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1 //===- PruneEH.cpp - Pass which deletes unused exception handlers ---------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 // This file implements a simple interprocedural pass which walks the
10 // call-graph, turning invoke instructions into calls, iff the callee cannot
11 // throw an exception, and marking functions 'nounwind' if they cannot throw.
12 // It implements this as a bottom-up traversal of the call-graph.
13 //
14 //===----------------------------------------------------------------------===//
15 
16 #include "llvm/ADT/SmallPtrSet.h"
17 #include "llvm/ADT/Statistic.h"
18 #include "llvm/Analysis/CallGraph.h"
19 #include "llvm/Analysis/CallGraphSCCPass.h"
20 #include "llvm/Analysis/EHPersonalities.h"
21 #include "llvm/IR/CFG.h"
22 #include "llvm/IR/Constants.h"
23 #include "llvm/IR/Function.h"
24 #include "llvm/IR/InlineAsm.h"
25 #include "llvm/IR/Instructions.h"
26 #include "llvm/IR/LLVMContext.h"
27 #include "llvm/InitializePasses.h"
28 #include "llvm/Support/raw_ostream.h"
29 #include "llvm/Transforms/IPO.h"
30 #include "llvm/Transforms/Utils/Local.h"
31 #include <algorithm>
32 using namespace llvm;
33 
34 #define DEBUG_TYPE "prune-eh"
35 
36 STATISTIC(NumRemoved, "Number of invokes removed");
37 STATISTIC(NumUnreach, "Number of noreturn calls optimized");
38 
39 namespace {
40   struct PruneEH : public CallGraphSCCPass {
41     static char ID; // Pass identification, replacement for typeid
PruneEH__anon644dc5b40111::PruneEH42     PruneEH() : CallGraphSCCPass(ID) {
43       initializePruneEHPass(*PassRegistry::getPassRegistry());
44     }
45 
46     // runOnSCC - Analyze the SCC, performing the transformation if possible.
47     bool runOnSCC(CallGraphSCC &SCC) override;
48 
49   };
50 }
51 static bool SimplifyFunction(Function *F, CallGraph &CG);
52 static void DeleteBasicBlock(BasicBlock *BB, CallGraph &CG);
53 
54 char PruneEH::ID = 0;
55 INITIALIZE_PASS_BEGIN(PruneEH, "prune-eh",
56                 "Remove unused exception handling info", false, false)
INITIALIZE_PASS_DEPENDENCY(CallGraphWrapperPass)57 INITIALIZE_PASS_DEPENDENCY(CallGraphWrapperPass)
58 INITIALIZE_PASS_END(PruneEH, "prune-eh",
59                 "Remove unused exception handling info", false, false)
60 
61 Pass *llvm::createPruneEHPass() { return new PruneEH(); }
62 
runImpl(CallGraphSCC & SCC,CallGraph & CG)63 static bool runImpl(CallGraphSCC &SCC, CallGraph &CG) {
64   SmallPtrSet<CallGraphNode *, 8> SCCNodes;
65   bool MadeChange = false;
66 
67   // Fill SCCNodes with the elements of the SCC.  Used for quickly
68   // looking up whether a given CallGraphNode is in this SCC.
69   for (CallGraphNode *I : SCC)
70     SCCNodes.insert(I);
71 
72   // First pass, scan all of the functions in the SCC, simplifying them
73   // according to what we know.
74   for (CallGraphNode *I : SCC)
75     if (Function *F = I->getFunction())
76       MadeChange |= SimplifyFunction(F, CG);
77 
78   // Next, check to see if any callees might throw or if there are any external
79   // functions in this SCC: if so, we cannot prune any functions in this SCC.
80   // Definitions that are weak and not declared non-throwing might be
81   // overridden at linktime with something that throws, so assume that.
82   // If this SCC includes the unwind instruction, we KNOW it throws, so
83   // obviously the SCC might throw.
