• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (C) 2010 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include <array>
18 
19 #include <unistd.h>
20 #include <time.h>
21 #include <errno.h>
22 
23 #include <binder/Binder.h>
24 #include <binder/Parcel.h>
25 #include <gtest/gtest.h>
26 #include <input/InputTransport.h>
27 #include <utils/StopWatch.h>
28 #include <utils/StrongPointer.h>
29 #include <utils/Timers.h>
30 
31 namespace android {
32 
33 namespace {
operator ==(const InputChannel & left,const InputChannel & right)34 bool operator==(const InputChannel& left, const InputChannel& right) {
35     struct stat lhs, rhs;
36     if (fstat(left.getFd(), &lhs) != 0) {
37         return false;
38     }
39     if (fstat(right.getFd(), &rhs) != 0) {
40         return false;
41     }
42     // If file descriptors are pointing to same inode they are duplicated fds.
43     return left.getName() == right.getName() &&
44             left.getConnectionToken() == right.getConnectionToken() && lhs.st_ino == rhs.st_ino;
45 }
46 } // namespace
47 
48 class InputChannelTest : public testing::Test {
49 };
50 
TEST_F(InputChannelTest,ClientAndServerTokensMatch)51 TEST_F(InputChannelTest, ClientAndServerTokensMatch) {
52     std::unique_ptr<InputChannel> serverChannel, clientChannel;
53 
54     status_t result =
55             InputChannel::openInputChannelPair("channel name", serverChannel, clientChannel);
56     ASSERT_EQ(OK, result) << "should have successfully opened a channel pair";
57     EXPECT_EQ(serverChannel->getConnectionToken(), clientChannel->getConnectionToken());
58 }
59 
TEST_F(InputChannelTest,OpenInputChannelPair_ReturnsAPairOfConnectedChannels)60 TEST_F(InputChannelTest, OpenInputChannelPair_ReturnsAPairOfConnectedChannels) {
61     std::unique_ptr<InputChannel> serverChannel, clientChannel;
62 
63     status_t result = InputChannel::openInputChannelPair("channel name",
64             serverChannel, clientChannel);
65 
66     ASSERT_EQ(OK, result) << "should have successfully opened a channel pair";
67 
68     // Name
69     EXPECT_STREQ("channel name (server)", serverChannel->getName().c_str())
70             << "server channel should have suffixed name";
71     EXPECT_STREQ("channel name (client)", clientChannel->getName().c_str())
72             << "client channel should have suffixed name";
73 
74     // Server->Client communication
75     InputMessage serverMsg = {};
76     serverMsg.header.type = InputMessage::Type::KEY;
77     serverMsg.body.key.action = AKEY_EVENT_ACTION_DOWN;
78     EXPECT_EQ(OK, serverChannel->sendMessage(&serverMsg))
79             << "server channel should be able to send message to client channel";
80 
81     InputMessage clientMsg;
82     EXPECT_EQ(OK, clientChannel->receiveMessage(&clientMsg))
83             << "client channel should be able to receive message from server channel";
84     EXPECT_EQ(serverMsg.header.type, clientMsg.header.type)
85             << "client channel should receive the correct message from server channel";
86     EXPECT_EQ(serverMsg.body.key.action, clientMsg.body.key.action)
87             << "client channel should receive the correct message from server channel";
88 
89     // Client->Server communication
90     InputMessage clientReply = {};
91     clientReply.header.type = InputMessage::Type::FINISHED;
92     clientReply.header.seq = 0x11223344;
93     clientReply.body.finished.handled = true;
94     EXPECT_EQ(OK, clientChannel->sendMessage(&clientReply))
95             << "client channel should be able to send message to server channel";
96 
97     InputMessage serverReply;
98     EXPECT_EQ(OK, serverChannel->receiveMessage(&serverReply))
99             << "server channel should be able to receive message from client channel";
100     EXPECT_EQ(clientReply.header.type, serverReply.header.type)
101             << "server channel should receive the correct message from client channel";
102     EXPECT_EQ(clientReply.header.seq, serverReply.header.seq)
103             << "server channel should receive the correct message from client channel";
104     EXPECT_EQ(clientReply.body.finished.handled, serverReply.body.finished.handled)
105             << "server channel should receive the correct message from client channel";
106 }
107 
TEST_F(InputChannelTest,ProbablyHasInput)108 TEST_F(InputChannelTest, ProbablyHasInput) {
109     std::unique_ptr<InputChannel> senderChannel, receiverChannel;
110 
111     // Open a pair of channels.
112     status_t result =
113             InputChannel::openInputChannelPair("channel name", senderChannel, receiverChannel);
114     ASSERT_EQ(OK, result) << "should have successfully opened a channel pair";
115 
116     ASSERT_FALSE(receiverChannel->probablyHasInput());
117 
118     // Send one message.
119     InputMessage serverMsg = {};
120     serverMsg.header.type = InputMessage::Type::KEY;
121     serverMsg.body.key.action = AKEY_EVENT_ACTION_DOWN;
122     EXPECT_EQ(OK, senderChannel->sendMessage(&serverMsg))
123             << "server channel should be able to send message to client channel";
124 
125     // Verify input is available.
126     bool hasInput = false;
127     do {
128         // The probablyHasInput() can return false positive under rare circumstances uncontrollable
129         // by the tests. Re-request the availability in this case. Returning |false| for a long
130         // time is not intended, and would cause a test timeout.
