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1 /*
2  * Copyright 2010 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 #include "src/gpu/ganesh/GrGpu.h"
8 
9 #include "include/core/SkSize.h"
10 #include "include/core/SkString.h"
11 #include "include/core/SkSurface.h"
12 #include "include/core/SkTextureCompressionType.h"
13 #include "include/gpu/GrBackendSemaphore.h"
14 #include "include/gpu/GrBackendSurface.h"
15 #include "include/gpu/GrDirectContext.h"
16 #include "include/private/base/SkTo.h"
17 #include "src/base/SkMathPriv.h"
18 #include "src/core/SkCompressedDataUtils.h"
19 #include "src/core/SkTraceEvent.h"
20 #include "src/gpu/RefCntedCallback.h"
21 #include "src/gpu/ganesh/GrBackendUtils.h"
22 #include "src/gpu/ganesh/GrCaps.h"
23 #include "src/gpu/ganesh/GrDirectContextPriv.h"
24 #include "src/gpu/ganesh/GrGpuBuffer.h"
25 #include "src/gpu/ganesh/GrGpuResourcePriv.h"
26 #include "src/gpu/ganesh/GrRenderTarget.h"
27 #include "src/gpu/ganesh/GrResourceProvider.h"
28 #include "src/gpu/ganesh/GrRingBuffer.h"
29 #include "src/gpu/ganesh/GrSemaphore.h"
30 #include "src/gpu/ganesh/GrStagingBufferManager.h"
31 #include "src/gpu/ganesh/GrSurface.h"
32 #include "src/gpu/ganesh/GrTexture.h"
33 
34 #include <algorithm>
35 #include <utility>
36 
37 using namespace skia_private;
38 
39 ////////////////////////////////////////////////////////////////////////////////
40 
GrGpu(GrDirectContext * direct)41 GrGpu::GrGpu(GrDirectContext* direct) : fResetBits(kAll_GrBackendState), fContext(direct) {}
42 
~GrGpu()43 GrGpu::~GrGpu() {
44     this->callSubmittedProcs(false);
45 }
46 
initCaps(sk_sp<const GrCaps> caps)47 void GrGpu::initCaps(sk_sp<const GrCaps> caps) {
48     fCaps = std::move(caps);
49 }
50 
disconnect(DisconnectType type)51 void GrGpu::disconnect(DisconnectType type) {}
52 
53 ////////////////////////////////////////////////////////////////////////////////
54 
validate_texel_levels(SkISize dimensions,GrColorType texelColorType,const GrMipLevel * texels,int mipLevelCount,const GrCaps * caps)55 static bool validate_texel_levels(SkISize dimensions, GrColorType texelColorType,
56                                   const GrMipLevel* texels, int mipLevelCount, const GrCaps* caps) {
57     SkASSERT(mipLevelCount > 0);
58     bool hasBasePixels = texels[0].fPixels;
59     int levelsWithPixelsCnt = 0;
60     auto bpp = GrColorTypeBytesPerPixel(texelColorType);
61     int w = dimensions.fWidth;
62     int h = dimensions.fHeight;
63     for (int currentMipLevel = 0; currentMipLevel < mipLevelCount; ++currentMipLevel) {
64         if (texels[currentMipLevel].fPixels) {
65             const size_t minRowBytes = w * bpp;
66             if (caps->writePixelsRowBytesSupport()) {
67                 if (texels[currentMipLevel].fRowBytes < minRowBytes) {
68                     return false;
69                 }
70                 if (texels[currentMipLevel].fRowBytes % bpp) {
71                     return false;
72                 }
73             } else {
74                 if (texels[currentMipLevel].fRowBytes != minRowBytes) {
75                     return false;
76                 }
77             }
78             ++levelsWithPixelsCnt;
79         }
80         if (w == 1 && h == 1) {
81             if (currentMipLevel != mipLevelCount - 1) {
82                 return false;
83             }
84         } else {
85             w = std::max(w / 2, 1);
86             h = std::max(h / 2, 1);
87         }
88     }
89     // Either just a base layer or a full stack is required.
90     if (mipLevelCount != 1 && (w != 1 || h != 1)) {
91         return false;
92     }
93     // Can specify just the base, all levels, or no levels.
94     if (!hasBasePixels) {
95         return levelsWithPixelsCnt == 0;
96     }
97     return levelsWithPixelsCnt == 1 || levelsWithPixelsCnt == mipLevelCount;
98 }
99 
createTextureCommon(SkISize dimensions,const GrBackendFormat & format,GrTextureType textureType,GrRenderable renderable,int renderTargetSampleCnt,skgpu::Budgeted budgeted,GrProtected isProtected,int mipLevelCount,uint32_t levelClearMask,std::string_view label)100 sk_sp<GrTexture> GrGpu::createTextureCommon(SkISize dimensions,
101                                             const GrBackendFormat& format,
102                                             GrTextureType textureType,
103                                             GrRenderable renderable,
104                                             int renderTargetSampleCnt,
105                                             skgpu::Budgeted budgeted,
106                                             GrProtected isProtected,
107                                             int mipLevelCount,
108                                             uint32_t levelClearMask,
109                                             std::string_view label) {
110     if (this->caps()->isFormatCompressed(format)) {
111         // Call GrGpu::createCompressedTexture.
112         return nullptr;
113     }
114 
115     skgpu::Mipmapped mipmapped = mipLevelCount > 1 ? skgpu::Mipmapped::kYes : skgpu::Mipmapped::kNo;
116     if (!this->caps()->validateSurfaceParams(dimensions,
117                                              format,
118                                              renderable,
119                                              renderTargetSampleCnt,
120                                              mipmapped,
121                                              textureType)) {
122         return nullptr;
123     }
124 
125     if (renderable == GrRenderable::kYes) {
126         renderTargetSampleCnt =
127                 this->caps()->getRenderTargetSampleCount(renderTargetSampleCnt, format);
128     }
129     // Attempt to catch un- or wrongly initialized sample counts.
