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1 /*
2  * Copyright 2015 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef GrVkUtil_DEFINED
9 #define GrVkUtil_DEFINED
10 
11 #include "include/gpu/GrTypes.h"
12 #include "include/gpu/vk/GrVkTypes.h"
13 #include "include/private/base/SkMacros.h"
14 #include "include/private/gpu/ganesh/GrTypesPriv.h"
15 #include "src/gpu/ganesh/GrColor.h"
16 #include "src/gpu/ganesh/GrDataUtils.h"
17 #include "src/gpu/vk/VulkanInterface.h"
18 #include "src/sksl/ir/SkSLProgram.h"
19 
20 namespace SkSL { struct ProgramSettings; }
21 class GrVkGpu;
22 
23 // makes a Vk call on the interface
24 #define GR_VK_CALL(IFACE, X) (IFACE)->fFunctions.f##X
25 
26 // Note: must be called before checkVkResult, since this does not log if the GPU is already
27 // considering the device to be lost.
28 #define GR_VK_LOG_IF_NOT_SUCCESS(GPU, RESULT, X, ...)                                   \
29     do {                                                                                \
30         if (RESULT != VK_SUCCESS && !GPU->isDeviceLost()) {                             \
31             SkDebugf("Failed vulkan call. Error: %d, " X "\n", RESULT, ##__VA_ARGS__);  \
32         }                                                                               \
33     } while (false)
34 
35 #define GR_VK_CALL_RESULT(GPU, RESULT, X)                                 \
36     do {                                                                  \
37         (RESULT) = GR_VK_CALL(GPU->vkInterface(), X);                     \
38         SkASSERT(VK_SUCCESS == RESULT || VK_ERROR_DEVICE_LOST == RESULT); \
39         GR_VK_LOG_IF_NOT_SUCCESS(GPU, RESULT, #X);                        \
40         GPU->checkVkResult(RESULT);                                       \
41     } while (false)
42 
43 #define GR_VK_CALL_RESULT_NOCHECK(GPU, RESULT, X)     \
44     do {                                              \
45         (RESULT) = GR_VK_CALL(GPU->vkInterface(), X); \
46         GPU->checkVkResult(RESULT);                   \
47     } while (false)
48 
49 // same as GR_VK_CALL but checks for success
50 #define GR_VK_CALL_ERRCHECK(GPU, X)                                  \
51     VkResult SK_MACRO_APPEND_LINE(ret);                              \
52     GR_VK_CALL_RESULT(GPU, SK_MACRO_APPEND_LINE(ret), X)             \
53 
54 
55 bool GrVkFormatIsSupported(VkFormat);
56 
GrVkFormatDesc(VkFormat vkFormat)57 static constexpr GrColorFormatDesc GrVkFormatDesc(VkFormat vkFormat) {
58     switch (vkFormat) {
59         case VK_FORMAT_R8G8B8A8_UNORM:
60             return GrColorFormatDesc::MakeRGBA(8, GrColorTypeEncoding::kUnorm);
61         case VK_FORMAT_R8_UNORM:
62             return GrColorFormatDesc::MakeR(8, GrColorTypeEncoding::kUnorm);
63         case VK_FORMAT_B8G8R8A8_UNORM:
64             return GrColorFormatDesc::MakeRGBA(8, GrColorTypeEncoding::kUnorm);
65         case VK_FORMAT_R5G6B5_UNORM_PACK16:
66             return GrColorFormatDesc::MakeRGB(5, 6, 5, GrColorTypeEncoding::kUnorm);
67         case VK_FORMAT_B5G6R5_UNORM_PACK16:
68             return GrColorFormatDesc::MakeRGB(5, 6, 5, GrColorTypeEncoding::kUnorm);
69         case VK_FORMAT_R16G16B16A16_SFLOAT:
70             return GrColorFormatDesc::MakeRGBA(16, GrColorTypeEncoding::kFloat);
71         case VK_FORMAT_R16_SFLOAT:
72             return GrColorFormatDesc::MakeR(16, GrColorTypeEncoding::kFloat);
73         case VK_FORMAT_R8G8B8_UNORM:
74             return GrColorFormatDesc::MakeRGB(8, GrColorTypeEncoding::kUnorm);
75         case VK_FORMAT_R8G8_UNORM:
76             return GrColorFormatDesc::MakeRG(8, GrColorTypeEncoding::kUnorm);
77         case VK_FORMAT_A2B10G10R10_UNORM_PACK32:
78             return GrColorFormatDesc::MakeRGBA(10, 2, GrColorTypeEncoding::kUnorm);
79         case VK_FORMAT_A2R10G10B10_UNORM_PACK32:
80             return GrColorFormatDesc::MakeRGBA(10, 2, GrColorTypeEncoding::kUnorm);
81         case VK_FORMAT_B4G4R4A4_UNORM_PACK16:
82             return GrColorFormatDesc::MakeRGBA(4, GrColorTypeEncoding::kUnorm);
83         case VK_FORMAT_R4G4B4A4_UNORM_PACK16:
84             return GrColorFormatDesc::MakeRGBA(4, GrColorTypeEncoding::kUnorm);
85         case VK_FORMAT_R8G8B8A8_SRGB:
86             return GrColorFormatDesc::MakeRGBA(8, GrColorTypeEncoding::kSRGBUnorm);
87         case VK_FORMAT_R16_UNORM:
88             return GrColorFormatDesc::MakeR(16, GrColorTypeEncoding::kUnorm);
89         case VK_FORMAT_R16G16_UNORM:
90             return GrColorFormatDesc::MakeRG(16, GrColorTypeEncoding::kUnorm);
91         case VK_FORMAT_R16G16B16A16_UNORM:
92             return GrColorFormatDesc::MakeRGBA(16, GrColorTypeEncoding::kUnorm);
93         case VK_FORMAT_R16G16_SFLOAT:
94             return GrColorFormatDesc::MakeRG(16, GrColorTypeEncoding::kFloat);
95 
96         // Compressed texture formats are not expected to have a description.
97         case VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK: return GrColorFormatDesc::MakeInvalid();
98         case VK_FORMAT_BC1_RGB_UNORM_BLOCK:     return GrColorFormatDesc::MakeInvalid();
99         case VK_FORMAT_BC1_RGBA_UNORM_BLOCK:    return GrColorFormatDesc::MakeInvalid();
100 
101         // This type only describes color channels.
102         case VK_FORMAT_S8_UINT:            return GrColorFormatDesc::MakeInvalid();
103         case VK_FORMAT_D24_UNORM_S8_UINT:  return GrColorFormatDesc::MakeInvalid();
104         case VK_FORMAT_D32_SFLOAT_S8_UINT: return GrColorFormatDesc::MakeInvalid();
105 
106         default: return GrColorFormatDesc::MakeInvalid();
107     }
108 }
109 
110 bool GrCompileVkShaderModule(GrVkGpu* gpu,
111                              const std::string& shaderString,
112                              VkShaderStageFlagBits stage,
113                              VkShaderModule* shaderModule,
114                              VkPipelineShaderStageCreateInfo* stageInfo,
115                              const SkSL::ProgramSettings& settings,
116                              std::string* outSPIRV,
117                              SkSL::Program::Interface* outInterface);
118 
119 bool GrInstallVkShaderModule(GrVkGpu* gpu,
120                              const std::string& spirv,
121                              VkShaderStageFlagBits stage,
122                              VkShaderModule* shaderModule,
123                              VkPipelineShaderStageCreateInfo* stageInfo);
124 
125 #endif
126