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1 // Protocol Buffers - Google's data interchange format
2 // Copyright 2008 Google Inc.  All rights reserved.
3 // https://developers.google.com/protocol-buffers/
4 //
5 // Redistribution and use in source and binary forms, with or without
6 // modification, are permitted provided that the following conditions are
7 // met:
8 //
9 //     * Redistributions of source code must retain the above copyright
10 // notice, this list of conditions and the following disclaimer.
11 //     * Redistributions in binary form must reproduce the above
12 // copyright notice, this list of conditions and the following disclaimer
13 // in the documentation and/or other materials provided with the
14 // distribution.
15 //     * Neither the name of Google Inc. nor the names of its
16 // contributors may be used to endorse or promote products derived from
17 // this software without specific prior written permission.
18 //
19 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
20 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
21 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
22 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
23 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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25 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
26 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
27 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
28 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
29 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
30 
31 // Author: kenton@google.com (Kenton Varda)
32 //  Based on original Protocol Buffers design by
33 //  Sanjay Ghemawat, Jeff Dean, and others.
34 //
35 // This file contains common implementations of the interfaces defined in
36 // zero_copy_stream.h which are included in the "lite" protobuf library.
37 // These implementations cover I/O on raw arrays and strings, as well as
38 // adaptors which make it easy to implement streams based on traditional
39 // streams.  Of course, many users will probably want to write their own
40 // implementations of these interfaces specific to the particular I/O
41 // abstractions they prefer to use, but these should cover the most common
42 // cases.
43 
44 #ifndef GOOGLE_PROTOBUF_IO_ZERO_COPY_STREAM_IMPL_LITE_H__
45 #define GOOGLE_PROTOBUF_IO_ZERO_COPY_STREAM_IMPL_LITE_H__
46 
47 
48 #include <iosfwd>
49 #include <memory>
50 #include <string>
51 
52 #include <google/protobuf/stubs/callback.h>
53 #include <google/protobuf/stubs/common.h>
54 #include <google/protobuf/io/zero_copy_stream.h>
55 #include <google/protobuf/stubs/stl_util.h>
56 
57 
58 // Must be included last.
59 #include <google/protobuf/port_def.inc>
60 
61 namespace google {
62 namespace protobuf {
63 namespace io {
64 
65 // ===================================================================
66 
67 // A ZeroCopyInputStream backed by an in-memory array of bytes.
68 class PROTOBUF_EXPORT ArrayInputStream PROTOBUF_FUTURE_FINAL
69     : public ZeroCopyInputStream {
70  public:
71   // Create an InputStream that returns the bytes pointed to by "data".
72   // "data" remains the property of the caller but must remain valid until
73   // the stream is destroyed.  If a block_size is given, calls to Next()
74   // will return data blocks no larger than the given size.  Otherwise, the
75   // first call to Next() returns the entire array.  block_size is mainly
76   // useful for testing; in production you would probably never want to set
77   // it.
78   ArrayInputStream(const void* data, int size, int block_size = -1);
79   ~ArrayInputStream() override = default;
80 
81   // implements ZeroCopyInputStream ----------------------------------
82   bool Next(const void** data, int* size) override;
83   void BackUp(int count) override;
84   bool Skip(int count) override;
85   int64_t ByteCount() const override;
86 
87 
88  private:
89   const uint8_t* const data_;  // The byte array.
90   const int size_;           // Total size of the array.
91   const int block_size_;     // How many bytes to return at a time.
92 
93   int position_;
94   int last_returned_size_;  // How many bytes we returned last time Next()
95                             // was called (used for error checking only).
96 
97   GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(ArrayInputStream);
98 };
99 
100 // ===================================================================
101 
102 // A ZeroCopyOutputStream backed by an in-memory array of bytes.
103 class PROTOBUF_EXPORT ArrayOutputStream PROTOBUF_FUTURE_FINAL
104     : public ZeroCopyOutputStream {
105  public:
106   // Create an OutputStream that writes to the bytes pointed to by "data".
107   // "data" remains the property of the caller but must remain valid until
108   // the stream is destroyed.  If a block_size is given, calls to Next()
109   // will return data blocks no larger than the given size.  Otherwise, the
110   // first call to Next() returns the entire array.  block_size is mainly
111   // useful for testing; in production you would probably never want to set
112   // it.
