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1 /*
2  * Copyright (C) 2018 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include "HardwareBitmapUploader.h"
18 
19 #include <EGL/egl.h>
20 #include <EGL/eglext.h>
21 #include <GLES2/gl2.h>
22 #include <GLES2/gl2ext.h>
23 #include <GLES3/gl3.h>
24 #include <GrDirectContext.h>
25 #include <GrTypes.h>
26 #include <SkBitmap.h>
27 #include <SkCanvas.h>
28 #include <SkImage.h>
29 #include <SkImageAndroid.h>
30 #include <SkImageInfo.h>
31 #include <SkRefCnt.h>
32 #include <gui/TraceUtils.h>
33 #include <utils/GLUtils.h>
34 #include <utils/NdkUtils.h>
35 #include <utils/Trace.h>
36 
37 #include <thread>
38 
39 #include "hwui/Bitmap.h"
40 #include "renderthread/EglManager.h"
41 #include "renderthread/VulkanManager.h"
42 #include "thread/ThreadBase.h"
43 #include "utils/TimeUtils.h"
44 
45 namespace android::uirenderer {
46 
47 static constexpr auto kThreadTimeout = 60000_ms;
48 
49 class AHBUploader;
50 // This helper uploader classes allows us to upload using either EGL or Vulkan using the same
51 // interface.
52 static sp<AHBUploader> sUploader = nullptr;
53 
54 struct FormatInfo {
55     AHardwareBuffer_Format bufferFormat;
56     GLint format, type;
57     VkFormat vkFormat;
58     bool isSupported = false;
59     bool valid = true;
60 };
61 
62 class AHBUploader : public RefBase {
63 public:
~AHBUploader()64     virtual ~AHBUploader() {}
65 
destroy()66     void destroy() {
67         std::lock_guard _lock{mLock};
68         LOG_ALWAYS_FATAL_IF(mPendingUploads, "terminate called while uploads in progress");
69         if (mUploadThread) {
70             mUploadThread->requestExit();
71             mUploadThread->join();
72             mUploadThread = nullptr;
73         }
74         onDestroy();
75     }
76 
uploadHardwareBitmap(const SkBitmap & bitmap,const FormatInfo & format,AHardwareBuffer * ahb)77     bool uploadHardwareBitmap(const SkBitmap& bitmap, const FormatInfo& format,
78                               AHardwareBuffer* ahb) {
79         ATRACE_CALL();
80         beginUpload();
81         bool result = onUploadHardwareBitmap(bitmap, format, ahb);
82         endUpload();
83         return result;
84     }
85 
postIdleTimeoutCheck()86     void postIdleTimeoutCheck() {
87         mUploadThread->queue().postDelayed(kThreadTimeout, [this]() { this->idleTimeoutCheck(); });
88     }
89 
90 protected:
91     std::mutex mLock;
92     sp<ThreadBase> mUploadThread = nullptr;
93 
94 private:
95     virtual void onIdle() = 0;
96     virtual void onDestroy() = 0;
97 
98     virtual bool onUploadHardwareBitmap(const SkBitmap& bitmap, const FormatInfo& format,
99                                         AHardwareBuffer* ahb) = 0;
100     virtual void onBeginUpload() = 0;
101 
shouldTimeOutLocked()102     bool shouldTimeOutLocked() {
103         nsecs_t durationSince = systemTime() - mLastUpload;
104         return durationSince > kThreadTimeout;
105     }
106 
idleTimeoutCheck()107     void idleTimeoutCheck() {
108         std::lock_guard _lock{mLock};
109         if (mPendingUploads == 0 && shouldTimeOutLocked()) {
110             onIdle();
111         } else {
112             this->postIdleTimeoutCheck();
113         }
114     }