130     SkASSERT(renderTargetSampleCnt > 0 && renderTargetSampleCnt <= 64);
131     this->handleDirtyContext();
132     auto tex = this->onCreateTexture(dimensions,
133                                      format,
134                                      renderable,
135                                      renderTargetSampleCnt,
136                                      budgeted,
137                                      isProtected,
138                                      mipLevelCount,
139                                      levelClearMask,
140                                      label);
141     if (tex) {
142         SkASSERT(tex->backendFormat() == format);
143         SkASSERT(GrRenderable::kNo == renderable || tex->asRenderTarget());
144         if (!this->caps()->reuseScratchTextures() && renderable == GrRenderable::kNo) {
145             tex->resourcePriv().removeScratchKey();
146         }
147         fStats.incTextureCreates();
148         if (renderTargetSampleCnt > 1 && !this->caps()->msaaResolvesAutomatically()) {
149             SkASSERT(GrRenderable::kYes == renderable);
150             tex->asRenderTarget()->setRequiresManualMSAAResolve();
151         }
152     }
153     return tex;
154 }
155 
createTexture(SkISize dimensions,const GrBackendFormat & format,GrTextureType textureType,GrRenderable renderable,int renderTargetSampleCnt,skgpu::Mipmapped mipmapped,skgpu::Budgeted budgeted,GrProtected isProtected,std::string_view label)156 sk_sp<GrTexture> GrGpu::createTexture(SkISize dimensions,
157                                       const GrBackendFormat& format,
158                                       GrTextureType textureType,
159                                       GrRenderable renderable,
160                                       int renderTargetSampleCnt,
161                                       skgpu::Mipmapped mipmapped,
162                                       skgpu::Budgeted budgeted,
163                                       GrProtected isProtected,
164                                       std::string_view label) {
165     int mipLevelCount = 1;
166     if (mipmapped == skgpu::Mipmapped::kYes) {
167         mipLevelCount =
168                 32 - SkCLZ(static_cast<uint32_t>(std::max(dimensions.fWidth, dimensions.fHeight)));
169     }
170     uint32_t levelClearMask =
171             this->caps()->shouldInitializeTextures() ? (1 << mipLevelCount) - 1 : 0;
172     auto tex = this->createTextureCommon(dimensions,
173                                          format,
174                                          textureType,
175                                          renderable,
176                                          renderTargetSampleCnt,
177                                          budgeted,
178                                          isProtected,
179                                          mipLevelCount,
180                                          levelClearMask,
181                                          label);
182     if (tex && mipmapped == skgpu::Mipmapped::kYes && levelClearMask) {
183         tex->markMipmapsClean();
184     }
185 
186     return tex;
187 }
188 
createTexture(SkISize dimensions,const GrBackendFormat & format,GrTextureType textureType,GrRenderable renderable,int renderTargetSampleCnt,skgpu::Budgeted budgeted,GrProtected isProtected,GrColorType textureColorType,GrColorType srcColorType,const GrMipLevel texels[],int texelLevelCount,std::string_view label)189 sk_sp<GrTexture> GrGpu::createTexture(SkISize dimensions,
190                                       const GrBackendFormat& format,
191                                       GrTextureType textureType,
192                                       GrRenderable renderable,
193                                       int renderTargetSampleCnt,
194                                       skgpu::Budgeted budgeted,
195                                       GrProtected isProtected,
196                                       GrColorType textureColorType,
197                                       GrColorType srcColorType,
198                                       const GrMipLevel texels[],
199                                       int texelLevelCount,
200                                       std::string_view label) {
201     TRACE_EVENT0("skia.gpu", TRACE_FUNC);
202     if (texelLevelCount) {
203         if (!validate_texel_levels(dimensions, srcColorType, texels, texelLevelCount,
204                                    this->caps())) {
205             return nullptr;
206         }
207     }
208 
209     int mipLevelCount = std::max(1, texelLevelCount);
210     uint32_t levelClearMask = 0;
211     if (this->caps()->shouldInitializeTextures()) {
212         if (texelLevelCount) {
213             for (int i = 0; i < mipLevelCount; ++i) {
214                 if (!texels->fPixels) {
215                     levelClearMask |= static_cast<uint32_t>(1 << i);
216                 }
217             }
218         } else {
219             levelClearMask = static_cast<uint32_t>((1 << mipLevelCount) - 1);
220         }
221     }
222 
223     auto tex = this->createTextureCommon(dimensions,
224                                          format,
225                                          textureType,
226                                          renderable,
227                                          renderTargetSampleCnt,
228                                          budgeted,
229                                          isProtected,
230                                          texelLevelCount,
231                                          levelClearMask,
232                                          label);
233     if (tex) {
234         bool markMipLevelsClean = false;
235         // Currently if level 0 does not have pixels then no other level may, as enforced by
236         // validate_texel_levels.
237         if (texelLevelCount && texels[0].fPixels) {
238             if (!this->writePixels(tex.get(),
239                                    SkIRect::MakeSize(dimensions),
240                                    textureColorType,
241                                    srcColorType,
242                                    texels,
243                                    texelLevelCount)) {
244                 return nullptr;
245             }
246             // Currently if level[1] of mip map has pixel data then so must all other levels.
247             // as enforced by validate_texel_levels.
