1load("//bazel:skia_rules.bzl", "exports_files_legacy", "generate_cpp_files_for_headers", "select_multi", "skia_filegroup") 2 3package( 4 default_applicable_licenses = ["//:license"], 5) 6 7licenses(["notice"]) 8 9exports_files_legacy() 10 11# In separate group for mapping to //gn/gpu.gni:skia_shared_gpu_sources. 12skia_filegroup( 13 name = "shared_public_hdrs", 14 srcs = [ 15 "GpuTypes.h", 16 "MutableTextureState.h", 17 "ShaderErrorHandler.h", 18 ], 19) 20 21skia_filegroup( 22 name = "public_hdrs", 23 srcs = [ 24 "GrBackendSemaphore.h", 25 "GrBackendSurface.h", 26 "GrContextOptions.h", 27 "GrContextThreadSafeProxy.h", 28 "GrDirectContext.h", 29 "GrDriverBugWorkarounds.h", 30 "GrDriverBugWorkaroundsAutogen.h", 31 "GrRecordingContext.h", 32 "GrTypes.h", 33 "GrYUVABackendTextures.h", 34 "//include/gpu/mock:public_hdrs", 35 # TODO(egdaniel, kjlubick) GrGLTypes.h is used unconditionally by GrBackendSemaphore.h 36 "//include/gpu/gl:public_hdrs", 37 ":shared_public_hdrs", 38 "//include/gpu/ganesh:public_hdrs", 39 ] + select_multi( 40 { 41 "//src/gpu:vulkan_ganesh": ["//include/gpu/vk:public_hdrs"], 42 "//src/gpu:metal_ganesh": ["//include/gpu/mtl:public_hdrs"], 43 # TODO(kjlubick) d3d backend 44 }, 45 ), 46 visibility = ["//include:__pkg__"], 47) 48 49skia_filegroup( 50 name = "ganesh_hdrs", 51 srcs = [ 52 "GrBackendSemaphore.h", 53 "GrBackendSurface.h", 54 "GrContextOptions.h", 55 "GrContextThreadSafeProxy.h", 56 "GrDirectContext.h", 57 "GrDriverBugWorkarounds.h", 58 "GrDriverBugWorkaroundsAutogen.h", 59 "GrRecordingContext.h", 60 "GrTypes.h", 61 "GrYUVABackendTextures.h", 62 ":shared_public_hdrs", 63 ], 64 visibility = ["//src/gpu/ganesh:__subpackages__"], 65) 66 67skia_filegroup( 68 name = "shared_gpu_hdrs", 69 srcs = [ 70 "GpuTypes.h", 71 "GrTypes.h", # TODO(kjlubick, egdaniel) Tesselation.h uses GR_MAKE_BITFIELD_CLASS_OPS 72 "MutableTextureState.h", 73 "ShaderErrorHandler.h", 74 ], 75 visibility = ["//src/gpu:__pkg__"], 76) 77 78generate_cpp_files_for_headers( 79 name = "headers_to_compile", 80 headers = [ 81 "GrTypes.h", 82 "MutableTextureState.h", 83 ], 84) 85