84   //
85   bool SCCMightUnwind = false, SCCMightReturn = false;
86   for (CallGraphSCC::iterator I = SCC.begin(), E = SCC.end();
87        (!SCCMightUnwind || !SCCMightReturn) && I != E; ++I) {
88     Function *F = (*I)->getFunction();
89     if (!F) {
90       SCCMightUnwind = true;
91       SCCMightReturn = true;
92     } else if (!F->hasExactDefinition()) {
93       SCCMightUnwind |= !F->doesNotThrow();
94       SCCMightReturn |= !F->doesNotReturn();
95     } else {
96       bool CheckUnwind = !SCCMightUnwind && !F->doesNotThrow();
97       bool CheckReturn = !SCCMightReturn && !F->doesNotReturn();
98       // Determine if we should scan for InlineAsm in a naked function as it
99       // is the only way to return without a ReturnInst.  Only do this for
100       // no-inline functions as functions which may be inlined cannot
101       // meaningfully return via assembly.
102       bool CheckReturnViaAsm = CheckReturn &&
103                                F->hasFnAttribute(Attribute::Naked) &&
104                                F->hasFnAttribute(Attribute::NoInline);
105 
106       if (!CheckUnwind && !CheckReturn)
107         continue;
108 
109       for (const BasicBlock &BB : *F) {
110         const Instruction *TI = BB.getTerminator();
111         if (CheckUnwind && TI->mayThrow()) {
112           SCCMightUnwind = true;
113         } else if (CheckReturn && isa<ReturnInst>(TI)) {
114           SCCMightReturn = true;
115         }
116 
117         for (const Instruction &I : BB) {
118           if ((!CheckUnwind || SCCMightUnwind) &&
119               (!CheckReturnViaAsm || SCCMightReturn))
120             break;
121 
122           // Check to see if this function performs an unwind or calls an
123           // unwinding function.
124           if (CheckUnwind && !SCCMightUnwind && I.mayThrow()) {
125             bool InstMightUnwind = true;
126             if (const auto *CI = dyn_cast<CallInst>(&I)) {
127               if (Function *Callee = CI->getCalledFunction()) {
128                 CallGraphNode *CalleeNode = CG[Callee];
129                 // If the callee is outside our current SCC then we may throw
130                 // because it might.  If it is inside, do nothing.
131                 if (SCCNodes.count(CalleeNode) > 0)
132                   InstMightUnwind = false;
133               }
134             }
135             SCCMightUnwind |= InstMightUnwind;
136           }
137           if (CheckReturnViaAsm && !SCCMightReturn)
138             if (auto ICS = ImmutableCallSite(&I))
139               if (const auto *IA = dyn_cast<InlineAsm>(ICS.getCalledValue()))
140                 if (IA->hasSideEffects())
141                   SCCMightReturn = true;
142         }
143 
144         if (SCCMightUnwind && SCCMightReturn)
145           break;
146       }
147     }
148   }
149 
150   // If the SCC doesn't unwind or doesn't throw, note this fact.
151   if (!SCCMightUnwind || !SCCMightReturn)
152     for (CallGraphNode *I : SCC) {
153       Function *F = I->getFunction();
154 
155       if (!SCCMightUnwind && !F->hasFnAttribute(Attribute::NoUnwind)) {
156         F->addFnAttr(Attribute::NoUnwind);
157         MadeChange = true;
158       }
159 
160       if (!SCCMightReturn && !F->hasFnAttribute(Attribute::NoReturn)) {
161         F->addFnAttr(Attribute::NoReturn);
162         MadeChange = true;
163       }
164     }
165 
166   for (CallGraphNode *I : SCC) {
167     // Convert any invoke instructions to non-throwing functions in this node
168     // into call instructions with a branch.  This makes the exception blocks
169     // dead.