248             markMipLevelsClean = (texelLevelCount > 1 && !levelClearMask && texels[1].fPixels);
249             fStats.incTextureUploads();
250         } else if (levelClearMask && mipLevelCount > 1) {
251             markMipLevelsClean = true;
252         }
253         if (markMipLevelsClean) {
254             tex->markMipmapsClean();
255         }
256     }
257     return tex;
258 }
259 
createCompressedTexture(SkISize dimensions,const GrBackendFormat & format,skgpu::Budgeted budgeted,skgpu::Mipmapped mipmapped,GrProtected isProtected,const void * data,size_t dataSize)260 sk_sp<GrTexture> GrGpu::createCompressedTexture(SkISize dimensions,
261                                                 const GrBackendFormat& format,
262                                                 skgpu::Budgeted budgeted,
263                                                 skgpu::Mipmapped mipmapped,
264                                                 GrProtected isProtected,
265                                                 const void* data,
266                                                 size_t dataSize) {
267     this->handleDirtyContext();
268     if (dimensions.width()  < 1 || dimensions.width()  > this->caps()->maxTextureSize() ||
269         dimensions.height() < 1 || dimensions.height() > this->caps()->maxTextureSize()) {
270         return nullptr;
271     }
272     // Note if we relax the requirement that data must be provided then we must check
273     // caps()->shouldInitializeTextures() here.
274     if (!data) {
275         return nullptr;
276     }
277 
278     // TODO: expand CompressedDataIsCorrect to work here too
279     SkTextureCompressionType compressionType = GrBackendFormatToCompressionType(format);
280     if (compressionType == SkTextureCompressionType::kNone) {
281         return nullptr;
282     }
283 
284     if (!this->caps()->isFormatTexturable(format, GrTextureType::k2D)) {
285         return nullptr;
286     }
287 
288     if (dataSize <
289         SkCompressedDataSize(
290                 compressionType, dimensions, nullptr, mipmapped == skgpu::Mipmapped::kYes)) {
291         return nullptr;
292     }
293     return this->onCreateCompressedTexture(dimensions, format, budgeted, mipmapped, isProtected,
294                                            data, dataSize);
295 }
296 
wrapBackendTexture(const GrBackendTexture & backendTex,GrWrapOwnership ownership,GrWrapCacheable cacheable,GrIOType ioType)297 sk_sp<GrTexture> GrGpu::wrapBackendTexture(const GrBackendTexture& backendTex,
298                                            GrWrapOwnership ownership,
299                                            GrWrapCacheable cacheable,
300                                            GrIOType ioType) {
301     SkASSERT(ioType != kWrite_GrIOType);
302     this->handleDirtyContext();
303 
304     const GrCaps* caps = this->caps();
305     SkASSERT(caps);
306 
307     if (!caps->isFormatTexturable(backendTex.getBackendFormat(), backendTex.textureType())) {
308         return nullptr;
309     }
310     if (backendTex.width() > caps->maxTextureSize() ||
311         backendTex.height() > caps->maxTextureSize()) {
312         return nullptr;
313     }
314 
315     return this->onWrapBackendTexture(backendTex, ownership, cacheable, ioType);
316 }
317 
wrapCompressedBackendTexture(const GrBackendTexture & backendTex,GrWrapOwnership ownership,GrWrapCacheable cacheable)318 sk_sp<GrTexture> GrGpu::wrapCompressedBackendTexture(const GrBackendTexture& backendTex,
319                                                      GrWrapOwnership ownership,
320                                                      GrWrapCacheable cacheable) {
321     this->handleDirtyContext();
322 
323     const GrCaps* caps = this->caps();
324     SkASSERT(caps);
325 
326     if (!caps->isFormatTexturable(backendTex.getBackendFormat(), backendTex.textureType())) {
327         return nullptr;
328     }
329     if (backendTex.width() > caps->maxTextureSize() ||
330         backendTex.height() > caps->maxTextureSize()) {
331         return nullptr;
332     }
333 
334     return this->onWrapCompressedBackendTexture(backendTex, ownership, cacheable);
335 }
336 
wrapRenderableBackendTexture(const GrBackendTexture & backendTex,int sampleCnt,GrWrapOwnership ownership,GrWrapCacheable cacheable)337 sk_sp<GrTexture> GrGpu::wrapRenderableBackendTexture(const GrBackendTexture& backendTex,
338                                                      int sampleCnt,
339                                                      GrWrapOwnership ownership,
340                                                      GrWrapCacheable cacheable) {
341     this->handleDirtyContext();
342     if (sampleCnt < 1) {
343         return nullptr;
344     }
345 
346     const GrCaps* caps = this->caps();
347 
348     if (!caps->isFormatTexturable(backendTex.getBackendFormat(), backendTex.textureType()) ||
349         !caps->isFormatRenderable(backendTex.getBackendFormat(), sampleCnt)) {
350         return nullptr;
351     }
352 
353     if (backendTex.width() > caps->maxRenderTargetSize() ||
354         backendTex.height() > caps->maxRenderTargetSize()) {
355         return nullptr;
356     }
357     sk_sp<GrTexture> tex =
358             this->onWrapRenderableBackendTexture(backendTex, sampleCnt, ownership, cacheable);
359     SkASSERT(!tex || tex->asRenderTarget());
360     if (tex && sampleCnt > 1 && !caps->msaaResolvesAutomatically()) {
361         tex->asRenderTarget()->setRequiresManualMSAAResolve();
362     }
363     return tex;
364 }
365 
wrapBackendRenderTarget(const GrBackendRenderTarget & backendRT)366 sk_sp<GrRenderTarget> GrGpu::wrapBackendRenderTarget(const GrBackendRenderTarget& backendRT) {
367     this->handleDirtyContext();
368 
369     const GrCaps* caps = this->caps();
370 
371     if (!caps->isFormatRenderable(backendRT.getBackendFormat(), backendRT.sampleCnt())) {
372         return nullptr;
373     }
374 
375     sk_sp<GrRenderTarget> rt = this->onWrapBackendRenderTarget(backendRT);
