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1 /*
2  * Copyright (C) 2017-2019 Alyssa Rosenzweig
3  * Copyright (C) 2017-2019 Connor Abbott
4  * Copyright (C) 2019 Collabora, Ltd.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the "Software"),
8  * to deal in the Software without restriction, including without limitation
9  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10  * and/or sell copies of the Software, and to permit persons to whom the
11  * Software is furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice (including the next
14  * paragraph) shall be included in all copies or substantial portions of the
15  * Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23  * SOFTWARE.
24  */
25 
26 #include "decode.h"
27 #include <ctype.h>
28 #include <errno.h>
29 #include <memory.h>
30 #include <stdarg.h>
31 #include <stdbool.h>
32 #include <stdio.h>
33 #include <stdlib.h>
34 #include <genxml/gen_macros.h>
35 #include <sys/mman.h>
36 
37 #include "compiler/bifrost/disassemble.h"
38 #include "compiler/valhall/disassemble.h"
39 #include "midgard/disassemble.h"
40 #include "util/set.h"
41 #include "pan_format.h"
42 
43 #if PAN_ARCH <= 5
44 /* Midgard's tiler descriptor is embedded within the
45  * larger FBD */
46 
47 static void
pandecode_midgard_tiler_descriptor(struct pandecode_context * ctx,const struct mali_tiler_context_packed * tp,const struct mali_tiler_weights_packed * wp)48 pandecode_midgard_tiler_descriptor(struct pandecode_context *ctx,
49                                    const struct mali_tiler_context_packed *tp,
50                                    const struct mali_tiler_weights_packed *wp)
51 {
52    pan_unpack(tp, TILER_CONTEXT, t);
53    DUMP_UNPACKED(ctx, TILER_CONTEXT, t, "Tiler:\n");
54 
55    /* We've never seen weights used in practice, but they exist */
56    pan_unpack(wp, TILER_WEIGHTS, w);
57    bool nonzero_weights = false;
58 
59    nonzero_weights |= w.weight0 != 0x0;
60    nonzero_weights |= w.weight1 != 0x0;
61    nonzero_weights |= w.weight2 != 0x0;
62    nonzero_weights |= w.weight3 != 0x0;
63    nonzero_weights |= w.weight4 != 0x0;
64    nonzero_weights |= w.weight5 != 0x0;
65    nonzero_weights |= w.weight6 != 0x0;
66    nonzero_weights |= w.weight7 != 0x0;
67 
68    if (nonzero_weights)
69       DUMP_UNPACKED(ctx, TILER_WEIGHTS, w, "Tiler Weights:\n");
70 }
71 #endif
72 
73 #if PAN_ARCH >= 5
74 static void
pandecode_render_target(struct pandecode_context * ctx,uint64_t gpu_va,unsigned gpu_id,const struct MALI_FRAMEBUFFER_PARAMETERS * fb)75 pandecode_render_target(struct pandecode_context *ctx, uint64_t gpu_va,
76                         unsigned gpu_id,
77                         const struct MALI_FRAMEBUFFER_PARAMETERS *fb)
78 {
79    pandecode_log(ctx, "Color Render Targets @%" PRIx64 ":\n", gpu_va);
80    ctx->indent++;
81 
82    for (int i = 0; i < (fb->render_target_count); i++) {
83       mali_ptr rt_va = gpu_va + i * pan_size(RENDER_TARGET);
84       const struct mali_render_target_packed *PANDECODE_PTR_VAR(
85          ctx, rtp, (mali_ptr)rt_va);
86       DUMP_CL(ctx, RENDER_TARGET, rtp, "Color Render Target %d:\n", i);
87    }
88 
89    ctx->indent--;
90    pandecode_log(ctx, "\n");
91 }
92 #endif
93 
94 #if PAN_ARCH >= 6
95 static void
pandecode_sample_locations(struct pandecode_context * ctx,const void * fb)96 pandecode_sample_locations(struct pandecode_context *ctx, const void *fb)
97 {
98    pan_section_unpack(fb, FRAMEBUFFER, PARAMETERS, params);
99 
100    const u16 *PANDECODE_PTR_VAR(ctx, samples, params.sample_locations);
101 
