP_ENABLE_TRUE 0x00000001 4143 4144 #define NVC397_SET_BINDLESS_TEXTURE 0x2608 4145 #define NVC397_SET_BINDLESS_TEXTURE_CONSTANT_BUFFER_SLOT_SELECT 4:0 4146 4147 #define NVC397_SET_STREAM_OUT_LAYOUT_SELECT(i,j) (0x2800+(i)*128+(j)*4) 4148 #define NVC397_SET_STREAM_OUT_LAYOUT_SELECT_ATTRIBUTE_NUMBER00 7:0 4149 #define NVC397_SET_STREAM_OUT_LAYOUT_SELECT_ATTRIBUTE_NUMBER01 15:8 4150 #define NVC397_SET_STREAM_OUT_LAYOUT_SELECT_ATTRIBUTE_NUMBER02 23:16 4151 #define NVC397_SET_STREAM_OUT_LAYOUT_SELECT_ATTRIBUTE_NUMBER03 31:24 4152 4153 #define NVC397_SET_SHADER_PERFORMANCE_SNAPSHOT_COUNTER_VALUE(i) (0x32f4+(i)*4) 4154 #define NVC397_SET_SHADER_PERFORMANCE_SNAPSHOT_COUNTER_VALUE_V 31:0 4155 4156 #define NVC397_SET_SHADER_PERFORMANCE_SNAPSHOT_COUNTER_VALUE_UPPER(i) (0x3314+(i)*4) 4157 #define NVC397_SET_SHADER_PERFORMANCE_SNAPSHOT_COUNTER_VALUE_UPPER_V 31:0 4158 4159 #define NVC397_ENABLE_SHADER_PERFORMANCE_SNAPSHOT_COUNTER 0x3334 4160 #define NVC397_ENABLE_SHADER_PERFORMANCE_SNAPSHOT_COUNTER_V 0:0 4161 4162 #define NVC397_DISABLE_SHADER_PERFORMANCE_SNAPSHOT_COUNTER 0x3338 4163 #define NVC397_DISABLE_SHADER_PERFORMANCE_SNAPSHOT_COUNTER_V 0:0 4164 4165 #define NVC397_SET_SHADER_PERFORMANCE_COUNTER_VALUE_UPPER(i) (0x333c+(i)*4) 4166 #define NVC397_SET_SHADER_PERFORMANCE_COUNTER_VALUE_UPPER_V 31:0 4167 4168 #define NVC397_SET_SHADER_PERFORMANCE_COUNTER_VALUE(i) (0x335c+(i)*4) 4169 #define NVC397_SET_SHADER_PERFORMANCE_COUNTER_VALUE_V 31:0 4170 4171 #define NVC397_SET_SHADER_PERFORMANCE_COUNTER_EVENT(i) (0x337c+(i)*4) 4172 #define NVC397_SET_SHADER_PERFORMANCE_COUNTER_EVENT_EVENT 7:0 4173 4174 #define NVC397_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A(i) (0x339c+(i)*4) 4175 #define NVC397_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_EVENT0 1:0 4176 #define NVC397_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_BIT_SELECT0 4:2 4177 #define NVC397_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_EVENT1 6:5 4178 #define NVC397_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_BIT_SELECT1 9:7 4179 #define NVC397_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_EVENT2 11:10 4180 #define NVC397_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_BIT_SELECT2 14:12 4181 #define NVC397_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_EVENT3 16:15 4182 #define NVC397_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_BIT_SELECT3 19:17 4183 #define NVC397_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_EVENT4 21:20 4184 #define NVC397_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_BIT_SELECT4 24:22 4185 #define NVC397_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_EVENT5 26:25 4186 #define NVC397_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_BIT_SELECT5 29:27 4187 #define NVC397_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_A_SPARE 31:30 4188 4189 #define NVC397_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_B(i) (0x33bc+(i)*4) 4190 #define NVC397_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_B_EDGE 0:0 4191 #define NVC397_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_B_MODE 2:1 4192 #define NVC397_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_B_WINDOWED 3:3 4193 #define NVC397_SET_SHADER_PERFORMANCE_COUNTER_CONTROL_B_FUNC 19:4 4194 4195 #define NVC397_SET_SHADER_PERFORMANCE_COUNTER_TRAP_CONTROL 0x33dc 4196 #define NVC397_SET_SHADER_PERFORMANCE_COUNTER_TRAP_CONTROL_MASK 7:0 4197 4198 #define NVC397_START_SHADER_PERFORMANCE_COUNTER 0x33e0 4199 #define NVC397_START_SHADER_PERFORMANCE_COUNTER_COUNTER_MASK 7:0 4200 4201 #define NVC397_STOP_SHADER_PERFORMANCE_COUNTER 0x33e4 4202 #define NVC397_STOP_SHADER_PERFORMANCE_COUNTER_COUNTER_MASK 7:0 4203 4204 #define NVC397_SET_SHADER_PERFORMANCE_COUNTER_SCTL_FILTER 0x33e8 4205 #define NVC397_SET_SHADER_PERFORMANCE_COUNTER_SCTL_FILTER_V 31:0 4206 4207 #define NVC397_SET_SHADER_PERFORMANCE_COUNTER_CORE_MIO_FILTER 0x33ec 4208 #define NVC397_SET_SHADER_PERFORMANCE_COUNTER_CORE_MIO_FILTER_V 31:0 4209 4210 #define NVC397_SET_MME_SHADOW_SCRATCH(i) (0x3400+(i)*4) 4211 #define NVC397_SET_MME_SHADOW_SCRATCH_V 31:0 4212 4213 #define NVC397_CALL_MME_MACRO(j) (0x3800+(j)*8) 4214 #define NVC397_CALL_MME_MACRO_V 31:0 4215 4216 #define NVC397_CALL_MME_DATA(j) (0x3804+(j)*8) 4217 #define NVC397_CALL_MME_DATA_V 31:0 4218 4219 #endif /* _cl_volta_a_h_ */ 4220