376     if (backendRT.isFramebufferOnly()) {
377         rt->setFramebufferOnly();
378     }
379     return rt;
380 }
381 
wrapVulkanSecondaryCBAsRenderTarget(const SkImageInfo & imageInfo,const GrVkDrawableInfo & vkInfo)382 sk_sp<GrRenderTarget> GrGpu::wrapVulkanSecondaryCBAsRenderTarget(const SkImageInfo& imageInfo,
383                                                                  const GrVkDrawableInfo& vkInfo) {
384     return this->onWrapVulkanSecondaryCBAsRenderTarget(imageInfo, vkInfo);
385 }
386 
onWrapVulkanSecondaryCBAsRenderTarget(const SkImageInfo & imageInfo,const GrVkDrawableInfo & vkInfo)387 sk_sp<GrRenderTarget> GrGpu::onWrapVulkanSecondaryCBAsRenderTarget(const SkImageInfo& imageInfo,
388                                                                    const GrVkDrawableInfo& vkInfo) {
389     // This is only supported on Vulkan so we default to returning nullptr here
390     return nullptr;
391 }
392 
createBuffer(size_t size,GrGpuBufferType intendedType,GrAccessPattern accessPattern)393 sk_sp<GrGpuBuffer> GrGpu::createBuffer(size_t size,
394                                        GrGpuBufferType intendedType,
395                                        GrAccessPattern accessPattern) {
396     TRACE_EVENT0("skia.gpu", TRACE_FUNC);
397     this->handleDirtyContext();
398     if ((intendedType == GrGpuBufferType::kXferCpuToGpu ||
399          intendedType == GrGpuBufferType::kXferGpuToCpu) &&
400         accessPattern == kStatic_GrAccessPattern) {
401         return nullptr;
402     }
403     sk_sp<GrGpuBuffer> buffer = this->onCreateBuffer(size, intendedType, accessPattern);
404     if (buffer && !this->caps()->reuseScratchBuffers()) {
405         buffer->resourcePriv().removeScratchKey();
406     }
407     return buffer;
408 }
409 
copySurface(GrSurface * dst,const SkIRect & dstRect,GrSurface * src,const SkIRect & srcRect,GrSamplerState::Filter filter)410 bool GrGpu::copySurface(GrSurface* dst, const SkIRect& dstRect,
411                         GrSurface* src, const SkIRect& srcRect,
412                         GrSamplerState::Filter filter) {
413     TRACE_EVENT0("skia.gpu", TRACE_FUNC);
414     SkASSERT(dst && src);
415     SkASSERT(!src->framebufferOnly());
416 
417     if (dst->readOnly()) {
418         return false;
419     }
420 
421     this->handleDirtyContext();
422 
423     return this->onCopySurface(dst, dstRect, src, srcRect, filter);
424 }
425 
readPixels(GrSurface * surface,SkIRect rect,GrColorType surfaceColorType,GrColorType dstColorType,void * buffer,size_t rowBytes)426 bool GrGpu::readPixels(GrSurface* surface,
427                        SkIRect rect,
428                        GrColorType surfaceColorType,
429                        GrColorType dstColorType,
430                        void* buffer,
431                        size_t rowBytes) {
432     TRACE_EVENT0("skia.gpu", TRACE_FUNC);
433     SkASSERT(surface);
434     SkASSERT(!surface->framebufferOnly());
435     SkASSERT(this->caps()->areColorTypeAndFormatCompatible(surfaceColorType,
436                                                            surface->backendFormat()));
437 
438     if (!SkIRect::MakeSize(surface->dimensions()).contains(rect)) {
439         return false;
440     }
441 
442     size_t minRowBytes = SkToSizeT(GrColorTypeBytesPerPixel(dstColorType) * rect.width());
443     if (!this->caps()->readPixelsRowBytesSupport()) {
444         if (rowBytes != minRowBytes) {
445             return false;
446         }
447     } else {
448         if (rowBytes < minRowBytes) {
449             return false;
450         }
451         if (rowBytes % GrColorTypeBytesPerPixel(dstColorType)) {
452             return false;
453         }
454     }
455 
456     this->handleDirtyContext();
457 
458     return this->onReadPixels(surface, rect, surfaceColorType, dstColorType, buffer, rowBytes);
459 }
460 
writePixels(GrSurface * surface,SkIRect rect,GrColorType surfaceColorType,GrColorType srcColorType,const GrMipLevel texels[],int mipLevelCount,bool prepForTexSampling)461 bool GrGpu::writePixels(GrSurface* surface,
462                         SkIRect rect,
463                         GrColorType surfaceColorType,
464                         GrColorType srcColorType,
465                         const GrMipLevel texels[],
466                         int mipLevelCount,
467                         bool prepForTexSampling) {
468     TRACE_EVENT0("skia.gpu", TRACE_FUNC);
469     ATRACE_ANDROID_FRAMEWORK_ALWAYS("Texture upload(%u) %ix%i",
470                                     surface->uniqueID().asUInt(), rect.width(), rect.height());
471     SkASSERT(surface);
472     SkASSERT(!surface->framebufferOnly());
473 
474     if (surface->readOnly()) {
475         return false;
476     }
477 
478     if (mipLevelCount == 0) {
479         return false;
480     } else if (mipLevelCount == 1) {
481         // We require that if we are not mipped, then the write region is contained in the surface
482         if (!SkIRect::MakeSize(surface->dimensions()).contains(rect)) {
483             return false;
484         }
485     } else if (rect != SkIRect::MakeSize(surface->dimensions())) {
486         // We require that if the texels are mipped, than the write region is the entire surface
487         return false;
488     }
489 
490     if (!validate_texel_levels(rect.size(), srcColorType, texels, mipLevelCount, this->caps())) {
491         return false;
492     }
493 
494     this->handleDirtyContext();
495     if (!this->onWritePixels(surface,
496                              rect,
497                              surfaceColorType,
498                              srcColorType,
499                              texels,
500                              mipLevelCount,
501                              prepForTexSampling)) {
502         return false;
503     }
504 
505     this->didWriteToSurface(surface, kTopLeft_GrSurfaceOrigin, &rect, mipLevelCount);
506     fStats.incTextureUploads();
507 
508     return true;
509 }
510 