102    pandecode_log(ctx, "Sample locations @%" PRIx64 ":\n",
103                  params.sample_locations);
104    for (int i = 0; i < 33; i++) {
105       pandecode_log(ctx, "  (%d, %d),\n", samples[2 * i] - 128,
106                     samples[2 * i + 1] - 128);
107    }
108 }
109 #endif
110 
111 struct pandecode_fbd
GENX(pandecode_fbd)112 GENX(pandecode_fbd)(struct pandecode_context *ctx, uint64_t gpu_va,
113                     bool is_fragment, unsigned gpu_id)
114 {
115    const void *PANDECODE_PTR_VAR(ctx, fb, (mali_ptr)gpu_va);
116    pan_section_unpack(fb, FRAMEBUFFER, PARAMETERS, params);
117    DUMP_UNPACKED(ctx, FRAMEBUFFER_PARAMETERS, params, "Parameters:\n");
118 
119 #if PAN_ARCH >= 6
120    pandecode_sample_locations(ctx, fb);
121 
122    unsigned dcd_size = pan_size(DRAW);
123    unsigned job_type_param = 0;
124 
125 #if PAN_ARCH <= 9
126    job_type_param = MALI_JOB_TYPE_FRAGMENT;
127 #endif
128 
129    if (params.pre_frame_0 != MALI_PRE_POST_FRAME_SHADER_MODE_NEVER) {
130       const void *PANDECODE_PTR_VAR(ctx, dcd,
131                                     params.frame_shader_dcds + (0 * dcd_size));
132       pan_unpack(dcd, DRAW, draw);
133       pandecode_log(ctx, "Pre frame 0 @%" PRIx64 " (mode=%d):\n",
134                     params.frame_shader_dcds, params.pre_frame_0);
135       GENX(pandecode_dcd)(ctx, &draw, job_type_param, gpu_id);
136    }
137 
138    if (params.pre_frame_1 != MALI_PRE_POST_FRAME_SHADER_MODE_NEVER) {
139       const void *PANDECODE_PTR_VAR(ctx, dcd,
140                                     params.frame_shader_dcds + (1 * dcd_size));
141       pan_unpack(dcd, DRAW, draw);
142       pandecode_log(ctx, "Pre frame 1 @%" PRIx64 ":\n",
143                     params.frame_shader_dcds + (1 * dcd_size));
144       GENX(pandecode_dcd)(ctx, &draw, job_type_param, gpu_id);
145    }
146 
147    if (params.post_frame != MALI_PRE_POST_FRAME_SHADER_MODE_NEVER) {
148       const void *PANDECODE_PTR_VAR(ctx, dcd,
149                                     params.frame_shader_dcds + (2 * dcd_size));
150       pan_unpack(dcd, DRAW, draw);
151       pandecode_log(ctx, "Post frame:\n");
152       GENX(pandecode_dcd)(ctx, &draw, job_type_param, gpu_id);
153    }
154 #else
155    DUMP_SECTION(ctx, FRAMEBUFFER, LOCAL_STORAGE, fb, "Local Storage:\n");
156 
157    const void *t = pan_section_ptr(fb, FRAMEBUFFER, TILER);
158    const void *w = pan_section_ptr(fb, FRAMEBUFFER, TILER_WEIGHTS);
159    pandecode_midgard_tiler_descriptor(ctx, t, w);
160 #endif
161 
162    pandecode_log(ctx, "Framebuffer @%" PRIx64 ":\n", gpu_va);
163    ctx->indent++;
164 
165    DUMP_UNPACKED(ctx, FRAMEBUFFER_PARAMETERS, params, "Parameters:\n");
166 #if PAN_ARCH >= 6
167    if (params.tiler)
168       GENX(pandecode_tiler)(ctx, params.tiler, gpu_id);
169 #endif
170 
171    ctx->indent--;
172    pandecode_log(ctx, "\n");
173 
174 #if PAN_ARCH >= 5
175    gpu_va += pan_size(FRAMEBUFFER);
176 
177    if (params.has_zs_crc_extension) {
178       const struct mali_zs_crc_extension_packed *PANDECODE_PTR_VAR(
179          ctx, zs_crc, (mali_ptr)gpu_va);
180       DUMP_CL(ctx, ZS_CRC_EXTENSION, zs_crc, "ZS CRC Extension:\n");
181       pandecode_log(ctx, "\n");
182 
183       gpu_va += pan_size(ZS_CRC_EXTENSION);
184    }
185 
186    if (is_fragment)
187       pandecode_render_target(ctx, gpu_va, gpu_id, &params);
188 
189    return (struct pandecode_fbd){
190       .rt_count = params.render_target_count,
191       .has_extra = params.has_zs_crc_extension,
192    };
193 #else
194    /* Dummy unpack of the padding section to make sure all words are 0.
