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1 #![cfg_attr(not(feature = "sync"), allow(dead_code, unreachable_pub))]
2 
3 //! A multi-producer, single-consumer queue for sending values between
4 //! asynchronous tasks.
5 //!
6 //! This module provides two variants of the channel: bounded and unbounded. The
7 //! bounded variant has a limit on the number of messages that the channel can
8 //! store, and if this limit is reached, trying to send another message will
9 //! wait until a message is received from the channel. An unbounded channel has
10 //! an infinite capacity, so the `send` method will always complete immediately.
11 //! This makes the [`UnboundedSender`] usable from both synchronous and
12 //! asynchronous code.
13 //!
14 //! Similar to the `mpsc` channels provided by `std`, the channel constructor
15 //! functions provide separate send and receive handles, [`Sender`] and
16 //! [`Receiver`] for the bounded channel, [`UnboundedSender`] and
17 //! [`UnboundedReceiver`] for the unbounded channel. If there is no message to read,
18 //! the current task will be notified when a new value is sent. [`Sender`] and
19 //! [`UnboundedSender`] allow sending values into the channel. If the bounded
20 //! channel is at capacity, the send is rejected and the task will be notified
21 //! when additional capacity is available. In other words, the channel provides
22 //! backpressure.
23 //!
24 //! This channel is also suitable for the single-producer single-consumer
25 //! use-case. (Unless you only need to send one message, in which case you
26 //! should use the [oneshot] channel.)
27 //!
28 //! # Disconnection
29 //!
30 //! When all [`Sender`] handles have been dropped, it is no longer
31 //! possible to send values into the channel. This is considered the termination
32 //! event of the stream. As such, `Receiver::poll` returns `Ok(Ready(None))`.
33 //!
34 //! If the [`Receiver`] handle is dropped, then messages can no longer
35 //! be read out of the channel. In this case, all further attempts to send will
36 //! result in an error. Additionally, all unread messages will be drained from the
37 //! channel and dropped.
38 //!
39 //! # Clean Shutdown
40 //!
41 //! When the [`Receiver`] is dropped, it is possible for unprocessed messages to
42 //! remain in the channel. Instead, it is usually desirable to perform a "clean"
43 //! shutdown. To do this, the receiver first calls `close`, which will prevent
44 //! any further messages to be sent into the channel. Then, the receiver
45 //! consumes the channel to completion, at which point the receiver can be
46 //! dropped.
47 //!
48 //! # Communicating between sync and async code
49 //!
50 //! When you want to communicate between synchronous and asynchronous code, there
51 //! are two situations to consider:
52 //!
53 //! **Bounded channel**: If you need a bounded channel, you should use a bounded
54 //! Tokio `mpsc` channel for both directions of communication. Instead of calling
55 //! the async [`send`][bounded-send] or [`recv`][bounded-recv] methods, in
56 //! synchronous code you will need to use the [`blocking_send`][blocking-send] or
57 //! [`blocking_recv`][blocking-recv] methods.
58 //!
59 //! **Unbounded channel**: You should use the kind of channel that matches where
60 //! the receiver is. So for sending a message _from async to sync_, you should
61 //! use [the standard library unbounded channel][std-unbounded] or
62 //! [crossbeam][crossbeam-unbounded].  Similarly, for sending a message _from sync
63 //! to async_, you should use an unbounded Tokio `mpsc` channel.
64 //!
65 //! Please be aware that the above remarks were written with the `mpsc` channel
66 //! in mind, but they can also be generalized to other kinds of channels. In
67 //! general, any channel method that isn't marked async can be called anywhere,
68 //! including outside of the runtime. For example, sending a message on a
69 //! [oneshot] channel from outside the runtime is perfectly fine.
70 //!
71 //! # Multiple runtimes
72 //!
73 //! The mpsc channel does not care about which runtime you use it in, and can be
74 //! used to send messages from one runtime to another. It can also be used in
75 //! non-Tokio runtimes.
76 //!
77 //! There is one exception to the above: the [`send_timeout`] must be used from
78 //! within a Tokio runtime, however it is still not tied to one specific Tokio
79 //! runtime, and the sender may be moved from one Tokio runtime to another.
80 //!
81 //! [`Sender`]: crate::sync::mpsc::Sender
82 //! [`Receiver`]: crate::sync::mpsc::Receiver
83 //! [bounded-send]: crate::sync::mpsc::Sender::send()
84 //! [bounded-recv]: crate::sync::mpsc::Receiver::recv()
85 //! [blocking-send]: crate::sync::mpsc::Sender::blocking_send()
86 //! [blocking-recv]: crate::sync::mpsc::Receiver::blocking_recv()
87 //! [`UnboundedSender`]: crate::sync::mpsc::UnboundedSender
88 //! [`UnboundedReceiver`]: crate::sync::mpsc::UnboundedReceiver
89 //! [oneshot]: crate::sync::oneshot
90 //! [`Handle::block_on`]: crate::runtime::Handle::block_on()
91 //! [std-unbounded]: std::sync::mpsc::channel
92 //! [crossbeam-unbounded]: https://docs.rs/crossbeam/*/crossbeam/channel/fn.unbounded.html
93 //! [`send_timeout`]: crate::sync::mpsc::Sender::send_timeout
94 
95 pub(super) mod block;
96 
97 mod bounded;
98 pub use self::bounded::{channel, OwnedPermit, Permit, Receiver, Sender, WeakSender};
99 
100 mod chan;
101 
102 pub(super) mod list;
103 
104 mod unbounded;
105 pub use self::unbounded::{
106     unbounded_channel, UnboundedReceiver, UnboundedSender, WeakUnboundedSender,
107 };
108 
109 pub mod error;
110 
111 /// The number of values a block can contain.
112 ///
113 /// This value must be a power of 2. It also must be smaller than the number of
114 /// bits in `usize`.
115 #[cfg(all(target_pointer_width = "64", not(loom)))]
116 const BLOCK_CAP: usize = 32;
117 
118 #[cfg(all(not(target_pointer_width = "64"), not(loom)))]
119 const BLOCK_CAP: usize = 16;
120 
121 #[cfg(loom)]
122 const BLOCK_CAP: usize = 2;
123