1 /* 2 * Copyright (C) 2015 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #include <SkBitmap.h> 18 #include <SkBlendMode.h> 19 #include <SkCanvas.h> 20 #include <SkImage.h> 21 #include <SkImageInfo.h> 22 #include <SkPaint.h> 23 #include <SkRect.h> 24 #include <SkRefCnt.h> 25 #include <SkSamplingOptions.h> 26 #include <SkShader.h> 27 #include <SkTileMode.h> 28 #include "hwui/Paint.h" 29 #include "TestSceneBase.h" 30 #include "tests/common/BitmapAllocationTestUtils.h" 31 #include "utils/Color.h" 32 33 class BitmapShaders; 34 35 static bool _BitmapShaders(BitmapAllocationTestUtils::registerBitmapAllocationScene<BitmapShaders>( 36 "bitmapShader", "Draws bitmap shaders with repeat and mirror modes.")); 37 38 class BitmapShaders : public TestScene { 39 public: BitmapShaders(BitmapAllocationTestUtils::BitmapAllocator allocator)40 explicit BitmapShaders(BitmapAllocationTestUtils::BitmapAllocator allocator) 41 : TestScene(), mAllocator(allocator) {} 42 43 sp<RenderNode> card; createContent(int width,int height,Canvas & canvas)44 void createContent(int width, int height, Canvas& canvas) override { 45 canvas.drawColor(Color::Grey_200, SkBlendMode::kSrcOver); 46 sk_sp<Bitmap> hwuiBitmap = 47 mAllocator(200, 200, kRGBA_8888_SkColorType, [](SkBitmap& skBitmap) { 48 skBitmap.eraseColor(Color::White); 49 SkCanvas skCanvas(skBitmap); 50 SkPaint skPaint; 51 skPaint.setColor(Color::Red_500); 52 skCanvas.drawRect(SkRect::MakeWH(100, 100), skPaint); 53 skPaint.setColor(Color::Blue_500); 54 skCanvas.drawRect(SkRect::MakeXYWH(100, 100, 100, 100), skPaint); 55 }); 56 57 SkSamplingOptions sampling; 58 Paint paint; 59 sk_sp<SkImage> image = hwuiBitmap->makeImage(); 60 sk_sp<SkShader> repeatShader = 61 image->makeShader(SkTileMode::kRepeat, SkTileMode::kRepeat, sampling); 62 paint.setShader(std::move(repeatShader)); 63 canvas.drawRoundRect(0, 0, 500, 500, 50.0f, 50.0f, paint); 64 65 sk_sp<SkShader> mirrorShader = 66 image->makeShader(SkTileMode::kMirror, SkTileMode::kMirror, sampling); 67 paint.setShader(std::move(mirrorShader)); 68 canvas.drawRoundRect(0, 600, 500, 1100, 50.0f, 50.0f, paint); 69 } 70 doFrame(int frameNr)71 void doFrame(int frameNr) override {} 72 73 BitmapAllocationTestUtils::BitmapAllocator mAllocator; 74 }; 75