195     * No need to call print here since the section is supposed to be empty.
196     */
197    pan_section_unpack(fb, FRAMEBUFFER, PADDING_1, padding1);
198    pan_section_unpack(fb, FRAMEBUFFER, PADDING_2, padding2);
199 
200    return (struct pandecode_fbd){
201       .rt_count = 1,
202    };
203 #endif
204 }
205 
206 #if PAN_ARCH >= 5
207 mali_ptr
GENX(pandecode_blend)208 GENX(pandecode_blend)(struct pandecode_context *ctx, void *descs, int rt_no,
209                       mali_ptr frag_shader)
210 {
211    pan_unpack(descs + (rt_no * pan_size(BLEND)), BLEND, b);
212    DUMP_UNPACKED(ctx, BLEND, b, "Blend RT %d:\n", rt_no);
213 #if PAN_ARCH >= 6
214    if (b.internal.mode != MALI_BLEND_MODE_SHADER)
215       return 0;
216 
217    return (frag_shader & 0xFFFFFFFF00000000ULL) | b.internal.shader.pc;
218 #else
219    return b.blend_shader ? (b.shader_pc & ~0xf) : 0;
220 #endif
221 }
222 #endif
223 
224 #if PAN_ARCH <= 7
225 static bool
panfrost_is_yuv_format(uint32_t packed)226 panfrost_is_yuv_format(uint32_t packed)
227 {
228 #if PAN_ARCH == 7
229    enum mali_format mali_fmt = packed >> 12;
230    return mali_fmt >= MALI_YUV8 && mali_fmt <= MALI_CUSTOM_YUV_5;
231 #else
232    /* Currently only supported by panfrost on v7 */
233    assert(0);
234    return false;
235 #endif
236 }
237 
238 static void
pandecode_texture_payload(struct pandecode_context * ctx,mali_ptr payload,const struct MALI_TEXTURE * tex)239 pandecode_texture_payload(struct pandecode_context *ctx, mali_ptr payload,
240                           const struct MALI_TEXTURE *tex)
241 {
242    unsigned nr_samples =
243       tex->dimension == MALI_TEXTURE_DIMENSION_3D ? 1 : tex->sample_count;
244 
245    /* A bunch of bitmap pointers follow.