131         hasInput = receiverChannel->probablyHasInput();
132     } while (!hasInput);
133     EXPECT_TRUE(hasInput)
134             << "client channel should observe that message is available before receiving it";
135 
136     // Receive (consume) the message.
137     InputMessage clientMsg;
138     EXPECT_EQ(OK, receiverChannel->receiveMessage(&clientMsg))
139             << "client channel should be able to receive message from server channel";
140     EXPECT_EQ(serverMsg.header.type, clientMsg.header.type)
141             << "client channel should receive the correct message from server channel";
142     EXPECT_EQ(serverMsg.body.key.action, clientMsg.body.key.action)
143             << "client channel should receive the correct message from server channel";
144 
145     // Verify input is not available.
146     EXPECT_FALSE(receiverChannel->probablyHasInput())
147             << "client should not observe any more messages after receiving the single one";
148 }
149 
TEST_F(InputChannelTest,ReceiveSignal_WhenNoSignalPresent_ReturnsAnError)150 TEST_F(InputChannelTest, ReceiveSignal_WhenNoSignalPresent_ReturnsAnError) {
151     std::unique_ptr<InputChannel> serverChannel, clientChannel;
152 
153     status_t result = InputChannel::openInputChannelPair("channel name",
154             serverChannel, clientChannel);
155 
156     ASSERT_EQ(OK, result)
157             << "should have successfully opened a channel pair";
158 
159     InputMessage msg;
160     EXPECT_EQ(WOULD_BLOCK, clientChannel->receiveMessage(&msg))
161             << "receiveMessage should have returned WOULD_BLOCK";
162 }
163 
TEST_F(InputChannelTest,ReceiveSignal_WhenPeerClosed_ReturnsAnError)164 TEST_F(InputChannelTest, ReceiveSignal_WhenPeerClosed_ReturnsAnError) {
165     std::unique_ptr<InputChannel> serverChannel, clientChannel;
166 
167     status_t result = InputChannel::openInputChannelPair("channel name",
168             serverChannel, clientChannel);
169 
170     ASSERT_EQ(OK, result)
171             << "should have successfully opened a channel pair";
172 
173     serverChannel.reset(); // close server channel
174 
175     InputMessage msg;
176     EXPECT_EQ(DEAD_OBJECT, clientChannel->receiveMessage(&msg))
177             << "receiveMessage should have returned DEAD_OBJECT";
178 }
179 
TEST_F(InputChannelTest,SendSignal_WhenPeerClosed_ReturnsAnError)180 TEST_F(InputChannelTest, SendSignal_WhenPeerClosed_ReturnsAnError) {
181     std::unique_ptr<InputChannel> serverChannel, clientChannel;
182 
183     status_t result = InputChannel::openInputChannelPair("channel name",
184             serverChannel, clientChannel);
185 
186     ASSERT_EQ(OK, result)
187             << "should have successfully opened a channel pair";
188 
189     serverChannel.reset(); // close server channel
190 
191     InputMessage msg;
192     msg.header.type = InputMessage::Type::KEY;
193     EXPECT_EQ(DEAD_OBJECT, clientChannel->sendMessage(&msg))
194             << "sendMessage should have returned DEAD_OBJECT";
195 }
196 
TEST_F(InputChannelTest,SendAndReceive_MotionClassification)197 TEST_F(InputChannelTest, SendAndReceive_MotionClassification) {
198     std::unique_ptr<InputChannel> serverChannel, clientChannel;
199     status_t result = InputChannel::openInputChannelPair("channel name",
200             serverChannel, clientChannel);
201     ASSERT_EQ(OK, result)
202             << "should have successfully opened a channel pair";
203 
204     std::array<MotionClassification, 3> classifications = {
205         MotionClassification::NONE,
206         MotionClassification::AMBIGUOUS_GESTURE,
207         MotionClassification::DEEP_PRESS,
208     };
209 
210     InputMessage serverMsg = {}, clientMsg;
211     serverMsg.header.type = InputMessage::Type::MOTION;
212     serverMsg.header.seq = 1;
213     serverMsg.body.motion.pointerCount = 1;
214 
215     for (MotionClassification classification : classifications) {
216         // Send and receive a message with classification
217         serverMsg.body.motion.classification = classification;
218         EXPECT_EQ(OK, serverChannel->sendMessage(&serverMsg))
219                 << "server channel should be able to send message to client channel";
220 
221         EXPECT_EQ(OK, clientChannel->receiveMessage(&clientMsg))
222                 << "client channel should be able to receive message from server channel";
223         EXPECT_EQ(serverMsg.header.type, clientMsg.header.type);
224         EXPECT_EQ(classification, clientMsg.body.motion.classification) <<
225                 "Expected to receive " << motionClassificationToString(classification);
226     }
227 }
228 
TEST_F(InputChannelTest,DuplicateChannelAndAssertEqual)229 TEST_F(InputChannelTest, DuplicateChannelAndAssertEqual) {
230     std::unique_ptr<InputChannel> serverChannel, clientChannel;
231 
232     status_t result =
233             InputChannel::openInputChannelPair("channel dup", serverChannel, clientChannel);
234 
235     ASSERT_EQ(OK, result) << "should have successfully opened a channel pair";
236 
237     std::unique_ptr<InputChannel> dupChan = serverChannel->dup();
238 
239     EXPECT_EQ(*serverChannel == *dupChan, true) << "inputchannel should be equal after duplication";
240 }
241 
242 } // namespace android
243