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1 /*
2  * Copyright (C) 2023 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef FORCEDARKUTILS_H
18 #define FORCEDARKUTILS_H
19 
20 #include <stdint.h>
21 
22 namespace android {
23 namespace uirenderer {
24 
25 /**
26  * The type of force dark set on the renderer, if any.
27  *
28  * This should stay in sync with the java @IntDef in
29  * frameworks/base/graphics/java/android/graphics/ForceDarkType.java
30  */
31 enum class ForceDarkType : uint8_t { NONE = 0, FORCE_DARK = 1, FORCE_INVERT_COLOR_DARK = 2 };
32 
33 } /* namespace uirenderer */
34 } /* namespace android */
35 
36 #endif  // FORCEDARKUTILS_H
37