113   ArrayOutputStream(void* data, int size, int block_size = -1);
114   ~ArrayOutputStream() override = default;
115 
116   // implements ZeroCopyOutputStream ---------------------------------
117   bool Next(void** data, int* size) override;
118   void BackUp(int count) override;
119   int64_t ByteCount() const override;
120 
121  private:
122   uint8_t* const data_;     // The byte array.
123   const int size_;        // Total size of the array.
124   const int block_size_;  // How many bytes to return at a time.
125 
126   int position_;
127   int last_returned_size_;  // How many bytes we returned last time Next()
128                             // was called (used for error checking only).
129 
130   GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(ArrayOutputStream);
131 };
132 
133 // ===================================================================
134 
135 // A ZeroCopyOutputStream which appends bytes to a string.
136 class PROTOBUF_EXPORT StringOutputStream PROTOBUF_FUTURE_FINAL
137     : public ZeroCopyOutputStream {
138  public:
139   // Create a StringOutputStream which appends bytes to the given string.
140   // The string remains property of the caller, but it is mutated in arbitrary
141   // ways and MUST NOT be accessed in any way until you're done with the
142   // stream. Either be sure there's no further usage, or (safest) destroy the
143   // stream before using the contents.
144   //
145   // Hint:  If you call target->reserve(n) before creating the stream,
146   //   the first call to Next() will return at least n bytes of buffer
147   //   space.
148   explicit StringOutputStream(std::string* target);
149   ~StringOutputStream() override = default;
150 
151   // implements ZeroCopyOutputStream ---------------------------------
152   bool Next(void** data, int* size) override;
153   void BackUp(int count) override;
154   int64_t ByteCount() const override;
155 
156  private:
157   static constexpr size_t kMinimumSize = 16;
158 
159   std::string* target_;
160 
161   GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(StringOutputStream);
162 };
163 
164 // Note:  There is no StringInputStream.  Instead, just create an
165 // ArrayInputStream as follows:
166 //   ArrayInputStream input(str.data(), str.size());
167 
168 // ===================================================================
169 
170 // A generic traditional input stream interface.
171 //
172 // Lots of traditional input streams (e.g. file descriptors, C stdio
173 // streams, and C++ iostreams) expose an interface where every read
174 // involves copying bytes into a buffer.  If you want to take such an
175 // interface and make a ZeroCopyInputStream based on it, simply implement
176 // CopyingInputStream and then use CopyingInputStreamAdaptor.
177 //
178 // CopyingInputStream implementations should avoid buffering if possible.
179 // CopyingInputStreamAdaptor does its own buffering and will read data
180 // in large blocks.
181 class PROTOBUF_EXPORT CopyingInputStream {
182  public:
~CopyingInputStream()183   virtual ~CopyingInputStream() {}
184 
185   // Reads up to "size" bytes into the given buffer.  Returns the number of
186   // bytes read.  Read() waits until at least one byte is available, or
187   // returns zero if no bytes will ever become available (EOF), or -1 if a
188   // permanent read error occurred.
189   virtual int Read(void* buffer, int size) = 0;
190 
191   // Skips the next "count" bytes of input.  Returns the number of bytes
192   // actually skipped.  This will always be exactly equal to "count" unless
193   // EOF was reached or a permanent read error occurred.
194   //
195   // The default implementation just repeatedly calls Read() into a scratch
196   // buffer.
197   virtual int Skip(int count);
198 };
199 
200 // A ZeroCopyInputStream which reads from a CopyingInputStream.  This is
201 // useful for implementing ZeroCopyInputStreams that read from traditional
202 // streams.  Note that this class is not really zero-copy.
203 //
204 // If you want to read from file descriptors or C++ istreams, this is
205 // already implemented for you:  use FileInputStream or IstreamInputStream
206 // respectively.
207 class PROTOBUF_EXPORT CopyingInputStreamAdaptor : public ZeroCopyInputStream {
208  public:
209   // Creates a stream that reads from the given CopyingInputStream.
210   // If a block_size is given, it specifies the number of bytes that
211   // should be read and returned with each call to Next().  Otherwise,
212   // a reasonable default is used.  The caller retains ownership of
213   // copying_stream unless SetOwnsCopyingStream(true) is called.