transferFromBufferToBuffer(sk_sp<GrGpuBuffer> src,size_t srcOffset,sk_sp<GrGpuBuffer> dst,size_t dstOffset,size_t size)511 bool GrGpu::transferFromBufferToBuffer(sk_sp<GrGpuBuffer> src,
512                                        size_t srcOffset,
513                                        sk_sp<GrGpuBuffer> dst,
514                                        size_t dstOffset,
515                                        size_t size) {
516     SkASSERT(src);
517     SkASSERT(dst);
518     SkASSERT(srcOffset % this->caps()->transferFromBufferToBufferAlignment() == 0);
519     SkASSERT(dstOffset % this->caps()->transferFromBufferToBufferAlignment() == 0);
520     SkASSERT(size      % this->caps()->transferFromBufferToBufferAlignment() == 0);
521     SkASSERT(srcOffset + size <= src->size());
522     SkASSERT(dstOffset + size <= dst->size());
523     SkASSERT(src->intendedType() == GrGpuBufferType::kXferCpuToGpu);
524     SkASSERT(dst->intendedType() != GrGpuBufferType::kXferCpuToGpu);
525 
526     this->handleDirtyContext();
527     if (!this->onTransferFromBufferToBuffer(std::move(src),
528                                             srcOffset,
529                                             std::move(dst),
530                                             dstOffset,
531                                             size)) {
532         return false;
533     }
534 
535     fStats.incBufferTransfers();
536 
537     return true;
538 }
539 
transferPixelsTo(GrTexture * texture,SkIRect rect,GrColorType textureColorType,GrColorType bufferColorType,sk_sp<GrGpuBuffer> transferBuffer,size_t offset,size_t rowBytes)540 bool GrGpu::transferPixelsTo(GrTexture* texture,
541                              SkIRect rect,
542                              GrColorType textureColorType,
543                              GrColorType bufferColorType,
544                              sk_sp<GrGpuBuffer> transferBuffer,
545                              size_t offset,
546                              size_t rowBytes) {
547     TRACE_EVENT0("skia.gpu", TRACE_FUNC);
548     SkASSERT(texture);
549     SkASSERT(transferBuffer);
550     SkASSERT(transferBuffer->intendedType() == GrGpuBufferType::kXferCpuToGpu);
551 
552     if (texture->readOnly()) {
553         return false;
554     }
555 
556     // We require that the write region is contained in the texture
557     if (!SkIRect::MakeSize(texture->dimensions()).contains(rect)) {
558         return false;
559     }
560 
561     size_t bpp = GrColorTypeBytesPerPixel(bufferColorType);
562     if (this->caps()->writePixelsRowBytesSupport()) {
563         if (rowBytes < SkToSizeT(bpp*rect.width())) {
564             return false;
565         }
566         if (rowBytes % bpp) {
567             return false;
568         }
569     } else {
570         if (rowBytes != SkToSizeT(bpp*rect.width())) {
571             return false;
572         }
573     }
574 
575     this->handleDirtyContext();
576     if (!this->onTransferPixelsTo(texture,
577                                   rect,
578                                   textureColorType,
579                                   bufferColorType,
580                                   std::move(transferBuffer),
581                                   offset,
582                                   rowBytes)) {
583         return false;
584     }
585 
586     this->didWriteToSurface(texture, kTopLeft_GrSurfaceOrigin, &rect);
587     fStats.incTransfersToTexture();
588 
589     return true;
590 }
591 
transferPixelsFrom(GrSurface * surface,SkIRect rect,GrColorType surfaceColorType,GrColorType bufferColorType,sk_sp<GrGpuBuffer> transferBuffer,size_t offset)592 bool GrGpu::transferPixelsFrom(GrSurface* surface,
593                                SkIRect rect,
594                                GrColorType surfaceColorType,
595                                GrColorType bufferColorType,
596                                sk_sp<GrGpuBuffer> transferBuffer,
597                                size_t offset) {
598     TRACE_EVENT0("skia.gpu", TRACE_FUNC);
599     SkASSERT(surface);
600     SkASSERT(transferBuffer);
601     SkASSERT(transferBuffer->intendedType() == GrGpuBufferType::kXferGpuToCpu);
602     SkASSERT(this->caps()->areColorTypeAndFormatCompatible(surfaceColorType,
603                                                            surface->backendFormat()));
604 
605 #ifdef SK_DEBUG
606     auto supportedRead = this->caps()->supportedReadPixelsColorType(
607             surfaceColorType, surface->backendFormat(), bufferColorType);
608     SkASSERT(supportedRead.fOffsetAlignmentForTransferBuffer);
609     SkASSERT(offset % supportedRead.fOffsetAlignmentForTransferBuffer == 0);
610 #endif
611 
612     // We require that the write region is contained in the texture
613     if (!SkIRect::MakeSize(surface->dimensions()).contains(rect)) {
614         return false;
615     }
616 
617     this->handleDirtyContext();
618     if (!this->onTransferPixelsFrom(surface,
619                                     rect,
620                                     surfaceColorType,
621                                     bufferColorType,
622                                     std::move(transferBuffer),
623                                     offset)) {
624         return false;
625     }
626 
627     fStats.incTransfersFromSurface();
628 
629     return true;
630 }
631 
regenerateMipMapLevels(GrTexture * texture)632 bool GrGpu::regenerateMipMapLevels(GrTexture* texture) {
633     TRACE_EVENT0("skia.gpu", TRACE_FUNC);
634     SkASSERT(texture);
635     SkASSERT(this->caps()->mipmapSupport());
636     SkASSERT(texture->mipmapped() == skgpu::Mipmapped::kYes);
637     if (!texture->mipmapsAreDirty()) {
638         // This can happen when the proxy expects mipmaps to be dirty, but they are not dirty on the
639         // actual target. This may be caused by things that the drawingManager could not predict,
640         // i.e., ops that don't draw anything, aborting a draw for exceptional circumstances, etc.