115 
beginUpload()116     void beginUpload() {
117         std::lock_guard _lock{mLock};
118         mPendingUploads++;
119 
120         if (!mUploadThread) {
121             mUploadThread = new ThreadBase{};
122         }
123         if (!mUploadThread->isRunning()) {
124             mUploadThread->start("GrallocUploadThread");
125         }
126 
127         onBeginUpload();
128     }
129 
endUpload()130     void endUpload() {
131         std::lock_guard _lock{mLock};
132         mPendingUploads--;
133         mLastUpload = systemTime();
134     }
135 
136     int mPendingUploads = 0;
137     nsecs_t mLastUpload = 0;
138 };
139 
140 #define FENCE_TIMEOUT 2000000000
141 
142 class EGLUploader : public AHBUploader {
143 private:
onDestroy()144     void onDestroy() override {
145         mEglManager.destroy();
146     }
onIdle()147     void onIdle() override {
148         mEglManager.destroy();
149     }
150 
onBeginUpload()151     void onBeginUpload() override {
152         if (!mEglManager.hasEglContext()) {
153             mUploadThread->queue().runSync([this]() {
154                 this->mEglManager.initialize();
155                 glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
156             });
157 
158             this->postIdleTimeoutCheck();
159         }
160     }
161 
162 
getUploadEglDisplay()163     EGLDisplay getUploadEglDisplay() {
164         std::lock_guard _lock{mLock};
165         LOG_ALWAYS_FATAL_IF(!mEglManager.hasEglContext(), "Forgot to begin an upload?");
166         return mEglManager.eglDisplay();
167     }
168 
onUploadHardwareBitmap(const SkBitmap & bitmap,const FormatInfo & format,AHardwareBuffer * ahb)169     bool onUploadHardwareBitmap(const SkBitmap& bitmap, const FormatInfo& format,
170                                 AHardwareBuffer* ahb) override {
171         ATRACE_CALL();
172 
173         EGLDisplay display = getUploadEglDisplay();
174 
175         LOG_ALWAYS_FATAL_IF(display == EGL_NO_DISPLAY, "Failed to get EGL_DEFAULT_DISPLAY! err=%s",
176                             uirenderer::renderthread::EglManager::eglErrorString());
177         // We use an EGLImage to access the content of the buffer
178         // The EGL image is later bound to a 2D texture
179         const EGLClientBuffer clientBuffer = eglGetNativeClientBufferANDROID(ahb);
180         AutoEglImage autoImage(display, clientBuffer);
181         if (autoImage.image == EGL_NO_IMAGE_KHR) {
182             ALOGW("Could not create EGL image, err =%s",
183                   uirenderer::renderthread::EglManager::eglErrorString());
184             return false;
185         }
186 
187         {
188             ATRACE_FORMAT("CPU -> gralloc transfer (%dx%d)", bitmap.width(), bitmap.height());
189             EGLSyncKHR fence = mUploadThread->queue().runSync([&]() -> EGLSyncKHR {
190                 AutoSkiaGlTexture glTexture;
191                 glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, autoImage.image);
192                 if (GLUtils::dumpGLErrors()) {
193                     return EGL_NO_SYNC_KHR;
194                 }
195 
196                 // glTexSubImage2D is synchronous in sense that it memcpy() from pointer that we
197                 // provide.