214   explicit CopyingInputStreamAdaptor(CopyingInputStream* copying_stream,
215                                      int block_size = -1);
216   ~CopyingInputStreamAdaptor() override;
217 
218   // Call SetOwnsCopyingStream(true) to tell the CopyingInputStreamAdaptor to
219   // delete the underlying CopyingInputStream when it is destroyed.
SetOwnsCopyingStream(bool value)220   void SetOwnsCopyingStream(bool value) { owns_copying_stream_ = value; }
221 
222   // implements ZeroCopyInputStream ----------------------------------
223   bool Next(const void** data, int* size) override;
224   void BackUp(int count) override;
225   bool Skip(int count) override;
226   int64_t ByteCount() const override;
227 
228  private:
229   // Insures that buffer_ is not NULL.
230   void AllocateBufferIfNeeded();
231   // Frees the buffer and resets buffer_used_.
232   void FreeBuffer();
233 
234   // The underlying copying stream.
235   CopyingInputStream* copying_stream_;
236   bool owns_copying_stream_;
237 
238   // True if we have seen a permanent error from the underlying stream.
239   bool failed_;
240 
241   // The current position of copying_stream_, relative to the point where
242   // we started reading.
243   int64_t position_;
244 
245   // Data is read into this buffer.  It may be NULL if no buffer is currently
246   // in use.  Otherwise, it points to an array of size buffer_size_.
247   std::unique_ptr<uint8_t[]> buffer_;
248   const int buffer_size_;
249 
250   // Number of valid bytes currently in the buffer (i.e. the size last
251   // returned by Next()).  0 <= buffer_used_ <= buffer_size_.
252   int buffer_used_;
253 
254   // Number of bytes in the buffer which were backed up over by a call to
255   // BackUp().  These need to be returned again.
256   // 0 <= backup_bytes_ <= buffer_used_
257   int backup_bytes_;
258 
259   GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(CopyingInputStreamAdaptor);
260 };
261 
262 // ===================================================================
263 
264 // A generic traditional output stream interface.
265 //
266 // Lots of traditional output streams (e.g. file descriptors, C stdio
267 // streams, and C++ iostreams) expose an interface where every write
268 // involves copying bytes from a buffer.  If you want to take such an
269 // interface and make a ZeroCopyOutputStream based on it, simply implement
270 // CopyingOutputStream and then use CopyingOutputStreamAdaptor.
271 //
272 // CopyingOutputStream implementations should avoid buffering if possible.
273 // CopyingOutputStreamAdaptor does its own buffering and will write data
274 // in large blocks.
275 class PROTOBUF_EXPORT CopyingOutputStream {
276  public:
~CopyingOutputStream()277   virtual ~CopyingOutputStream() {}
278 
279   // Writes "size" bytes from the given buffer to the output.  Returns true
280   // if successful, false on a write error.
281   virtual bool Write(const void* buffer, int size) = 0;
282 };
283 
284 // A ZeroCopyOutputStream which writes to a CopyingOutputStream.  This is
285 // useful for implementing ZeroCopyOutputStreams that write to traditional
286 // streams.  Note that this class is not really zero-copy.
287 //
288 // If you want to write to file descriptors or C++ ostreams, this is
289 // already implemented for you:  use FileOutputStream or OstreamOutputStream
290 // respectively.
291 class PROTOBUF_EXPORT CopyingOutputStreamAdaptor : public ZeroCopyOutputStream {
292  public:
293   // Creates a stream that writes to the given Unix file descriptor.
294   // If a block_size is given, it specifies the size of the buffers
295   // that should be returned by Next().  Otherwise, a reasonable default
296   // is used.
297   explicit CopyingOutputStreamAdaptor(CopyingOutputStream* copying_stream,
298                                       int block_size = -1);
299   ~CopyingOutputStreamAdaptor() override;
300 
301   // Writes all pending data to the underlying stream.  Returns false if a
302   // write error occurred on the underlying stream.  (The underlying
303   // stream itself is not necessarily flushed.)
304   bool Flush();
305 
306   // Call SetOwnsCopyingStream(true) to tell the CopyingOutputStreamAdaptor to
307   // delete the underlying CopyingOutputStream when it is destroyed.