641         // NOTE: This goes away once we quit tracking mipmap state on the actual texture.
642         return true;
643     }
644     if (texture->readOnly()) {
645         return false;
646     }
647     if (this->onRegenerateMipMapLevels(texture)) {
648         texture->markMipmapsClean();
649         return true;
650     }
651     return false;
652 }
653 
resetTextureBindings()654 void GrGpu::resetTextureBindings() {
655     this->handleDirtyContext();
656     this->onResetTextureBindings();
657 }
658 
resolveRenderTarget(GrRenderTarget * target,const SkIRect & resolveRect)659 void GrGpu::resolveRenderTarget(GrRenderTarget* target, const SkIRect& resolveRect) {
660     SkASSERT(target);
661     this->handleDirtyContext();
662     this->onResolveRenderTarget(target, resolveRect);
663 }
664 
didWriteToSurface(GrSurface * surface,GrSurfaceOrigin origin,const SkIRect * bounds,uint32_t mipLevels) const665 void GrGpu::didWriteToSurface(GrSurface* surface, GrSurfaceOrigin origin, const SkIRect* bounds,
666                               uint32_t mipLevels) const {
667     SkASSERT(surface);
668     SkASSERT(!surface->readOnly());
669     // Mark any MIP chain as dirty if and only if there is a non-empty bounds.
670     if (nullptr == bounds || !bounds->isEmpty()) {
671         GrTexture* texture = surface->asTexture();
672         if (texture) {
673             if (mipLevels == 1) {
674                 texture->markMipmapsDirty();
675             } else {
676                 texture->markMipmapsClean();
677             }
678         }
679     }
680 }
681 
executeFlushInfo(SkSpan<GrSurfaceProxy * > proxies,SkSurfaces::BackendSurfaceAccess access,const GrFlushInfo & info,const skgpu::MutableTextureState * newState)682 void GrGpu::executeFlushInfo(SkSpan<GrSurfaceProxy*> proxies,
683                              SkSurfaces::BackendSurfaceAccess access,
684                              const GrFlushInfo& info,
685                              const skgpu::MutableTextureState* newState) {
686     TRACE_EVENT0("skia.gpu", TRACE_FUNC);
687 
688     GrResourceProvider* resourceProvider = fContext->priv().resourceProvider();
689 
690     std::unique_ptr<std::unique_ptr<GrSemaphore>[]> semaphores(
691             new std::unique_ptr<GrSemaphore>[info.fNumSemaphores]);
692     if (this->caps()->backendSemaphoreSupport() && info.fNumSemaphores) {
693         for (size_t i = 0; i < info.fNumSemaphores; ++i) {
694             if (info.fSignalSemaphores[i].isInitialized()) {
695                 semaphores[i] = resourceProvider->wrapBackendSemaphore(
696                     info.fSignalSemaphores[i],
697                     GrSemaphoreWrapType::kWillSignal,
698                     kBorrow_GrWrapOwnership);
699                 // If we failed to wrap the semaphore it means the client didn't give us a valid
700                 // semaphore to begin with. Therefore, it is fine to not signal it.
701                 if (semaphores[i]) {
702                     this->insertSemaphore(semaphores[i].get());
703                 }
704             } else {
705                 semaphores[i] = resourceProvider->makeSemaphore(false);
706                 if (semaphores[i]) {
707                     this->insertSemaphore(semaphores[i].get());
708                     info.fSignalSemaphores[i] = semaphores[i]->backendSemaphore();
709                 }
710             }
711         }
712     }
713 
714     if (info.fFinishedProc) {
715         this->addFinishedProc(info.fFinishedProc, info.fFinishedContext);
716     }
717 
718     if (info.fSubmittedProc) {
719         fSubmittedProcs.emplace_back(info.fSubmittedProc, info.fSubmittedContext);
720     }
721 
722     // We currently don't support passing in new surface state for multiple proxies here. The only
723     // time we have multiple proxies is if we are flushing a yuv SkImage which won't have state
724     // updates anyways.