198                 // But asynchronous in sense that driver may upload texture onto hardware buffer
199                 // when we first use it in drawing
200                 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, bitmap.width(), bitmap.height(),
201                                 format.format, format.type, bitmap.getPixels());
202                 if (GLUtils::dumpGLErrors()) {
203                     return EGL_NO_SYNC_KHR;
204                 }
205 
206                 EGLSyncKHR uploadFence =
207                         eglCreateSyncKHR(eglGetCurrentDisplay(), EGL_SYNC_FENCE_KHR, NULL);
208                 if (uploadFence == EGL_NO_SYNC_KHR) {
209                     ALOGW("Could not create sync fence %#x", eglGetError());
210                 };
211                 glFlush();
212                 GLUtils::dumpGLErrors();
213                 return uploadFence;
214             });
215 
216             if (fence == EGL_NO_SYNC_KHR) {
217                 return false;
218             }
219             EGLint waitStatus = eglClientWaitSyncKHR(display, fence, 0, FENCE_TIMEOUT);
220             ALOGE_IF(waitStatus != EGL_CONDITION_SATISFIED_KHR,
221                     "Failed to wait for the fence %#x", eglGetError());
222 
223             eglDestroySyncKHR(display, fence);
224         }
225         return true;
226     }
227 
228     renderthread::EglManager mEglManager;
229 };
230 
231 class VkUploader : public AHBUploader {
232 private:
onDestroy()233     void onDestroy() override {
234         std::lock_guard _lock{mVkLock};
235         mGrContext.reset();
236         mVulkanManagerStrong.clear();
237     }
onIdle()238     void onIdle() override {
239         onDestroy();
240     }
241 
onBeginUpload()242     void onBeginUpload() override {}
243 
onUploadHardwareBitmap(const SkBitmap & bitmap,const FormatInfo & format,AHardwareBuffer * ahb)244     bool onUploadHardwareBitmap(const SkBitmap& bitmap, const FormatInfo& format,
245                                 AHardwareBuffer* ahb) override {
246         bool uploadSucceeded = false;
247         mUploadThread->queue().runSync([this, &uploadSucceeded, bitmap, ahb]() {
248           ATRACE_CALL();
249           std::lock_guard _lock{mVkLock};
250 
251           renderthread::VulkanManager* vkManager = getVulkanManager();
252           if (!vkManager->hasVkContext()) {
253               LOG_ALWAYS_FATAL_IF(mGrContext,
254                                   "GrContext exists with no VulkanManager for vulkan uploads");
255               vkManager->initialize();
256           }
257 
258           if (!mGrContext) {
259               GrContextOptions options;
260               mGrContext = vkManager->createContext(options,
261                       renderthread::VulkanManager::ContextType::kUploadThread);
262               LOG_ALWAYS_FATAL_IF(!mGrContext, "failed to create GrContext for vulkan uploads");
263               this->postIdleTimeoutCheck();
264           }
265 
266           sk_sp<SkImage> image =
267               SkImages::TextureFromAHardwareBufferWithData(mGrContext.get(), bitmap.pixmap(),
268                                                            ahb);
269           mGrContext->submit(GrSyncCpu::kYes);
270 
271           uploadSucceeded = (image.get() != nullptr);
272         });
273         return uploadSucceeded;
274     }
275 
276     /* must be called on the upload thread after the vkLock has been acquired  */
getVulkanManager()277     renderthread::VulkanManager* getVulkanManager() {
278         if (!mVulkanManagerStrong) {
279             mVulkanManagerStrong = mVulkanManagerWeak.promote();
280 
281             // create a new manager if we couldn't promote the weak ref
282             if (!mVulkanManagerStrong) {
283                 mVulkanManagerStrong = renderthread::VulkanManager::getInstance();
284                 mGrContext.reset();
285                 mVulkanManagerWeak = mVulkanManagerStrong;
286             }
287         }
288 
289         return mVulkanManagerStrong.get();