246     * We work out the correct number,
247     * based on the mipmap/cubemap
248     * properties, but dump extra
249     * possibilities to futureproof */
250 
251    int bitmap_count = tex->levels;
252 
253    /* Miptree for each face */
254    if (tex->dimension == MALI_TEXTURE_DIMENSION_CUBE)
255       bitmap_count *= 6;
256 
257    /* Array of layers */
258    bitmap_count *= nr_samples;
259 
260    /* Array of textures */
261    bitmap_count *= tex->array_size;
262 
263 #define PANDECODE_EMIT_TEX_PAYLOAD_DESC(T, msg)                                \
264    for (int i = 0; i < bitmap_count; ++i) {                                    \
265       uint64_t addr = payload + pan_size(T) * i;                               \
266       pan_unpack(PANDECODE_PTR(ctx, addr, void), T, s);                        \
267       DUMP_UNPACKED(ctx, T, s, msg " @%" PRIx64 ":\n", addr)                   \
268    }
269 
270 #if PAN_ARCH <= 5
271    switch (tex->surface_type) {
272    case MALI_SURFACE_TYPE_32:
273       PANDECODE_EMIT_TEX_PAYLOAD_DESC(SURFACE_32, "Surface 32");
274       break;
275    case MALI_SURFACE_TYPE_64:
276       PANDECODE_EMIT_TEX_PAYLOAD_DESC(SURFACE, "Surface");
277       break;
278    case MALI_SURFACE_TYPE_32_WITH_ROW_STRIDE:
279       PANDECODE_EMIT_TEX_PAYLOAD_DESC(SURFACE_32, "Surface 32 With Row Stride");
280       break;
281    case MALI_SURFACE_TYPE_64_WITH_STRIDES:
282       PANDECODE_EMIT_TEX_PAYLOAD_DESC(SURFACE_WITH_STRIDE,
283                                       "Surface With Stride");
284       break;
285    default:
286       fprintf(ctx->dump_stream, "Unknown surface descriptor type %X\n",
287               tex->surface_type);
288       break;
289    }
290 #elif PAN_ARCH == 6
291    PANDECODE_EMIT_TEX_PAYLOAD_DESC(SURFACE_WITH_STRIDE, "Surface With Stride");
292 #else
293    STATIC_ASSERT(PAN_ARCH == 7);
294    if (panfrost_is_yuv_format(tex->format)) {
295       PANDECODE_EMIT_TEX_PAYLOAD_DESC(MULTIPLANAR_SURFACE, "Surface YUV");
296    } else {
297       PANDECODE_EMIT_TEX_PAYLOAD_DESC(SURFACE_WITH_STRIDE,
298                                       "Surface With Stride");
299    }
300 #endif
301 
302 #undef PANDECODE_EMIT_TEX_PAYLOAD_DESC
303 }
304 #endif
305 
306 #if PAN_ARCH <= 5
307 void
GENX(pandecode_texture)308 GENX(pandecode_texture)(struct pandecode_context *ctx, mali_ptr u, unsigned tex)
309 {
310    const uint8_t *cl = pandecode_fetch_gpu_mem(ctx, u, pan_size(TEXTURE));
311 
312    pan_unpack(cl, TEXTURE, temp);
313    DUMP_UNPACKED(ctx, TEXTURE, temp, "Texture:\n")
314 
315    ctx->indent++;
316    pandecode_texture_payload(ctx, u + pan_size(TEXTURE), &temp);
317    ctx->indent--;
318 }
319 #else
320 void
GENX(pandecode_texture)321 GENX(pandecode_texture)(struct pandecode_context *ctx, const void *cl,
322                         unsigned tex)
323 {
324    pan_unpack(cl, TEXTURE, temp);
325    DUMP_UNPACKED(ctx, TEXTURE, temp, "Texture:\n")
326 
327    ctx->indent++;
328 
329 #if PAN_ARCH >= 9
330    int plane_count = temp.levels * temp.array_size;
331 
332    /* Miptree for each face */
333    if (temp.dimension == MALI_TEXTURE_DIMENSION_CUBE)