725     SkASSERT(!newState || proxies.size() == 1);
726     SkASSERT(!newState || access == SkSurfaces::BackendSurfaceAccess::kNoAccess);
727     this->prepareSurfacesForBackendAccessAndStateUpdates(proxies, access, newState);
728 }
729 
getOpsRenderPass(GrRenderTarget * renderTarget,bool useMSAASurface,GrAttachment * stencil,GrSurfaceOrigin origin,const SkIRect & bounds,const GrOpsRenderPass::LoadAndStoreInfo & colorInfo,const GrOpsRenderPass::StencilLoadAndStoreInfo & stencilInfo,const TArray<GrSurfaceProxy *,true> & sampledProxies,GrXferBarrierFlags renderPassXferBarriers)730 GrOpsRenderPass* GrGpu::getOpsRenderPass(
731         GrRenderTarget* renderTarget,
732         bool useMSAASurface,
733         GrAttachment* stencil,
734         GrSurfaceOrigin origin,
735         const SkIRect& bounds,
736         const GrOpsRenderPass::LoadAndStoreInfo& colorInfo,
737         const GrOpsRenderPass::StencilLoadAndStoreInfo& stencilInfo,
738         const TArray<GrSurfaceProxy*, true>& sampledProxies,
739         GrXferBarrierFlags renderPassXferBarriers) {
740 #if SK_HISTOGRAMS_ENABLED
741     fCurrentSubmitRenderPassCount++;
742 #endif
743     fStats.incRenderPasses();
744     return this->onGetOpsRenderPass(renderTarget, useMSAASurface, stencil, origin, bounds,
745                                     colorInfo, stencilInfo, sampledProxies, renderPassXferBarriers);
746 }
747 
submitToGpu(GrSyncCpu sync)748 bool GrGpu::submitToGpu(GrSyncCpu sync) {
749     this->stats()->incNumSubmitToGpus();
750 
751     if (auto manager = this->stagingBufferManager()) {
752         manager->detachBuffers();
753     }
754 
755     if (auto uniformsBuffer = this->uniformsRingBuffer()) {
756         uniformsBuffer->startSubmit(this);
757     }
758 
759     bool submitted = this->onSubmitToGpu(sync);
760 
761     this->callSubmittedProcs(submitted);
762 
763     this->reportSubmitHistograms();
764 
765     return submitted;
766 }
767 
reportSubmitHistograms()768 void GrGpu::reportSubmitHistograms() {
769 #if SK_HISTOGRAMS_ENABLED
770     // The max allowed value for SK_HISTOGRAM_EXACT_LINEAR is 100. If we want to support higher
771     // values we can add SK_HISTOGRAM_CUSTOM_COUNTS but this has a number of buckets that is less
772     // than the number of actual values
773     static constexpr int kMaxRenderPassBucketValue = 100;
774     SK_HISTOGRAM_EXACT_LINEAR("SubmitRenderPasses",
775                               std::min(fCurrentSubmitRenderPassCount, kMaxRenderPassBucketValue),
776                               kMaxRenderPassBucketValue);
777     fCurrentSubmitRenderPassCount = 0;
778 #endif
779 
780     this->onReportSubmitHistograms();
781 }
782 
checkAndResetOOMed()783 bool GrGpu::checkAndResetOOMed() {
784     if (fOOMed) {
785         fOOMed = false;
786         return true;
787     }
788     return false;
789 }
790 
callSubmittedProcs(bool success)791 void GrGpu::callSubmittedProcs(bool success) {
792     for (int i = 0; i < fSubmittedProcs.size(); ++i) {
793         fSubmittedProcs[i].fProc(fSubmittedProcs[i].fContext, success);
794     }
795     fSubmittedProcs.clear();
796 }
797 
798 #ifdef SK_ENABLE_DUMP_GPU
799 #include "src/utils/SkJSONWriter.h"
800 
dumpJSON(SkJSONWriter * writer) const801 void GrGpu::dumpJSON(SkJSONWriter* writer) const {
802     writer->beginObject();
803 
804     // TODO: Is there anything useful in the base class to dump here?
805 
806     this->onDumpJSON(writer);
807 
808     writer->endObject();
809 }
810 #else
dumpJSON(SkJSONWriter * writer) const811 void GrGpu::dumpJSON(SkJSONWriter* writer) const { }
812 #endif
813 
814 #if defined(GR_TEST_UTILS)
815 
816 #if GR_GPU_STATS
817 
dump(SkString * out)818 void GrGpu::Stats::dump(SkString* out) {
819     out->appendf("Textures Created: %d\n", fTextureCreates);
820     out->appendf("Texture Uploads: %d\n", fTextureUploads);
821     out->appendf("Transfers to Texture: %d\n", fTransfersToTexture);
822     out->appendf("Transfers from Surface: %d\n", fTransfersFromSurface);
823     out->appendf("Stencil Buffer Creates: %d\n", fStencilAttachmentCreates);
824     out->appendf("MSAA Attachment Creates: %d\n", fMSAAAttachmentCreates);
825     out->appendf("Number of draws: %d\n", fNumDraws);
826     out->appendf("Number of Scratch Textures reused %d\n", fNumScratchTexturesReused);
827     out->appendf("Number of Scratch MSAA Attachments reused %d\n",
828                  fNumScratchMSAAAttachmentsReused);
829     out->appendf("Number of Render Passes: %d\n", fRenderPasses);
830     out->appendf("Reordered DAGs Over Budget: %d\n", fNumReorderedDAGsOverBudget);
831 
832     // enable this block to output CSV-style stats for program pre-compilation
833 #if 0
834     SkASSERT(fNumInlineCompilationFailures == 0);
835     SkASSERT(fNumPreCompilationFailures == 0);
836     SkASSERT(fNumCompilationFailures == 0);
837     SkASSERT(fNumPartialCompilationSuccesses == 0);
838 
839     SkDebugf("%d, %d, %d, %d, %d\n",
840              fInlineProgramCacheStats[(int) Stats::ProgramCacheResult::kHit],
841              fInlineProgramCacheStats[(int) Stats::ProgramCacheResult::kMiss],
842              fPreProgramCacheStats[(int) Stats::ProgramCacheResult::kHit],
843              fPreProgramCacheStats[(int) Stats::ProgramCacheResult::kMiss],
844              fNumCompilationSuccesses);
845 #endif
846 }
847 
dumpKeyValuePairs(TArray<SkString> * keys,TArray<double> * values)848 void GrGpu::Stats::dumpKeyValuePairs(TArray<SkString>* keys, TArray<double>* values) {
849     keys->push_back(SkString("render_passes"));
850     values->push_back(fRenderPasses);
851     keys->push_back(SkString("reordered_dags_over_budget"));
852     values->push_back(fNumReorderedDAGsOverBudget);
853 }
854 
855 #endif // GR_GPU_STATS
856 #endif // defined(GR_TEST_UTILS)