290     }
291 
292     sk_sp<GrDirectContext> mGrContext;
293     sp<renderthread::VulkanManager> mVulkanManagerStrong;
294     wp<renderthread::VulkanManager> mVulkanManagerWeak;
295     std::mutex mVkLock;
296 };
297 
checkSupport(AHardwareBuffer_Format format)298 static bool checkSupport(AHardwareBuffer_Format format) {
299     AHardwareBuffer_Desc desc = {
300             .width = 1,
301             .height = 1,
302             .layers = 1,
303             .format = format,
304             .usage = AHARDWAREBUFFER_USAGE_CPU_READ_NEVER | AHARDWAREBUFFER_USAGE_CPU_WRITE_NEVER |
305                      AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE,
306     };
307     UniqueAHardwareBuffer buffer = allocateAHardwareBuffer(desc);
308     return buffer != nullptr;
309 }
310 
hasFP16Support()311 bool HardwareBitmapUploader::hasFP16Support() {
312     static bool hasFP16Support = checkSupport(AHARDWAREBUFFER_FORMAT_R16G16B16A16_FLOAT);
313     return hasFP16Support;
314 }
315 
has1010102Support()316 bool HardwareBitmapUploader::has1010102Support() {
317     static bool has101012Support = checkSupport(AHARDWAREBUFFER_FORMAT_R10G10B10A2_UNORM);
318     return has101012Support;
319 }
320 
hasAlpha8Support()321 bool HardwareBitmapUploader::hasAlpha8Support() {
322     static bool hasAlpha8Support = checkSupport(AHARDWAREBUFFER_FORMAT_R8_UNORM);
323     return hasAlpha8Support;
324 }
325 
determineFormat(const SkBitmap & skBitmap,bool usingGL)326 static FormatInfo determineFormat(const SkBitmap& skBitmap, bool usingGL) {
327     FormatInfo formatInfo;
328     switch (skBitmap.info().colorType()) {
329         case kRGBA_8888_SkColorType:
330             formatInfo.isSupported = true;
331             [[fallthrough]];
332         // ARGB_4444 is upconverted to RGBA_8888
333         case kARGB_4444_SkColorType:
334             formatInfo.bufferFormat = AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM;
335             formatInfo.format = GL_RGBA;
336             formatInfo.type = GL_UNSIGNED_BYTE;
337             formatInfo.vkFormat = VK_FORMAT_R8G8B8A8_UNORM;
338             break;
339         case kRGBA_F16_SkColorType:
340             formatInfo.isSupported = HardwareBitmapUploader::hasFP16Support();
341             if (formatInfo.isSupported) {
342                 formatInfo.type = GL_HALF_FLOAT;
343                 formatInfo.bufferFormat = AHARDWAREBUFFER_FORMAT_R16G16B16A16_FLOAT;
344                 formatInfo.vkFormat = VK_FORMAT_R16G16B16A16_SFLOAT;
345             } else {
346                 formatInfo.type = GL_UNSIGNED_BYTE;
347                 formatInfo.bufferFormat = AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM;
348                 formatInfo.vkFormat = VK_FORMAT_R8G8B8A8_UNORM;
349             }
350             formatInfo.format = GL_RGBA;
351             break;
352         case kRGB_565_SkColorType:
353             formatInfo.isSupported = true;
354             formatInfo.bufferFormat = AHARDWAREBUFFER_FORMAT_R5G6B5_UNORM;
355             formatInfo.format = GL_RGB;
356             formatInfo.type = GL_UNSIGNED_SHORT_5_6_5;
357             formatInfo.vkFormat = VK_FORMAT_R5G6B5_UNORM_PACK16;
358             break;
359         case kGray_8_SkColorType:
360             formatInfo.isSupported = usingGL;
361             formatInfo.bufferFormat = AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM;
362             formatInfo.format = GL_LUMINANCE;
363             formatInfo.type = GL_UNSIGNED_BYTE;
364             formatInfo.vkFormat = VK_FORMAT_R8G8B8A8_UNORM;
365             break;
366         case kRGBA_1010102_SkColorType:
367             formatInfo.isSupported = HardwareBitmapUploader::has1010102Support();
368             if (formatInfo.isSupported) {
369                 formatInfo.type = GL_UNSIGNED_INT_2_10_10_10_REV;
370                 formatInfo.bufferFormat = AHARDWAREBUFFER_FORMAT_R10G10B10A2_UNORM;
371                 formatInfo.vkFormat = VK_FORMAT_A2B10G10R10_UNORM_PACK32;
