1""" 2This file contains defines used by all builds of Skia. 3""" 4 5load("//bazel:extra_defines.bzl", "EXTRA_DEFINES") 6load("//bazel:skia_rules.bzl", "select_multi") 7 8GENERAL_DEFINES = [ 9 "SK_GAMMA_APPLY_TO_A8", 10] + select({ 11 "//bazel/common_config_settings:debug_build": [ 12 "SK_DEBUG", 13 ], 14 "//bazel/common_config_settings:release_build": [ 15 "SK_RELEASE", 16 "NDEBUG", 17 ], 18 "//bazel/common_config_settings:fast_build": [ 19 "SK_DEBUG", 20 ], 21}) + select({ 22 "//bazel/common_config_settings:enable_tracing_false": ["SK_DISABLE_TRACING"], 23 "//conditions:default": [], 24}) + select({ 25 "//bazel/common_config_settings:enable_effect_serialization_false": ["SK_DISABLE_EFFECT_DESERIALIZATION"], 26 "//conditions:default": [], 27}) + select({ 28 "//src/gpu:enable_gpu_test_utils_true": [ 29 "GR_TEST_UTILS=1", 30 "SK_ALLOW_STATIC_GLOBAL_INITIALIZERS=1", 31 ], 32 "//conditions:default": [], 33}) + select({ 34 "//src/sksl:enable_skslc_true": [ 35 "SKSL_STANDALONE", 36 "SK_DISABLE_TRACING", 37 "SK_ENABLE_SPIRV_CROSS", 38 "SK_ENABLE_SPIRV_VALIDATION", 39 "SK_ENABLE_WGSL_VALIDATION", 40 ], 41 "//conditions:default": [], 42}) + select({ 43 "//src/pdf:enable_pdf_backend_true": ["SK_SUPPORT_PDF"], 44 "//conditions:default": [], 45}) + select({ 46 "//src/shaders:legacy_shader_context_true": [], # This is the default in SkTypes.h 47 "//src/shaders:legacy_shader_context_false": ["SK_DISABLE_LEGACY_SHADERCONTEXT"], 48}) + select({ 49 "//src/lazy:enable_discardable_memory_true": ["SK_USE_DISCARDABLE_SCALEDIMAGECACHE"], 50 "//src/lazy:enable_discardable_memory_false": [], 51}) + select({ 52 "//bazel/common_config_settings:build_for_debugger_true": ["SK_BUILD_FOR_DEBUGGER"], 53 "//conditions:default": [], 54}) 55 56GPU_DEFINES = select_multi({ 57 "//src/gpu:gl_ganesh": [ 58 "SK_GL", 59 "SK_GANESH", 60 ], 61 "//src/gpu:vulkan_ganesh": [ 62 "SK_VULKAN", 63 "SK_GANESH", 64 ], 65 "//src/gpu:metal_ganesh": [ 66 "SK_METAL", 67 "SK_GANESH", 68 ], 69}) + select({ 70 "//src/gpu:gl_standard": [ 71 "SK_ASSUME_GL=1", 72 ], 73 "//src/gpu:gles_standard": [ 74 "SK_ASSUME_GL_ES=1", 75 ], 76 "//src/gpu:webgl_standard": [ 77 "SK_ASSUME_WEBGL=1", 78 ], 79 "//conditions:default": [], 80}) + select({ 81 "//src/gpu:vulkan_with_vma": [ 82 "SK_USE_VMA", 83 ], 84 "//conditions:default": [], 85}) 86 87CODEC_DEFINES = select_multi({ 88 "//src/codec:avif_decode_codec": ["SK_CODEC_DECODES_AVIF"], 89 "//src/codec:gif_decode_codec": ["SK_HAS_WUFFS_LIBRARY", "SK_CODEC_DECODES_GIF"], 90 "//src/codec:jpeg_decode_codec": ["SK_CODEC_DECODES_JPEG"], 91 "//src/codec:png_decode_codec": ["SK_CODEC_DECODES_PNG"], 92 "//src/codec:raw_decode_codec": [ 93 "SK_CODEC_DECODES_RAW", 94 "SK_CODEC_DECODES_JPEG", 95 ], 96 "//src/codec:webp_decode_codec": ["SK_CODEC_DECODES_WEBP"], 97}) 98 99TYPEFACE_DEFINES = select_multi( 100 { 101 "//src/ports:uses_freetype": ["SK_TYPEFACE_FACTORY_FREETYPE"], 102 "//src/ports:uses_fontations": ["SK_TYPEFACE_FACTORY_FONTATIONS"], 103 #TODO: others when they become available 104 }, 105) 106 107PLATFORM_DEFINES = select({ 108 "//bazel/common_config_settings:cpu_wasm": [ 109 # working around https://github.com/emscripten-core/emscripten/issues/10072 110 "SK_FORCE_8_BYTE_ALIGNMENT", 111 ], 112 "//conditions:default": [], 113}) + select({ 114 "//bazel/platform:trivial_abi": ["SK_TRIVIAL_ABI=[[clang::trivial_abi]]"], 115 "//bazel/common_config_settings:cpu_wasm": ["SK_TRIVIAL_ABI=[[clang::trivial_abi]]"], 116 "//conditions:default": [], 117}) 118 119# Skia's public headers can work with any version of a Vulkan header. When compiling Skia internals, 120# we want to use the Vulkan headers in //include/third_party/vulkan, so we set this define only when 121# building the library but not exporting it for clients, so they can use whatever vulkan they want. 122GENERAL_LOCAL_DEFINES = ["SKIA_IMPLEMENTATION=1"] 123 124DEFAULT_DEFINES = GENERAL_DEFINES + GPU_DEFINES + CODEC_DEFINES + TYPEFACE_DEFINES + PLATFORM_DEFINES + EXTRA_DEFINES 125 126DEFAULT_LOCAL_DEFINES = GENERAL_LOCAL_DEFINES 127