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1
2---
3title: "Skia Viewer"
4linkTitle: "Skia Viewer"
5
6---
7
8The Skia Viewer displays a series of slides that exhibit specific features of Skia, including the Skia GMs and programmed samples that allow interaction. In addition, the Viewer is used to debug and understand different parts of the Skia system:
9
10* Observe rendering performance - placing the Viewer in stats mode displays average frame times.
11* Try different rendering methods - it's possible to cycle among the three rendering methods: raster, OpenGL and Vulkan (on supported platforms). You can use this with stats mode to see the effect that the different rendering methods have on drawing performance.
12* Display and manipulate your own pictures.
13
14Some slides require resources stored outside the program. These resources are stored in the `<skia-path>/resources` directory.
15
16Linux, Macintosh and Windows
17----------------------------
18
19The Viewer can be built using the regular GN build process, e.g.
20
21    bin/gn gen out/Release --args='is_debug=false'
22    ninja -C out/Release viewer
23
24To load resources in the desktop Viewers, use the `--resourcePath` option:
25
26    <skia-path>/out/Release/viewer --resourcePath <skia-path>/resources
27
28Similarly, `--skps <skp-file-path>` will load any `.skp` files in that directory
29for display within the Viewer.
30
31Other useful command-line options: using `--match <pattern>` will load only SKPs or slides
32matching that name; using `--slide <name>` will launch at that slide; and you can start up
33with a particular rendering method by using `--backend`, i.e., `--backend sw`, `--backend gl`,
34`--backend vk`, or `--backend mtl`.
35
36The desktop Viewers are controlled using the keyboard and mouse: left (←) and right
37(→) arrows to move from slide to slide; up (↑) and down (↓) arrows to
38zoom in and out; clicking and dragging will translate. Other display options and a slide
39picker can be found in the Tools UI, which can be toggled by hitting the spacebar.
40
41Key    | Action
42-------|-------------
43← →    | Move between the slides
44↑ ↓    | Zoom in / out
45d      | Change render methods among raster, OpenGL and Vulkan
46s      | Display rendering times and graph
47Space  | Toggle display of Tools UI
48
49Android
50-------
51
52To build Viewer as an Android App, first follow the
53[Android build instructions](/docs/user/build#android) to set up the
54Android NDK and a ninja out directory. In addition, you will need the
55[Android SDK](https://developer.android.com/studio/#command-tools) installed and your
56`ANDROID_HOME` environment variable set.
57
58    mkdir ~/android-sdk
59    ( cd ~/android-sdk; unzip ~/Downloads/sdk-tools-*.zip )
60    yes | ~/android-sdk/tools/bin/sdkmanager --licenses
61    export ANDROID_HOME=~/android-sdk  # Or wherever you installed the Android SDK.
62
63If you are not using the NDK included with the Android SDK (at ~/android-sdk/ndk-bundle
64in this example) you'll need to set the environmental variable `ANDROID_NDK_HOME`, e.g.,
65
66    export ANDROID_NDK_HOME=/tmp/ndk
67
68The Viewer APK must be built by gradle which can be invoked on the command line
69with the following script:
70
71    platform_tools/android/bin/android_build_app -C <out_dir> viewer
72
73where `<out_dir>` is the ninja out directory (e.g., `out/arm64`)
74that you created. Upon completion of the script the APK
75can be found at `<out_dir>/viewer.apk`. Install it with `adb install`.
76
77### How to Use the App
78
79Most app functions (except touch gestures and arrow buttons) are placed in the **left drawer**.
80Click on the upper-left hamburger button to open that drawer.
81
82#### Switch Slides
83
84In the upper-right corner, there are two arrows: next slide, previous slide.
85
86In the left drawer, you can directly select a slide from a list (spinner). Above that spinner,
87there’s a text filter that applies to the slide list. There are hundreds of slides so if you
88know the slide name, use that filter to quickly locate and show it.
89
90#### Zoom / Translate
91
92We support touch gestures on the slide so you can drag and pinch to zoom.
93
94#### Change Backend
95
96In the left drawer, you can select the backend from a list of OpenGL, Vulkan, and Raster.
97
98#### Softkey / Stats
99
100In the left drawer, there’s a list of softkeys. They correspond to the keyboard commands
101of a desktop Viewer app. For example, you can toggle color mode or stats window. These can
102be filtered like the slides.
103
104For animation slides, we also show FPS (actually, it’s Seconds Per Frame) --- frame
105refresh rate in milliseconds.
106
107#### Loading resources / skps
108
109TODO (https://issues.skia.org/295805469): This used to be possible with the instructions
110below, but they no longer work on recent versions of Android.
111
112To load resources in the Android Viewer place them in
113`/data/local/tmp/resources`; to load SKPs place them in `/data/local/tmp/skps`.
114
115iOS
116---
117
118Viewer on iOS is built using the regular GN process, e.g.
119
120    bin/gn gen out/Release --args='target_os="ios" is_debug=false'
121    ninja -C out/Release viewer
122
123Like other iOS apps it can be deployed either by using something like
124[ios-deploy](https://github.com/ios-control/ios-deploy)
125or by building within Xcode and launching via the IDE. See the
126[iOS build instructions](https://skia.org/docs/user/build#ios) for more information
127on managing provisioning profiles for signing and deployment.
128
129Viewer will
130automatically bundle the `resources` directory in the top-level Skia directory,
131and will bundle an `skps` directory if also placed in the Skia directory.
132
133On iOS the Viewer provides basic touch functionality: you can view slides,
134swipe between them, pinch-zoom to scale, and translate via panning. There is not
135yet support for display options or selecting from a list of slides.
136
137