170     if (Function *F = I->getFunction())
171       MadeChange |= SimplifyFunction(F, CG);
172   }
173 
174   return MadeChange;
175 }
176 
177 
runOnSCC(CallGraphSCC & SCC)178 bool PruneEH::runOnSCC(CallGraphSCC &SCC) {
179   if (skipSCC(SCC))
180     return false;
181   CallGraph &CG = getAnalysis<CallGraphWrapperPass>().getCallGraph();
182   return runImpl(SCC, CG);
183 }
184 
185 
186 // SimplifyFunction - Given information about callees, simplify the specified
187 // function if we have invokes to non-unwinding functions or code after calls to
188 // no-return functions.
SimplifyFunction(Function * F,CallGraph & CG)189 static bool SimplifyFunction(Function *F, CallGraph &CG) {
190   bool MadeChange = false;
191   for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB) {
192     if (InvokeInst *II = dyn_cast<InvokeInst>(BB->getTerminator()))
193       if (II->doesNotThrow() && canSimplifyInvokeNoUnwind(F)) {
194         BasicBlock *UnwindBlock = II->getUnwindDest();
195         removeUnwindEdge(&*BB);
196 
197         // If the unwind block is now dead, nuke it.
198         if (pred_empty(UnwindBlock))
199           DeleteBasicBlock(UnwindBlock, CG);  // Delete the new BB.
200 
201         ++NumRemoved;
202         MadeChange = true;
203       }
204 
205     for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; )
206       if (CallInst *CI = dyn_cast<CallInst>(I++))
207         if (CI->doesNotReturn() && !CI->isMustTailCall() &&
208             !isa<UnreachableInst>(I)) {
209           // This call calls a function that cannot return.  Insert an
210           // unreachable instruction after it and simplify the code.  Do this
211           // by splitting the BB, adding the unreachable, then deleting the
212           // new BB.
213           BasicBlock *New = BB->splitBasicBlock(I);
214 
215           // Remove the uncond branch and add an unreachable.
216           BB->getInstList().pop_back();
217           new UnreachableInst(BB->getContext(), &*BB);
218 
219           DeleteBasicBlock(New, CG);  // Delete the new BB.
220           MadeChange = true;
221           ++NumUnreach;
222           break;
223         }
224   }
225 
226   return MadeChange;
227 }
228 
229 /// DeleteBasicBlock - remove the specified basic block from the program,
230 /// updating the callgraph to reflect any now-obsolete edges due to calls that
231 /// exist in the BB.
DeleteBasicBlock(BasicBlock * BB,CallGraph & CG)232 static void DeleteBasicBlock(BasicBlock *BB, CallGraph &CG) {
233   assert(pred_empty(BB) && "BB is not dead!");
234 
235   Instruction *TokenInst = nullptr;
236 
237   CallGraphNode *CGN = CG[BB->getParent()];
238   for (BasicBlock::iterator I = BB->end(), E = BB->begin(); I != E; ) {
239     --I;
240 
241     if (I->getType()->isTokenTy()) {
242       TokenInst = &*I;
243       break;
244     }
245 
246     if (auto *Call = dyn_cast<CallBase>(&*I)) {
247       const Function *Callee = Call->getCalledFunction();
248       if (!Callee || !Intrinsic::isLeaf(Callee->getIntrinsicID()))
249         CGN->removeCallEdgeFor(*Call);
250       else if (!Callee->isIntrinsic())
251         CGN->removeCallEdgeFor(*Call);
252     }
253 
254     if (!I->use_empty())
255       I->replaceAllUsesWith(UndefValue::get(I->getType()));
256   }
257 
258   if (TokenInst) {
259     if (!TokenInst->isTerminator())
260       changeToUnreachable(TokenInst->getNextNode(), /*UseLLVMTrap=*/false);
261   } else {
262     // Get the list of successors of this block.
263     std::vector<BasicBlock *> Succs(succ_begin(BB), succ_end(BB));
264 
265     for (unsigned i = 0, e = Succs.size(); i != e; ++i)
266       Succs[i]->removePredecessor(BB);
267 
268     BB->eraseFromParent();
269   }
270 }
271