SetOwnsCopyingStream(bool value)308   void SetOwnsCopyingStream(bool value) { owns_copying_stream_ = value; }
309 
310   // implements ZeroCopyOutputStream ---------------------------------
311   bool Next(void** data, int* size) override;
312   void BackUp(int count) override;
313   int64_t ByteCount() const override;
314   bool WriteAliasedRaw(const void* data, int size) override;
AllowsAliasing()315   bool AllowsAliasing() const override { return true; }
316 
317  private:
318   // Write the current buffer, if it is present.
319   bool WriteBuffer();
320   // Insures that buffer_ is not NULL.
321   void AllocateBufferIfNeeded();
322   // Frees the buffer.
323   void FreeBuffer();
324 
325   // The underlying copying stream.
326   CopyingOutputStream* copying_stream_;
327   bool owns_copying_stream_;
328 
329   // True if we have seen a permanent error from the underlying stream.
330   bool failed_;
331 
332   // The current position of copying_stream_, relative to the point where
333   // we started writing.
334   int64_t position_;
335 
336   // Data is written from this buffer.  It may be NULL if no buffer is
337   // currently in use.  Otherwise, it points to an array of size buffer_size_.
338   std::unique_ptr<uint8_t[]> buffer_;
339   const int buffer_size_;
340 
341   // Number of valid bytes currently in the buffer (i.e. the size last
342   // returned by Next()).  When BackUp() is called, we just reduce this.
343   // 0 <= buffer_used_ <= buffer_size_.
344   int buffer_used_;
345 
346   GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(CopyingOutputStreamAdaptor);
347 };
348 
349 // ===================================================================
350 
351 // A ZeroCopyInputStream which wraps some other stream and limits it to
352 // a particular byte count.
353 class PROTOBUF_EXPORT LimitingInputStream PROTOBUF_FUTURE_FINAL
354     : public ZeroCopyInputStream {
355  public:
356   LimitingInputStream(ZeroCopyInputStream* input, int64_t limit);
357   ~LimitingInputStream() override;
358 
359   // implements ZeroCopyInputStream ----------------------------------
360   bool Next(const void** data, int* size) override;
361   void BackUp(int count) override;
362   bool Skip(int count) override;
363   int64_t ByteCount() const override;
364 
365 
366  private:
367   ZeroCopyInputStream* input_;
368   int64_t limit_;  // Decreases as we go, becomes negative if we overshoot.
369   int64_t prior_bytes_read_;  // Bytes read on underlying stream at construction
370 
371   GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(LimitingInputStream);
372 };
373 
374 
375 // ===================================================================
376 
377 // mutable_string_data() and as_string_data() are workarounds to improve
378 // the performance of writing new data to an existing string.  Unfortunately
379 // the methods provided by the string class are suboptimal, and using memcpy()
380 // is mildly annoying because it requires its pointer args to be non-NULL even
381 // if we ask it to copy 0 bytes.  Furthermore, string_as_array() has the
382 // property that it always returns NULL if its arg is the empty string, exactly
383 // what we want to avoid if we're using it in conjunction with memcpy()!
384 // With C++11, the desired memcpy() boils down to memcpy(..., &(*s)[0], size),
385 // where s is a string*.  Without C++11, &(*s)[0] is not guaranteed to be safe,
386 // so we use string_as_array(), and live with the extra logic that tests whether
387 // *s is empty.
388 
389 // Return a pointer to mutable characters underlying the given string.  The
390 // return value is valid until the next time the string is resized.  We
391 // trust the caller to treat the return value as an array of length s->size().
mutable_string_data(std::string * s)392 inline char* mutable_string_data(std::string* s) {
393   // This should be simpler & faster than string_as_array() because the latter
394   // is guaranteed to return NULL when *s is empty, so it has to check for that.
395   return &(*s)[0];
396 }
397 
398 // as_string_data(s) is equivalent to
399 //  ({ char* p = mutable_string_data(s); make_pair(p, p != NULL); })
400 // Sometimes it's faster: in some scenarios p cannot be NULL, and then the
401 // code can avoid that check.
as_string_data(std::string * s)402 inline std::pair<char*, bool> as_string_data(std::string* s) {
403   char* p = mutable_string_data(s);
404   return std::make_pair(p, true);
405 }
406 
407 }  // namespace io
408 }  // namespace protobuf
409 }  // namespace google
410 
411 #include <google/protobuf/port_undef.inc>
412 
413 #endif  // GOOGLE_PROTOBUF_IO_ZERO_COPY_STREAM_IMPL_LITE_H__
414