1// *** THIS PACKAGE HAS SPECIAL LICENSING CONDITIONS. PLEASE 2// CONSULT THE OWNERS AND opensource-licensing@google.com BEFORE 3// DEPENDING ON IT IN YOUR PROJECT. *** 4package { 5 // See: http://go/android-license-faq 6 // A large-scale-change added 'default_applicable_licenses' to import 7 // all of the 'license_kinds' from "hardware_google_gfxstream_license" 8 // to get the below license kinds: 9 // SPDX-license-identifier-Apache-2.0 10 // SPDX-license-identifier-ISC 11 // SPDX-license-identifier-MIT 12 // legacy_by_exception_only (by exception only) 13 // legacy_notice 14 // legacy_unencumbered 15 default_applicable_licenses: ["hardware_google_gfxstream_license"], 16} 17 18cc_library_static { 19 name: "libgfxstream_host_apigen_codec_common", 20 defaults: ["gfxstream_defaults"], 21 static_libs: [ 22 "gfxstream_base", 23 "gfxstream_host_common", 24 ], 25 cflags: ["-fvisibility=hidden"], 26 export_include_dirs: ["."], 27 srcs: [ 28 "ChecksumCalculator.cpp", 29 "ChecksumCalculatorThreadInfo.cpp", 30 "glUtils.cpp", 31 ], 32 target: { 33 host: { 34 srcs: ["X11Support.cpp"], 35 }, 36 }, 37} 38