1 /* 2 * Copyright 2024 Google LLC 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #ifndef skgpu_graphite_render_AnalyticBlurRenderStep_DEFINED 9 #define skgpu_graphite_render_AnalyticBlurRenderStep_DEFINED 10 11 #include "src/gpu/graphite/Renderer.h" 12 13 namespace skgpu::graphite { 14 15 class AnalyticBlurRenderStep final : public RenderStep { 16 public: 17 AnalyticBlurRenderStep(); 18 ~AnalyticBlurRenderStep() override = default; 19 20 std::string vertexSkSL() const override; 21 std::string texturesAndSamplersSkSL(const ResourceBindingRequirements&, 22 int* nextBindingIndex) const override; 23 const char* fragmentCoverageSkSL() const override; 24 25 void writeVertices(DrawWriter*, const DrawParams&, skvx::ushort2 ssboIndices) const override; 26 void writeUniformsAndTextures(const DrawParams&, PipelineDataGatherer*) const override; 27 }; 28 29 } // namespace skgpu::graphite 30 31 #endif // skgpu_render_AnalyticBlurRenderStep_DEFINED 32