1 /* 2 * Copyright (C) 2023 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef FORCEDARKUTILS_H 18 #define FORCEDARKUTILS_H 19 20 #include <stdint.h> 21 22 namespace android { 23 namespace uirenderer { 24 25 /** 26 * The type of force dark set on the renderer, if any. 27 * 28 * This should stay in sync with the java @IntDef in 29 * frameworks/base/graphics/java/android/graphics/ForceDarkType.java 30 */ 31 enum class ForceDarkType : uint8_t { NONE = 0, FORCE_DARK = 1, FORCE_INVERT_COLOR_DARK = 2 }; 32 33 } /* namespace uirenderer */ 34 } /* namespace android */ 35 36 #endif // FORCEDARKUTILS_H 37