372             } else {
373                 formatInfo.type = GL_UNSIGNED_BYTE;
374                 formatInfo.bufferFormat = AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM;
375                 formatInfo.vkFormat = VK_FORMAT_R8G8B8A8_UNORM;
376             }
377             formatInfo.format = GL_RGBA;
378             break;
379         case kAlpha_8_SkColorType:
380             formatInfo.isSupported = HardwareBitmapUploader::hasAlpha8Support();
381             if (formatInfo.isSupported) {
382                 formatInfo.bufferFormat = AHARDWAREBUFFER_FORMAT_R8_UNORM;
383                 formatInfo.format = GL_RED;
384                 formatInfo.type = GL_UNSIGNED_BYTE;
385                 formatInfo.vkFormat = VK_FORMAT_R8_UNORM;
386             } else {
387                 formatInfo.type = GL_UNSIGNED_BYTE;
388                 formatInfo.bufferFormat = AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM;
389                 formatInfo.vkFormat = VK_FORMAT_R8G8B8A8_UNORM;
390                 formatInfo.format = GL_RGBA;
391             }
392             break;
393         default:
394             ALOGW("unable to create hardware bitmap of colortype: %d", skBitmap.info().colorType());
395             formatInfo.valid = false;
396     }
397     return formatInfo;
398 }
399 
makeHwCompatible(const FormatInfo & format,const SkBitmap & source)400 static SkBitmap makeHwCompatible(const FormatInfo& format, const SkBitmap& source) {
401     if (format.isSupported) {
402         return source;
403     } else {
404         SkBitmap bitmap;
405         bitmap.allocPixels(source.info().makeColorType(kN32_SkColorType));
406         bitmap.writePixels(source.pixmap());
407         return bitmap;
408     }
409 }
410 
411 
createUploader(bool usingGL)412 static void createUploader(bool usingGL) {
413     static std::mutex lock;
414     std::lock_guard _lock{lock};
415     if (!sUploader.get()) {
416         if (usingGL) {
417             sUploader = new EGLUploader();
418         } else {
419             sUploader = new VkUploader();
420         }
421     }
422 }
423 
allocateHardwareBitmap(const SkBitmap & sourceBitmap)424 sk_sp<Bitmap> HardwareBitmapUploader::allocateHardwareBitmap(const SkBitmap& sourceBitmap) {
425     ATRACE_CALL();
426 
427     bool usingGL = uirenderer::Properties::getRenderPipelineType() ==
428             uirenderer::RenderPipelineType::SkiaGL;
429 
430     FormatInfo format = determineFormat(sourceBitmap, usingGL);
431     if (!format.valid) {
432         return nullptr;
433     }
434 
435     SkBitmap bitmap = makeHwCompatible(format, sourceBitmap);
436     AHardwareBuffer_Desc desc = {
437             .width = static_cast<uint32_t>(bitmap.width()),
438             .height = static_cast<uint32_t>(bitmap.height()),
439             .layers = 1,
440             .format = format.bufferFormat,
441             .usage = AHARDWAREBUFFER_USAGE_CPU_READ_NEVER | AHARDWAREBUFFER_USAGE_CPU_WRITE_NEVER |
442                      AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE,
443     };
444     UniqueAHardwareBuffer ahb = allocateAHardwareBuffer(desc);
445     if (!ahb) {
446         ALOGW("allocateHardwareBitmap() failed in AHardwareBuffer_allocate()");
447         return nullptr;
448     };
449 
450     createUploader(usingGL);
451 
452     if (!sUploader->uploadHardwareBitmap(bitmap, format, ahb.get())) {
453         return nullptr;
454     }
455     return Bitmap::createFrom(ahb.get(), bitmap.colorType(), bitmap.refColorSpace(),
456                               bitmap.alphaType(), Bitmap::computePalette(bitmap));
457 }
458 
initialize()459 void HardwareBitmapUploader::initialize() {
460     bool usingGL = uirenderer::Properties::getRenderPipelineType() ==
461             uirenderer::RenderPipelineType::SkiaGL;
462     createUploader(usingGL);
463 }
464 
terminate()465 void HardwareBitmapUploader::terminate() {
466     if (sUploader) {
467         sUploader->destroy();
468     }
469 }
470 
471 }  // namespace android::uirenderer
472