334       plane_count *= 6;
335 
336    for (unsigned i = 0; i < plane_count; ++i)
337       DUMP_ADDR(ctx, PLANE, temp.surfaces + i * pan_size(PLANE), "Plane %u:\n",
338                 i);
339 #else
340    pandecode_texture_payload(ctx, temp.surfaces, &temp);
341 #endif
342    ctx->indent--;
343 }
344 #endif
345 
346 #if PAN_ARCH >= 6
347 void
GENX(pandecode_tiler)348 GENX(pandecode_tiler)(struct pandecode_context *ctx, mali_ptr gpu_va,
349                       unsigned gpu_id)
350 {
351    pan_unpack(PANDECODE_PTR(ctx, gpu_va, void), TILER_CONTEXT, t);
352 
353    if (t.heap) {
354       pan_unpack(PANDECODE_PTR(ctx, t.heap, void), TILER_HEAP, h);
355       DUMP_UNPACKED(ctx, TILER_HEAP, h, "Tiler Heap:\n");
356    }
357 
358    DUMP_UNPACKED(ctx, TILER_CONTEXT, t, "Tiler Context @%" PRIx64 ":\n",
359                  gpu_va);
360 }
361 #endif
362 
363 #if PAN_ARCH >= 9
364 void
GENX(pandecode_fau)365 GENX(pandecode_fau)(struct pandecode_context *ctx, mali_ptr addr,
366                     unsigned count, const char *name)
367 {
368    if (count == 0)
369       return;
370 
371    const uint32_t *PANDECODE_PTR_VAR(ctx, raw, addr);
372 
373    pandecode_validate_buffer(ctx, addr, count * 8);
374 
375    fprintf(ctx->dump_stream, "%s @%" PRIx64 ":\n", name, addr);
376    for (unsigned i = 0; i < count; ++i) {
377       fprintf(ctx->dump_stream, "  %08X %08X\n", raw[2 * i], raw[2 * i + 1]);
378    }
379    fprintf(ctx->dump_stream, "\n");
380 }
381 
382 mali_ptr
GENX(pandecode_shader)383 GENX(pandecode_shader)(struct pandecode_context *ctx, mali_ptr addr,
384                        const char *label, unsigned gpu_id)
385 {
386    MAP_ADDR(ctx, SHADER_PROGRAM, addr, cl);
387    pan_unpack(cl, SHADER_PROGRAM, desc);
388 
389    assert(desc.type == 8);
390 
391    DUMP_UNPACKED(ctx, SHADER_PROGRAM, desc, "%s Shader @%" PRIx64 ":\n", label,
392                  addr);
393    pandecode_shader_disassemble(ctx, desc.binary, gpu_id);
394    return desc.binary;
395 }
396 
397 static void
pandecode_resources(struct pandecode_context * ctx,mali_ptr addr,unsigned size)398 pandecode_resources(struct pandecode_context *ctx, mali_ptr addr, unsigned size)
399 {
400    const uint8_t *cl = pandecode_fetch_gpu_mem(ctx, addr, size);
401    assert((size % 0x20) == 0);
402 
403    for (unsigned i = 0; i < size; i += 0x20) {
404       unsigned type = (cl[i] & 0xF);
405 
406       switch (type) {
407       case MALI_DESCRIPTOR_TYPE_SAMPLER:
408          DUMP_CL(ctx, SAMPLER, cl + i, "Sampler @%" PRIx64 ":\n", addr + i);
409          break;
410       case MALI_DESCRIPTOR_TYPE_TEXTURE:
411          pandecode_log(ctx, "Texture @%" PRIx64 "\n", addr + i);
412          GENX(pandecode_texture)(ctx, cl + i, i);
413          break;
414       case MALI_DESCRIPTOR_TYPE_ATTRIBUTE:
415          DUMP_CL(ctx, ATTRIBUTE, cl + i, "Attribute @%" PRIx64 ":\n", addr + i);
416          break;
417       case MALI_DESCRIPTOR_TYPE_BUFFER:
418          DUMP_CL(ctx, BUFFER, cl + i, "Buffer @%" PRIx64 ":\n", addr + i);
419          break;
420       default:
421          fprintf(ctx->dump_stream, "Unknown descriptor type %X\n", type);
