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1 /*
2  * Copyright 2024 Google LLC
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef skgpu_graphite_render_AnalyticBlurRenderStep_DEFINED
9 #define skgpu_graphite_render_AnalyticBlurRenderStep_DEFINED
10 
11 #include "src/gpu/graphite/Renderer.h"
12 
13 namespace skgpu::graphite {
14 
15 class AnalyticBlurRenderStep final : public RenderStep {
16 public:
17     AnalyticBlurRenderStep();
18     ~AnalyticBlurRenderStep() override = default;
19 
20     std::string vertexSkSL() const override;
21     std::string texturesAndSamplersSkSL(const ResourceBindingRequirements&,
22                                         int* nextBindingIndex) const override;
23     const char* fragmentCoverageSkSL() const override;
24 
25     void writeVertices(DrawWriter*, const DrawParams&, skvx::ushort2 ssboIndices) const override;
26     void writeUniformsAndTextures(const DrawParams&, PipelineDataGatherer*) const override;
27 };
28 
29 }  // namespace skgpu::graphite
30 
31 #endif  // skgpu_render_AnalyticBlurRenderStep_DEFINED
32