857 
CompressedDataIsCorrect(SkISize dimensions,SkTextureCompressionType compressionType,skgpu::Mipmapped mipmapped,const void * data,size_t length)858 bool GrGpu::CompressedDataIsCorrect(SkISize dimensions,
859                                     SkTextureCompressionType compressionType,
860                                     skgpu::Mipmapped mipmapped,
861                                     const void* data,
862                                     size_t length) {
863     size_t computedSize = SkCompressedDataSize(
864             compressionType, dimensions, nullptr, mipmapped == skgpu::Mipmapped::kYes);
865     return computedSize == length;
866 }
867 
createBackendTexture(SkISize dimensions,const GrBackendFormat & format,GrRenderable renderable,skgpu::Mipmapped mipmapped,GrProtected isProtected,std::string_view label)868 GrBackendTexture GrGpu::createBackendTexture(SkISize dimensions,
869                                              const GrBackendFormat& format,
870                                              GrRenderable renderable,
871                                              skgpu::Mipmapped mipmapped,
872                                              GrProtected isProtected,
873                                              std::string_view label) {
874     const GrCaps* caps = this->caps();
875 
876     if (!format.isValid()) {
877         return {};
878     }
879 
880     if (caps->isFormatCompressed(format)) {
881         // Compressed formats must go through the createCompressedBackendTexture API
882         return {};
883     }
884 
885     if (dimensions.isEmpty() || dimensions.width()  > caps->maxTextureSize() ||
886                                 dimensions.height() > caps->maxTextureSize()) {
887         return {};
888     }
889 
890     if (mipmapped == skgpu::Mipmapped::kYes && !this->caps()->mipmapSupport()) {
891         return {};
892     }
893 
894     return this->onCreateBackendTexture(
895             dimensions, format, renderable, mipmapped, isProtected, label);
896 }
897 
clearBackendTexture(const GrBackendTexture & backendTexture,sk_sp<skgpu::RefCntedCallback> finishedCallback,std::array<float,4> color)898 bool GrGpu::clearBackendTexture(const GrBackendTexture& backendTexture,
899                                 sk_sp<skgpu::RefCntedCallback> finishedCallback,
900                                 std::array<float, 4> color) {
901     if (!backendTexture.isValid()) {
902         return false;
903     }
904 
905     if (backendTexture.hasMipmaps() && !this->caps()->mipmapSupport()) {
906         return false;
907     }
908 
909     return this->onClearBackendTexture(backendTexture, std::move(finishedCallback), color);
910 }
911 
createCompressedBackendTexture(SkISize dimensions,const GrBackendFormat & format,skgpu::Mipmapped mipmapped,GrProtected isProtected)912 GrBackendTexture GrGpu::createCompressedBackendTexture(SkISize dimensions,
913                                                        const GrBackendFormat& format,
914                                                        skgpu::Mipmapped mipmapped,
915                                                        GrProtected isProtected) {
916     const GrCaps* caps = this->caps();
917 
918     if (!format.isValid()) {
919         return {};
920     }
921 
922     SkTextureCompressionType compressionType = GrBackendFormatToCompressionType(format);
923     if (compressionType == SkTextureCompressionType::kNone) {
924         // Uncompressed formats must go through the createBackendTexture API
925         return {};
926     }
927 
928     if (dimensions.isEmpty() ||
929         dimensions.width()  > caps->maxTextureSize() ||
930         dimensions.height() > caps->maxTextureSize()) {
931         return {};
932     }
933 
934     if (mipmapped == skgpu::Mipmapped::kYes && !this->caps()->mipmapSupport()) {
935         return {};
936     }
937 
938     return this->onCreateCompressedBackendTexture(dimensions, format, mipmapped, isProtected);
939 }
940 
updateCompressedBackendTexture(const GrBackendTexture & backendTexture,sk_sp<skgpu::RefCntedCallback> finishedCallback,const void * data,size_t length)941 bool GrGpu::updateCompressedBackendTexture(const GrBackendTexture& backendTexture,
942                                            sk_sp<skgpu::RefCntedCallback> finishedCallback,
943                                            const void* data,
944                                            size_t length) {
945     SkASSERT(data);
946 
947     if (!backendTexture.isValid()) {
948         return false;
949     }
950 
951     GrBackendFormat format = backendTexture.getBackendFormat();
952 
953     SkTextureCompressionType compressionType = GrBackendFormatToCompressionType(format);
954     if (compressionType == SkTextureCompressionType::kNone) {
955         // Uncompressed formats must go through the createBackendTexture API
956         return false;
957     }
958 
959     if (backendTexture.hasMipmaps() && !this->caps()->mipmapSupport()) {
960         return false;
961     }
962 
963     skgpu::Mipmapped mipmapped =
964             backendTexture.hasMipmaps() ? skgpu::Mipmapped::kYes : skgpu::Mipmapped::kNo;
965 
966     if (!CompressedDataIsCorrect(backendTexture.dimensions(),
967                                  compressionType,
968                                  mipmapped,
969                                  data,
970                                  length)) {
971         return false;
972     }
973 
974     return this->onUpdateCompressedBackendTexture(backendTexture,
975                                                   std::move(finishedCallback),
976                                                   data,
977                                                   length);
978 }
979