422          break;
423       }
424    }
425 }
426 
427 void
GENX(pandecode_resource_tables)428 GENX(pandecode_resource_tables)(struct pandecode_context *ctx, mali_ptr addr,
429                                 const char *label)
430 {
431    unsigned count = addr & 0x3F;
432    addr = addr & ~0x3F;
433 
434    const uint8_t *cl =
435       pandecode_fetch_gpu_mem(ctx, addr, MALI_RESOURCE_LENGTH * count);
436 
437    pandecode_log(ctx, "%s resource table @%" PRIx64 "\n", label, addr);
438    ctx->indent += 2;
439    for (unsigned i = 0; i < count; ++i) {
440       pan_unpack(cl + i * MALI_RESOURCE_LENGTH, RESOURCE, entry);
441       DUMP_UNPACKED(ctx, RESOURCE, entry, "Entry %u @%" PRIx64 ":\n", i,
442                     addr + i * MALI_RESOURCE_LENGTH);
443 
444       ctx->indent += 2;
445       if (entry.address)
446          pandecode_resources(ctx, entry.address, entry.size);
447       ctx->indent -= 2;
448    }
449    ctx->indent -= 2;
450 }
451 
452 void
GENX(pandecode_depth_stencil)453 GENX(pandecode_depth_stencil)(struct pandecode_context *ctx, mali_ptr addr)
454 {
455    MAP_ADDR(ctx, DEPTH_STENCIL, addr, cl);
456    pan_unpack(cl, DEPTH_STENCIL, desc);
457    DUMP_UNPACKED(ctx, DEPTH_STENCIL, desc, "Depth/stencil");
458 }
459 
460 void
GENX(pandecode_shader_environment)461 GENX(pandecode_shader_environment)(struct pandecode_context *ctx,
462                                    const struct MALI_SHADER_ENVIRONMENT *p,
463                                    unsigned gpu_id)
464 {
465    if (p->shader)
466       GENX(pandecode_shader)(ctx, p->shader, "Shader", gpu_id);
467 
468    if (p->resources)
469       GENX(pandecode_resource_tables)(ctx, p->resources, "Resources");
470 
471    if (p->thread_storage)
472       DUMP_ADDR(ctx, LOCAL_STORAGE, p->thread_storage, "Local Storage:\n");
473 
474    if (p->fau)
475       GENX(pandecode_fau)(ctx, p->fau, p->fau_count, "FAU");
476 }
477 
478 void
GENX(pandecode_blend_descs)479 GENX(pandecode_blend_descs)(struct pandecode_context *ctx, mali_ptr blend,
480                             unsigned count, mali_ptr frag_shader,
481                             unsigned gpu_id)
482 {
483    for (unsigned i = 0; i < count; ++i) {
484       struct mali_blend_packed *PANDECODE_PTR_VAR(ctx, blend_descs, blend);
485 
486       mali_ptr blend_shader =
487          GENX(pandecode_blend)(ctx, blend_descs, i, frag_shader);
488       if (blend_shader) {
489          fprintf(ctx->dump_stream, "Blend shader %u @%" PRIx64 "", i,
490                  blend_shader);
491          pandecode_shader_disassemble(ctx, blend_shader, gpu_id);
492       }
493    }
494 }
495 
496 void
GENX(pandecode_dcd)497 GENX(pandecode_dcd)(struct pandecode_context *ctx, const struct MALI_DRAW *p,
498                     unsigned unused, unsigned gpu_id)
499 {
500    mali_ptr frag_shader = 0;
501 
502    GENX(pandecode_depth_stencil)(ctx, p->depth_stencil);
503    GENX(pandecode_blend_descs)
504    (ctx, p->blend, p->blend_count, frag_shader, gpu_id);
505    GENX(pandecode_shader_environment)(ctx, &p->shader, gpu_id);
506    DUMP_UNPACKED(ctx, DRAW, *p, "Draw:\n");
507 }
508 #endif
509